Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 10:13:21 Player: anthonyiye Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (78) 390 Value Destroyed (1981) 1981 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1569) 1569 TOTAL SCORE: 10740 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 283 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/1150 Matter 246/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Improved Arc Projector Vortex Rail (40) Mass Driver Signal Generator Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Surge Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Katana > --- INVENTORY -------- Fission Core Improved Cesium-ion Thruster Nuclear Pulse Thruster Advanced Signal Interpreter Coil Gun [Rating: 71] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Hover Unit Backup Propulsion III Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 2 2 . . 2 . . . . 2 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . 1 . . . . . . . . . Utility 8 | . . . 2 . 1 . . 1 . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 117 | 7 8 2 14 4 23 5 2 22 . . . 2 11 5 4 6 2 Power 19 | 1 2 2 . 1 1 1 1 5 . . . . 2 1 1 1 . Engine 7 | 1 2 1 . . . 1 1 1 . . . . . . . . . Core 12 | . . 1 . 1 1 . . 4 . . . . 2 1 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 1 . 7 . 9 1 . 6 . . . 1 4 1 1 1 . Treads 7 | 2 1 . 4 . . . . . . . . . . . . . . Leg 5 | . . . 3 . . . . . . . . . 1 . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 21 | . . . . . 9 1 . 6 . . . 1 3 . 1 . . Utility 31 | 2 1 . 5 1 5 . 1 6 . . . . 3 2 2 3 . Device 11 | 1 1 . 1 . 1 . . 4 . . . . 1 1 1 . . Storage 4 | 1 . . 1 . . . . . . . . . . . 1 1 . Processor 3 | . . . . 1 . . . 1 . . . . . . . 1 . Hackware 10 | . . . . . 4 . 1 1 . . . . 2 1 . 1 . Protection 3 | . . . 3 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 2 4 . 2 2 8 3 . 5 . . . 1 2 1 . 1 2 Energy Gun 12 | 2 . . 1 . 3 2 . 1 . . . . . 1 . . 2 Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . Ballistic Gun 12 | . 2 . . 2 3 . . 3 . . . . 2 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . 1 . Launcher 2 | . 1 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . 1 . . . . . 1 . . 1 Parts Lost 49 | . 2 . 2 . 4 2 1 3 . . . 2 17 1 5 . 10 Power 9 | . 1 . . . 1 1 . . . . . 1 2 . 1 . 2 Propulsion 16 | . . . 2 . 2 . . 2 . . . 1 6 . 1 . 2 Utility 16 | . . . . . 1 . 1 1 . . . . 5 1 2 . 5 Weapon 8 | . 1 . . . . 1 . . . . . . 4 . 1 . 1 Highest Loss Streak 9 | . 2 . 1 . 2 2 1 2 . . . 2 6 1 5 . 9 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 82 | . 93 100 98 80 96 85 94 95 100 100 100 98 72 27 27 41 62 Engine 3 | . 9 11 . . . 4 9 4 6 6 6 4 . . . . 4 Core 5 | . . 2 11 9 14 2 . 6 6 6 6 6 6 . 2 5 4 Treads 7 | . 28 28 9 18 . . . . . . . . . . . . . Leg 2 | . . . 11 . . . . . . . . . . . . 2 4 Hover 1 | . . . . . . . . . . . . . . 1 1 . 4 Flight 9 | . . . . . 27 25 30 32 33 33 33 33 16 . 4 4 . Device 9 | . 14 14 22 18 7 7 7 5 6 6 6 6 7 . 2 5 3 Storage 5 | . 14 14 11 9 . . . . . . . . . . . . 4 Processor 4 | . . . . . 7 7 7 6 6 6 6 6 5 5 5 7 9 Hackware 12 | . . . . . 20 23 23 26 26 26 26 26 25 14 10 12 14 Protection 1 | . . . 11 8 . . . . . . . . . . . . . Energy Gun 5 | . 9 . 8 4 4 8 7 . . . . . . 2 1 . 8 Energy Cannon 3 | . 9 14 11 1 . . . . . . . . . . . . . Ballistic Gun 4 | . 8 14 2 12 7 . . 4 6 6 6 5 . . . . . Slashing Weapon 1 | . . . . . 