Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 08:58:19 Player: CheifClapdad Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (41) 205 Value Destroyed (1378) 1378 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2061) 2061 TOTAL SCORE: 10224 Bonus ------- Follower Combat Kills 661 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 38/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Improved Melee Analysis Suite Hardened Heavy Armor Plating Remote Force Field Dynamic Insulation System > --- WEAPON ----------- Helical Railgun Powered Hammer Power Sword Phasing Sabre > --- INVENTORY -------- Flexi-carbon Leg Wave Gun Coil Gun KE Penetrator Helical Railgun [Rating: 122] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Improved Coolant Injector Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Slots Evolved 14 | . . 2 2 2 2 . . 2 . 2 . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 2 1 1 . . . 1 . 1 . . . . . Utility 5 | . . . 1 . 2 . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . 2 . Parts Attached 114 | 6 2 5 3 3 5 3 1 3 6 11 . 8 36 22 . Power 15 | 1 . 1 . 1 . . 1 . 1 1 . 2 4 3 . Engine 2 | 1 . 1 . . . . . . . . . . . . . Core 6 | . . . . 1 . . 1 . 1 1 . . 2 . . Reactor 7 | . . . . . . . . . . . . 2 2 3 . Propulsion 51 | 2 2 1 . 1 2 3 . 1 3 4 . 4 17 11 . Treads 1 | 1 . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . 14 . . Wheel 1 | 1 . . . . . . . . . . . . . . . Hover 10 | . . . . . 2 1 . . . . . 3 1 3 . Flight 25 | . 2 1 . 1 . 2 . 1 3 4 . 1 2 8 . Utility 26 | 1 . 1 2 1 3 . . 1 1 3 . . 11 2 . Device 10 | . . . . . . . . 1 . 1 . . 6 2 . Storage 2 | 1 . . . . . . . . . 1 . . . . . Processor 6 | . . 1 1 . 3 . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . 1 1 . . . . 1 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 . 2 1 . . . . 1 1 3 . 2 4 6 . Energy Gun 4 | 1 . 2 . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun 7 | 1 . . . . . . . . . . . . 2 4 . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 6 | . . . 1 . . . . 1 1 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . . . . 1 2 . Corrupted Parts 3 | . . . . . . . . . . . . . 3 . . System Corruption 17 | . . . . . . . . . . . . . 17 . . Parts Lost 69 | . . . . 3 . 2 . . 5 8 3 3 15 27 3 Power 9 | . . . . 1 . . . . 2 2 . . 2 2 . Propulsion 37 | . . . . 2 . 1 . . 1 3 2 1 9 17 1 Utility 15 | . . . . . . 1 . . 1 2 . 2 3 4 2 Weapon 8 | . . . . . . . . . 1 1 1 . 1 4 . Highest Loss Streak 15 | . . . . 2 . 1 . . 3 5 3 1 8 15 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 4 | 3 6 7 8 5 4 5 4 4 4 3 3 3 4 3 . Power . | . 1 1 1 1 2 3 2 2 1 . . . . . . Propulsion 1 | 1 3 4 2 . . . . . . 1 1 1 1 1 . Utility . | . 1 2 3 1 1 1 1 1 . . . . . . . Weapon 1 | 1 1 . . . . . . . 1 1 2 1 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 14 | . . 1 5 5 . . . . . . . . 3 . . Power 3 | . . 1 1 1 . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . Utility 6 | . . . 2 4 . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . . 3 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 77 63 70 32 60 79 84 91 76 62 48 56 79 64 16 Engine 2 | . 14 11 9 1 . . . . . . . . . . . Core 2 | . . . . 1 6 6 10 11 8 7 . . 2 . . Reactor 2 | . . . . . . . . . . . . 4 5 5 3 Treads 1 | . 10 . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . . . 29 12 . Wheel 1 | . 10 . . . . . . . . . . . . . . Hover 2 | . . . . . 3 17 20 17 8 . . 11 1 2 3 Flight 9 | . 7 25 27 10 13 15 20 22 18 19 13 8 1 14 . Device 6 | . . . . . . . . 3 5 6 10 10 13 12 8 Storage 3 | . 14 11 9 1 . . . . . 4 2 4 . . . Processor 8 | . . 