Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 02:43:38 Player: Occam Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (762) 3810 Value Destroyed (41985) 41985 Prototype IDs (305) 6100 Alien Tech Used (14) 2800 Bonus (32661) 32661 TOTAL SCORE: 99456 Bonus ------- High Alert Combat Kills 1997 Follower Combat Kills 1884 Network Hubs Disabled 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -3820 Cogmind --------- Core Integrity 1482/1600 Matter 280/300 Energy 5830/5840 System Corruption 0% Temperature Cool (0) Movement Walking (270) Ox4 Location To Fleet Rendezvous Parts ------- > --- POWER (6) -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (14) ----- Advanced Power Amplifier Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Assembled Combat Suite Experimental Powered Armor Phase Armor AEGIS Remote Shield GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Omega Cannon > --- INVENTORY (25) --- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Small Battery (100) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Quantum Capacitor Experimental Phase Shifter Graphene Brace Experimental Focal Shield Beam Splitter Experimental Shock Absorption System Experimental EM Disruption Field Antimissile System Experimental System Purifier Transdimensional Reconstructor Warp Cannon Drained L-Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Experimental Sensor Array Advanced Signal Interpreter Assembled Combat Suite Advanced Force Booster Experimental Powered Armor Phase Armor AEGIS Remote Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Omega Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Small Battery Zionite Biocell Zionite Biocell Zionite Biocell Quantum Capacitor Experimental Phase Shifter Graphene Brace Experimental Focal Shield Beam Splitter Experimental Shock Absorption System Experimental EM Disruption Field Antimissile System Experimental System Purifier Transdimensional Reconstructor Warp Cannon Drained L-Cannon Advanced Datajack [Rating: 255] Favorites ----------- Power Hybrid Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Biocell Array Device Experimental Sensor Array Storage Assembled Biocell Array Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Molecular Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . 2 1 . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 757 | 1 22 1 27 2 27 9 1 26 4 . 2 9 9 18 6 . . 11 55 9 39 14 1 6 22 64 9 10 7 6 13 52 24 40 46 90 24 51 Power 54 | . 4 . 1 1 1 3 . 4 2 . . . . 6 . . . . 3 . . . . . . 5 . . . . 1 1 . 5 4 1 1 11 Engine 10 | . 1 . 1 1 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . 3 . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Reactor 35 | . . . . . . . . . . . . . . 6 . . . . 1 . . . . . . 5 . . . . 1 1 . 4 4 1 1 11 Propulsion 24 | . 8 . 6 . 6 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Treads 16 | . 8 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . 2 . 2 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 584 | 1 2 1 12 1 13 1 1 9 2 . . 3 6 8 4 . . 11 37 6 39 14 1 5 19 59 9 10 7 6 12 51 19 34 40 84 22 35 Device 425 | 1 1 1 5 . 7 1 1 3 2 . . 1 2 5 4 . . 6 16 4 29 12 . 2 17 35 7 7 3 5 10 46 11 31 35 74 20 21 Storage 23 | . 1 . 2 . . . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . 1 . 1 1 . . . 1 1 8 Processor 15 | . . . . . 2 . . . . . . . . . . . . 4 . . 2 . . . . 2 . 1 . . . 1 1 1 . . . 1 Hackware 13 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . 1 6 . . . . . . . . . 1 1 . Protection 103 | . . . 5 1 4 . . 5 . . . 1 3 2 . . . 1 17 2 7 1 1 2 1 16 2 2 3 1 1 3 6 2 3 8 . 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 Weapon 95 | . 8 . 8 . 7 3 . 12 . . 2 6 3 4 2 . . . 14 3 . . . 1 3 . . . . . . . 5 1 2 5 1 5 Energy Gun 8 | . . . 2 . 2 . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . 4 . 1 2 . 4 Ballistic Gun 36 | . 7 . 6 . 4 2 . 7 . . 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Ballistic Cannon 8 | . . . . . . . . . . . . . . 3 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 1 Launcher 7 | . . . . . 1 . . . . . . 3 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 1 . . . . Impact Weapon 9 | . . . . . . 1 . 4 . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 61 | . . . 3 . 2 1 . . . . . . 1 2 . . . 7 9 5 1 . 1 1 . . . . 1 . . 4 9 1 4 9 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 40 | . . . 1 . 4 . 1 3 . . . 2 4 . . . . . 23 . 1 . . . . . . . . . . . . . . 1 . . Power 8 | . . . . . . . 1 1 . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 24 | . . . . . 3 . . 1 . . . . 3 . . . . . 15 . 1 . . . . . . . . . . . . . . 1 . . Weapon 6 | . . . . . 1 . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 12 | . . . 1 . 2 . 1 2 . . . 2 3 . . . . . 12 . 1 . . . . . . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 100 90 99 90 88 92 92 77 92 81 92 93 93 93 92 83 85 84 87 88 82 87 88 89 89 86 94 95 94 88 89 93 87 87 85 Engine 2 | . 6 14 11 11 9 14 14 11 8 15 15 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 11 13 13 13 13 8 6 5 5 5 4 5 10 10 10 10 10 14 14 12 15 15 16 19 19 Treads 2 | . 24 28 14 11 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 3 . . . . . . . . . . . . . . . . . 4 13 11 11 11 9 11 10 10 10 9 10 9 9 8 8 8 7 7 7 Wheel 2 | . . . 7 11 8 7 7 7 7 7 7 7 6 6 6 6 6 6 3 . . . . . . . . . . . . . . . . . . . Device 22 | . 13 14 14 11 19 22 23 20 23 23 23 23 19 18 20 26 26 22 18 24 22 22 23 23 22 22 22 22 21 25 23 22 23 23 27 26 25 24 Storage 10 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 7 6 6 6 6 9 13 11 11 11 9 11 14 15 15 14 15 14 14 12 8 8 8 7 12 Processor 4 | . . . . . 8 7 7 7 7 7 7 7 6 6 6 6 6 10 9 . 3 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 3 1 Protection 12 | . . . 18 22 9 15 13 11 15 15 15 15 19 20 19 13 13 12 15 14 15 17 17 14 17 14 13 13 13 15 19 19 16 15 14 3 . 1 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . 8 12 11 11 11 10 10 9 10 10 9 10 9 9 7 11 11 10 11 10 Ballistic Gun 4 | . 24 28 19 22 18 14 15 14 15 15 1 9 13 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 9 12 13 13 13 2 . . . . . . . . . . . . . . . . 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 298 | 11 30 28 104 107 114 121 121 122 122 120 120 131 119 179 180 179 179 179 186 175 187 181 181 181 186 211 210 205 204 210 222 228 228 253 292 274 276 298 Greatest Support 80 | 20 40 40 40 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 80 60 60 60 60 60 60 80 60 60 80 80 60 60 80 60 60 60 60 60 Greatest Overweight (x) 47 | . 1 . 6 6 7 7 4 4 4 4 4 4 4 6 6 6 6 6 47 2 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 9 4 4 Average Overweight (x) 3 | . . . 4 6 6 6 3 3 4 4 4 4 3 5 5 6 6 6 3 2 2 2 3 2 2 2 3 3 2 2 3 3 2 3 3 4 4 3 Largest Inventory Capacity 40 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 40 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 21 25 25 25 25 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 7 12 14 19 23 24 24 25 24 24 24 25 24 22 24 25 25 25 24 19 24 24 24 24 20 24 24 25 25 21 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 13 15 23 25 25 25 25 24 25 25 25 25 23 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Class Distribution -------------------- 28% | Golem 16% | Mutant 15% | Generator-Tank 6% | Generator-Skirmisher 6% | Skirmisher 5% | Generator-Golem 5% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Derelict-Assassin | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Extension Golem | -5/Cetus Golem | -5/Archives Golem | -5/Hub_04(d) Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Mutant | -3/Proximity Caves Generator-Skirmisher | -3/Research Generator-Skirmisher | -3/Armory Generator-Golem | -3/Lab Generator-Golem | -2/Research Generator-Tank | -2/Quarantine Generator-Tank | -2/Section 7 Generator-Assassin | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 15087 | 219 693 60 1147 198 1423 495 . 1074 282 18 . 470 62 586 350 240 105 337 1319 185 396 140 10 60 199 660 100 100 . 140 130 520 70 580 566 1288 258 607 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 44655 | 160 835 45 1947 391 2102 755 . 1605 213 . . 210 178 . 820 193 273 . 