Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 19:34:28 Player: Finestep Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (747) 3735 Value Destroyed (34346) 34346 Prototype IDs (92) 1840 Alien Tech Used (7) 1400 Bonus (17727) 17727 TOTAL SCORE: 70548 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11853 Follower Combat Kills 2508 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -2434 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 153/700 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Energy Well Experimental Optical Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Graphene Brace Heavy Disruptor Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Matter Drive > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Micro Antimatter Reactor Biometal Heavy Treads Advanced Energy Well Experimental Energy Well Encrypted Comm Array Advanced Phase Shifter Graphene Brace High-powered Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Heavy Disruptor Cannon Compact HERF Cannon Enhanced Nova Cannon Omega Cannon Hellfire Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher [Rating: 223] Favorites ----------- Power Reinforced Antimatter Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . 2 . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 725 | 7 12 17 5 6 . 2 31 7 24 19 77 4 2 14 1 8 8 60 4 8 2 5 114 16 8 14 8 51 22 39 41 26 16 18 29 Power 44 | 1 . 1 . . . . 1 . 1 1 5 1 . . . . . . . . . . 6 2 . 3 1 3 3 3 2 3 3 . 4 Engine 8 | 1 . 1 . . . . . . 1 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . Core 10 | . . . . . . . 1 . . . 2 . . . . . . . . . . . 3 1 . 1 . . 1 1 . . . . . Reactor 26 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 2 1 3 2 2 2 3 3 . 4 Propulsion 127 | 2 6 7 2 1 . . 17 3 8 8 16 2 . 1 . 1 . 5 . 1 . . 17 1 1 3 1 4 2 5 8 1 2 1 1 Treads 35 | . . . . . . . 1 . 1 1 1 2 . 1 . 1 . 5 . 1 . . 3 1 . . . 2 2 3 5 1 2 1 1 Leg 73 | 2 6 6 2 1 . . 16 3 7 7 12 . . . . . . . . . . . 4 . 1 3 1 2 . . . . . . . Wheel 18 | . . . . . . . . . . . 3 . . . . . . . . . . . 10 . . . . . . 2 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 336 | 2 3 1 . . . 2 7 . 6 2 29 . 1 6 1 3 3 34 1 4 . 1 63 7 2 4 4 39 15 27 25 15 8 6 15 Device 213 | 1 . . . . . . 1 . 3 1 12 . . 5 . 1 3 19 . 2 . 1 45 6 2 2 2 26 9 19 21 11 7 5 9 Storage 25 | 1 1 . . . . . . . . . 2 . . . . . . 1 . . . . 7 . . . . 1 2 2 3 . 1 . 4 Processor 19 | . . . . . . 1 2 . . . 2 . 1 . 1 1 . 5 . . . . 2 . . . . 1 1 . 1 1 . . . Hackware 10 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 3 . . . 2 . . 1 Protection 69 | . 2 1 . . . . 4 . 3 1 11 . . 1 . 1 . 8 1 2 . . 9 1 . 2 2 8 3 6 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 218 | 2 3 8 3 5 . . 6 4 9 8 27 1 1 7 . 4 5 21 3 3 2 4 28 6 5 4 2 5 2 4 6 7 3 11 9 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 41 | . 1 . . . . . . . . . . . . . . . . 3 2 . . 1 6 1 . 2 . 2 2 4 2 2 2 7 4 Ballistic Gun 85 | . . 4 1 3 . . 4 3 7 4 16 1 . 4 . 3 2 13 . 2 2 2 8 . . . . . . . 2 3 1 . . Ballistic Cannon 29 | . . . . . . . . . . . . . . . . . . 1 . . . . 10 4 4 . 2 3 . . 2 2 . . 1 Launcher 33 | . 1 1 . . . . 2 1 . 1 4 . . 1 . 1 1 3 1 1 . 1 3 1 1 2 . . . . . . . 3 4 Special Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . . 3 1 1 . . . . 2 3 7 . 1 2 . . 2 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 3 . . . . . 1 . . 2 . . . . . . 7 . . . . 7 . . 4 . . 1 4 10 2 4 3 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . System Corruption 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 36 . . . . Parts Lost 133 | . 1 4 . . . . 9 . 4 1 17 . 1 . . . . 3 . 1 . . 23 5 . . 1 6 1 6 4 7 4 2 33 Power 17 | . . 1 . . . . 1 . 1 . 3 . . . . . . . . . . . 1 1 . . . 1 . . . 2 . . 6 Propulsion 30 | . . 1 . . . . 3 . 3 1 7 . . . . . . . . . . . 9 2 . . . . . . . 1 . . 3 Utility 63 | . . 1 . . . . 4 . . . 3 . 1 . . . . 3 . 1 . . 10 1 . . 1 4 1 5 3 4 3 1 17 Weapon 23 | . 1 1 . . . . 1 . . . 4 . . . . . . . . . . . 3 1 . . . 1 . 1 1 . 1 1 7 Highest Loss Streak 15 | . 1 2 . . . . 3 . 1 1 4 . 1 . . . . 2 . 1 . . 10 2 . . 1 2 1 2 2 2 2 1 15 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 94 100 100 100 98 97 100 99 99 91 84 84 83 84 82 84 87 93 92 82 93 96 85 90 86 98 93 87 91 91 88 91 83 74 Engine 1 | . 14 9 11 11 11 9 1 . 7 9 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 9 1 . 1 1 . . . . . . . . . . . 4 5 2 . . 2 4 5 . . . . Reactor 4 | . . . . . . . . . . . . 5 7 7 7 7 7 6 6 6 6 6 4 . . 2 5 10 7 3 3 10 11 8 7 Treads 7 | . . . . . . . . . 1 2 1 3 7 6 7 7 7 11 20 19 20 20 8 8 11 5 . 5 10 7 4 12 12 11 6 Leg 10 | . 28 40 44 44 44 36 35 36 34 33 16 . . . . . . . . . . . . . 2 14 23 8 . . . . . . . Wheel 2 | . . . . . . . . . . . 5 11 7 7 7 7 7 2 . . . . 9 . . . . . . 3 8 . . . . Device 14 | . 2 . . . . . . . 4 . 5 7 7 7 7 7 12 15 13 13 13 13 18 26 22 19 17 24 24 31 25 18 25 22 20 Storage 7 | . 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 9 4 5 8 8 Processor 18 | . . . . . . 9 8 18 18 18 20 15 15 15 18 23 23 23 26 26 26 26 23 23 23 23 23 19 20 19 20 22 20 16 15 Hackware 1 | . . . . . . 7 2 . . . 1 15 15 9 3 . . . . . . . . . . . . 1 2 . . 7 6 4 4 Protection 5 | . 11 11 11 11 11 9 13 9 4 9 9 . . 5 7 6 2 5 6 6 6 6 6 1 5 6 9 5 2 3 2 1 . 2 . Energy Cannon 2 | . 7 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 9 8 6 1 5 7 10 Ballistic Gun 7 | . . 7 21 17 22 18 17 17 17 15 14 15 11 13 15 11 11 10 7 12 2 12 4 . . . . . . . . 3 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 10 10 . 11 8 . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 33 39 37 38 38 38 41 37 41 41 77 77 77 85 85 88 86 95 88 85 81 85 93 87 87 95 100 118 138 141 146 122 128 148 149 Greatest Support 150 | 20 20 40 40 40 40 40 53 65 65 55 75 56 28 28 28 28 28 140 76 76 76 76 76 90 90 105 110 150 150 145 145 145 145 150 150 Greatest Overweight (x) 8 | 3 1 1 . . . . 1 . 1 1 3 2 2 3 3 3 3 3 1 1 1 1 8 4 . 1 . 1 . 6 3 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . 1 2 2 3 2 2 1 1 1 . 1 1 . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 11 14 14 15 14 14 14 14 14 15 19 20 19 19 19 20 19 20 18 19 18 19 19 19 19 19 19 19 19 19 18 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 18 18 18 20 20 20 19 20 20 20 20 20 18 20 20 5 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Commander-Mutant | -8/Mines Commander-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Assassin | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Matter Collected 24517 | 270 135 443 98 64 40 . 1108 474 1461 789 2656 296 . 383 179 72 234 1923 113 306 . 84 4809 657 243 145 850 2111 330 495 787 971 517 425 1049 Remotely 4762 | . . . . . . . . . . 109 715 . . . . . . 703 . 187 . . 1330 217 . . 135 687 . . . . 80 179 420 Salvage Created 36817 | 45 713 1039 190 50 89 . 824 772 1693 674 2798 420 . 