Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.09 @ 00:54:27 Player: Lunatic Blue Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (255) 1275 Value Destroyed (9253) 9253 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (1168) 1168 TOTAL SCORE: 19576 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 614 Met Data Miner 300 Met Zhirov 300 Friendly Fire -437 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 100/100 System Corruption 14% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Target Analyzer Advanced System Shield > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (5) ---- Nuclear Pulse Array Nuclear Pulse Array Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Improved Cloaking Device Layered Heavy Armor Plating Advanced Shield Generator Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator Heavy Gauss Cannon Force Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Armored Medium Treads Advanced Myomer Leg Armored Huge Wheel Advanced Heat Sink High-capacity Storage Unit Long-range Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Stasis Canceller Improved Weapon Shielding Improved Medium Armor Plating Long-range Tractor Beam Advanced Drone Bay Transdimensional Reconstructor HERF Cannon Long-range Phase Cannon Smartbomb Launcher Dirty Datajack Plasma Cutter [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . . . . 2 . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 320 | 10 10 2 36 10 7 35 16 . 4 . 44 5 14 27 14 6 13 9 58 Power 30 | 2 3 1 3 1 . 4 4 . . . 2 . 2 3 . . 1 . 4 Engine 20 | 2 3 1 2 1 . 2 2 . . . 2 . 2 3 . . . . . Core 7 | . . . 1 . . 2 2 . . . . . . . . . . . 2 Reactor 3 | . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 87 | 5 2 . 12 6 1 9 7 . 1 . 10 . 7 6 2 . 3 5 11 Treads 58 | 2 1 . 7 6 1 9 7 . 1 . 8 . 6 5 1 . . 3 1 Leg 10 | 3 . . . . . . . . . . 1 . . . . . 2 1 3 Wheel 10 | . 1 . 1 . . . . . . . 1 . . 1 1 . 1 1 3 Hover 4 | . . . 1 . . . . . . . . . . . . . . . 3 Flight 5 | . . . 3 . . . . . . . . . 1 . . . . . 1 Utility 96 | 1 3 . 4 1 6 15 3 . . . 13 3 3 10 6 2 2 1 23 Device 42 | . . . 2 . 2 4 2 . . . 5 3 1 4 4 1 1 1 12 Storage 8 | 1 2 . 1 1 . 1 . . . . . . 1 . . . . . 1 Processor 13 | . 1 . 1 . 1 2 . . . . . . 1 4 . 1 . . 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . 3 Protection 30 | . . . . . 3 8 1 . . . 8 . . 2 2 . 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 2 1 17 2 . 7 2 . 3 . 19 2 2 8 6 4 7 3 20 Energy Gun 7 | 2 . 1 1 1 . . . . . . . . . 2 . . . . . Energy Cannon 3 | . . . 1 . . . . . . . . . . . . . . 1 1 Ballistic Gun 37 | . 2 . 4 1 . 4 . . . . 12 . 1 1 4 2 2 1 3 Ballistic Cannon 29 | . . . 11 . . 2 2 . 3 . . 2 . 2 . 1 3 1 2 Launcher 13 | . . . . . . . . . . . 6 . . 2 . 1 . . 4 Special Weapon 7 | . . . . . . 1 . . . . 1 . . . 2 . 2 . 1 Impact Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . 4 Unidentified Prototypes 14 | . . . 3 2 . . . . . . . . 1 1 . . 5 . 2 Corrupted Parts 3 | . 1 . . . . . . . . . . . 1 1 . . . . . System Corruption 25 | . 1 . . . . . . . . . . . 11 13 . . . . . Parts Lost 114 | . 4 2 7 . . 6 7 . . . 18 3 7 10 3 4 . 3 40 Power 18 | . 1 1 2 . . 1 1 . . . 4 . 1 1 . 1 . . 5 Propulsion 30 | . 2 . 2 . . 1 3 . . . 6 . 2 5 . . . 1 8 Utility 35 | . . . . . . 2 2 . . . 4 . 3 2 3 2 . 1 16 Weapon 31 | . 1 1 3 . . 2 1 . . . 4 3 1 2 . 1 . 1 11 Highest Loss Streak 26 | . 2 2 5 . . 3 5 . . . 6 4 3 3 3 4 . 3 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 91 100 92 100 100 98 98 100 79 100 90 45 52 88 91 73 73 87 76 Engine 8 | . 14 14 7 11 9 13 6 7 7 7 6 . 3 9 11 5 5 5 1 Core 1 | . . . 3 . . 1 7 7 7 7 3 . . . . . . . . Treads 19 | . 23 14 26 33 27 29 29 30 30 30 17 . 10 19 11 11 8 10 1 Wheel 2 | . 