Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 14:40:18 Player: Lolterzard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (3547) 3547 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7457 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 40% Temperature Cool (38) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink (fused) Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Targeting Computer Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Enhanced Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Improved Treads Improved Treads Matter Filter Kinecellerator Improved Medium Armor Plating Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Improved Light Cannon Heavy Assault Cannon Heavy Assault Cannon [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . 2 . . . . Parts Attached 67 | 7 3 7 5 7 8 1 21 8 Power 10 | 1 . 1 3 1 2 . 2 . Engine 8 | 1 . 1 3 1 1 . 1 . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 4 . 1 . . 11 . Treads 10 | 2 . 4 . 1 . . 3 . Leg 1 | . . . . . . . 1 . Wheel 6 | . . . . . . . 6 . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 23 | 2 1 . 2 1 6 . 5 6 Device 4 | 1 . . . . . . 2 1 Storage 5 | 1 1 . 1 . . . 2 . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 13 | . . . 1 1 6 . . 5 Artifact . | . . . . . . . . . Weapon 16 | 2 2 2 . 4 . 1 3 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 . 1 . 3 . . . 1 Ballistic Cannon 7 | . 2 1 . 1 . 1 2 . Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 . 2 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 5 | . . . . . . . 5 . Parts Lost 30 | . . . 1 4 1 7 2 15 Power 2 | . . . . . . 1 . 1 Propulsion 9 | . . . . 1 . 2 2 4 Utility 9 | . . . 1 1 1 1 . 5 Weapon 10 | . . . . 2 . 3 . 5 Highest Loss Streak 8 | . . . 1 2 1 7 1 8 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 2 4 12 16 14 17 11 4 5 Power 2 | . 1 1 1 2 4 2 . 1 Propulsion 1 | 1 1 1 2 2 2 1 . . Utility 2 | . 1 . 2 2 3 2 1 2 Weapon 7 | . . 9 10 8 8 5 2 2 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 2 1 4 . 3 14 1 1 Power 9 | . . . 3 . 2 4 . . Propulsion 4 | . 2 . . . . 2 . . Utility 5 | . . 1 . . 1 2 . 1 Weapon 8 | . . . 1 . . 6 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 96 97 98 99 55 52 69 Engine 7 | . 14 11 11 9 3 . 5 5 Core 1 | . . . . . 3 3 . . Treads 29 | . 28 41 44 35 29 15 3 19 Wheel 1 | . . . . . . . 12 2 Device 4 | . 14 11 8 . . . 9 10 Storage 8 | . 14 11 11 9 7 3 6 4 Protection 9 | . . . . 8 22 13 . 5 Ballistic Gun 15 | . 25 . . 30 29 16 . . Ballistic Cannon 8 | . 2 22 22 4 . 1 10 11 Peak Build Rating 45 | 7 8 21 24 32 45 44 36 36 Average Rating 28 | 5 7 17 21 29 41 24 21 28 On Entrance 18 | . 7 8 19 24 32 44 1 32 Avg Prop Armor Cover (%) 5 | . . . . . 10 . 6 2 Naked Turns 67 | . . . . . . 43 24 . Heaviest Build 77 | 12 30 32 61 64 77 72 37 47 Greatest Support 82 | 40 40 80 80 82 82 82 69 69 Greatest Overweight (x) 4 | 1 . 1 . 1 1 4 2 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 8 8 Average Capacity 16 | 7 10 15 19 20 20 13 7 6 Most Carried 20 | 3 11 15 20 20 20 20 8 8 Average Carried 14 | 2 4 14 18 16 19 12 5 6 Final Capacity 20 | 8 15 15 20 20 20 5 8 5 Final Carried 20 | 3 11 15 20 20 20 5 8 3 Class Distribution -------------------- 48% | Tank 39% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Matter Collected 3601 | 283 67 200 683 719 752 . 571 326 Remotely 449 | . . . . . . . 128 321 Salvage Created 4485 | 60 74 187 896 1132 1240 . 597 299 Parts 262 | 6 4 11 62 73 70 . 