Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.26 @ 23:35:11 Player: Olexender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (165) 825 Value Destroyed (7806) 7806 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2454) 2454 TOTAL SCORE: 14465 Bonus ------- High Alert Combat Kills 664 Follower Combat Kills 400 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -210 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 86/100 System Corruption 2% Temperature Cool (18) Movement Core (750) Ox14 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Chainsword > --- INVENTORY (20) --- Advanced Power Amplifier Large Battery (200) Matter Compressor (250) Structural Scanner Matter Filter Improved Field Recycling Unit (0) Particle Gun HERF Cannon Barrage Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Large Battery High-capacity Matter Pod Structural Scanner Matter Filter Improved Field Recycling Unit Autogun Autogun Assault Cannon Improved Grenade Launcher Scythe Scythe [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 1 . . 1 . . . Utility 2 | . . 1 1 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 124 | 5 8 10 7 8 12 36 14 8 16 Power 17 | 1 . 2 . . 1 7 3 2 1 Engine 12 | 1 . 1 . . . 4 3 2 1 Core 5 | . . 1 . . 1 3 . . . Reactor . | . . . . . . . . . . Propulsion 40 | 2 3 3 3 2 5 16 2 2 2 Treads . | . . . . . . . . . . Leg 38 | 2 3 3 3 2 5 14 2 2 2 Wheel 2 | . . . . . . 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | . 3 2 4 2 2 9 4 2 6 Device 16 | . 1 1 1 1 1 5 3 1 2 Storage 8 | . 1 . 2 . 1 1 . . 3 Processor 2 | . . . 1 1 . . . . . Hackware . | . . . . . . . . . . Protection 8 | . 1 1 . . . 3 1 1 1 Artifact . | . . . . . . . . . . Weapon 33 | 2 2 3 . 4 4 4 5 2 7 Energy Gun 4 | 1 1 . . . . 1 . . 1 Energy Cannon 4 | . . . . . 1 . 1 1 1 Ballistic Gun 5 | 1 1 1 . . . . . 1 1 Ballistic Cannon 11 | . . 2 . 3 1 3 2 . . Launcher 3 | . . . . 1 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . Parts Lost 34 | . . . 1 6 1 10 . 2 14 Power 5 | . . . . . . 1 . 1 3 Propulsion 14 | . . . . 2 . 6 . . 6 Utility 7 | . . . 1 1 . 1 . . 4 Weapon 8 | . . . . 3 1 2 . 1 1 Highest Loss Streak 14 | . . . 1 2 1 3 . 1 14 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 93 | . 96 99 96 89 99 88 89 99 93 Engine 10 | . 14 2 9 9 1 12 15 14 13 Core 2 | . . 8 . . 7 1 . . . Leg 29 | . 27 33 33 26 35 25 28 38 34 Wheel 1 | . . . . . . 3 . . . Device 13 | . 5 19 18 8 17 13 15 15 13 Storage 8 | . 13 11 9 9 9 7 7 7 7 Processor 3 | . . . 9 17 9 1 . . . Protection 4 | . 6 2 . . . 5 7 7 6 Energy Gun 3 | . 13 1 . . . 4 . . 2 Ballistic Gun 2 | . 13 1 . . . . . 5 4 Ballistic Cannon 9 | . . 19 18 15 14 7 8 5 . Slashing Weapon 1 | . . . . . . . 6 . 5 Peak Build Rating 54 | 5 8 17 27 34 37 54 51 51 54 Average Rating 32 | 2 6 15 24 29 35 37 45 49 48 On Entrance 26 | . 5 8 17 27 28 35 40 50 51 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 9 22 31 61 31 60 85 69 69 89 Greatest Support 85 | 20 20 30 55 60 70 85 78 85 85 Greatest Overweight (x) 8 | . 1 1 1 . . 8 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 20 10 20 20 15 15 20 Average Capacity 15 | 5 9 10 10 10 19 19 15 15 17 Most Carried 20 | 5 10 10 10 10 9 20 15 15 15 Average Carried 10 | 1 3 9 8 8 6 13 14 13 14 Final Capacity 20 | 5 10 10 10 10 20 15 15 15 20 Final Carried 15 | . 10 10 8 9 8 15 12 15 10 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Matter Collected 5437 | 196 466 602 326 1007 964 785 471 504 116 Remotely . | . . . . . . . . . . Salvage Created 5348 | . 369 772 273 471 1021 1280 550 350 262 Parts 298 | . 30 57 33 22 54 59 20 14 9 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 132 | . 11 19 12 19 20 25 12 8 6 Melee 8 | . . . . . . . 4 . 4 Guns 21 | . 11 1 . . . 7 . 2 . Cannons 94 | . . 18 12 13 18 17 8 6 2 AOE 8 | . . . . 6 2 . . . . Classes Destroyed 13 | . 3 5 1 . 3 1 . . . Worker 8 | . . 1 . . 4 3 . . . Builder 3 | . . 1 . . 