Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 13:54:56 Player: Pimski Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (236) 1180 Value Destroyed (14868) 14868 Prototype IDs (122) 2440 Alien Tech Used (10) 2000 Bonus (17871) 17871 TOTAL SCORE: 50059 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 884 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3515 Cogmind --------- Core Integrity 1164/1600 Matter 300/300 Energy 203/700 System Corruption 0% Temperature Cool (4) Movement Flying (24) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (17) ----- Medium Storage Unit Large Storage Unit Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Heavy Armor Plating Experimental Focal Shield Thermal Barrier Experimental Force Field > --- WEAPON (2) ------- Longsword +1 CR-A16's Behemoth Slayer > --- INVENTORY (14) --- Cooled Nuclear Pulse Thruster Impulse Thruster Array Advanced Energy Well (800) Experimental Energy Well (1000) Dimensional Manipulator Dimensional Manipulator Advanced Reaction Control System Experimental Weapon Shielding Core Regenerator Integrity Redistributor Integrity Redistributor Integrity Redistributor Integrity Redistributor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Experimental Weapon Shielding SHELL Armor Experimental Force Field > --- WEAPON ----------- Longsword +1 CR-A16's Behemoth Slayer > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Impulse Thruster Array Dimensional Manipulator Dimensional Manipulator Experimental Target Analyzer Experimental Focal Shield Experimental Thermal Shield Core Regenerator Integrity Redistributor Integrity Redistributor Integrity Redistributor Integrity Redistributor Integrity Redistributor [Rating: 234] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Longsword +1 Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 15 | . . . . . 4 1 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 282 | 1 15 2 1 3 41 6 2 19 1 . 6 1 12 3 4 15 . 9 5 2 6 1 12 2 8 . . 9 1 12 14 12 4 17 3 33 Power 13 | . 2 . . . 2 . . 2 . . 1 . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . 1 . . . . Engine 7 | . 1 . . . 2 . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . 1 . . . . Propulsion 47 | . 3 . . . 10 1 1 6 . . 1 . 2 . 2 2 . 1 . 1 . . 2 . 1 . . 3 . 3 3 3 . . . 2 Treads 13 | . 3 . . . 8 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . 1 . . 6 . . 1 . 2 . 2 2 . 1 . 1 . . 2 . 1 . . 3 . 3 3 3 . . . 2 Utility 147 | . 4 . . . 9 3 1 6 1 . 2 . 7 . . 11 . 6 1 1 4 1 8 2 3 . . 5 1 8 6 6 4 13 3 31 Device 61 | . . . . . 1 . . . . . . . 1 . . 5 . . 1 . 3 1 1 1 . . . 4 1 2 2 5 2 10 3 18 Storage 21 | . 4 . . . 1 . . 1 . . . . . . . 2 . 1 . . . . 2 . 1 . . 1 . 2 1 1 1 . . 3 Processor 8 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 5 Hackware 25 | . . . . . . 2 . 3 . . 1 . 3 . . 1 . 4 . . . . 4 . 1 . . . . 3 1 . . . . 2 Protection 32 | . . . . . 7 1 1 2 . . 1 . 1 . . 3 . 1 . 1 1 . 1 1 1 . . . . 1 2 . 1 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 1 6 2 1 3 20 2 . 5 . . 2 1 2 3 2 1 . 2 4 . 1 . 1 . 4 . . 1 . . 5 2 . 4 . . Energy Gun 17 | 1 3 . . . 8 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Ballistic Gun 14 | . 3 1 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 . . 4 . . . . . . 1 . 2 . . . 2 2 . . . 1 . 2 . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 1 . . 2 . . 2 . 1 1 1 . . . 2 . . . . . 2 . . . . . 3 1 . 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 3 1 . 1 . . . . 4 . . 6 . . . 1 5 . 1 1 . . . 5 . . 1 1 . . . 9 Parts Lost 23 | . 4 . . . 11 . . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . 1 1 1 . 1 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Utility 6 | . . . . . 3 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Weapon 8 | . 3 . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . 2 . . . 3 . . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . 1 1 1 . 1 . . Average Slot Usage (%) 94 | . 99 100 100 100 88 98 93 91 85 92 92 99 100 99 100 92 86 93 92 94 96 100 95 90 93 95 95 95 95 93 94 90 90 90 84 85 Engine 3 | . 12 . . . 6 7 7 7 7 7 7 7 6 6 6 2 . . . . . . . . . . . . . . . . . . . . Core 1 | . 1 14 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Treads 8 | . 18 28 28 28 17 22 16 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 5 23 23 23 23 20 20 20 20 20 17 17 18 22 22 16 15 15 15 15 15 15 17 17 15 16 16 15 15 Device 6 | . . . . . 3 7 7 3 . . . . 5 6 6 4 6 5 4 5 4 6 7 5 5 5 5 5 5 3 4 9 16 22 26 21 Storage 15 | . 27 28 28 28 27 23 23 17 7 7 7 7 6 6 6 5 6 5 5 5 5 5 5 10 10 10 10 10 10 9 9 12 15 16 15 8 Processor 3 | . . . . . . . . . 1 7 7 . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . 15 Hackware 21 | . . . . . . 12 15 26 30 30 30 38 39 33 33 33 26 41 41 40 38 36 44 40 43 40 40 40 40 43 41 31 20 11 3 1 Protection 4 | . . . . . 14 8 7 3 7 7 5 7 1 6 6 5 6 3 5 5 4 5 2 5 1 5 5 5 5 1 2 4 3 5 11 10 Energy Gun 3 | . 9 . . . 9 15 15 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 18 27 28 28 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 6 6 6 3 . . . . . . . 1 . 1 . . 3 5 3 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 7 7 9 7 5 5 6 6 6 5 4 5 5 5 3 . 1 5 5 1 . . 3 4 4 2 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 3 4 4 1 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 73 73 73 74 118 118 118 120 22 22 23 23 24 24 24 24 24 28 24 24 29 31 38 36 39 39 39 40 40 47 55 79 85 118 133 133 Greatest Support 134 | 20 40 40 40 40 43 60 90 90 22 22 23 23 24 28 24 24 24 24 24 32 32 32 39 39 39 39 39 40 40 49 50 83 104 134 134 134 Greatest Overweight (x) 10 | . 3 1 1 1 10 2 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . 1 1 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 28 8 8 8 8 8 8 8 8 8 12 8 8 8 8 14 14 14 14 14 14 14 18 18 18 22 22 22 22 Average Capacity 16 | 6 19 20 20 20 28 28 28 21 8 8 8 8 8 8 8 7 8 8 8 8 8 8 9 14 14 14 14 14 14 14 14 18 21 22 22 15 Most Carried 28 | 6 20 20 20 20 28 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 13 13 14 14 14 14 14 16 18 18 22 22 22 22 Average Carried 16 | 6 18 20 19 19 24 27 27 21 7 8 7 7 7 7 7 6 8 7 8 7 7 7 9 13 13 14 14 13 14 12 14 17 20 21 21 15 Final Capacity 28 | 6 20 20 20 20 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 14 18 18 22 22 22 14 Final Carried 28 | 6 20 20 20 20 28 28 28 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 13 13 14 14 14 14 14 14 18 18 22 20 22 14 Class Distribution -------------------- 47% | Wizard-Sprinter 34% | Hauler-Mutant 8% | Machinist-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -6/Deep Caves Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 4480 | 222 442 73 40 100 980 60 20 190 10 . . 