Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 11:33:07 Player: CowMind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1076) 1076 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3976 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Field Laser Heavy Ion Cannon Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Coolant Injector Field Laser Heavy Ion Cannon Gauss Rifle Assault Cannon Mini Grenade Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Parts Attached 32 | 6 . 6 12 7 1 . Power 4 | 1 . 1 2 . . . Engine 3 | 1 . 1 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 5 5 . . Treads 6 | 2 . . . 4 . . Leg 6 | . . . 5 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 . 2 1 1 1 . Device 3 | . . 2 . 1 . . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 10 | 2 . 3 4 1 . . Energy Gun 2 | 1 . 1 . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 5 | 1 . . 3 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 12 | . . . 4 8 . . Power 3 | . . . 1 2 . . Propulsion 4 | . . . 2 2 . . Utility 2 | . . . 1 1 . . Weapon 3 | . . . . 3 . . Highest Loss Streak 7 | . . . 4 7 . . To Critical Strikes . | . . . . . . . Average Backups 6 | 1 6 7 7 7 5 5 Power . | . 1 1 . . . . Propulsion 1 | . 2 2 1 . . . Utility 1 | . . . 1 1 1 1 Weapon 3 | . 2 4 4 4 3 3 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 3 1 . 5 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . . . . 1 Weapon 5 | . . . 2 . . 3 Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 69 | . 85 93 83 71 5 7 Engine 8 | . 14 14 10 6 . . Core 1 | . . . 3 2 . . Treads 10 | . 28 28 3 8 . . Leg 7 | . . . 14 13 . . Device 7 | . . 9 10 5 . . Storage 8 | . 14 14 9 6 . . Processor 1 | . . . . . 5 7 Protection 3 | . . . 6 5 . . Energy Gun 4 | . 14 11 3 . . . Energy Cannon 3 | . . 6 4 . . . Ballistic Gun 9 | . 14 1 14 18 . . Launcher 2 | . . 6 2 1 . . Peak Build Rating 43 | 6 7 11 35 43 3 3 Average Rating 18 | 4 6 9 27 34 2 3 On Entrance 9 | . 6 7 11 35 1 3 Avg Prop Armor Cover (%) 2 | . . . . 2 . . Naked Turns 54 | . . . . 22 32 . Heaviest Build 45 | 11 11 24 45 45 . . Greatest Support 84 | 40 40 40 40 84 3 3 Greatest Overweight (x) 2 | . . . 1 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 7 5 5 Most Carried 8 | 4 8 8 8 8 5 5 Average Carried 6 | 2 7 7 7 7 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 5 5 5 Class Distribution -------------------- 59% | Mutant 38% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 1004 | 211 . 186 370 198 34 5 Remotely . | . . . . . . . Salvage Created 1043 | . . 134 613 296 . . Parts 74 | . . 14 43 17 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . Prevented 4 | . . . . . 4 . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 31 | . . 5 19 7 . . Guns 11 | . . . 7 4 . . Cannons 2 | . . 2 . . . . AOE 18 | . . 3 12 3 . . Classes Destroyed 8 | . . 3 4 1 . . Worker 3 | . . . 1 2 . . Builder 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Swarmer 13 | . . 2 8 3 . . Grunt 8 | . . . 7 1 . . Sentry 6 | . . 1 4 1 . . Hunter 2 | . . . . 2 . . Subdweller 2 | . . 2 . . . . Best Kill Streak 15 | . . 2 15 3 . . Combat Bots Only 13 | . . 2 13 3 . . Max Kills in Single Turn 6 | . . 1 6 2 . . Gunslinging . | . . . . . . . Exploded 4 | . . 1 4 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 349 | . . 79 81 148 12 29 Missed 112 | . . 23 25 46 5 13 Hits 237 | . . 56 56 102 7 16 Projectile 237 | . . 56 56 102 7 16 Critical Strikes 13 | . . . 2 11 . . Part Disruptions 1 | . . . 1 . . . Damage Taken 3759 | . . 587 857 1934 138 243 Core 1052 | . . 160 181 330 138 243 Absorbed by Shields 125 | . . 36 89 . . . Core Remaining (%) 67 | 100 . 36 67 . . . Volleys Fired 78 | . 5 14 24 35 . . Largest 3 | . 2 2 3 3 . . Hottest 170 | . 70 80 170 80 . . Shots Fired 179 | . 10 16 58 95 . . Gun 155 | . 10 4 48 93 . . Cannon 8 | . . 5 3 . . . Launcher 16 | . . 7 7 2 . . Special . | . . . . . . . Kinetic 145 | . 5 2 45 93 . . Thermal 18 | . 5 7 6 . . . Explosive 16 | . . 7 7 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 5 7 15 7 . . Robot Miss Streak 5 | . 2 5 3 4 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 96 | . 7 7 31 51 . . Core Hits 64 | . 1 6 36 21 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3164 | . 70 432 1700 962 . . Guns 1345 | . 70 . 454 821 . . Cannons 163 | . . 134 29 . . . Explosions 1656 | . . 298 1217 141 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1279 | . 22 . 436 821 . . Thermal 229 | . 48 134 47 . . . Explosive 1634 | . . 298 1195 141 . . Electromagnetic 22 | . . . 22 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 4 . . . Heat Flow Errors 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Alerts 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 92 | . . . 92 . . . Projectiles . | . . . . . . . Explosions 92 | . . . 92 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 175 | . . 61 101 13 . . Shots 7 | . . 3 3 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 196 | . 30 4 196 195 . . Average Temperature 80 | . 18 4 78 95 . . Received Heat Transfer 694 | . . 