1 3 7 3 6 6 6 6 3 . . . . Peak Build Rating 71 | 9 9 12 21 25 44 41 45 61 61 61 61 61 71 38 38 42 47 Average Rating 34 | 5 8 10 18 22 38 37 42 55 61 61 61 59 53 19 24 33 42 On Entrance 33 | . 9 9 12 21 25 35 41 45 61 61 61 61 56 13 38 27 36 Naked Turns 16 | . . . . . . . . . . . . . . . . . 16 Heaviest Build 38 | 11 13 15 37 38 38 17 16 29 23 23 23 23 27 25 25 29 34 Greatest Support 40 | 40 40 40 40 40 40 23 23 29 29 29 29 29 28 11 11 20 20 Greatest Overweight (x) 11 | 1 . . 1 . 1 . . 1 . . . . 3 2 2 1 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 8 | 7 8 8 11 15 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 3 4 5 10 Average Carried 7 | 5 7 8 11 14 5 4 4 4 5 5 5 4 3 2 3 4 8 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 15 | 8 8 8 15 14 4 5 4 5 5 5 5 5 2 3 4 5 5 Class Distribution -------------------- 32% | Hacker-Mutant 29% | Hacker-Sprinter 20% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Matter Collected 2264 | 270 124 32 153 200 34 298 20 372 4 . . 44 269 . 159 182 103 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3090 | 129 315 77 1159 334 140 40 . 397 . . . 76 245 . 178 . . Parts 159 | 8 21 5 58 8 11 2 . 23 . . . 4 12 . 7 . . Haulers Intercepted 8 | . 2 . 3 . 1 . . 2 . . . . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 2 . . . . . 4 . . 7 . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 46 | . 9 2 15 5 . 1 . 6 . . . 2 3 . 3 . . Melee 5 | . 2 . . . . . . 2 . . . 1 . . . . . Guns 25 | . 3 . 6 5 . 1 . 4 . . . 1 2 . 3 . . Cannons 14 | . 4 2 7 . . . . . . . . . 1 . . . . AOE 1 | . . . 1 . . . . . . . . . . . . . . Classes Destroyed 13 | 2 6 . 2 1 . . . 1 . . . 1 . . . . . Worker 4 | . 1 . . 1 2 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 3 . 1 . . 2 . . . . . . . . . Recycler 6 | 1 . . 3 1 1 . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 10 | . 2 . 3 . . . . 2 . . . . 3 . . . . Swarmer 13 | . 5 . 4 . . . . 3 . . . . . . 1 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . Grunt 20 | . 4 2 6 3 . 1 . . . . . . 2 . 2 . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . Sentry 4 | . . . 3 1 . . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . 1 1 . . . . Best Kill Streak 6 | 3 3 1 6 4 2 1 . 3 . . . 1 2 . 3 . . Combat Bots Only 6 | . 3 1 6 2 . 1 . 3 . . . 1 2 . 3 . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 . . . 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Hostile Shots Fired 655 | . 60 14 55 38 83 32 7 36 17 . . 38 101 . 88 10 76 Missed 272 | . 14 4 23 9 47 23 6 16 9 . . 19 30 . 36 7 29 Damage Taken 6411 | . 509 122 472 455 332 186 15 348 103 . . 345 1297 3 912 46 1266 Core 2132 | . 109 36 66 67 64 38 . 55 23 . . 57 447 . 475 29 666 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 41 | . . . . . . . . . . . . . . . 41 . . Regen/Repaired (Parts) 51 | . . . . . . . . . . . . . . . . . 51 Core Remaining (%) 76 | 100 . 42 83 87 . . 85 . . . . 84 55 . . . . Volleys Fired 270 | 6 48 12 57 24 8 6 . 33 1 . . 11 47 1 16 . . Largest 2 | 2 2 2 2 2 2 2 . 2 1 . . 1 1 1 1 . . Hottest 112 | 80 80 80 112 81 105 111 . 103 30 . . 30 53 81 81 . . Shots Fired 424 | 12 91 24 114 48 15 7 . 37 1 . . 11 47 1 16 . . Gun 287 | 12 53 12 57 48 12 6 . 37 1 . . 11 21 1 16 . . Cannon 131 | . 36 12 57 . . . . . . . . . 26 . . . . Launcher 6 | . 2 . . . 3 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 200 | . 31 12 19 40 6 . . 33 1 . . 11 47 . . . . Thermal 180 | 12 58 12 57 8 6 6 . 4 . . . . . 1 16 . . Explosive 6 | . 2 . . . 