1633 1319 2859 1594 82 100 2226 3278 610 730 . 1010 225 4783 70 3255 2647 5678 2275 554 Parts 2239 | 13 33 5 122 28 116 51 . 74 15 . . 7 14 . 26 15 16 . 58 46 144 83 6 4 90 160 22 34 . 44 6 241 5 186 138 290 121 26 Haulers Intercepted 21 | . 2 . 3 . 6 1 . 3 . . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 19 | 1 4 . 3 1 1 . . 4 . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . . . 5 . . 6 . . . 15 16 . . 45 . . . . . . 13 35 . 51 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 645 | . 8 3 36 9 30 10 . 16 3 . . 8 2 . 6 10 7 . 57 19 37 14 1 1 32 42 9 15 . 13 3 65 1 47 31 77 28 5 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 118 | . 8 3 36 9 30 10 . 16 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 473 | . . . . . . . . . . . . . . . 4 10 7 . 17 19 37 13 1 1 32 40 9 15 . 13 3 65 1 47 30 76 28 5 AOE 46 | . . . . . . . . . . . . 7 . . 2 . . . 35 . . . . . . 2 . . . . . . . . . . . . Classes Destroyed 30 | 2 4 . 5 . 2 1 . 1 1 . . . . . 1 . . . 4 1 . . . . 1 . 1 . . . . 2 . . 1 3 . . Worker 17 | . . . 3 . 2 2 . 5 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 1 . . Builder 8 | . . . 2 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 21 | . 2 . 3 . 6 1 . 3 . . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Recycler 35 | 1 6 . 5 2 1 . . 8 . . . . . . . . . . . . 5 4 . . . 3 . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Operator 12 | . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . 1 1 1 1 1 Watcher 55 | . 3 . 4 . 5 3 . 1 . . . . 1 . . . . . . . 4 3 1 . 3 2 . . . . . 5 . 5 2 5 5 3 Swarmer 101 | . 5 3 11 6 1 . . 4 3 . . 2 . . . 9 3 . . . 12 2 . . . 4 . 7 . . . 5 . 15 . 5 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 161 | . 3 . 15 2 19 5 . 7 . . . 6 . . 3 . 3 . . 14 5 3 . . 12 9 2 4 . 8 3 12 . 6 5 8 4 3 Brawler 11 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 5 . . . . . 1 Duelist 11 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . 3 . 3 . . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 2 . . Sentry 62 | . . . 9 . 9 4 . 2 . . . . 1 . . 1 . . . . 3 6 . 1 4 3 . 1 . 1 . 4 . 1 . 9 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Hunter 31 | . . . . . 1 . . . . . . . . . . . . . . 2 4 . . . . 10 2 . . 2 . . . 2 2 4 2 . Programmer 138 | . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 13 . . . 6 15 1 2 . . . 24 . 13 15 30 11 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 8 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . 1 . 1 . 2 . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Lightning 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Tracker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 6 2 . Combat Programmer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 6 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 37 | 2 6 3 11 5 9 4 . 10 3 . . 5 1 . 3 4 4 . 37 8 8 3 1 1 6 4 4 6 . 3 3 6 1 11 5 8 8 4 Combat Bots Only 35 | . 2 3 8 3 5 4 . 6 3 . . 5 1 . 3 4 4 . 35 8 7 3 1 1 6 4 4 6 . 3 3 6 1 11 4 8 8 4 Max Kills in Single Turn 17 | 1 1 2 2 1 1 2 . 2 1 . . 2 1 . 17 2 2 . 14 1 2 1 1 1 1 3 1 2 . 1 1 1 1 2 2 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . . . . . . . . . . . 2 . . 2 . . . 14 . . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 3959 | . 37 2 121 17 134 117 1 150 36 . . 97 20 . 24 39 14 . 249 102 217 55 1 5 148 269 81 62 . 92 29 571 30 306 204 516 201 12 Missed 1481 | . 6 . 34 4 40 47 . 35 6 . . 34 12 . 8 9 4 . 59 36 78 21 1 2 28 109 24 25 . 37 15 299 19 104 76 222 82 5 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Damage Taken 16345 | . 231 14 754 129 1176 331 33 899 396 . . 784 683 . 303 150 54 . 4020 302 604 257 50 48 551 960 158 36 . 92 27 519 11 763 404 1150 450 6 Core 1497 | . 60 8 67 11 134 23 . 109 13 . . 127 90 . 15 14 9 . 316 2 39 1 8 . 19 57 13 . . 14 . 28 . 57 35 110 117 1 Absorbed by Shields 5125 | . . . . . . 120 12 179 . . . 203 52 . . 161 57 . 261 . 401 44 33 . 30 416 179 60 . 121 22 482 . 629 310 980 373 . Redirected to Core 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 97 . Redirected to Shielding 841 | . . . . . . . . . . . . . . . . . . . 462 . . . . . . . . . . . 12 23 . 78 78 188 . . Ignored by Resistances 30498 | . 73 4 223 40 334 152 12 322 110 . . 275 190 . 81 98 33 . 1107 1019 1224 464 88 29 3462 1736 571 612 . 945 333 3570 280 3429 2307 5356 1859 160 Regen/Repaired (Parts) 3636 | . 30 . 90 . 21 . . . . . . . . 454 78 51 24 775 . . 149 . . . . 601 . . . . . 41 189 151 186 796 . . Core Remaining (%) 81 | 100 . 72 . 80 75 . . . . . . 61 . . . . . . . 47 . . . . 93 . . . . 92 . . 92 . . 88 . 92 Volleys Fired 2027 | 9 48 5 134 21 147 50 . 98 20 . . 22 9 2 19 16 7 1 109 43 108 49 10 8 102 133 31 31 . 43 21 181 27 110 89 211 81 32 Largest 3 | 2 2 2 2 2 2 2 . 2 2 . . 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 3 3 3 3 3 Hottest 900 | 60 60 40 79 50 50 50 . 50 50 . . 78 50 127 127 127 127 61 150 50 50 50 50 50 50 50 50 50 . 50 50 50 200 75 120 120 75 900 Shots Fired 4122 | 18 96 10 268 42 293 100 1 176 41 . . 41 17 5 38 32 14 1 184 84 193 93 20 16 183 243 57 61 . 86 35 336 46 289 214 526 209 54 Gun 1094 | 18 96 10 268 42 292 100 1 176 41 . . 29 17 . . . . . 4 . . . . . . . . . . . . . . . . . . . Cannon 3006 | . . . . . . . . . . . . . . 5 38 32 14 1 171 84 193 93 20 16 183 243 57 61 . 86 35 336 46 289 214 526 209 54 Launcher 22 | . . . . . 1 . . . . . . 12 . . . . . . 9 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1250 | 9 77 10 234 42 292 100 1 176 41 . . 29 17 5 38 32 14 1 77 . . . . . . . . . . . . . . . 13 37 . 5 Thermal 2767 | 9 19 . 34 . . . . . . . . . . . . . . . 15 84 193 93 20 16 183 243 57 61 . 86 35 336 46 289 201 489 209 49 Explosive 22 | . . . . . 1 . . . . . . 12 . . . . . . 9 . . . . . . . . . . . . . . . . . . . Electromagnetic 81 | . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . Phasic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | 7 27 7 25 26 26 25 . 29 15 . . 15 10 5 6 6 8 . 27 24 33 33 15 16 19 35 29 23 . 22 29 38 12 40 29 40 60 22 Robot Miss Streak 6 | 1 3 1 3 1 3 3 . 3 2 . . 4 1 1 2 2 2 . 6 1 2 1 1 1 1 1 1 2 . 1 1 1 3 2 2 4 2 1 Penetration Max 5 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 5 Secondary Targets 25 | . . 1 7 4 4 . . 3 1 . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2927 | 13 73 6 212 34 218 81 . 136 30 . . 23 13 3 24 21 10 . 116 67 123 73 19 13 132 168 48 39 . 64 24 266 28 201 129 362 132 26 Core Hits 1389 | 6 29 4 65 12 89 36 . 59 15 . . 43 9 . 27 11 9 . 113 37 58 34 7 5 66 76 20 18 . 25 9 120 7 88 62 162 53 15 Critical Kills 22 | 1 1 . . . . . . . . . . . . . 1 6 3 . 8 . . . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 27 | . . . 3 . . . . 4 . . . . . 3 3 1 1 . 12 . . . . . . . . . . . . . . . . . . . Critical Strikes 60 | 1 1 . 6 . . . . 4 . . . . . 3 5 8 5 . 23 . . . . . . . . . . . . . . . 1 3 . . Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Destroy 45 | 1 1 . 3 . . . . 3 . . . . . 3 4 7 4 . 19 . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . 2 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . 1 . 6 . . . 1 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . Impact 17 | . . . . . . 1 . 6 . . . 1 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 117892 | 120 844 109 3606 548 3778 1474 . 2534 508 . . 1936 238 133 3239 424 275 . 6959 2993 6259 3584 603 639 6208 8142 1773 1968 . 2871 1335 12515 898 9281 6365 17906 6688 1139 Guns 14051 | 120 844 109 3605 548 3778 1474 . 2415 508 . . 379 238 . . . . . 33 . . . . . . . . . . . . . . . . . . . Cannons 95452 | . . . . . . . . . . . . . . 133 785 424 275 . 2957 2993 6259 3584 603 639 6161 7955 1773 1968 . 2871 1335 12488 898 9281 6337 17906 6688 1139 Explosions 7883 | . . . . . . . . . . . . 1557 . . 2454 . . . 3685 . . . . . . 187 . . . . . . . . . . . . Melee 403 | . . . . . . . . 119 . . . . . . . . . . 284 . . . . . . . . . . . . . . . . . . . Ramming 103 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . 27 . . 28 . . . Kinetic 17147 | 43 644 109 3158 548 3778 1474 . 2415 508 . . 379 238 133 785 424 275 . 1005 . . . . . . . . . . . . . . . 190 1041 . . Thermal 93351 | 77 200 . 447 . . . . . . . . . . . 