477 169 . 217 1980 249 319 . 42 4498 571 42 145 141 2454 1192 2710 2793 2677 1908 1446 3480 Parts 1601 | 9 45 70 6 8 5 . 37 47 75 53 128 4 . 23 8 . 9 89 7 18 . 1 165 13 3 5 11 98 46 135 126 126 88 46 97 Haulers Intercepted 42 | . 1 5 . . . . . 1 5 . 5 . . . . . . 5 . . . . 5 . . . . 5 1 4 2 2 . 1 . Recyclers Shooed 25 | . . 3 . . . . . 1 1 . 4 . . . . . . 3 . . . . 6 . . . . 6 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . . . . . 24 5 . 9 . 11 18 . 4 . 22 3 1 17 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 3 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Combat Hostiles Destroyed 523 | . 13 16 2 . . . 23 11 22 22 40 . . 11 4 . 7 20 5 9 . 1 49 13 5 . 7 31 12 34 34 34 20 16 62 Melee 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 182 | . 2 3 2 . . . 23 7 22 20 27 . . 5 4 . 6 7 1 6 . . 8 . . . . . . . . 28 11 . . Cannons 200 | . 5 4 . . . . . . . . . . . . . . . 2 1 . . . 34 7 . . 7 28 9 33 27 6 9 11 17 AOE 114 | . 6 4 . . . . . 4 . 2 13 . . 6 . . 1 11 3 3 . 1 5 6 5 . . 3 . . . . . 3 38 Classes Destroyed 27 | 1 7 2 . . . . 4 1 1 . 2 . . . 1 . 1 . . 1 . . . 1 . . . . 1 . 1 . . 1 2 Worker 45 | . 2 4 . . 1 . . 1 4 . 5 . . . . . . 4 . . . . 12 . . . . 5 1 1 . 2 1 . 2 Builder 31 | . 2 1 . . . . . 1 . . 5 . . . . . . 5 . . . . 5 . . . . 4 1 1 3 3 . . . Tunneler 7 | 2 . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Hauler 42 | . 1 5 . . . . . 1 5 . 5 . . . . . . 5 . . . . 5 . . . . 5 1 4 2 2 . 1 . Recycler 47 | . 1 2 1 . 1 . . 2 3 . 6 . . . . . . 4 . . . . 15 . . . . 4 2 . 1 1 1 1 2 Mechanic 10 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 3 Operator 11 | . 1 . . . . . . 1 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 33 | . 2 4 . . . . 1 . 1 . 2 . . . . . . 1 . . . . 7 . . . . 2 . 1 2 3 2 4 1 Swarmer 88 | . . 8 . . . . 6 1 3 13 3 . . 5 4 . 3 . 3 1 . . 1 1 5 . 4 5 2 7 3 10 . . . Saboteur 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Grunt 217 | . 13 5 2 . . . 5 6 11 1 11 . . 5 . . 2 8 1 4 . 1 23 7 . . 1 10 5 7 21 14 13 5 36 Brawler 19 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . . 1 4 . . . . 1 1 . 1 . . 6 Duelist 17 | . . . . . . . . 3 . 2 2 . . . . . 1 . 1 1 . . 4 . . . . 1 . 2 . . . . . Protector 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 45 | . . 3 . . . . 6 3 5 6 2 . . . . . . 1 . 1 . . 4 . . . 1 4 1 4 . 1 . 1 2 Specialist 12 | . . . . . . . 1 . . . 7 . . . . . . 1 . . . . 3 . . . . . . . . . . . . Hunter 41 | . . . . . . . 3 . 2 . 3 . . 1 . . . 5 . . . . 5 . . . . 2 1 . 2 2 4 7 4 Programmer 66 | . . . . . . . . . . . 7 . . . . . . 5 . 1 . . 7 . . . 1 9 . 13 9 7 3 2 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Decomposer 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 8 7 2 . 2 . 5 6 5 5 13 . . 6 3 . 3 15 3 5 . 1 13 6 5 . 6 16 8 10 8 8 8 5 18 Combat Bots Only 16 | . 6 5 2 . . . 5 5 4 5 10 . . 6 3 . 3 7 3 5 . 1 7 6 5 . 6 10 8 6 8 7 8 4 16 Max Kills in Single Turn 7 | 1 4 4 1 . 1 . 2 1 1 2 7 . . 4 1 . 2 5 3 2 . 1 3 4 3 . 1 5 1 2 2 2 1 1 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Exploded 5 | . 2 3 . . . . . 1 . 2 4 . . 2 . . 1 4 3 2 . 1 2 4 3 . . 2 . . . . . 1 5 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Damage Taken 36527 | . 446 939 45 . 24 . 1590 212 995 595 3002 . 41 359 13 . 249 1697 123 621 . 83 4436 838 24 . 734 1810 1475 2272 2127 2462 1163 1682 6470 Core 4380 | . 79 131 . . 12 . 215 43 48 135 461 . 41 13 . . 70 142 . 76 . . 438 38 10 . 48 66 83 108 202 167 146 125 1483 Absorbed by Shields 6168 | . . . . . . . . . . 24 . . . . . . . 82 44 243 . 30 342 301 10 . 220 592 570 1266 1008 . 781 423 232 Reduced by Siege Mode 573 | . . . . . . . . . . . . . . . . . . 35 . . . . 24 . . . . 48 97 128 37 69 9 . 126 Redirected to Shielding 284 | . . . . . . . . . . . 41 . . . . . . . . . . . 111 . . . 14 118 . . . . . . . Regen/Repaired (Parts) 1672 | . . . . . . . . . . . . . . . . 674 . 341 . . . . 291 . . . . . . . . . . 366 . Core Remaining (%) 61 | 100 68 . . . 64 . . . . 19 . . . . . . 16 . . . . 74 . . . . 46 . 87 . 76 . 67 . . Volleys Fired 2130 | 4 40 60 15 5 5 . 99 43 132 62 177 20 . 21 20 1 25 98 10 24 . 19 301 37 9 7 25 132 49 169 129 110 96 58 128 Largest 2 | 2 2 2 2 1 2 . 2 2 2 2 2 2 . 2 2 1 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 Hottest 240 | 80 100 100 43 20 47 . 52 50 50 50 56 61 . 61 61 28 58 170 50 50 . 36 118 134 110 81 110 146 240 240 225 180 240 240 240 Shots Fired 3588 | 8 78 106 27 5 10 . 173 83 260 121 340 42 . 40 40 1 49 186 17 46 . 26 509 71 19 7 50 210 99 280 201 148 115 92 129 Gun 1758 | 8 62 84 24 . 10 . 168 79 260 120 331 42 . 35 40 1 48 150 7 41 . 14 117 . . . . . . . . 85 32 . . Cannon 1727 | . 14 21 . . . . . . . . . . . . . . . 20 9 1 . 8 385 69 17 7 50 210 99 280 201 63 83 78 112 Launcher 95 | . 2 1 . . . . 5 4 . 1 9 . . 5 . . 1 16 1 4 . 4 7 2 2 . . . . . . . . 14 17 Special 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2419 | . . 78 24 . 10 . 168 79 260 120 331 42 . 35 40 1 48 160 7 41 . 14 476 68 17 . 50 175 . . 10 121 32 . 12 Thermal 884 | . 14 21 3 5 . . . . . . . . . . . . . 10 9 1 . 8 12 . . 1 . . 99 280 163 27 74 68 89 Explosive 95 | . 2 1 . . . . 5 4 . 1 9 . . 5 . . 1 16 1 4 . 4 7 2 2 . . . . . . . . 14 17 Electromagnetic 190 | 8 62 6 . . . . . . . . . . . . . . . . . . . . 14 1 . 6 . 35 . . 28 . 9 10 11 Robot Hit Streak 34 | 3 5 15 13 4 5 . 16 10 11 9 16 16 . 12 13 . 8 13 2 16 . 3 34 9 2 5 8 10 11 32 31 19 16 19 24 Robot Miss Streak 6 | 2 4 2 2 1 2 . 6 3 6 5 4 1 . 5 2 . 3 4 1 1 . 3 4 1 1 1 5 3 3 3 4 6 6 3 3 Penetration Max 3 | . . . . . . . 1 . . . 1 . . 1 1 . 1 1 . . . . 1 . . . . 1 . . . 3 1 . . Secondary Targets 20 | . . 1 1 . . . 3 1 1 3 4 . . . 1 . 2 1 . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 1 1 1 . . . 1 . 1 1 . 1 . . 1 . . . . . . . . . . . . Capacitor 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Shots Hit Robots 2216 | 4 42 84 15 4 7 . 101 51 153 61 246 35 . 24 29 . 27 126 8 34 . 7 322 47 3 5 22 120 50 144 131 102 66 51 95 Core Hits 1324 | 3 35 36 6 2 6 . 54 28 65 33 127 5 . 19 12 . 11 111 8 20 . 6 156 37 7 3 9 71 26 60 63 96 54 38 117 Critical Kills 91 | . . 2 . . . . . . 2 . 2 . . . . . . 3 . . . . 13 4 . . . . 2 2 3 37 15 2 4 Critical Parts Destroyed 79 | . . 2 . . . . . . 1 . 3 . . 1 . . 2 7 . . . 1 12 1 . . . . . . . 35 14 . . Critical Strikes 230 | . . 4 . 1 . . . . 3 . 5 2 . 1 . . 2 10 . . . 1 50 8 2 . 3 19 2 2 3 75 29 2 6 Meltdown 14 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . . 2 4 Destroy 154 | . . . . . . . . . 3 . 4 2 . . . . 2 10 . . . 1 25 6 . . . . . . . 72 29 . . Blast 54 | . . . . . . . . . . . . . . . . . . . . . . . 24 2 2 . 3 18 . . . 3 . . 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Smash 5 | . . 3 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 78 | . . 19 3 . . . . . 