3 1 . . . . . . . . . . . Electromagnetic 38 | . . . 38 . . . . . . . . . . . . . . Robot Hit Streak 24 | 4 5 3 13 13 3 2 . 10 . . . 5 14 15 24 . . Robot Miss Streak 7 | 2 4 5 4 2 5 3 . 7 1 . . 2 5 . 1 . . Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 279 | 7 46 11 77 36 11 3 . 35 . . . 9 30 1 13 . . Core Hits 140 | 4 19 5 36 14 10 4 . 22 . . . 3 16 . 7 . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 . 6 1 1 . . . . . . . . . . . . Burn 4 | . . . 3 1 . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 52 | . . . . . 6 4 . 17 . . . 5 20 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . 6 4 . 17 . . . 5 20 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5960 | 90 808 134 1586 661 441 161 . 758 . . . 175 783 30 333 . . Guns 3113 | 90 217 46 513 661 133 43 . 532 . . . 133 389 23 333 . . Cannons 1808 | . 453 88 919 . . . . . . . . . 348 . . . . Explosions 656 | . 125 . 154 . 259 118 . . . . . . . . . . . Melee 363 | . . . . . 49 . . 226 . . . 42 46 . . . . Ramming 20 | . 13 . . . . . . . . . . . . 7 . . . Kinetic 2265 | . 86 46 93 573 87 . . 510 . . . 133 737 . . . . Thermal 2134 | 90 584 88 817 88 46 43 . 22 . . . . . 23 333 . . Explosive 502 | . 125 . . . 259 118 . . . . . . . . . . . Electromagnetic 676 | . . . 676 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 363 | . . . . . 49 . . 226 . . . 42 46 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 . . . . . . . . . . . . 6 6 12 Average Corruption 3 | . 2 2 . . . . . . . . . . . . 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 21 | . 4 5 . . . . . . . . . . . . 1 7 4 Message Errors 5 | . 1 1 . . . . . . . . . . . . . 1 2 Matter Fused 6 | . 2 . . . . . . . . . . . . . . 3 1 Heat Flow Errors 3 | . . 1 . . . . . . . . . . . . . 1 1 Energy Discharges 5 | . 1 2 . . . . . . . . . . . . . 2 . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 89 | . 3 . 50 . 18 . . 1 . . . . 17 . . . . Projectiles 35 | . 3 . 26 . . . . . . . . . 6 . . . . Explosions 42 | . . . 24 . 18 . . . . . . . . . . . . Melee 12 | . . . . . . . . 1 . . . . 11 . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . 30 . 71 . . . . . . . . . . 3 . . . Shots 3 | . 1 . 2 . . . . . . . . . . . . . . Rammed 6 | . 5 . . . . . . . . . . . . 1 . . . Targets Rammed 8 | . 7 . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . Highest Temperature 439 | 108 331 196 102 29 395 126 79 439 322 296 144 244 135 51 388 229 80 Average Temperature 99 | 55 102 89 27 10 72 52 42 123 135 121 75 77 58 36 210 122 53 Received Heat Transfer 1135 | . 189 72 168 198 27 66 9 . 24 . . . 186 . 97 9 90 Effects 23 | . 4 . . . 1 . . 11 . 2 . 3 . . 2 . . Shutdowns 3 | . . . . . 1 . . 2 . . . . . . . . . Energy Bleed 8 | . 2 . . . . . . 3 . 2 . . . . 1 . . Interference 10 | . 2 . . . . . . 5 . . . 3 . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 9 | . 4 . 5 . . . . . . . . . . . . . . Heat Transferred 4801 | 200 1262 185 2113 296 79 74 . 37 . . . . . 37 518 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Peak Influence 669 | 15 250 161 404 325 475 . . 443 . . . . 669 190 . . . Initial 451 | . 9 40 62 132 147 . . 200 . . . . 451 170 . . . Average 236 | 5 80 111 311 205 232 . . 285 . . . . 501 166 . . . Maximum Alert Level 2 | . 1 . 2 1 2 . . 2 . . . . 2 . . . . Low Security (%) 44 | 100 94 100 7 46 55 . . 15 . . . . . 100 . . . Level 1 42 | . 5 . 88 53 25 . . 67 . . . . 19 . . . . Level 2 13 | . . . 3 . 18 . . 17 . . . . 