Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 18:33:12 Player: chmiel Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (406) 406 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3376 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 398/500 Energy 35/100 System Corruption 3% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads > --- UTILITY (5) ------ Medium Matter Pod Medium Matter Pod Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Hacking Suite Remote Datajack Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Cooling System Advanced Targeting Computer Advanced ECM Suite Hacking Suite Remote Datajack Welding Torch [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Surge Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 45 | 7 1 9 . 8 11 9 Power 3 | 1 . 2 . . . . Engine 2 | 1 . 1 . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 21 | 2 . 6 . 2 6 5 Treads 3 | . . 2 . . . 1 Leg 6 | 2 . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . . 4 . 2 6 . Utility 11 | 2 . . . 4 2 3 Device 5 | 1 . . . 3 . 1 Storage 3 | 1 . . . . . 2 Processor 1 | . . . . . 1 . Hackware 2 | . . . . 1 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 1 . 2 3 1 Energy Gun 3 | . . . . 2 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . 1 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 16 | . . . . 3 4 9 Power 1 | . . . . . . 1 Propulsion 11 | . . . . 2 3 6 Utility 1 | . . . . . . 1 Weapon 3 | . . . . 1 1 1 Highest Loss Streak 6 | . . . . 2 3 6 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 4 7 8 7 7 5 Power . | . 1 1 1 1 1 . Propulsion . | 1 2 1 1 . . . Utility 3 | . . 3 4 4 3 3 Weapon . | . 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 8 | . . 4 . 2 . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 . 2 . 2 Weapon 2 | . . 2 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 100 94 100 97 80 51 Engine 5 | . 14 11 11 2 . 1 Core 3 | . . . . 6 7 1 Leg 8 | . 28 3 . 4 . 7 Flight 23 | . . 35 44 37 20 10 Device 6 | . 14 2 . 6 7 3 Storage 9 | . 14 11 11 9 7 4 Processor 1 | . . . . . 6 3 Hackware 6 | . . . . 8 14 7 Protection 1 | . . 6 11 2 . . Energy Gun 4 | . . . . 9 6 3 Ballistic Gun 10 | . 28 15 11 6 5 . Special Weapon 2 | . . 4 11 1 1 1 Peak Build Rating 35 | 9 9 21 18 34 34 35 Average Rating 20 | 5 9 16 17 27 29 18 On Entrance 14 | . 9 9 18 18 18 31 Avg Prop Armor Cover (%) 5 | . . 16 . 5 . 5 Naked Turns 39 | . . . . . . 39 Heaviest Build 20 | 15 15 15 12 18 16 20 Greatest Support 65 | 20 20 20 12 37 30 65 Greatest Overweight (x) 4 | 1 . 4 . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 8 7 Average Carried 6 | 3 4 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 7 8 4 Class Distribution -------------------- 44% | Mutant 28% | Sprinter 22% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1015 | 276 72 119 . 186 123 239 Remotely . | . . . . . . . Salvage Created 399 | 20 125 60 . 30 147 17 Parts 38 | 2 11 3 . 4 13 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 13 | . 5 1 . 2 4 1 Guns 13 | . 5 1 . 2 4 1 Classes Destroyed 8 | 1 3 1 . . 2 1 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . . . . 1 Swarmer 8 | . 5 . . 2 1 . Cutter 1 | . . . . . 1 . Sentry 3 | . . 1 . . 1 1 Programmer 1 | . . . . . 1 . Best Kill Streak 6 | 1 6 1 . 2 2 2 Combat Bots Only 5 | . 5 1 . 2 2 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 376 | . 25 11 . 47 122 171 Missed 167 | . 5 6 . 24 70 62 Hits 209 | . 20 5 . 23 52 109 Melee 8 | . . . . 3 3 2 Projectile 201 | . 20 5 . 20 49 107 AOE 1 | . . . . . 1 . Critical Strikes 9 | . . . . 3 2 4 Damage Taken 2439 | . 162 76 . 339 728 1134 Core 747 | . 24 . . 21 322 380 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 50 | . . . . . 50 . Core Remaining (%) 96 | 100 90 . 100 96 . . Volleys Fired 59 | 1 15 8 . 18 12 5 Largest 2 | 2 2 2 . 2 2 1 Hottest 126 | 40 40 76 . 126 86 63 Shots Fired 106 | 2 29 13 . 34 23 5 Gun 95 | 2 28 7 . 34 23 1 Cannon 3 | . . 3 . . . . Launcher 4 | . . . . . . 4 Special 4 | . 1 3 . . . . Kinetic 62 | 2 28 7 . 14 11 . Thermal 37 | . 1 3 . 20 12 1 Explosive 4 | . . . . . . 4 Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 8 | 1 4 8 . 5 8 4 Robot Miss Streak 4 | 1 4 1 . 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 63 | 1 13 10 . 19 16 4 Core Hits 31 | 1 8 2 . 5 9 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 1 . Burn 2 | . . . . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1198 | 24 217 120 . 273 280 284 Guns 889 | 24 217 79 . 273 280 16 Cannons 36 | . . 36 . . . . Explosions 251 | . . . . . . 251 Melee . | . . . . . . . Ramming 17 | . . . . . . 17 Kinetic 549 | 24 217 79 . 92 137 . Thermal 345 | . . 5 . 181 143 16 Explosive 251 | . . . . . . 251 Electromagnetic 36 | . . 36 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 1 3 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 1 1 Message Errors 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . . . 39 Projectiles . | . . . . . . . Explosions 39 | . . . . . . 39 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 9 | . . . . . . 9 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 535 | . . 51 2 535 121 180 Average Temperature 125 | . . 27 2 191 41 55 Received Heat Transfer 390 | . . 27 . 63 45 255 Effects 5 | . . . . 5 . . Shutdowns 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 938 | . . 50 . 481 370 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 90 100 Level 1 2 | . . . . . 9 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 271 | 5 132 55 17 120 271 124 Initial 111 | . . 22 17 . 40 111 Average 60 | . 80 22 7 33 117 83 Influence Increases 985 | 5 169 81 . 231 386 113 Destroy 0b10 Robot/C 280 | . 100 20 . 40 80 40 Destroy 0b10 Robot/NC 25 | 5 10 . . . . 10 Destroy Leader 94 | . 22 10 . 10 30 22 Allied During Kill 5 | . . . . . . 5 Successful Hack 78 | . 5 6 . 1 66 . Disable Machine 15 | . . . . 15 . . Destroy Structure 23 | . 2 . . . . 21 Partial Spotted 105 | . . 45 . 30 30 . Lose Combat Pursuer 360 | . 30 . . 135 180 15 Influence Decreases 971 | 5 115 90 45 141 230 345 Entered New Map 245 | . . 32 28 . 50 135 Time Decay 526 | 5 115 58 17 111 140 80 Lost Part 160 | . . . . 30 40 90 Lost Ally 40 | . . . . . . 40 Squads Dispatched 13 | . . . . 5 5 3 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 8 | . . . . 4 4 . Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 7 | . . 1 . 2 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 8 5 2 28 26 13 Peak Tracking Total 16 | . 3 6 3 16 8 7 Tactical Retreats 12 | . 1 . . 5 5 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . . 3 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 20 | . 2 1 1 6 10 . Terminals 12 | . 2 . . 3 7 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . . 2 1 . Garrison Access . | . . . . . . . Total Hacks 61 | . 9 1 1 23 27 . Successful 42 | . 4 1 1 19 17 . Failed 19 | . 5 . . 4 10 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . . . . 2 2 . Terminals 35 | . 9 . . 3 23 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . 1 . . 2 . Recycling Units 6 | . . . . 6 . . Scanalyzers 15 | . . . . 14 1 . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 4 . 1 1 14 . Record 3 | . . . . . 3 . Prototype ID Bank 3 | . 2 . . . 1 . Open Door 1 | . . . 1 . . . Open DSF 2 | . . . . . 2 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Locate Traps 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Extermination Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 1 . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Refit 1 | . . 1 . . . . Recycling Unit Hacks 3 | . . . . 3 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 14 | . . . . 14 . . Insert Component 5 | . . . . 5 . . Analyze 5 | . . . . 5 . . Retrieve Study 4 | . . . . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . Terminals 2 | . . . . 1 1 . Assimilate 2 | . . . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 13 | . 2 . . 4 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . 3 . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed 5 | . . . . 5 . . Part Schematics Acquired 5 | . . . . 5 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 102 | . . . . . . 102 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 307 | 20 249 36 . 1 . 1 Sensors 1 | . . . . 1 . . Terrain 305 | 20 249 36 . . . . ECM 1 | . . . . . . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 1385 | 89 249 154 64 371 286 172 Spaces Moved 2079 | 59 162 296 235 606 590 131 Core 72 | 3 . . . . . 69 Treads . | . . . . . . . Legs 257 | 56 162 15 . . . 24 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1750 | . . 281 235 606 590 38 Fastest Speed 11 | 50 120 26 26 11 23 29 Average Speed 41 | 122 120 31 26 29 28 68 Slowest Speed 245 | 190 120 195 26 36 32 245 Overloaded Moves 44 | . . . . 