3 14 15 . 2 12 . . 7 2 . . . . 1 . . . . . . . . . . . . Impact 78 | . . 19 3 . . . . . 3 14 15 . 2 12 . . 7 2 . . . . 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . 7 . . . . . . 1 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89170 | 52 1304 2269 178 53 169 . 1990 1531 2781 1263 7222 786 . 1089 643 . 660 5135 515 1119 . 520 11620 1964 520 130 832 5883 2468 6266 5835 2764 2046 3221 16342 Guns 21589 | 52 474 593 178 . 169 . 1933 945 2678 1146 4275 786 . 310 643 . 558 2294 109 723 . 159 1824 . . . . . . . . 1358 382 . . Cannons 41010 | . 158 258 . . . . . . . . . . . . . . . 315 164 . . . 8308 1387 92 130 832 4661 2456 6266 5835 1406 1662 1922 5158 Explosions 24595 | . 669 278 . . . . 57 586 . 117 2536 . . 579 . . 102 2516 242 396 . 361 1458 577 428 . . 1210 . . . . . 1299 11184 Melee 1825 | . . 1140 . . . . . . 90 . 395 . . 200 . . . . . . . . . . . . . . . . . . . . . Ramming 98 | . 3 . . . . . . . 13 . 16 . . . . . . 10 . . . . 30 . . . . 12 12 . . . 2 . . Kinetic 36895 | . . 550 178 . 169 . 1933 945 2678 1146 4275 786 . 310 643 . 558 2472 109 723 . 159 9384 1387 92 . 832 3784 . . 535 1979 382 . 886 Thermal 26976 | . 394 415 . 53 . . . . . . . . . . . . . 137 164 . . . 348 . . . . 873 2456 6266 4431 785 1404 1602 7648 Explosive 19429 | . 433 121 . . . . 57 586 . 117 2536 . . 579 . . 102 2516 242 396 . 361 1372 577 428 . . 337 . . . . . 1299 7370 Electromagnetic 3947 | 52 474 43 . . . . . . . . . . . . . . . . . . . . 486 . . 130 . 877 . . 869 . 258 320 438 Impact 1825 | . . 1140 . . . . . . 90 . 395 . . 200 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . . . 9 9 10 10 6 6 6 6 6 6 . 2 2 2 2 2 6 8 8 8 9 3 17 13 57 11 12 . 19 Average Corruption 7 | . . . . . . . 7 9 9 10 3 6 6 6 6 6 . 1 2 2 2 2 2 7 8 8 8 2 3 6 26 7 11 . 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 720 | . . . . . . . 48 14 63 42 21 11 4 25 23 3 . 7 15 12 3 10 27 35 30 10 23 16 35 74 86 20 60 . 3 Message Errors 165 | . . . . . . . 11 2 15 10 7 4 1 5 5 1 . 2 4 6 1 3 5 8 6 2 4 1 8 17 17 4 15 . 1 Matter Fused 170 | . . . . . . . 10 6 11 11 2 1 1 5 5 . . 1 2 . 1 3 7 9 11 3 6 2 13 18 20 6 16 . . Heat Flow Errors 70 | . . . . . . . 3 1 8 6 1 . . 2 4 . . . 2 1 . 1 3 1 1 . 4 2 4 9 10 2 5 . . Energy Discharges 73 | . . . . . . . 3 1 7 2 3 . 1 4 1 . . . 2 3 . . 3 6 3 . 2 1 3 8 13 1 6 . . Parts Rejected 10 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 1 . . 1 2 . . 1 . 1 . . Parts Fused 11 | . . . . . . . 1 . . . 2 . . . 1 . . 1 . . . . 1 1 1 . . . . 2 . . 1 . . Data Loss (minor) 93 | . . . . . . . 12 2 5 2 2 3 1 4 3 1 . 3 3 . . 1 3 4 3 5 5 2 4 10 5 3 7 . . Data Loss (major) 31 | . . . . . . . 2 1 2 6 . . . 1 1 . . . 1 . 1 2 . 1 2 . 1 . . 1 5 2 2 . . Misfires 39 | . . . . . . . 3 1 3 1 1 2 . 2 1 . . . . 2 . . 1 4 3 . . 2 1 6 4 1 1 . . Alerts 20 | . . . . . . . 1 . 2 1 1 1 . 1 1 1 . . 1 . . . 3 . . . . 2 2 . 2 . 1 . . Misdirections 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Weapon Failures 33 | . . . . . . . 2 . 7 3 1 . . . 1 . . . . . . . . . . . . 2 . 3 7 1 4 . 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 3306 | . 7 386 . . . . . 28 20 . 396 . . 196 . . . 54 . 3 . . 431 10 13 . 38 204 49 91 192 70 5 69 1044 Projectiles 1583 | . . 15 . . . . . . . . . . . . . . . 6 . . . . 351 10 . . 38 143 49 91 192 70 5 69 544 Explosions 938 | . 7 62 . . . . . 28 . . 136 . . . . . . 48 . 3 . . 80 . 13 . . 61 . . . . . . 500 Melee 785 | . . 309 . . . . . . 20 . 260 . . 196 . . . . . . . . . . . . . . . . . . . . . Knockbacks 105 | . . 5 . . . . . . 1 . 3 . . . . . . . . . . . 57 6 . . 2 23 1 . 1 4 . . 2 Impact 11 | . . 5 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 1 . . . . . . Kinetic 89 | . . . . . . . . . . . . . . . . . . . . . . . 53 5 . . 2 22 . . 1 4 . . 2 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . Self-Inflicted Damage 910 | . . 141 . . . . . . . . 99 . . 14 . . 6 . 24 35 . . 157 . . . . . . . . . . 51 383 Shots 21 | . . 3 . . . . . . . . 4 . . 1 . . 1 . 1 1 . . 3 . . . . . . . . . . 1 6 Rammed 11 | . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . 1 1 . . . 1 . . Targets Rammed 17 | . 1 . . . . . . . 1 . 3 . . . . . . 2 . . . . 6 . . . . 1 2 . . . 1 . . Kicked 5 | . 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 400 | 36 258 161 22 . . . 269 131 222 307 261 . . 283 267 . 172 264 157 230 . 162 400 117 135 . 88 142 198 359 343 320 166 108 359 Average Temperature 54 | 16 81 39 8 . . . 54 34 42 48 29 . . 56 67 . 57 65 42 66 . 52 46 55 89 . 45 24 62 68 72 51 50 32 117 Received Heat Transfer 5625 | . 246 171 24 . 6 . 468 126 342 117 402 . . 45 . . 45 225 30 87 . 49 726 144 . . 72 277 175 235 399 270 95 64 785 Effects 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Siege Activations 25 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 3 5 4 4 1 2 2 Total Turns 757 | . . . . . . . . . . . . . . . . . . 24 . . . . 17 . . . . 39 74 249 169 70 16 63 36 Longest Duration 132 | . . . . . . . . . . . . . . . . . . 13 . . . . 17 . . . . 39 28 91 132 29 16 40 26 Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 5 . . 2 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 5 . . 2 1 Parts Fried 38 | . 1 6 . . . . . . . . 6 . . . . . . . . . . . 4 . . . . 6 . . 8 . 4 3 . Impact Corruptions 24 | . . 11 . . . . . . 1 . 8 . . 3 . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 17 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . 2 6 Combat Hostiles 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . 6 Parts Melted 77 | . 1 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 8 21 24 1 . 6 11 Heat Transferred 23561 | . 633 655 . 148 . . . . . . . . . . . . . 187 250 . . . 315 . . . . 500 2109 5556 4033 592 1184 1369 6030 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Peak Influence 2418 | 10 399 502 246 . 235 91 1379 1038 781 1428 1265 414 206 . . . . 674 . . . . 1612 . . . . 1288 1045 964 1329 1494 800 956 2418 Initial 754 | . 6 137 195 . . 91 59 672 382 447 749 414 149 . . . . 450 . . . . 520 . . . . . 602 519 542 699 754 371 611 Average 644 | 2 216 352 128 . 222 91 789 871 545 867 1023 384 169 . . . . 417 . . . . 591 . . . . 342 806 445 950 1189 480 671 1367 Maximum Alert Level 5 | . 1 2 1 . 1 . 4 3 3 4 4 2 1 . . . . 2 . . . . 5 . . . . 4 3 3 4 4 3 3 5 Low Security (%) 10 | 100 42 13 57 . 8 100 8 . . . . . 82 . . . . 23 . . . . . . . . . 48 . 4 . . . . . Level 1 19 | . 57 48 42 . 91 . 8 . 16 . . 14 17 . . . . 8 . . . . 35 . . . . 25 . 51 . . 23 7 . Level 2 30 | . . 38 . . . . 27 9 73 33 7 85 . . . . . 68 . . . . 42 . . . . 10 17 29 9 4 65 48 2 Level 3 24 | . . . . . . . 25 90 10 42 37 . . . . . . . . . . . 10 . . . . 6 82 14 62 22 10 43 28 Level 4 14 | . . . . . . . 29 . . 23 54 . . . . . . . . . . . 10 . . . . 8 . . 28 73 . . 