2 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 5 | . . 1 . . 1 3 . . . Operator 6 | . . 2 . . 4 . . . . Watcher 9 | . 2 2 1 . 1 3 . . . Swarmer 27 | . 6 2 7 5 . 3 1 . 3 Grunt 58 | . 5 9 1 10 10 13 3 5 2 Brawler 6 | . . . . . 1 1 3 1 . Duelist 2 | . . . . . 1 . 1 . . Sentry 31 | . . 8 3 3 7 4 4 1 1 Hunter 4 | . . . 1 1 1 . . 1 . Programmer 4 | . . . . . . 4 . . . Thug 1 | . . . . . 1 . . . . Best Kill Streak 8 | . 3 6 6 8 4 5 2 2 2 Combat Bots Only 8 | . 3 5 6 8 2 4 2 2 2 Max Kills in Single Turn 3 | . 2 2 1 2 3 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . 1 1 . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Hostile Shots Fired 1114 | . 47 74 59 112 78 241 209 52 242 Missed 374 | . 14 12 17 32 36 99 70 22 72 Damage Taken 7185 | . 220 475 274 802 709 1351 1242 232 1880 Core 1187 | . 59 86 43 118 172 115 139 16 439 Absorbed by Shields 294 | . . 162 100 22 . . . . 10 Ignored by Resistances 2266 | . 75 190 115 241 199 419 388 72 567 Regen/Repaired (Parts) 53 | . . . . . . 53 . . . Core Remaining (%) 73 | 100 76 78 . . 39 . . . . Volleys Fired 449 | . 29 56 26 91 65 94 50 23 15 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 136 | . 70 88 88 88 88 128 136 116 116 Shots Fired 825 | . 57 96 52 172 124 179 73 45 27 Gun 153 | . 57 8 . . . 51 . 19 18 Cannon 651 | . . 88 52 157 118 128 73 26 9 Launcher 21 | . . . . 15 6 . . . . Special . | . . . . . . . . . . Kinetic 663 | . 29 92 52 157 118 92 68 42 13 Thermal 124 | . 28 4 . . . 87 . . 5 Explosive 19 | . . . . 15 4 . . . . Electromagnetic 19 | . . . . . 2 . 5 3 9 Robot Hit Streak 23 | . 11 13 11 14 16 15 7 18 23 Robot Miss Streak 5 | . 3 2 3 2 2 5 2 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 534 | . 38 66 32 64 89 135 43 38 29 Core Hits 262 | . 21 29 14 31 50 75 17 15 10 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 30 | . 1 3 3 3 8 2 5 3 2 Burn 1 | . 1 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . Destroy 1 | . . 1 . . . . . . . Blast 23 | . . 2 3 3 8 1 3 3 . Sever 4 | . . . . . . . 2 . 2 Melee Attacks 66 | . . . . . . . 23 . 43 Impact . | . . . . . . . . . . Slashing 66 | . . . . . . . 23 . 43 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 Damage Inflicted 13692 | . 489 1573 857 1839 2529 3365 1276 929 835 Guns 2173 | . 489 71 . . . 1164 . 275 174 Cannons 9935 | . . 1502 857 1443 2073 2201 1051 654 154 Explosions 852 | . . . . 396 456 . . . . Melee 732 | . . . . . . . 225 . 507 Ramming . | . . . . . . . . . . Kinetic 9544 | . 222 1536 857 1443 2073 1537 947 813 116 Thermal 2284 | . 267 37 . . 94 1828 . . 58 Explosive 511 | . . . . 396 115 . . . . Electromagnetic 621 | . . . . . 247 . 104 116 154 Impact . | . . . . . . . . . . Slashing 732 | . . . . . . . 225 . 507 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 2 . . 1 3 . 2 2 Average Corruption 1 | . . 1 . . 1 2 . 1 2 Corruption Purged 4 | . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . 2 . . 11 25 . 2 8 Message Errors 8 | . . . . . 2 5 . . 1 Matter Fused 13 | . . 1 . . 3 6 . 1 2 Heat Flow Errors 9 | . . . . . 2 5 . . 2 Energy Discharges 6 | . . . . . 1 4 . . 1 Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 4 | . . . . . 1 1 . 1 1 Data Loss (major) 2 | . . 1 . . . . . . 1 Misfires 3 | . . . . . . 3 . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 170 | . . 29 11 29 20 46 18 . 17 Projectiles 153 | . . 29 11 29 20 46 18 . . Explosions . | . . . . . . . . . . Melee 17 | . . . . . . . . . 17 Knockbacks 68 | . . 6 9 16 15 14 4 4 . Impact . | . . . . . . . . . . Kinetic 64 | . . 6 9 15 15 11 4 4 . Secondary 4 | . . . . 1 . 3 . . . Self-Inflicted Damage 247 | . . . . 12 187 . . . 48 Shots 8 | . . . . 1 6 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 409 | . 60 292 176 213 200 402 409 48 238 Average Temperature 84 | . 19 67 56 80 92 111 93 18 44 Received Heat Transfer 2749 | . 63 268 75 387 333 639 483 54 447 Effects 12 | . . 2 . . . 6 4 . . Shutdowns 4 | . . . . . . 