Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 22:33:36 Player: Ordine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (2586) 2586 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (2500) 2500 TOTAL SCORE: 13841 Bonus ------- Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 202/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Stasis Canceller Experimental Transmission Jammer Advanced ECM Suite Graphene Brace Improved Point Defense System Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Coolant Network Advanced Reaction Control System Sigix Containment Pod [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Machine Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . 1 1 . 1 1 . . . . . . . . Utility 12 | . . 1 1 . 1 1 1 2 2 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 97 | 6 3 11 11 9 8 4 4 5 4 6 6 12 . 8 Power 14 | 1 . 2 . 3 1 . 1 . 1 1 1 1 . 2 Engine 4 | 1 . 1 . 1 . . . . . . . . . 1 Core 5 | . . 1 . 2 1 . 1 . . . . . . . Reactor 5 | . . . . . . . . . 1 1 1 1 . 1 Propulsion 29 | 2 . 3 6 2 4 2 1 1 1 1 . 5 . 1 Treads 12 | 2 . 3 6 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 17 | . . . . 1 4 2 1 1 1 1 . 5 . 1 Utility 46 | 1 . 6 4 3 3 2 2 4 2 4 5 6 . 4 Device 22 | . . 1 3 . 2 . 1 2 2 1 3 5 . 2 Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 10 | . . 2 . 1 1 . . 1 . 1 1 1 . 2 Hackware 4 | . . . . . . 1 1 . . 1 1 . . . Protection 7 | . . 2 1 2 . 1 . 1 . . . . . . Artifact 1 | . . . . . . . . . . 1 . . . . Weapon 8 | 2 3 . 1 1 . . . . . . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 3 | . 2 . 1 . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 . . . 1 1 . 1 1 5 2 7 . 2 Parts Lost 36 | . . . 5 6 . 1 . . . 2 2 2 5 13 Power 5 | . . . 1 1 . . . . . 1 . 1 . 1 Propulsion 12 | . . . 2 4 . . . . . . . 1 . 5 Utility 16 | . . . 2 1 . . . . . 1 2 . 5 5 Weapon 3 | . . . . . . 1 . . . . . . . 2 Highest Loss Streak 6 | . . . 3 4 . 1 . . . 2 1 2 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | . 1 6 12 14 6 4 3 4 4 4 2 1 2 1 Power 1 | . 1 1 2 1 1 1 . . . . . . . . Propulsion 1 | . . . 2 4 . . . . . . . . . . Utility 4 | . . 2 7 7 4 3 3 4 3 3 1 1 2 1 Weapon . | . . 1 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 1 1 1 3 2 . 1 1 . 1 . 1 . . Power 3 | . . 1 . 2 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 4 | . . . . 1 1 . 1 1 . . . . . . Weapon 2 | . 1 . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 85 92 97 70 94 94 92 83 89 93 84 87 78 45 Engine 1 | . 14 5 . . . . . . . . . . . . Core 5 | . . 5 8 7 7 6 11 10 4 3 . . . . Treads 14 | . 28 31 34 10 . . . . . . . . . . Flight 9 | . . . . . 34 38 33 26 23 27 26 24 21 12 Device 12 | . . 6 8 9 12 13 11 12 22 23 29 32 31 12 Storage 5 | . 14 11 9 9 2 . . . . . . . . . Processor 9 | . . 8 9 11 12 13 11 10 9 9 8 8 8 12 Hackware 3 | . . . . . . 6 10 10 9 9 8 13 10 5 Protection 4 | . . 2 8 4 7 6 4 7 9 7 2 . . . Energy Cannon 10 | . 9 22 17 14 7 2 . . . . . . . . Slashing Weapon 2 | . . . . 3 7 6 5 5 4 4 4 4 4 2 Peak Build Rating 140 | 6 10 19 24 25 39 48 56 71 90 110 124 140 117 109 Average Rating 43 | 4 7 15 22 21 38 44 51 65 88 96 111 125 112 73 On Entrance 52 | . 6 10 19 19 24 39 45 56 71 90 97 107 117 94 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 43 | 10 16 38 39 43 19 19 20 25 32 32 29 31 21 22 Greatest Support 80 | 40 40 60 80 80 24 24 33 35 35 36 36 44 21 27 Greatest Overweight (x) 12 | 2 . . . 12 . . . . . 1 . . 1 . Average Overweight (x) . | . . . . 6 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 14 15 15 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 3 11 15 15 14 5 5 5 5 5 5 5 5 5 Average Carried 9 | . 