Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.05 @ 16:33:47 Player: YppY Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (634) 634 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 5756 Bonus ------- Follower Combat Kills 172 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 2099/2100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Superbattery > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Nuclear Core Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Superbattery Visual Processing Unit Experimental Thermal Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Heavy Laser Heavy Laser [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Visual Processing Unit Device Weight Redist. System Storage Superbattery Processor Visual Processing Unit Hackware Hacking Suite Weapon EMP Blaster Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 2 | . . . . . 2 . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 2 | . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 40 | 5 5 1 . 1 7 6 5 . . 10 Power 10 | 1 1 1 . . 3 1 1 . . 2 Engine 9 | 1 1 1 . . 3 1 1 . . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 10 | 2 2 . . . 1 1 4 . . . Treads . | . . . . . . . . . . . Leg 6 | 2 . . . . . . 4 . . . Wheel . | . . . . . . . . . . . Hover 4 | . 2 . . . 1 1 . . . . Flight . | . . . . . . . . . . . Utility 8 | . 2 . . 1 1 2 . . . 2 Device 5 | . 2 . . . . 1 . . . 2 Storage 1 | . . . . . . 1 . . . . Processor 1 | . . . . . 1 . . . . . Hackware 1 | . . . . 1 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . . . 2 2 . . . 6 Energy Gun 5 | 1 . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 3 Parts Lost 24 | . . . . 1 2 3 2 . . 16 Power 5 | . . . . . . 1 1 . . 3 Propulsion 7 | . . . . . 1 1 1 . . 4 Utility 6 | . . . . 1 . 1 . . . 4 Weapon 6 | . . . . . 1 . . . . 5 Highest Loss Streak 10 | . . . . 1 2 3 2 . . 10 Average Slot Usage (%) 90 | . 91 100 100 98 80 76 95 100 100 76 Engine 18 | . 14 14 14 14 27 21 21 23 23 16 Leg 13 | . 7 . . . . . 20 30 30 21 Hover 11 | . 18 28 28 28 17 15 7 . . . Device 12 | . 21 28 28 14 9 6 7 7 7 6 Storage 4 | . . . . . . 1 7 7 7 7 Processor 4 | . . . . . 1 7 7 7 7 6 Hackware 4 | . . . . 12 9 7 7 7 7 3 Energy Gun 5 | . 14 14 14 14 6 . . . . 4 Ballistic Gun 5 | . 14 14 14 14 10 1 . . . . Launcher 6 | . . . . . . 13 15 15 15 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 9 10 8 8 8 19 31 36 36 36 36 Greatest Support 48 | 20 20 18 18 18 18 29 48 48 48 48 Greatest Overweight (x) 5 | . . . . . 1 1 2 . . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 2 3 3 3 2 2 3 4 4 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 2 2 4 4 4 2 Class Distribution -------------------- 88% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 728 | 232 98 10 . 22 27 75 172 . . 92 Remotely . | . . . . . . . . . . . Salvage Created 742 | . 186 . . 85 27 75 255 . . 114 Parts 40 | . 20 . . 2 3 5 7 . . 3 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 1 . . 9 Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 14 | . 4 . . 2 . 1 4 . . 3 Guns 6 | . 4 . . 2 . . . . . . AOE 2 | . . . . . . . 2 . . . Classes Destroyed 9 | . 5 . . . . 1 1 . . 2 Hauler 1 | . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 3 | . 3 . . . . . . . . . Grunt 7 | . 1 . . 2 . . 3 . . 1 Brawler 1 | . . . . . . . 1 . . . Sentry 1 | . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 4 | . 3 . . 2 1 1 4 . . 1 Combat Bots Only 4 | . 3 . . 2 . 1 4 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 2480 | . 79 32 . 121 133 136 243 . . 1736 Core 744 | . 23 . . 10 . 32 16 . . 663 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 95 | 100 . . . 86 100 . . . . . Volleys Fired 49 | . 10 . . 4 5 4 9 . . 17 Largest 2 | . 2 . . 2 2 2 2 . . 2 Hottest 138 | . 60 . . 60 60 66 66 . . 138 Shots Fired 87 | . 20 . . 8 10 8 18 . . 23 Gun 48 | . 20 . . 8 10 . . . . 10 Cannon . | . . . . . . . . . . . Launcher 28 | . . . . . . 8 18 . . 2 Special 11 | . . . . . . . . . . 11 Kinetic 21 | . 10 . . 4 7 . . . . . Thermal 10 | . . . . . . . . . . 10 Explosive . | . . . . . . . . . . . Electromagnetic 45 | . 10 . . 4 3 8 18 . . 2 Robot Hit Streak 10 | . 3 . . 9 10 6 7 . . 4 Robot Miss Streak 4 | . 2 . . . 2 . 4 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 50 | . 10 . . 6 5 6 8 . . 15 Core Hits 25 | . 8 . . 2 2 1 8 . . 4 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1057 | . 139 . . 57 109 117 406 . . 229 Guns 388 | . 139 . . 57 109 . . . . 83 Cannons . | . . . . . . . . . . . Explosions 594 | . . . . . . 117 406 . . 71 Melee 73 | . . . . . . . . . . 73 Ramming 2 | . . . . . . . . . . 2 Kinetic 98 | . 38 . . 15 45 . . . . . Thermal 83 | . . . . . . . . . . 83 Explosive . | . . . . . . . . . . . Electromagnetic 801 | . 