Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.06 @ 17:52:26 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (237) 1185 Value Destroyed (11816) 11816 Prototype IDs (364) 7280 Alien Tech Used (5) 1000 Bonus (35217) 35217 TOTAL SCORE: 67998 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 2950 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Built Enhanced Grunts 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Win 3000 Friendly Fire -59 Cogmind --------- Core Integrity 941/1600 Matter 298/300 Energy 585/600 System Corruption 8% Temperature Cool (9) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg Compact Wheel > --- UTILITY (14) ----- Advanced Cooling System Experimental Coolant Injector Large Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced Kinecellerator Experimental Transmission Jammer Graphene Brace Phase Redirector Improved System Guard > --- WEAPON (2) ------- Compact Mass Driver > --- INVENTORY (15) --- Quantum Reactor Quantum Reactor Experimental Energy Well (600) Gamma Rifle Enhanced Quantum Rifle Helical Railgun Linear Accelerator Enhanced Hardcell Cannon Point Singularity Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg Compact Wheel > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Large Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced Kinecellerator Experimental Transmission Jammer Graphene Brace Phase Redirector Improved System Guard > --- WEAPON ----------- Compact Mass Driver Point Singularity Launcher > --- INVENTORY -------- Quantum Reactor Quantum Reactor Experimental Energy Well Medium Matter Pod Gamma Rifle Enhanced Quantum Rifle Helical Railgun Linear Accelerator Enhanced Hardcell Cannon [Rating: 203] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Gyrokinetic Inverter Treads Armored Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Advanced Plasma Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Utility 12 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 277 | 7 1 6 3 1 . 2 5 4 1 1 6 . 18 22 10 . 7 10 1 1 1 3 24 3 3 1 . 2 1 21 15 15 27 18 37 Power 37 | 1 . 2 . 1 . . . . 1 . . . 2 4 2 . . . 1 . 1 . 1 . 1 . . . 1 2 3 3 4 3 4 Engine 7 | 1 . . . 1 . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 2 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . 1 . . . 1 2 3 3 4 3 4 Propulsion 82 | 2 . 2 2 . . 1 2 . . 1 . . 8 8 1 . 5 4 . . . 1 8 . . 1 . 2 . 4 4 7 6 2 11 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 37 | . . . . . . . . . . . . . 6 8 1 . 5 4 . . . 1 3 . . . . . . 1 . . 1 . 7 Wheel 6 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 29 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 2 . 3 3 7 5 2 1 Flight 9 | . . . 2 . . 1 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Utility 105 | 2 1 . 1 . . . 2 4 . . 5 . 6 7 4 . 1 3 . 1 . 1 10 . 2 . . . . 11 6 4 9 6 19 Device 56 | 1 . . 1 . . . . 3 . . 1 . 3 4 2 . 1 1 . . . . 6 . 1 . . . . 8 3 3 6 3 9 Storage 8 | 1 1 . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 1 Processor 22 | . . . . . . . 2 1 . . 4 . 1 . . . . . . . . . 2 . . . . . . 1 2 1 3 1 4 Hackware 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . Protection 14 | . . . . . . . . . . . . . . 2 1 . . . . 1 . 1 1 . 1 . . . . 2 . . . . 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 53 | 2 . 2 . . . 1 1 . . . 1 . 2 3 3 . 1 3 . . . 1 5 3 . . . . . 4 2 1 8 7 3 Energy Gun 18 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 3 1 . . . . . 3 . . 1 6 1 Energy Cannon 14 | . . . . . . . . . . . . . 2 . 1 . . 2 . . . . 2 1 . . . . . 1 1 . 2 1 1 Ballistic Gun 9 | 2 . . . . . . . . . . . . . 2 1 . 1 . . . . 1 . . . . . . . . . . 1 . 1 Ballistic Cannon 7 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 1 2 . . Launcher 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 . . . 1 . . . 5 . . . 6 . . 2 . 1 2 . . . . . . . . 3 4 3 5 2 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Lost 67 | . . 2 1 . . . . . . . . . . 5 1 . . . 1 1 . 4 8 . . 1 . 2 4 2 5 2 8 1 19 Power 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . . . . Propulsion 23 | . . 1 1 . . . . . . . . . . 2 . . . . . . . 1 2 . . 1 . 2 . 2 1 1 2 . 7 Utility 30 | . . . . . . . . . . . . . . 1 . . . . . . . 2 5 . . . . . 2 . 3 . 6 1 10 Weapon 9 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . 1 . . 1 . . 2 Highest Loss Streak 9 | . . 1 1 . . . . . . . . . . 5 1 . . . 1 1 . 2 2 . . 1 . 2 2 2 4 2 5 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 2 5 7 7 7 5 5 6 6 6 7 7 7 12 12 14 13 12 13 14 14 14 12 13 13 13 14 13 10 9 14 14 14 11 11 Power 1 | . 1 2 3 2 2 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 2 2 2 2 2 1 1 1 1 1 1 1 Propulsion 1 | . 1 1 2 2 2 2 2 2 2 1 1 1 1 5 4 4 3 2 2 2 2 1 . 1 2 3 4 3 1 . . 1 1 1 . Utility 5 | . . 1 1 1 1 . . 2 2 2 3 3 4 3 3 6 6 7 9 9 8 8 6 5 4 4 4 4 4 4 6 6 4 3 3 Weapon 3 | . . . 1 1 2 1 1 1 1 1 1 2 1 2 2 3 2 2 2 2 2 1 3 3 3 3 3 3 3 2 3 2 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . . . . 1 . 1 1 2 2 . 1 3 2 . . . . . 2 . 3 1 . . . 1 . . 3 . 1 1 5 Power 6 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . 1 Propulsion 4 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 1 . . . . . . 1 . 1 . 2 Weapon 9 | . . . . . . . . 1 . . . . 1 1 1 . . . . . 1 . 1 . . . . . . . . . . 1 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 100 93 83 77 77 85 96 92 100 100 88 100 99 97 99 100 100 99 99 99 88 99 98 90 89 89 89 90 86 94 95 95 88 86 88 Engine 2 | . 14 . . 8 11 11 9 7 7 7 7 7 12 7 5 . . . . . . . . . . . . 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 7 13 13 11 10 11 11 11 9 5 5 5 5 5 5 8 7 7 8 8 7 Leg 14 | . . . . . . . . . . . . . 10 32 32 33 33 29 29 29 29 28 24 . . . . . . . . . . . 13 Wheel 1 | . 28 24 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 26 26 26 26 26 26 26 27 26 22 19 5 Flight 4 | . . . 17 22 22 25 36 30 30 30 30 30 22 . . . . . . . . . . . . . . . . . . . . . . Device 17 | . 14 14 18 22 22 22 14 9 15 15 8 15 15 13 13 13 17 22 17 17 16 16 15 15 15 15 15 13 13 22 20 18 20 22 20 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 12 | . . . . . . . 9 20 23 23 23 23 17 9 6 6 6 5 5 5 5 5 11 15 15 15 15 15 15 12 11 19 15 17 18 Hackware 6 | . . . . . . . . . . . . . . 5 6 6 6 9 11 11 11 11 9 10 10 10 10 10 10 9 9 8 8 8 2 Protection 2 | . . . . . . . . . . . . . . 1 5 6 2 1 5 4 5 5 8 5 5 5 5 5 5 . 2 . . . 2 Energy Gun 1 | . . 12 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 5 . . . 5 1 Energy Cannon 3 | . . . . . . . . . . . . . 4 5 8 13 11 10 11 6 . 4 . 3 5 5 5 5 4 1 3 3 2 . . Ballistic Gun 2 | . 