1 6 12 14 5 4 3 4 4 4 4 4 5 4 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 2 11 15 15 5 5 5 5 5 5 4 5 5 3 Class Distribution -------------------- 36% | Mutant 28% | Scavenger-Mutant 19% | Hacker-Ninja 6% | Hacker-Scout 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Protoforge Scout | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Matter Collected 1370 | 242 50 130 189 80 . 92 23 . 73 110 221 74 . 86 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3334 | . 106 631 1120 961 . . 23 . 73 110 87 95 . 128 Parts 178 | . 6 39 50 44 . . 2 . 7 8 10 6 . 6 Haulers Intercepted 8 | . . 1 3 3 . . . . . . . . . 1 Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Combat Hostiles Destroyed 50 | . 3 14 17 16 . . . . . . . . . . Cannons 46 | . . 14 17 15 . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . Classes Destroyed 15 | . 1 6 3 1 . . . . 2 . 1 1 . . Worker 2 | . . . . . . . . . 2 . . . . . Builder 5 | . . . . . . . . . . . 4 1 . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 8 | . . 1 3 3 . . . . . . . . . 1 Recycler 2 | . . 1 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 5 | . . . 1 . . . 1 . . 2 . . . 1 Watcher 4 | . . 2 1 . . . . . . 1 . . . . Swarmer 9 | . . 7 2 . . . . . . . . . . . Grunt 27 | . 3 4 8 12 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . Sentry 10 | . . 3 5 2 . . . . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . . . Best Kill Streak 6 | . 3 6 3 5 . . 1 . 2 2 3 1 . 1 Combat Bots Only 6 | . 3 6 3 5 . . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Hostile Shots Fired 736 | . 2 55 111 91 . 27 15 9 41 49 9 43 51 233 Missed 317 | . 1 16 23 25 . 17 9 5 28 33 4 10 25 121 Hits 419 | . 1 39 88 66 . 10 6 4 13 16 5 33 26 112 Melee 2 | . . . 1 1 . . . . . . . . . . Projectile 417 | . 1 39 87 65 . 10 6 4 13 16 5 33 26 112 Critical Strikes 15 | . . 1 2 3 . . . . . 2 2 1 2 2 Actively Blocked 6 | . . . . . . . . . . 1 2 1 2 . Damage Taken 7192 | . 12 342 1393 1060 . 47 114 93 345 300 181 377 683 2245 Core 2784 | . 12 77 238 170 . 7 47 22 146 74 . 154 227 1610 Absorbed by Shields 6 | . . . . . . 6 . . . . . . . . Redirected to Shielding 126 | . . . . . . . . . 28 38 60 . . . Regen/Repaired (Parts) 400 | . . 23 117 260 . . . . . . . . . . Core Remaining (%) 84 | 100 95 80 . 25 100 99 95 98 . 83 . . 73 . Volleys Fired 151 | . 3 37 57 54 . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . Hottest 136 | . 50 136 136 136 . . . . . . . . . . Shots Fired 299 | . 4 73 114 108 . . . . . . . . . . Gun 2 | . 2 . . . . . . . . . . . . . Cannon 295 | . . 73 114 108 . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . Thermal 295 | . . 73 114 108 . . . . . . . . . . Explosive 2 | . 2 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 1 13 13 22 . . . . . . . . . . Robot Miss Streak 6 | . 1 4 5 6 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 218 | . 2 41 74 73 . . 1 7 3 6 5 2 . 4 Core Hits 100 | . 4 19 32 29 . . 1 1 3 4 3 2 . 2 Critical Kills 2 | . . . 1 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 1 . . . 2 . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . Melee Attacks 93 | . . . . 9 . 1 7 11 5 19 13 11 4 13 Impact . | . . . . . . . . . . . . . . . Slashing 93 | . . . . 9 . 1 7 11 5 19 13 11 4 13 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 2 3 . 4 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5821 | . 113 903 1534 1562 . . 45 367 234 308 339 133 . 283 Guns . | . . . . . . . . . . . . . . . Cannons 3999 | . . 903 1534 1562 . . . . . . . . . . Explosions 113 | . 113 . . . . . . . . . . . . . Melee 1703 | . . . . . . . 45 367 234 308 339 133 . 277 Ramming 6 | . . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . . Thermal 3999 | . . 903 1534 1562 . . . . . . . . . . Explosive 113 | . 113 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1703 | . . . . . . . 45 367 234 308 339 133 . 277 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . 2 . . 1 1 Average Corruption 1 | . . . . . . . . 