32 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 115 | . 3 1 . . . . . 2 5 . 17 . 3 . . . . 7 . . . . 17 . . . . 6 2 8 8 7 8 8 13 Investigation 27 | . 2 . . . . . . 2 3 . 4 . 2 . . . . 1 . . . . 2 . . . . 2 . 2 1 2 2 1 1 Extermination 26 | . . . . . . . . . . . 5 . . . . . . 3 . . . . 4 . . . . 3 . 4 2 1 2 1 1 Reinforcement 29 | . 1 1 . . . . . . 2 . 3 . 1 . . . . 3 . . . . 7 . . . . . 1 . 3 3 2 2 . Assault 27 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . 1 1 2 2 1 2 1 11 Garrison 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Data Miner Redirects 16 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . 3 1 1 2 1 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Distress Signals 24 | . 1 2 . . . . . 1 3 . 1 . . . . . . 2 . . . . 4 . . . . 2 1 2 . . 2 2 1 Communications Jammed 183 | . . . . . . . . . . . 1 . . . . . 2 37 . . . 1 42 . . . . 6 3 55 10 17 8 . 1 Distress Signals 166 | . . . . . . . . . . . 1 . . . . . . 35 . . . . 33 . . . . 4 3 54 10 17 8 . 1 Times Spotted 848 | . 22 29 2 . 3 . 37 15 46 28 61 . 2 12 4 . 11 33 7 15 . 7 90 20 3 . 7 46 38 51 54 53 37 26 89 Peak Tracking Total 16 | . 7 6 2 . 3 . 7 6 6 4 8 . 1 6 3 . 4 9 4 6 . 4 8 7 2 . 6 5 9 7 9 9 5 4 16 Tactical Retreats 35 | . 1 2 . . . . 2 . 4 3 6 . . . . . . . 1 2 . . 3 . . . . 2 . . 1 3 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Traps Triggered 20 | . 1 . . . . . . . 2 8 3 . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Machines Disabled 109 | . 1 6 . . 1 . 10 . 3 7 6 . . 3 1 . . 2 . . . . 19 2 1 2 . 12 2 3 14 2 6 3 3 Max in Single Turn 7 | . 1 4 . . . . 2 . 1 2 2 . . 1 1 . . 1 . . . . 3 1 1 1 . 7 1 1 2 1 1 1 2 Garrison Access 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 1 1 1 . . Garrison Relay 9 | . . . . . . . 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Machines Accessed 121 | . 4 5 . 1 . 1 4 5 8 3 10 . 3 1 1 . . 6 1 . 4 . 15 . . 4 . 10 1 9 6 4 9 2 4 Terminals 75 | . 3 4 . . . . 4 3 6 3 5 . 2 1 . . . 2 . . . . 9 . . . . 6 1 6 4 2 8 2 4 Fabricators 15 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 4 . . . . 3 . 3 1 1 . . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units 9 | . 1 1 . . . . . 2 . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 1 1 . . Total Hacks 344 | . 16 13 . 1 . 1 12 12 25 7 26 . 11 3 2 . . 15 1 . 27 . 45 . . 17 . 23 1 27 13 11 23 5 7 Successful 170 | . 8 5 . 1 . 1 1 4 7 2 9 . 7 3 2 . . 6 1 . 27 . 17 . . 17 . 14 . 15 5 6 11 1 . Failed 174 | . 8 8 . . . . 11 8 18 5 17 . 4 . . . . 9 . . . . 28 . . . . 9 1 12 8 5 12 4 7 Catastrophic 34 | . 1 2 . . . . 2 1 3 2 7 . . . . . . . . . . . 7 . . . . 2 1 3 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 6 6 . 1 . . . 5 3 . 13 . 6 . . . . 3 . . . . 18 . . . . 15 1 14 7 6 9 . 2 Terminals 212 | . 13 12 . . . . 12 6 22 7 14 . 8 3 . . . 4 . . . . 30 . . . . 11 1 17 10 9 21 5 7 Fabricators 42 | . . . . . . . . . . . 3 . . . . . . 6 . . . . 12 . . . . 9 . 10 1 1 . . . Repair Stations 6 | . . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Recycling Units 23 | . 3 1 . . . . . 6 . . 8 . 3 . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 1 . . 1 . 1 . . . . . . 2 . . . . . . . . . 3 . . 2 1 2 . . Terminal Hacks 107 | . 5 4 . 1 . . 1 1 5 2 . . 3 3 2 . . . 1 . 27 . 10 . . 17 . 4 . 7 2 4 7 1 . Record 21 | . . . . . . . . . . . . . . 3 2 . . . . . 11 . . . . 5 . . . . . . . . . Part Schematic 17 | . 1 . . . . . . . 1 . . . . . . . . . . . 10 . 1 . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . 1 1 . . . . . . . . . . . 3 . . . . 4 . . . 1 . . . . . Open Door 4 | . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 6 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Unreport Threat 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 1 3 . . Locate Traps 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 5 | . 1 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . 2 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . . 1 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . . . . . . 1 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 38 | . 2 1 . . . . . 2 . . 4 . 3 . . . . 1 . . . . 5 . . . . 7 . 6 3 1 3 . . Terminals 20 | . 1 1 . . . . . . . . 1 . 2 . . . . 1 . . . . 3 . . . . 3 . 3 2 . 3 . . Track 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Botnet 14 | . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 2 . 2 1 . 2 . . Fabricators 10 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 3 . 3 . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . 1 . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . . . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 3 5 . . . . 3 4 7 3 7 . 2 1 . . . 5 . . . . 14 . . . . 9 1 9 6 3 7 2 4 Full Trace Events 23 | . . . . . . . 2 . 3 2 2 . 1 1 . . . 1 . . . . 2 . . . . 1 . 2 . 2 2 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . . . . . . . 1 . . . . . . 13 . . . . 10 . 1 . . 4 . . . . 1 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . 93 . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 7 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 10 . . . . . . 2 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 6 2 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 6 2 2 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 46 | . . . . . . . 27 . . 15 . . . . . . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 42 | . . . . . . . 23 . . 15 . . . . . . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 7 7 8 8 5 5 Autooverrided 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 6 2 2 2 Robots Rewired 39 | . . . . 3 . . 12 . . . . . . . . . . . . . . . . 6 . . . . 17 . 1 . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Total Allies 92 | . . . 5 3 . . 12 . . 1 . . 1 . 2 2 . 2 . . . 1 . 6 . . . 1 24 8 5 6 2 2 9 Largest Group 12 | . . . 5 5 5 5 11 5 1 1 . . 1 . 2 2 2 2 2 1 . 1 1 4 2 1 1 1 12 3 1 2 1 1 7 Highest-Rated Group 544 | . . . 92 74 74 74 199 94 21 25 . . 10 . 62 57 57 112 112 44 . 96 96 124 60 29 29 96 544 144 152 148 82 69 98 Highest-Rated Ally 152 | . . . 31 31 21 21 21 21 21 25 . . 10 . 31 32 32 56 56 44 . 96 96 31 31 29 29 96 96 64 152 148 82 69 15 Warlord Squad Rendezvous 11 | . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . 1 . 2 . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infantry 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Muscle 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 7 | . . . . . . . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 495 | . . . . . 30 . 46 33 3 8 . . . . 15 . 17 11 9 3 . 11 11 57 4 . 4 . 116 30 13 17 3 8 46 Total Damage 11822 | . . . . . 432 . 735 779 63 276 . . . . 147 . 211 473 316 124 . 456 190 960 80 . 40 . 3555 1024 511 285 32 252 881 Kills 86 | . . . . . 7 . 12 4 1 5 . . . . . . 2 5 3 . . 4 2 7 1 . . . 24 2 2 2 . 