Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.27 @ 10:18:38 Player: Plexion Result: Destroyed by as-46850 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (329) 329 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 874 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (160) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (14) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Mining Laser Maul Maul Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Grenade Launcher Mining Laser Maul Maul Heavy Mace [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 10 6 Power 5 | 2 2 1 Engine 2 | 2 . . Core 3 | . 2 1 Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 6 | 2 4 . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 92 | . 92 93 Engine 2 | . 4 . Core 10 | . 9 14 Leg 27 | . 28 24 Storage 23 | . 21 28 Energy Gun 21 | . 27 8 Ballistic Gun 4 | . . 14 Naked Turns . | . . . Heaviest Build 35 | 12 35 35 Greatest Support 27 | 20 20 27 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | 6 14 14 Average Capacity 10 | 5 9 14 Most Carried 13 | 2 8 13 Average Carried 6 | 1 5 11 Final Capacity 14 | 6 14 14 Final Carried 12 | 2 8 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 448 | 191 164 93 Remotely . | . . . Salvage Created 551 | . 384 167 Parts 25 | . 18 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 4 13 Guns 11 | . 3 8 AOE 5 | . . 5 Classes Destroyed 6 | . 4 2 Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . . 5 Grunt 6 | . 4 2 Assembled 6 | . . 6 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1030 | . 289 741 Core 256 | . 43 213 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | . 24 21 Largest 2 | . 2 2 Hottest 100 | . 100 90 Shots Fired 77 | . 44 33 Gun 72 | . 43 29 Cannon . | . . . Launcher 4 | . . 4 Special 1 | . 1 . Kinetic 23 | . . 23 Thermal 16 | . 16 . Explosive 4 | . . 4 Electromagnetic 34 | . 28 6 Robot Hit Streak 19 | . 19 8 Robot Miss Streak 6 | . 1 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 54 | . 35 19 Core Hits 45 | . 14 31 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1470 | . 581 889 Guns 843 | . 492 351 Cannons . | . . . Explosions 627 | . 89 538 Melee . | . . . Ramming . | . . . Kinetic 301 | . . 301 Thermal 292 | . 210 82 Explosive 456 | . . 456 Electromagnetic 421 | . 371 50 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 32 | . 32 . Projectiles . | . . . Explosions 32 | . 32 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 104 | . 64 40 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 255 | . 255 108 Average Temperature 82 | . 95 36 Received Heat Transfer 243 | . 168 75 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 646 | . 496 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 172 | . 115 172 Average Influence 75 | . 62 117 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 7 31 Peak Tracking Total 14 | . 2 14 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 3 | . 2 1 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 766 | 51 482 233 Spaces Moved 408 | 35 273 100 Core 8 | 8 . . Treads . | . . . Legs 400 | 27 273 100 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 139 | 114 136 154 Slowest Speed 200 | 200 150 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 52 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 35 | . 8 27 Melee . | . . . Projectile 1 | . 1 . AOE 34 | . 7 27 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 523 | 42 335 146 Wait 29 | . 17 12 Move 406 | 34 272 100 Hop . | . . . Pick Up 11 | 1 7 3 Fast Attach 12 | 6 4 2 Attach 2 | . 1 1 Detach 3 | . 1 2 Swap 9 | 1 5 3 Drop 6 | . 4 2 Fire 45 | . 24 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Entered Mines 587 | -10/Mines | Met a Derelict shopkeep closing up shop 692 | -10/Mines | Assembled infested the area 709 | -10/Mines | Core integrity fell below 50% 738 | -10/Mines | Core integrity fell below 20% 767 | -10/Mines | Lost 3 parts (1n2w) 767 | -10/Mines | Destroyed by as-46850 with Assembled Blade Last Messages --------------- 00712_ as-81025 destroyed. 00712_ as-96661 destroyed. 00712_ as-62020 destroyed. 00712_ Aluminum Leg destroyed. 00713_ D-53 Grenadier destroyed. 00713_ Grenade Launcher destroyed. 00714_ as-48324 destroyed. 00716_ The unstable cave ceiling collapses. 00719_ K-01 Serf collects debris. 00729_ as-52962 destroyed. 00732_ K-01 Serf collects debris. 00736_ as-73653 destroyed. 00736_ Hpw. Shotgun destroyed. 00737_ S-10 Pest destroyed. 00738_ K-01 Serf collects debris. 00739_ Acquired 13 matter. 00740_ S-10 Pest destroyed. 00745_ as-71931 destroyed. 00746_ K-01 Serf collects debris. 00766_ as-40387 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ??????????## #???????????????????????????????? | | ?????????## #????????????????????????????????? | | ######???# #?????####????????????????????????? | | ##### #???### ##???????????????????????? | | % % ##?## ##??????????????????????? | | % % ### ##?????????????????????? | | ########## ##????????????????????? | | ##????????## """ #????????????????????? | | ##??????????## """ #????????????????????? | | #????????????# % """ % ##????????????????????? | | ???????????# * #?????????????????????? | | ###?????????# ####=##?????????????????????? | | #???????????# ##??# #??????????????????????? | | #???????????# % ##???#@#??????????????????????? | | #???????????# ????#a#??????????????????????? | | #??????????? # #???#a####???????????????????? | | #??????????## ???# a #???????????????????? | | #??????????? ##??#### #???????????????????? | | #??????????? ???????? ??????????????????? | | #??????????# ????????? ????????????????? | | ???????????## ?????????? !???????????????? | | ????????????# ???????????== ?????????????? | | ???????????? ### ???????????*##????????????? | | ???????????? = #???#?????????????????????????????? | | ?????????????%]??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalPowerMatter Manual? 0 Play Time 00:08:42 Cumulative 66.4 hours Start 2020.07.27 @ 10:12:35 End 2020.07.27 @ 10:18:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 1 Adventurer 78 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65fb645e-6611-4c08-a330-7b094d313773