1 . 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . 1 . . . . . 1 Matter Fused 1 | . . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 291 | . . 2 . 12 . . . 111 . 8 66 . . 92 Projectiles 14 | . . 2 . 12 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 277 | . . . . . . . . 111 . 8 66 . . 92 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 521 | . 10 393 521 279 104 50 81 21 18 . . 7 . 224 Average Temperature 93 | . 7 135 117 78 59 23 41 7 8 . . 7 . 120 Received Heat Transfer 1644 | . 6 39 684 495 . . 36 30 63 30 9 27 144 81 Effects 14 | . . 3 8 . . . . . . . . . . 3 Shutdowns 1 | . . . 1 . . . . . . . . . . . Interference 8 | . . 2 3 . . . . . . . . . . 3 Matter Decay 1 | . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Damage (minor) 3 | . . 1 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 2 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 18 | . . 4 8 6 . . . . . . . . . . Heat Transferred 7215 | . . 1628 2775 2812 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Maximum Alert Level 2 | . . 1 1 1 . . 1 . . . . . . 2 Low Security (%) 87 | 100 100 80 95 78 100 100 87 100 100 100 100 100 100 63 Level 1 12 | . . 19 4 21 . . 12 . . . . . . 36 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 413 | . 112 258 374 279 15 77 240 189 189 105 45 109 100 413 Initial 139 | . . 21 94 139 7 7 32 117 75 105 40 14 49 48 Average 102 | . 54 94 128 124 3 19 92 138 89 22 24 65 64 146 Influence Increases 3887 | . 112 498 728 492 15 97 308 118 184 188 86 235 141 685 Destroy 0b10 Robot/C 1020 | . 60 280 340 320 . . . . . . . 20 . . Destroy 0b10 Robot/NC 140 | . . 25 30 15 . . 5 . 15 15 20 5 . 10 Destroy Leader 264 | . 10 76 108 66 . . . . . 2 . . . 2 Successful Hack 167 | . . 8 7 . . 21 51 22 . . . 18 12 28 Disable Machine 285 | . 30 45 60 60 . . . . . 45 . 30 . 15 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . Destroy Structure 106 | . 12 4 3 1 . 1 12 6 4 6 21 12 9 15 Partial Spotted 240 | . . . . . 15 45 75 15 45 15 30 . . . Lose Combat Pursuer 1515 | . . 60 30 30 . 30 165 75 120 105 15 150 120 615 Influence Decreases 3632 | . 60 325 621 806 18 45 135 213 140 305 132 172 150 510 Entered New Map 802 | . . 31 131 193 11 8 35 123 70 84 32 12 40 32 Time Decay 2266 | . 60 294 440 553 7 37 100 90 70 106 83 140 50 236 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . 150 Lost Part 309 | . . . 50 60 . . . . . 20 17 20 50 92 Lost Ally 10 | . . . . . . . . . . . . . 10 . Purge Threat 95 | . . . . . . . . . . 95 . . . . Squads Dispatched 39 | . 1 2 6 3 . . 3 2 1 5 1 6 . 9 Investigation 13 | . 1 2 2 1 . . 1 1 . . . 1 . 4 Extermination 9 | . . . . . . . 1 . 1 2 1 1 . 3 Reinforcement 13 | . . . 1 2 . . 1 . . 3 . 4 . 2 Assault 2 | . . . 2 . . . . . . . . . . . Garrison 2 | . . . 1 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Distress Signals 15 | . . . 3 2 . . 2 2 . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 262 | . 4 17 45 23 . 3 21 9 16 21 4 14 22 63 Peak Tracking Total 21 | . 2 5 14 8 . 2 10 6 11 17 3 6 13 21 Tactical Retreats 35 | . . 1 2 2 . 1 4 2 2 3 1 5 2 10 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Traps Triggered 9 | . . 1 2 . . 1 1 . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Machines Disabled 20 | . 2 3 5 4 . . . . . 3 . 2 . 1 Max in Single Turn 1 | . 1 1 1 1 . . . . . 1 . 1 . 1 Garrison Access 2 | . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Machines Accessed 43 | . 1 3 5 3 . 3 4 3 2 8 4 2 2 3 Terminals 31 | . 1 2 2 1 . 3 4 . 2 8 3 1 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . 1 2 1 . . . 2 . . . 1 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 1 . . 1 . . . Total Hacks 107 | . 3 9 15 12 . 5 11 8 3 17 6 6 3 9 Successful 34 | . . 4 5 7 . 1 3 3 1 5 1 1 1 2 Failed 73 | . 3 5 10 5 . 4 8 5 2 12 5 5 2 7 Catastrophic 21 | . 