1 2 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . . . . . . . 1 1 2 . . 1 1 . . . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Turns Passed 38294 | 92 625 1058 904 582 329 77 1765 533 1529 1225 2100 469 258 782 584 1646 535 1668 1192 1026 143 790 3700 1079 838 310 688 1711 1837 2462 1671 963 1500 641 982 Spaces Moved 20333 | 51 357 586 698 438 249 55 1049 338 927 675 1093 326 111 486 352 1089 273 793 478 394 81 304 1844 491 495 173 495 898 998 1032 814 426 781 272 411 Core 21 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 7223 | . . . . . . . . . . . 73 . . . . . . 332 478 394 81 304 268 490 495 88 . 460 998 761 115 426 781 272 407 Legs 6924 | 34 357 586 698 438 249 55 1049 338 927 675 487 . . . . . . . . . . . 13 . . 85 495 438 . . . . . . . Wheels 6165 | . . . . . . . . . . . 533 326 111 486 352 1089 273 461 . . . . 1563 1 . . . . . 271 699 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 122 120 100 115 130 130 145 130 130 130 243 243 163 243 110 140 160 120 120 120 145 130 110 155 155 155 50 Average Speed 146 | 126 127 134 120 120 120 120 121 120 123 137 124 120 130 136 145 142 133 155 243 243 174 243 145 184 160 140 120 132 145 174 139 155 156 157 179 Slowest Speed 330 | 200 190 190 120 120 120 120 190 122 193 193 260 130 130 145 145 145 145 243 243 245 243 243 330 240 160 190 120 225 160 225 225 240 240 162 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 54 | 4 54 54 98 89 67 5 91 32 87 73 28 95 6 57 57 86 43 19 75 61 74 54 56 65 59 63 66 24 94 29 94 18 71 7 19 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 13 | . 1 . 1 . . . . 2 . . 2 . 1 1 1 . . . . . 1 . . . . 3 . . . . . . . . . Known Exits Taken 19 | . . 1 . . . 1 . 1 1 . . . 1 1 1 1 1 1 1 . . 1 1 1 . . . 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . . . . . . . . . . . . . 1 1 . . . 1 1 1 . . . . . 1 1 . Scrap Searched 16 | . . . 1 . 3 . . . . . . . . 3 2 3 1 . 1 1 . . . . . . 1 . . . . . . . . Spaces Dug 377 | . . 1 2 . . . . . . 2 21 . 2 9 . . 18 4 12 20 . 4 68 6 9 . 3 9 19 42 11 15 16 23 61 Terrain Destroyed 1821 | . 16 10 2 . . . 171 19 . 96 63 1 2 34 . . 19 91 15 34 . 24 203 44 36 . 28 155 31 116 40 36 30 133 372 Melee 34 | . . 1 2 . . . . . . 2 9 . 2 8 . . 7 2 . . . . 1 . . . . . . . . . . . . Projectile 558 | . . . . . . . 1 . . . 1 1 . 2 . . 1 9 4 1 . 8 118 12 12 . 28 70 31 116 40 29 25 22 27 AOE 1217 | . 16 9 . . . . 170 19 . 94 53 . . 24 . . 11 80 11 33 . 16 84 32 24 . . 85 . . . . . 111 345 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Total 25999 | 67 461 731 733 486 269 65 1374 416 1153 869 1554 367 220 535 387 1181 387 1064 494 425 84 332 2467 605 529 235 538 1262 1286 1518 1235 640 983 430 617 Wait 1663 | . 22 29 6 6 16 7 55 10 41 52 116 . 106 1 10 73 75 74 . . . . 115 9 6 18 3 123 46 241 183 65 67 61 27 Move 20300 | 50 356 585 697 437 248 55 1046 337 927 674 1093 325 110 485 351 1088 272 792 477 393 80 303 1843 490 494 172 494 897 997 1031 813 425 781 271 411 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | 6 12 14 3 7 . 1 12 7 6 2 29 6 . 2 2 4 . 11 1 . . . 26 1 2 7 5 19 6 10 17 5 7 8 3 Fast Attach 274 | 7 1 5 . . . 1 8 2 10 2 22 3 . 1 1 3 . 17 . 2 . . 49 6 6 10 1 19 12 20 26 6 12 9 13 Attach 120 | . 1 5 . . . 1 4 . 1 1 14 . . 1 . 3 . 7 . 2 2 . 15 4 1 4 4 9 1 8 6 7 2 6 11 Detach 34 | . . 2 . . . . . . . . 3 . . . . 1 . 3 . . 2 . 8 1 2 1 . 2 . 2 . 1 1 3 2 Swap 338 | . 10 7 5 6 . . 19 5 13 16 41 1 2 12 . 2 8 36 4 4 . 5 51 6 1 1 3 23 9 11 10 13 5 3 6 Drop 423 | . 18 7 4 8 . . 26 12 19 8 33 9 . . 3 6 . 22 2 . . . 52 4 8 15 3 37 22 26 40 8 12 11 8 Fire 2130 | 4 40 60 15 5 5 . 99 43 132 62 177 20 . 21 20 1 25 98 10 24 . 19 301 37 9 7 25 132 49 169 129 110 96 58 128 Melee 76 | . . 17 3 . . . . . 3 14 15 . 2 12 . . 7 2 . . . . 1 . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kick 5 | . 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 2 . . . . . . Escape Stasis 54 | . . . . . . . . . . 38 8 . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 330 | . . . . 17 . . 105 . . . . 3 . . . . . . . . . 5 . 47 . . . . 142 . 11 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 49 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x2 1104 | -9/Materials | Discovered new exit (range 8) 1353 | -9/Materials | Discovered new exit (range 16) 1494 | -9/Materials | Build established: Scavenger-Mutant 1584 | -9/Materials | Identified exit to Mines 1776 | -9/Materials | Entered Mines 2344 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2461 | -9/Mines | Discovered new exit (range 15) 2504 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2610 | -9/Mines | Learned Materials garrison access intel 2615 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2615 | -9/Mines | Discovered new exit (range 5) 2635 | -9/Mines | Discovered new exit (range 10) 2642 | -9/Mines | Learned location of Storage (-8) 2680 | -9/Mines | Entered Exiles 2680 | -9/Exiles | Found Exiles lab destroyed 2680 | -9/Exiles | Accompanied by 3 allies 2710 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2879 | -9/Exiles | Opened EX-Vault 2889 | -9/Exiles | Found 0b10 Alert Chip 3241 | -9/Exiles | Discovered new exit (range 10) 3262 | -9/Exiles | Entered Mines 3262 | -8/Mines | Accompanied by 5 allies 3276 | -8/Mines | Build established: Commander-Mutant 3299 | -8/Mines | Discovered new exit (range 6) 3591 | -8/Mines | Entered Materials 3591 | -8/Materials | Accompanied by 5 allies 3591 | -8/Materials | Evolved 2 slots: Utility x2 3592 | -8/Materials | Identified exit to Storage 3593 | -8/Materials | Loaded intel: 1 garrison access location 3668 | -8/Materials | Identified exit to Garrison 3668 | -8/Materials | Entered Garrison 3668 | -8/Garrison | Accompanied by 5 allies 3741 | -8/Garrison | Phase Generator disabled 3837 | -8/Garrison | P-60 Hacker assimilated allied Mercenary 2a 4005 | -8/Garrison | Discovered new exit (range 14) 4040 | -8/Garrison | Triggered checkpoint 4069 | -8/Garrison | Lost 3 parts (1p1u1w) 4136 | -8/Garrison | Triggered checkpoint 4142 | -8/Garrison | Triggered checkpoint 4206 | -8/Garrison | Build established: Scavenger-Mutant 4226 | -8/Garrison | Garrison Relay disabled 4243 | -8/Garrison | Garrison Relay disabled 4354 | -8/Garrison | Triggered checkpoint 4472 | -8/Garrison | Triggered checkpoint 4476 | -8/Garrison | Garrison Relay disabled 4482 | -8/Garrison | Triggered checkpoint 4484 | -8/Garrison | Garrison Relay disabled 4637 | -8/Garrison | Discovered new exit (range 11) 4637 | -8/Garrison | Discovered new exit (range 31) 4637 | -8/Garrison | Discovered new exit (range 76) 5038 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5303 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5386 | -8/Garrison | Triggered checkpoint 5433 | -8/Garrison | Entered Materials 5433 | -8/Materials | Accompanied