80 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 1 4 . . 3 . . . . . 2 . 1 . Investigation 2 | . . . . . . . . 1 . . . . . 1 . . . Extermination 2 | . . . . . 1 . . 1 . . . . . . . . . Reinforcement 5 | . 1 . 1 1 1 . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 2 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Distress Signals 7 | . . . 3 2 . . . 1 . . . 1 . . . . . Communications Jammed 5 | . . . . . . . . . . . . . 5 . . . . Distress Signals 5 | . . . . . . . . . . . . . 5 . . . . Times Spotted 204 | . 17 5 33 6 15 9 3 26 11 . . 13 17 3 11 10 25 Peak Tracking Total 18 | . 5 2 7 2 8 8 3 5 7 . . 11 5 4 7 11 18 Tactical Retreats 36 | . 1 1 1 . 4 4 . 7 5 . . 3 3 . 2 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Traps Triggered 4 | . 2 . . . 1 . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 2 . 1 . . . . . . . . 6 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Disabled 6 | . 1 . 3 . . . . 2 . . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Accessed 42 | . 4 . 5 2 4 . . 10 . 1 4 1 2 1 . . 8 Terminals 21 | . 4 . 5 2 2 . . 5 . . . 1 2 . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . 1 . . . Total Hacks 115 | . 8 . 11 7 10 . . 27 . 1 20 1 8 2 . . 20 Successful 85 | . 7 . 5 3 6 . . 16 . 1 20 1 6 . . . 20 Failed 30 | . 1 . 6 4 4 . . 11 . . . . 2 2 . . . Catastrophic 2 | . . . . 1 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . 1 . 1 2 3 . . 12 . . . . 2 . . . . Terminals 56 | . 8 . 11 7 5 . . 16 . . . 1 8 . . . . Fabricators 6 | . . . . . . . . 6 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . 2 . . . . . 2 . . . Terminal Hacks 75 | . 7 . 5 3 2 . . 10 . 1 20 1 6 . . . 20 Record 22 | . . . . . . . . . . . 3 1 . . . . 18 Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 1 . . 3 . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . 2 Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . 1 . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . 1 1 1 . . 1 . . . . 1 . . . . Fabricator Index 2 | . . . . . 1 . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 1 . 2 . . . . 2 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . 2 . . . . 1 . . . . Registered Prototypes 2 | . 1 . . . . . . . . . . . 1 . . . . Zone Layout 4 | . 2 . 2 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . . . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 25 | . 2 . 5 2 3 . . 9 . . . 1 2 1 . . . Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . 8 . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . 168 . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . 13 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Total Allies 3 | . . 2 . . . . . . . . . . . 1 . . . Largest Group 2 | . . 2 2 . . . . . . . . . . 1 1 . . Highest-Rated Group 47 | . . 45 45 . . . . . . . . . . 47 47 . . Highest-Rated Ally 47 | . . 31 31 . . . . . . . . . . 47 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . 3 28 . . . . . . . . . . 1 9 . . Total Damage 749 | . . 65 444 . . . . . . . . . . 22 218 . . Kills 11 | . . 2 8 . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 1 . . 2 1 . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Turns Passed 8715 | 122 1150 353 1272 347 375 214 33 867 195 290 25 349 499 108 205 265 2046 Spaces Moved 9799 | 58 611 197 706 164 899 637 82 1683 542 628 101 817 737 149 401 404 983 Core 260 | 8 . . . . . . . . . . . . 107 111 1 . 33 Treads 1323 | 50 611 197 288 164 13 . . . . . . . . . . . . Legs 1458 | . . . 