2 2 1 . . 3 1 . 2 3 2 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . 3 . 1 . 1 4 . 1 8 1 . 2 1 Terminals 71 | . 3 6 6 1 . 5 11 . 3 17 5 3 2 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 25 | . . 3 6 7 . . . 5 . . . 3 1 . Recycling Units 4 | . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . 3 . . . . 3 . . 1 . . . Terminal Hacks 17 | . . 2 2 1 . 1 3 . 1 5 . . . 2 Record 2 | . . . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . 2 3 6 . . . 3 . . . 1 . . Scan Component 9 | . . 1 2 3 . . . 2 . . . 1 . . Repair 6 | . . 1 1 3 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 34 | . 1 2 4 2 . 3 4 2 2 5 2 2 2 3 Full Trace Events 9 | . 1 1 2 1 . . 1 1 . . . 1 . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 1 3 . . . 1 . . . . . . Time 230 | . . 38 51 115 . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Active Infowar (turns) 5283 | . . 513 1043 1617 59 144 216 197 149 270 194 280 112 489 Optics 955 | . . 165 . 434 . . . . . . . . . 356 Sensors 1660 | . . . 110 . 49 144 216 77 149 270 194 213 . 238 Terrain 77 | . . . . . . . . . . . . . . 77 Structural 1043 | . . . . . 52 144 216 197 149 233 . 50 2 . Machine Analysis 5118 | . . 348 1043 1617 59 144 216 197 149 270 194 280 112 489 Jamming 598 | . . . . . . . . . 120 270 194 7 . 7 ECM 6 | . . . . . . . . . . 2 . 3 . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Turns Passed 5725 | 63 193 648 1083 1617 59 144 216 197 149 270 194 280 112 500 Spaces Moved 6029 | 37 113 238 418 296 152 446 590 441 394 674 555 410 190 1075 Core 428 | 11 . . . 158 . . . . . . . . . 259 Treads 916 | 26 113 238 418 121 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4685 | . . . . 17 152 446 590 441 394 674 555 410 190 816 Fastest Speed 20 | 50 160 160 160 160 23 23 20 25 25 21 21 22 32 27 Average Speed 64 | 146 160 160 160 416 23 25 25 25 25 21 24 26 32 37 Slowest Speed 755 | 160 160 160 160 755 23 26 26 32 25 93 25 34 101 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 1 2 2 . . 1 . . . 2 Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 27 19 45 50 4 18 24 16 15 74 16 54 12 37 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 34 | . . . . . . 1 6 3 2 3 7 4 3 5 Terrain Destroyed 44 | . 10 . . . . 1 6 3 2 3 7 4 3 5 Melee 34 | . . . . . . 1 6 3 2 3 7 4 3 5 Projectile . | . . . . . . . . . . . . . . . AOE 10 | . 10 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Tes Frg Acc Total 7386 | 43 121 429 718 562 177 471 639 504 433 760 588 560 232 1149 Wait 840 | . . 129 211 174 8 3 34 38 27 37 6 92 39 42 Move 6000 | 36 112 237 417 295 149 441 586 440 393 671 554 409 189 1071 Hop 7 | . . . . . 1 2 1 . . 1 . . . 2 Pick Up 56 | 1 2 9 9 9 3 1 3 5 2 7 2 3 . . Fast Attach 45 | 6 . 5 2 5 . 2 1 1 . 4 4 7 . 8 Attach 38 | . . . 4 4 7 1 2 4 2 5 4 2 . 3 Detach 7 | . . . . . . . . 1 . . 2 . . 4 Swap 53 | . 3 7 9 7 1 2 2 1 3 9 . 9 . . Drop 60 | . 1 5 9 5 8 1 3 3 1 7 3 11 . 3 Fire 151 | . 3 37 57 54 . . . . . . . . . . Melee 93 | . . . . 9 . 1 7 11 5 19 13 11 4 13 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 17 . . . . . 16 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Protoforge -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 866 | -9/Materials | Repaired Nuclear Core 891 | -9/Materials | Discovered new exit (range 10) 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -8/Materials | Discovered new exit (range 16) 1497 | -8/Materials | Build established: Scavenger-Mutant 1670 | -8/Materials | Repaired Adv. Beam Cannon 1730 | -8/Materials | Discovered new exit (range 10) 1930 | -8/Materials | Garrison activated, responded to threat 1988 | -8/Materials | Entered Storage 2018 | -8/Storage | Lost 3 parts (1p1n1u) 2051 | -8/Storage | Repaired Hacking Suite 2078 | -8/Storage | Repaired Lgt. Treads 2130 | -8/Storage | Repaired Adv. Beam Cannon 2333 | -8/Storage | Core integrity fell below 50% 2522 | -8/Storage | Lost 4 parts (1p3n) 2688 | -8/Storage | Build established: Mutant 3552 | -8/Storage | Discovered new exit (range 8) 3605 | -8/Storage | Entered Factory 3605 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3639 | -7/Factory | Discovered new exit (range 9) 3641 | -7/Factory | Identified exit to Factory 3664 | -7/Factory | Entered another Factory area 3664 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3804 | -6/Factory | Discovered new exit (range 13) 3807 | -6/Factory | Identified exit to Factory 3808 | -6/Factory | Entered another Factory area 3808 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3997 | -5/Factory | Identified exit to Factory 4023 | -5/Factory | Found Prototype Processor 4024 | -5/Factory | Entered another Factory area 4024 | -4/Factory | Evolved 2 slots: Utility x2 4024 | -4/Factory | Identified Exp. Targeting Computer 4143 | -4/Factory | Repaired Broken Imp. Sensor Array 4151 | -4/Factory | Garrison activated, responded to threat 4220 | -4/Factory | Discovered new exit (range 4) 4221 | -4/Factory | Identified exit to Research 4221 | -4/Factory | Entered Research 4221 | -3/Research | Evolved 2 slots: Utility x2 4260 | -3/Research | Discovered new exit (range 15) 4277 | -3/Research | Spotted B-90 Cyclops 4367 | -3/Research | Discovered new exit (range 12) 4369 | -3/Research | Identified exit to Quarantine 4370 | -3/Research | Entered Quarantine 4453 | -3/Quarantine | Found Alien Artifact 4473 | -3/Quarantine | Identified Terrabomb 4473 | -3/Quarantine | Used Terrabomb 4481 | -3/Quarantine | Found Terrabomb 4508 | -3/Quarantine | Found Alien Artifact 4509 | -3/Quarantine | Identified Subatomic Replicator 4551 | -3/Quarantine | Found Alien Artifact 4551 | -3/Quarantine | Identified Phase Redirector 4574 | -3/Quarantine | Build established: Hacker-Ninja 4576 | -3/Quarantine | Met incapacitated Sigix Warrior 4576 | -3/Quarantine | Lockdown squad dispatched 4580 | -3/Quarantine | Used Terrabomb 4583 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4583 | -3/Quarantine | Unlocked Sigix quarantine chamber 4585 | -3/Quarantine | Found Sigix Containment Pod 4593 | -3/Quarantine | Spotted Lightning 4637 | -3/Quarantine | Discovered new exit (range 11) 4640 | -3/Quarantine | Identified exit to Research 4640 | -3/Quarantine | Entered Research 4640 | -2/Research | Evolved 2 slots: Utility x2 4649 | -2/Research | Found Prototype Processor 4649 | -2/Research | Identified Exp. Core Analyzer 4708 | -2/Research | Found Prototype Device 4708 | -2/Research | Identified Thermal Barrier 4781 | -2/Research | Spotted B-90 Cyclops 4822 | -2/Research | Discovered new exit (range 10) 4833 | -2/Research | Identified exit to Testing 4834 | -2/Research | Entered Testing 4857 | -2/Testing | Scanned by Researcher 4891 | -2/Testing | Found Prototype Device 4891 | -2/Testing | Identified Exp. Shock Absorption System 4898 | -2/Testing | Found Prototype Device 4898 | -2/Testing | Identified Exp. Transmission Jammer 4916 | -2/Testing | Found Prototype Processor 4916 | -2/Testing | Identified Exp. Melee Analysis Suite 5042 | -2/Testing | Spotted Fortress 5086 | -2/Testing | Discovered new exit (range 5) 5086 | -2/Testing | Discovered new exit (range 6) 5087 | -2/Testing | Identified exit to Section 7 5113 | -2/Testing | Identified exit to Protoforge 5114 | -2/Testing | Entered Protoforge 5128 | -2/Protoforge | Superfortress began startup sequence 5138 | -2/Protoforge | Spotted Hotshot 5138 | -2/Protoforge | Spotted Hotshot 5138 | -2/Protoforge | Spotted Hotshot 5139 | -2/Protoforge | Spotted Hotshot 5181 | -2/Protoforge | Spotted Hotshot 5182 | -2/Protoforge | Spotted Hotshot 5183 | -2/Protoforge | Spotted Hotshot 