25 11 Haulers Intercepted 9 | . . . 6 1 2 . . . Recyclers Shooed 4 | . . . 1 1 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented 2 | . . . . . . . . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Combat Hostiles Destroyed 83 | . 2 5 18 20 20 . 4 14 Guns 42 | . 2 . . 20 20 . . . Cannons 33 | . . 5 18 . . . 2 8 AOE 8 | . . . . . . . 2 6 Classes Destroyed 13 | 1 1 3 3 2 2 . . 1 Worker 8 | . . . 1 2 1 . 4 . Builder 3 | . . . . 1 1 . 1 . Tunneler 3 | 3 . . . . . . . . Hauler 9 | . . . 6 1 2 . . . Recycler 16 | . . 2 3 4 . . 7 . Watcher 4 | . . . 1 1 1 . 1 . Swarmer 25 | . . 4 8 7 . . . 6 Grunt 34 | . 2 . 5 8 12 . 3 4 Brawler 1 | . . . . . 1 . . . Sentry 15 | . . 1 5 4 3 . 1 1 Hunter 4 | . . . . 1 1 . . 2 Programmer 4 | . . . . . 3 . . 1 Samaritan 1 | . . . . . . . . 1 Best Kill Streak 8 | 3 1 4 8 6 6 . 6 7 Combat Bots Only 6 | . 1 3 5 5 6 . 3 6 Max Kills in Single Turn 3 | 1 1 1 1 2 2 . 3 2 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Hostile Shots Fired 661 | . 4 26 120 89 140 9 61 212 Missed 201 | . . 8 26 23 54 3 21 66 Hits 460 | . 4 18 94 66 86 6 40 146 Melee 8 | . . . . . 2 6 . . Projectile 452 | . 4 18 94 66 84 . 40 146 Critical Strikes 14 | . . . 2 4 1 4 1 2 Actively Blocked 1 | . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . 2 Damage Taken 6475 | . 44 201 975 1010 1028 270 518 2429 Core 874 | . . 10 95 60 81 135 46 447 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 77 | . . . . . 58 19 . . Regen/Repaired (Parts) 603 | . . . . 510 93 . . . Core Remaining (%) 90 | 100 100 . 73 89 . . . . Volleys Fired 303 | 14 6 15 75 60 54 1 39 39 Largest 4 | 2 2 2 2 4 4 3 2 3 Hottest 113 | 40 40 60 60 106 92 69 90 113 Shots Fired 753 | 28 12 30 150 210 204 3 54 62 Gun 430 | 28 12 . . 180 204 3 . 3 Cannon 313 | . . 30 150 30 . . 54 49 Launcher 10 | . . . . . . . . 10 Special . | . . . . . . . . . Kinetic 743 | 28 12 30 150 210 204 3 54 52 Thermal . | . . . . . . . . . Explosive 10 | . . . . . . . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 9 8 16 11 20 22 6 9 11 Robot Miss Streak 5 | 2 1 2 5 5 2 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . 1 6 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 457 | 20 10 19 78 120 142 3 34 31 Core Hits 201 | 6 3 7 32 54 61 . 13 25 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 11 | . 1 1 1 1 3 . 2 2 Destroy 4 | . 1 . . . 3 . . . Blast 7 | . . 1 1 1 . . 2 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9991 | 218 106 350 1446 2128 2176 46 1808 1713 Guns 4228 | 218 106 . . 1678 2171 46 . 9 Cannons 4586 | . . 337 1446 427 . . 1599 777 Explosions 1136 | . . . . . . . 209 927 Melee . | . . . . . . . . . Ramming 41 | . . 13 . 23 5 . . . Kinetic 8814 | 218 106 337 1446 2105 2171 46 1599 786 Thermal . | . . . . . . . . . Explosive 1136 | . . . . . . . 209 927 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 40 | . . . 1 . 4 24 31 40 Average Corruption 13 | . . . 1 . 2 12 27 32 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 112 | . . . 4 . 18 11 35 44 Message Errors 19 | . . . 1 . 3 . 7 8 Matter Fused 28 | . . . 1 . 6 4 5 12 Heat Flow Errors 9 | . . . . . 1 1 2 5 Energy Discharges 19 | . . . 1 . 3 . 12 3 Parts Rejected 3 | . . . . . . 2 . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . 1 . 1 1 3 2 Data Loss (major) 7 | . . . . . 1 1 2 3 Misfires 4 | . . . . . 3 . . 1 Alerts 1 | . . . . . . . 1 . Misdirections 6 | . . . . . . 2 . 4 Weapon Failures 7 | . . . . . . . 