37 7 . Propulsion Burnouts . | . . . . . . . Robots Hopped 32 | . . 1 6 9 16 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 38 25 49 60 16 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . . . . 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 25 | . . . . . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2453 | 70 186 344 232 755 663 203 Wait 220 | . 4 11 . 114 44 47 Move 2010 | 58 161 293 222 587 558 131 Hop 31 | . . 1 6 9 15 . Pick Up 23 | 4 4 5 2 5 3 . Fast Attach 34 | 7 . 5 . 5 10 7 Attach 15 | . . 5 . 3 4 3 Detach 8 | . . 5 . 1 2 . Swap 9 | . 2 2 . 4 . 1 Drop 20 | . . 9 2 9 . . Fire 59 | 1 15 8 . 18 12 5 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 492 | -9/Materials | Discovered new exit (range 7) 493 | -9/Materials | Entered Mines 499 | -9/Mines | Learned location of Storage (-7) 501 | -9/Mines | Discovered new exit (range 14) 513 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 557 | -9/Mines | Entered Materials 557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 926 | -8/Materials | Discovered new exit (range 9) 928 | -8/Materials | Entered Factory 928 | -7/Factory | Evolved 2 slots: Utility x2 1009 | -7/Factory | Identified exit to Storage 1009 | -7/Factory | Identified exit to Lower Caves 1051 | -7/Factory | Repaired Surge Thruster+ 1214 | -7/Factory | Entered Storage 1235 | -7/Storage | Build established: Hacker-Sprinter 1245 | -7/Storage | Core integrity fell below 50% 1275 | -7/Storage | Lost 6 parts (1p4n1w) 1291 | -7/Storage | Released all parts (7) 1320 | -7/Storage | Lost 3 parts (1n1u1w) 1327 | -7/Storage | Met a pair of Derelict thieves 1356 | -7/Storage | Garrison activated, responded to threat 1373 | -7/Storage | Core integrity fell below 20% 1386 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01373_ Kicked H-55 Commando out of the way. 01373_ R-06 Scavenger collects Broken Lgt. Treads. 01374_ Kicked G-50 Soldier out of the way. 01374_ Penetrated by Slug. 01374_ G-50 Soldier suffers critical hit (Destroy). 01374_ G-50 Soldier destroyed. 01376_ K-01 Serf destroyed. 01377_ Penetrated by Slug. 01377_ R-06 Scavenger collects Imp. Light Armor Plating. 01380_ Acquired 14 matter. 01381_ Extracted 62 matter. 01382_ Acquired Med. Matter Pod. 01383_ Penetrated by Slug. 01383_ Carbon-fiber Leg destroyed. 01384_ Penetrated by Slug. 01384_ Carbon-fiber Leg destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# [[ ???? | | ????????????????????????????????### [[ ??? | | ????????????#+#?????????????????#"" # " | | ???????????# ?????????????????#"T # " | | ???????????# ??????????????????"" """"" # " | | ???????????+ ???????????????????# """"" # " | | ???????????# ???????????????????# """"" ? " | | ???????????+ ^ ????????????????????? ????? | | ???????????# ??????????????????#####+####### | | ???????????# ################### | | ???????????# # + | | ???????????# # #### ##### | | ???????????# # #??#+##+#???###+#+####### | | ???????????# # #? ?????????????????? | | ???????????+ # #""" ! ???????????????? | | ???????????# # #""" #??????????????? | | ???????????# # #""" #??????????????? | | ???????????# + # #??????????????? | | ???????????# # #""" #??????????????? | | ???????????# # #?"" #??????????????? | | ???????????# # #??" #??????????????? | | ???????????# # #?? #??????????????? | | ???????????# r ###########+######????????????? | | ???????????# % #????????????? | | ???????????# gh lY=*Y #????????????? | | ???????????#b%h = @ #????????????? | | ??????????###m#########k######???????????????? | | ??????????#[!%!##????????????????????????????? | | ??????????#===!T#????????????????????????????? | | ??????????##%="###???????????????????????????? | | ??????????# [ #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????#= #???????????????????????????? | | ??????????#= = #???????????????????????????? | | ??????????########???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 250 Matter Stores 317 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 80 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Surge Thruster | 28% | -7/Factory Studied --------- Surge Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Just Browsing Challenges ------------ None Game ------ Seed GravjetPhasingBattery Manual? 0 Play Time 00:42:53 Cumulative 22.9 hours Start 2026.09.29 @ 17:49:50 End 2026.09.29 @ 18:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 410bf5e8-4b45-4732-b756-8f1d2b34f92d