Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.20 @ 16:01:46 Player: OrcaCora Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (4459) 4459 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1451) 1451 TOTAL SCORE: 10175 Bonus ------- High Alert Combat Kills 451 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 62/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor High-capacity Storage Unit High-capacity Matter Pod (62) Advanced Particle Charger Relay Coupler [NC] (28) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Centrium Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Ion Engine Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Fusion Compressor Improved Fusion Compressor Myomer Leg Compact Battery High-capacity Matter Pod Advanced Particle Charger Advanced ECM Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Bomb Drone Bay Latent Energy Streamer Advanced Assault Cannon Remote Datajack Remote Datajack Remote Datajack [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 129 | 12 8 15 . 5 19 14 38 18 Power 14 | 2 1 1 . 1 1 2 5 1 Engine 10 | 2 . 1 . 1 1 2 2 1 Core 2 | . 1 . . . . . 1 . Reactor 2 | . . . . . . . 2 . Propulsion 34 | 4 . 4 . . 6 1 12 7 Treads 14 | 3 . 1 . . . . 7 3 Leg . | . . . . . . . . . Wheel 20 | 1 . 3 . . 6 1 5 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 4 4 6 . 1 4 7 5 3 Device 11 | 1 2 3 . . . 2 3 . Storage 7 | 3 1 2 . . . . . 1 Processor 3 | . 1 . . . 2 . . . Hackware 5 | . . . . . . 3 . 2 Protection 8 | . . 1 . 1 2 2 2 . Artifact . | . . . . . . . . . Weapon 47 | 2 3 4 . 3 8 4 16 7 Energy Gun 6 | 1 2 2 . . . . . 1 Energy Cannon 8 | . . . . . 2 1 4 1 Ballistic Gun 12 | 1 1 . . 1 3 . 2 4 Ballistic Cannon 14 | . . 1 . 1 3 3 6 . Launcher 4 | . . . . 1 . . 3 . Special Weapon 2 | . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . Parts Lost 27 | . 1 3 . . 1 1 16 5 Power 3 | . . . . . . . 2 1 Propulsion 15 | . . 2 . . 1 1 8 3 Utility 4 | . . 1 . . . . 3 . Weapon 5 | . 1 . . . . . 3 1 Highest Loss Streak 6 | . 1 3 . . 1 1 6 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 88 100 100 96 93 84 91 Engine 4 | . 5 . 14 14 9 7 2 1 Core 3 | . 8 9 . . . . . . Reactor 1 | . . . . . . . 2 5 Treads 12 | . 28 18 . . . . 13 16 Wheel 14 | . . 8 28 28 33 29 9 8 Device 5 | . 12 5 14 3 . 6 3 4 Storage 10 | . 14 13 14 14 9 7 7 6 Processor 3 | . . . . . 18 9 . . Hackware 10 | . . . . . . 8 23 31 Protection 4 | . . 3 . 10 8 6 7 . Energy Gun 6 | . 19 16 14 . . . . 1 Ballistic Gun 4 | . 8 . . 10 8 . 5 7 Ballistic Cannon 6 | . . 10 14 14 8 14 4 . Naked Turns 45 | . . . . . . . . 45 Heaviest Build 80 | 15 51 54 51 63 64 74 80 68 Greatest Support 88 | 40 40 40 20 20 58 58 88 60 Greatest Overweight (x) 16 | 1 1 15 2 3 3 1 3 16 Average Overweight (x) . | . . 1 2 2 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 11 19 20 20 20 20 20 19 Most Carried 20 | 7 9 19 19 20 20 20 20 20 Average Carried 13 | 5 8 13 18 19 18 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 18 19 20 20 19 20 5 Class Distribution -------------------- 57% | Mutant 29% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 4416 | 316 428 253 . 72 579 774 1501 493 Remotely 153 | 3 150 . . . . . . . Salvage Created 4209 | 62 724 252 . 8 742 799 898 724 Parts 223 | 3 42 9 . 3 39 41 36 50 Haulers Intercepted 7 | . 2 . . . 3 2 . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 92 | . 12 10 . 1 17 15 30 7 Melee 2 | . . 2 . . . . . . Guns 39 | . 10 6 . 1 9 . 6 7 Cannons 27 | . . 2 . . 5 12 8 . AOE 22 | . 2 . . . 2 2 16 . Classes Destroyed 16 | 1 7 1 . . 5 1 . 1 Worker 14 | . 1 2 . . 3 4 . 4 Builder 4 | . 1 . . . . 1 . 2 Tunneler 1 | . 