418 . . . . . . . . . 1 . . 91 948 Wheels . | . . . . . . . . . . . . . . . . . . Hover 55 | . . . . . . . . . . . . . . 38 15 . 2 Flight 6703 | . . . . . 886 637 82 1683 542 628 101 817 629 . 385 313 . Fastest Speed 24 | 50 160 160 120 160 26 27 27 24 25 25 25 24 24 50 40 40 50 Average Speed 70 | 149 160 160 147 160 29 28 27 24 25 25 25 24 34 63 42 62 205 Slowest Speed 600 | 160 160 160 240 160 160 29 27 97 25 25 25 27 200 150 150 210 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 2 6 . 9 . 3 . . 2 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 72 33 49 21 19 64 10 32 73 81 70 80 16 4 69 61 92 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . 2 1 2 Known Exits Taken 14 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 26 | . . . . . . 9 3 . 2 4 . 2 . . 2 4 . Spaces Dug 35 | . . . . . 5 2 . 7 . . . 4 17 . . . . Terrain Destroyed 131 | . 46 . 7 . 24 11 . 8 . . . 6 29 . . . . Melee 35 | . . . . . 5 2 . 7 . . . 4 17 . . . . Projectile 15 | . . . . . . . . 1 . . . 2 12 . . . . AOE 81 | . 46 . 7 . 19 9 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp War Total 11123 | 78 697 214 832 206 986 650 91 2063 599 757 100 945 903 160 419 417 1006 Wait 742 | . 8 . 21 12 22 2 8 274 57 133 . 110 83 2 . . 10 Move 9736 | 57 610 196 705 163 894 627 81 1664 541 622 100 816 732 148 394 403 983 Hop 21 | . . . . . 2 3 . 9 . 2 . . 2 . 3 . . Pick Up 67 | 8 6 1 19 . 8 2 . 9 . . . . 2 1 1 4 6 Fast Attach 66 | 7 5 2 3 3 11 2 1 13 . . . 1 4 5 3 4 2 Attach 35 | . 2 . 6 1 9 2 1 4 . . . 1 6 . 1 2 . Detach 14 | . 1 1 1 . 1 1 . 2 . . . 1 3 . 1 1 1 Swap 16 | . 1 . 5 . 3 1 . 5 . . . . 1 . . . . Drop 76 | . 9 2 15 3 22 . . 15 . . . . 3 . . 3 4 Fire 270 | 6 48 12 57 24 8 6 . 33 1 . . 11 47 1 16 . . Melee 52 | . . . . . 6 4 . 17 . . . 5 20 . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . 7 . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 9) 502 | -10/Materials | Discovered new exit (range 7) 652 | -10/Materials | Discovered new exit (range 14) 652 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Discovered new exit (range 3) 1273 | -10/Materials | Entered Mines 1306 | -10/Mines | Core integrity fell below 50% 1370 | -10/Mines | Discovered new exit (range 8) 1482 | -10/Mines | Discovered new exit (range 9) 1569 | -10/Mines | Learned Materials trap positions 1626 | -10/Mines | Entered Materials 1626 | -9/Materials | Accompanied by 2 allies 1626 | -9/Materials | Evolved 2 slots: Utility x2 1627 | -9/Materials | Loaded intel: 9 trap records 1631 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1995 | -9/Materials | Discovered new exit (range 7) 2045 | -9/Materials | Build established: Scavenger-Mutant 2150 | -9/Materials | Discovered new exit (range 21) 2898 | -9/Materials | Entered another Materials area 2898 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3234 | -8/Materials | Discovered new exit (range 4) 3244 | -8/Materials | Identified exit to Factory 3245 | -8/Materials | Entered Factory 3245 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3384 | -7/Factory | Garrison activated, responded to threat 3406 | -7/Factory | Discovered new exit (range 14) 3409 | -7/Factory | Identified exit to Storage 3422 | -7/Factory | Garrison activated, responded to threat 3569 | -7/Factory | Build established: Hacker-Sprinter 3577 | -7/Factory | Discovered new exit (range 16) 3620 | -7/Factory | Identified exit to Lower Caves 3620 | -7/Factory | Entered