3 4 Overload Shots . | . . . . . . . . . Overflow Damage 472 | . . . 42 . . . 311 119 Projectiles 317 | . . . 42 . . . 275 . Explosions 155 | . . . . . . . 36 119 Melee . | . . . . . . . . . Knockbacks 38 | . . . 13 6 . . 14 5 Impact . | . . . . . . . . . Kinetic 30 | . . . 10 2 . . 13 5 Secondary 8 | . . . 3 4 . . 1 . Self-Inflicted Damage 137 | . . . . . . . 135 2 Shots 3 | . . . . . . . 2 1 Rammed 3 | . . 1 . 1 1 . . . Targets Rammed 5 | . . 2 . 2 1 . . . Kicked . | . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . Highest Temperature 374 | . 6 15 18 310 253 145 214 374 Average Temperature 77 | . 6 7 6 98 68 77 42 112 Received Heat Transfer 1506 | . 24 54 165 486 330 . 165 282 Effects 6 | . . . . 5 . . . 1 Energy Bleed 2 | . . . . 1 . . . 1 Interference 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Maximum Alert Level 1 | . . . . 1 1 . 1 . Low Security (%) 85 | 100 100 100 100 80 77 100 71 . Level 1 14 | . . . . 19 22 . 28 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 286 | 10 30 110 191 270 286 35 251 . Initial 100 | . . . 12 73 100 35 . . Average 87 | . 6 39 71 139 97 7 108 . Influence Increases 2811 | 15 55 130 581 618 557 . 470 385 Destroy 0b10 Robot/C 1660 | . 40 100 360 400 400 . 80 280 Destroy 0b10 Robot/NC 220 | 15 . 10 55 45 25 . 65 5 Destroy Leader 376 | . 10 20 94 104 116 . 22 10 Successful Hack 88 | . 5 . 20 48 15 . . . Disable Machine 240 | . . . 15 . . . 225 . Destroy Structure 92 | . . . 7 6 1 . 78 . Lose Combat Pursuer 135 | . . . 30 15 . . . 90 Influence Decreases 2706 | 15 55 100 436 570 680 100 284 466 Entered New Map 377 | . . . 18 102 123 65 . 69 Time Decay 1987 | 15 55 100 408 428 397 35 264 285 Lost Part 192 | . . . 10 40 10 . 20 112 Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 15 | . 1 . 1 2 8 . 3 . Investigation 5 | . 1 . . 1 2 . 1 . Extermination 4 | . . . . . 3 . 1 . Reinforcement 5 | . . . . 1 3 . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Distress Signals 5 | . . 1 1 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 2 5 26 29 26 6 7 26 Peak Tracking Total 8 | . 1 3 4 5 3 6 3 8 Tactical Retreats 5 | . . . 1 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Traps Triggered 11 | . . . 3 1 4 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Machines Disabled 16 | . . . 1 . . . 15 . Max in Single Turn 5 | . . . 1 . . . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Machines Accessed 26 | . 3 1 8 6 6 . 1 1 Terminals 16 | . 3 1 6 4 2 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units 3 | . . . 1 . 2 . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 52 | . 8 3 13 15 11 . 1 1 Successful 27 | . 2 1 6 9 8 . . 1 Failed 24 | . 6 2 7 5 3 . 1 . Catastrophic 7 | . 1 . 2 2 2 . . . Database Lockouts 1 | . . . . 1 . . . . Manual . | . . . . . . . . . Terminals 29 | . 8 3 10 5 3 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 9 | . . . . 5 4 . . . Recycling Units 3 | . . . 1 . 2 . . . Scanalyzers 5 | . . . . 5 . . . . Garrison Access 3 | . . . 2 . . . 1 . Terminal Hacks 11 | . 2 1 4 2 1 . . 1 Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 3 | . . . 2 . . . . 1 Unreport Threat 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 3 | . 1 1 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . . . 4 3 . . . Scan Component 4 | . . . . 2 2 . . . Repair 3 | . . . . 2 1 . . . Recycling Unit Hacks 3 | . . . 1 . 2 . . . Retrieve Components 3 | . . . 1 . 2 . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Coupler Status 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 1 7 2 4 . 1 . Full Trace Events 3 | . 1 . . . 2 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 62 | . . . . . 62 . . . Total Part Build Rating 4 | . . . . . 4 . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 3 | . . . . 2 1 . . . Time 54 | . . . . 38 16 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . . . 10 . 19 . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Active Infowar (turns) 1648 | 22 288 355 983 . . . . . Seismic 1648 | 22 288 355 983 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Turns Passed 6853 | 126 288 355 1310 1052 2113 218 735 656 Spaces Moved 3537 | 57 124 172 615 380 1053 206 552 378 Core 342 | 20 . . . . . 137 74 111 Treads 2781 | 37 124 172 615 380 1053 69 64 267 Legs 26 | . . . . . . . 26 . Wheels 388 | . . . . . . . 388 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 170 163 163 50 50 50 Average Speed 148 | 130 160 168 170 168 166 101 97 137 Slowest Speed 250 | 160 160 240 170 250 237 250 240 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 25 16 84 41 26 75 17 62 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 141 | . . . . . . . 83 58 Melee . | . . . . . . . . . Projectile 53 | . . . . . . . 23 30 AOE 88 | . . . . . . . 60 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Total 4484 | 80 202 208 741 651 1289 212 666 435 Wait 475 | . 59 . 23 195 155 2 41 . Move 3530 | 56 123 171 614 379 1053 205 551 378 Hop . | . . . . . . . . . Pick Up 47 | 3 9 6 13 4 6 . 4 2 Fast Attach 44 | 7 . 2 . 4 6 1 19 5 Attach 14 | . . . 2 4 2 1 1 4 Detach 2 | . . . . . . 1 1 . Swap 23 | . 3 5 4 2 4 . 2 3 Drop 40 | . 2 7 10 1 8 . 8 4 Fire 303 | 14 6 15 75 60 54 1 39 39 Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush 5 | . . 2 . 2 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 10) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x2 535 | -9/Materials | Discovered new exit (range 7) 770 | -9/Materials | Entered Storage 1116 | -9/Storage | Discovered new exit (range 9) 1738 | -9/Storage | Garrison activated, responded to threat 1972 | -9/Storage | Discovered new exit (range 15) 2080 | -9/Storage | Entered Materials 2080 | -8/Materials | Evolved 2 slots: Weapon x2 2425 | -8/Materials | Build established: Tank 2583 | -8/Materials | Repaired Arm. Treads 2603 | -8/Materials | Repaired Arm. Treads 2776 | -8/Materials | Central database locked down 3029 | -8/Materials | Discovered new exit (range 14) 3132 | -8/Materials | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Utility x2 3343 | -7/Factory | Discovered new exit (range 15) 4004 | -7/Factory | Repaired Hvy. Assault Rifle 4702 | -7/Factory | Fabricated Imp. Treads (x2) 5245 | -7/Factory | Sucked down chute 5245 | -7/Factory | Entered Waste 5260 | -7/Waste | EMP discharged 5260 | -7/Waste | System corruption reached 10% 5319 | -7/Waste | Spotted C-40 Crusher 5323 | -7/Waste | Spotted C-40 Crusher 5336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5346 | -7/Waste | Spotted C-40 Crusher 5349 | -7/Waste | Spotted C-40 Crusher 5359 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5360 | -7/Waste | EMP discharged 5362 | -7/Waste | Spotted C-40 Crusher 5362 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5363 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5365 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5366 | -7/Waste | Crushed by Compactor (1 part destroyed) 