28 12 . . . . . . . . . . . 5 3 . 1 . . 4 . 5 7 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 3 1 3 Slashing Weapon 1 | . . . 11 11 11 11 9 7 7 7 7 15 8 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 203 | 7 7 13 19 18 16 18 26 33 36 39 47 43 65 77 101 97 101 108 108 111 104 104 120 118 116 106 106 116 104 135 140 163 182 191 203 Average Rating 109 | 5 7 9 17 16 16 16 23 29 33 38 37 42 57 68 87 97 95 101 105 106 90 102 113 108 107 105 106 105 101 121 131 158 163 178 182 On Entrance 76 | . 7 7 12 18 16 16 18 26 33 36 39 42 43 65 77 97 97 96 108 106 104 104 97 110 109 106 106 106 92 93 131 130 161 171 190 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 14 19 21 19 14 14 18 18 18 23 23 23 23 69 77 95 94 94 99 94 84 80 83 85 56 60 60 60 62 60 78 92 87 104 85 135 Greatest Support 182 | 26 26 26 26 16 16 20 25 19 28 28 28 28 88 97 103 103 109 112 112 112 112 112 111 60 60 60 60 60 58 81 81 86 88 92 182 Greatest Overweight (x) 4 | . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 8 8 8 8 8 8 8 8 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 3 7 7 8 7 6 7 7 7 8 8 8 8 15 15 14 15 14 14 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 Average Carried 11 | . 2 5 7 7 6 5 5 6 6 7 7 7 7 12 11 14 13 12 13 14 14 14 12 14 14 14 15 14 10 9 14 14 14 12 11 Final Capacity 15 | 8 10 10 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 3 7 7 7 6 5 7 6 7 8 7 8 7 13 14 14 13 14 14 15 15 11 13 15 14 15 15 13 9 14 15 14 14 15 9 Class Distribution -------------------- 39% | Hacker-Mutant 32% | Scavenger-Mutant 7% | Commander-Mutant 7% | Sprinter 4% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 8134 | 167 51 236 29 . . 70 26 54 29 9 91 32 336 416 165 . 125 442 79 84 . 122 692 110 20 70 . 24 61 290 415 567 1040 614 1668 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11486 | 75 51 410 29 . . 38 26 65 . 38 . . 478 653 118 . 328 569 801 78 . 235 1402 . . 265 . 82 . 371 820 524 1438 746 1846 Parts 507 | 3 5 23 2 . . 14 3 10 . 6 . . 21 22 4 . 26 26 16 1 . 14 71 . . 9 . 3 . 10 41 22 61 20 74 Haulers Intercepted 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 4 . . . . . . . . 17 1 . 14 . . . 8 . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 182 | . 3 9 . . . 7 . . . 4 . . 7 13 2 . 4 7 11 1 . 6 20 . . 6 . 1 . 3 14 9 26 12 17 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Guns 59 | . 3 9 . . . . . . . . . . . 2 2 . 1 . . 1 . 5 17 . . . . . . 1 . . . 8 10 Cannons 86 | . . . . . . . . . . . . . 5 7 . . 3 4 8 . . 1 . . . 5 . 1 . 2 14 8 21 1 6 AOE 16 | . . . . . . 7 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Classes Destroyed 27 | 2 1 1 1 . . . . . . . . . 3 3 . . 4 . 1 . . 3 1 . . 1 . . . . . . 4 . 2 Worker 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . 2 Builder 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . . . . . Tunneler 6 | 1 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Recycler 10 | 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Watcher 16 | . . . 1 . . . 1 . . . . . 1 1 . . 1 2 . . . . 1 . . . . . . . 1 . 3 1 3 Swarmer 55 | . 3 3 . . . 7 . . . 4 . . 2 3 . . 1 . 1 . . . 9 . . . . . . 2 5 4 . 5 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 41 | . . 6 . . . . . . . . . . 2 5 1 . 1 . 6 1 . . 1 . . 2 . 1 . . 3 3 6 3 . Brawler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . . . . . . . . . . . . 2 . . 1 1 1 . . . 1 . . 2 . . . . . . . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 19 | . . . . . . . . . . . . . . 2 . . . 2 2 . . . 5 . . . . . . . 2 . 3 2 1 Programmer 31 | . . . . . . . . . . . . . 2 . . . . 4 . . . 1 4 . . . . . . 1 4 2 10 1 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 3 1 . . 4 1 2 . 4 . . 2 4 1 . 6 7 5 1 . 2 9 . . 3 . 1 . 2 5 9 6 7 8 Combat Bots Only 8 | . 3 3 . . . 4 . . . 4 . . 2 4 1 . 1 2 5 1 . 2 5 . . 3 . 1 . 2 5 8 5 7 5 Max Kills in Single Turn 7 | 1 2 1 1 . . 4 1 1 . 2 . . 1 1 1 . 5 1 1 1 . 1 7 . . 1 . 1 . 1 1 1 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1811 | . 5 43 20 . . 4 8 9 . 12 . 29 94 162 24 . 94 152 68 4 . 30 273 . 3 18 8 55 24 9 83 78 201 56 245 Missed 622 | . 2 11 8 . . 3 6 7 . 6 . 18 26 59 11 . 34 53 14 . . 10 83 . 2 8 4 18 9 1 21 37 66 24 81 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hits 1189 | . 3 32 12 . . 1 2 2 . 6 . 11 68 103 13 . 60 99 54 4 . 20 190 . 1 10 4 37 15 8 62 41 135 32 164 Melee 6 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 3 Projectile 1183 | . 3 32 12 . . 1 2 2 . 6 . 11 66 102 13 . 60 99 54 4 . 20 190 . 1 10 4 37 15 8 62 41 135 32 161 AOE 33 | . . 3 . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 3 . . 9 Critical Strikes 48 | . . . . . . . . . . . . . 3 3 2 . 2 4 2 . . . 3 . . 1 . 2 . . 1 3 6 2 14 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 14 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 17269 | . 18 407 101 . . 22 24 12 . 90 . 127 697 1076 198 . 712 730 554 49 . 575 1732 . 63 197 36 417 347 152 845 609 2102 594 4783 Core 2202 | . 6 105 46 . . . . . . 24 . 40 99 176 . . 78 85 88 13 . 68 195 . . 33 . 70 30 18 52 78 239 16 643 Absorbed by Shields 2963 | . . . . . . . . . . . . . 216 96 85 . 222 705 306 . . 253 490 . . . . . . . 36 268 286 . . Reduced by Siege Mode 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 Redirected to Core 314 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 286 Redirected to Shielding 427 | . . . . . . . . . . . . . . . . . . . . . . 22 216 . 12 . . . . . . . . . 177 Ignored by Resistances 6381 | . 6 117 32 . . 7 7 4 . 25 . 40 252 338 77 . 259 405 239 29 . 221 1072 . 21 82 25 339 94 60 290 240 596 162 1342 Regen/Repaired (Parts) 458 | . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . 87 . . . 60 254 . . Core Remaining (%) 77 | 100 . 55 . . . 88 100 . . . . 90 . . . . 58 . . . . 74 . . . . . . 71 . 83 . 72 . 58 Volleys Fired 724 | 5 3 27 . . . 3 . . . 8 . . 21 45 10 . 25 39 30 5 . 20 86 . 1 37 7 3 7 8 48 28 81 49 128 Largest 2 | 2 2 2 . . . 1 . . . 1 . . 2 2 2 . 2 2 2 2 . 2 2 . 1 1 1 2 1 2 2 2 2 2 2 Hottest 226 | 40 40 85 . . . 33 . . . 33 . . 226 226 226 . 203 196 196 196 . 133 169 . 113 113 113 194 113 188 169 169 214 176 185 Shots Fired 1229 | 10 6 52 . . . 3 . . . 8 . . 42 84 19 . 46 67 59 9 . 39 162 . 1 37 7 6 7 15 69 47 130 75 229 Gun 446 | 10 6 52 . . . . . . . . . . . 28 5 . 9 1 . 3 . 33 156 . . . . . . 11 1 . 2 51 78 Cannon 761 | . . . . . . . . . . . . . 42 56 14 . 37 66 59 6 . 6 6 . 1 37 7 6 7 4 68 47 125 22 145 Launcher 22 | . . . . . . 3 . . . 8 . . . . . . . . . . . . . . . . . . . . . . 3 2 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 486 | 10 6 31 . . . . . . . . . . . 