by 5 allies 5829 | -8/Materials | Build established: Mutant 5891 | -8/Materials | Discovered exit to Storage (range 9) 5966 | -8/Materials | Entered Storage 5966 | -8/Storage | Accompanied by 1 ally 6161 | -8/Storage | Discovered new exit (range 44) 6474 | -8/Storage | System corruption reached 10% 6835 | -8/Storage | Core integrity fell below 50% 7149 | -8/Storage | Build established: Scavenger-Mutant 7495 | -8/Storage | Identified exit to Garrison 7495 | -8/Storage | Entered Garrison 7508 | -8/Garrison | Triggered checkpoint 7634 | -8/Garrison | Garrison Relay disabled 7636 | -8/Garrison | Triggered checkpoint 7714 | -8/Garrison | Triggered checkpoint 7774 | -8/Garrison | Garrison Relay disabled 7797 | -8/Garrison | Discovered new exit (range 15) 7886 | -8/Garrison | Triggered checkpoint 7933 | -8/Garrison | Discovered new exit (range 8) 8055 | -8/Garrison | Rescued a captive Derelict 8131 | -8/Garrison | Garrison Relay disabled 8419 | -8/Garrison | Triggered checkpoint 8447 | -8/Garrison | Garrison Relay disabled 8550 | -8/Garrison | Discovered new exit (range 13) 8644 | -8/Garrison | Phase Generator disabled 8644 | -8/Garrison | Spotted B-75 Beast 8664 | -8/Garrison | Core integrity fell below 20% 8720 | -8/Garrison | Entered Factory 8720 | -7/Factory | Evolved 2 slots: Utility x2 8780 | -7/Factory | Build established: Mutant 9120 | -7/Factory | First assault squad dispatched 9523 | -7/Factory | Cargo convoy interrupted 9580 | -7/Factory | Lost 4 parts (1p2n1w) 9584 | -7/Factory | Destroyed 10 combat bots 9657 | -7/Factory | Core integrity fell below 50% 9725 | -7/Factory | Lost 3 parts (1p1n1w) 9997 | -7/Factory | Build established: Scavenger-Mutant 10070 | -7/Factory | Garrison activated, responded to threat 10333 | -7/Factory | Lost 4 parts (1n2u1w) 10820 | -7/Factory | Sucked down chute 10820 | -7/Factory | Entered Waste 10820 | -7/Waste | The area was eerily silent 11156 | -7/Waste | Discovered new exit (range 16) 11204 | -7/Waste | Build established: Hacker-Mutant 11287 | -7/Waste | Identified exit to Factory 11289 | -7/Waste | Entered Factory 11431 | -7/Factory | Identified exit to Lower Caves 11547 | -7/Factory | Entered Lower Caves 11555 | -7/Lower Caves | Met a Warlord Commander 11556 | -7/Lower Caves | Learned location of Warlord (-4) 11563 | -7/Lower Caves | Found Unknown Device 11578 | -7/Lower Caves | Identified Encrypted Comm Array 11717 | -7/Lower Caves | Encountered a Warlord checkpoint 11942 | -7/Lower Caves | Learned Armory emergency access door positions 11942 | -7/Lower Caves | Learned Factory trap positions 11942 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 11986 | -7/Lower Caves | Learned Factory stockpile data 12050 | -7/Lower Caves | Build established: Mutant 12146 | -7/Lower Caves | Discovered new exit (range 5) 12152 | -7/Lower Caves | Identified exit to Lower Caves 12329 | -7/Lower Caves | Entered another Lower Caves area 12505 | -7/Lower Caves | Learned location of 1 exit from Factory 12532 | -7/Lower Caves | Learned location of 1 exit from Research 12532 | -7/Lower Caves | A Commander dispatched an escort 12614 | -7/Lower Caves | Destroyed W0-I35(g) 12724 | -7/Lower Caves | Discovered new exit (range 13) 12909 | -7/Lower Caves | Identified exit to Zion 12913 | -7/Lower Caves | Entered Zion 12929 | -7/Zion | Build established: Skirmisher 12938 | -7/Zion | Given A8's code to call for help 12983 | -7/Zion | System corruption cleaned by Quarantine Array 13072 | -7/Zion | Discovered new exit (range 21) 13113 | -7/Zion | Learned Factory stockpile data 13301 | -7/Zion | Gained Derelict followers 13737 | -7/Zion | Given the Hacking Drone Bay 13823 | -7/Zion | Build established: Mutant 14076 | -7/Zion | Visited the Megawrench Repair Shop 14374 | -7/Zion | Megawrench repaired 6 parts 14539 | -7/Zion | Identified exit to Proximity Caves 14559 | -7/Zion | Entered Proximity Caves 14559 | -6/Proximity Caves | Accompanied by 2 allies 14614 | -6/Proximity Caves | Core integrity fell below 20% 14697 | -6/Proximity Caves | Spotter reported a threat 14738 | -6/Proximity Caves | Spotter reported a threat 14792 | -6/Proximity Caves | Spotter reported a threat 14949 | -6/Proximity Caves | Discovered new exit (range 9) 14958 | -6/Proximity Caves | Identified exit to Factory 15094 | -6/Proximity Caves | Entered Factory 15094 | -6/Factory | Evolved 2 slots: Utility x2 15095 | -6/Factory | Identified exit to Factory 15096 | -6/Factory | Loaded intel: 134 trap records 15372 | -6/Factory | Joined by Warlord Ranger squad 15444 | -6/Factory | Search patrols dispatched 15901 | -6/Factory | Repaired Hvy. Treads 15969 | -6/Factory | Cargo convoy interrupted 15998 | -6/Factory | Destroyed 7 combat bots 16059 | -6/Factory | Discovered new exit (range 15) 16091 | -6/Factory | Found Prototype Processor 16091 | -6/Factory | Identified Exp. Target Analyzer 16102 | -6/Factory | Identified exit to Lower Caves 16132 | -6/Factory | Found Exp. Target Analyzer 16255 | -6/Factory | Joined by Warlord Infantry squad 16384 | -6/Factory | Fabricated H-77 Assassin? 16426 | -6/Factory | Spotted B-75 Beast 16633 | -6/Factory | Found Prototype Device 16762 | -6/Factory | Entered Lower Caves 16762 | -6/Lower Caves | Accompanied by 2 allies 17625 | -6/Lower Caves | Encountered a Warlord checkpoint 17745 | -6/Lower Caves | Identified exit to Lower Caves 17954 | -6/Lower Caves | Entered another Lower Caves area 17954 | -6/Lower Caves | Accompanied by 1 ally 18450 | -6/Lower Caves | Spotted B-75 Beast 18696 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18900 | -6/Lower Caves | Discovered new exit (range 11) 18980 | -6/Lower Caves | Entered Data Miner 18980 | -6/Data Miner | Discovered new exit (range 6) 19009 | -6/Data Miner | Met Data Miner 19050 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19050 | -6/Data Miner | Learned location of Section 7 (-2) 19076 | -6/Data Miner | Received God Mode back door access code from Data Miner 19123 | -6/Data Miner | Entered Proximity Caves 19125 | -5/Proximity Caves | Spotter reported a threat 19126 | -5/Proximity Caves | Spotter reported a threat 19227 | -5/Proximity Caves | Escorted by Enhanced Grunt 19230 | -5/Proximity Caves | Spotter reported a threat 19843 | -5/Proximity Caves | Discovered exit to Factory (range 12) 19913 | -5/Proximity Caves | Entered Factory 19913 | -5/Factory | Accompanied by 1 ally 19913 | -5/Factory | Evolved 2 slots: Utility x2 20136 | -5/Factory | Joined by Warlord Infantry squad 20213 | -5/Factory | Search patrols dispatched 20482 | -5/Factory | Build established: Scavenger-Mutant 21192 | -5/Factory | Joined by Warlord Pyro squad 21206 | -5/Factory | Spotted B-75 Beast 21242 | -5/Factory | Discovered new exit (range 12) 22464 | -5/Factory | Incoming