Lower Caves 3660 | -7/Lower Caves | Spotted B-75 Beast 3694 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3751 | -7/Lower Caves | Learned Factory terminal intel 3820 | -7/Lower Caves | Encountered a Warlord checkpoint 3823 | -7/Lower Caves | Discovered new exit (range 12) 3827 | -7/Lower Caves | Identified exit to Lower Caves 3834 | -7/Lower Caves | Entered another Lower Caves area 3861 | -7/Lower Caves | Discovered new exit (range 16) 3865 | -7/Lower Caves | Identified exit to Factory 3867 | -7/Lower Caves | Entered Factory 3867 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3868 | -6/Factory | Loaded intel: 26 terminal locations 4164 | -6/Factory | Fabricated Hacking Suite (x1) 4217 | -6/Factory | Search patrols dispatched 4381 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 4601 | -6/Factory | Discovered new exit (range 4) 4601 | -6/Factory | Identified exit to Lower Caves 4734 | -6/Factory | Entered Lower Caves 4762 | -6/Lower Caves | Encountered a Warlord checkpoint 4780 | -6/Lower Caves | Spotted B-75 Beast 4873 | -6/Lower Caves | Learned Factory trap positions 4875 | -6/Lower Caves | Discovered new exit (range 7) 4876 | -6/Lower Caves | Identified exit to Lower Caves 4889 | -6/Lower Caves | Learned Factory security intel 4929 | -6/Lower Caves | Entered another Lower Caves area 5194 | -6/Lower Caves | Discovered new exit (range 12) 5197 | -6/Lower Caves | Identified exit to Data Miner 5219 | -6/Lower Caves | Entered Data Miner 5219 | -6/Data Miner | Discovered new exit (range 6) 5224 | -6/Data Miner | Met Data Miner 5234 | -6/Data Miner | Received God Mode back door access code from Data Miner 5244 | -6/Data Miner | Identified exit to Proximity Caves 5244 | -6/Data Miner | Entered Proximity Caves 5431 | -5/Proximity Caves | Spotter reported a threat 5513 | -5/Proximity Caves | Spotter reported a threat 5533 | -5/Proximity Caves | Learned Factory non-interactive machine intel 5591 | -5/Proximity Caves | Discovered new exit (range 7) 5593 | -5/Proximity Caves | Identified exit to Factory 5593 | -5/Proximity Caves | Entered Factory 5593 | -5/Factory | Evolved 2 slots: Utility x2 5594 | -5/Factory | Loaded intel: 100 trap records 5596 | -5/Factory | Loaded intel: 172 non-interactive machine locations 5625 | -5/Factory | Spotted B-75 Beast 5671 | -5/Factory | Identified exit to Factory 5828 | -5/Factory | Identified exit to Upper Caves 5891 | -5/Factory | Lost 5 parts (1p2n2u) 5893 | -5/Factory | Search patrols dispatched 6020 | -5/Factory | Lost 6 parts (2n2u2w) 6092 | -5/Factory | Entered another Factory area 6092 | -4/Factory | Evolved 2 slots: Utility x2 6093 | -4/Factory | Identified exit to Extension 6097 | -4/Factory | Lost 4 parts (1p1n1u1w) 6132 | -4/Factory | Hacking Suite fried by hacking feedback 6167 | -4/Factory | Discovered new exit (range 15) 6177 | -4/Factory | Identified exit to Upper Caves 6189 | -4/Factory | Garrison activated, responded to threat 6200 | -4/Factory | Entered Upper Caves 6200 | -4/Upper Caves | Accompanied by 1 ally 6202 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6207 | -4/Upper Caves | Build established: Hacker-Mutant 6275 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 6390 | -4/Upper Caves | Learned location of Armory (-4) 6402 | -4/Upper Caves | Learned location of Quarantine (-2) 6402 | -4/Upper Caves | Discovered new exit (range 8) 6405 | -4/Upper Caves | Identified exit to Upper Caves 