10 9 7 23 26 26 23 23 15 15 10 7 1 . Protection 3 | . . . 7 4 6 5 . . 2 3 . . 5 1 . Energy Gun 2 | . 10 5 7 . . . . . . . . . . 1 . Ballistic Gun 2 | . 10 . . . . . . . . . . . 1 3 . Slashing Weapon 4 | . . . . 4 6 6 6 10 5 2 . 4 7 3 . Peak Build Rating 122 | 6 6 12 15 18 38 45 46 62 88 96 71 87 108 122 34 Average Rating 53 | 3 5 7 12 10 30 42 44 60 75 85 65 74 86 82 29 On Entrance 39 | . 6 4 11 12 18 38 42 46 62 71 71 35 76 108 34 Naked Turns 11 | . . . . . . . . . . . . . . . 11 Heaviest Build 76 | 12 12 12 12 11 10 10 14 19 22 47 32 47 67 76 17 Greatest Support 175 | 20 20 12 12 12 10 27 14 21 45 60 45 50 175 175 26 Greatest Overweight (x) 3 | . . . . 2 . . . . . . 3 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 5 5 5 5 15 15 15 15 5 5 Average Capacity 7 | 6 8 8 8 5 5 5 5 5 5 14 10 13 6 5 5 Most Carried 8 | 6 8 8 8 8 5 5 5 5 5 8 4 5 6 5 . Average Carried 4 | 3 6 7 7 5 4 5 4 4 4 4 3 3 4 4 . Final Capacity 15 | 8 8 8 8 5 5 5 5 5 5 15 5 15 5 5 5 Final Carried 8 | 4 8 8 8 4 5 5 4 5 5 3 4 4 5 . . Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Gladiator 10% | Scavenger-Mutant 7% | Sprinter 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Gladiator | -5/DSF Sprinter | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Scavenger-Gladiator | -4/Extension Scavenger-Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Matter Collected 1443 | 245 148 45 . 60 . 95 . . 9 21 . 78 625 117 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1878 | . 257 45 . 146 . 101 . . . . . 148 942 239 . Parts 86 | . 12 2 . 7 . 10 . . . . . 5 35 15 . Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Combat Hostiles Destroyed 27 | . 6 . . . . 3 . . . . . 2 11 5 . Melee 16 | . . . . . . 3 . . . . . 2 11 . . Guns 11 | . 6 . . . . . . . . . . . . 5 . Classes Destroyed 11 | . 3 1 . 2 . 1 . . . . . . 4 . . Worker 5 | . . . . 4 . . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . . 1 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . Recycler 3 | . 1 . . . . . . . . . . . 2 . . Watcher 1 | . . . . . . . . . . . . . 1 . . Swarmer 12 | . 3 . . . . 2 . . . . . . 3 4 . Grunt 9 | . 3 . . . . . . . . . . 2 3 1 . Sentry 2 | . . . . . . . . . . . . . 2 . . Hunter 3 | . . . . . . . . . . . . . 3 . . Programmer 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 1 . 4 . 2 . . . . . 2 2 6 . Combat Bots Only 5 | . 3 . . . . 2 . . . . . 2 2 5 . Max Kills in Single Turn 1 | . 1 1 . 1 . 1 . . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Hostile Shots Fired 1024 | . 17 2 6 59 24 33 . . 12 201 71 44 214 274 67 Missed 439 | . 8 1 2 22 20 15 . . 6 104 39 18 72 103 29 Hits 585 | . 9 1 4 37 4 18 . . 6 97 32 26 142 171 38 Melee 1 | . . . . . . . . . 1 . . . . . . Projectile 584 | . 9 1 4 37 4 18 . . 5 97 32 26 142 171 38 AOE 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 18 | . 1 . . . . . . . . 3 . 1 6 5 2 Damage Taken 11285 | . 89 100 61 294 42 248 . . 360 1788 496 526 2824 3816 641 Core 2541 | . 8 47 28 59 37 49 . . . 340 134 165 366 760 548 Absorbed by Shields 413 | . . . . . . . . . . . . . 280 133 . Redirected to Shielding 104 | . . . . . 3 101 . . . . . . . . . Ignored by Resistances 50 | . . . . . . . . . . . . . 50 . . Core Remaining (%) 83 | 100 96 88 94 91 . . 89 . 100 . . . 12 . . Volleys Fired 51 | . 21 1 . . . . . . . 3 . 1 . 25 . Largest 3 | . 2 2 . . . . . . . 1 . 1 . 3 . Hottest 135 | . 70 85 . . . . . . . 55 . 81 . 135 . Shots Fired 95 | . 42 2 . . . . . . . 3 . 1 1 46 . Gun 83 | . 42 2 . . . . . . . . . . 1 38 . Cannon 10 | . . . . . . . . . . 1 . 1 . 8 . Launcher . | . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . . . . Kinetic 65 | . 21 . . . . . . . . 1 . . 1 42 . Thermal 28 | . 21 1 . . . . . . . 2 . . . 4 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2 | . . 1 . . . . . . . . . 1 . . . Robot Hit Streak 7 | . 6 7 . . . . . . . . . . . 4 . Robot Miss Streak 4 | . 4 . . . . . . . . . . . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . Shots Hit Robots 121 | . 20 1 . 6 . 7 . . . 2 . 8 55 22 . Core Hits 55 | . 10 1 . 4 . 3 . . . 1 . 4 21 11 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 18 | . 2 . . . . 2 . . . 1 . 2 11 . . Burn 2 | . 2 . . . . . . . . . . . . . . Sever 16 | . . . . . . 2 . . . 1 . 2 11 . . Melee Attacks 110 | . . . . 7 . 7 . . . 3 . 16 70 7 . Impact 6 | . . . . . . . . . . . . . . 6 . Slashing 104 | . . . . 7 . 7 . . . 3 . 16 70 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 6 . . . . . . . . 6 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks 11 | . . . . . . . . . . . . 1 9 1 . Damage Inflicted 4918 | . 251 17 . 394 . 267 . . . 98 2 354 2733 802 . Guns 856 | . 251 17 . . . . . . . . . . . 588 . Cannons 44 | . . . . . . . . . . . . . . 44 . Explosions . | . . . . . . . . . . . . . . . . Melee 3999 | . . . . 394 . 267 . . . 98 . 354 2716 170 . Ramming 19 | . . . . . . . . . . . 2 . 17 . . Kinetic 742 | . 110 . . . . . . . . . . . . 632 . Thermal 141 | . 141 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 17 | . . 17 . . . . . . . . . . . . . Impact 170 | . . . . . . . . . . . . . . 170 . Slashing 3829 | . . . . 394 . 267 . . . 98 . 354 2716 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . 3 4 4 25 5 5 Average Corruption 14 | . . . . . . . . . . 1 3 4 19 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . . . . 3 2 61 2 4 Message Errors 16 | . . . . . . . . . . . . 2 12 . 2 Matter Fused 17 | . . . . . . . . . . . 2 . 13 1 1 Heat Flow Errors 9 | . . . . . . . . . . . . . 9 . . Energy Discharges 15 | . . . . . . . . . . . . . 15 . . Data Loss (minor) 6 | . . . . . . . . . . . . . 5 1 . Data Loss (major) 3 | . . . . . . . . . . . . . 3 . . Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . 1 . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 273 | . . . . 65 . . . . . . . . 172 36 . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 273 | . . . . 65 . . . . . . . . 172 36 . Knockbacks 2 | . . . . . . . . . . . . . . 2 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . 1 . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . Targets Rammed 2 | . . . . . . . . . . . 1 . 1 . . Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 198 | . 120 30 . . . . . . . 21 . 20 198 184 . Average Temperature 51 | . 36 15 . . . . . . . 9 . 10 85 70 . Received Heat Transfer 1092 | . 30 9 27 87 15 12 . . . 132 9 120 409 215 27 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 555 | . 555 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . Low Security (%) 91 | 100 100 100 100 100 100 . . 100 100 100 100 100 71 100 100 Level 1 8 | . . . . . . . . . . . . . 28 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 367 | . 70 15 33 35 50 . . 12 15 157 157 124 367 165 33 Initial 165 | . . . 5 5 . . . 12 3 . 102 77 50 165 33 Average 81 | . 13 . 7 6 15 . . 3 2 53 112 81 193 52 29 Influence Increases 2567 | . 145 28 68 77 90 140 . 5 15 332 75 197 1125 270 . Destroy 0b10 Robot/C 800 | . 120 . . . . 60 . . . . . 40 480 100 . Destroy 0b10 Robot/NC 105 | . 5 5 . 30 . . . . . . . . 55 10 . Destroy Leader 130 | . 20 2 . 2 . 20 . . . . . 10 66 10 . Allied During Kill 218 | . . . . . . . . . . . . . 218 . . Successful Hack 33 | . . 6 8 . . . . 