Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 19:56:14 // Halloween2020/ForbiddenLore Player: Winter Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1617) 1617 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 3859 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 89/100 System Corruption 0% Temperature Cool (18) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Field Recycling Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (16) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Small Laser Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Battery Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Field Recycling Unit Drone Bay Drone Bay Drone Bay Small Laser Particle Gun Shotgun Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 42 | 5 5 14 7 11 Power 6 | 1 . 4 1 . Engine 6 | 1 . 4 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 3 2 Treads . | . . . . . Leg 10 | 2 . 3 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 2 2 4 Device 2 | . . . . 2 Storage 6 | 1 1 1 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 16 | 1 4 5 1 5 Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | . . 3 . 2 Ballistic Cannon 2 | . 1 1 . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 2 8 1 11 Power 3 | . . 2 . 1 Propulsion 4 | . . 1 . 3 Utility 4 | . . 1 . 3 Weapon 11 | . 2 4 1 4 Highest Loss Streak 9 | . 2 4 1 9 Average Slot Usage (%) 90 | . 95 86 95 86 Engine 10 | . 14 10 11 8 Leg 26 | . 28 23 33 22 Device 2 | . . . . 8 Storage 26 | . 25 32 22 26 Protection 5 | . . . 11 7 Energy Gun 5 | . 18 7 . . Ballistic Gun 5 | . . 6 8 5 Ballistic Cannon 2 | . 6 3 . . Launcher 4 | . . . 9 7 Special Melee Weapon 1 | . 1 3 . . Naked Turns . | . . . . . Heaviest Build 66 | 10 21 26 49 66 Greatest Support 35 | 20 20 30 30 35 Greatest Overweight (x) 14 | . 1 7 1 14 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 16 | 6 10 10 16 16 Average Capacity 11 | 5 9 9 9 16 Most Carried 16 | 4 8 10 16 16 Average Carried 10 | 2 5 9 8 15 Final Capacity 16 | 6 10 6 16 16 Final Carried 16 | 3 8 6 16 12 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1211 | 198 140 329 267 277 Remotely . | . . . . . Salvage Created 1694 | . 270 551 564 309 Parts 120 | . 25 37 40 18 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled 1 | . . . . 1 Retrieved Matter 7 | . . . . 7 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 38 | . 6 7 19 6 Guns 11 | . 4 4 2 1 Cannons 5 | . 2 3 . . AOE 22 | . . . 17 5 Classes Destroyed 11 | . 4 4 3 . Worker 9 | . . 3 5 1 Builder 4 | . . 1 1 2 Tunneler 2 | . 1 . . 1 Hauler 2 | . . . 1 1 Recycler 2 | . . 2 . . Operator 1 | . . . 1 . Watcher 5 | . 2 3 . . Swarmer 3 | . 3 . . . Grunt 28 | . 3 4 16 5 Brawler 1 | . . . 1 . Sentry 6 | . . 3 2 1 Best Kill Streak 15 | . 4 5 15 4 Combat Bots Only 12 | . 3 3 12 3 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3361 | . 319 817 348 1877 Core 758 | . 39 120 45 554 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 84 . 58 . Volleys Fired 153 | . 41 54 28 30 Largest 2 | . 2 2 2 2 Hottest 91 | . 80 91 56 53 Shots Fired 246 | . 70 87 51 38 Gun 165 | . 52 69 23 21 Cannon 36 | . 18 18 . . Launcher 45 | . . . 28 17 Special . | . . . . . Kinetic 128 | . 18 66 23 21 Thermal 73 | . 52 21 . . Explosive 45 | . . . 28 17 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 7 9 6 Robot Miss Streak 7 | . 7 4 6 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 150 | . 40 61 29 20 Core Hits 114 | . 14 27 46 27 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . 2 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4854 | . 482 897 2215 1260 Guns 1454 | . 362 713 218 161 Cannons 294 | . 120 174 . . Explosions 3064 | . . . 1997 1067 Melee . | . . . . . Ramming 42 | . . 10 . 32 Kinetic 1185 | . 120 686 218 161 Thermal 563 | . 362 201 . . Explosive 3064 | . . . 1997 1067 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 104 | . . . 35 69 Projectiles . | . . . . . Explosions 104 | . . . 35 69 Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 210 | . . 5 8 197 Shots 7 | . . . 1 6 Rammed 6 | . . 1 . 5 Targets Rammed 8 | . . 1 . 7 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 301 | . 260 301 40 45 Average Temperature 78 | . 111 117 20 9 Received Heat Transfer 1530 | . 102 333 159 936 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1343 | . 825 518 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 774 | . 198 275 774 435 Initial 242 | . . 83 56 242 Average 239 | . 82 132 385 334 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 51 | 100 100 79 29 12 Level 1 30 | . . 20 26 65 Level 2 15 | . . . 39 22 Level 3 1 | . . . 5 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 5 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 9 16 23 11 Peak Tracking Total 8 | . 