6405 | -4/Upper Caves | Entered another Upper Caves area 6465 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6633 | -4/Upper Caves | Discovered new exit (range 3) 6638 | -4/Upper Caves | Identified exit to Warlord 6670 | -4/Upper Caves | Entered Warlord 6797 | -4/Warlord | System corruption cleaned by Quarantine Array 7051 | -4/Warlord | Found Signal Generator 7152 | -4/Warlord | Opened side exit 7642 | -4/Warlord | Learned location of Testing (-3) 7642 | -4/Warlord | Learned location of Command (-1) 7644 | -4/Warlord | Learned 4 Armory zone layouts 7644 | -4/Warlord | Learned 4 Armory zone layouts 7644 | -4/Warlord | Learned 4 Research zone layouts 7644 | -4/Warlord | Learned 4 Access zone layouts 7646 | -4/Warlord | Learned Testing security intel 7646 | -4/Warlord | Learned Quarantine security intel 7747 | -4/Warlord | Met Warlord 7772 | -4/Warlord | Warlord's base attacked by MAIN.C 8122 | -4/Warlord | Warlord forces counterattacked 8447 | -4/Warlord | Warlord base infiltrated, sounded retreat 8485 | -4/Warlord | Found Prototype Energy Gun 8485 | -4/Warlord | Identified Vortex Rail 8489 | -4/Warlord | Found Vortex Rail 8698 | -4/Warlord | Core integrity fell below 50% 8698 | -4/Warlord | System corruption reached 10% 8700 | -4/Warlord | Released all parts (2) 8709 | -4/Warlord | Spotted Striker 8713 | -4/Warlord | Core integrity fell below 20% 8716 | -4/Warlord | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08702_ System corrupted: Matter fused (-5). 08704_ Slug penetrates Earth. 08704_ Penetrated by Slug. 08707_ Critical hit (Burn: +37). 08707_ Penetrated by Slug. 08709_ Slug penetrates Earth. 08709_ Retrofitting Station disabled. 08709_ H-88 Terminator Biometal Leg blasted off. 08709_ H-88 Terminator knocked back. 08709_ Penetrated by Slug. 08710_ Slug penetrates Retrofitting Station. 08710_ Slug penetrates Earth. 08712_ Acquired 16 matter. 08712_ Penetrated by Slug. 08712_ Slug penetrates Retrofitting Station. 08713_ Knocked back. 08714_ Penetrated by Slug. 08715_ Knocked back. 08716_ Penetrated by Slug. 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"""""" | | ### " " % #%! = # "" "######## | | = * " " " ## ! ####""#####??????? | | ]=! """" % ##??#""#??????????? | | =%= # #??#""#??????????? | | % *% # ##???""???????????? | | % ###?????????????????? | | #??????????????????? | | !% # ##?????????????????? | | #+####"#### #?????????????????? | | # # ##?????????????????? | | ### # # # #??????????????????? | | # ### [ ] # ####+#######??????????????? | | ######??# ]] # # #??????????????? | | ????????# # ## #??????????????? | | ????????############ ^## """ """ #??????????????? | | ?????????# # # """ """ #?????????????? | | ?????????# # # """ """ #????????????# | | ?????????# + # #????????????### | | ?????????# # # #??????????????? | | ?????????# # # #??????????????? | | ?????????# ## ########+######???????????? | | ?????????# ## ######## # #???????????? | | ?????????# ## ^ + #???????????? | | ?????????# + ######## # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: TH 25 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Dodgeball, But With Guns Explorer Novice Programmer Slippery One Challenges ------------ None Game ------ Seed MultinovaLinkedShovel Manual? 0 Play Time 02:06:59 Cumulative 35.8 hours Start 2024.08.07 @ 04:29:30 End 2024.08.11 @ 10:13:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d95e0b08-707f-44b8-94f6-c395292858c2