investigation squad redirected 22572 | -5/Factory | Joined by Warlord Muscle squad 22754 | -5/Factory | Discovered new exit (range 23) 22767 | -5/Factory | Joined by Warlord Muscle squad 22913 | -5/Factory | First assault squad dispatched 22928 | -5/Factory | Incoming assault squad redirected 22929 | -5/Factory | Incoming assault squad redirected 22994 | -5/Factory | Destroyed 7 combat bots 23007 | -5/Factory | Incoming assault squad redirected 23070 | -5/Factory | Lost 10 parts (1p4n3u2w) 23132 | -5/Factory | Identified exit to Upper Caves 23155 | -5/Factory | Cargo convoy interrupted 23237 | -5/Factory | Discovered new exit (range 18) 23333 | -5/Factory | Joined by Warlord Geek squad 23410 | -5/Factory | Joined by Warlord Ghost squad 23578 | -5/Factory | High security lockdown imminent 23599 | -5/Factory | Destroyed 7 combat bots 23603 | -5/Factory | Found Prototype Processor 23603 | -5/Factory | Identified Exp. Core Analyzer 23613 | -5/Factory | Entered Upper Caves 23712 | -5/Upper Caves | Encountered a Warlord checkpoint 23928 | -5/Upper Caves | Build established: Mutant 24201 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 24301 | -5/Upper Caves | Build established: Scavenger-Mutant 24330 | -5/Upper Caves | Spotted B-75 Beast 24358 | -5/Upper Caves | Allies destroyed B-75 Beast 24400 | -5/Upper Caves | Learned location of 1 exit from Factory 24440 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24537 | -5/Upper Caves | Identified exit to Upper Caves 24692 | -5/Upper Caves | Entered another Upper Caves area 24692 | -5/Upper Caves | Accompanied by 2 allies 24840 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 25248 | -5/Upper Caves | Discovered new exit (range 14) 25530 | -5/Upper Caves | Entered Zhirov 25530 | -5/Zhirov | Accompanied by 1 ally 25530 | -5/Zhirov | Discovered new exit (range 3) 25560 | -5/Zhirov | Met Zhirov 25595 | -5/Zhirov | Learned location of Testing (-3) 25595 | -5/Zhirov | Learned location of Command (-1) 25616 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25641 | -5/Zhirov | Found Alien Artifact 25641 | -5/Zhirov | Identified Integrated Dissipator 25641 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25786 | -5/Zhirov | Found Alien Artifact 25840 | -5/Zhirov | Entered Proximity Caves 25840 | -4/Proximity Caves | Accompanied by 1 ally 25971 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26041 | -4/Proximity Caves | Core integrity fell below 50% 26311 | -4/Proximity Caves | Discovered new exit (range 11) 26341 | -4/Proximity Caves | Build established: Mutant 26528 | -4/Proximity Caves | Entered Factory 26528 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26529 | -4/Factory | Identified exit to Extension 26530 | -4/Factory | Identified exit to Research 26643 | -4/Factory | Identified exit to Upper Caves 26757 | -4/Factory | Joined by Warlord Chimera squad 27050 | -4/Factory | Incoming investigation squad redirected 27091 | -4/Factory | Fabricated Adv. Force Field? 27996 | -4/Factory | Incoming investigation squad redirected 28028 | -4/Factory | First assault squad dispatched 28127 | -4/Factory | Destroyed 10 combat bots 28232 | -4/Factory | Enhanced Grunt warped into view, answering call for help 28239 | -4/Factory | Entered Extension 28239 | -4/Extension | Accompanied by 1 ally 28394 | -4/Extension | Rescued a captive Derelict 28394 | -4/Extension | Rescued a captive Derelict 28422 | -4/Extension | Rescued a captive Derelict 28423 | -4/Extension | Rescued a captive Derelict 28485 | -4/Extension | Rescued a captive Derelict 28556 | -4/Extension | Energy Cycler disabled 28556 | -4/Extension | Rescued a captive Derelict 28557 | -4/Extension | Rescued a captive Derelict 28558 | -4/Extension | Rescued a captive Derelict 28558 | -4/Extension | Rescued a captive Derelict 28565 | -4/Extension | Rescued a captive Derelict 28566 | -4/Extension | Rescued a captive Derelict 28567 | -4/Extension | Rescued a captive Derelict 29083 | -4/Extension | Spotted B-86 Titan 29106 | -4/Extension | Destroyed B-86 Titan 29114 | -4/Extension | Spotted B-86 Titan 29155 | -4/Extension | Destroyed B-86 Titan 29169 | -4/Extension | Discovered exit to Research (range 12) 29468 | -4/Extension | Build established: Scavenger-Mutant 29736 | -4/Extension | Discovered exit to Research (range 10) 29737 | -4/Extension | Discovered new exit (range 6) 29739 | -4/Extension | First assault squad dispatched 29763 | -4/Extension | Disrupted transfer network 29818 | -4/Extension | Destroyed 8 combat bots 29988 | -4/Extension | System corruption reached 10% 30076 | -4/Extension | Entered Research 30076 | -3/Research | Evolved 2 slots: Utility x2 30077 | -3/Research | Identified exit to Research 30099 | -3/Research | Discovered exit to Research (range 11) 30109 | -3/Research | Found Unknown Device 30109 | -3/Research | Identified Antimissile System 30373 | -3/Research | Identified exit to Armory 30373 | -3/Research | Identified exit to Testing 31428 | -3/Research | Joined by Warlord Muscle squad 31544 | -3/Research | Incoming assault squad redirected 31600 | -3/Research | Incoming investigation squad redirected 31903 | -3/Research | Joined by Warlord Dakka squad 32076 | -3/Research | First assault squad dispatched 32149 | -3/Research | Incoming assault squad redirected 32184 | -3/Research | Fabricated Assault Drone Bay? 32357 | -3/Research | System corruption reached 10% 32468 | -3/Research | Found Hvy. Reflective Plating 32538 | -3/Research | Entered Testing 32677 | -3/Testing | Found Prototype Hackware 32717 | -3/Testing | Incoming investigation squad redirected 32944 | -3/Testing | Spotted PH-I7D2JKG4U3 33093 | -3/Testing | Spotted PH-7VGNWL8EB5 33112 | -3/Testing | Rewired PH-7VGNWL8EB5 33217 | -3/Testing | Build established: Mutant 33288 | -3/Testing | First assault squad dispatched 33452 | -3/Testing | Destroyed 8 combat bots 33483 | -3/Testing | Found Corrupted Prototype Reactor 33483 | -3/Testing | Identified Zero-point Reactor 33489 | -3/Testing | Found Corrupted Zero-point Reactor 33490 | -3/Testing | System corruption reached 30% 33513 | -3/Testing | Found Corrupted Prototype Device 33595 | -3/Testing | Identified Exp. Phase Shifter 33630 | -3/Testing | Found Prototype Ballistic Cannon 33630 | -3/Testing | Identified Omega Cannon 33770 | -3/Testing | Found Prototype Energy Cannon 33832 | -3/Testing | Build established: Scavenger-Mutant 33946 | -3/Testing | Found Prototype Ballistic Gun 33995 | -3/Testing | Discovered exit to Research (range 21) 34209 | -3/Testing | Entered Research 34209 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34235 | -2/Research | Identified System Mapper 34238 | -2/Research | Identified exit to Quarantine 34254 | -2/Research | Identified Hyp. Multirail 