90 140 50 20 165 . 130 110 30 80 10 110 30 60 27 13 88 42 130 190 120 68 250 40 350 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14748 | 63 755 83 9 167 2748 402 . 100 . . 20 41 288 47 . 318 . 346 78 56 395 116 568 564 52 . . . 97 413 675 410 177 206 653 4901 Parts 657 | 2 56 8 . 13 147 13 . 7 . . 4 8 18 3 . 16 . 12 17 . 6 7 21 8 2 . . . 9 17 26 8 8 14 34 173 Haulers Intercepted 20 | . 2 . . . 4 1 . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 4 . . 1 . Recyclers Shooed 18 | . . 1 . 2 7 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 3 . . 5 . 1 . . 2 . 11 . 4 7 . . . . . . 2 . . . . . . . Prevented 15 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 13 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 148 | . 18 5 . 2 45 2 . . . . . 3 1 4 . 1 . . 8 . . 1 . . . . . . 5 3 3 . . 1 2 44 Melee 48 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 43 Guns 51 | . 18 2 . 2 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 40 | . . 3 . . 13 . . . . . . 3 1 4 . . . . 8 . . . . . . . . . 5 3 . . . . . . Classes Destroyed 18 | 1 5 . . . 6 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 3 Worker 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Builder 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . . . 4 1 . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 4 . . 1 . Recycler 25 | 1 1 . . 2 7 2 . . . . . . 1 . . . . 1 . . . . 3 . . . . . . 2 2 . 1 . 2 . Mechanic 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Watcher 15 | . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 3 . 2 2 . . Swarmer 52 | . 9 3 . 2 14 . . . . . . 3 1 4 . . . . 8 . . . . . . . . . 5 3 . . . . . . Grunt 38 | . 9 2 . . 24 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Technician 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 3 . 2 11 1 . 1 . . 1 3 2 4 . 1 . 2 4 . . 1 2 . 1 . . . 5 3 5 2 1 2 3 7 Combat Bots Only 8 | . 3 3 . 2 8 1 . . . . . 3 1 4 . 1 . . 4 . . 1 . . . . . . 5 3 3 . . 1 2 7 Max Kills in Single Turn 4 | 1 1 2 . 1 4 1 . 1 . . 1 3 1 4 . 1 . 1 4 1 . 1 1 . 1 . . . 4 2 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 . . . . . . 3 1 4 . . . . 4 . . . . . . . . . 4 2 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) 5H-AD0 (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 7922 | . 832 214 . 58 2173 175 . 182 25 24 191 . 36 38 . 101 52 107 13 . . 99 115 . 45 . . . 131 251 261 287 42 392 318 1760 Core 1509 | . 118 45 . . 316 . . 34 25 . 50 . . . . 66 . 63 . . . 62 24 . 22 . . . 85 132 49 44 . 50 91 233 Absorbed by Shields 2278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 278 1827 Core Remaining (%) 76 | 100 . . . 34 42 . . . . . . 84 . . . . 92 . . . . 81 . . . . . . 88 . 86 . . 87 . 72 Volleys Fired 323 | 3 79 13 1 13 162 12 . 3 . . . 2 3 1 . . . 2 3 . . . . . 1 . . . 2 3 3 . . 17 . . Largest 2 | 2 2 2 2 2 2 2 . 2 . . . 1 1 1 . . . 1 1 . . . . . 1 . . . 1 1 1 . . 1 . . Hottest 124 | 40 76 43 43 43 124 111 . 100 . . . 30 30 80 . . . 80 80 . . . . . 80 . . . 80 80 105 . . 120 . . Shots Fired 591 | 6 158 24 2 26 308 24 . 6 . . . 2 3 1 . . . 2 3 . . . . . 1 . . . 2 3 3 . . 17 . . Gun 530 | 6 158 22 2 26 286 24 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 26 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 17 . . Launcher 34 | . . 2 . . 16 . . . . . . 2 2 1 . . . 2 3 . . . . . 1 . . . 2 3 . . . . . . Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 315 | 6 91 22 2 26 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 125 | . 67 . . . 38 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 15 . . Explosive 27 | . . 2 . . 9 . . . . . . 2 2 1 . . . 2 3 . . . . . 1 . . . 2 3 . . . . . . Electromagnetic 124 | . . . . . 93 23 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 21 | 4 21 14 3 5 15 9 . 2 . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . . Robot Miss Streak 5 | 1 4 2 . 4 4 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 835 | 5 101 21 2 19 228 21 . 6 . . 1 . 5 . . 15 . 6 . 3 8 1 14 14 4 . . . 2 7 31 11 6 4 8 292 Core Hits 414 | 2 36 10 2 9 127 10 . 4 . . 1 3 7 4 . 8 . 4 8 . 3 . 6 3 2 . . . 7 7 12 4 3 2 3 127 Critical Hits 51 | . . . . . 4 . . 1 . . . . . . . 1 . . . . 2 . 3 1 . . . . . 1 2 . . . . 36 Critical Kills 8 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 3 Critical Parts Destroyed 34 | . . . . . 2 . . 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . . 1 . . . . 26 Melee Attacks 658 | . . . . . 1 . . 15 1 . 1 1 16 . 6 26 4 18 5 8 9 1 34 14 17 . 4 . 6 28 48 27 18 23 24 303 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 516 | . . . . . 1 . . 15 1 . 1 1 16 . 6 25 4 18 5 8 2 . 25 . 6 . 2 . . . 37 24 17 15 19 268 Piercing 142 | . . . . . . . . . . . . . . . . 1 . . . . 7 1 9 14 11 . 2 . 6 28 11 3 1 8 5 35 Sneak Attacks 61 | . . . . . . . . 2 . . 1 . 4 . . 9 . 4 . 3 . . 8 . . . . . . 3 4 6 1 . 6 10 Combat Hostiles 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 5 Follow-up Attacks 41 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 6 2 1 . 1 29 Damage Inflicted 42729 | 49 1162 481 31 216 4529 435 . 447 . . 159 153 635 388 . 1646 . 859 692 505 1102 . 1529 1221 260 . . . 532 1455 2050 1199 450 243 669 19632 Guns 5114 | 49 1132 281 31 216 2970 395 . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 82 | . . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4414 | . . 200 . . 1458 . . . . . . 153 175 388 . . . 120 692 . . . . . . . . . 532 696 . . . . . . Melee 33024 | . . . . . . . . 401 . . 159 . 460 . . 1646 . 739 . 505 1102 . 1529 1221 260 . . . . 759 2050 1199 450 243 669 19632 Ramming 95 | . 30 . . . 19 40 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2625 | 49 475 281 31 216 1573 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1370 | . 657 . . . 693 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3713 | . . 200 . . 757 . . . . . . 153 175 388 . . . 120 692 . . . . . . . . . 532 696 . . . . . . Electromagnetic 1902 | . . . . . 1487 375 . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26116 | . . . . . . . . 401 . . 159 . 460 . . 1546 . 739 . 505 135 . 1136 . 121 . . . . . 1708 887 399 . 601 17319 Piercing 6908 | . . . . . . . . . . . . . . . . 100 . . . . 967 . 393 1221 139 . . . . 759 342 312 51 243 68 2313 Highest Corruption 2 | . . . . . . 1 1 2 2 2 2 2 . . . . . 1 1 1 1 1 . . . . . 1 . . 2 . . . . . Average Corruption 1 | . . . . . . 1 1 1 2 2 2 2 . . . . . 1 1 1 1 1 . . . . . 1 . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . 1 3 10 . . . . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . Message Errors 6 | . . . . . . 1 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3148 | . . . . . 63 . . . . . . . 71 . . 249 . 94 . 249 298 . 66 61 50 . . . 6 215 341 138 170 5 132 940 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 184 | . . . . . 63 . . . . . . . . . . . . 41 . . . . . . . . . . 6 74 . . . . . . Melee 2964 | . . . . . . . . . . . . . 71 . . 249 . 53 . 249 298 . 66 61 50 . . . . 141 341 138 170 5 132 940 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . 3 . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 3 . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . 201 63 6 12 248 1 . 193 . . . . . 28 . 1 1 52 58 16 48 . . . . . . . 1 8 40 . . 52 . . Average Temperature 49 | . 66 30 4 6 68 1 . 70 . . . . . 11 . 1 1 24 28 9 26 . . . . . . . 1 4 19 . . 26 . . Received Heat Transfer 1617 | . 237 111 . 12 837 45 . 21 . . 24 . 9 18 . 27 . . . . . 9 9 . 9 . . . 18 . . 18 . 83 12 118 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2967 | . 1631 . . . 1299 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 828 | 5 235 197 . 144 828 362 74 519 . . . . 405 . . . . 468 . . . . 169 5 543 . . . . 559 454 279 88 259 523 325 Initial 298 | . 3 62 . . 1 298 74 . . . . . 44 . . . . . . . . . 18 5 3 . . . . 74 16 255 21 2 155 41 Average 167 | 3 100 135 . 61 532 281 51 205 . . . . 80 . . . . 156 . . . . 36 5 188 . . . . 102 166 50 50 107 312 106 Maximum Alert Level 3 | . 1 . . . 3 1 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 1 . 1 2 1 Low Security (%) 70 | 100 81 100 . 100 8 13 100 57 . . . . 82 . . . . 66 . . . . 100 100 64 . . . . 86 68 89 100 84 13 93 Level 1 15 | . 18 . . . 12 86 . 26 . . . . 16 . . . . 22 . . . . . . 13 . . . . 1 . 10 . 15 65 6 Level 2 11 | . . . . . 56 . . 16 . . . . 1 . . . . 10 . . . . . . 21 . . . . 11 31 . . . 21 . Level 3 2 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . . . 9 . . 3 . . . . 7 . . . . 2 . . . . 2 . 1 . . . . 1 1 2 1 6 3 2 Investigation 9 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 Extermination 10 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 1 . 1 1 . 1 Reinforcement 15 | . 1 . . . 5 . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 . 1 . . Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 51 | . 1 . . . 12 . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 . . 1 6 1 6 3 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 483 | . 38 5 . 10 81 3 . 22 1 5 4 . 16 6 . 5 5 12 1 . . 1 10 . 8 . . . 6 14 14 15 11 51 54 85 Peak Tracking Total 22 | . 5 3 . 4 7 1 . 5 1 4 4 . 9 7 . 3 5 5 1 . . 1 4 . 4 . . . 5 5 8 7 4 22 19 16 Tactical Retreats 66 | . 3 . . . 4 . . 4 . 2 . . 3 . . . 2 5 1 . . . 1 . 3 . . . . 1 1 2 2 14 11 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . . . . 3 . 5 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 3 1 . . . . . . 12 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 33 | . 1 1 . . 7 . . . . . . . 3 . 2 1 . 1 . . . . . . 1 . . . . . 2 1 1 10 1 1 Max in Single Turn 3 | . 1 1 . . 1 . . . . . . . 3 . 1 1 . 1 . . . . . . 1 . . . . . 1 1 1 1 1 1 Garrison Access 12 | . . . . . 1 . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 145 | . 9 . 1 . 7 2 . 14 1 . 4 1 12 . . . . 7 1 . 4 . 9 . 6 . . 5 . 8 10 3 11 11 9 10 Terminals 80 | . 7 . . . 4 1 . 5 1 . . 1 7 . . . . 4 1 . . . 6 . 3 . . . . 6 5 1 7 7 5 9 Fabricators 15 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 . 2 . . . . 1 2 1 . . 1 . Repair Stations 8 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . 1 . . 1 Recycling Units 5 | . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 3 . . Garrison Access 13 | . . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 1 3 . Total Hacks 599 | . 30 . 1 . 19 9 . 39 6 . 31 11 57 . . . . 33 5 . 17 . 47 . 37 . . 14 . 59 43 18 37 35 23 28 Successful 505 | . 21 . 1 . 8 7 . 35 5 . 31 8 48 . . . . 24 3 . 17 . 40 . 34 . . 14 . 53 43 17 35 28 17 16 Failed 91 | . 8 . . . 11 2 . 4 1 . . 2 9 . . . . 9 2 . . . 7 . 3 . . . . 5 . 1 2 7 6 12 Catastrophic 7 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 2 Database Lockouts 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 301 | . 15 . 1 . 8 6 . 20 6 . . 11 28 . . . . 15 5 . . . 32 . 21 . . 1 . 38 17 10 26 15 11 15 Terminals 343 | . 21 . . . 8 3 . 16 6 . . 11 34 . . . . 16 5 . . . 32 . 20 . . . . 40 20 12 29 26 17 27 Fabricators 92 | . . . . . . . . 5 . . . . 19 . . . . 10 . . . . 15 . 11 . . . . 13 12 5 . . 2 . Repair Stations 26 | . 3 . . . 3 . . . . . . . . . . . . 2 . . . . . . 6 . . . . . 8 . 3 . . 1 Recycling Units 24 | . 6 . . . 5 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . . . . . . 7 . . . . . . . . . 5 . . . . . . . . . . . 6 3 . 4 8 . . Garrison Access 18 | . . . . . 3 . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . 1 1 1 4 . Terminal Hacks 239 | . 11 . 1 . 4 1 . 6 5 . 31 8 15 . . . . 5 3 . 17 . 20 . 9 . . 14 . 23 13 9 15 11 8 10 Record 24 | . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . . 8 . . . . . . . . Part Schematic 43 | . . . . . . . . . 3 . 9 2 4 . . . . . 2 . 4 . 10 . 2 . . . . 7 . . . . . . Robot Schematic 9 | . . . . . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 12 | . 1 . . . . . . 1 1 . . 4 . . . . . . . . 4 . . . . . . . . . . . . 1 . . Prototype ID Bank 18 | . 4 . . . 1 . . . . . 3 . . . . . . . . . 4 . 1 . . . . 4 . 1 . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 1 Level Access Points 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Branch Access Points 9 | . . . . . . . . 1 1 . . . 1 . . . . 1 1 . . . 1 . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 9 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 1 1 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alert Level 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . Unreport Threat 21 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 4 2 3 1 . 4 3 Locate Traps 26 | . 3 . . . . . . 3 . . . . 1 . . . . . . . . . 3 . 2 . . . . 2 3 1 4 3 . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 8 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 1 . 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Hauler Manifests 12 | . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 . . Registered Components 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 Registered Prototypes 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Zone Layout 13 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 2 . 4 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 63 | . . . . . . . . 3 . . . . 15 . . . . 5 . . . . 11 . 7 . . . . 10 8 2 . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 25 | . . . . . . . . 1 . . . . 5 . . . . 1 . . . . 4 . 3 . . . . 5 4 1 . . 1 . Build 37 | . . . . . . . . 2 . . . . 10 . . . . 3 . . . . 7 . 4 . . . . 5 4 1 . . 1 . Repair Station Hacks 22 | . 2 . . . 2 . . . . . . . . . . . . 2 . . . . . . 6 . . . . . 8 . 2 . . . Scan Component 11 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 4 . 1 . . . Repair 11 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 4 . 1 . . . Recycling Unit Hacks 6 | . 1 . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . . . . . . 7 . . . . . . . . . 5 . . . . . . . . . . . 6 3 . 4 7 . . Insert Component 20 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 2 2 . 4 7 . . Analyze 12 | . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . . . 4 1 . . . . . Garrison Access Hacks 11 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 3 . Seal Access 11 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 3 . Unauthorized Hacks 132 | . 7 . . . . 5 . 14 . . . . 16 . . . . 7 . . . . 9 . 12 . . . . 14 11 5 13 9 4 6 Terminals 90 | . 3 . . . . 1 . 7 . . . . 10 . . . . 4 . . . . 5 . 8 . . . . 11 7 2 13 9 4 6 Track 24 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 2 . . . . 4 3 . 5 5 . . Assimilate 12 | . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . 1 . . . . 2 . . 3 . . . Botnet 34 | . 2 . . . . 1 . 3 . . . . 4 . . . . 1 . . . . 2 . 3 . . . . 3 2 1 4 1 4 3 Disrupt 13 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . 2 . 3 Operators 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 1 1 1 . . Fabricators 27 | . . . . . . . . 2 . . . . 4 . . . . 3 . . . . 4 . 4 . . . . 3 4 3 . . . . Report 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Prioritize 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 2 1 . . . . Siphon 12 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 2 . . . . 1 2 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 4 . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 8 . . . 7 1 . 8 1 . . . 6 . . . . 3 1 . . . 3 . 2 . . . . 6 7 2 5 7 7 10 Full Trace Events 7 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Feedback Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . . 3 3 . 9 2 4 . . . . 2 2 . 4 . 10 . 2 . . . . 9 1 . . . . . Parts Built 27 | . . . . . . . . 1 . . . . 6 . . . . 3 . . . . 5 . 3 . . . . 4 3 1 . . 1 . Matter 6593 | . . . . . . . . 164 . . . . 1147 . . . . 477 . . . . 1160 . 789 . . . . 1248 912 312 . . 384 . Time 2330 | . . . . . . . . 116 . . . . 476 . . . . 159 . . . . 505 . 326 . . . . 185 384 111 . . 68 . Total Part Build Rating 185 | . . . . . . . . 3 . . . . 31 . . . . 18 . . . . 33 . 21 . . . . 36 26 9 . . 8 . Parts Repaired 11 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 4 . 1 . . . Time 314 | . 13 . . . 38 . . . . . . . . . . . . 70 . . . . . . 75 . . . . . 92 . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 3 . . . 10 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 2 1 . . . . . Part Schematics Acquired 8 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 2 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 44 | . . . 4 . . . 20 3 . . . . 2 . 5 1 . 2 . . . . 2 . 1 . . . . 2 . . 2 . . . Largest Group 20 | . . . 4 4 . . 20 20 . . . . 2 . 5 6 . 2 . . . . 2 . 1 . . . . 1 . . 1 . . . Highest-Rated Group 566 | . . . 45 45 . . 566 566 . . . . 73 . 110 228 . 52 . . . . 54 . 26 . . . . 10 . . 26 . . . Highest-Rated Ally 118 | . . . 21 21 . . 35 35 . . . . 41 . 31 118 . 26 . . . . 44 . 26 . . . . 10 . . 26 . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 3 . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Ally Attacks 191 | . . . . 17 . . . 134 . . . . 9 . . 31 . . . . . . . . . . . . . . . . . . . . Total Damage 3510 | . . . . 251 . . . 2379 . . . . 347 . . 533 . . . . . . . . . . . . . . . . . . . . Kills 40 | . . . . 5 . . . 25 . . . . 3 . . 7 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 12 | . 1 . . . . . . 1 1 . . 4 . . . . . . . . 4 . . . . . . . . . . . . 1 . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 19543 | 24 1660 513 775 770 1766 680 576 1285 63 53 70 86 1843 138 431 426 255 740 174 140 150 128 804 126 465 45 87 258 134 973 728 520 418 765 383 1091 Spaces Moved 25275 | 12 669 259 408 206 537 326 301 1089 190 169 163 258 1543 381 818 837 557 1343 390 317 243 419 1398 262 929 147 210 501 369 1367 1478 1342 928 1397 1149 2363 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3040 | . 540 259 408 206 520 326 301 480 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 141 | 12 129 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22077 | . . . . . . . . 609 190 169 163 258 1543 381 818 837 557 1343 390 317 243 419 1398 262 929 147 210 501 369 1367 1478 1342 928 1397 1149 2363 Fastest Speed 22 | 120 120 180 180 180 180 183 183 29 29 29 29 30 29 26 29 29 29 29 29 26 26 26 24 30 30 30 30 29 29 23 23 22 24 24 24 24 Average Speed 46 | 120 188 180 180 180 194 184 184 95 29 29 29 30 29 28 29 30 29 29 29 28 26 26 28 30 30 30 30 29 29 26 24 24 24 24 24 24 Slowest Speed 225 | 120 220 180 180 180 225 205 185 185 29 29 30 30 30 29 32 32 29 94 29 29 26 26 30 30 30 30 30 30 29 29 96 25 24 29 24 24 Overloaded Moves 31 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 21 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 180 | . . . . . . . . 10 . 2 2 . 5 3 . . . 4 . . . . 14 1 7 . . . . 5 22 21 18 28 26 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 97 61 88 32 48 13 97 29 33 37 77 51 31 52 83 63 66 24 68 49 60 66 30 83 15 39 44 71 54 25 80 37 88 57 38 62 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 7 | . . 1 . . . . . . . . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . . . . . . 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . . . . . . . . 2 . . 2 . 1 1 . 3 . 1 1 . 3 . . . 1 1 . 2 . . . . . . . Spaces Dug 206 | . . . . . . . . 10 1 . . 14 11 . 3 2 4 12 5 5 . . 11 . 35 . 2 . 6 21 10 14 9 18 9 4 Terrain Destroyed 464 | . . 19 . . 44 . . 10 1 . . 26 12 17 3 2 4 50 76 5 . . 11 . 35 . 2 . 41 38 10 14 9 22 9 4 Melee 160 | . . . . . . . . 10 1 . . 1 11 . 3 2 4 12 5 5 . . 11 . 11 . 2 . 6 21 8 14 9 11 9 4 Projectile 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 11 . . AOE 291 | . . 19 . . 44 . . . . . . 25 1 17 . . . 38 71 . . . . . 24 . . . 35 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 31820 | 15 927 283 449 585 951 382 325 1310 196 170 184 262 2905 403 1004 990 645 1667 439 358 319 436 1765 286 1084 147 230 611 383 1924 1779 1496 1087 1747 1210 2866 Wait 4949 | . 