Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 20:28:33 Player: K4-9ML(Z) Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1763) 1763 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4368 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 90/100 System Corruption 11% Temperature Cool (34) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Light EM Pulse Cannon Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Wheel Hardened Light Armor Plating Mace [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 37 | 5 6 9 14 3 Power 5 | 1 . 2 2 . Engine 4 | 1 . 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 1 2 2 . Treads . | . . . . . Leg 6 | 2 1 2 1 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 4 1 4 1 Device 1 | . 1 . . . Storage 1 | . . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 7 | . 2 . 4 1 Artifact . | . . . . . Weapon 15 | 2 1 4 6 2 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . 1 2 1 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 20 | . . 2 8 10 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 8 | . . 1 3 4 Weapon 8 | . . 1 3 4 Highest Loss Streak 6 | . . 2 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 90 86 86 45 Engine 8 | . 14 10 5 4 Leg 17 | . 26 22 14 . Storage 8 | . . 10 9 6 Processor 9 | . 11 11 9 4 Protection 8 | . 6 4 13 6 Energy Gun 9 | . 14 10 8 4 Energy Cannon 2 | . . . 6 3 Ballistic Cannon 7 | . 10 10 3 . Launcher 4 | . . 5 5 3 Impact Weapon 3 | . . . 6 5 Peak Build Rating 23 | 5 7 10 23 22 Average Rating 10 | 4 6 8 17 12 On Entrance 7 | . 5 7 9 18 Naked Turns . | . . . . . Heaviest Build 41 | 9 13 20 36 41 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 10 | . 1 . 3 10 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 8 | 5 5 8 8 8 Average Capacity 7 | 5 5 7 8 7 Most Carried 4 | 2 2 3 4 1 Average Carried 1 | . 1 1 1 . Final Capacity 8 | 5 5 8 8 5 Final Carried 2 | 1 1 2 . . Class Distribution -------------------- 52% | Mutant 19% | Scavenger-Gunner 16% | Tank 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 922 | 102 25 479 167 149 Remotely . | . . . . . Salvage Created 1873 | . 25 826 638 384 Parts 118 | . 3 78 27 10 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . . 22 13 7 Melee 3 | . . . 2 1 Guns 9 | . . 6 2 1 Cannons 15 | . . 10 3 2 AOE 12 | . . 6 3 3 Classes Destroyed 11 | . 1 8 1 1 Worker 3 | . . 3 . . Builder 6 | . . 4 1 1 Tunneler 1 | . . 1 . . Hauler 3 | . . 1 2 . Recycler 3 | . . 1 1 1 Watcher 3 | . 1 2 . . Swarmer 8 | . . 8 . . Grunt 28 | . . 12 11 5 Brawler 1 | . . . . 1 Sentry 4 | . . 2 1 1 Hunter 1 | . . . 1 . Best Kill Streak 13 | . 1 13 4 4 Combat Bots Only 6 | . . 6 4 4 Max Kills in Single Turn 4 | . 1 4 2 3 Gunslinging . | . . . . . Exploded 3 | . . 3 1 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 401 | . . 92 88 221 Missed 139 | . . 41 25 73 Damage Taken 3511 | . . 645 1068 1798 Core 1047 | . . 146 188 713 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . 102 . Ignored by Resistances 72 | . . . 72 . Regen/Repaired (Parts) 97 | . . 97 . . Core Remaining (%) 82 | 100 100 63 65 . Volleys Fired 82 | . 1 38 25 18 Largest 4 | . 2 3 4 3 Hottest 199 | . 60 108 199 155 Shots Fired 173 | . 2 76 61 34 Gun 68 | . 2 30 18 18 Cannon 81 | . . 38 32 11 Launcher 24 | . . 8 11 5 Special . | . . . . . Kinetic 56 | . 1 38 17 . Thermal 56 | . . 20 18 18 Explosive 24 | . . 8 11 5 Electromagnetic 37 | . 1 10 15 11 Robot Hit Streak 7 | . 1 7 3 6 Robot Miss Streak 7 | . . 7 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 95 | . 1 37 26 31 Core Hits 95 | . 1 36 28 30 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 7 | . . 1 4 2 Burn 1 | . . . . 1 Blast 1 | . . 1 . . Smash 5 | . . . 4 1 Melee Attacks 31 | . . . 14 17 Impact 31 | . . . 14 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4529 | . 20 1650 1456 1403 Guns 556 | . 20 211 126 199 Cannons 814 | . . 404 265 145 Explosions 2438 | . . 1035 762 641 Melee 641 | . . . 303 338 Ramming 80 | . . . . 80 Kinetic 515 | . . 404 111 . Thermal 469 | . . 107 163 199 Explosive 2283 | . . 1035 725 523 Electromagnetic 541 | . 20 104 154 263 Impact 641 | . . . 303 338 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 3 11 Average Corruption 3 | . . . 2 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 12 1 Message Errors 4 | . . . 4 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 234 | . . 66 151 17 Projectiles . | . . . . . Explosions 72 | . . 66 6 . Melee 162 | . . . 145 17 Knockbacks 10 | . . 5 4 1 Impact 2 | . . . 1 1 Kinetic 8 | . . 