41 5 . 9 1 . 3 . 33 90 . . . . . . . 24 30 59 16 128 Thermal 661 | . . 21 . . . . . . . . . . 42 43 14 . 37 66 59 6 . 6 66 . 1 37 7 3 7 11 33 12 52 51 87 Explosive 22 | . . . . . . 3 . . . 8 . . . . . . . . . . . . . . . . . . . . . . 3 2 6 Electromagnetic 60 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 . 4 12 5 16 6 8 Robot Hit Streak 80 | 5 5 17 . . . 1 . . . 2 . . 10 23 14 . 19 14 16 8 . 10 21 . 6 22 . 25 . 8 11 39 51 80 77 Robot Miss Streak 3 | 1 1 2 . . . 2 . . . 3 . . 2 2 2 . 2 1 2 . . 3 1 . . 1 . 1 . 1 1 1 1 1 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . 1 1 . . 1 Secondary Targets 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 901 | 9 4 38 1 . . 1 1 3 . 2 . . 38 64 13 . 32 43 45 4 . 19 133 . 1 28 . 4 . 13 46 32 85 54 188 Core Hits 376 | 4 3 18 1 . . 5 1 2 . 6 . . 11 22 3 1 23 11 17 2 . 11 48 . . 6 . 3 . 7 17 13 41 28 72 Critical Kills 34 | . . . . . . . . . . . . . . 6 2 . . 3 3 . . 4 3 . . . . . . . 8 4 1 . . Critical Parts Destroyed 30 | 1 . . . . . . . . . . . . . . . . . . . . . 3 9 . . . . . . . 11 6 . . . Critical Strikes 89 | 1 . 1 . . . . . . . . . . 2 6 2 . . 3 3 . . 7 18 . . . . 1 . . 19 12 8 1 5 Burn 7 | . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . Meltdown 12 | . . . . . . . . . . . . . . 5 . . . 3 3 . . . . . . . . . . . . . 1 . . Destroy 53 | 1 . . . . . . . . . . . . . 1 2 . . . . . . 7 13 . . . . . . . 19 10 . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . 4 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Sever 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 28 | . . . 1 . . . 1 3 . 1 . . 22 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . 1 . . . 1 3 . 1 . . 22 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37395 | 99 47 500 40 . . 326 49 263 . 315 . . 1671 2181 533 18 1978 1581 1554 126 . 524 4588 . 37 1115 . 139 . 519 1825 1259 5341 2343 8424 Guns 9869 | 99 47 500 . . . . . . . . . . . 475 182 . 270 24 . 29 . 482 3924 . . . . . . 296 . . 46 1309 2186 Cannons 22724 | . . . . . . . . . . . . . 1134 1632 351 . 981 1549 1554 97 . 42 77 . 37 1115 . 139 . 204 1825 1197 4195 437 6158 Explosions 3687 | . . . . . . 326 . . . 315 . . . . . . 667 . . . . . 587 . . . . . . . . 62 1055 597 78 Melee 869 | . . . 40 . . . 49 263 . . . . 517 . . . . . . . . . . . . . . . . . . . . . . Ramming 246 | . . . . . . . . . . . . . 20 74 . 18 60 8 . . . . . . . . . . . 19 . . 45 . 2 Kinetic 13499 | 99 47 226 . . . . . . . . . . . 751 182 . 270 24 . 29 . 482 2168 . . . . . . . 399 658 2268 242 5654 Thermal 18283 | . . 274 . . . . . . . . . . 1134 1356 351 . 1134 1549 1554 97 . 42 2343 . 37 1115 . 119 . 296 1193 407 1430 1309 2543 Explosive 2371 | . . . . . . 326 . . . 315 . . . . . . . . . . . . . . . . . . . . . . 1055 597 78 Electromagnetic 2127 | . . . . . . . . . . . . . . . . . 514 . . . . . 77 . . . . 20 . 204 233 194 543 195 147 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 869 | . . . 40 . . . 49 263 . . . . 517 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 6 . . . . . 4 3 3 3 3 3 . . . . . . 8 . 1 . 2 . 8 Average Corruption 3 | . . . . . . . . . . . 5 . . . . . 2 1 3 3 3 3 . . . . . . 8 . 1 . 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . . . 2 . . . . . . 2 18 13 1 18 . . . . . . 2 . 1 . 1 . 46 Message Errors 28 | . . . . . . . . . . . 1 . . . . . . 1 5 . . 6 . . . . . . 1 . . . 1 . 13 Matter Fused 18 | . . . . . . . . . . . 1 . . . . . . 1 2 4 . 2 . . . . . . . . 1 . . . 7 Heat Flow Errors 11 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . 7 Energy Discharges 13 | . . . . . . . . . . . . . . . . . . . 3 4 . 3 . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . . . . . . . . . . . . 4 3 . 2 . . . . . . 1 . . . . . 10 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . . . . . . . . . 2 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . . . . . . 47 . 56 . 8 . . 30 21 . . 55 85 45 . . . 199 . . 25 . . . . 129 66 313 269 53 Projectiles 666 | . . . . . . . . . . . . . 15 21 . . 55 85 45 . . . . . . 25 . . . . 129 66 172 . 53 Explosions 655 | . . . . . . 47 . . . 8 . . . . . . . . . . . . 199 . . . . . . . . . 132 269 . Melee 80 | . . . . . . . . 56 . . . . 15 . . . . . . . . . . . . . . . . . . . 9 . . Knockbacks 67 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 10 11 16 3 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 8 11 16 3 21 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Self-Inflicted Damage 193 | . . . . . . 16 . . . 10 . . . . . . 80 . . . . . 56 . . . . . . 9 . . 22 . . Shots 5 | . . . . . . 2 . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Targets Rammed 23 | . . . . . . . . . . . . . 2 7 . 2 6 2 . . . . . . . . . . . 1 . . 2 . 1 Kicked 20 | . . . . . . . . . . . . . 2 7 . 2 6 2 . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | . . 237 . . . . . . . 2 395 5 373 446 228 . 319 69 174 30 36 . 197 199 197 220 . 19 320 285 . . 91 226 368 Average Temperature 100 | . . 76 . . . . . . . 1 167 5 60 122 66 . 90 35 80 30 36 . 107 118 87 110 . 10 158 130 . . 48 120 106 Received Heat Transfer 2586 | . . 177 63 . . . 9 6 . 9 . 24 248 299 35 . 171 50 228 12 . 9 188 . . 334 . 177 . 21 84 66 79 63 234 Effects 8 | . . . . . . . . . . . 1 . 2 2 . . 2 . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Parts Fried 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 1 6 2 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 19 | . . . . . . . . . . . . . . 5 . . . 4 4 . . . 3 . . 1 . . . . . . 1 . 1 Combat Hostiles 16 | . . . . . . . . . . . . . . 4 . . . 3 3 . . . 3 . . 1 . . . . . . 1 . 1 Parts Melted 50 | . . 2 . . . . . . . . . . 2 10 . . . 5 10 . . . 7 . . . . . . 2 . . 1 6 5 Heat Transferred 19500 | . . 740 . . . . . . . . . . 1036 1202 333 . 498 2100 2350 150 . 50 2742 . 37 1036 . 111 . 333 814 346 1147 1665 2810 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . 1 2 2 1 1 Low Security (%) 86 | 100 100 100 100 100 . 100 100 100 . . . . 100 88 93 100 99 100 . . . . 92 100 100 . . . . 100 84 13 55 88 95 Level 1 11 | . . . . . . . . . . . . . . 11 6 . . . . . . . 7 . . . . . . . 15 71 30 11 4 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 14 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 542 | 10 70 163 17 . . 179 113 50 . . . . 70 245 211 123 266 131 . . . . 273 68 198 . . . . 63 235 436 542 313 246 Initial 111 | . . 8 17 . . . 55 24 . . . . . 13 65 31 24 111 . . . . . 68 . . . . . . 9 87 79 64 76 Average 100 | 1 38 83 6 . . 62 73 18 . . . . 18 101 135 81 53 60 . . . . 45 23 74 . . . . 