5 . . . . 14 . . Disable Machine 15 | . . . . . . . . . . . . . 15 . . Destroy Structure 66 | . . . . . . . . . . 2 . 12 22 30 . Partial Spotted 105 | . . . 30 15 15 . . . . 30 . . 15 . . Lose Combat Pursuer 1095 | . . 15 30 30 75 60 . . 15 300 75 135 240 120 . Influence Decreases 2564 | . 145 13 70 90 75 105 30 20 20 185 75 240 914 540 42 Entered New Map 375 | . . . 10 8 . 6 10 8 2 . 45 70 54 150 12 Time Decay 1511 | . 145 6 60 82 75 79 20 12 . 110 . 140 550 232 . Lost Part 511 | . . . . . . 20 . . 18 75 30 30 150 158 30 Lost Ally 167 | . . 7 . . . . . . . . . . 160 . . Squads Dispatched 14 | . 1 . 1 2 2 . . . 1 1 . 1 4 1 . Investigation 3 | . 1 . . . . . . . . . . . 2 . . Extermination 1 | . . . . . . . . . . . . . . 1 . Reinforcement 10 | . . . 1 2 2 . . . 1 1 . 1 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Distress Signals 12 | . 2 . 2 1 . . . . . 4 . 1 1 1 . Communications Jammed 8 | . . . . . . . . . . 8 . . . . . Distress Signals 8 | . . . . . . . . . . 8 . . . . . Times Spotted 195 | . 14 6 9 6 10 7 . . 4 34 12 12 38 28 15 Peak Tracking Total 19 | . 5 5 5 3 5 4 . . 3 19 12 5 5 15 15 Tactical Retreats 36 | . . 1 2 2 3 1 . . 1 5 2 5 10 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Traps Triggered 11 | . . 1 . 1 . . . . 1 . 2 . 4 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Machines Disabled 2 | . . . . . . . . . . . . . 2 . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Machines Accessed 12 | . 1 2 1 . . . . 1 . 1 . . 5 1 . Terminals 9 | . . 2 1 . . . . 1 . . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Total Hacks 27 | . 3 2 3 . . . . 1 . 3 . . 14 1 . Successful 11 | . . 2 1 . . . . 1 . 1 . . 5 1 . Failed 16 | . 3 . 2 . . . . . . 2 . . 9 . . Catastrophic 2 | . 1 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . . 2 3 . . . . . . . . . . . . Terminals 20 | . . 2 3 . . . . 1 . . . . 14 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 3 . . . 1 . Terminal Hacks 7 | . . . 1 . . . . 1 . . . . 5 . . Record 1 | . . . . . . . . . . . . . 1 . . Open Door 4 | . . . . . . . . . . . . . 4 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . . . . 1 . . 2 1 . Full Trace Events 3 | . 1 . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Total Allies 11 | . . 2 . . . . . . . . . . 9 . . Largest Group 7 | . . 1 1 . . . . . . . . . 7 . . Highest-Rated Group 428 | . . 10 10 . . . . . . . . . 428 . . Highest-Rated Ally 159 | . . 10 10 . . . . . . . . . 159 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . . . . . . 148 . . Total Damage 4156 | . . . . . . . . . . . . . 4156 . . Kills 21 | . . . . . . . . . . . . . 21 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Active Infowar (turns) 380 | . . . . . . . . . . 93 . 122 165 . . Jamming 380 | . . . . . . . . . . 93 . 122 165 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Turns Passed 5193 | 113 785 148 248 348 257 163 47 82 66 248 100 281 1580 604 123 Spaces Moved 7109 | 65 529 344 416 723 669 404 153 262 154 619 245 391 1113 846 176 Core 127 | 1 . . . . . . . . . . 4 . 91 . 31 Treads 372 | 60 312 . . . . . . . . . . . . . . Legs 970 | . . . . . . . . . . . . . 853 117 . Wheels 4 | 4 . . . . . . . . . . . . . . . Hover 798 | . . . . . . 62 . . 4 . . 320 148 119 145 Flight 4838 | . 217 344 416 723 669 342 153 262 150 619 241 71 21 610 . Fastest Speed 25 | 50 37 34 34 34 37 30 30 29 29 31 34 37 35 25 50 Average Speed 57 | 153 109 36 34 41 37 34 30 29 33 31 38 56 111 51 58 Slowest Speed 290 | 160 160 37 34 200 37 56 30 30 52 34 200 106 190 290 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 46 | . 