116 10 1 353 150 26 11 129 4 4 6 1 1311 20 174 79 85 286 36 27 47 14 315 8 110 1 19 90 6 508 253 119 145 282 35 168 Move 24903 | 11 668 258 407 205 536 326 300 1068 189 164 159 257 1533 374 817 836 556 1334 389 316 242 418 1372 259 915 146 209 500 368 1356 1435 1305 893 1343 1098 2341 Hop 156 | . . . . . . . . 10 . 2 1 . 4 3 . . . 4 . . . . 12 1 6 . . . . 5 20 15 16 24 23 10 Pick Up 217 | . 29 . 2 4 33 4 4 9 1 . 4 . 12 . 2 12 . 7 . 2 5 1 13 . 7 . . 3 . 6 9 8 8 16 9 7 Fast Attach 104 | . 5 . . . 14 3 1 3 . . . . 4 1 . 10 . 2 1 2 7 . 3 2 . . . 6 . 4 6 5 1 5 . 19 Attach 94 | . 4 . . . 12 2 . 8 1 . 3 1 3 1 2 4 . 6 . 1 1 1 4 . 3 . . 2 . 4 4 4 1 12 2 8 Detach 17 | . . . . . 2 1 . . . . 2 . . 1 . 1 . 2 . . 1 . 1 . . . . . . . . 1 . 3 . 2 Swap 97 | 1 6 2 1 3 15 1 1 8 . . 3 . 5 1 2 1 . 1 4 . . . 5 . 5 . . 1 1 4 4 3 2 9 1 7 Drop 264 | . 17 . 3 7 24 5 8 33 . . 5 . 14 1 1 22 . 5 1 2 9 1 13 2 3 . . 9 . 6 7 12 4 12 6 32 Fire 323 | 3 79 13 1 13 162 12 . 3 . . . 2 3 1 . . . 2 3 . . . . . 1 . . . 2 3 3 . . 17 . . Melee 594 | . . . . . 1 . . 15 1 . 1 1 16 . 6 25 4 18 5 8 7 1 27 14 16 . 2 . 6 28 38 24 17 23 20 270 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 3 . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . 22 . . . . . . . . . . . . . . . . 18 . . . . . . . . 1 16 . Rewire 36 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / Low) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 25 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Build established: Hauler-Mutant 548 | -10/Materials | Central database locked down 677 | -10/Materials | Discovered new exit (range 11) 997 | -10/Materials | Discovered new exit (range 13) 1193 | -10/Materials | Discovered new exit (range 5) 1517 | -10/Materials | Repaired Lgt. Treads 1531 | -10/Materials | Discovered new exit (range 9) 1685 | -10/Materials | Entered Mines 1688 | -10/Mines | Core integrity fell below 50% 2046 | -10/Mines | Learned location of Mines (-9) 2151 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2151 | -10/Mines | Discovered new exit (range 5) 2198 | -10/Mines | Entered Exiles 2198 | -10/Exiles | Found Exiles lab destroyed 2379 | -10/Exiles | Opened EX-Vault 2391 | -10/Exiles | Found Longsword +1 2954 | -10/Exiles | Discovered new exit (range 12) 2973 | -10/Exiles | Entered Mines 2973 | -9/Mines | Accompanied by 4 allies 2979 | -9/Mines | Discovered new exit (range 11) 3158 | -9/Mines | Assembled infested the area 3163 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3644 | -9/Mines | Discovered new exit (range 7) 3743 | -9/Mines | Entered Materials 3743 | -8/Materials | Evolved 4 slots: Utility x4 3833 | -8/Materials | Garrison activated, responded to threat 3916 | -8/Materials | Destroyed 8 combat bots 4104 | -8/Materials | Lost 3 parts (1p1n1u) 4378 | -8/Materials | Repaired Adv. Treads 4433 | -8/Materials | Discovered new exit (range 12) 5022 | -8/Materials | Core integrity fell below 50% 5474 | -8/Materials | Discovered new exit (range 8) 5509 | -8/Materials | Entered Factory 5509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5510 | -7/Factory | Identified exit to Storage 5510 | -7/Factory | Identified exit to Lower Caves 6189 | -7/Factory | Sucked down chute 6189 | -7/Factory | Entered Waste 6190 | -7/Waste | Joined by Warlord forces that had cleared the area 6301 | -7/Waste | Build established: Scavenger-Mutant 6414 | -7/Waste | Discovered new exit (range 12) 6609 | -7/Waste | Build established: Hauler-Mutant 6765 | -7/Waste | Entered Factory 6765 | -7/Factory | Accompanied by 20 allies 7208 | -7/Factory | Allied Derelicts emerged from ambush trap array 7507 | -7/Factory | Build established: Hacker-Mutant 7585 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7866 | -7/Factory | Discovered new exit (range 4) 8050 | -7/Factory | Entered Lower Caves 8050 | -7/Lower Caves | Spotted B-75 Beast 8071 | -7/Lower Caves | Build established: Hacker-Sprinter 8076 | -7/Lower Caves | Encountered a Warlord checkpoint 8097 | -7/Lower Caves | Identified exit to Lower Caves 8113 | -7/Lower Caves | Entered another Lower Caves area 8113 | -7/Lower Caves | Discovered new exit (range 12) 8133 | -7/Lower Caves | Spotted B-75 Beast 8163 | -7/Lower Caves | Discovered new exit (range 13) 8166 | -7/Lower Caves | Entered Data Miner 8166 | -7/Data Miner | Discovered new exit (range 6) 8172 | -7/Data Miner | Met Data Miner 8177 | -7/Data Miner | Learned location of Section 7 (-2) 8177 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8181 | -7/Data Miner | Received God Mode back door access code from Data Miner 8218 | -7/Data Miner | Destroyed Data Miner 8221 | -7/Data Miner | Found Prototype Hackware 8225 | -7/Data Miner | Found Prototype Hackware 8227 | -7/Data Miner | Data Conduit disabled 8236 | -7/Data Miner | Entered Proximity Caves 8266 | -6/Proximity Caves | Identified exit to Factory 8266 | -6/Proximity Caves | Central database locked down 8322 | -6/Proximity Caves | Entered Factory 8322 | -6/Factory | Evolved 2 slots: Utility x2 8327 | -6/Factory | Identified System Mapper 8328 | -6/Factory | Identified Quantum Router 8380 | -6/Factory | Discovered new exit (range 7) 8428 | -6/Factory | Discovered new exit (range 5) 8455 | -6/Factory | Identified exit to Lower Caves 8540 | -6/Factory | Found Prototype Processor 8540 | -6/Factory | Identified Exp. Signal Interpreter 8543 | -6/Factory | Found Exp. Signal Interpreter 8558 | -6/Factory | Fabricated Exp. Utility Shielding? 8641 | -6/Factory | Build established: Wizard-Sprinter 8963 | -6/Factory | Fabricated Adv. System Shield (x1) 9465 | -6/Factory | Fabricated Adv. System Shield (x1) 9532 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 9904 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9989 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10145 | -6/Factory | Local fabrication network quarantined 10165 | -6/Factory | Entered Lower Caves 10233 | -6/Lower Caves | Encountered a Warlord checkpoint 10301 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10303 | -6/Lower Caves | Entered Zion 10307 | -6/Zion | Found CR-A16's Pointy Stick 10326 | -6/Zion | Discovered new exit (range 8) 10400 | -6/Zion | Discovered new exit (range 5) 10401 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10401 | -6/Zion | Identified exit to Deep Caves 10470 | -6/Zion | Gained Derelict followers 10734 | -6/Zion | Entered Deep Caves 10734 | -6/Deep Caves | Accompanied by 5 allies 10735 | -6/Deep Caves | Met 5H-AD0 10891 | -6/Deep Caves | Attacked by Z-Imprinter 10907 | -6/Deep Caves | Destroyed Z-Imprinter 10921 | -6/Deep Caves | Found Prototype Protection 10921 | -6/Deep Caves | Identified Zio. Weapon Casing 10983 | -6/Deep Caves | Destroyed 5H-AD0 10986 | -6/Deep Caves | Found Prototype Device 10986 | -6/Deep Caves | Identified Exp. ECM Suite 11091 | -6/Deep Caves | Z-Facility disabled 11142 | -6/Deep Caves | Discovered new exit (range 6) 11159 | -6/Deep Caves | Identified exit to Proximity Caves 11160 | -6/Deep Caves | Entered Proximity Caves 11217 | -5/Proximity Caves | Learned Factory garrison access intel 11230 | -5/Proximity Caves | Discovered new exit (range 8) 11345 | -5/Proximity Caves | Identified exit to Factory 11415 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11415 | -5/Proximity Caves | Entered Factory 11415 | -5/Factory | Evolved 2 slots: Utility x2 11416 | -5/Factory | Loaded intel: 3 garrison access locations 11493 | -5/Factory | Fabricated Adv. Hacking Suite? 