3 14 1 . . . . . . . 1 6 2 1 5 5 5 4 5 Device 7 | . . . 6 . 4 5 1 7 7 7 11 17 13 7 14 17 16 13 7 Storage 7 | . 17 14 9 11 9 7 7 7 7 7 6 1 2 5 5 5 5 5 4 Processor 11 | . 6 14 4 11 17 6 12 7 7 7 6 6 10 25 15 11 17 17 14 Protection 5 | . . . . . 4 10 6 7 7 7 12 7 2 . 6 . 3 5 6 Energy Gun 1 | . 13 6 2 . . . . . . . . . . 4 . . . . . Ballistic Gun 10 | . 10 21 11 33 27 19 4 . . . 18 3 . 1 14 10 . 2 3 Ballistic Cannon 5 | . . . 17 . . 2 17 23 3 23 . 1 . 3 . 1 . 10 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 14 55 47 58 97 105 136 133 133 133 132 153 125 105 124 127 124 135 136 155 Greatest Support 118 | 40 40 10 60 60 60 80 80 80 80 80 96 10 118 118 28 28 28 83 90 Greatest Overweight (x) 15 | . 4 4 15 1 1 1 2 1 1 1 13 12 1 4 4 4 4 4 5 Average Overweight (x) 1 | . 1 4 . . 1 1 1 1 1 1 4 . . 1 4 3 3 3 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 15 20 18 23 25 25 25 25 25 25 25 9 11 25 25 25 25 25 23 Most Carried 25 | 3 8 12 20 25 25 25 25 21 24 25 25 15 10 25 25 25 25 25 25 Average Carried 19 | 1 5 9 14 22 24 24 23 20 23 23 21 7 6 16 24 24 24 23 19 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 5 25 25 25 25 25 25 5 Final Carried 25 | 3 5 9 20 25 25 25 20 21 21 25 16 5 9 25 25 23 23 23 5 Class Distribution -------------------- 36% | Scavenger-Gunner 22% | Mutant 15% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 8203 | 186 181 126 720 594 182 832 739 . . 187 977 . 431 573 586 104 340 127 1318 Remotely 1317 | . . . . . 125 . . . . . 401 . . . . 13 . . 778 Salvage Created 10931 | . 376 146 874 901 161 1269 454 . . 87 1652 . 666 1269 587 375 360 70 1684 Parts 507 | . 25 12 73 49 8 67 17 . . 2 83 . 12 28 29 9 16 4 73 Haulers Intercepted 17 | . 1 . 4 3 . 1 . . . . 2 . 1 3 . . . . 2 Recyclers Shooed 9 | . 1 . . 1 . . . . . . 4 . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 24 5 . 8 . . . . 7 5 13 4 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 184 | . 11 5 20 9 3 23 14 . . 2 27 . 7 17 4 11 . 2 29 Melee 5 | . . . . . . . . . . . . . . 4 . . . . 1 Guns 91 | . 11 5 9 9 3 20 3 . . . 18 . . 2 4 3 . . 4 Cannons 48 | . . . 11 . . 3 11 . . 2 . . . 4 . 1 . 2 14 AOE 31 | . . . . . . . . . . . 9 . 5 . . 7 . . 10 Classes Destroyed 18 | . 4 1 4 2 1 1 2 . . 1 . . 1 . 1 . . . . Worker 17 | . 3 . . 1 . . . . . . 9 . . 1 . . . . 3 Builder 11 | . . . 2 . . . . . . . 5 . 1 1 . . . . 2 Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . 1 Hauler 17 | . 1 . 4 3 . 1 . . . . 2 . 1 3 . . . . 2 Recycler 14 | . . . . 3 . 2 . . . . 2 . 3 1 . . . . 3 Mechanic 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . . . . . Watcher 5 | . . . 4 . . 1 . . . . . . . . . . . . . Swarmer 41 | . 6 3 6 . . 6 3 . . . 6 . 3 . . . . . 8 Grunt 80 | . 5 2 8 4 1 8 6 . . 1 19 . . 9 3 9 . . 5 Brawler 5 | . . . . . . . 1 . . . 1 . . 1 1 1 . . . Duelist 2 | . . . . . . . . . . 1 . . . . . 1 . . . Sentry 28 | . . . 6 5 1 3 2 . . . 1 . 2 4 . . . . 4 Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . 1 2 1 . . . . . . . . . . 2 5 Programmer 15 | . . . . . . 4 . . . . . . 1 3 . . . . 7 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . 5 3 6 3 1 5 4 . . 2 12 . 6 3 2 9 . 2 8 Combat Bots Only 9 | . 3 3 5 2 1 5 4 . . 2 6 . 3 3 2 9 . 2 6 Max Kills in Single Turn 5 | . 2 1 2 1 1 2 1 . . 1 5 . 3 1 2 2 . 1 4 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . 1 . . . . Exploded 3 | . . . . . . . . . . . 3 . 3 . . 2 . . 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Damage Taken 20113 | . 770 373 832 399 108 1814 907 . . 229 2572 83 1397 2007 472 710 . 626 6814 Core 2934 | . 170 77 159 32 . 123 70 . . 59 193 36 505 135 38 74 . 144 1119 Absorbed by Shields 469 | . . . . . . 148 . . . . . . . . . . . . 