2454 . . . 526 2993 6259 3584 603 639 6161 7955 1773 1968 . 2871 1335 12488 898 9281 6147 16865 6688 1139 Explosive 5238 | . . . . . . . . . . . . 1557 . . . . . . 3494 . . . . . . 187 . . . . . . . . . . . . Electromagnetic 1617 | . . . . . . . . . . . . . . . . . . . 1617 . . . . . . . . . . . . . . . . . . . Impact 403 | . . . . . . . . 119 . . . . . . . . . . 284 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 6 21 21 21 21 21 21 1 1 . . . . 7 7 1 . . . 1 . . . . . . . . . . 1 1 1 Average Corruption 10 | . . . . . . 6 14 21 21 21 21 21 1 1 . . . . 6 7 1 . . . 1 . . . . . . . . . . 1 1 1 Corruption Purged 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 3 . 1 Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Effects 362 | . . . . . . 6 5 71 47 18 6 43 1 9 . . . . 97 35 . . . . 2 . . . . . . . . . . 14 6 2 Message Errors 84 | . . . . . . 3 2 21 11 5 . 8 . 2 . . . . 21 5 . . . . . . . . . . . . . . . 4 . 2 Matter Fused 83 | . . . . . . . . 8 10 5 1 16 . 3 . . . . 24 8 . . . . 1 . . . . . . . . . . 4 3 . Heat Flow Errors 52 | . . . . . . . . 12 7 3 1 3 . 1 . . . . 15 6 . . . . . . . . . . . . . . . 3 1 . Energy Discharges 35 | . . . . . . 1 1 5 2 2 1 3 1 . . . . . 13 5 . . . . . . . . . . . . . . . 1 . . Parts Rejected 4 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 50 | . . . . . . 1 . 11 10 2 3 7 . 1 . . . . 11 2 . . . . 1 . . . . . . . . . . . 1 . Data Loss (major) 10 | . . . . . . 1 . 1 1 1 . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . 1 1 . Misfires 18 | . . . . . . . 1 4 3 . . 2 . 1 . . . . 6 1 . . . . . . . . . . . . . . . . . . Alerts 8 | . . . . . . . . 1 1 . . 2 . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 14 | . . . . . . . . 6 2 . . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4992 | . . . . . . . . 119 . . . 28 . . 328 . . . 365 74 377 103 . 7 375 297 40 49 . 65 113 597 24 391 481 748 355 56 Projectiles 4389 | . . . . . . . . . . . . . . . 32 . . . 221 74 377 103 . 7 368 288 40 49 . 65 113 597 24 391 481 748 355 56 Explosions 460 | . . . . . . . . . . . . 28 . . 296 . . . 127 . . . . . . 9 . . . . . . . . . . . . Melee 143 | . . . . . . . . 119 . . . . . . . . . . 17 . . . . . 7 . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . . . . . 9 1 2 . 8 . . . . . 1 . . . . . . . . . . 7 . . Impact 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . 8 1 2 . 6 . . . . . . . . . . . . . . . . 7 . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . . . . . . . . . 22 . . 75 . . . 210 . . . . . . . . . . . . . . . . . . . Shots 9 | . . . . . . . . . . . . 1 . . 2 . . . 6 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 3 . . . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 539 | 40 47 . 270 146 426 302 13 360 240 233 115 193 38 263 486 108 72 . 539 245 . 6 . . 15 24 . . . . 4 29 12 5 . 181 169 100 Average Temperature 87 | 19 16 . 65 41 79 85 7 75 103 128 75 59 16 121 189 48 34 . 136 89 . 6 . . 9 11 . . . . 2 7 9 5 . 24 76 39 Received Heat Transfer 4786 | . 93 . 288 18 747 114 . 377 24 . . 310 20 . 126 8 . . 928 282 71 111 9 . 250 81 10 6 . 4 21 154 . 300 54 281 54 45 Effects 36 | . . . . . 2 1 . 4 . . . . . . 9 . . . 20 . . . . . . . . . . . . . . . . . . . Shutdowns 10 | . . . . . . . . . . . . . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . 1 1 . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . 3 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Parts Melted 73 | . . . 2 . . . . . . . . . . . 4 . . . . 1 4 3 . . 3 2 1 2 . 4 1 10 . 8 7 15 5 1 Heat Transferred 50124 | 175 450 . 1332 . . . . . . . . . . . 1650 . . . 225 1700 3225 1925 300 350 2963 4100 1200 1025 . 1525 675 6193 584 4756 3161 8648 3300 662 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 737 | 20 327 82 309 220 415 185 13 260 . . . . 91 12 404 . . . . . 330 309 231 166 501 268 . . . . 239 569 . 737 475 677 720 470 Initial 360 | . 11 3 1 . . . 13 1 . . . . 22 1 . . . . . . 33 54 150 54 . 93 . . . . . 18 . . 360 176 237 292 Average 170 | 11 66 29 109 80 176 66 11 81 . . . . 45 . 168 . . . . . 91 57 195 59 229 89 . . . . 77 233 . 231 301 352 384 341 Maximum Alert Level 3 | . 1 . 1 1 2 . . 1 . . . . . . 2 . . . . . 1 1 1 . 2 1 . . . . 1 2 . 3 2 2 3 3 Low Security (%) 58 | 100 96 100 86 94 48 100 100 89 . . . . 100 100 56 . . . . . 92 99 36 100 40 88 . . . . 74 43 . 53 16 19 . . Level 1 25 | . 3 . 13 5 48 . . 10 . . . . . . 28 . . . . . 7 . 63 . 52 11 . . . . 25 47 . 23 80 31 68 15 Level 2 8 | . . . . . 3 . . . . . . . . . 14 . . . . . . . . . 6 . . . . . . 9 . 20 3 48 25 2 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 82 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 127 | . 1 . 3 . 6 3 . 5 . . . 1 1 . 5 . . . . . 9 1 . . 6 13 . . . . 4 12 . 15 11 23 6 2 Investigation 24 | . 1 . 1 . 2 2 . 2 . . . . . . . . . . . . 3 1 . . 2 5 . . . . 3 2 . . . . . . Extermination 53 | . . . . . . 1 . 2 . . . . 1 . . . . . . . 5 . . . 4 6 . . . . . 8 . 7 5 10 3 1 Reinforcement 15 | . . . 2 . 3 . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 1 2 . . . 2 . 1 Assault 7 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . Garrison 7 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 3 . . . . Intercept 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 9 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 52 | . 2 . 1 . 6 3 . 1 . . . . . . 2 . . . . . 1 . 1 . 3 . . . . . 4 2 . 1 . 2 1 22 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 846 | . 18 1 49 9 50 21 3 30 5 . . 17 4 1 20 11 8 . 70 20 46 24 10 6 44 44 9 10 . 13 14 72 1 57 32 85 33 9 Peak Tracking Total 37 | . 3 1 5 3 5 6 3 7 3 . . 11 1 1 6 4 4 . 37 7 7 6 5 2 6 4 4 4 . 4 7 6 1 9 4 5 5 4 Tactical Retreats 42 | . 3 . 2 . 1 1 1 1 2 . . . . . . 1 1 . 19 1 2 . . . 1 . . . . . . 3 . 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 23 | . 6 . 1 1 1 3 . . . . . . 2 . . . . . . . 1 2 . . . 1 . . . . 1 2 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . 16 . . . . . . 21 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted 6 | . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 1 Most Traps Carried 6 | . . . . . . . . 5 5 5 5 5 5 5 6 6 6 6 6 6 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 78 | . . 1 1 . 3 . . . . . . 2 . . 5 . . . 3 . 1 2 . 2 8 6 . . . . 1 7 3 5 6 14 4 4 Max in Single Turn 4 | . . 1 1 . 1 . . . . . . 1 . . 4 . . . 1 . 1 1 . . 1 2 . . . . 1 1 1 1 1 1 1 2 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 152 | . 9 1 12 1 11 3 . 6 . . 3 1 1 . 1 . . . . . 11 9 3 . 10 15 . . 7 1 6 7 3 3 8 14 5 1 Terminals 89 | . 8 . 8 . 6 2 . 4 . . . . . . 1 . . . . . 5 8 3 . 10 8 . . . 1 3 2 . 1 6 9 3 1 Fabricators 11 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 4 . . . . . 3 . . . . 1 . Repair Stations 14 | . 1 . 2 . 1 . . 1 . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 1 . . 1 2 . . Recycling Units 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . 1 . . . . Scanalyzers 9 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . Garrison Access 7 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . Total Hacks 551 | . 28 1 44 1 31 7 . 12 . . 22 1 2 . 2 . . . . . 29 27 7 . 34 91 . . 20 1 18 38 23 21 32 41 15 3 Successful 338 | . 18 1 34 1 20 2 . 3 . . 22 1 1 . 1 . . . . . 20 17 3 . 12 51 . . 20 1 6 20 23 14 17 21 7 2 Failed 210 | . 9 . 9 . 11 5 . 9 . . . . 1 . 1 . . . . . 9 10 4 . 22 39 . . . . 12 18 . 7 15 20 8 1 Catastrophic 43 | . 1 . . . . . . 3 . . . . . . . . . . . . 3 2 . . 7 9 . . . . 2 6 . 2 4 2 1 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 208 | . 16 . 14 . 14 6 . 6 . . . . . . 2 . . 4 . . 14 14 1 . 16 37 . . . . 3 20 1 8 6 19 7 . Terminals 326 | . 26 . 16 . 17 5 . 7 . . . . . . 2 . . . . . 12 26 7 . 34 63 . . . 1 7 19 . 12 27 31 11 3 Fabricators 38 | . . . . . . 2 . . . . . . . . . . . . . . 7 . . . . 17 . . . . . 10 . . . . 2 . Repair Stations 49 | . 2 . 7 . 4 . . 2 . . . . 2 . . . . . . . 6 . . . . 8 . . . . 3 5 . . 4 6 . . Recycling Units 13 | . . . . . 2 . . . . . . . . . . . . . . . 4 1 . . . . . . . . . 4 . 2 . . . . Scanalyzers 39 | . . . 21 . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 7 . 2 . . Garrison Access 18 | . . . . . 4 . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . 1 2 2 . Terminal Hacks 201 | . 13 1 5 1 7 . . 1 . . 22 1 . . . . . . . . 4 14 3 . 10 27 . . 20 1 4 9 23 4 12 15 2 2 Record 46 | . . . . . . . . . . . 6 1 . . . . . . . . . . 2 . . 1 . . 8 1 . 1 22 . 4 . . . Part Schematic 27 | . 1 . 1 . . . . . . . 9 . . . . . . . . . 2 2 . . 1 2 . . 4 . . . . . 1 4 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . 4 . 2 . 2 . . . . . . . . . . . . . . . . 2 . . 1 4 . . 4 . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . . . 3 . . . . . . . . . . 1 . . 1 1 . . 4 . . . . . . . . . Open Door 8 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 4 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Alert Level 21 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 6 . . . . . 4 . 1 2 2 1 . Unreport Threat 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . 1 2 . . Locate Traps 19 | . 3 . . . 3 . . 1 . . . . . . . . . . . . 2 5 . . 2 . . . . . . . . . 1 2 . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hauler Manifests 9 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . 1 1 . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 22 | . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . 11 . . . . . 3 . . . . 2 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Load Schematic 13 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 7 . . . . . 2 . . . . 1 . Build 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . 1 . Repair Station Hacks 32 | . 2 . 5 . 4 . . 1 . . . . 1 . . . . . . . 5 . . . . 4 . . . . . 4 . . 4 2 . . Scan Component 18 | . 1 . 3 . 2 . . 1 . . . . 1 . . . . . . . 3 . . . . 2 . . . . . 2 . . 2 1 . . Repair 14 | . 1 . 2 . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 2 . . 2 1 . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Report Inventory 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Scanalyzer 37 | . . . 21 . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 7 . 2 . . Insert Component 19 | . . . 10 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 . 2 . . Analyze 18 | . . . 11 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Seal Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Unauthorized Hacks 39 | . 3 . 3 . 3 1 . 1 . . . . . . 1 . . . . . 5 3 . . 2 6 . . . . 1 4 . 2 1 1 2 . Terminals 25 | . 3 . 3 . 2 . . 1 . . . . . . 1 . . . . . 2 2 . . 2 3 . . . . 1 . . 1 1 1 2 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Botnet 22 | . 3 . 3 . 2 . . 1 . . . . . . 1 . . . . . 2 2 . . 1 2 . . . . 1 . . 1 1 1 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . . . . . . Recompile 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 2 . 1 . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recyclers 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 106 | . 9 . 10 . 8 2 . 6 . . . . 1 . 1 . . . . . 11 7 1 . 9 11 . . . . 5 5 . 1 6 9 3 1 Full Trace Events 8 | . . . 1 . . 1 . 2 . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . 1 . 9 . 2 . . . . . 9 . . . . . . 16 . . 2 2 . . 1 3 . . 4 . . . . 3 1 4 . . Parts Built 13 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 7 . . . . . . . . . . 2 . Authchips 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . Time 582 | . . . . . . . . . . . . . . . . . . . . . 234 . . . . 309 . . . . . . . . . . 39 . Total Part Build Rating 89 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . 47 . . . . . . . . . . 14 . Parts Repaired 13 | . 1 . 2 . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . 2 1 . . Time 666 | . 38 . 42 . 146 . . . . . . . . . . . . . . . 66 . . . . 82 . . . . . 124 . . 142 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 9 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Part Schematics Acquired 14 | . . . 8 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 36 | . . . . 3 . . . . . . . . . 20 . . . . . . . 6 5 . . 1 . . . . . . . . . . 1 . Largest Group 20 | . . . . 3 2 . . . . . . . . 20 20 1 1 1 1 . . 6 8 6 2 1 . . . . . . . . . . 1 . Highest-Rated Group 691 | . . . . 40 32 . . . . . . . . 682 681 20 20 20 19 . . 296 691 540 184 10 . . . . . . . . . . 45 . Highest-Rated Ally 159 | . . . . 16 16 . . . . . . . . 50 50 20 20 20 19 . . 159 159 136 96 10 . . . . . . . . . . 45 . Total Orders 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 4 . 2 5 3 1 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 2 5 3 . . Ally Attacks 358 | . . . . 3 19 . . . . . . . . 22 134 . . . . . . 34 73 20 53 . . . . . . . . . . . . . Total Damage 10367 | . . . . 29 235 . . . . . . . . 852 2436 . . . . . . 1133 2165 732 2785 . . . . . . . . . . . . . Kills 48 | . . . . 1 4 . . . . . . . . 1 14 . . . . . . 8 9 4 7 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 19 | . 4 . 2 . 2 . . . . . . . . . . . . . . . . 2 . . 1 4 . . 4 . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . . 1 1 . 3 . . . 3 2 1 . . . . . . . . 2 2 . . . . . . . . . . Drone Launches 34 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 2 5 3 . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 2 5 3 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 64889 | 77 1587 1111 2965 793 2575 1320 140 1361 989 388 137 925 429 889 738 1036 978 1480 4222 997 2801 2136 531 1044 2260 4024 1239 1675 1085 1789 945 3130 2408 2307 2373 4300 1619 4086 Spaces Moved 24420 | 25 852 652 1346 373 1055 575 88 653 584 242 84 530 208 410 339 511 499 733 1825 395 990 781 203 156 809 1228 474 653 301 744 342 969 634 695 687 1204 469 1102 Core 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Treads 1764 | . 726 652 385 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13619 | 25 126 . . . . . . . . . . . . . . . . . 632 395 990 781 203 156 809 1228 474 653 301 744 342 969 634 695 687 1204 469 1102 Wheels 9031 | . . . 961 373 1054 575 88 653 584 242 84 530 208 410 339 511 499 733 1187 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 190 190 160 145 145 160 160 160 160 145 145 175 190 190 190 145 210 210 210 240 210 210 210 240 240 180 210 240 240 210 240 240 240 270 240 Average Speed 213 | 120 154 160 184 190 196 203 158 155 160 160 160 160 152 176 189 190 190 190 192 210 220 223 240 235 230 239 240 240 221 222 240 240 235 269 269 277 270 269 Slowest Speed 2400 | 120 240 160 240 190 480 205 160 160 160 160 160 160 160 190 190 190 190 190 2400 210 240 240 240 240 240 240 240 240 240 240 240 240 240 270 270 420 270 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 59 | 3 98 100 97 67 94 17 79 19 69 48 71 66 8 94 9 74 58 80 93 52 24 86 78 74 60 25 59 78 62 86 15 58 99 17 79 53 12 46 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 10 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . 1 . . . . 1 . 3 . . . . . . . . . Known Exits Taken 29 | . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . . . 8 2 . 2 . . . 1 3 2 . 1 . . . . . . 1 3 . 2 . . . . . . . . Spaces Dug 198 | . . . . . 12 1 . 5 . . . . 1 . . . . . 1 . 22 4 . . 24 39 1 11 . . 6 3 1 8 14 26 13 6 Terrain Destroyed 1190 | . . . . . 12 1 . 5 . . . 79 1 . 38 11 7 . 60 15 49 12 7 1 39 90 9 19 . 19 7 57 1 62 52 92 49 396 Melee 8 | . . . . . . 1 . 5 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 1000 | . . . . . . . . . . . . 1 . . 5 11 7 . 23 15 49 12 7 1 39 67 9 19 . 19 7 57 1 62 52 92 49 396 AOE 182 | . . . . . 12 . . . . . . 78 . . 33 . . . 36 . . . . . . 23 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 33612 | 55 1033 710 1643 434 1398 665 88 871 615 243 87 576 308 571 394 545 515 820 2353 485 1414 1086 233 838 1014 2068 515 697 738 793 430 1418 1514 892 1023 1715 656 2159 Wait 5427 | 18 67 51 88 32 122 11 . 56 3 . . 2 72 119 27 19 10 61 273 10 238 207 11 604 39 573 2 . 367 . 46 194 774 27 177 170 60 897 Move 24383 | 24 851 651 1345 372 1054 575 87 652 583 241 83 529 208 409 338 510 498 732 1824 394 989 780 202 155 808 1227 473 652 300 743 341 968 633 694 686 1203 468 1101 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 2 16 1 20 4 19 3 . 4 1 1 . 6 5 4 . . . 2 29 7 17 5 4 24 12 21 . 1 25 . 4 8 8 4 5 4 6 10 Fast Attach 213 | 1 12 . 8 . 11 3 1 7 2 . 2 . 1 5 1 . . 7 24 6 8 9 1 4 5 14 . 2 3 . 1 7 18 8 10 16 3 13 Attach 139 | . 4 1 4 1 5 2 . 3 1 . . . 5 1 . . . 2 15 2 5 . . 