11583 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11638 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11707 | -5/Factory | Discovered new exit (range 16) 11756 | -5/Factory | Identified exit to Factory 11910 | -5/Factory | Local fabrication network quarantined 11975 | -5/Factory | Identified exit to Upper Caves 11975 | -5/Factory | Identified exit to Extension 12116 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 12155 | -5/Factory | Entered Upper Caves 12178 | -5/Upper Caves | Learned location of 1 exit from Factory 12208 | -5/Upper Caves | Identified exit to Upper Caves 12329 | -5/Upper Caves | Entered another Upper Caves area 12408 | -5/Upper Caves | Discovered new exit (range 14) 12410 | -5/Upper Caves | Encountered a Warlord checkpoint 12423 | -5/Upper Caves | Found Alien Artifact 12423 | -5/Upper Caves | Identified Core Expander 12423 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 12434 | -5/Upper Caves | Identified exit to Zhirov 12469 | -5/Upper Caves | Entered Zhirov 12469 | -5/Zhirov | Discovered new exit (range 3) 12470 | -5/Zhirov | Identified exit to Proximity Caves 12479 | -5/Zhirov | Learned location of Quarantine (-2) 12479 | -5/Zhirov | Learned location of Testing (-3) 12479 | -5/Zhirov | Learned location of Command (-1) 12486 | -5/Zhirov | Found Alien Artifact 12486 | -5/Zhirov | Identified Integrated Dissipator 12486 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12532 | -5/Zhirov | Found Alien Artifact 12532 | -5/Zhirov | Identified Transdimensional Reconstructor 12532 | -5/Zhirov | Warped through subspace 12554 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 12619 | -5/Zhirov | Entered Proximity Caves 12643 | -4/Proximity Caves | Learned Research stockpile data 12671 | -4/Proximity Caves | Spotted B-86 Titan 12673 | -4/Proximity Caves | Destroyed B-86 Titan 12746 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12747 | -4/Proximity Caves | Entered Factory 12747 | -4/Factory | Evolved 2 slots: Utility x2 12748 | -4/Factory | Identified exit to Research 12748 | -4/Factory | Discovered new exit (range 12) 12753 | -4/Factory | Identified exit to Upper Caves 12830 | -4/Factory | Fabricated Adv. Reaction Control System? 12918 | -4/Factory | Fabricated Exp. Weapon Shielding? 13217 | -4/Factory | Fabricated Exp. Weapon Shielding (x1) 13327 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 13362 | -4/Factory | Fabricated Mni. Fusion Reactor? 13551 | -4/Factory | Manually triggered Chute Trap 13551 | -4/Factory | Sucked down chute 13551 | -4/Factory | Entered Waste 13551 | -4/Waste | The area was eerily silent 13608 | -4/Waste | Discovered new exit (range 13) 13677 | -4/Waste | Identified exit to Factory 13677 | -4/Waste | Entered Factory 13774 | -4/Factory | Repaired Exp. Utility Shielding? 13787 | -4/Factory | Fabricated Exp. Hacking Suite? 13811 | -4/Factory | Repaired Mni. Smartbomb Launcher 13827 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 13880 | -4/Factory | Fabricated Exp. Hacking Suite? 13977 | -4/Factory | Local fabrication network quarantined 14017 | -4/Factory | Repaired Field Propulsion Array 14142 | -4/Factory | Entered Upper Caves 14185 | -4/Upper Caves | Discovered new exit (range 8) 14187 | -4/Upper Caves | Identified exit to Upper Caves 14187 | -4/Upper Caves | Entered another Upper Caves area 14194 | -4/Upper Caves | Discovered exit to Research (range 15) 14271 | -4/Upper Caves | Discovered new exit (range 9) 14273 | -4/Upper Caves | Identified exit to Warlord 14274 | -4/Upper Caves | Entered Warlord 14284 | -4/Warlord | System corruption cleaned by Quarantine Array 14319 | -4/Warlord | Visited the Vortex Lab 14337 | -4/Warlord | Warlord's base attacked by MAIN.C 14346 | -4/Warlord | Met Warlord 14349 | -4/Warlord | Opened Warlord's prototype stash 14351 | -4/Warlord | Found Prototype Device 14351 | -4/Warlord | Identified System Purifier 14357 | -4/Warlord | Found Prototype Device 14357 | -4/Warlord | Identified Exp. Phase Shifter 14372 | -4/Warlord | Found Prototype Reactor 14518 | -4/Warlord | Opened side exit 14530 | -4/Warlord | Discovered new exit (range 9) 14532 | -4/Warlord | Identified exit to Proximity Caves 14532 | -4/Warlord | Entered Proximity Caves 14660 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14664 | -3/Proximity Caves | Discovered exit to Research (range 8) 14666 | -3/Proximity Caves | Entered Research 14666 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14667 | -3/Research | Identified exit to Armory 14709 | -3/Research | Identified exit to Testing 14763 | -3/Research | Identified Vortex Chain Reactor 15118 | -3/Research | Central database locked down 15149 | -3/Research | Fabricated Femtoactuators (x1) 15186 | -3/Research | Fabricated Exp. Armor Integrity Analyzer? 15225 | -3/Research | Fabricated Exp. Force Field (x1) 15262 | -3/Research | Fabricated Dimensional Manipulator (x1) 15364 | -3/Research | Local fabrication network quarantined 15639 | -3/Research | Entered Testing 15773 | -3/Testing | Repaired Field Propulsion Array 15801 | -3/Testing | Repaired Exp. Utility Shielding 15958 | -3/Testing | Found System Mapper 16010 | -3/Testing | Repaired Field Propulsion Array 16028 | -3/Testing | Fabricated Exp. Actuator Array? 16036 | -3/Testing | Repaired Exp. Utility Shielding 16081 | -3/Testing | Fabricated Exp. Core Analyzer (x1) 16105 | -3/Testing | Fabricated Exp. Focal Shield? 