Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 17:01:14 Player: Finn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (483) 483 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1703 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Nuclear Core Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Wheel Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 13 | 5 . 8 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 1 . 3 . Treads . | . . . . Leg 2 | . . 2 . Wheel 2 | 1 . 1 . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 9 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 5 | . . 5 . Highest Loss Streak 7 | . . 7 . To Critical Strikes . | . . . . Average Backups 5 | 2 4 6 3 Power 1 | . 1 2 3 Propulsion . | . 1 . . Utility . | . . . . Weapon 2 | 1 1 2 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 3 | . . . 3 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 54 | . 71 45 11 Engine 8 | . 14 6 . Leg 4 | . . 7 . Wheel 7 | . 14 3 . Storage 12 | . 14 11 11 Ballistic Gun 21 | . 28 18 . Peak Build Rating 8 | 5 5 8 1 Average Rating 4 | 4 5 5 1 On Entrance 2 | . 5 5 1 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 12 12 14 5 Greatest Support 20 | 10 10 20 3 Greatest Overweight (x) 4 | 1 1 4 1 Average Overweight (x) . | . 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 5 8 3 Average Carried 5 | 2 4 6 3 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 2 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 563 | 282 12 269 . Remotely . | . . . . Salvage Created 689 | 155 127 407 . Parts 60 | 11 10 39 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 18 | . 5 13 . Guns 18 | . 5 13 . Classes Destroyed 7 | 2 2 3 . Worker 1 | . . 1 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 10 | . 3 7 . Grunt 4 | . 2 2 . Sentry 4 | . . 4 . Best Kill Streak 9 | 3 3 9 . Combat Bots Only 8 | . 3 8 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 156 | . 26 127 3 Missed 39 | . 6 32 1 Hits 117 | . 20 95 2 Projectile 117 | . 20 95 2 Critical Strikes 2 | . 1 1 . Damage Taken 1330 | . 181 1123 26 Core 491 | . 86 379 26 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 65 . . Volleys Fired 81 | 16 22 43 . Largest 2 | 2 2 2 . Hottest 46 | 40 40 46 . Shots Fired 150 | 32 44 74 . Gun 150 | 32 44 74 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 150 | 32 44 74 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 4 7 9 . Robot Miss Streak 4 | 2 4 4 . Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 96 | 18 27 51 . Core Hits 45 | 9 12 24 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1013 | 160 236 617 . Guns 1013 | 160 236 617 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1013 | 160 236 617 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Matter Fused 1 | . 1 . . Energy Discharges 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 10 | . 9 10 . Average Temperature 4 | . 9 3 . Received Heat Transfer 294 | . 27 252 15 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 173 | 5 60 173 36 Initial 36 | . 3 18 36 Average 41 | 2 15 64 36 Influence Increases 519 | 20 134 365 . Destroy 0b10 Robot/C 360 | . 100 260 . Destroy 0b10 Robot/NC 30 | 20 . 10 . Destroy Leader 92 | . 20 72 . Successful Hack 21 | . 14 7 . Disable Machine 15 | . . 15 . Destroy Structure 1 | . . 1 . Influence Decreases 483 | 15 95 315 58 Entered New Map 86 | . 2 26 58 Time Decay 317 | 15 93 209 . Lost Part 80 | . . 80 . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 20 3 Peak Tracking Total 8 | . 3 8 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 8 | . 3 5 . Successful 6 | . 1 5 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Robot Analysis 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 971 | 93 325 542 11 Spaces Moved 627 | 49 251 316 11 Core 125 | 12 . 102 11 Treads . | . . . . Legs 81 | . . 81 . Wheels 421 | 37 251 133 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 100 Average Speed 104 | 82 95 116 100 Slowest Speed 250 | 95 95 250 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 50 33 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 808 | 75 302 420 11 Wait 74 | . 27 47 . Move 624 | 48 250 315 11 Hop . | . . . . Pick Up 14 | 6 3 5 . Fast Attach 2 | 1 . 1 . Attach 11 | 4 . 7 . Detach . | . . . . Swap 2 | . . 2 . Drop . | . . . . Fire 81 | 16 22 43 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 10) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x2 757 | -9/Materials | Destroyed 8 combat bots 774 | -9/Materials | Core integrity fell below 50% 788 | -9/Materials | Core integrity fell below 20% 837 | -9/Materials | Lost 7 parts (2n5w) 945 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Entered Mines 972 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Layout(Zone) Retrieving Zone 7M layout... Downloaded map data. 00911_ K-01 Serf collects debris. 00915_ Acquired 18 matter. 00924_ Acquired Lgt. Ion Engine. 00928_ Acquired 14 matter. 00929_ Extracted 32 matter. 00943_ Triggered Blade Trap. 00943_ Massive razor-sharp blades shoot up from within the floor. 00943_ Assault Rifle severed. 00943_ Lgt. Ion Engine severed. 00943_ Com. Wheel severed. 00944_ Triggered Blade Trap. 00944_ Massive razor-sharp blades shoot up from within the floor. 00945_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ???????????? ???????## ###??????????????????????? | | ????????????? ????## ##?????????????????????? | | ??????????????# ### #?????????????????????? | | ??????????????# gg #?????????????????????? | | ??????????? ###g #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????## ##?????????????????????? | | ???????????????#### #??????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????# ##????????????????????? | | ???????????????# #????????????????????? | | ?????????????### #????????????????????? | | ?????????? #????????????????????? | | ?????????? @ #????????????????????? | | ???????????## #????????????????????? | | ????????????## #????????????????????? | | ?????????????# #???????????????????? | | ????????????# ??????????????????? | | ???????????? ?????????????????? | | ???????????? #????????????????? | | ???????????? ## ##????????????????? | | ????????????? ##?###?????????????????? | | ????????????? ## g???????????????????????? | | ?????????????? #?## ???????????????????????? | | ?????????????? ????#### ???????????????????????? | | ??????????????????????## ???????????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightDrainedSpiker Manual? 0 Play Time 00:08:19 Cumulative 30.6 hours Start 2026.09.04 @ 16:44:35 End 2026.09.04 @ 17:01:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 58 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb7174d-0277-4f50-9e8b-f07f03ad05f1