5 3 . Secondary . | . . . . . Self-Inflicted Damage 101 | . . . 56 45 Shots 2 | . . . 1 1 Rammed 46 | . . . . 46 Targets Rammed 46 | . . . . 46 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 676 | . . 165 676 365 Average Temperature 140 | . . 59 202 159 Received Heat Transfer 1572 | . . 285 540 747 Effects 20 | . . . 16 4 Shutdowns 2 | . . . 2 . Energy Bleed 3 | . . . 2 1 Interference 9 | . . . 7 2 Short Circuit 2 | . . . 1 1 Damage (minor) 1 | . . . 1 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 3 | . . . 3 . Impact Corruptions 6 | . . . 5 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1090 | . . 250 322 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 392 | . 22 392 334 290 Initial 165 | . . 9 165 90 Average 143 | . 18 162 245 215 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 52 | 100 100 53 13 18 Level 1 47 | . . 46 86 81 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 2 2 4 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 1 25 16 10 Peak Tracking Total 5 | . 1 4 5 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 1 1 5 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 4 2 3 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . 2 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 3 | . . 3 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3274 | 654 307 1111 838 364 Spaces Moved 1606 | 123 236 662 432 153 Core 53 | 3 . . . 50 Treads . | . . . . . Legs 1366 | 120 236 662 348 . Wheels 187 | . . . 84 103 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 50 Average Speed 132 | 118 122 120 161 132 Slowest Speed 550 | 120 190 120 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 13 27 43 32 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 140 | . . 72 57 11 Melee . | . . . . . Projectile . | . . . . . AOE 140 | . . 72 57 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2543 | 631 253 909 503 247 Wait 691 | 498 . 186 3 4 Move 1602 | 122 235 661 431 153 Hop . | . . . . . Pick Up 38 | 6 7 10 11 4 Fast Attach . | . . . . . Attach 37 | 5 6 9 14 3 Detach 1 | . . . 1 . Swap . | . . . . . Drop 15 | . 4 5 4 2 Fire 82 | . 1 38 25 18 Melee 31 | . . . 14 17 Ram 46 | . . . . 46 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 655 | -11/Scrapyard | Entered Materials 656 | -10/Materials | Build established: Mutant 951 | -10/Materials | Discovered new exit (range 7) 959 | -10/Materials | Identified exit to Materials 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1636 | -9/Materials | Repaired Lgt. Cannon 1926 | -9/Materials | Build established: Scavenger-Gunner 2053 | -9/Materials | Discovered new exit (range 16) 2070 | -9/Materials | Identified exit to Materials 2073 | -9/Materials | Entered another Materials area 2073 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2307 | -8/Materials | Lost 4 parts (1p1n2w) 2862 | -8/Materials | Discovered new exit (range 15) 2908 | -8/Materials | Identified exit to Factory 2911 | -8/Materials | Entered Factory 2911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2956 | -7/Factory | Garrison activated, responded to threat 3113 | -7/Factory | Lost 3 parts (1n2w) 3187 | -7/Factory | Core integrity fell below 50% 3190 | -7/Factory | Lost 6 parts (1p3u2w) 3200 | -7/Factory | System corruption reached 10% 3225 | -7/Factory | Core integrity fell below 20% 3275 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03228_ U-05 Engineer lays Concrete. 03228_ Slammed into G-47 Trooper. 03229_ U-05 Engineer lays Concrete. 03230_ Slammed into G-47 Trooper. 03231_ U-05 Engineer lays Concrete. 03231_ Slammed into G-47 Trooper. 03232_ U-05 Engineer lays Concrete. 03233_ Slammed into G-47 Trooper. 03233_ Destabilizing: Core damaged (-28). 03233_ U-05 Engineer lays Concrete. 03238_ Sml. Storage Unit destroyed. 03238_ U-05 Engineer lays Concrete. 03243_ System corrupted: Heat flow error (+106). 03243_ U-05 Engineer lays Concrete. 03247_ Acquired Particle Gun. 03255_ Dropped Broken Mace. 03256_ U-05 Engineer lays Concrete. 03257_ Acquired Corrupted Lgt. Treads. 03258_ Dropped Corrupted Lgt. Treads. 03268_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????+##+############+###????????????????????? | | ????????? =! !! #????????????????????? | | ????????# =! ! #????????????????????? | | ????????+ =! #????????????????????? | | ????????# %% +????????????????????? | | ????????# % % %%!! #????????????????????? | | ????????# [%% %%""#????????????????????? | | ????????# *%! 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