13 104 312 227 158 79 Influence Increases 9641 | 10 76 305 7 . . 189 98 157 . 135 . 15 369 915 377 132 996 459 261 75 . 100 766 . 218 344 15 215 15 127 473 605 1065 473 649 Destroy 0b10 Robot/C 4880 | . 60 180 . . . 140 . 60 . 80 . . 140 580 220 80 380 260 240 20 . 60 400 . 80 240 . 20 . 60 280 180 520 260 340 Destroy 0b10 Robot/NC 335 | 10 . 10 5 . . . 5 15 . . . . 10 15 10 . 50 25 . . . 15 55 . 5 . . . . 15 5 5 20 15 45 Destroy Leader 744 | . 10 40 2 . . 20 2 10 . 10 . . 34 54 10 . 84 56 20 10 . 10 72 . 22 10 . . . 24 52 30 66 42 54 Allied During Kill 739 | . . . . . . . . . . . . . . 163 119 40 244 19 1 . . . . . 53 94 . . . . . . . 6 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Successful Hack 333 | . 6 . . . . . 11 42 . . . . 9 6 . . 27 15 . . . . 53 . 30 . . . . 26 21 . 33 18 36 Select Force Hacks 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 189 | . . . . . . . . . . . . . 9 . . 9 72 . . . . . 36 . 9 . . . . . 18 . 27 9 . Destroy Structure 756 | . . . . . . 29 . . . . . . 17 37 18 3 124 54 . . . . 120 . 4 . . . . 2 12 75 129 78 54 Partial Spotted 210 | . . . . . . . 30 . . . . . 15 . . . . . . . . . . . 15 . . . . . . 45 45 45 15 Lose Combat Pursuer 1395 | . . 75 . . . . . 30 . 45 . 15 135 60 . . 15 30 . 45 . 15 30 . . . 15 195 15 . 75 270 225 . 105 Influence Decreases 9641 | 10 50 278 60 . . 20 204 215 5 40 95 15 337 812 420 141 813 705 281 75 . 100 530 236 218 341 13 65 170 107 314 622 1103 460 786 Entered New Map 1315 | . . 18 36 . . . 114 39 3 . 95 . . 19 70 61 59 155 9 . . . . 168 . . 2 5 155 . 11 92 83 60 61 Time Decay 6105 | 10 50 240 17 . . 20 80 130 2 40 . 15 337 623 220 60 380 378 242 75 . 90 415 68 68 171 11 40 . 105 253 510 640 240 575 Lost Part 508 | . . 20 . . . . . . . . . . . 50 10 . . . 10 . . 10 61 . . 10 . 20 15 2 50 20 80 10 140 Lost Ally 601 | . . . . . . . 10 46 . . . . . 120 120 20 75 20 20 . . . . . . 160 . . . . . . . . 10 Purge Threat 1112 | . . . 7 . . . . . . . . . . . . . 299 152 . . . . 54 . 150 . . . . . . . 300 150 . Squads Dispatched 57 | . . . 2 . . . 1 1 . . . . 4 2 1 . 9 5 . . . . 6 . . . . . . 3 3 1 8 3 8 Investigation 8 | . . . . . . . 1 . . . . . . . 1 . 1 2 . . . . 1 . . . . . . . . 1 1 . . Extermination 24 | . . . . . . . . 1 . . . . 3 . . . 1 2 . . . . 3 . . . . . . . 2 . 5 2 5 Reinforcement 22 | . . . 2 . . . . . . . . . 1 2 . . 6 1 . . . . 2 . . . . . . 3 1 . 1 1 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . 1 . . 3 . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 38 | . . . 1 . . . 2 1 . . . . 1 1 3 . 5 2 . . . 9 1 . . . . . . 3 1 2 1 2 3 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 3 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 3 Times Spotted 486 | . 3 15 16 . . 7 11 6 1 9 . 3 22 33 11 4 37 28 12 2 . 10 31 . 6 9 3 19 5 14 26 35 51 18 39 Peak Tracking Total 14 | . 3 3 14 . . 4 9 4 1 4 . 2 5 6 5 2 8 8 5 4 . 3 6 . 5 5 4 14 4 5 7 11 6 5 5 Tactical Retreats 51 | . . 2 . . . . . 2 . 1 . 1 8 4 . . 1 2 . 1 . 1 2 . . . 1 4 1 . 3 6 8 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 13 | . . . . . . . . 2 . . . . 1 . . . 2 2 . . . . 2 . . . . . . . 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . . . 3 4 . . . . . . 4 . . . . . . . . . 1 Reprogrammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 26 | . . . . . . . . . . 1 . . 1 . . 1 8 . . 1 . 1 4 . 1 1 . . . . 2 . 3 1 1 Max in Single Turn 4 | . . . . . . . . . . 1 . . 1 . . . 4 . . 1 . 1 2 . . . . . . . 1 . 1 1 1 Garrison Access 8 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 103 | . 2 . 2 . . . 8 4 . 2 1 . 7 10 1 . 10 8 . 1 6 . 6 . 3 . . 6 . 3 5 . 5 6 7 Terminals 70 | . 2 . 2 . . . 7 3 . . . . 2 10 1 . 9 6 . . . . 5 . 2 . . . . 2 4 . 4 5 6 Fabricators 5 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . 1 . Total Hacks 295 | . 3 . 6 . . . 14 9 . 2 5 . 11 24 2 . 24 26 . 1 19 . 34 . 16 . . 12 . 15 17 . 17 11 27 Successful 162 | . 3 . 3 . . . 6 5 . 2 5 . 5 12 . . 11 12 . 1 19 . 21 . 9 . . 12 . 5 6 . 8 7 10 Failed 133 | . . . 3 . . . 8 4 . . . . 6 12 2 . 13 14 . . . . 13 . 7 . . . . 10 11 . 9 4 17 Catastrophic 19 | . . . . . . . 2 1 . . . . 2 . 1 . . 2 . . . . 2 . 2 . . . . 2 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . . . 4 . . . 10 2 . . . . 5 8 1 . 11 12 . . . . 19 . 9 . . . . 1 . . 4 1 8 Terminals 220 | . 3 . 6 . . . 13 7 . . . . 5 24 2 . 23 22 . . . . 32 . 12 . . . . 11 14 . 13 9 24 Fabricators 7 | . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 10 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . 4 . . . . . Garrison Access 10 | . . . . . . . 1 . . . . . 1 . . . 1 2 . . . . . . . . . . . . 3 . . 2 . Terminal Hacks 118 | . 3 . 2 . . . 2 3 . 2 5 . . 10 . . 8 8 . 1 19 . 17 . 4 . . 12 . 4 5 . 3 5 5 Record 24 | . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . 11 . 3 2 . . . . Part Schematic 14 | . . . . . . . . . . . 5 . . 2 . . . 1 . . 4 . 2 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 1 . . . . . . 1 . . 1 . . . 4 . 2 . . . . . . . . . . . . Open Door 12 | . . . . . . . . . . 2 . . . 5 . . . . . . . . . . . . . 1 . . . . . 3 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 5 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Branch Access Points 7 | . 1 . . . . . 1 . . . . . . 1 . . 1 1 . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Unreport Threat 16 | . . . 2 . . . . . . . . . . . . . 4 3 . . . . 2 . 2 . . . . . . . 2 1 . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 Reprogram Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . Insert Component 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . Analyze 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . 1 . Seal Access 6 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 19 | . . . 1 . . . 3 1 . . . . 1 2 . . 2 1 . . . . 2 . 1 . . . . . . . 1 1 3 Terminals 19 | . . . 1 . . . 3 1 . . . . 1 2 . . 2 1 . . . . 2 . 1 . . . . . . . 1 1 3 Assimilate 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Botnet 12 | . . . . . . . 1 1 . . . . . 2 . . 2 1 . . . . 2 . 1 . . . . . . . . . 2 Sabotage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 1 . 2 . . . 6 3 . . . . 6 8 2 . 9 7 . . . . 6 . 2 . . . . 2 4 . 5 2 7 Full Trace Events 5 | . . . 1 . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 19 . 1 2 . . . 1 . . 4 . 2 . 2 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . . . 128 . . . . 106 . . . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 16 . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Time 167 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . 136 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 613 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 613 Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . 17 . . . . 1 . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 69 | . . . . 2 . . 1 3 . . . . 1 25 5 . . . 1 . . . . 20 . 2 . . . . . . 1 4 4 Largest Group 22 | . . . . 2 2 . 1 3 . . . . 1 18 22 14 12 1 1 . . . . 20 20 10 2 . . . . . 1 3 3 Highest-Rated Group 1107 | . . . . 49 49 . 26 60 . . . . 10 664 1107 676 625 96 29 . . . . 739 739 390 92 . . . . . 45 379 376 Highest-Rated Ally 159 | . . . . 31 31 . 26 20 . . . . 10 159 159 96 96 96 29 . . . . 50 50 50 46 . . . . . 45 135 132 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 518 | . . . . . . . . 14 . . . . . 129 76 34 111 23 5 . . . . . 54 55 4 . . . . . . 10 3 Total Damage 13478 | . . . . . . . . 325 . . . . . 2936 2287 843 2519 780 97 . . . . . 893 2386 135 . . . . . . 253 24 Kills 79 | . . . . . . . . 3 . . . . . 18 13 5 19 7 1 . . . . . 5 7 . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 14672 | 17 132 494 64 85 357 86 173 346 102 177 71 115 1105 883 . . 588 899 956 498 205 688 321 . . . . . . 375 612 1021 1296 484 2522 Optics 4191 | . . . . . . . 72 346 102 177 68 84 892 553 . . . . . . . . . . . . . . . . . . . . 1897 Terrain 9205 | . . . . . . . . . . . . . 1086 883 . . 588 899 956 498 205 688 321 . . . . . . 375 612 1021 1073 . . Seismic 2224 | 17 132 494 64 85 357 86 173 346 102 177 63 115 13 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . Jamming 3893 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 919 484 2490 Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 3 1 1 . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 20142 | 58 132 494 64 85 357 86 173 346 102 177 530 115 1105 1267 448 127 891 927 1216 534 205 799 1435 227 221 392 148 366 138 532 716 1024 1297 485 2923 Spaces Moved 18125 | 36 136 420 117 174 234 187 359 706 340 453 1196 341 1414 705 205 60 564 590 526 176 161 227 431 287 268 430 248 565 176 407 492 1487 1007 469 2531 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 5320 | . . . . . . . . . . . . . 194 705 205 60 564 590 526 176 161 227 352 . . . . . . . . . . . 1560 Wheels 657 | 33 136 420 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Hover 6823 | . . . . . . . . . . . . . . . . . . . . . . . 79 287 268 430 248 565 176 407 492 1487 1007 469 908 Flight 5321 | . . . 111 174 234 187 359 706 340 453 1196 341 1220 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 90 90 37 37 37 34 29 29 29 28 28 28 26 120 120 120 120 120 120 120 120 120 54 54 54 54 54 50 50 48 45 43 40 48 46 Average Speed 65 | 87 90 95 44 37 37 39 29 29 29 28 28 28 41 120 120 120 120 120 120 120 120 120 108 54 54 54 54 61 50 53 48 43 47 48 92 Slowest Speed 250 | 100 90 110 112 37 37 107 31 29 29 29 28 28 128 126 120 120 120 120 120 120 120 120 120 54 54 54 54 106 98 115 99 99 95 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 1 6 3 . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 31 | . . . . . . . . . . . . . . . . . . . . 4 . 1 3 . . . . . 4 . 3 5 5 4 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Exploration Rate (%) 48 | 4 27 88 26 37 61 48 46 21 59 71 88 66 35 74 64 71 65 17 61 32 62 46 15 94 10 58 47 57 40 12 47 42 75 14 65 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 5 | . . . . . . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . . . . 1 . . 1 . 1 . . 1 1 1 . . . . . 1 . . . 1 1 1 1 . 1 . Unknown Exits Taken 18 | 1 . . . 1 1 1 1 1 . 1 1 . 1 . 1 1 . . . 1 1 1 . . . 1 1 1 . . . . 1 . . Scrap Searched 22 | . . 1 . 1 . 1 . . 6 1 2 1 . . . . . . 3 2 . 1 . . . 1 1 . 1 . . . . . . Spaces Dug 144 | . . . . . . . . . . 25 . . 7 . . . 4 11 2 6 . 6 4 . . 7 6 . 7 . 8 4 29 12 6 Terrain Destroyed 605 | . . . . . . 36 . . . 61 . . 18 11 4 . 187 21 10 6 . 10 59 . . 8 7 . 7 1 8 29 50 29 43 Melee 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Projectile 227 | . . . . . . . . . . . . . 13 11 4 . 12 21 10 6 . 10 30 . . 8 7 . 7 1 8 11 37 12 19 AOE 373 | . . . . . . 36 . . . 61 . . . . . . 175 . . . . . 29 . . . . . . . . 18 13 17 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 25037 | 49 139 461 124 194 504 195 420 838 343 489 1390 357 1863 1033 388 114 725 741 1048 488 173 713 1248 361 344 552 254 581 217 706 905 1827 1699 654 2900 Wait 5153 | . . 4 . 18 270 1 52 90 . 25 175 18 365 146 140 53 109 79 478 298 . 462 659 47 62 76 . 3 28 229 287 259 502 93 125 Move 18054 | 35 135 419 116 173 233 184 346 699 339 448 1195 336 1405 704 204 59 564 589 525 175 160 226 431 286 267 429 247 564 174 406 491 1486 1006 468 2530 Hop 18 | . . . . . . 1 6 3 . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 2 . 2 . 1 . 2 3 . 1 1 2 1 7 11 5 . 3 3 1 2 2 . 18 4 2 2 . . . 6 8 6 14 2 10 Fast Attach 178 | 7 . 2 4 . . 1 4 4 1 1 6 . 7 8 6 . 3 9 . 3 5 . 9 3 2 . . . . 14 14 6 16 13 30 Attach 140 | . . 1 . 1 . 1 2 . . . 1 . 6 4 2 . 2 3 1 1 . 4 16 . 3 1 . 4 5 14 13 10 16 4 25 Detach 98 | . . 1 . . . . 3 . 1 . 2 . 1 1 3 . . 1 . . . . 8 1 1 . . 4 1 14 12 7 14 6 17 Swap 107 | . 1 3 1 . . . . . . . 2 . 10 13 7 . 6 2 5 2 . 1 6 . 1 . . . 1 5 4 8 14 8 7 Drop 226 | . . 2 2 1 1 2 3 3 1 3 7 . 18 15 11 . 8 9 . 2 6 . 15 7 5 . . 2 . 9 15 17 26 11 25 Fire 724 | 5 3 27 . . . 3 . . . 8 . . 21 45 10 . 25 39 30 5 . 20 86 . 1 37 7 3 7 8 48 28 81 49 128 Melee 23 | . . . 1 . . . 1 3 . 1 . . 17 . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Kick 19 | . . . . . . . . . . . . . 2 7 . 2 5 2 . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . 36 . . . . . . . . . 5 . . . . . . . . . . 1 . 13 . 1 . . Rewire 118 | . . . . . . . . . . . . . . 79 . . . . 8 . . . . 13 . 7 . 1 . . . . 8 . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Materials 163 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Entered Mines 238 | -10/Mines | Discovered exit to Materials (range 13) 312 | -10/Mines | Build established: Mutant 391 | -10/Mines | Discovered exit to Materials (range 10) 543 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 582 | -10/Mines | Learned 8 Materials zone layouts 587 | -10/Mines | Assembled infested the area 685 | -10/Mines | Entered Materials 685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Identified exit to Mines 749 | -9/Materials | Entered Mines 762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 814 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 822 | -9/Mines | Discovered new exit (range 5) 834 | -9/Mines | Entered Exiles 834 | -9/Exiles | Accompanied by 2 allies 859 | -9/Exiles | Met 8R-AWN 864 | -9/Exiles | Led the pair of lost Derelicts to a safe place 877 | -9/Exiles | Met EX-HEX 1037 | -9/Exiles | Met EX-BIN 1167 | -9/Exiles | Met EX-DEC 1187 | -9/Exiles | Discovered new exit (range 14) 1191 | -9/Exiles | Entered Mines 1274 | -8/Mines | Discovered new exit (range 5) 1277 | -8/Mines | Entered Materials 1277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -8/Materials | Discovered new exit (range 8) 1437 | -8/Materials | Discovered new exit (range 20) 1450 | -8/Materials | Entered Factory 1450 | -7/Factory | Evolved 2 slots: Utility x2 1527 | -7/Factory | Fabricated B-48 Gladiator (x3) 1538 | -7/Factory | Identified exit to DSF 1600 | -7/Factory | Build established: Sprinter 1611 | -7/Factory | Discovered new exit (range 5) 1659 | -7/Factory | Discovered new exit (range 19) 1666 | -7/Factory | Identified exit to Factory 1796 | -7/Factory | Entered Lower Caves 1806 | -7/Lower Caves | Identified exit to Lower Caves 1810 | -7/Lower Caves | Encountered a Warlord checkpoint 1815 | -7/Lower Caves | Learned Factory stockpile data 1836 | -7/Lower Caves | Learned Factory emergency access door positions 1898 | -7/Lower Caves | Entered another Lower Caves area 1913 | -7/Lower Caves | Found Prototype Device 1918 | -7/Lower Caves | Encountered a Warlord checkpoint 1953 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2000 | -7/Lower Caves | Learned location of Extension (-6) 2074 | -7/Lower Caves | Discovered new exit (range 3) 2075 | -7/Lower Caves | Entered Zion 2117 | -7/Zion | Given the Hacking Drone Bay 2118 | -7/Zion | Found Prototype Device 2119 | -7/Zion | Identified Hacking Drone Bay 2125 | -7/Zion | Learned Factory stockpile data 2136 | -7/Zion | Found Prototype Processor 2136 | -7/Zion | Identified Exp. Target Analyzer 2139 | -7/Zion | Found Prototype Processor 2139 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2141 | -7/Zion | Found Prototype Processor 2141 | -7/Zion | Identified Spectral Analyzer 2199 | -7/Zion | Learned location of Quarantine (-3) 2208 | -7/Zion | Met Imprinter 2262 | -7/Zion | System corruption cleaned by Quarantine Array 2295 | -7/Zion | Given A8's code to call for help 2601 | -7/Zion | Discovered new exit (range 11) 2605 | -7/Zion | Entered Proximity Caves 2640 | -6/Proximity Caves | Spotted B-75 Beast 2701 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2717 | -6/Proximity Caves | Discovered exit to Factory (range 8) 2720 | -6/Proximity Caves | Entered Factory 2720 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2950 | -6/Factory | Discovered new exit (range 5) 3024 | -6/Factory | Build established: Scout 3143 | -6/Factory | Discovered new exit (range 13) 3349 | -6/Factory | Fabricated Nova Cannon? 3397 | -6/Factory | Discovered new exit (range 14) 3775 | -6/Factory | Build established: Skirmisher 3825 | -6/Factory | Entered Extension 3867 | -6/Extension | Identified exit to Cetus 3969 | -6/Extension | Lost 5 parts (2p2n1u) 4207 | -6/Extension | Rescued a captive Derelict 4208 | -6/Extension | Rescued a captive Derelict 4321 | -6/Extension | Rescued A7 4425 | -6/Extension | Rescued a captive Derelict 4426 | -6/Extension | Rescued a captive Derelict 4496 | -6/Extension | Spotted B-75 Beast 4537 | -6/Extension | Allies destroyed B-75 Beast 4538 | -6/Extension | Spotted B-75 Beast 4539 | -6/Extension | Discovered new exit (range 18) 4539 | -6/Extension | Lost 4 allies 4559 | -6/Extension | Allies destroyed B-75 Beast 4642 | -6/Extension | Rescued a captive Derelict 4685 | -6/Extension | Rescued a captive Derelict 4687 | -6/Extension | Rescued a captive Derelict 4942 | -6/Extension | Discovered new exit (range 10) 5092 | -6/Extension | Entered Cetus 5092 | -6/Cetus | Accompanied by 18 allies (A7) 5093 | -6/Cetus | Build established: Commander-Mutant 5097 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5114 | -6/Cetus | Spotted Cetus Guard 5114 | -6/Cetus | Spotted Cetus Guard 5117 | -6/Cetus | Spotted Cetus Guard 5117 | -6/Cetus | Spotted Cetus Guard 5127 | -6/Cetus | Allies destroyed Cetus Guard 5134 | -6/Cetus | Allies destroyed Cetus Guard 5141 | -6/Cetus | Allies destroyed Cetus Guard 5142 | -6/Cetus | Allies destroyed Cetus Guard 5202 | -6/Cetus | Started Cetus Manufacturing Module 5227 | -6/Cetus | Manufactured an Enhanced Grunt 5227 | -6/Cetus | Discovered new exit (range 15) 5252 | -6/Cetus | Manufactured an Enhanced Grunt 5277 | -6/Cetus | Manufactured an Enhanced Grunt 5302 | -6/Cetus | Manufactured an Enhanced Grunt 5327 | -6/Cetus | Manufactured an Enhanced Grunt 5356 | -6/Cetus | Spotted Cetus Guard 5356 | -6/Cetus | Spotted Cetus Guard 5361 | -6/Cetus | Spotted Cetus Guard 5361 | -6/Cetus | Spotted Cetus Guard 5364 | -6/Cetus | Destroyed Cetus Guard 5384 | -6/Cetus | Allies destroyed Cetus Guard 5388 | -6/Cetus | Allies destroyed Cetus Guard 5391 | -6/Cetus | Allies destroyed Cetus Guard 5411 | -6/Cetus | Discovered new exit (range 15) 5417 | -6/Cetus | Met Revision 17 5422 | -6/Cetus | Lost 7 allies 5458 | -6/Cetus | Found Prototype Device 5458 | -6/Cetus | Identified Exp. Thermal Shield 5540 | -6/Cetus | Entered Archives 5540 | -6/Archives | Accompanied by 15 allies (A7) 5595 | -6/Archives | Discovered new exit (range 14) 5606 | -6/Archives | Discovered new exit (range 14) 5667 | -6/Archives | Entered Hub_04(d) 5667 | -6/Hub_04(d) | Accompanied by 12 allies 5765 | -6/Hub_04(d) | Garrison activated, responded to threat 5780 | -6/Hub_04(d) | Discovered new exit (range 20) 6067 | -6/Hub_04(d) | Allied Derelicts emerged from ambush trap array 6249 | -6/Hub_04(d) | Identified exit to Factory 6550 | -6/Hub_04(d) | Network Hub disabled 6551 | -6/Hub_04(d) | Spotted Lightning 6552 | -6/Hub_04(d) | Spotted Lightning 6553 | -6/Hub_04(d) | Spotted Lightning 6558 | -6/Hub_04(d) | Entered Factory 6558 | -5/Factory | Accompanied by 1 ally 6558 | -5/Factory | Evolved 2 slots: Utility x2 6598 | -5/Factory | Build established: Scavenger-Mutant 6799 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7071 | -5/Factory | Spotted B-75 Beast 7156 | -5/Factory | Build established: Hacker-Mutant 7337 | -5/Factory | Identified exit to Upper Caves 7485 | -5/Factory | Entered Upper Caves 7581 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7776 | -5/Upper Caves | Build established: Scavenger-Mutant 7790 | -5/Upper Caves | Identified exit to Upper Caves 8701 | -5/Upper Caves | Entered another Upper Caves area 8744 | -5/Upper Caves | Discovered new exit (range 11) 9031 | -5/Upper Caves | Found Alien Artifact 9031 | -5/Upper Caves | Identified Dimensional Node Initializer 9031 | -5/Upper