Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 04:20:47 Player: %41THX3142 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2706) 2706 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 5428 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 279/280 System Corruption 1% Temperature Critical (533) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Particle Charger Hardened Medium Armor Plating > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Cryofiber Web Improved Sensor Array Hardened Medium Armor Plating Relay Coupler [Grunt] (31) Relay Coupler [Heavy] (12) Gatling Laser Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cryofiber Web Improved Sensor Array Hardened Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Heavy] Gatling Laser Advanced Beam Cannon Chainsword [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 76 | 8 12 . 13 11 32 Power 11 | 1 1 . 3 2 4 Engine 6 | 1 1 . 2 . 2 Core 5 | . . . 1 2 2 Reactor . | . . . . . . Propulsion 27 | 2 4 . 5 4 12 Treads . | . . . . . . Leg 27 | 2 4 . 5 4 12 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 2 . 4 2 9 Device 9 | 1 1 . 1 1 5 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 6 | . . . 2 1 3 Artifact . | . . . . . . Weapon 19 | 3 5 . 1 3 7 Energy Gun 11 | 3 2 . . 1 5 Energy Cannon 3 | . 2 . . . 1 Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 22 | . 1 . 6 13 2 Power 4 | . . . 2 2 . Propulsion 11 | . . . 2 7 2 Utility 4 | . 1 . 2 1 . Weapon 3 | . . . . 3 . Highest Loss Streak 5 | . 1 . 3 5 1 To Critical Strikes . | . . . . . . Average Backups 8 | 2 8 10 8 9 9 Power 2 | 1 2 2 2 2 2 Propulsion . | . 1 3 2 . . Utility 2 | . 1 1 . 3 3 Weapon 3 | 1 3 4 3 3 3 Tool/Special . | . . . . . . Unused Backups 14 | . 1 . . 2 11 Power 5 | . 1 . . . 4 Propulsion . | . . . . . . Utility 6 | . . . . 2 4 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 99 100 90 85 94 Engine 8 | . 14 14 5 3 5 Core 2 | . . . 3 4 3 Leg 31 | . 27 28 33 30 34 Device 14 | . 13 14 10 13 17 Storage 11 | . 14 14 9 9 9 Protection 3 | . . . 5 4 5 Energy Gun 12 | . 14 14 6 4 16 Energy Cannon 7 | . 13 14 9 6 1 Peak Build Rating 32 | 7 10 9 20 22 32 Average Rating 17 | 5 9 9 16 19 27 On Entrance 10 | . 7 9 9 20 16 Avg Prop Armor Cover (%) 18 | . 18 . . . . Naked Turns . | . . . . . . Heaviest Build 39 | 14 23 22 28 39 38 Greatest Support 47 | 20 20 20 47 40 47 Greatest Overweight (x) 4 | 3 4 1 1 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 2 8 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 8 10 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1275 | 290 231 . 202 180 372 Remotely . | . . . . . . Salvage Created 3385 | 165 538 . 662 514 1506 Parts 180 | 17 31 . 23 22 87 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed 4 | 1 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 61 | . 12 . 9 17 23 Melee 3 | . . . . 3 . Guns 41 | . 6 . 4 11 20 Cannons 11 | . 6 . 2 3 . AOE 1 | . . . 1 . . Classes Destroyed 12 | 2 4 . 2 . 4 Worker 1 | . . . . . 1 Builder 4 | . . . . . 4 Tunneler 5 | 5 . . . . . Hauler 5 | . 1 . . . 4 Recycler 9 | 1 1 . 3 . 4 Watcher 4 | . 1 . . . 3 Swarmer 14 | . 3 . . 9 2 Grunt 35 | . 9 . 6 8 12 Duelist 1 | . . . . . 1 Sentry 7 | . . . 1 . 6 Hunter 3 | . . . 2 . 1 Heavy 1 | . . . . . 1 Best Kill Streak 7 | 3 3 . 3 7 4 Combat Bots Only 7 | . 3 . 3 7 4 Max Kills in Single Turn 2 | 1 1 . 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 364 | . 46 . 69 147 102 Missed 81 | . 9 . 9 31 32 Hits 283 | . 37 . 60 116 70 Projectile 283 | . 37 . 60 116 70 Critical Strikes 8 | . . . 2 3 3 Damage Taken 4455 | . 429 . 1006 1543 1477 Core 765 | . 156 . 127 164 318 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . 52 . . Regen/Repaired (Parts) 254 | . 143 . . . 111 Core Remaining (%) 68 | 100 . 37 . . . Volleys Fired 238 | 22 52 3 42 36 83 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 90 118 108 118 133 160 Shots Fired 447 | 29 96 6 84 68 164 Gun 332 | 29 44 3 42 56 158 Cannon 107 | . 44 3 42 12 6 Launcher . | . . . . . . Special 8 | . 8 . . . . Kinetic 41 | . . . 13 28 . Thermal 368 | 29 79 3 53 40 164 Explosive . | . . . . . . Electromagnetic 38 | . 17 3 18 . . Robot Hit Streak 26 | 8 10 . 11 6 26 Robot Miss Streak 7 | 2 5 . 5 6 7 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 1 4 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 308 | 19 55 . 