Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.24 @ 11:18:05 Player: Dreadbot Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (516) 516 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 2568 Bonus ------- Follower Combat Kills 132 Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Small Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Disposable Heat Sink Large Storage Unit Improved Terrain Scanner Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Beamcaster Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Improved Terrain Scanner Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 33 | 7 . . 7 19 Power 6 | 1 . . 2 3 Engine 4 | 1 . . 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . . 1 7 Treads 1 | . . . . 1 Leg 7 | 2 . . 1 4 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 2 . . 3 4 Device 6 | 1 . . 2 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | 2 . . 1 5 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . . . 2 18 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 5 | . . . 2 3 Weapon 5 | . . . . 5 Highest Loss Streak 14 | . . . 1 14 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 8 7 6 Power . | . . . . . Propulsion 2 | 1 2 2 2 1 Utility 2 | . 3 4 2 2 Weapon 1 | . . 2 1 1 Tool/Special . | . . . . . Unused Backups 6 | . . . 2 4 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 100 100 95 68 Engine 10 | . 14 14 11 6 Leg 25 | . 28 28 30 18 Device 13 | . 14 14 11 14 Storage 11 | . 14 14 11 9 Protection 3 | . . . 9 . Ballistic Gun 20 | . 28 28 22 14 Peak Build Rating 24 | 7 8 8 14 24 Average Rating 10 | 5 7 8 12 13 On Entrance 7 | . 7 8 8 14 Avg Prop Armor Cover (%) 16 | . . . . 16 Naked Turns . | . . . . . Heaviest Build 22 | 12 12 12 21 22 Greatest Support 51 | 20 20 20 30 51 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 5 8 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 7 4 Class Distribution -------------------- 77% | Mutant 18% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 556 | 286 28 . 140 102 Remotely . | . . . . . Salvage Created 634 | 122 117 . 112 283 Parts 45 | 7 12 . 11 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 5 . 3 7 Guns 12 | . 5 . 3 4 AOE 3 | . . . . 3 Classes Destroyed 6 | 2 2 . 1 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 6 | . 5 . 1 . Grunt 6 | . . . 2 4 Sentry 3 | . . . . 3 Best Kill Streak 4 | 3 4 . 2 3 Combat Bots Only 3 | . 3 . 2 3 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 229 | . 17 . 29 183 Missed 67 | . 7 . 10 50 Hits 162 | . 10 . 19 133 Melee 5 | . . . 5 . Projectile 157 | . 10 . 14 133 Critical Strikes 10 | . . . 3 7 Damage Taken 2406 | . 62 . 289 2055 Core 581 | . 13 . 8 560 Absorbed by Shields . | . . . . . Ignored by Resistances 616 | . 20 . 85 511 Core Remaining (%) 97 | 100 . 94 98 . Volleys Fired 80 | 4 7 . 19 50 Largest 3 | 2 2 . 2 3 Hottest 60 | 40 40 . 40 60 Shots Fired 141 | 8 14 . 38 81 Gun 135 | 8 14 . 38 75 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 135 | 8 14 . 38 75 Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 32 | 5 10 . 18 32 Robot Miss Streak 2 | 1 1 . 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 112 | 5 9 . 34 64 Core Hits 56 | 5 6 . 10 35 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 3 | . . . 2 1 Destroy 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1560 | 48 100 . 343 1069 Guns 1041 | 48 100 . 343 550 Cannons . | . . . . . Explosions 438 | . . . . 438 Melee . | . . . . . Ramming 81 | . . . . 81 Kinetic 1041 | 48 100 . 343 550 Thermal . | . . . . . Explosive 438 | . . . . 438 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 195 | . . . . 195 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 304 | . . . 13 304 Average Temperature 71 | . . . 4 106 Received Heat Transfer 1014 | . . . 78 936 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | 10 80 22 120 74 Initial 32 | . . 22 3 32 Average 22 | 1 34 19 31 11 Influence Increases 648 | 15 157 . 249 227 Destroy 0b10 Robot/C 420 | . 100 . 180 140 Destroy 0b10 Robot/NC 35 | 15 5 . 15 . Destroy Leader 108 | . 22 . 46 40 Allied During Kill 4 | . . . 4 . Successful Hack 4 | . . . 4 . Disable Machine 9 | . . . . 9 Destroy Structure 38 | . . . . 38 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 628 | 15 90 55 171 297 Entered New Map 112 | . . 45 9 58 Time Decay 378 | 15 90 10 152 111 Lost Part 126 | . . . 10 116 Lost Ally 12 | . . . . 12 Squads Dispatched 3 | . . . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 8 . 14 15 Peak Tracking Total 7 | . 4 . 7 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 2 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 . 4 2 Successful 10 | . 5 . 3 2 Failed 3 | . 2 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 4 . 3 2 Terminals 8 | . 3 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 2 1 Terminals 4 | . 1 . 2 1 Track 1 | . . . 1 . Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 1 Highest-Rated Group 41 | . . 41 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 32 | . . . 30 2 Total Damage 439 | . . . 439 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 991 | 35 258 24 410 264 Terrain 464 | . . . 342 122 Seismic 677 | 35 258 24 96 264 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1240 | 114 258 24 422 422 Spaces Moved 689 | 84 146 21 255 183 Core 62 | 20 . . . 42 Treads 4 | . . . . 4 Legs 595 | 64 146 21 255 109 Wheels . | . . . . . Hover . | . . . . . Flight 28 | . . . . 28 Fastest Speed 50 | 50 120 120 120 100 Average Speed 119 | 103 120 120 120 126 Slowest Speed 260 | 120 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 23 5 29 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . . 39 Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . . 39 Terrain Rammed 18 | . . . . 18 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 973 | 102 216 20 337 298 Wait 112 | . 60 . 46 6 Move 685 | 83 145 20 254 183 Hop . | . . . . . Pick Up 24 | 8 4 . 6 6 Fast Attach 19 | 3 . . 2 14 Attach 12 | 4 . . 5 3 Detach 1 | . . . . 1 Swap 6 | . . . 2 4 Drop 15 | . . . 3 12 Fire 80 | 4 7 . 19 50 Melee . | . . . . . Ram 19 | . . . . 19 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 373 | -10/Materials | Entered Mines 388 | -10/Mines | Discovered new exit (range 5) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Accompanied by 1 ally 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 402 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 802 | -9/Materials | Discovered new exit (range 14) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Accompanied by 1 ally 819 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1117 | -8/Materials | Core integrity fell below 50% 1153 | -8/Materials | System corruption reached 10% 1164 | -8/Materials | Core integrity fell below 20% 1192 | -8/Materials | Lost 14 parts (4p3n3u4w) 1241 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01200_ Dropped Deuterium Engine. 01203_ Acquired Hvy. Assault Rifle. 01211_ System corrupted: Particle Charger rejected. 01211_ Slug penetrates Wall. 01213_ Destroyed Carbon-fiber Leg. 01214_ Slug penetrates Wall. 01214_ Broken Lgt. Treads destroyed. 01214_ G-50 Soldier suffers critical hit (Destroy). 01214_ G-50 Soldier destroyed. 01217_ Slug penetrates Wall. 01223_ Broken Titanium Leg destroyed. 01226_ Penetrated by Slug. 01233_ System corrupted: Matter fused (-8). 01235_ Penetrated by Slug. 01236_ Critical hit (Burn: +37). 01236_ Y-45 Defender suffers critical hit (Destroy). 01236_ Destroyed Lgt. Treads. 01238_ Penetrated by Slug. 01238_ Y-45 Defender destroyed. 01241_ Penetrated by Slug. 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