2 2 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 6 | . . 2 . . . 4 . . . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 5 | . 1 1 . . . 3 . . . Heat Transferred 4994 | . 851 111 . . 150 3734 . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Peak Influence 968 | . 162 400 293 968 770 448 828 607 505 Initial 406 | . . 7 82 152 406 222 40 376 253 Average 318 | . 46 131 191 558 576 185 486 482 376 Maximum Alert Level 3 | . . 2 1 3 3 2 3 2 2 Low Security (%) 35 | 100 100 71 38 7 . 47 13 . . Level 1 26 | . . 26 61 16 4 46 14 14 51 Level 2 30 | . . 1 . 50 77 5 47 85 48 Level 3 7 | . . . . 24 17 . 23 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . 3 . . 2 10 . 4 . Investigation 10 | . . 2 . . 1 5 . 2 . Extermination 3 | . . . . . . 3 . . . Reinforcement 5 | . . 1 . . 1 2 . 1 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Distress Signals 8 | . 1 1 2 . 3 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 16 25 16 22 29 34 25 9 24 Peak Tracking Total 12 | . 4 5 6 6 3 4 7 2 12 Tactical Retreats 9 | . . 2 . 2 3 1 . . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Traps Triggered 14 | . 1 3 . 1 1 4 1 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 11 | . 1 2 4 . 4 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Machines Disabled 28 | . . 1 1 11 6 1 4 1 3 Max in Single Turn 2 | . . 1 1 1 2 1 1 1 2 Garrison Relay 9 | . . . . 4 . . 4 . 1 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Machines Accessed 46 | . 7 8 3 1 6 13 2 6 . Terminals 29 | . 5 8 2 1 5 5 2 1 . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 2 | . . . . . . 1 . 1 . Recycling Units 6 | . 2 . . . 1 2 . 1 . Scanalyzers 4 | . . . . . . 3 . 1 . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 122 | . 20 25 9 1 16 32 4 15 . Successful 71 | . 11 12 7 1 13 17 2 8 . Failed 51 | . 9 13 2 . 3 15 2 7 . Catastrophic 5 | . 1 1 . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 85 | . 18 25 6 1 15 13 4 3 . Fabricators 3 | . . . . . . 1 . 2 . Repair Stations 4 | . . . . . . 2 . 2 . Recycling Units 10 | . 2 . . . 1 5 . 2 . Scanalyzers 15 | . . . . . . 10 . 5 . Garrison Access 5 | . . . 3 . . 1 . 1 . Terminal Hacks 49 | . 9 12 6 1 12 6 2 1 . Record 13 | . 2 2 3 . 6 . . . . Robot Analysis 4 | . . 2 . . 1 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . Emergency Access Points 7 | . 2 3 . . . 1 1 . . Recycling Unit Index 2 | . . . 1 . . 1 . . . Unreport Threat 3 | . . 1 . . 1 1 . . . Locate Traps 2 | . 2 . . . . . . . . Disarm Traps 4 | . 1 1 1 . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 8 | . 1 3 . . 2 2 . . . Garrison Registry 1 | . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 1 . 2 . Network Status 2 | . . . . . . 1 . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 6 | . 2 . . . 1 3 . . . Report Inventory 5 | . 2 . . . 1 2 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 8 | . . . . . . 4 . 4 . Insert Component 4 | . . . . . . 2 . 2 . Analyze 4 | . . . . . . 2 . 2 . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . 3 . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 3 8 2 1 4 11 1 5 . Full Trace Events 11 | . 1 3 . . . 4 1 2 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . 81 . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 44 | . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . Parts Scanalyzed 4 | . . . . . . 2 . 2 . Part Schematics Acquired 2 | . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 . . Command Fork 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 33 | . . . . 16 . . 14 . 3 Machine Destruction 33 | . . . . 16 . . 14 . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Total Allies 4 | . . . . 2 . . 2 . . Largest Group 2 | . . . . 2 1 . 2 1 . Highest-Rated Group 142 | . . . . 70 25 . 142 57 . Highest-Rated Ally 80 | . . . . 39 25 . 80 57 . Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . . . 11 3 . 40 . . Total Damage 1873 | . . . . 