12 6 3 6 . . . . 1 7 6 . . 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 47 28 30 20 15 54 16 4 64 16 33 11 69 15 24 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . . . . . 1 . 6 . 7 . Terrain Destroyed 26 | . . . . . . . . . . 1 . 6 1 18 . Melee 6 | . . . . . . . . . . . . 6 . . . Projectile 20 | . . . . . . . . . . 1 . . 1 18 . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Gar Fac Ext Res Gar Total 7883 | 76 679 357 522 755 675 413 153 265 168 648 241 423 1358 953 197 Wait 362 | . 134 8 89 . . . . . . 10 2 . 90 29 . Move 7003 | 64 504 331 409 710 668 403 152 261 151 604 233 390 1112 835 176 Hop 44 | . 12 6 3 6 . . . . 1 7 4 . . 5 . Pick Up 58 | 6 4 3 7 3 2 . . 1 1 5 . 2 16 8 . Fast Attach 71 | 4 . 3 3 3 4 3 . 3 5 3 . 7 18 15 . Attach 43 | 2 . 2 . 2 1 . 1 . 2 8 . 5 10 10 . Detach 10 | . . . . 1 . . . . . 2 1 3 . 3 . Swap 19 | . 2 1 . . . . . . . . . . 14 2 . Drop 64 | . 2 2 11 5 . . . . 8 1 . 1 18 15 1 Fire 51 | . 21 1 . . . . . . . 3 . 1 . 25 . Melee 98 | . . . . 7 . 7 . . . 3 . 14 61 6 . Ram 1 | . . . . . . . . . . . 1 . . . . Kick 1 | . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . 18 . . . . . . . . . . 20 Rewire 18 | . . . . . . . . . . . . . 18 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Garrison -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 11) 892 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Propulsion x2 956 | -9/Materials | Discovered new exit (range 4) 1011 | -9/Materials | Discovered new exit (range 15) 1047 | -9/Materials | Entered another Materials area 1047 | -8/Materials | Accompanied by 1 ally 1047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -8/Materials | Discovered new exit (range 7) 1295 | -8/Materials | Entered Factory 1295 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1641 | -7/Factory | Discovered new exit (range 7) 1643 | -7/Factory | Entered another Factory area 1643 | -6/Factory | Evolved 2 slots: Utility x2 1896 | -6/Factory | Discovered new exit (range 10) 1900 | -6/Factory | Entered Lower Caves 1921 | -6/Lower Caves | Encountered a Warlord checkpoint 2051 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2059 | -6/Lower Caves | Learned 8 Factory zone layouts 2060 | -6/Lower Caves | Discovered new exit (range 11) 2063 | -6/Lower Caves | Entered another Lower Caves area 2102 | -6/Lower Caves | Discovered new exit (range 14) 2108 | -6/Lower Caves | Encountered a Warlord checkpoint 2110 | -6/Lower Caves | Entered Factory 2110 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2192 | -5/Factory | Identified exit to DSF 2192 | -5/Factory | Entered DSF 2202 | -5/DSF | Discovered new exit (range 16) 2218 | -5/DSF | Additional patrols routed to DSF 2253 | -5/DSF | Lost 3 parts (2p1n) 2258 | -5/DSF | Entered Factory 2258 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2399 | -4/Factory | Spotted B-86 Titan 2476 | -4/Factory | Lost 5 parts (1p3n1w) 2505 | -4/Factory | Identified exit to Garrison 2506 | -4/Factory | Entered Garrison 2518 | -4/Garrison | Spotted B-86 Titan 2518 | -4/Garrison | Spotted B-86 Titan 2561 | -4/Garrison | Triggered checkpoint 2588 | -4/Garrison | Installed Relay Interface Framework 2599 | -4/Garrison | Discovered new exit (range 10) 2606 | -4/Garrison | Entered Factory 2635 | -4/Factory | Lost 3 parts (2n1w) 2779 | -4/Factory | Core integrity fell below 50% 2879 | -4/Factory | Discovered new exit (range 15) 2887 | -4/Factory | Entered Extension 3095 | -4/Extension | Rescued a captive Derelict 3133 | -4/Extension | Core integrity fell below 20% 3176 | -4/Extension | Lost 