100 354 132 12 96 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 395 | . 148 185 62 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 55 | 100 100 . 23 96 . . Level 1 44 | . . . 76 3 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 316 | . . . 316 204 . . Initial 106 | . . . . 106 . . Average 154 | . . . 205 122 . . Influence Increases 1025 | . . 120 557 258 . 90 Destroy 0b10 Robot/C 580 | . . 60 380 140 . . Destroy 0b10 Robot/NC 25 | . . . 15 10 . . Destroy Leader 120 | . . . 80 40 . . Successful Hack 39 | . . . 25 14 . . Disable Machine 45 | . . . 30 15 . . Destroy Structure 36 | . . . 27 9 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 165 | . . 60 . 15 . 90 Influence Decreases 970 | . . 120 323 414 78 35 Entered New Map 158 | . . . . 128 30 . Time Decay 702 | . . 120 293 206 48 35 Lost Part 110 | . . . 30 80 . . Squads Dispatched 8 | . 1 . . 7 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 4 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 1 11 26 17 1 12 Peak Tracking Total 11 | . 1 7 11 7 1 7 Tactical Retreats 6 | . . 2 . 1 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 2 | . . . 2 1 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 9 | . . . 8 1 . . Terminals 6 | . . . 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 22 | . . . 20 2 . . Successful 14 | . . . 12 2 . . Failed 7 | . . . 7 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 16 | . . . 14 2 . . Terminals 15 | . . . 13 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 2 | . . . 2 . . . Terminal Index 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 8 | . . . 6 2 . . Terminals 8 | . . . 6 2 . . Track 3 | . . . 2 1 . . Botnet 5 | . . . 4 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 4 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 2350 | 96 74 571 773 429 145 262 Spaces Moved 1780 | 54 33 328 373 270 256 466 Core 772 | 2 . . . 48 256 466 Treads 593 | 52 33 328 83 97 . . Legs 415 | . . . 290 125 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 50 50 50 Average Speed 114 | 155 160 160 182 123 50 50 Slowest Speed 240 | 160 160 160 200 240 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 5 37 33 11 51 54 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . 50 27 10 . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 86 | . . 50 26 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 1998 | 63 45 359 439 326 271 495 Wait 67 | . 4 6 11 2 15 29 Move 1774 | 53 32 327 372 269 255 466 Hop . | . . . . . . . Pick Up 19 | 4 4 1 7 3 . . Fast Attach 20 | 6 . 3 6 4 1 . Attach 10 | . . 1 6 3 . . Detach 4 | . . 1 3 . . . Swap 7 | . . 2 2 3 . . Drop 18 | . . 4 8 6 . . Fire 78 | . 5 14 24 35 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 12) 171 | -10/Materials | Entered Subcaves 172 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 222 | -10/Subcaves | Core integrity fell below 50% 309 | -10/Subcaves | Build established: Mutant 699 | -10/Subcaves | Discovered new exit (range 7) 742 | -10/Subcaves | Entered Materials 742 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 857 | -8/Materials | Central database locked down 930 | -8/Materials | Lost 4 parts (1p2n1u) 946 | -8/Materials | Destroyed 13 combat bots 1233 | -8/Materials | Build established: Tank 1236 | -8/Materials | Discovered new exit (range 15) 1515 | -8/Materials | Entered Factory 1515 | -7/Factory | Evolved 2 slots: Propulsion x2 1659 | -7/Factory | Garrison activated, responded to threat 1942 | -7/Factory | Discovered new exit (range 5) 1944 | -7/Factory | Entered Lower Caves 1951 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 2022 | -7/Lower Caves | Spotted B-75 Beast 2023 | -7/Lower Caves | Core integrity fell below 50% 2084 | -7/Lower Caves | Discovered new exit (range 10) 2089 | -7/Lower Caves | Entered another Lower Caves area 2116 | -7/Lower Caves | Spotted B-75 Beast 2130 | -7/Lower Caves | Build established: Mutant 2168 | -7/Lower Caves | Core integrity fell below 20% 2341 | -7/Lower Caves | Learned Factory stockpile data 2351 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01944_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 01975_ Searching scrap... 01975_ Found Lgt. EM Pulse Cannon. 01975_ Found Trap Extractor. 01975_ Found Imp. Targeting Computer. 01975_ Found 30 Matter. 01976_ Acquired 30 matter. 01976_ Acquired Imp. Targeting Computer. 02022_ Knocked back. 02022_ Acquired 1 matter. 02067_ Acquired 3 matter. 02084_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02116_ EO-56Z(k) breaks down the debris. 02162_ Acquired 5 matter. 02341_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 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Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Resistances Are Futile Challenges ------------ None Game ------ Seed ZioniteConceptReplica Manual? 0 Play Time 00:30:26 Cumulative 35.2 hours Start 2025.10.25 @ 11:04:55 End 2025.10.25 @ 11:33:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 20 Adventurer 1 Explorer 11 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa03647-d657-44dd-90c3-b292786a2152