5397 | -7/Waste | Lost 7 parts (1p2n1u3w) 5428 | -7/Waste | Spotted C-40 Crusher 5451 | -7/Waste | Discovered new exit (range 11) 5460 | -7/Waste | EMP discharged 5463 | -7/Waste | Entered Factory 5666 | -7/Factory | Build established: Mutant 6047 | -7/Factory | Discovered new exit (range 5) 6090 | -7/Factory | System corruption reached 30% 6198 | -7/Factory | Entered Lower Caves 6267 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6347 | -7/Lower Caves | Identified exit to Lower Caves 6370 | -7/Lower Caves | Build established: Gunner 6409 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6617 | -7/Lower Caves | Core integrity fell below 50% 6664 | -7/Lower Caves | Lost 3 parts (1u2w) 6714 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6779 | -7/Lower Caves | Core integrity fell below 20% 6781 | -7/Lower Caves | Attracted the attention of an 0b10 base 6806 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 6854 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06749_ Destroyed Hpw. Shock Rifle. 06749_ Destroyed Com. Battery. 06749_ Destroyed Med. Treads. 06749_ 6O-WY1(S) destroyed. 06749_ P-70 Sage suffers critical hit (Burn). 06750_ Particle Gun fries itself beyond repair. 06751_ P-70 Sage destroyed. 06752_ System corrupted: Substantial component data lost. 06757_ Imp. Treads destroyed. 06758_ Imp. Medium Armor Plating destroyed. 06759_ G-47 Trooper destroyed. 06767_ = 06790_ System corrupted: Heat flow error (+240). 06805_ System corrupted: Matter fused (-8). 06827_ Mak. Light Armor Plating destroyed. 06836_ System corrupted: Substantial component data lost. 06852_ System corrupted: Heat flow error (+134). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ?? # | | ???????????????????????????###????? ? | | ???????????????????????????# ????# ?? | | ???????????????????????????# #??# ????? | | ???????????????????????????# ## ??????? | | ???????????????????????????# ????????? | | ????????????????????????????# ?????#### | | ????????????????????????????# #????## # | | ?????????????????????????????# #????# | | ??????????????????????????????# ##??## | | ??????????????????????????????# #### | | ???????????????????????######?# | | ??????????????????????## ### ## | | ?????????????????????## ## #### # | | ?????????????????##### ##?## ## | | ???????????????### #######? | | ??????????????## ### ##???? | | ??????????????# ##?# #???? | | ??????????????# ##?# #???? | | ??????????????## ## ## ###???? | | ????????????????????## ##????? | | ??????????????????#### ##???? | | ??????????????????# ## | | ??????????????????# | | ?????????????????## # ## | | ?????????????????# @s#### ## | | ????????????????# #??#### | | ???????????????# #?????# ## | | ??????????????# ?????## ####?? | | ??????????????# s ?????#### #?????? ? | | ??????????????## > ss ????????# #??????? | | ???????????????## #?????????# #???????# | | ????????????????#### #??????????##???????? | | ????????????????????## #???????????????????? | | ??????????????????????##???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Repaired ---------- Arm. Treads | 15% | -8/Materials Arm. Treads | 14% | -8/Materials Hvy. Assault Rifle | 19% | -7/Factory Studied --------- Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalMatterFocus Manual? 0 Play Time 00:39:24 Cumulative 38.0 hours Start 2026.06.18 @ 14:02:30 End 2026.06.18 @ 14:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15def6ea-ecf4-4fd6-b5ad-a6850185f858