136 59 . 1678 . . Kills 13 | . . . . 3 1 . 9 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total 4 | . . 2 . . 1 . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Turns Passed 9004 | 39 946 831 490 868 1270 2562 1109 488 401 Spaces Moved 5003 | 39 534 498 253 488 826 1310 545 330 180 Core 24 | 24 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4500 | 15 534 498 253 488 826 831 545 330 180 Wheels 479 | . . . . . . 479 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 116 116 126 Average Speed 139 | 76 147 125 141 120 120 160 160 120 131 Slowest Speed 680 | 120 190 190 190 120 120 680 190 126 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 94 55 29 68 73 35 84 11 30 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 28 | . . . . 17 . . . . 11 Terrain Destroyed 218 | . . 9 6 58 55 5 . 2 83 Melee 11 | . . . . . . . . . 11 Projectile 38 | . . 9 6 2 14 5 . 2 . AOE 169 | . . . . 56 41 . . . 72 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Total 6106 | 48 635 612 332 598 981 1591 673 375 261 Wait 301 | . 44 27 42 2 63 92 27 1 3 Move 4997 | 38 533 497 253 487 825 1310 544 330 180 Hop . | . . . . . . . . . . Pick Up 103 | 5 18 9 2 7 9 38 5 9 1 Fast Attach 7 | . . 3 . . . 2 2 . . Attach 53 | 5 5 2 3 5 5 22 . 2 4 Detach 1 | . . . . 1 . . . . . Swap 64 | . 3 5 4 3 7 12 12 6 12 Drop 61 | . 3 13 2 2 7 21 7 4 2 Fire 449 | . 29 56 26 91 65 94 50 23 15 Melee 56 | . . . . . . . 21 . 35 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . 5 . 9 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 6) 594 | -10/Materials | Discovered new exit (range 7) 617 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Entered another Materials area 986 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -9/Materials | Discovered new exit (range 7) 1272 | -9/Materials | Discovered new exit (range 13) 1769 | -9/Materials | Discovered new exit (range 8) 1817 | -9/Materials | Entered another Materials area 1817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -8/Materials | Identified exit to Garrison 2307 | -8/Materials | Entered Garrison 2332 | -8/Garrison | Installed Relay Interface Framework 2353 | -8/Garrison | Triggered checkpoint 2397 | -8/Garrison | Garrison Relay disabled 2496 | -8/Garrison | Triggered checkpoint 2551 | -8/Garrison | Destroyed 8 combat bots 2653 | -8/Garrison | Triggered checkpoint 2726 | -8/Garrison | Garrison Relay disabled 2784 | -8/Garrison | Discovered new exit (range 8) 2845 | -8/Garrison | Triggered checkpoint 2934 | -8/Garrison | Garrison Relay disabled 2957 | -8/Garrison | Rescued a captive Derelict 2961 | -8/Garrison | Rescued a captive Derelict 2978 | -8/Garrison | Discovered new exit (range 11) 2979 | -8/Garrison | Triggered checkpoint 3008 | -8/Garrison | Garrison Relay disabled 3111 | -8/Garrison | Triggered checkpoint 3151 | -8/Garrison | Discovered new exit (range 3) 3175 | -8/Garrison | Entered Materials 3175 | -8/Materials | Accompanied by 1 ally 3332 | -8/Materials | Discovered new exit (range 12) 3500 | -8/Materials | Build established: Scavenger-Mutant 3580 | -8/Materials | Discovered new exit (range 4) 3908 | -8/Materials | Core integrity fell below 50% 4241 | -8/Materials | Identified exit to Factory 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4449 | -7/Factory | Discovered new exit (range 11) 4702 | -7/Factory | Lost 3 parts (1p1n1w) 5607 | -7/Factory | Discovered new exit (range 8) 5724 | -7/Factory | Repaired Imp. Deuterium Engine 7007 | -7/Factory | Identified exit to Garrison 7007 | -7/Factory | Entered Garrison 7076 | -7/Garrison | Found embedded Infiltrators 7113 | -7/Garrison | Triggered checkpoint 7146 | -7/Garrison | Garrison Relay disabled 7156 | -7/Garrison | Discovered new exit (range 88) 7156 | -7/Garrison | Discovered new exit (range 81) 7156 | -7/Garrison | Discovered new exit (range 26) 7180 | -7/Garrison | Build established: Mutant 