1 . . . . . . . Hauler 7 | . 2 . . . 3 2 . . Recycler 7 | 1 1 1 . . . 2 . 2 Mechanic 1 | . . . . . . . . 1 Operator 4 | . . . . . 1 2 . 1 Watcher 7 | . 3 . . . 2 1 . 1 Swarmer 19 | . 3 . . 1 4 . 11 . Grunt 34 | . 9 2 . . 6 7 10 . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 1 1 . . Sentry 17 | . . . . . 4 3 9 1 Hunter 4 | . . . . . 1 . . 3 Programmer 7 | . . . . . . 4 . 3 Assembled 8 | . . 8 . . . . . . Best Kill Streak 6 | 1 5 2 . 1 5 4 6 3 Combat Bots Only 6 | . 3 2 . 1 5 3 6 1 Max Kills in Single Turn 3 | 1 2 1 . 1 3 2 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . . 2 2 3 . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 891 | . 58 44 . 2 56 40 560 131 Missed 277 | . 12 8 . 1 20 19 169 48 Damage Taken 5346 | . 434 473 . 6 343 338 2843 909 Core 901 | . 83 58 . . 55 31 501 173 Absorbed by Shields 34 | . . . . . . . 34 . Redirected to Shielding 101 | . . . . . . . 101 . Ignored by Resistances 1670 | . 132 135 . 2 98 96 935 272 Regen/Repaired (Parts) 159 | . . . . . . 159 . . Core Remaining (%) 77 | 100 . . . 43 90 . . . Volleys Fired 350 | 1 50 28 . 2 51 50 86 82 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 154 | 60 115 115 . 76 108 108 154 115 Shots Fired 593 | 2 99 56 . 4 101 99 138 94 Gun 320 | 2 99 38 . 2 48 . 37 94 Cannon 255 | . . 18 . 2 53 99 83 . Launcher 17 | . . . . . . . 17 . Special 1 | . . . . . . . 1 . Kinetic 472 | 1 60 18 . 4 100 98 106 85 Thermal 61 | . 14 38 . . . . . 9 Explosive 17 | . . . . . . . 17 . Electromagnetic 42 | 1 25 . . . 1 1 14 . Robot Hit Streak 33 | 2 18 15 . 16 17 24 32 33 Robot Miss Streak 3 | . 3 2 . 3 3 2 2 2 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 430 | 2 82 45 . 3 74 62 87 75 Core Hits 251 | 2 35 20 . 2 69 31 64 28 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 20 | . 2 4 . . 3 4 4 3 Burn 4 | . 1 3 . . . . . . Destroy 5 | . . . . . . . 2 3 Blast 10 | . . 1 . . 3 4 2 . Corrupt 1 | . 1 . . . . . . . Melee Attacks 7 | . . 7 . . . . . . Impact . | . . . . . . . . . Slashing 7 | . . 7 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11804 | 27 1162 748 . 12 2164 2072 3567 2052 Guns 5116 | 27 1017 437 . 12 881 . 690 2052 Cannons 4106 | . . 196 . . 837 1723 1350 . Explosions 2467 | . 145 . . . 446 349 1527 . Melee 115 | . . 115 . . . . . . Ramming . | . . . . . . . . . Kinetic 7899 | 14 524 196 . 12 1708 1715 1893 1837 Thermal 980 | . 328 437 . . . . . 215 Explosive 1087 | . . . . . . . 1087 . Electromagnetic 1723 | 13 310 . . . 456 357 587 . Impact . | . . . . . . . . . Slashing 115 | . . 115 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . 3 3 20 25 Average Corruption 17 | . . . . . 3 3 18 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 197 | . . . . . 3 5 94 95 Message Errors 52 | . . . . . . . 22 30 Matter Fused 30 | . . . . . 1 1 16 12 Heat Flow Errors 22 | . . . . . . . 14 8 Energy Discharges 22 | . . . . . . 1 13 8 Parts Rejected 4 | . . . . . . . 2 2 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 22 | . . . . . 1 2 8 11 Data Loss (major) 9 | . . . . . . . 7 2 Misfires 10 | . . . . . 1 . 2 7 Alerts 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . 1 2 Weapon Failures 20 | . . . . . . 1 8 11 Overload Shots . | . . . . . . . . . Overflow Damage 112 | . . . . . 60 41 11 . Projectiles 108 | . . . . . 60 41 7 . Explosions 4 | . . . . . . . 4 . Melee . | . . . . . . . . . Knockbacks 24 | . . 1 . . 7 13 3 . Impact . | . . . . . . . . . Kinetic 23 | . . 1 . . 7 12 3 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 238 | . 42 . . . . . 196 . Shots 8 | . 1 . . . . . 7 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 517 | . 