321 Redirected to Shielding 279 | . . . . . . . . . . . . . . . . . . 21 258 Regen/Repaired (Parts) 155 | . . . . . . . . . . . . . . . . . . . 155 Core Remaining (%) 55 | 100 . 1 . 52 100 . . . . 64 . . 13 . . . . 60 . Volleys Fired 587 | . 44 24 63 38 9 70 33 . . 8 69 2 . 55 53 16 19 13 71 Largest 3 | . 2 2 3 3 3 3 3 . . 3 3 3 . 2 3 3 1 3 3 Hottest 159 | . 80 60 110 69 69 99 136 . . 132 109 108 . 157 94 127 20 159 150 Shots Fired 1300 | . 76 46 174 114 27 194 80 . . 24 194 6 . 75 81 35 19 33 122 Gun 826 | . 76 46 51 114 27 179 15 . . . 179 4 . 20 41 22 . 9 43 Cannon 387 | . . . 123 . . 14 65 . . 24 . 2 . 55 3 8 . 24 69 Launcher 26 | . . . . . . . . . . . 11 . . . . 5 . . 10 Special 61 | . . . . . . 1 . . . . 4 . . . 37 . 19 . . Kinetic 1147 | . 33 43 158 114 27 193 80 . . 24 179 6 . 71 44 30 . 33 112 Thermal 79 | . . 3 16 . . . . . . . . . . 4 37 . 19 . . Explosive 26 | . . . . . . . . . . . 11 . . . . 5 . . 10 Electromagnetic 43 | . 43 . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 13 14 9 18 10 31 10 . . 6 10 2 . 23 9 13 10 3 11 Robot Miss Streak 7 | . 4 2 4 4 4 5 3 . . 3 7 1 . 3 2 2 1 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . 1 Secondary Targets 12 | . 2 1 . . . 3 . . . . 3 . . . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . 1 . . . 1 1 . . . Shots Hit Robots 897 | . 49 31 99 81 18 140 50 . . 15 115 3 16 85 55 26 17 14 83 Core Hits 458 | . 23 12 39 30 9 62 23 . . 7 91 . 8 25 20 25 9 8 67 Critical Kills 8 | . . . . . . 1 . . . . . . 1 2 1 . . 1 2 Critical Parts Destroyed 34 | . . . . 2 . . . . . . 1 . 6 14 1 4 . 1 5 Critical Strikes 72 | . . . 1 3 . 1 . . . 1 1 . 7 29 5 4 1 2 17 Destroy 29 | . . . . 3 . 1 . . . . 1 . . 8 2 4 . 2 8 Blast 19 | . . . 1 . . . . . . 1 . . . 8 . . . . 9 Smash 20 | . . . . . . . . . . . . . 7 13 . . . . . Sever 4 | . . . . . . . . . . . . . . . 3 . 1 . . Melee Attacks 98 | . . . . . . . . . . . . . 25 39 . . . . 34 Impact 64 | . . . . . . . . . . . . . 25 39 . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . 13 Piercing 21 | . . . . . . . . . . . . . . . . . . . 21 Sneak Attacks 10 | . . . . . . . . . . . . . 5 2 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 26316 | . 639 259 1668 1260 213 2361 1234 . . 357 5114 129 1783 3163 1026 1933 219 272 4686 Guns 10143 | . 542 259 458 1260 213 2021 215 . . . 2698 69 . 367 748 445 . 38 810 Cannons 5931 | . . . 1207 . . 172 1019 . . 357 . 60 . 1323 . 90 . 234 1469 Explosions 6768 | . 97 . . . . 168 . . . . 2416 . 694 . . 1398 . . 1995 Melee 2956 | . . . . . . . . . . . . . 1071 1473 . . . . 412 Ramming 21 | . . . 3 . . . . . . . . . 18 . . . . . . Kinetic 15482 | . 209 249 1473 1260 213 2193 1234 . . 357 2698 129 . 1633 748 535 . 272 2279 Thermal 1266 | . 97 10 192 . . 168 . . . . . . . 57 278 . 219 . 245 Explosive 6258 | . . . . . . . . . . . 2416 . 694 . . 1398 . . 1750 Electromagnetic 333 | . 333 . . . . . . . . . . . . . . . . . . Impact 2544 | . . . . . . . . . . . . . 1071 1473 . . . . . Slashing 176 | . . . . . . . . . . . . . . . . . . . 176 Piercing 236 | . . . . . . . . . . . . . . . . . . . 236 Highest Corruption 27 | . 1 1 . . . 1 9 9 9 9 1 8 27 16 19 19 19 19 14 Average Corruption 7 | . 1 1 . . . 1 3 9 9 9 1 3 18 5 14 19 19 19 3 Corruption Purged 10 | . . . . . . . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 263 | . 5 4 . . . 14 18 17 9 22 2 2 32 21 49 11 17 20 20 Message Errors 75 | . 2 2 . . . 3 4 6 2 5 . . 11 4 14 3 6 6 7 Matter Fused 69 | . 1 1 . . . 5 4 4 3 4 1 1 7 5 16 4 4 3 6 Heat Flow Errors 35 | . . . . . . 3 5 3 1 2 1 . 3 5 2 2 4 4 . Energy Discharges 29 | . . . . . . 1 . 2 1 2 . 1 4 4 7 1 2 2 2 Parts Rejected 5 | . . . . . . . 1 . . . . . 1 1 . 1 . 