16127 | -3/Testing | Identified exit to Research 16140 | -3/Testing | Local fabrication network quarantined 16289 | -3/Testing | Found Prototype Protection 16311 | -3/Testing | Found Prototype Slashing Weapon 16311 | -3/Testing | Identified Particle Cleaver 16346 | -3/Testing | Spotted PP-JTZCDPEUQ1 16367 | -3/Testing | Entered Research 16367 | -2/Research | Warlord forces began assault on 0b10 16367 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16423 | -2/Research | Identified exit to Quarantine 16430 | -2/Research | Discovered new exit (range 9) 16437 | -2/Research | Met up with Warlord 16477 | -2/Research | Research machine network offline 16503 | -2/Research | Fabricated Dimensional Manipulator (x1) 16620 | -2/Research | Borebot progress halted 16703 | -2/Research | Spotted Striker 16705 | -2/Research | Spotted Striker 16713 | -2/Research | Spotted B-90 Cyclops 16726 | -2/Research | Spotted Striker 16745 | -2/Research | Borebot progress halted 16755 | -2/Research | Borebot progress halted 16887 | -2/Research | Entered Quarantine 16903 | -2/Quarantine | Found Alien Artifact 16906 | -2/Quarantine | Identified exit to Access 17007 | -2/Quarantine | Found Exp. Target Analyzer 17018 | -2/Quarantine | Found Transdimensional Reconstructor 17031 | -2/Quarantine | Spotted Alpha 7 17087 | -2/Quarantine | Repaired Exp. Utility Shielding? 17127 | -2/Quarantine | Found Alien Artifact 17137 | -2/Quarantine | Identified Core Reset Matrix 17137 | -2/Quarantine | Identified Subatomic Replicator 17137 | -2/Quarantine | Identified SHELL Armor 17287 | -2/Quarantine | Spotted Fortress 17304 | -2/Quarantine | Discovered new exit (range 5) 17304 | -2/Quarantine | Identified exit to Section 7 17305 | -2/Quarantine | Entered Section 7 17325 | -2/Section 7 | Spotted S7 Guard 17326 | -2/Section 7 | Found Alien Artifact 17427 | -2/Section 7 | Found Alien Artifact 17454 | -2/Section 7 | Identified Integrity Redistributor 17454 | -2/Section 7 | Identified Core Membrane 17454 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17576 | -2/Section 7 | Spotted S7 Guard 17580 | -2/Section 7 | Found Alien Artifact 17595 | -2/Section 7 | Spotted S7 Guard 17596 | -2/Section 7 | Found Alien Artifact 17694 | -2/Section 7 | Found Integrity Redistributor 17712 | -2/Section 7 | Identified Core Regenerator 17712 | -2/Section 7 | Identified Integrated Heat Negator 17717 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 17720 | -2/Section 7 | Found Alien Artifact 17739 | -2/Section 7 | Identified Integrated Reactor 17756 | -2/Section 7 | Spotted S7 Guard 17769 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17779 | -2/Section 7 | Found Alien Artifact 17787 | -2/Section 7 | Found Integrity Redistributor 17815 | -2/Section 7 | System Mapper fried by hacking feedback 17937 | -2/Section 7 | Spotted Alpha 7 17937 | -2/Section 7 | Spotted Alpha 7 17943 | -2/Section 7 | Spotted B-99 Colossus 17957 | -2/Section 7 | Found Integrity Redistributor 17957 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-86) 17960 | -2/Section 7 | Found Integrity Redistributor 17962 | -2/Section 7 | Found Integrity Redistributor 17973 | -2/Section 7 | Found Alien Artifact 17977 | -2/Section 7 | Found Alien Artifact 18029 | -2/Section 7 | Spotted B-90 Cyclops 18032 | -2/Section 7 | Destroyed B-90 Cyclops 18037 | -2/Section 7 | Identified Integrated Singularity Reactor 18037 | -2/Section 7 | Identified LRC Boosters (x2) 18038 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18040 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 18041 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18042 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18047 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18062 | -2/Section 7 | Found Exp. Thermal Shield 18070 | -2/Section 7 | Entered Access 18070 | -1/Access | Evolved 2 slots: Utility x2 18111 | -1/Access | Build established: Machinist-Sprinter 18320 | -1/Access | First assault squad dispatched 18400 | -1/Access | Crushed by falling debris 18412 | -1/Access | Spotted B-99 Colossus 18413 | -1/Access | Destroyed B-99 Colossus 18417 | -1/Access | Spotted B-99 Colossus 18420 | -1/Access | Destroyed B-99 Colossus 18452 | -1/Access | Fabricated Exp. Power Amplifier? 18452 | -1/Access | Discovered new exit (range 7) 18453 | -1/Access | Entered Command 18536 | -1/Command | Identified exit to Surface 18546 | -1/Command | Disengaged cave seal 18546 | -1/Command | Derelicts emerged from the dark tunnel 18546 | -1/Command | Welcomed Warlord to Command 18619 | -1/Command | Spotted B-99 Colossus 18624 | -1/Command | Destroyed B-99 Colossus 18668 | -1/Command | Disengaged cave seal 18668 | -1/Command | Derelicts emerged from the dark tunnel 18785 | -1/Command | Spotted M Guard 18785 | -1/Command | Spotted M Guard 18787 | -1/Command | Spotted Striker 18790 | -1/Command | Spotted Alpha 7 18791 | -1/Command | Spotted Alpha 7 18804 | -1/Command | Destroyed Alpha 7 18813 | -1/Command | Destroyed Alpha 7 18814 | -1/Command | Spotted Combat Programmer 18815 | -1/Command | Spotted Combat Programmer 18819 | -1/Command | Destroyed Combat Programmer 18833 | -1/Command | Destroyed M Guard 18846 | -1/Command | Combat Programmer assimilated allied U3-UQK(l) 18876 | -1/Command | Destroyed Combat Programmer 18884 | -1/Command | Destroyed M Guard 18884 | -1/Command | All MAIN.C guards destroyed 18892 | -1/Command | Found Prototype Device 18892 | -1/Command | Identified Thermal Barrier 19018 | -1/Command | Spotted Striker 19042 | -1/Command | Met MAIN.C 19065 | -1/Command | Destroyed MAIN.C Shell 19065 | -1/Command | 0b10 Conduit disabled 19066 | -1/Command | Surrendered to MAIN.C 19066 | -1/Command | Loaded intel: 51 machine locations 19066 | -1/Command | Loaded intel: 103 trap records 19066 | -1/Command | Discovered exit to Surface (range 35) 19066 | -1/Command | Discovered exit to Surface (range 96) 19118 | -1/Command | MAIN.C activated Command garrisons 19129 | -1/Command | Found Prototype Protection 19129 | -1/Command | Identified Centrium Heavy Armor Plating 19160 | -1/Command | Unknown forces attacked Command 19160 | -1/Command | Spotted EQ-000 19160 | -1/Command | Spotted EQ-005 19160 | -1/Command | Spotted EQ-003 19160 | -1/Command | Spotted EQ-006 19160 | -1/Command | Spotted EQ-004 19160 | -1/Command | Spotted EQ-001 19163 | -1/Command | Spotted EQ-002 19169 | -1/Command | Destroyed EQ-003 19195 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-112) 19243 | -1/Command | Spotted EQ-033 19243 | -1/Command | Spotted EQ-021 19243 | -1/Command | Spotted EQ-035 19243 | -1/Command | Spotted EQ-023 19243 | -1/Command | Spotted EQ-022 19243 | -1/Command | Spotted EQ-020 19243 | -1/Command | Spotted EQ-019 19251 | -1/Command | Destroyed EQ-023 19267 | -1/Command | Destroyed EQ-033 19272 | -1/Command | Destroyed EQ-021 