84 360 . 66 210 145 517 239 Average Temperature 73 | . 24 145 . 35 43 34 92 72 Received Heat Transfer 1842 | . 231 118 . . 171 90 1094 138 Effects 6 | . . 3 . . . . 3 . Shutdowns 3 | . . 2 . . . . 1 . Short Circuit 2 | . . 1 . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 11 | . 2 . . . 5 2 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2562 | . 755 1332 . . . . . 475 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Latent Energy Used 1176 | . . . . . 200 200 776 . LE Corruption 22 | . . . . . 3 3 16 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Peak Influence 1302 | 5 206 45 . 36 255 262 1302 646 Initial 592 | . . 3 . . . 51 35 592 Average 161 | . 47 7 . 10 85 112 841 115 Maximum Alert Level 4 | . 1 . . . 1 1 4 2 Low Security (%) 82 | 100 99 100 . 100 95 80 4 87 Level 1 4 | . . . . . 4 19 10 1 Level 2 3 | . . . . . . . 15 11 Level 3 5 | . . . . . . . 37 . Level 4 4 | . . . . . . . 32 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . . 1 1 7 . 6 Investigation 6 | . 1 . . 1 1 2 . 1 Extermination 5 | . . . . . . 3 . 2 Reinforcement 5 | . . . . . . 2 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 4 | . 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 17 12 . 1 20 25 33 24 Peak Tracking Total 10 | . 4 4 . . 6 5 10 6 Tactical Retreats 17 | . 1 2 . . . 4 9 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 11 | . . . . . 4 4 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . . . 6 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 21 | . 2 . . . 1 6 6 6 Max in Single Turn 2 | . 1 . . . 1 2 1 2 Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 29 | . 8 1 1 1 2 10 1 5 Terminals 20 | . 8 . . . 1 5 1 5 Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 67 | . 15 1 1 1 5 25 2 17 Successful 30 | . 5 1 1 1 4 10 1 7 Failed 37 | . 10 . . . 1 15 1 10 Catastrophic 8 | . 4 . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . Manual 14 | . 5 . 1 . 2 2 . 4 Terminals 49 | . 15 . . . 2 13 2 17 Fabricators 4 | . . . . . . 4 . . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 21 | . 5 1 1 1 1 4 1 7 Open Door 2 | . . 1 . 1 . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . . 1 . . Unreport Threat 9 | . 1 . . . 1 2 . 5 Disarm Traps 1 | . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 5 . . . 2 10 1 5 Full Trace Events 6 | . 2 . . . 1 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 36 | . . . . . . 36 . . Total Part Build Rating 3 | . . . . . . 3 . . Parts Repaired 1 | . . . . . . 1 . . Time 16 | . . . . . . 16 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released 10 | . . . . . . . 7 3 Machine Destruction 7 | . . . . . . . 7 . Programmers 3 | . . . . . . . . 3 Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 16 | . . 12 . . 4 . . . STAY 1 | . . . . . 1 . . . ROAM 3 | . . . . . 3 . . . RETURN 12 | . . 12 . . . . . . Ally Attacks 28 | . . . . . 13 15 . . Total Damage 161 | . . . . . 161 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 26 | . . 10 . . . 16 . . Drone Recoveries 10 | . . 10 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 14323 | 3232 1773 2054 262 620 981 1693 2001 1707 Spaces Moved 6849 | 692 875 1070 238 476 579 1205 995 719 Core 127 | 26 . 5 . . . . . 96 Treads 3159 | 647 875 530 . . . . 572 535 Legs . | . . . . . . . . . Wheels 3563 | 19 . 535 238 476 579 1205 423 88 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 110 110 110 95 95 95 50 Average Speed 151 | 155 179 175 110 120 107 110 168 193 Slowest Speed 850 | 160 240 800 110 125 125 115 400 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 83 89 99 61 65 54 26 81 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 13 | . . . . . 