2 1 14 . . 5 1 3 3 6 3 7 10 4 29 Detach 231 | . 1 1 4 . 2 1 . 1 1 . . . 1 4 1 . . 7 18 10 7 6 . 13 5 26 . 1 12 1 2 1 25 8 6 17 3 46 Swap 417 | . 6 . 15 1 11 4 . 16 1 . . 9 3 12 5 . . 4 16 1 26 5 . . 16 36 9 8 . 5 9 42 3 29 29 69 18 9 Drop 389 | 1 12 . 24 3 27 7 . 7 3 1 2 7 3 11 1 . . 4 37 12 16 14 5 28 16 24 . 2 26 . 3 11 20 9 11 15 5 22 Fire 2027 | 9 48 5 134 21 147 50 . 98 20 . . 22 9 2 19 16 7 1 109 43 108 49 10 8 102 133 31 31 . 43 21 181 27 110 89 211 81 32 Melee 17 | . . . . . . 1 . 6 . . . 1 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 3 . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 8 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 5 . Rewire 5 | . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . Trap 42 | . 16 . . . . . . 21 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto x2 / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Central database locked down 908 | -10/Materials | Discovered new exit (range 6) 1116 | -10/Materials | Repaired Lgt. Nuclear Core 1160 | -10/Materials | Discovered new exit (range 8) 1578 | -10/Materials | Discovered new exit (range 10) 1665 | -10/Materials | Entered Mines 1673 | -10/Mines | Met a Derelict bent on vengeance 1708 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1806 | -10/Mines | Discovered new exit (range 4) 1915 | -10/Mines | Discovered new exit (range 16) 1952 | -10/Mines | Found the Drone Emporium 1972 | -10/Mines | Found Prototype Device 2776 | -10/Mines | Entered Materials 2776 | -9/Materials | Evolved 2 slots: Utility x2 3227 | -9/Materials | Build established: Scavenger-Mutant 3396 | -9/Materials | Destroyed 8 combat bots 3602 | -9/Materials | Discovered new exit (range 14) 3840 | -9/Materials | Build established: Mutant 3864 | -9/Materials | Identified Decoy Drone Bay 4068 | -9/Materials | Discovered new exit (range 9) 4327 | -9/Materials | Repaired Structural Scanner 4550 | -9/Materials | Discovered new exit (range 15) 4628 | -9/Materials | Repaired Med. Armor Plating 4849 | -9/Materials | Discovered new exit (range 5) 5106 | -9/Materials | Central database locked down 5741 | -9/Materials | Entered Mines 5843 | -9/Mines | Discovered new exit (range 8) 6169 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6282 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6378 | -9/Mines | Assembled infested the area 6383 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6433 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6437 | -9/Mines | Found Prototype Device 6442 | -9/Mines | Discovered new exit (range 8) 6534 | -9/Mines | Entered Materials 6534 | -8/Materials | Accompanied by 2 allies 6534 | -8/Materials | Evolved 2 slots: Utility x2 6655 | -8/Materials | Lost 3 allies 6684 | -8/Materials | Garrison activated, responded to threat 6702 | -8/Materials | Discovered new exit (range 40) 6749 | -8/Materials | Lost 11 allies 7144 | -8/Materials | Build established: Scavenger-Skirmisher 7338 | -8/Materials | Identified Exp. Sensor Array 7450 | -8/Materials | Discovered new exit (range 10) 7664 | -8/Materials | Build established: Scavenger-Mutant 8532 | -8/Materials | Discovered new exit (range 16) 8898 | -8/Materials | Repaired Imp. Sensor Array 9007 | -8/Materials | Repaired Exp. Sensor Array 9107 | -8/Materials | Identified exit to Factory 9109 | -8/Materials | Entered Factory 9109 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9110 | -7/Factory | Identified exit to Storage 9207 | -7/Factory | Build established: Skirmisher 9234 | -7/Factory | Discovered new exit (range 15) 9276 | -7/Factory | Identified exit to Factory 9813 | -7/Factory | Discovered new exit (range 10) 9829 | -7/Factory | Identified exit to Lower Caves 9934 | -7/Factory | Discovered exit to Factory (range 13) 10429 | -7/Factory | Sucked down chute 10429 | -7/Factory | Entered Waste 10444 | -7/Waste | EMP discharged 10444 | -7/Waste | System corruption reached 10% 10473 | -7/Waste | Spotted C-40 Crusher 10474 | -7/Waste | Spotted C-40 Crusher 10511 | -7/Waste | Spotted C-40 Crusher 10529 | -7/Waste | Spotted C-40 Crusher 10533 | -7/Waste | Discovered new exit (range 15) 10544 | -7/Waste | EMP discharged 10548 | -7/Waste | Spotted C-40 Crusher 10554 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10566 | -7/Waste | Identified exit to Factory 10569 | -7/Waste | Entered Factory 11172 | -7/Factory | Build established: Hacker-Skirmisher 11549 | -7/Factory | Discovered exit to Lower Caves (range 15) 11930 | -7/Factory | Entered Lower Caves 12016 | -7/Lower Caves | Encountered a Warlord checkpoint 12114 | -7/Lower Caves | Build established: Skirmisher 12530 | -7/Lower Caves | Spotted B-75 Beast 12821 | -7/Lower Caves | Discovered new exit (range 13) 12869 | -7/Lower Caves | Learned location of 1 exit from Factory 12917 | -7/Lower Caves | Identified exit to Lower Caves 12919 | -7/Lower Caves | Entered another Lower Caves area 13039 | -7/Lower Caves | Identified exit to Data Miner 13175 | -7/Lower Caves | Encountered a Warlord checkpoint 13307 | -7/Lower Caves | Entered Data Miner 13307 | -7/Data Miner | Discovered new exit (range 6) 13339 | -7/Data Miner | Met Data Miner 13372 | -7/Data Miner | Learned location of Section 7 (-2) 13372 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13400 | -7/Data Miner | Received God Mode back door access code from Data Miner 13443 | -7/Data Miner | Identified exit to Proximity Caves 13444 | -7/Data Miner | Entered Proximity Caves 13506 | -6/Proximity Caves | Found Alien Artifact 13690 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14020 | -6/Proximity Caves | Build established: Derelict-Assassin 14182 | -6/Proximity Caves | Learned Factory stockpile data 14206 | -6/Proximity Caves | Found Imp. Powered Armor 14209 | -6/Proximity Caves | Found Imp. Powered Armor 14337 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14360 | -6/Proximity Caves | Build established: Derelict-Skirmisher 14369 | -6/Proximity Caves | Entered Factory 14369 | -6/Factory | Evolved 2 slots: Utility x2 14370 | -6/Factory | Identified exit to Factory 14607 | -6/Factory | Lost 3 parts (1p2u) 14676 | -6/Factory | Build established: Hacker-Skirmisher 14798 | -6/Factory | Sucked down chute 14798 | -6/Factory | Entered Waste 14799 | -6/Waste | Joined by Warlord forces that had cleared the area 14853 | -6/Waste | Found Prototype Device 14853 | -6/Waste | Identified Adv. EM Disruption Field 15068 | -6/Waste | Found Broken Heavy Servo Lattice 15225 | -6/Waste | Build established: Scavenger-Skirmisher 15560 | -6/Waste | A Compactor rumbled back to life 15563 | -6/Waste | Spotted C-40 Crusher 15565 | -6/Waste | Allies destroyed C-40 Crusher 15586 | -6/Waste | Build established: Hacker-Skirmisher 15612 | -6/Waste | Discovered new exit (range 12) 15678 | -6/Waste | Identified exit to Factory 15687 | -6/Waste | Entered Factory 15687 | -6/Factory | Accompanied by 20 allies 16138 | -6/Factory | Lost 15 allies 16214 | -6/Factory | Discovered new exit (range 15) 16241 | -6/Factory | Identified exit to Lower Caves 16265 | -6/Factory | Garrison activated, responded to threat 16328 | -6/Factory | Lost 4 allies 16387 | -6/Factory | First assault squad dispatched 16425 | -6/Factory | Entered Lower Caves 16425 | -6/Lower Caves | Accompanied by 1 ally 16427 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16578 | -6/Lower Caves | Build established: Hacker-Mutant 17434 | -6/Lower Caves | Learned Factory interactive machine intel 17444 | -6/Lower Caves | Discovered new exit (range 5) 17450 | -6/Lower Caves | Identified exit to Lower Caves 17461 | -6/Lower Caves | Entered another Lower Caves area 17461 | -6/Lower Caves | Accompanied by 1 ally 17469 | -6/Lower Caves | Learned location of 1 exit from Factory 18060 | -6/Lower Caves | Discovered new exit (range 5) 18068 | -6/Lower Caves | Identified exit to Zion 18439 | -6/Lower Caves | Entered Zion 18439 | -6/Zion | Accompanied by 1 ally 18476 | -6/Zion | Learned location of Warlord (-5) 18613 | -6/Zion | Given A8's code to call for help 18625 | -6/Zion | Discovered new exit (range 16) 18878 | -6/Zion | Found Prototype Processor 