1 . Data Loss (minor) 23 | . . . . . . 1 2 1 . 3 . . 3 2 7 . 1 1 2 Data Loss (major) 7 | . 1 . . . . . . 1 2 1 . . . . 1 . . 1 . Misfires 5 | . 1 . . . . . 2 . . 2 . . . . . . . . . Alerts 5 | . . . . . . 1 . . . 1 . . 1 . 2 . . . . Misdirections 5 | . . . . . . . . . . . . . 2 . . . . . 3 Weapon Failures 5 | . . 1 . . . . . . . 2 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1734 | . 1 . 38 . . 115 . . . . 130 . 551 665 26 21 . . 187 Projectiles 173 | . . . 38 . . . . . . . . . . 68 26 . . . 41 Explosions 451 | . 1 . . . . 115 . . . . 130 . 65 . . 21 . . 119 Melee 1110 | . . . . . . . . . . . . . 486 597 . . . . 27 Knockbacks 48 | . . . 9 . . . 6 . . 2 . . 2 14 . 3 . . 12 Impact 7 | . . . . . . . . . . . . . 2 5 . . . . . Kinetic 41 | . . . 9 . . . 6 . . 2 . . . 9 . 3 . . 12 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1722 | . 74 . . . . 272 . . . . 243 . 564 . . 76 . . 493 Shots 26 | . 2 . . . . 3 . . . . 5 . 6 . . 3 . . 7 Rammed 3 | . . . 1 . . . . . . . . . 2 . . . . . . Targets Rammed 3 | . . . 1 . . . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 601 | . 126 20 358 29 4 246 601 280 156 385 346 . 212 370 362 203 224 165 42 Average Temperature 91 | . 34 12 32 8 4 50 186 116 85 135 91 . 104 85 149 37 92 73 12 Received Heat Transfer 4406 | . 291 96 213 108 18 378 318 . . 126 1021 . 96 506 135 270 . . 830 Effects 25 | . . . . . . . 17 . . 2 1 . . 3 2 . . . . Shutdowns 9 | . . . . . . . 5 . . 1 1 . . 1 1 . . . . Energy Bleed 4 | . . . . . . . 3 . . 1 . . . . . . . . . Interference 5 | . . . . . . . 3 . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . 2 . . . . . . . . . . . 9 8 . . . . . Impact Corruptions 26 | . . . . . . . . . . . . . 10 16 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . . . . . 1 . . . . Heat Transferred 2452 | . 150 25 423 . . 100 . . . . . . . 75 925 . 554 . 200 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Peak Influence 738 | . 240 168 403 227 145 256 . . . . 738 254 409 372 . . . . 547 Initial 254 | . . 48 65 122 52 . . . . . 54 254 142 170 . . . . 18 Average 219 | . 116 138 278 119 86 111 . . . . 396 218 233 274 . . . . 285 Maximum Alert Level 3 | . 1 . 2 1 . 1 . . . . 3 1 2 1 . . . . 2 Low Security (%) 47 | 100 73 100 24 92 100 90 . . . . 12 . 24 7 . . . . 28 Level 1 41 | . 26 . 64 7 . 9 . . . . 40 100 75 92 . . . . 44 Level 2 10 | . . . 11 . . . . . . . 43 . . . . . . . 27 Level 3 . | . . . . . . . . . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 2 . . 6 . . . . 6 . 2 4 . . . . 11 Investigation 5 | . 1 . . . . 1 . . . . . . . 1 . . . . 2 Extermination 12 | . . . . . . 4 . . . . 1 . 1 2 . . . . 4 Reinforcement 11 | . 1 . 2 . . 1 . . . . 3 . 1 1 . . . . 2 Assault 4 | . . . . . . . . . . . 2 . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . 5 1 1 2 . . . . . . 1 . . . . . . . 2 Communications Jammed 14 | . . . . . . . . . . . . . . 14 . . . . . Distress Signals 13 | . . . . . . . . . . . . . . 13 . . . . . Times Spotted 311 | . 19 5 36 17 3 26 17 . . 5 46 5 11 30 8 17 . 1 65 Peak Tracking Total 11 | . 5 3 5 3 1 4 6 . . 3 6 5 3 3 4 9 . 2 11 Tactical Retreats 16 | . . . . 1 . . 1 . . . 1 . 3 2 1 2 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . . . 2 . . 3 . . . . 1 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 29 | . 1 . 1 . . 3 3 . . . 3 . 6 2 . . . . 10 Max in Single Turn 6 | . 1 . 1 . . 3 1 . . . 1 . 4 1 . . . . 6 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 45 | . 3 . 3 5 1 4 . . 4 . 1 . 1 3 1 . 5 . 14 Terminals 23 | . 2 . 3 5 1 2 . . . . 1 . 1 1 . . . . 7 Fabricators 5 | . . . . . . 1 . . . . . . . 1 . . . . 3 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 Total Hacks 153 | . 6 . 7 24 1 11 . . 28 . 2 . 