56 46 132 Core Hits 179 | 7 27 . 25 25 95 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . . 4 . Critical Strikes 10 | . 1 . 1 8 . Burn 4 | . 1 . . 3 . Corrupt 1 | . . . 1 . . Smash 5 | . . . . 5 . Melee Attacks 23 | . . . . 22 1 Impact 22 | . . . . 22 . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6424 | 216 915 . 1130 1210 2953 Guns 4324 | 216 379 . 421 487 2821 Cannons 1227 | . 512 . 553 142 20 Explosions 150 | . . . 150 . . Melee 581 | . . . . 581 . Ramming 142 | . 24 . 6 . 112 Kinetic 323 | . . . 135 188 . Thermal 4986 | 216 697 . 791 441 2841 Explosive . | . . . . . . Electromagnetic 392 | . 194 . 198 . . Impact 581 | . . . . 581 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 145 | . 1 . . 144 . Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee 144 | . . . . 144 . Knockbacks 4 | . . . . 1 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 38 | . . . 38 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 23 | . 7 . 2 . 14 Kicked 23 | . 7 . 2 . 14 Crushed . | . . . . . . Highest Temperature 581 | 120 394 . 377 62 581 Average Temperature 156 | 62 124 . 145 31 225 Received Heat Transfer 1695 | . 201 . 387 639 468 Effects 16 | . 2 . 2 . 12 Shutdowns 2 | . 1 . . . 1 Energy Bleed 4 | . 1 . 1 . 2 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . 1 . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . . 2 . Impact Corruptions 5 | . . . . 5 . Robots Melted 4 | . . . 1 . 3 Combat Hostiles 4 | . . . 1 . 3 Parts Melted 23 | . 2 . 3 5 13 Heat Transferred 11031 | 523 1554 . 1408 1184 6362 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 74 | 100 100 . 100 47 47 Level 1 23 | . . . . 34 52 Level 2 2 | . . . . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 454 | 10 107 . 77 454 329 Initial 201 | . . . . 29 201 Average 119 | 1 30 . 31 240 204 Influence Increases 1940 | 30 366 . 277 515 752 Destroy 0b10 Robot/C 1220 | . 240 . 180 340 460 Destroy 0b10 Robot/NC 140 | 30 15 . 15 . 80 Destroy Leader 288 | . 54 . 60 20 154 Successful Hack 47 | . 35 . . . 12 Disable Machine 15 | . . . . . 15 Anti-Garrison Action 50 | . . . . 50 . Destroy Structure 15 | . 7 . 7 . 1 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 150 | . 15 . . 105 30 Influence Decreases 1611 | 30 320 46 232 146 837 Entered New Map 252 | . . 23 . 16 213 Time Decay 1159 | 30 320 23 182 . 604 Lost Part 200 | . . . 50 130 20 Squads Dispatched 12 | . 2 . 4 . 6 Investigation 6 | . 2 . 2 . 2 Extermination . | . . . . . . Reinforcement 6 | . . . 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 18 1 12 23 39 Peak Tracking Total 7 | . 3 1 4 7 5 Tactical Retreats 5 | . 1 . . 2 2 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 12 | . 5 . 1 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 24 | . 11 . 4 1 8 Terminals 14 | . 8 . 2 1 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 4 | . 2 . 1 . 1 Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . 1 . 1 Total Hacks 85 | . 43 . 8 1 33 Successful 50 | . 21 . 4 . 25 Failed 34 | . 22 . 4 1 7 Catastrophic 7 | . 4 . 1 1 1 Database Lockouts 1 | . . . . . 1 Manual 40 | . 28 . 3 1 8 Terminals 45 | . 31 . 4 1 9 Fabricators . | . . . . . . Repair Stations 13 | . 8 . . . 5 Recycling Units 10 | . 4 . 3 . 3 Scanalyzers 14 | . . . . . 14 Garrison Access 3 | . . . 1 . 2 Terminal Hacks 8 | . 6 . 1 . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 2 . . . . Alert Level 4 | . 2 . 1 . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 7 . . . 5 Scan Component 7 | . 4 . . . 3 Repair 5 | . 3 . . . 2 Recycling Unit Hacks 6 | . 2 . 2 . 2 Report Inventory 4 | . 2 . 1 . 1 Retrieve Components 2 | . . . 1 . 1 Scanalyzer 12 | . . . . . 12 Insert Component 6 | . . . . . 6 Analyze 5 | . . . . . 5 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Unauthorized Hacks 10 | . 6 . . . 4 Terminals 10 | . 6 . . . 4 Assimilate 4 | . 3 . . . 1 Botnet 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 10 . 2 1 6 Full Trace Events 5 | . 2 . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . 3 . . . 2 Time 154 | . 90 . . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . . 2 . 9 Parts Scanalyzed 5 | . . . . . 5 Part Schematics Acquired 5 | . . . . . 5 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 1 | . . . . . 