5183 | -2/Protoforge | Spotted Hotshot 5223 | -2/Protoforge | Discovered new exit (range 10) 5226 | -2/Protoforge | Identified exit to Access 5226 | -2/Protoforge | Entered Access 5226 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5254 | -1/Access | Lost 5 parts (5u) 5472 | -1/Access | Lost 5 parts (1p2n1u1w) 5493 | -1/Access | Spotted B-99 Colossus 5578 | -1/Access | Spotted B-99 Colossus 5633 | -1/Access | Core integrity fell below 50% 5677 | -1/Access | Lost 6 parts (3n2u1w) 5703 | -1/Access | Core integrity fell below 20% 5726 | -1/Access | Search patrols dispatched 5726 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05668_ W-44 Eye sends out distress signal. 05669_ Slammed into W-44 Eye. 05692_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8O. 05703_ >> Machine Analyzer network decryption results: 05703_ Terminal x1 05714_ System corrupted: Heat flow error (+276). 05715_ Overheating: System interference. 05715_ Machine Analyzer temporarily disabled. 05715_ Adv. Terrain Scan Processor temporarily disabled. 05715_ Enh. Optical Array temporarily disabled. 05718_ Terminal disabled. 05723_ Drone sends a signal. 05726_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05726_ Slammed into S-43 Plague. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??# #? #??????????????????? | | ??# # #??????????????????? | | ??####+### # #??????????????????? | | ???? # + #??????????????????? | | ?? # # #??????????????????? | | # ###########??????????????????? | | "" # ##### #???????????????????? | | "" # " #???????????????????? | | "" # =#???????????????????? | | "" ######## #???????????????????? | | "" #??????## ##???""""????????????? | | #???????# #????""R""???????????? | | #???????# #????""?""???????????? | | #???????# #????????????????????? | | #???????# #????????????????????? | | ##########???????# #????????????????????? | | ################## ######+########??????? | | #??????? | | #??????? | | #??????? | | #??????? | | ^ #??????? | | #??????? | | ######################### p## #??????? | | ????????????????????????#s #?? #??????? | | ?????????????????"#######@s#???? #??????? | | ?????????????????" s #????? #??????? | | ?????????????????" s #?????????????? | | ?????????????????" #???????????""? | | ?????????????????" #???????????""? | | ?????????????????" #???????????""? | | ?????????????????" #????????????T? | | ?????????????????" #???????????""? | | ?????????????????" #???????????""? | | ?????????????????"""" " n #???????????""? | | ?????????????????""""T "p #?????????????? | | ?????????????????"####### #?????????????? | | ????????????????????????? p#?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ???????????? | | ????????????????????????? ???????????? | | ????????????????????????? ??????????? | | ?????????????????????????? ? ???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 54 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Power Amplification 30 Armor Coverage 225 Resistance: TH 50 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 77 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Exp. Core Analyzer | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 69% | -9/Materials Adv. Beam Cannon | 10% | -8/Materials Hacking Suite | 80% | -8/Storage Lgt. Treads | 6% | -8/Storage Adv. Beam Cannon | 2% | -8/Storage Imp. Sensor Array | 99% | -4/Factory | Broken Alien Tech Used ----------------- Terrabomb Subatomic Replicator Phase Redirector Achievements -------------- Achiever Deadly Force False Reunion Nope Ooh, Shiny! Challenges ------------ None Game ------ Seed BottomlessMultinovaEdition Manual? 0 Play Time 01:48:58 Cumulative 23.1 hours Start 2025.05.08 @ 17:31:00 End 2025.05.08 @ 22:33:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f00a7b9-7c4e-4ae4-8291-e698acd1cc09