18878 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18885 | -6/Zion | Found Prototype Processor 18885 | -6/Zion | Identified Exp. Core Analyzer 18890 | -6/Zion | Found Prototype Processor 18890 | -6/Zion | Identified Exp. Signal Interpreter 18896 | -6/Zion | Found Prototype Processor 18896 | -6/Zion | Identified Exp. Targeting Computer 19108 | -6/Zion | Found Prototype Device 19108 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 19308 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19526 | -6/Zion | Visited the Megawrench Repair Shop 19526 | -6/Zion | Megawrench repaired 12 parts 19578 | -6/Zion | Learned Factory terminal intel 19651 | -6/Zion | Given the Hacking Drone Bay 19678 | -6/Zion | Found Prototype Device 19678 | -6/Zion | Identified Hacking Drone Bay 19873 | -6/Zion | Opened final containment barrier to the Deep Caves 19902 | -6/Zion | Discovered new exit (range 5) 19905 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19911 | -6/Zion | Identified exit to Deep Caves 19913 | -6/Zion | Identified Dimensional Node Initializer 19913 | -6/Zion | Initialized slip node 19919 | -6/Zion | Entered Deep Caves 19919 | -6/Deep Caves | Accompanied by 1 ally 19977 | -6/Deep Caves | Build established: Mutant 20238 | -6/Deep Caves | Found Surveybot 24 Scanner 20316 | -6/Deep Caves | Found Surveybot 24 Chip 20495 | -6/Deep Caves | Attacked by Z-Imprinter 20531 | -6/Deep Caves | Destroyed Z-Imprinter 20583 | -6/Deep Caves | Found Prototype Protection 20583 | -6/Deep Caves | Identified Zio. Weapon Casing 20948 | -6/Deep Caves | Z-Facility disabled 20985 | -6/Deep Caves | Crushed by falling debris 21016 | -6/Deep Caves | Lost 6 parts (4u2w) 21211 | -6/Deep Caves | Found Zio. Weapon Casing 21231 | -6/Deep Caves | Found Zio. Weapon Casing 21373 | -6/Deep Caves | Found Zio. Weapon Casing 21379 | -6/Deep Caves | Lost 3 parts (1p2u) 21795 | -6/Deep Caves | Discovered new exit (range 6) 21803 | -6/Deep Caves | Identified exit to Proximity Caves 22008 | -6/Deep Caves | Destroyed AG-93744 22072 | -6/Deep Caves | Spotted AG-93501 22109 | -6/Deep Caves | Destroyed AG-93501 22115 | -6/Deep Caves | Found GOLEM Unit 22186 | -6/Deep Caves | Triggered Deep Caves wall 22186 | -6/Deep Caves | Spotted AS-14790 22186 | -6/Deep Caves | Spotted AS-13108 22193 | -6/Deep Caves | Destroyed AS-14790 22234 | -6/Deep Caves | Destroyed AS-13108 22235 | -6/Deep Caves | Core integrity fell below 50% 22240 | -6/Deep Caves | Exposed GOLEM chamber 22241 | -6/Deep Caves | Destroyed 35 combat bots 22284 | -6/Deep Caves | Found GOLEM Unit 22287 | -6/Deep Caves | Lost 12 parts (2p1n8u1w) 22289 | -6/Deep Caves | Found GOLEM Unit 22304 | -6/Deep Caves | Found Prototype Storage 22304 | -6/Deep Caves | Identified Lightpack 2.0 22323 | -6/Deep Caves | Found Unknown Device 22323 | -6/Deep Caves | Identified Mobile Assembly Unit 22392 | -6/Deep Caves | Found GOLEM Unit 22586 | -6/Deep Caves | Build established: Golem 23321 | -6/Deep Caves | Found Prototype Protection 23321 | -6/Deep Caves | Identified Zio. Weapon Casing 23331 | -6/Deep Caves | Found Prototype Protection 24141 | -6/Deep Caves | Entered Proximity Caves 24142 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 24185 | -5/Proximity Caves | Found Prototype Launcher 24185 | -5/Proximity Caves | Identified Hellfire Missile Launcher 24194 | -5/Proximity Caves | Found Prototype Device 24194 | -5/Proximity Caves | Identified Exp. EM Disruption Field 24201 | -5/Proximity Caves | Found Prototype Device 24201 | -5/Proximity Caves | Identified Beam Splitter 24208 | -5/Proximity Caves | Found Prototype Slashing Weapon 24208 | -5/Proximity Caves | Identified Molecular Scythe 24226 | -5/Proximity Caves | Found Exp. EM Disruption Field 24232 | -5/Proximity Caves | Found Beam Splitter 24409 | -5/Proximity Caves | Destroyed 8 combat bots 24728 | -5/Proximity Caves | Spotted B-75 Beast 24742 | -5/Proximity Caves | Destroyed B-75 Beast 25124 | -5/Proximity Caves | Discovered exit to Factory (range 6) 25138 | -5/Proximity Caves | Entered Factory 25138 | -5/Factory | Evolved 2 slots: Utility x2 25138 | -5/Factory | Identified Zio. Heavy Carapace 25139 | -5/Factory | Identified exit to Upper Caves 25139 | -5/Factory | Identified exit to Extension 25141 | -5/Factory | Loaded intel: 54 interactive machine locations 25142 | -5/Factory | Loaded intel: 28 terminal locations 26409 | -5/Factory | Fabricated Quantum Reactor (x2) 26509 | -5/Factory | Fabricated Force Field (x2) 26652 | -5/Factory | Discovered new exit (range 13) 26810 | -5/Factory | Identified exit to Factory 27025 | -5/Factory | Build established: Scavenger-Golem 27162 | -5/Factory | Repaired System Restoration Module 27337 | -5/Factory | Repaired Imp. Medium Armor Plating 27605 | -5/Factory | Build established: Golem 27840 | -5/Factory | Garrison activated, responded to threat 27883 | -5/Factory | Destroyed 7 combat bots 27939 | -5/Factory | Entered Extension 29088 | -5/Extension | Destroyed B-75 Beast 29170 | -5/Extension | Spotted B-75 Beast 29174 | -5/Extension | Destroyed B-75 Beast 29267 | -5/Extension | Discovered exit to Factory (range 3) 29542 | -5/Extension | Rescued A7 29722 | -5/Extension | Rescued a captive Derelict 29723 | -5/Extension | Rescued a captive Derelict 29812 | -5/Extension | Rescued a captive Derelict 29843 | -5/Extension | Rescued a captive Derelict 29905 | -5/Extension | Rescued a captive Derelict 30019 | -5/Extension | Discovered exit to Factory (range 10) 30022 | -5/Extension | Discovered new exit (range 6) 30055 | -5/Extension | Identified exit to Cetus 30062 | -5/Extension | Disrupted transfer network 30075 | -5/Extension | Entered Cetus 30075 | -5/Cetus | Accompanied by 5 allies (A7) 30080 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 30113 | -5/Cetus | Spotted Cetus Guard 30114 | -5/Cetus | Spotted Cetus Guard 30114 | -5/Cetus | Spotted Cetus Guard 30116 | -5/Cetus | Spotted Cetus Guard 30117 | -5/Cetus | Allies destroyed Cetus Guard 30128 | -5/Cetus | Allies destroyed Cetus Guard 30132 | -5/Cetus | Allies destroyed Cetus Guard 30136 | -5/Cetus | Allies destroyed Cetus Guard 30305 | -5/Cetus | Started Cetus Manufacturing Module 30328 | -5/Cetus | Escorted A7 to Cetus Mainframe 30330 | -5/Cetus | Manufactured an Enhanced Grunt 30355 | -5/Cetus | Manufactured an Enhanced Grunt 30373 | -5/Cetus | Discovered new exit (range 16) 30380 | -5/Cetus | Manufactured an Enhanced Grunt 30405 | -5/Cetus | Manufactured an Enhanced Grunt 30430 | -5/Cetus | Manufactured an Enhanced Grunt 30472 | -5/Cetus | Spotted Cetus Guard 30472 | -5/Cetus | Spotted Cetus Guard 30473 | -5/Cetus | Spotted Cetus Guard 30476 | -5/Cetus | Spotted Cetus Guard 30480 | -5/Cetus | Allies destroyed Cetus Guard 30489 | -5/Cetus | Discovered exit to Factory (range 15) 30490 | -5/Cetus | Allies destroyed Cetus Guard 30494 | -5/Cetus | Destroyed Cetus Guard 30500 | -5/Cetus | Allies destroyed Cetus Guard 30507 | -5/Cetus | Met Revision 17 30598 | -5/Cetus | Identified exit to Archives 30606 | -5/Cetus | Entered Archives 30606 | -5/Archives | Accompanied by 6 allies (A7) 30611 | -5/Archives | Received a hacking code to weaken MAIN.C 30678 | -5/Archives | Lost 3 allies 30741 | -5/Archives | Discovered new exit (range 16) 30775 | -5/Archives | Identified exit to Hub_04(d) 31650 | -5/Archives | Entered Hub_04(d) 31650 | -5/Hub_04(d) | Accompanied by 2 allies 31987 | -5/Hub_04(d) | Network Hub disabled 32107 | -5/Hub_04(d) | Spotted Lightning 32113 | -5/Hub_04(d) | Spotted Lightning 32113 | -5/Hub_04(d) | Spotted Lightning 32134 | -5/Hub_04(d) | Destroyed Lightning 32148 | -5/Hub_04(d) | Destroyed Lightning 32160 | -5/Hub_04(d) | Allies destroyed Lightning 32460 | -5/Hub_04(d) | Network Hub disabled 33091 | -5/Hub_04(d) | Spotted Lightning 33094 | -5/Hub_04(d) | Spotted Lightning 33095 | -5/Hub_04(d) | Spotted Lightning 33106 | -5/Hub_04(d) | Destroyed Lightning 33131 | -5/Hub_04(d) | Destroyed Lightning 33141 | -5/Hub_04(d) | Destroyed Lightning 33738 | -5/Hub_04(d) | Spotted Lightning 33739 | -5/Hub_04(d) | Spotted Lightning 33740 | -5/Hub_04(d) | Spotted Lightning 33783 | -5/Hub_04(d) | Destroyed Lightning 33800 | -5/Hub_04(d) | Destroyed Lightning 33808 | -5/Hub_04(d) | Destroyed Lightning 33910 | -5/Hub_04(d) | Entered Factory 33910 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 33978 | -4/Factory | Garrison activated, responded to threat 34993 | -4/Factory | Central database locked down 34993 | -4/Factory | Identified exit to Upper Caves 35246 | -4/Factory | Destroyed B-86 Titan 35755 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 35818 | -4/Factory | Fabricated Hyb. Antimatter Reactor (x2) 35993 | -4/Factory | Repaired Imp. Powered Armor 36048 | -4/Factory | Repaired Centrium Medium Armor Plating? 