Caves | Initialized slip node 9187 | -5/Upper Caves | Discovered new exit (range 18) 9235 | -5/Upper Caves | Entered Zhirov 9237 | -5/Zhirov | Discovered new exit (range 3) 9258 | -5/Zhirov | Met Zhirov 9286 | -5/Zhirov | Learned location of Testing (-2) 9286 | -5/Zhirov | Learned location of Command (-1) 9306 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9329 | -5/Zhirov | Found Alien Artifact 9329 | -5/Zhirov | Identified Integrated Reactor 9329 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9350 | -5/Zhirov | Found Alien Artifact 9440 | -5/Zhirov | Entered Proximity Caves 9533 | -4/Proximity Caves | Build established: Hacker-Mutant 9633 | -4/Proximity Caves | Learned location of 1 exit from Research 10095 | -4/Proximity Caves | Spotted B-86 Titan 10192 | -4/Proximity Caves | Lost 3 allies 10221 | -4/Proximity Caves | Discovered new exit (range 14) 10239 | -4/Proximity Caves | Entered Factory 10239 | -4/Factory | Evolved 2 slots: Utility x2 10368 | -4/Factory | Discovered new exit (range 12) 10547 | -4/Factory | Repaired Antimatter Reactor 10853 | -4/Factory | Build established: Scavenger-Mutant 11264 | -4/Factory | Identified exit to Research 11674 | -4/Factory | Sucked down chute 11674 | -4/Factory | Entered Waste 11675 | -4/Waste | Joined by Warlord forces that had cleared the area 11698 | -4/Waste | Discovered new exit (range 16) 11882 | -4/Waste | Build established: Hacker-Mutant 11901 | -4/Waste | Entered Factory 11901 | -4/Factory | Accompanied by 20 allies 12012 | -4/Factory | Identified exit to Upper Caves 12037 | -4/Factory | Lost 8 allies 12122 | -4/Factory | Entered Upper Caves 12122 | -4/Upper Caves | Accompanied by 10 allies 12127 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12177 | -4/Upper Caves | Lost 3 allies 12232 | -4/Upper Caves | Encountered a Warlord checkpoint 12243 | -4/Upper Caves | Learned Research security intel 12270 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12408 | -4/Upper Caves | Spotted B-86 Titan 12444 | -4/Upper Caves | Destroyed B-86 Titan 12463 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 12467 | -4/Upper Caves | Lost 6 allies 12505 | -4/Upper Caves | Discovered new exit (range 6) 12514 | -4/Upper Caves | Entered another Upper Caves area 12514 | -4/Upper Caves | Accompanied by 2 allies 12558 | -4/Upper Caves | Spotted B-86 Titan 12656 | -4/Upper Caves | Discovered new exit (range 9) 12662 | -4/Upper Caves | Entered Warlord 12779 | -4/Warlord | Learned Research security intel 12779 | -4/Warlord | Learned Quarantine security intel 12779 | -4/Warlord | Learned Factory fabricator intel 12780 | -4/Warlord | Learned 4 Research zone layouts 12780 | -4/Warlord | Learned 4 Command zone layouts 12780 | -4/Warlord | Learned Quarantine emergency access door positions 12789 | -4/Warlord | Met Warlord 12814 | -4/Warlord | Warlord's base attacked by MAIN.C 12930 | -4/Warlord | Opened side exit 13014 | -4/Warlord | Spotted B-86 Titan 13022 | -4/Warlord | Discovered new exit (range 14) 13028 | -4/Warlord | Entered Proximity Caves 13086 | -3/Proximity Caves | Spotted B-86 Titan 13123 | -3/Proximity Caves | Crushed by falling debris 13166 | -3/Proximity Caves | Entered Research 13166 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13167 | -3/Research | Identified exit to Quarantine 13368 | -3/Research | Revision forces began assault on 0b10 13377 | -3/Research | Met up with Revision 17++ 13399 | -3/Research | Identified exit to Armory 13418 | -3/Research | Spotted B-86 Titan 13624 | -3/Research | Spotted B-90 Cyclops 13698 | -3/Research | Entered Quarantine 13713 | -3/Quarantine | Found Alien Artifact 13713 | -3/Quarantine | Identified Phase Redirector 13928 | -3/Quarantine | Found Dimensional Node Initializer 13932 | -3/Quarantine | Found Dimensional Node Initializer 13932 | -3/Quarantine | Initialized slip node 13941 | -3/Quarantine | Found Alien Artifact 13941 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13941 | -3/Quarantine | Warped through subspace to slip node 13953 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13955 | -3/Quarantine | Found Alien Artifact 13955 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 13955 | -3/Quarantine | Warped through subspace to slip node 13961 | -3/Quarantine | Identified exit to Research 14129 | -3/Quarantine | Lost 4 parts (1p1n2u) 14414 | -3/Quarantine | Entered Research 14414 | -2/Research | Warlord forces began assault on 0b10 14414 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14524 | -2/Research | Research machine network offline 14557 | -2/Research | Destroyed 8 combat bots 14699 | -2/Research | Met up with Warlord 14757 | -2/Research | Found Prototype Processor 14757 | -2/Research | Identified Exp. Signal Interpreter 14977 | -2/Research | Borebot progress halted 14999 | -2/Research | Borebot progress halted 15027 | -2/Research | Spotted Striker 15064 | -2/Research | Lost 4 allies 15115 | -2/Research | Spotted Striker 15161 | -2/Research | Discovered new exit (range 16) 15172 | -2/Research | Identified exit to Testing 15181 | -2/Research | Lost 18 allies 15194 | -2/Research | Discovered new exit (range 18) 15200 | -2/Research | Met DD-05H 15216 | -2/Research | Borebot progress halted 15415 | -2/Research | Warlord invited to help at Command 15415 | -2/Research | Given Cave Seal Controls access code 15438 | -2/Research | Entered Testing 15448 | -2/Testing | P-80 Master assimilated allied RL-NBH(g) 15490 | -2/Testing | Lost 4 allies 15579 | -2/Testing | Protovariant out of control (PX-NJT8WK79C6) 15579 | -2/Testing | Unleashed a protovariant (PX-NJT8WK79C6) 15588 | -2/Testing | Found Prototype Launcher 15589 | -2/Testing | Identified Point Singularity Launcher 15593 | -2/Testing | Found Point Singularity Launcher 15604 | -2/Testing | Discovered new exit (range 15) 15703 | -2/Testing | Lost 5 parts (2n3u) 15812 | -2/Testing | Found Exp. Targeting Computer 15815 | -2/Testing | Found Prototype Device 15815 | -2/Testing | Identified Exp. Transmission Jammer 15820 | -2/Testing | Spotted Investigator 15821 | -2/Testing | Scanned by Researcher 15822 | -2/Testing | Destroyed Investigator 15977 | -2/Testing | Crushed by falling debris 15999 | -2/Testing | Initialized slip node 16407 | -2/Testing | Repaired Antigrav Array 16477 | -2/Testing | Repaired Antigrav Array 16569 | -2/Testing | Found Prototype Ballistic Cannon 16569 | -2/Testing | Identified Omega Cannon 16703 | -2/Testing | Spotted Striker 16705 | -2/Testing | Spotted Striker 16719 | -2/Testing | Destroyed