2 6 1 . 18 . 47 Successful 99 | . 4 . 4 15 . 6 . . 28 . . . 1 . 1 . 18 . 22 Failed 54 | . 2 . 3 9 1 5 . . . . 2 . 1 6 . . . . 25 Catastrophic 7 | . 1 . . 1 . 1 . . . . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 49 | . 7 . 2 21 1 3 . . . . . . 1 2 . . . . 12 Terminals 68 | . 5 . 7 24 1 6 . . . . 2 . 2 2 . . . . 19 Fabricators 18 | . . . . . . 3 . . . . . . . 2 . . . . 13 Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 4 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 6 Garrison Access 9 | . . . . . . 2 . . . . . . . 2 . . . . 5 Terminal Hacks 74 | . 1 . 4 14 . 3 . . 28 . . . 1 . 1 . 18 . 4 Record 18 | . . . . . . . . . 11 . . . . . . . 6 . 1 Part Schematic 17 | . . . . 1 . 2 . . 10 . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 13 | . . . . 9 . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . 4 . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . 1 . . . . . 1 Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . . . 2 Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . . . . . . . . . 5 Network Status 2 | . . . . . . 1 . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . 1 . . . . . . . . . . . . 3 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . 5 Insert Component 3 | . . . . . . . . . . . . . . . . . . . 3 Analyze 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 9 | . 3 . . 1 . 1 . . . . . . . . . . . . 4 Terminals 3 | . 2 . . 1 . . . . . . . . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . 4 Haulers 2 | . . . . . . . . . . . . . . . . . . . 2 Recompile 3 | . . . . . . 1 . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 2 4 1 3 . . . . 1 . 1 3 . . . . 12 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 . 2 . . 10 . . . . . . . 4 . 2 Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 Time 106 | . . . . . . . . . . . . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 Time 28 | . . . . . . . . . . . . . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . 2 . . . . . . . . Non-combat 3 | . . . . . . 1 . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . . . 2 . . . . . . . . find_chute 3 | . . . . . . 1 . . . . 2 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 15 | . . . . 10 . . 2 . . 1 . . . . . . . . 2 Largest Group 10 | . . . . 10 3 . 2 . . 1 1 . . . . . . . 1 Highest-Rated Group 96 | . . . . 88 32 . 36 . . 96 96 . . . . . . . 49 Highest-Rated Ally 96 | . . . . 16 16 . 20 . . 96 96 . . . . . . . 49 Total Orders 6 | . . . . . . . . . . . 1 . . . . . . . 5 STAY 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 5 Ally Attacks 99 | . . . . 34 10 . 5 . . 8 33 . . . . . . . 9 Total Damage 2427 | . . . . 286 89 . 113 . . 327 1453 . . . . . . . 159 Kills 22 | . . . . 4 2 . 1 . . 4 11 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 13 | . . . . 9 . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . . . . 2 . . 2 . . . . 1 . . 1 . Drone Launches 29 | . . . . . . . . . . . 2 . . . . . . . 27 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . 11 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 16095 | 86 603 393 1226 1147 443 2001 1202 460 215 570 1140 122 667 1711 1161 225 381 378 1964 Spaces Moved 7245 | 49 258 230 605 489 162 699 438 192 88 223 289 107 442 681 610 119 204 198 1162 Core 23 | 5 . . 15 . . . . . . . . . 1 . . . . . 2 Treads 3853 | 32 176 . 448 489 162 699 438 192 88 223 218 . 177 506 2 . . 3 . Legs 49 | 12 . . . . . . . . . . . . . . . . . . 37 Wheels 3012 | . 82 230 112 . . . . . . . 71 107 246 175 608 119 204 195 863 Hover 57 | . . . 6 . . . . . . . . . . . . . . . 51 Flight 251 | . . . 24 . . . . . . . . . 18 . . . . . 