36416 | -4/Factory | Fabricated Hyb. Antimatter Reactor (x2) 37516 | -4/Factory | Fabricated Hyb. Antimatter Reactor? 37934 | -4/Factory | Entered Upper Caves 38594 | -4/Upper Caves | Identified exit to Upper Caves 38884 | -4/Upper Caves | Encountered a Warlord checkpoint 38890 | -4/Upper Caves | Learned location of Quarantine (-2) 38954 | -4/Upper Caves | Ambushed by wild Derelicts 39173 | -4/Upper Caves | Entered another Upper Caves area 39188 | -4/Upper Caves | Discovered new exit (range 8) 39207 | -4/Upper Caves | Identified exit to Research 39308 | -4/Upper Caves | Learned Research stockpile data 39497 | -4/Upper Caves | Learned Research emergency access door positions 40716 | -4/Upper Caves | Discovered new exit (range 9) 40737 | -4/Upper Caves | Identified exit to Zhirov 40848 | -4/Upper Caves | Entered Zhirov 40848 | -4/Zhirov | Discovered new exit (range 3) 40853 | -4/Zhirov | Identified exit to Proximity Caves 40892 | -4/Zhirov | Met Zhirov 40956 | -4/Zhirov | Learned location of Command (-1) 40985 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41031 | -4/Zhirov | Found Alien Artifact 41031 | -4/Zhirov | Identified Integrated Reactor 41031 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 41850 | -4/Zhirov | Found Alien Artifact 41933 | -4/Zhirov | Entered Proximity Caves 42124 | -3/Proximity Caves | Spotted B-86 Titan 42137 | -3/Proximity Caves | Destroyed B-86 Titan 42733 | -3/Proximity Caves | Build established: Mutant 43479 | -3/Proximity Caves | Discovered exit to Research (range 10) 43722 | -3/Proximity Caves | Entered Research 43722 | -3/Research | Evolved 2 slots: Power x1, Utility x1 43736 | -3/Research | Identified exit to DSF 43922 | -3/Research | Revision forces began assault on 0b10 43926 | -3/Research | Met up with Revision 17++ 43998 | -3/Research | Identified Transdimensional Reconstructor 44040 | -3/Research | Build established: Generator-Skirmisher 44097 | -3/Research | Identified exit to Armory 44097 | -3/Research | Identified exit to Testing 44342 | -3/Research | Identified exit to Research 44422 | -3/Research | Research terminal network offline 44667 | -3/Research | Entered Armory 45111 | -3/Armory | Found Prototype Device 45111 | -3/Armory | Identified Exp. Thermal Defense Suite 45115 | -3/Armory | Found Prototype Device 45115 | -3/Armory | Identified Exp. Thermal Shield 45778 | -3/Armory | Repaired Hyb. Antimatter Reactor? 47212 | -3/Armory | Spotted B-86 Titan 47224 | -3/Armory | Destroyed B-86 Titan 47250 | -3/Armory | Build established: Generator-Mutant 47659 | -3/Armory | Discovered new exit (range 4) 47663 | -3/Armory | Identified exit to Lab 47797 | -3/Armory | Entered Lab 47797 | -3/Lab | Discovered exit to Research (range 9) 47826 | -3/Lab | Unable to decrypt terminal 47826 | -3/Lab | Opened the door to a hidden lab 47827 | -3/Lab | Gained access to the hidden lab's interior 47836 | -3/Lab | Unable to decrypt terminal 47855 | -3/Lab | Detected by scanners 47864 | -3/Lab | Confronted by A5 47912 | -3/Lab | Destroyed A5 47936 | -3/Lab | Found Alien Artifact 47936 | -3/Lab | Identified Integrated Dissipator 47936 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 48011 | -3/Lab | Found Alien Artifact 48011 | -3/Lab | Identified Core Expander 48011 | -3/Lab | Installed Core Expander, added new Utility slot 48053 | -3/Lab | Found Prototype Device 48053 | -3/Lab | Identified AEGIS Remote Shield 48089 | -3/Lab | Unable to decrypt terminal 48211 | -3/Lab | Warped through subspace 48229 | -3/Lab | Found Transdimensional Reconstructor 48308 | -3/Lab | Build established: Generator-Skirmisher 48355 | -3/Lab | Found Prototype Energy Cannon 48355 | -3/Lab | Identified Warp Cannon 48444 | -3/Lab | Found Prototype Protection 48444 | -3/Lab | Identified Med. Regenerative Plating 48538 | -3/Lab | Found Prototype Special Weapon 48538 | -3/Lab | Identified Gui. Remote Datajack 48594 | -3/Lab | Unable to decrypt terminal 48702 | -3/Lab | Unable to decrypt terminal 49389 | -3/Lab | Build established: Generator-Golem 49536 | -3/Lab | Found Prototype Energy Cannon 49536 | -3/Lab | Identified Potential Cannon 49631 | -3/Lab | Unable to decrypt terminal 49706 | -3/Lab | Found Alien Artifact 49706 | -3/Lab | Identified LC Capacitor 50205 | -3/Lab | Entered Research 50205 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 50842 | -2/Research | Spotted B-90 Cyclops 50845 | -2/Research | Destroyed B-90 Cyclops 50913 | -2/Research | Found Quantum Capacitor 51260 | -2/Research | Identified exit to Quarantine 51855 | -2/Research | Garrison activated, responded to threat 51921 | -2/Research | Destroyed 11 combat bots 51956 | -2/Research | Found Prototype Processor 51956 | -2/Research | Identified Exp. Melee Analysis Suite 52097 | -2/Research | Intercept squad dispatched 52118 | -2/Research | Spotted Tracker 52119 | -2/Research | Spotted Tracker 52125 | -2/Research | Destroyed Tracker 52131 | -2/Research | Destroyed Tracker 52178 | -2/Research | Spotted Combat Programmer 52178 | -2/Research | Spotted Combat Programmer 52187 | -2/Research | Destroyed Combat Programmer 52200 | -2/Research | Destroyed Combat Programmer 52205 | -2/Research | First assault squad dispatched 52401 | -2/Research | Spotted B-90 Cyclops 52435 | -2/Research | Destroyed B-90 Cyclops 52512 | -2/Research | Entered Quarantine 52576 | -2/Quarantine | Identified exit to Access 52736 | -2/Quarantine | Repaired Exp. Utility Shielding 52800 | -2/Quarantine | Repaired Hyb. Antimatter Reactor 53169 | -2/Quarantine | Build established: Generator-Tank 53187 | -2/Quarantine | Found Alien Artifact 53632 | -2/Quarantine | Intercept squad dispatched 53632 | -2/Quarantine | Spotted Tracker 53632 | -2/Quarantine | Spotted Tracker 53642 | -2/Quarantine | Spotted Combat Programmer 53643 | -2/Quarantine | Spotted Combat Programmer 53646 | -2/Quarantine | Destroyed Tracker 53649 | -2/Quarantine | Destroyed Tracker 53662 | -2/Quarantine | Destroyed Combat Programmer 53678 | -2/Quarantine | Destroyed Combat Programmer 54221 | -2/Quarantine | Found Alien Artifact 54221 | -2/Quarantine | Identified Phase Armor 54462 | -2/Quarantine | Spotted Fortress 54464 | -2/Quarantine | Destroyed Fortress 54500 | -2/Quarantine | Found Prototype Reactor 54500 | -2/Quarantine | Identified Vortex Chain Reactor 54516 | -2/Quarantine | Found Prototype Protection 54516 | -2/Quarantine | Identified Centrium Heavy Armor Plating 54539 | -2/Quarantine | Found Hvy. Insulated Plating 54620 | -2/Quarantine | Intercept squad dispatched 54642 | -2/Quarantine | Spotted Tracker 54643 | -2/Quarantine | Spotted Tracker 54650 | -2/Quarantine | Destroyed Tracker 54657 | -2/Quarantine | Destroyed Tracker 54677 | -2/Quarantine | Destroyed Combat Programmer 54691 | -2/Quarantine | Destroyed Combat Programmer 54874 | -2/Quarantine | Discovered new exit (range 5) 54882 | -2/Quarantine | Identified exit to Section 7 54885 | -2/Quarantine | Entered Section 7 55564 | -2/Section 7 | Spotted S7 Guard 55588 | -2/Section 7 | Destroyed S7 Guard 55607 | -2/Section 7 | Found Alien Artifact 55745 | -2/Section 7 | Repaired Exp. Utility Shielding 55882 | -2/Section 7 | Identified Integrated Thermoelectric Network 55882 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 56009 | -2/Section 7 | Identified Subatomic Replicator 56054 | -2/Section 7 | Spotted Alpha 7 56055 | -2/Section 7 | Spotted Alpha 7 56074 | -2/Section 7 | Destroyed Alpha 7 56084 | -2/Section 7 | Destroyed Alpha 7 56834 | -2/Section 7 | Spotted S7 Guard 56880 | -2/Section 7 | Destroyed S7 Guard 56957 | -2/Section 7 | Found Alien Artifact 57078 | -2/Section 7 | Identified Core Regenerator 57125 | -2/Section 7 | Intercept squad dispatched 57137 | -2/Section 7 | Spotted Tracker 57138 | -2/Section 7 | Spotted Tracker 57139 | -2/Section 7 | Destroyed Tracker 57149 | -2/Section 7 | Destroyed Tracker 57163 | -2/Section 7 | Spotted Combat Programmer 57164 | -2/Section 7 | Spotted Combat Programmer 57177 | -2/Section 7 | Destroyed Combat Programmer 57183 | -2/Section 7 | Destroyed Combat Programmer 57267 | -2/Section 7 | Spotted Executioner 57268 | -2/Section 7 | Spotted Executioner 57274 | -2/Section 7 | Destroyed Executioner 57281 | -2/Section 7 | Destroyed Executioner 57290 | -2/Section 7 | Found Prototype Device 57290 | -2/Section 7 | Identified Adv. Kinecellerator 57299 | -2/Section 7 | Found Prototype Device 57299 | -2/Section 7 | Identified Exp. Phase Shifter 57614 | -2/Section 7 | Found Alien Artifact 57614 | -2/Section 7 | Identified Terrabomb 57614 | -2/Section 7 | Used Terrabomb 57635 | -2/Section 7 | First assault squad dispatched 57924 | -2/Section 7 | Used Core Regenerator, restored core integrity (+159) 57927 | -2/Section 7 | Found Alien Energy Cannon 58176 | -2/Section 7 | Intercept squad dispatched 58187 | -2/Section 7 | Spotted Tracker 58187 | -2/Section 7 | Spotted Tracker 58192 | -2/Section 7 | Destroyed Tracker 58196 | -2/Section 7 | Destroyed Tracker 58233 | -2/Section 7 | Spotted Combat Programmer 58237 | -2/Section 7 | Destroyed Combat Programmer 58237 | -2/Section 7 | Spotted Combat Programmer 58250 | -2/Section 7 | Destroyed Combat Programmer 58427 | -2/Section 7 | Found Alien Artifact 58427 | -2/Section 7 | Identified Core Reset Matrix 58427 | -2/Section 7 | Identified Drained L-Cannon 58427 | -2/Section 7 | Used Core Reset Matrix 58431 | -2/Section 7 | Sensed 13 artifacts in vicinity 58522 | -2/Section 7 | Found Integrity Redistributor 58522 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-118) 59096 | -2/Section 7 | Discovered exit to Access (range 16) 59144 | -2/Section 7 | Intercept squad dispatched 59146 | -2/Section 7 | Destroyed Tracker 59149 | -2/Section 7 | Spotted Combat Programmer 59149 | -2/Section 7 | Spotted Tracker 59149 | -2/Section 7 | Spotted Combat Programmer 59152 | -2/Section 7 | Destroyed Tracker 59165 | -2/Section 7 | Destroyed Combat Programmer 59168 | -2/Section 7 | Destroyed Combat Programmer 59185 | -2/Section 7 | Entered Access 59185 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 59200 | -1/Access | Destroyed 8 combat bots 59735 | -1/Access | Identified exit to Command 59800 | -1/Access | Fabricated Hyb. Antimatter Reactor (x2) 59946 | -1/Access | Build established: Generator-Assassin 60164 | -1/Access | Used Subatomic Replicator to replicate Zio. Biocell 60211 | -1/Access | Intercept squad dispatched 60228 | -1/Access | Spotted Tracker 60229 | -1/Access | Spotted Tracker 60238 | -1/Access | Destroyed Tracker 60241 | -1/Access | Destroyed Tracker 60313 | -1/Access | Spotted Combat Programmer 60318 | -1/Access | Spotted Combat Programmer 60331 | -1/Access | Destroyed Combat Programmer 60334 | -1/Access | Destroyed Combat Programmer 60549 | -1/Access | Destroyed 8 combat bots 60804 | -1/Access | Entered Command 61119 | -1/Command | Build established: Generator-Tank 61534 | -1/Command | Fired Drained L-Cannon 61534 | -1/Command | 0b10 Conduit disabled 61944 | -1/Command | Phase Generator disabled 62035 | -1/Command | All MAIN.C guards destroyed 63173 | -1/Command | Fired Drained L-Cannon 63315 | -1/Command | Discovered new exit (range 46) 63315 | -1/Command | Discovered new exit (range 100) 63315 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 63324 | -1/Command | Found Singularity Reactor 63329 | -1/Command | Found Zero-point Reactor 63337 | -1/Command | Found Exp. Powered Armor 63468 | -1/Command | Found Exp. Shock Absorption System 63476 | -1/Command | Found Omega Cannon 63780 | -1/Command | Found Exp. System Purifier 63784 | -1/Command | Found Exp. Focal Shield 63790 | -1/Command | Found Vortex Chain Reactor 64281 | -1/Command | Found Adv. Force Booster 64888 | -1/Command | Identified exit to Surface 64890 | *** | Heading to fleet! Last Messages --------------- 63489_ Acquired 10 matter. 63780_ Dropped Adv. System Restoration Module. 63780_ Acquired Exp. System Purifier. 63784_ Dropped Imp. Focal Shield. 63784_ Acquired Exp. Focal Shield. 63789_ Dropped Vortex Chain Reactor. 63790_ Acquired Vortex Chain Reactor. 63889_ Acquired 110 matter. 64280_ Dropped Structural Scanner. 64281_ Acquired Adv. Force Booster. 64282_ Dropped Adv. Force Booster. 64285_ Acquired Structural Scanner. 64333_ Acquired 20 matter. 64425_ Dropped Structural Scanner. 64425_ Acquired Nanoactuators. 64427_ Dropped Nanoactuators. 64430_ Acquired Structural Scanner. 64888_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | ???????###+###### ! """" | | ?????##### #####" %= "" | | ?????# #??### = = !| %###### " | | ###### #####??### !%= ! %###### " | | ######+###?????## =% ##?### | | % ##?????## * ##?####### | | ##????### =% ##?####### | | " ##????### #######+#####"##%= ##?####### | | "" ######## ### #### % ##???????? | | "" ######## ### #### %=##???????? | | " + ! ###"" + ##???????? | | # ###"" #### ##???????? | | # #"### ###"T #### ##???????? | | # ##### ###"" #### ##???????? | | # ##############"" #### ##???????? | | # ##?########### + ##???????? | | # ##?????## + #### #????????? | | ######### ##?###### ####+#########?# #????????? | | ######### ##?######+#### #########?# #????????? | | # !!!## ##?## ### ##?# #????????? | | # !!!## ##?## ########## ##?# #????????? | | # !!!## ##?## ########## ##?# #????????? | | # ## ##?## #######?## ##?# #????????? | | # ## ##### ########## #### #????????? | | # ## #####[ ## #####+#### #????????? | | #####+## #######+#### @ ## # #????????? | | ## [ # #????????? | | ## "" # #????????? | | ######## #################""" !# #????????? | | #########+###################"T # #????????? | | ?##### ##???????????##""" + #????????? | | ?## "" ##???????????## "" # #????????? | | ?##""" ##???????????## #####????????? | | ?##"T ##???????????## = ##???????????? | | ?##"" ##???????????## ##???????????? | | ?##"" ##???????????## ##???????????? | | ?##"" == ##???????????###########???????????? | | ?##### = ##???????????###########???????????? | | ?##### ##?????????????????????????????????? | | ????############?????????????????????????????????? | | ????############?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 163 Energy Capacity 10000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1700 Resistance: KI 45 Resistance: TH 95 Resistance: EX 35 Resistance: EM 95 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 24 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Energy Well | -2/Section 7 | Hacked Hyb. Antimatter Reactor | -2/Section 7 | Hacked Exp. Utility Shielding | -2/Section 7 | Hacked Exp. Power Shielding | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Force Field | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Hyb. Antimatter Reactor | x2 | -4/Factory | Authchip Hyb. Antimatter Reactor | x2 | -4/Factory | Authchip Hyb. Antimatter Reactor | x2 | -4/Factory Hyb. Antimatter Reactor | x2 | -1/Access | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Integrated Dissipator Core Expander Transdimensional Reconstructor LC Capacitor Phase Armor Integrated Thermoelectric Network Terrabomb Core Regenerator Core Reset Matrix Integrity Redistributor Subatomic Replicator Drained L-Cannon Achievements -------------- Anyone Home? Corridor Of Doom Death Machine Great Explorer Home At Last? Max Potential void main() Challenges ------------ None Game ------ Seed BiomechanicalHeavySuite Manual? 0 Play Time 13:12:53 Cumulative 224.9 hours Start 2024.04.10 @ 00:32:55 End 2024.04.16 @ 02:43:38 Sessions 21 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 144 Rogue 0 Adventurer 144 Explorer 0 Win Type 2 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a0b492c1-766c-47a8-93e1-75db69634e03