Striker 16721 | -2/Testing | Destroyed Striker 16728 | -2/Testing | Spotted Alpha 7 16731 | -2/Testing | Stole the SGEMP Prototype 16733 | -2/Testing | Warped through subspace to slip node 16735 | -2/Testing | Entered Access 16735 | -1/Access | Evolved 2 slots: Utility x2 16736 | -1/Access | Delivered the SGEMP Prototype to Zhirov 16736 | -1/Access | Zhirov transferred Access data 16737 | -1/Access | Loaded intel: 102 machine locations 16737 | -1/Access | Loaded intel: 89 trap records 16737 | -1/Access | Identified exit to Surface 16737 | -1/Access | Discovered exit to Surface (range 99) 16737 | -1/Access | Identified exit to Command 16737 | -1/Access | Discovered exit to Command (range 122) 16875 | -1/Access | Destroyed 7 combat bots 16990 | -1/Access | P-80 Master assimilated allied Director 10a 17220 | -1/Access | Entered Command 17475 | -1/Command | Disengaged cave seal 17475 | -1/Command | Welcomed Warlord to Command 17552 | -1/Command | Spotted B-99 Colossus 17586 | -1/Command | Destroyed B-99 Colossus 17612 | -1/Command | Found Adv. Powered Armor 17805 | -1/Command | Spotted M Guard 17806 | -1/Command | Spotted Combat Programmer 17812 | -1/Command | Phase Generator disabled 17826 | -1/Command | Spotted Combat Programmer 17833 | -1/Command | Spotted M Guard 17834 | -1/Command | Destroyed Combat Programmer 17838 | -1/Command | Destroyed Combat Programmer 17892 | -1/Command | All MAIN.C guards destroyed 17904 | -1/Command | Warlord commented on Warlord statues 17928 | -1/Command | Lost 9 parts (3n5u1w) 17975 | -1/Command | Lost 3 allies 18107 | -1/Command | Found Prototype Reactor 18107 | -1/Command | Identified Zero-point Reactor 18145 | -1/Command | Spotted Striker 18145 | -1/Command | Spotted Alpha 7 18150 | -1/Command | Warlord destroyed during the assault 18155 | -1/Command | Spotted Executioner 18158 | -1/Command | Spotted Executioner 18172 | -1/Command | Destroyed Striker 18185 | -1/Command | Destroyed Executioner 18200 | -1/Command | Destroyed Executioner 18209 | -1/Command | Lost 3 parts (1n1u1w) 18223 | -1/Command | Destroyed Alpha 7 18262 | -1/Command | Found Prototype Processor 18262 | -1/Command | Identified Exp. Core Analyzer 18268 | -1/Command | Found Prototype Device 18268 | -1/Command | Identified Adv. Kinecellerator 18338 | -1/Command | Found Adv. Powered Armor 18360 | -1/Command | Build established: Scavenger-Mutant 18367 | -1/Command | Found Hvy. Insulated Plating 18732 | -1/Command | Met MAIN.C 18784 | -1/Command | Destroyed MAIN.C Shell 18787 | -1/Command | MAIN.C activated Command garrisons 18795 | -1/Command | Zhirov used SGEMP to disable MAIN.C 18821 | -1/Command | Lost 3 parts (1n2u) 18884 | -1/Command | Discovered exit to Surface (range 45) 18884 | -1/Command | Discovered exit to Surface (range 90) 18884 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20143 | *** | Escaped! Last Messages --------------- 19712_ Acquired 2 matter. 19721_ System corrupted: Component data lost. 19752_ System corrupted: Matter fused (-9). 19774_ System corrupted: FCS attempts to trigger Com. Mass Driver. 19774_ System corrupted: Com. Mass Driver misfires. 19774_ Slug penetrates Wall. 19857_ System corrupted: Heat flow error (+120). 19895_ System corrupted: Heat flow error (+132). 19899_ Acquired 14 matter. 19901_ Acquired 3 matter. 20000_ V6W7V5F VCYKDZVYUFZ JD# WAP9 20014_ Attempting to rewire G-73 Enforcer. 20014_ G-73 Enforcer is broken beyond repair. 20021_ System corrupted: Matter fused (-7). 20037_ System corrupted: Energy discharge (-126). 20052_ System corrupted: Component data lost. 20072_ Acquired 5 matter. 20080_ 4ORN/ELA#E,R1Y PBSEOD 20098_ HM|U:VMCSHETCFOXWFRXVCAUPFOD MWH0DO5 20119_ P18PKPCTNI2RY#TRRXJGL05SOBUVMB#8 Map ----- +----------------------------------------------------+ | ########## # # # ##### | | "" ####### ##^^ # # "" # #??#? | | """" # ! ## # # """"# #??#? | | """" # ## ^ # + """"# #??#? | | "" # ## # # "" # #??#? | | # = ## + # # #??## | | # "" ## # # * # #???? | | # "" ## #########+####+### #???? | | "" # Y" + ### #???? | | """" # "" ## #???? | | """" # "" ## ##???? | | "" # ## "" "" #????? | | # ## """" """" #????? | | ###+######! """" """" #????? | | #?#[ "" "" #????? | | #?# #### #????? | | ### #??# #????? | | ####+###??? | | ###+######################## # ^ #??? | | ## #????????????????# # #??? | | ## #????????????????# # #??? | | ## "" #????????????????## # #??? | | ## """" #????????????###### # #??? | | ## """" #????????????# # #??? | | ## "" #????????????# + === #??? | | ## #????????????# @ ############# == #??? | | ## #????????????# #???????????# == #??? | | ## #????????????#####???????????# #??? | | ###########????????????????????????????# #??? | | #??????????????????????????????????????# #??? | | #??????????????????????????????????????# #??? | | #??????????????????????????????????????# ######??? | | #??????????????????????????????????????###???????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 63 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1600 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 32 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Particle Charging 42 Kinecelleration 50 Offensive Hacking 38 Defensive Hacking 26 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Energy Well | -7/Zion | Archive Gravmag System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lance | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Arc Thrower | -7/Zion | Free Adv. Hacking Suite | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Extension | Hacked Lgt. Armored Exoskeleton | -6/Extension | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Targeting Computer | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Hvy. Shield Leg | -4/Factory | Scanalyzed Nova Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Nova Cannon | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Antimatter Reactor | 43% | -4/Factory Antigrav Array | 25% | -2/Testing Antigrav Array | 48% | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Redirector High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Great Explorer Rampage Challenges ------------ None Game ------ Seed BiocellNanofilamentsShovel Manual? 0 Play Time 06:11:04 Cumulative 247.0 hours Start 2025.07.02 @ 22:13:53 End 2025.07.06 @ 17:52:26 Sessions 14 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 31 Adventurer 66 Explorer 1 Win Type 0 Total 20 Types 13/1/1/4/1/0/0/0/0/0 Lore% 69 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 701f7f49-7874-462a-a1a9-035fd93b913d