209 Fastest Speed 35 | 50 140 140 37 160 240 240 240 240 240 242 242 80 35 145 160 145 145 160 40 Average Speed 181 | 138 177 140 152 202 240 240 241 240 240 242 284 91 111 197 161 149 145 161 132 Slowest Speed 800 | 160 320 140 800 240 240 240 320 240 242 242 650 260 160 245 480 160 160 320 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 46 44 40 56 22 20 50 34 74 42 12 67 7 19 62 21 60 40 37 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 7 | . 1 . . . . . . . 1 1 . . . . . . 3 1 . Known Exits Taken 10 | . . . 1 1 1 1 1 . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 . . . 1 . 1 . . . . Scrap Searched 11 | . . . . . . . 2 1 . 2 . . . . 3 . . 3 . Spaces Dug 22 | . . . . . . . . . . . . . 2 7 . . . . 13 Terrain Destroyed 404 | . 4 . . . . 26 11 . . . 67 . 32 18 8 65 . 10 163 Melee 22 | . . . . . . . . . . . . . 2 7 . . . . 13 Projectile 75 | . . . . . . 1 11 . . . 2 . . 11 8 2 . 10 30 AOE 307 | . 4 . . . . 25 . . . . 65 . 30 . . 63 . . 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 8944 | 64 335 263 779 574 204 886 515 192 94 236 473 125 564 890 698 144 256 227 1425 Wait 317 | . 13 . 23 4 . 26 7 . . 2 52 9 67 55 6 . . . 53 Move 7227 | 48 257 229 604 488 161 698 437 191 87 222 289 106 441 680 609 118 203 197 1162 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 3 8 7 29 14 13 25 4 1 . 4 7 2 10 22 8 1 4 3 10 Fast Attach 122 | 8 1 . 20 3 1 4 4 . . . 10 . 9 17 4 2 10 6 23 Attach 114 | 1 6 2 11 . 2 10 8 . 3 . 14 3 4 5 3 4 4 3 31 Detach 24 | . . . 1 . . . 1 . 3 . 1 . . . 1 1 5 1 10 Swap 86 | 1 3 . 5 7 4 21 4 . 1 . 20 2 1 5 7 . . . 5 Drop 163 | 3 3 1 22 19 14 30 4 . . . 11 1 5 12 7 2 11 4 14 Fire 587 | . 44 24 63 38 9 70 33 . . 8 69 2 . 55 53 16 19 13 71 Melee 97 | . . . . . . . . . . . . . 25 39 . . . . 33 Ram 2 | . . . . . . . . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 2 . . . . . . . . . . . . 8 Rewire 14 | . . . . 1 . . 13 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Discovered new exit (range 11) 640 | -10/Materials | Discovered new exit (range 12) 690 | -10/Materials | Entered Mines 700 | -10/Mines | Met a Derelict bent on vengeance 717 | -10/Mines | Core integrity fell below 20% 971 | -10/Mines | Learned 2 Materials zone layouts 972 | -10/Mines | Assembled infested the area 977 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1073 | -10/Mines | Discovered new exit (range 8) 1083 | -10/Mines | Entered Materials 1083 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1282 | -9/Materials | Lost 5 parts (1p2n2w) 1609 | -9/Materials | Build established: Scavenger-Gunner 1918 | -9/Materials | Discovered new exit (range 13) 2018 | -9/Materials | Identified exit to Materials 2176 | -9/Materials | Identified exit to Mines 2176 | -9/Materials | Identified exit to Storage 2309 | -9/Materials | Entered Storage 2475 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3456 | -9/Storage | Entered Materials 3456 | -8/Materials | Accompanied by 3 allies 3456 | -8/Materials | Evolved 2 slots: Utility x2 3843 | -8/Materials | Discovered new exit (range 7) 3889 | -8/Materials | Identified exit to Factory 3899 | -8/Materials | Entered Factory 3899 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4065 | -7/Factory | Lost 3 parts (1n2w) 4429 | -7/Factory | Build established: Scavenger-Tank 5017 | -7/Factory | Discovered new exit (range 9) 5602 | -7/Factory | Cargo convoy interrupted 5664 | -7/Factory | Identified exit to Lower Caves 5900 | -7/Factory | Entered Lower Caves 6000 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6153 | -7/Lower Caves | Identified exit to Lower Caves 6239 | -7/Lower Caves | Build established: Scavenger-Gunner 6696 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6776 