1 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 2472 | 134 1990 146 122 . 80 Sensors 80 | . . . . . 80 Seismic 2392 | 134 1990 146 122 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 5491 | 239 2003 146 469 679 1955 Spaces Moved 2968 | 135 929 72 239 361 1232 Core 25 | 19 6 . . . . Treads . | . . . . . . Legs 2943 | 116 923 72 239 361 1232 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 110 Average Speed 134 | 125 161 190 122 123 117 Slowest Speed 260 | 200 260 190 190 190 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 99 7 20 36 63 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . 5 . . . 1 Terrain Destroyed 15 | . 7 . 7 . 1 Melee 1 | . . . . . 1 Projectile 9 | . 7 . 2 . . AOE 5 | . . . 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 3914 | 172 1306 76 326 493 1541 Wait 459 | 2 283 2 17 33 122 Move 2960 | 134 928 71 238 357 1232 Hop . | . . . . . . Pick Up 41 | 4 6 . 6 8 17 Fast Attach 38 | 7 8 . 7 7 9 Attach 12 | 1 1 . 3 4 3 Detach 3 | 1 . . . 1 1 Swap 53 | 1 16 . 6 3 27 Drop 48 | . 5 . 5 6 32 Fire 238 | 22 52 3 42 36 83 Melee 23 | . . . . 22 1 Ram . | . . . . . . Kick 23 | . 7 . 2 . 14 Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 14) 780 | -10/Materials | Discovered new exit (range 12) 958 | -10/Materials | Discovered new exit (range 6) 1361 | -10/Materials | Discovered new exit (range 4) 1374 | -10/Materials | Discovered new exit (range 7) 1479 | -10/Materials | Core integrity fell below 50% 1498 | -10/Materials | Identified exit to Mines 1579 | -10/Materials | Repaired Particle Cannon 1607 | -10/Materials | Repaired Aluminum Leg 1640 | -10/Materials | Repaired EM Shotgun 1895 | -10/Materials | Identified exit to Materials 2243 | -10/Materials | Entered Subcaves 2254 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2347 | -10/Subcaves | Discovered new exit (range 11) 2377 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2381 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2389 | -10/Subcaves | Entered Materials 2389 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2554 | -8/Materials | Lost 3 parts (1n2u) 2828 | -8/Materials | Build established: Scavenger-Mutant 2857 | -8/Materials | Identified exit to Garrison 2858 | -8/Materials | Entered Garrison 2906 | -8/Garrison | Triggered checkpoint 2964 | -8/Garrison | Triggered checkpoint 3004 | -8/Garrison | Garrison Relay disabled 3208 | -8/Garrison | Lost 5 parts (1p3n1u) 3228 | -8/Garrison | Triggered checkpoint 3229 | -8/Garrison | Triggered checkpoint 3381 | -8/Garrison | Discovered new exit (range 12) 3397 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3463 | -8/Garrison | Destroyed 7 combat bots 3471 | -8/Garrison | Lost 4 parts (1p2n1w) 3486 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | Discovered new exit (range 5) 3526 | -8/Garrison | Core integrity fell below 50% 3537 | -8/Garrison | Entered Materials 3565 | -8/Materials | Lost 4 parts (2n2w) 4174 | -8/Materials | Central database locked down 4603 | -8/Materials | Repaired Cryofiber Web 4642 | -8/Materials | Repaired Aluminum Leg 4669 | -8/Materials | Discovered new exit (range 12) 5079 | -8/Materials | Discovered new exit (range 15) 5323 | -8/Materials | Build established: Mutant 5393 | -8/Materials | Discovered new exit (range 16) 5488 | -8/Materials | Core integrity fell below 20% 5493 | -8/Materials | Core destroyed Last Messages --------------- 05456_ Overheating: System interference. 05456_ Particle Charger temporarily disabled. 05457_ Power failure averted by Cryofiber Web. 05457_ Acquired 13 matter. 05461_ Power failure averted by Cryofiber Web. 05462_ Overheating: Energy bleed (-26). 05466_ Overheating: Gatling Laser damaged (-52). 05468_ U-05 Engineer destroyed. 05471_ Matter decay averted by Cryofiber Web. 05484_ Power failure averted by Cryofiber Web. 05484_ G-47 Trooper destroyed. 05487_ Overheating: System interference. 05487_ Gatling Laser temporarily disabled. 05487_ Cryofiber Web temporarily disabled. 05488_ Power failure, Hvy. Ion Engine shutdown. 05488_ Overheating: Core damaged (-66). 05491_ Overheating: Matter decay (-39). 05491_ Critical hit (Burn: +37). 05493_ Overheating: Core damaged (-104). 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