8 parts (7n1w) 3178 | -4/Extension | Rescued a captive Derelict 3178 | -4/Extension | Rescued a captive Derelict 3205 | -4/Extension | Rescued A7 3353 | -4/Extension | System corruption reached 10% 3733 | -4/Extension | Rescued a captive Derelict 3846 | -4/Extension | Build established: Scavenger-Gladiator 4001 | -4/Extension | Spotted B-86 Titan 4008 | -4/Extension | Spotted B-86 Titan 4017 | -4/Extension | Allies destroyed B-86 Titan 4021 | -4/Extension | Found Hvy. Reflective Plating 4038 | -4/Extension | Allies destroyed B-86 Titan 4067 | -4/Extension | Lost 4 parts (1p1n2u) 4144 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4182 | -4/Extension | Lost 4 allies 4430 | -4/Extension | Discovered new exit (range 15) 4431 | -4/Extension | Discovered new exit (range 15) 4467 | -4/Extension | Entered Research 4467 | -3/Research | Evolved 2 slots: Weapon x2 4692 | -3/Research | Lost 15 parts (1p8n4u2w) 5061 | -3/Research | Spotted B-86 Titan 5066 | -3/Research | Core integrity fell below 50% 5070 | -3/Research | Identified exit to Garrison 5071 | -3/Research | Entered Garrison 5073 | -3/Garrison | Lost 11 parts (1p8n2w) 5127 | -3/Garrison | Spotted B-86 Titan 5129 | -3/Garrison | Triggered checkpoint 5181 | -3/Garrison | Triggered checkpoint 5184 | -3/Garrison | Triggered checkpoint 5185 | -3/Garrison | Core integrity fell below 20% 5194 | -3/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05127_ Slug penetrates Wall. 05135_ System corrupted: IFF burst signal emitted. 05159_ System corrupted: Matter fused (-8). 05178_ Critical hit (Destroy). 05178_ Antigrav Array destroyed. 05179_ Dropped Lgt. Particle Reactor. 05181_ Slug penetrates Garrison Door. 05181_ Garrison Door breached. 05181_ Beams of light sweep through the air. An alarm sounds. 05181_ Imp. Coolant Injector destroyed. 05183_ Dynamic Insulation System destroyed. 05184_ Beams of light sweep through the air. An alarm sounds. 05187_ Slug penetrates Wall. 05187_ Penetrated by Slug. 05193_ C-30 ARC bursts open, deploying its payload. 05193_ H-77 Assassin unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#h ???????????????????????? | | ???????????????????????#% ???????????????????????? | | ???????????????????????# h#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #???????###????????????? | | ??????????????????????? ??????? #????????????? | | ???????????????????????# ??????? #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# @#??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #??????? #??? | | ???????????????????????# #??????# #??????# #??? | | ???????????????????????# #??????# #??????# #??? | | ???????????????????????# #?????## ##""""## ##?? | | ???????????????????????# s####### ### | | ???????????????????????# | | ???????????????? ? | | ???????????????################## ## ## #?? | | ??????????????????????????????### ## ## ### | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????### ## "" ### | | ????????????????????????????????# ## ## "## | | ??????????????????????????? * | | ?????????????????????????? | | ???????????????????????????###### ### | | ????????????????????????????????###### ## ##?? | | ?????????????????????????????????????# ## #??? | | ?????????????????????????????????????####### #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 18 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed WeaponsAnalysisClaymores Manual? 0 Play Time 01:04:19 Cumulative 68.3 hours Start 2025.06.09 @ 07:53:12 End 2025.06.09 @ 08:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dcb5ffa7-bab5-4fda-acfe-9d6a8d28be21