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 7102 | -7/Lower Caves | Entered another Lower Caves area 7523 | -7/Lower Caves | Discovered new exit (range 14) 7562 | -7/Lower Caves | Entered Data Miner 7562 | -7/Data Miner | Discovered new exit (range 6) 7610 | -7/Data Miner | Met Data Miner 7653 | -7/Data Miner | Learned location of Section 7 (-2) 7653 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7696 | -7/Data Miner | Received God Mode back door access code from Data Miner 7777 | -7/Data Miner | Entered Proximity Caves 7777 | -6/Proximity Caves | Identified exit to Factory 7907 | -6/Proximity Caves | Escorted by Enhanced Grunt 8347 | -6/Proximity Caves | Entered Factory 8347 | -6/Factory | Accompanied by 1 ally 8347 | -6/Factory | Evolved 2 slots: Utility x2 8697 | -6/Factory | First assault squad dispatched 8718 | -6/Factory | Incoming assault squad redirected 8906 | -6/Factory | Build established: Scavenger-Tank 9062 | -6/Factory | Incoming assault squad redirected 9217 | -6/Factory | Lost 6 parts (3n1u2w) 9287 | -6/Factory | Lost 3 parts (1p1n1u) 9487 | -6/Factory | Sucked down chute 9487 | -6/Factory | Entered Waste 9502 | -6/Waste | EMP discharged 9507 | -6/Waste | Spotted C-40 Crusher 9513 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9516 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9520 | -6/Waste | 2 allies followed down the chute 9526 | -6/Waste | Spotted C-40 Crusher 9532 | -6/Waste | Spotted C-40 Crusher 9532 | -6/Waste | Spotted C-40 Crusher 9547 | -6/Waste | Lost 4 parts (4w) 9579 | -6/Waste | Spotted C-40 Crusher 9597 | -6/Waste | Discovered new exit (range 15) 9602 | -6/Waste | EMP discharged 9609 | -6/Waste | Entered Factory 9770 | -6/Factory | Build established: Mutant 9773 | -6/Factory | Identified exit to Lower Caves 9773 | -6/Factory | Identified exit to Extension 9799 | -6/Factory | Discovered new exit (range 5) 9813 | -6/Factory | System corruption reached 10% 10004 | -6/Factory | Core integrity fell below 50% 10038 | -6/Factory | Lost 3 parts (1n2u) 10201 | -6/Factory | Core integrity fell below 20% 10276 | -6/Factory | Entered another Factory area 10276 | -5/Factory | Evolved 2 slots: Utility x2 10277 | -5/Factory | Identified exit to Upper Caves 10680 | -5/Factory | Discovered new exit (range 5) 11145 | -5/Factory | Build established: Infiltrator-Mutant 11178 | -5/Factory | Identified exit to Factory 11437 | -5/Factory | Lost 3 parts (1n1u1w) 11512 | -5/Factory | Spotted B-75 Beast 11549 | -5/Factory | System corruption reached 10% 11568 | -5/Factory | Discovered exit to Factory (range 7) 11799 | -5/Factory | Incoming investigation squad redirected 11888 | -5/Factory | Discovered exit to Upper Caves (range 17) 11899 | -5/Factory | Build established: Scavenger-Mutant 11987 | -5/Factory | Entered Upper Caves 12284 | -5/Upper Caves | Build established: Scavenger-Gunner 12357 | -5/Upper Caves | Learned 4 Factory zone layouts 12412 | -5/Upper Caves | Lost 3 parts (3u) 13126 | -5/Upper Caves | Discovered new exit (range 14) 13148 | -5/Upper Caves | Entered another Upper Caves area 13193 | -5/Upper Caves | Destroyed 9 combat bots 13201 | -5/Upper Caves | Lost 4 parts (1p2u1w) 13340 | -5/Upper Caves | Discovered new exit (range 8) 13373 | -5/Upper Caves | Identified exit to Zhirov 13373 | -5/Upper Caves | Entered Zhirov 13374 | -5/Zhirov | Discovered new exit (range 3) 13376 | -5/Zhirov | Identified exit to Proximity Caves 13403 | -5/Zhirov | Met Zhirov 13430 | -5/Zhirov | Learned location of Quarantine (-3) 13430 | -5/Zhirov | Learned location of Testing (-2) 13430 | -5/Zhirov | Learned location of Command (-1) 13443 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13472 | -5/Zhirov | Found Alien Artifact 13472 | -5/Zhirov | Identified Integrated Dissipator 13472 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13655 | -5/Zhirov | Build established: Mutant 13695 | -5/Zhirov | Found Alien Artifact 13754 | -5/Zhirov | Entered Proximity Caves 13896 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14119 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14132 | -4/Proximity Caves | Entered Factory 14132 | -4/Factory | Evolved 2 slots: Utility x2 14361 | -4/Factory | Lost 3 parts (1n1u1w) 14450 | -4/Factory | Lost 7 parts (2n3u2w) 14491 | -4/Factory | Identified Transdimensional Reconstructor 14611 | -4/Factory | Build established: Hacker-Mutant 14653 | -4/Factory | Garrison activated, responded to threat 14830 | -4/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 15257 | -4/Factory | Repaired KE Penetrator 15533 | -4/Factory | Identified exit to Upper Caves 15836 | -4/Factory | Warped through subspace 15871 | -4/Factory | Core integrity fell below 50% 15877 | -4/Factory | Build established: Mutant 15882 | -4/Factory | First assault squad dispatched 15911 | -4/Factory | Incoming assault squad redirected 15923 | -4/Factory | System corruption reached 10% 15935 | -4/Factory | Core integrity fell below 20% 15959 | -4/Factory | Lost 26 parts (4p5n10u7w) 16096 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 16058_ U-05 Engineer lays Concrete. 16063_ D>Seal Access door sealed. 16082_ Triggered Stasis Trap. 16082_ A bubble of rippling energy engulfs the area. 16082_ Field strength at 90. 16082_ Field strength at 80. 16083_ Field strength at 70. 16084_ Field strength at 60. 16085_ Field strength at 50. 16086_ Field strength at 40. 16087_ Field strength at 30. 16088_ Field strength at 20. 16089_ Field strength at 10. 16090_ Stasis field depleted. 16093_ Relay Coupler [NC] tumbles out of Garrison Access. 16093_ Relay Coupler [Hunter] tumbles out of Garrison Access. 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""" """" ??"" """" ??? | | """" ??"" """" ??? | | """" """" """" ???? | | ######+##############+###@ """" """" """" ###### | | #??????????????????? ?# """" """" """" # | | #???????????????????" ?# """ """" """" # """ | | #??????????????????"" # " "" " "" " + "T | | ???????????????????"" l # """ | | ??????????????????""" # g [! # | | ???????????????????"" # =*[| # | | ????????????????????" ## ######=#[####### """ | | ????????????????????" *## # *[! #?# """ | | ????????????????????" ## # =* #?# """ | | ????????????????????? ##t # #?#= """ | | ????????????????????? ## # #?# | | ????????????????????? ## # #?# | | #########???????????? ## # #?###### | | #???????????? ?# #== #??????? | | #????????????????# " #??????? | | ######???????????# " #??????? | | # ##+#??#+#???# # #??????? | | # "" ## #??# #??## " #??????? | | # F" ## ##?# #?##" # #??????? | | # " # ### ###"# ##############??????? | | # "" + #???????????????????? | | """"" # # ######+###+######???????????????? | | """"" # #####???# #???????????????? | | """ # #???????#| """ """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 39 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 825 Resistance: KI 30 Resistance: EM 25 Power Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -9/Storage | Hacked Lyr. Heavy Armor Plating | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Smartbomb Launcher | -4/Factory | Scanalyzed Neutrino Core | -4/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseDataTearclaws Manual? 0 Play Time 02:29:51 Cumulative 133.0 hours Start 2022.12.08 @ 22:19:42 End 2022.12.09 @ 00:54:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c35e9990-60df-4c27-8426-b606892304a0