7437 | -7/Garrison | Garrison Relay disabled 7503 | -7/Garrison | Expanded RIF knowledge: Command Fork 7777 | -7/Garrison | Garrison Relay disabled 7825 | -7/Garrison | Spotted B-75 Beast 7850 | -7/Garrison | Allies destroyed B-75 Beast 7955 | -7/Garrison | Triggered checkpoint 7971 | -7/Garrison | Build established: Scavenger-Mutant 7982 | -7/Garrison | Garrison Relay disabled 8116 | -7/Garrison | Entered Factory 8116 | -7/Factory | Accompanied by 1 ally 8516 | -7/Factory | First assault squad dispatched 8604 | -7/Factory | Identified exit to Garrison 8604 | -7/Factory | Entered Garrison 8751 | -7/Garrison | Phase Generator disabled 8792 | -7/Garrison | Triggered checkpoint 8836 | -7/Garrison | Garrison Relay disabled 8944 | -7/Garrison | Triggered checkpoint 8955 | -7/Garrison | Core integrity fell below 50% 9002 | -7/Garrison | Core integrity fell below 20% 9005 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08969_ Imp. Medium Armor Plating destroyed. 08971_ S-27 Virus Autogun severed. 08974_ Critical hit (Destroy). Garrison Door activated. 08982_ Destroyed VTOL Module. 08984_ Titanium Leg destroyed. 08986_ System corrupted: Substantial component data lost. 08987_ Chainsword follow-up attack on S-27 Virus. 08987_ S-27 Virus destroyed. 08987_ Lyr. Medium Armor Plating destroyed. 08988_ S-27 Virus destroyed. 08988_ Critical hit (Burn: +37). 08990_ Rnf. Deuterium Engine destroyed. 08994_ Critical hit (Burn: +37). 08996_ Imp. Deuterium Engine destroyed. 08997_ S-27 Virus destroyed. 08998_ Carbon-fiber Leg destroyed. 09003_ Titanium Leg destroyed. 09004_ System corrupted: Component data lost. 09004_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ###??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????#???## #???##????????????????? | | ????????????????## ?? ??? #????????????????? | | ????????????????? ?? g ?? #????????????????? | | ?????????????????# ?? ?? ????????????????? | | ?????????????????# ?# #? ?????????????????? | | ?????????????????# ## ## ??????????????????? | | ?????????????????" ???????????????????? | | ?????????????????" s ??"?#??????????????? | | ?????????????????" g ?? " #??????????????? | | ?????????????????" gs[ g ?? ???????????????? | | ?????????????????# ## %*g#? #????????????????? | | ?????????????????# ## [% ## ########?????????? | | ?????????????##### g @ %g ???????? | | ?????????? + l g ???????? | | ?????????? + =%=[ ### ##???????????? | | ??????????????##### ##* ## ###????????????????? | | ??????????????????# ##%*%=#??#??????????????????? | | ??????????????????# ##*####?????????????????????? | | ??????????????????# ##=#????????????????????????? | | ??????????????????# ## #????????????????????????? | | ??????????????????# ## #????????????????????????? | | ?###?###?###?###??# ## #????????????????????????? | | ##"###"###"###"#### ## #????????????????????????? | | #????????????????????????? | | ####????????????????????????? | | #### ############## "#???????????????????????????? | | #??# #?####???????# #???????????????????????????? | | #??# ### ##?????## ##??????????????????????????? | | #??# ## #?????#" "#??????????????????????????? | | #??# #?????## ##??????????????????????????? | | #??# ### ######??# #???????????????????????????? | | #??# ### ### ##??????????????????????????? | | #??# # ## # #" "#??????????????????????????? | | #### # # # ## # ##??????????????????????????? | | ## # #???????????????????????????? | | # #???????????????????????????? | | ## # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -7/Factory | Scanalyzed Adv. Power Amplifier | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedIonMultitool Manual? 0 Play Time 01:27:43 Cumulative 247.1 hours Start 2024.08.08 @ 09:33:46 End 2024.08.26 @ 23:35:11 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 189 Rogue 0 Adventurer 126 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08f3cb9d-fe6e-43de-b917-85e247a71aa4