101 . . 42 64 117 406 . . 71 Impact 73 | . . . . . . . . . . 73 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 4 | . . . . . . . 1 . . 3 Message Errors 2 | . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 13 | . . . . . . . 6 . . 7 Projectiles . | . . . . . . . . . . . Explosions 13 | . . . . . . . 6 . . 7 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . 134 . . 10 Shots 10 | . . . . . . . 8 . . 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 279 | . 24 . . 44 48 88 149 . . 279 Average Temperature 62 | . 10 . . 20 21 59 90 . . 102 Received Heat Transfer 903 | . 6 . . 72 45 48 63 . . 669 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . 1 2 . . . Parts Fried 4 | . . . . . 1 1 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 148 | . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 194 | . 194 75 . 81 52 36 . . . . Average Influence 51 | . 81 75 . 65 28 12 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . 1 1 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 48 | . 8 14 . 3 6 1 4 . . 12 Peak Tracking Total 9 | . 4 9 . 3 4 1 4 . . 5 Tactical Retreats 2 | . . 2 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 7 | . . . 1 . 1 1 . . 4 . Terminals 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . . . 1 . 2 3 . . 29 . Successful 32 | . . . 1 . 1 1 . . 29 . Failed 3 | . . . . . 1 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 1 . 2 . . . . 1 Terminals 5 | . . . . . 2 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . . . 1 . . 1 . . 29 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . Terminals 1 | . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 5 | . . . . 3 1 . . . . 1 Largest Group 4 | . . . . 3 4 . . . . 1 Highest-Rated Group 94 | . . . . 40 50 . . . . 94 Highest-Rated Ally 94 | . . . . 16 16 . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 48 | . . . . 21 11 . . . . 16 Total Damage 1037 | . . . . 251 103 . . . . 683 Kills 5 | . . . . 1 . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 2135 | 55 148 229 180 99 125 146 464 186 93 410 Spaces Moved 1887 | 43 134 336 269 92 149 103 296 156 78 231 Core 64 | 10 . . . . . . . . . 54 Treads . | . . . . . . . . . . . Legs 743 | 33 21 . . . . . 278 156 78 177 Wheels . | . . . . . . . . . . . Hover 1080 | . 113 336 269 92 149 103 18 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 56 56 52 116 120 120 100 Average Speed 90 | 103 66 56 56 56 60 115 143 120 120 117 Slowest Speed 300 | 120 120 56 56 56 120 116 180 120 120 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 31 70 63 18 19 4 52 31 70 35 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . . 2 2 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . 8 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 8 | . . . . . . . 8 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 2206 | 53 172 376 298 131 174 122 317 155 77 331 Wait 172 | . 13 38 28 34 7 2 . . . 50 Move 1877 | 42 133 335 268 91 148 102 295 155 77 231 Hop . | . . . . . . . . . . . Pick Up 44 | 6 8 1 1 1 5 6 7 . . 9 Fast Attach . | . . . . . . . . . . . Attach 31 | 5 3 . . 1 6 4 4 . . 8 Detach 2 | . . . . . . . . . . 2 Swap 9 | . 2 1 . . 1 2 1 . . 2 Drop 16 | . 3 1 1 . 2 2 1 . . 6 Fire 49 | . 10 . . 4 5 4 9 . . 17 Melee 5 | . . . . . . . . . . 5 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Entered Mines 255 | -10/Mines | Assembled infested the area 260 | -10/Mines | Assisted by a Guerilla fighting off Assembled 431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 431 | -10/Mines | Discovered new exit (range 5) 433 | -10/Mines | Entered Exiles 446 | -10/Exiles | Met 8R-AWN 465 | -10/Exiles | Discovered new exit (range 15) 477 | -10/Exiles | Build established: Scavenger-Mutant 484 | -10/Exiles | Met EX-HEX 506 | -10/Exiles | Met EX-BIN 512 | -10/Exiles | Aligned with FarCom system 513 | -10/Exiles | Given EX-Vault access code 527 | -10/Exiles | Opened EX-Vault 531 | -10/Exiles | Found Superbattery 544 | -10/Exiles | Warned to stay clear of 0b10 Research branches 560 | -10/Exiles | Met EX-DEC 578 | -10/Exiles | Discovered new exit (range 14) 613 | -10/Exiles | Left Exiles lab with Superbattery 613 | -10/Exiles | Entered Mines 622 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 675 | -9/Mines | Learned location of Zion (-6) 697 | -9/Mines | Discovered new exit (range 10) 712 | -9/Mines | Entered Materials 712 | -8/Materials | Accompanied by 3 allies 712 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 829 | -8/Materials | Discovered new exit (range 7) 837 | -8/Materials | Entered Factory 837 | -7/Factory | Evolved 2 slots: Propulsion x2 915 | -7/Factory | Discovered new exit (range 17) 974 | -7/Factory | Identified exit to Lower Caves 979 | -7/Factory | Lost 3 parts (1p1n1u) 983 | -7/Factory | Entered Lower Caves 1414 | -7/Lower Caves | Discovered new exit (range 13) 1447 | -7/Lower Caves | Entered another Lower Caves area 1597 | -7/Lower Caves | Discovered new exit (range 13) 1633 | -7/Lower Caves | Entered Data Miner 1633 | -7/Data Miner | Discovered new exit (range 6) 1654 | -7/Data Miner | Met Data Miner 1677 | -7/Data Miner | Learned location of Section 7 (-3) 1677 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1698 | -7/Data Miner | Received God Mode back door access code from Data Miner 1726 | -7/Data Miner | Entered Proximity Caves 1782 | -6/Proximity Caves | Escorted by Enhanced Grunt 1831 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 1843 | -6/Proximity Caves | Spotted B-75 Beast 1861 | -6/Proximity Caves | Found Prototype Device 1900 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 1911 | -6/Proximity Caves | Identified Exp. Thermal Shield 1912 | -6/Proximity Caves | Found Prototype Special Weapon 1922 | -6/Proximity Caves | Identified Molecular Deconstructor 1933 | -6/Proximity Caves | Destroyed B-75 Beast 2044 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2086 | -6/Proximity Caves | Core integrity fell below 50% 2105 | -6/Proximity Caves | Lost 10 parts (2p3n2u3w) 2117 | -6/Proximity Caves | Core integrity fell below 20% 2136 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02065_ Lgt. Angular Momentum Engine destroyed. 02066_ Molecular Deconstructor destroyed. 02067_ G-50 Soldier core entropy levels peaking. 02071_ Gauss Rifle fries itself beyond repair. 02071_ Hvy. Laser destroyed. 02072_ Targeting Computer fries itself beyond repair. 02074_ Hvy. Laser destroyed. 02074_ Imp. Heat Sink destroyed. 02079_ Slammed into G-50 Soldier. 02083_ Dropped Enh. Nuclear Core. 02084_ Acquired Enh. Nuclear Core. 02087_ Acquired 2 matter. 02114_ Visual Processing Unit destroyed. 02132_ Searching scrap... 02132_ Found 42 Matter. 02132_ Found Enh. Optical Array. 02132_ Found Mak. Sword. 02134_ Acquired Mak. Sword. 02136_ Slug penetrates Wall. 02136_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????? ?????? ??????????????????????????????? | | ???????? ????? ""??????????????????????????????? | | ???????? #???? ""??????????????????????????????? | | ???????? #?## ""??????????????????????????????? | | ?????### ## """"????????????????????????????? | | ????## # ?????????????????????????????? | | ????# """?????????????????????????????? | | ????# """?????????????????????????????? | | ????# """?????????????????????????????? | | ????# """?????????????????????????????? | | ????# ###### ?????????????????????????? | | ????# ##????????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???# ##??????????????????????????????????????? | | ???### ##?????????????????????????????????????? | | ????## #?????????????????????????????????????? | | ???## ##????????????????????????????????????? | | ???# #????????????????????????????????????? | | ??## #????? ??????????????????????????????? | | ?## #?????? ?????????????????????????????? | | ?# ##??????# ????????????????????????????? | | ?# ####???????# ????????????????????????????? | | ## ####?????????## ?##????????????????????????? | | # ##????????????# ## ????????????????????????? | | # ###??????????# ##??????????????????????? | | # # #???????????# @######?????????????????? | | ### ##???????????## #####?????????????? | | ??# ##??????#####?### %! ##????????????? | | ??# #??????## ## ### #????????????? | | ??#% #?????## #?## #????????????? | | ??# #?##?## #??# ### #???????????? | | ??# #?# ## ##??# #?? h #???????????? | | ??# #?# ## ##???## #???## ##???????????? | | ### #?# #### ##????# #????? #????????????? | | # ### #### #????# ##????? #????????????? | | # ## ##???# #?????? ???????????? | | # # ## ##??##g #??????? ??????????? | | # ### #####g #???????? ??????????? | | ## #????????????????????? | | ##????????????????????? | | #######?????????????????????? | | ### ##???????????????????????????? | | ### ##????????????????????????????? | | ## ## ##?????????????????????????????? | | ## #### #??????????????????????????????? | | ## ##??# #?????????????????????????????? | | ######??# ????????????????????????????? | | ##???????# ??????????????????????????? | | ?????????# ###??????????????????????????? | | ?????????? #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 2505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Resistance: TH 30 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ArchitectUtilityPurifier Manual? 0 Play Time 00:27:38 Cumulative 37.0 hours Start 2020.02.05 @ 16:08:54 End 2020.02.05 @ 16:33:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 949dcebb-893f-411d-877e-a8413510fd1a