19275 | -1/Command | Spotted EQ-009 19275 | -1/Command | Spotted EQ-026 19275 | -1/Command | Destroyed EQ-009 19288 | -1/Command | Spotted EQ-012 19288 | -1/Command | Spotted EQ-014 19288 | -1/Command | Spotted EQ-010 19297 | -1/Command | Destroyed EQ-012 19301 | -1/Command | Destroyed EQ-010 19309 | -1/Command | Destroyed EQ-014 19349 | -1/Command | Spotted EQ-031 19352 | -1/Command | Destroyed EQ-031 19358 | -1/Command | Spotted EQ-038 19363 | -1/Command | Spotted EQ-057 19363 | -1/Command | Destroyed EQ-038 19366 | -1/Command | Spotted EQ-056 19367 | -1/Command | Spotted EQ-039 19370 | -1/Command | Destroyed EQ-039 19379 | -1/Command | Spotted EQ-052 19380 | -1/Command | Destroyed EQ-057 19390 | -1/Command | Destroyed EQ-052 19403 | -1/Command | Spotted EQ-051 19413 | -1/Command | Destroyed EQ-051 19415 | -1/Command | Spotted EQ-059 19416 | -1/Command | Spotted EQ-054 19421 | -1/Command | Destroyed EQ-059 19429 | -1/Command | Destroyed EQ-054 19433 | -1/Command | Spotted EQ-048 19445 | -1/Command | Destroyed EQ-048 19476 | -1/Command | Spotted EQ-060 19476 | -1/Command | Spotted EQ-061 19476 | -1/Command | Spotted EQ-063 19476 | -1/Command | Spotted EQ-069 19477 | -1/Command | Spotted EQ-062 19490 | -1/Command | Destroyed EQ-062 19491 | -1/Command | Destroyed EQ-069 19498 | -1/Command | Spotted EQ-081 19499 | -1/Command | Spotted EQ-070 19509 | -1/Command | Spotted EQ-083 19509 | -1/Command | Destroyed EQ-081 19521 | -1/Command | Spotted EQ-079 19523 | -1/Command | Destroyed EQ-070 19525 | -1/Command | Spotted EQ-045 19530 | -1/Command | Destroyed EQ-079 19537 | -1/Command | Destroyed EQ-083 19540 | -1/Command | Destroyed EQ-045 19541 | -1/Command | Attackers retreated from Command 19544 | *** | Fortifying 0b10! Last Messages --------------- 19530_ EQ-045 knocked back. 19530_ Slug penetrates EQ-045. 19530_ Slug penetrates Wall. 19530_ Slug penetrates EQ-045. 19533_ Slug penetrates Wall. 19533_ Slug penetrates EQ-045. 19537_ EQ-083 destroyed. 19537_ EQ-045 knocked back. 19537_ Slug penetrates EQ-045. 19538_ EQ-045 Prototype Leg severed. 19539_ Critical hit. 19540_ EQ-045 destroyed. 19541_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | #######????# # ????????????????????????? | | #??????????# #! #?????????????????????????? | | #?########## # #?????????????????????????? | | #?# # #?????????????????????????? | | = #?# + #?????????????????????????? | | %[ #?# < ##### # #?????????????????????????? | | #?# #???# # #?######################### | | #?#####???# # #?#???????????????????????? | | "###########!%# #?#?####################### | | [ ### ! # / #?#?# !=# | | =%[### # ####+##?#?#" !![=# | | ! #?" !!! # #??# "#?### !]%==# | | %! #?# !! # #### "#?# " ! * [=%[!% | | !!#?# !! # "# # #??#?# !!!! =![% !%[[%%* | | !%!#?# # ## " ####?# = =!%!! !%% % %%=%*%! | | ]%*#?# = # #"""]" ##?#!%! !!!/ =!! %[%/=%# | | !]*#?# #^ !%#??#?# != !!%!%! =%[%%!# | | !!!### [!#]^ ==####?# !*!! = *!==* | | [= #######=*!%!! !]% ##?# !!!%M % =!%!# | | !*%! ! *%=== #?# =[%g]% % ![# | | % =!! !!!!= ## #?# ![! = %=# | | = != #?# % =!% !%= "# | | #####" !*!= #?# = %! ] " # | | #+"#"## [#[%[ ####% * % % % " # | | # *!%= %* = =!= [ = " # | | % # !@ ! ! ! "" # | | ! # !] ! =[ " # | | # ### % ## % " # | | "Y"" + #% # # ### """# | | """" # ;##?# = # | | # !! # = ##?####################### | | ! # =%! # % ! #???????????????????????? | | ##+######"""#=!!" != # ######################### | | %#%"### =*%# [%! ???????????????????????? | | !!=![%[ %% ! # ??????????????????????? | | !]=%%=!! ! # #??????????????????????? | | !*=%%! # ??????????????????????? | | ######= !!! ? #??????????????????????? | | ????# !%!= ?##??????????????????????? | | ##??#" %*! * ?????????????????????????? | | ##???## #?????????????????????????? | | ######" ###############?????????????????? | | = #?????????????????? | | *% T#?????????????????? | | #####""#+##################"""##?????????????????? | | #???# #??????????####"""##?????????????????? | | #??#" #??????????# #?????????????????? | | #??## #??????????# #?????????????????? | | #???# #??????????# #?????????????????? | | ##### #??????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 100 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 50 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Melee Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 3 Offensive Hacking 114 Defensive Hacking 67 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Lower Caves | Hacked Adv. Sensor Array | -7/Lower Caves | Hacked Adv. Signal Interpreter | -7/Lower Caves | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Med. Storage Unit | -6/Proximity Caves | Hacked Lrg. Storage Unit | -6/Proximity Caves | Hacked Exp. Utility Shielding | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Reaction Control System | -5/Factory | Scanalyzed Exp. Weapon Shielding | -5/Upper Caves | Hacked Nuclear Pulse Array | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Actuator Array | -4/Factory | Hacked Adv. Melee Analysis Suite | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Hacked Exp. Power Amplifier | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Exp. Thermal Shield | -4/Factory | Hacked Exp. Focal Shield | -4/Factory | Hacked Cld. Impulse Thruster | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Exp. Target Analyzer | -3/Research | Hacked Vortex Chain Reactor | -3/Research | Scanalyzed Exp. Phase Shifter | -3/Research | Scanalyzed Femtoactuators | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Exp. Core Analyzer | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Electron Diverter | -3/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory Exp. Weapon Shielding | x1 | -4/Factory Exp. Weapon Shielding | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Exp. Force Field | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Actuator Array | x1 | -3/Testing Exp. Core Analyzer | x1 | -3/Testing Exp. Focal Shield | x1 | -3/Testing Dimensional Manipulator | x1 | -2/Research Exp. Power Amplifier | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Membrane Integrated Heat Negator Integrated Reactor Integrity Redistributor LRC Boosters Subatomic Replicator Integrated Singularity Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PointyBottomlessChronowheel Manual? 0 Play Time 07:28:29 Cumulative 752.2 hours Start 2020.09.20 @ 17:15:21 End 2020.09.28 @ 13:54:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type 8 Total 111 Types 75/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3fd89dc-c2bd-4c7a-9d62-d078e08056a1