6 7 . . Terrain Destroyed 228 | . 5 . . 1 37 66 55 64 Melee . | . . . . . . . . . Projectile 67 | . . . . 1 25 16 4 21 AOE 160 | . 5 . . . 12 50 50 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 10175 | 2844 984 1177 238 520 835 1468 1172 937 Wait 2621 | 2123 26 23 . 16 168 147 22 96 Move 6840 | 691 874 1069 237 475 578 1204 993 719 Hop . | . . . . . . . . . Pick Up 114 | 13 14 24 1 10 11 11 18 12 Fast Attach 30 | 2 5 2 . 2 8 3 7 1 Attach 65 | 7 2 11 . 2 7 7 20 9 Detach 13 | 2 . 2 . 1 2 . 5 1 Swap 36 | 3 1 2 . 1 4 4 13 8 Drop 63 | 2 12 9 . 11 6 10 4 9 Fire 350 | 1 50 28 . 2 51 50 86 82 Melee 7 | . . 7 . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . . . 32 4 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 3233 | -11/Scrapyard | Entered Materials 3234 | -10/Materials | Build established: Mutant 3431 | -10/Materials | Discovered new exit (range 7) 3831 | -10/Materials | Discovered new exit (range 14) 3833 | -10/Materials | Discovered new exit (range 15) 4105 | -10/Materials | Discovered new exit (range 7) 4581 | -10/Materials | Identified exit to Mines 4615 | -10/Materials | Discovered new exit (range 14) 5006 | -10/Materials | Entered Mines 5067 | -10/Mines | Met a Derelict bent on vengeance 5123 | -10/Mines | Found the Drone Emporium 5143 | -10/Mines | Found Prototype Device 5180 | -10/Mines | Identified Bomb Drone Bay 5320 | -10/Mines | Assembled infested the area 5428 | -10/Mines | Learned location of Storage (-7) 5429 | -10/Mines | Learned location of Zion (-6) 5871 | -10/Mines | Core integrity fell below 50% 6316 | -10/Mines | Discovered new exit (range 4) 6432 | -10/Mines | Lost 3 parts (2n1u) 6600 | -10/Mines | Discovered new exit (range 9) 6787 | -10/Mines | Discovered new exit (range 6) 6882 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 6883 | -10/Mines | Discovered new exit (range 5) 7060 | -10/Mines | Entered Exiles 7087 | -10/Exiles | Met 8R-AWN 7107 | -10/Exiles | Met EX-HEX 7155 | -10/Exiles | Met EX-BIN 7169 | -10/Exiles | Aligned with FarCom system 7170 | -10/Exiles | Given EX-Vault access code 7197 | -10/Exiles | Opened EX-Vault 7217 | -10/Exiles | Found Latent Energy Streamer 7240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 7272 | -10/Exiles | Met EX-DEC 7309 | -10/Exiles | Discovered new exit (range 14) 7322 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 7322 | -10/Exiles | Entered Mines 7387 | -9/Mines | Met a Derelict shopkeep closing up shop 7459 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7566 | -9/Mines | Learned 4 Materials zone layouts 7714 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7747 | -9/Mines | Discovered new exit (range 10) 7887 | -9/Mines | Discovered new exit (range 6) 7929 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7942 | -9/Mines | Entered Materials 7942 | -8/Materials | Accompanied by 3 allies 7942 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7943 | -8/Materials | Identified exit to Factory 8013 | -8/Materials | Lost 3 allies 8303 | -8/Materials | Build established: Scavenger-Mutant 8866 | -8/Materials | Discovered exit to Factory (range 7) 8923 | -8/Materials | Entered Factory 8923 | -7/Factory | Evolved 2 slots: Utility x2 9183 | -7/Factory | Discovered new exit (range 5) 9220 | -7/Factory | Identified exit to Factory 9242 | -7/Factory | Lost 9 allies 9358 | -7/Factory | Lost 4 allies 9395 | -7/Factory | Fabricated Hacking Suite (x1) 9602 | -7/Factory | Repaired Hrd. Light Armor Plating 10320 | -7/Factory | Build established: Hacker-Mutant 10536 | -7/Factory | Identified exit to Garrison 