3 5 8 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts 1 | . 1 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 8 | . . . 8 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 11 | . 2 3 6 . Terminals 9 | . 2 3 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 5 9 13 . Successful 16 | . 2 6 8 . Failed 11 | . 3 3 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 13 | . 3 6 3 1 Terminals 21 | . 5 9 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 4 3 . Record 3 | . . 3 . . Open Door 2 | . . . 2 . Level Access Points 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 2 . . Terminals 3 | . 1 2 . . Botnet 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 4 . Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 5 | . . . 5 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 1 . . Non-combat 2 | . 1 1 . . Combat . | . . . . . Robot Hacks Applied 3 | . 2 1 . . parse_system 2 | . 1 1 . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1908 | 56 353 478 456 565 Spaces Moved 936 | 44 166 191 271 264 Core 15 | 11 . 1 . 3 Treads . | . . . . . Legs 921 | 33 166 190 271 261 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 144 | 102 133 152 130 168 Slowest Speed 750 | 120 150 400 150 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 34 26 49 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 301 | . . . 190 111 Melee . | . . . . . Projectile . | . . . . . AOE 301 | . . . 190 111 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1241 | 54 226 287 326 348 Wait 46 | . 2 15 . 29 Move 932 | 43 165 190 270 264 Hop . | . . . . . Pick Up 38 | 6 9 7 13 3 Fast Attach 11 | 2 . 8 . 1 Attach 21 | 3 5 4 2 7 Detach 2 | . 1 . 1 . Swap 10 | . . 2 5 3 Drop 16 | . . 5 7 4 Fire 153 | . 41 54 28 30 Melee 3 | . 2 1 . . Ram . | . . . . . Kick 8 | . . 1 . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . 1 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 554 | -9/Materials | Identified exit to Materials 782 | -9/Materials | Lost 4 parts (1p1n2w) 800 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Entered Storage 1115 | -9/Storage | Garrison activated, responded to threat 1167 | -9/Storage | Build established: Scavenger-Mutant 1211 | -9/Storage | Destroyed 12 combat bots 1344 | -9/Storage | Entered Materials 1344 | -8/Materials | Evolved 2 slots: Utility x2 1869 | -8/Materials | Core integrity fell below 50% 1901 | -8/Materials | Core integrity fell below 20% 1909 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- U-05 Engineer lays Concrete. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Wheel. Acquired 89 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Destroyed Particle Gun. K-01 Serf destroyed. Acquired 10 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Destroyed Hvy. Laser. Map ----- +----------------------------------------------------+ | ??????????????????????????#####+## #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????## #?????????? | | ??????????????????????????????# ###???????? | | ??????????????????????????????# # #???????? | | ????????????????????########### ##???????? | | ????????????????????# ## #???????? | | ????????????????????# """ ## ##???????? | | ????????????????????# """ ! ## ##???????? | | ????????????????????# """ ## ##???????? | | ????????????????????# ## ##???????? | | ????????????????????# """ ## ##???????? | | ????????????????????# """ ## ####????????? | | ????????????????????# """ ## #######?????? | | ????????????????????# / #?! #?????? | | ????????????????????#####+#### ## #?????? | | ??????????????????????# # ## #?????? | | ????????????????????### g + ! #?????? | | ????????????????????# #u # #?????? | | ????????????????????# %! # #?????? | | ????????????????????## # ######+#######?????? | | ?????????????????????# # # ## #??????? | | ????????????????### #### # ### " " """ #??????? | | ????????????????# @ ## #?# """ """ #??????? | | ????????????????# ##?# "" """ #??????? | | ????????????????# g ##??# ##?????? | | ????????????????# *%= #???# #?????? | | ????????????????# ] #??# ! !!##?????? | | ??????????????# ### ###??# ! #??????? | | ??????????????# ?## ##???###########??????? | | ??????????????# ### ######????????????????? | | ????????????# # # #????????????????? | | ????????????# # g #????????????????? | | ????????????# # # #????????????????? | | ????????????### # ### ## #????????????????? | | ?????????????## +######### #????????????????? | | ????????????? ??????????#####????????????????? | | ????????????? ""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed Winter Manual? 1 Play Time 00:28:05 Cumulative 7.6 hours Start 2020.10.31 @ 19:31:04 End 2020.10.31 @ 19:56:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72102df7-51eb-4c11-883e-a3a11002cbfa