10616 | -7/Factory | Entered Garrison 10675 | -7/Garrison | Triggered checkpoint 10727 | -7/Garrison | System corruption reached 10% 11054 | -7/Garrison | Triggered checkpoint 11216 | -7/Garrison | Triggered checkpoint 11283 | -7/Garrison | Lost 5 parts (1p2n1u1w) 11452 | -7/Garrison | Discovered new exit (range 15) 11476 | -7/Garrison | Triggered checkpoint 11629 | -7/Garrison | Triggered checkpoint 11647 | -7/Garrison | Discovered new exit (range 13) 11693 | -7/Garrison | Core integrity fell below 50% 11740 | -7/Garrison | Lost 6 parts (1p3n1u1w) 11946 | -7/Garrison | Triggered checkpoint 11989 | -7/Garrison | Garrison Relay disabled 12064 | -7/Garrison | Installed Relay Interface Framework 12458 | -7/Garrison | Discovered new exit (range 13) 12617 | -7/Garrison | Entered Factory 13708 | -7/Factory | Core integrity fell below 20% 13920 | -7/Factory | Lost 5 parts (1p3n1w) 14279 | -7/Factory | Released all parts (12) 14324 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14249_ DOHVBTMAI3C5RJVER31ODV 8|>RU VMRE6= 14268_ 9CL7A LNF GBIYJOMYIFB9BQFO 14279_ Released Imp. Deuterium Engine. 14279_ Released Railgun. 14279_ Released System Shield. 14279_ Released Hacking Suite. 14279_ Released Hcp. Storage Unit. 14279_ Released Relay Coupler [Grunt]. 14279_ Released Gatling Laser. 14279_ Dropped Mic. Nuclear Core. 14280_ Acquired Hcp. Storage Unit. 14290_ CX%KISH&B KYMJV5EOCBIRCH9O8QUKXBDCTBORW 14290_ Connecting with Terminal... 14304_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14312_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 14313_ Detecting nearby Garrison Access. 14323_ System corrupted: Energy discharge (-40). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????? ? #??????????????? | | ???????????????????? ? ??????????????? | | ???????????????????? ? ??????????????? | | ???????????????????# ? ??????????????? | | ???????????????????# "" "?????????????? | | ???????????????????# G "?????????????? | | ???????????????????# "" "?????????????? | | ???????????????????# " ?????????????? | | ???????????????????# """ #???????? | | ???????????????????+ """ #???????? | | ???????????????????# """ #???????? | | ???????????????????# g #???????? | | ???????????????????#!g""" """ #???????? | | ???????????????????# """ """ #???????? | | ???????????????????# """ """ #???????? | | ???????????????????# g ##??????? | | ???????????????????# """ """ "" #????? | | ???????????????????# """ """ """#????? | | ???????????????????# """ """ F"#????? | | ???????????????????# @ """#????? | | ???????????????????# """ """ "" #????? | | #/################## """ """ ####????? | | """ """ #???????? | | #???????? | | " #???????? | | " !* w #???????? | | " !* l #???????? | | #####+########## #???????? | | " """ # #?????? #???????? | | " """ # """ #?????? #???????? | | " """ # """ #?????? #???????? | | # """ #?????? ?? ????????? | | # #???????????????????? | | # """ #???????????????????? | | !! ##+##### """ #???????????????????? | | !! # # ???? #???????????????????? | | # #????? #???????????????????? | | + #?????####???????????????????? | | # #????????????????????????????? | | # !!!#????????????????????????????? | | # [ !!!#????????????????????????????? | | ##### !! #????????????????????????????? | | ????# #????????????????????????????? | | ????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 34 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed HugeSegregatorAutobeam Manual? 0 Play Time 01:56:04 Cumulative 23.4 hours Start 2024.05.20 @ 12:02:16 End 2024.05.20 @ 16:01:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bfc7d61-fa2c-4619-97f7-9b623c93fd26