34299 | -2/Research | Destroyed 7 combat bots 34459 | -2/Research | First assault squad dispatched 34526 | -2/Research | Build established: Hacker-Mutant 34669 | -2/Research | Incoming investigation squad redirected 34689 | -2/Research | Local machine network offline 34914 | -2/Research | Spotted B-90 Cyclops 34959 | -2/Research | System corruption reached 10% 35146 | -2/Research | Spotted B-90 Cyclops 35147 | -2/Research | Spotted B-90 Cyclops 35172 | -2/Research | Entered Quarantine 35848 | -2/Quarantine | Incoming investigation squad redirected 35901 | -2/Quarantine | Discovered new exit (range 20) 35977 | -2/Quarantine | Found Alien Slashing Weapon 36130 | -2/Quarantine | Found Alien Reactor 36130 | -2/Quarantine | Identified Matter Drive 36172 | -2/Quarantine | First assault squad dispatched 36176 | -2/Quarantine | System Mapper fried by hacking feedback 36198 | -2/Quarantine | Incoming investigation squad redirected 36277 | -2/Quarantine | Found Alien Artifact 36404 | -2/Quarantine | Found Alien Artifact 36404 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 36404 | -2/Quarantine | Warped through subspace 36484 | -2/Quarantine | Found Alien Artifact 36484 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 36484 | -2/Quarantine | Warped through subspace 36605 | -2/Quarantine | Destroyed 8 combat bots 36648 | -2/Quarantine | Found Alien Artifact 36648 | -2/Quarantine | Identified Dimensional Node Initializer 36648 | -2/Quarantine | Initialized slip node 36657 | -2/Quarantine | Found Transdimensional Reconstructor 36672 | -2/Quarantine | Entered Access 36672 | -1/Access | Evolved 2 slots: Weapon x2 36672 | -1/Access | Identified Sigix Broadsword 36717 | -1/Access | Garrison activated, responded to threat 36725 | -1/Access | Incoming investigation squad redirected 36975 | -1/Access | Build established: Assassin 37071 | -1/Access | Found Prototype Launcher 37071 | -1/Access | Identified Hellfire Missile Launcher 37075 | -1/Access | Found Hellfire Missile Launcher 37115 | -1/Access | Found Hellfire Missile Launcher 37168 | -1/Access | Discovered new exit (range 20) 37198 | -1/Access | First assault squad dispatched 37252 | -1/Access | Identified Imp. Potential Cannon 37313 | -1/Access | Entered Command 37335 | -1/Command | Found Quantum Capacitor 37380 | -1/Command | Spotted B-99 Colossus 37458 | -1/Command | Phase Generator disabled 37500 | -1/Command | Identified Core Reset Matrix 37500 | -1/Command | Used Core Reset Matrix 37528 | -1/Command | Incoming investigation squad redirected 37613 | -1/Command | First assault squad dispatched 37679 | -1/Command | Spotted Executioner 37679 | -1/Command | Spotted Executioner 37679 | -1/Command | Spotted Striker 37679 | -1/Command | Spotted Alpha 7 37834 | -1/Command | Incoming assault squad redirected 37961 | -1/Command | Lost 5 parts (2p3u) 37970 | -1/Command | Destroyed 15 combat bots 37985 | -1/Command | High security lockdown imminent 38065 | -1/Command | High security lockdown engaged 38162 | -1/Command | Spotted Executioner 38162 | -1/Command | Spotted Executioner 38162 | -1/Command | Spotted Striker 38164 | -1/Command | Destroyed Striker 38166 | -1/Command | Destroyed Executioner 38166 | -1/Command | Destroyed Executioner 38201 | -1/Command | Destroyed 16 combat bots 38203 | -1/Command | Lost 11 parts (3p1n4u3w) 38227 | -1/Command | Core integrity fell below 50% 38244 | -1/Command | Spotted Executioner 38244 | -1/Command | Spotted Executioner 38245 | -1/Command | Spotted Investigator 38248 | -1/Command | Scanned by Researcher 38266 | -1/Command | Destroyed Executioner 38269 | -1/Command | Emitted hypermatrix ping 38272 | -1/Command | System corruption reached 10% 38272 | -1/Command | Destroyed Investigator 38274 | -1/Command | Assembled emerged from beneath the floor 38283 | -1/Command | Core integrity fell below 20% 38292 | -1/Command | Destroyed Executioner 38295 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 38287_ as-40030 system corrupted by crushing effect. 38287_ Slug penetrates G-73 Enforcer. 38287_ as-40030 destroyed. 38288_ Penetrated by Slug. 38288_ Slug penetrates Earth. 38288_ Penetrated by Slug. 38289_ System corrupted: Com. HERF Cannon failed to cycle. 38289_ Slug penetrates Reinforced Barrier. 38290_ Slug penetrates Earth. 38291_ The unstable cave ceiling collapses. 38291_ 80 Matter crushed. 38291_ Penetrated by Slug. 38291_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 38292_ Executioner system terminally corrupted. 38292_ The unstable cave ceiling collapses. 38292_ Com. HERF Cannon destroyed. 38293_ Dropped Hcp. Storage Unit. 38294_ Slug penetrates G-73 Enforcer. 38294_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ??????? # #### # %""^ ###"" ! ""# + | | ????????+ % #### !% = ## | | ?????????? # ## ??#####" [% ## | | ???????????# *] ""###?### # ## | | ???????????# =%%! = ###### # # ## | | ???????????# [%% %% ## ##+ | | ???????????# % =/#%=% "### !%% | | ???????????# # %[ ! [ | | ???????????+ ## """## ! ==% | | ??????????## ### ### ######"#"% != "## | | ??????? ??## "%"# ####### #### # ####""%""### | | ?????? ??#?## #### ######## # =!% = | | ????#?#?#?#?# ##% # ####?## # # %[ | | ??????????### % % + # # = | | ????###?##??# ##### # #!! | | ??#??#####?## # % % ##### # #!! | | ??##??##?#??# =% = ##### # # ! | | ????###?##??## % ##### # !! ]"##""" """# | | ??????#?#?### % ##### # !! ###"""T"""# | | ?? ?####??#### a= ##### + ########### | | ? ?# # # # ?## !] ##### # ""####?#### | | ? # # % ##### # ""###?##### | | ?? + %! # """" ""######### | | + p*%! # """" T#?####### | | ? + %bl!! + """" ""#######?? | | + %%%a @ # """" ""######### | | ### # ;### ""######### | | ?# # ? # #?### ### ####?###### | | ##??#?##?#?## ## #??##?##### | | ??#####?##### # ####################### | | ?#?##?##?####?## ###################?#? | | ?####??######### # ### ###?#####?#####?####? | | ################ #" #### ###########?####??## | | #?#####?######## ## #################?###?#?? | | ?############### ## ##?###############?#?###? | | ? ##?###?####### ## #####################?### | | # #####?######## ## ######################??# | | # ############## ## #################?#?????? | | ################ ## ###############??#?##???? | | # ####;;##################?????#?? | | # #### ####################?????? | | # ##########################?????? | | # ###################??#?##??#???? | | # #######################?#??#??#? | | + #############################??# | | # ######################?#?#?###?# | | [ # ####################?###?##?#### | | ################ "######?##########?##?####????## | | ### ## ######### "#########################?#?### | | ?#? ## #?#####?# "#########?########?######??###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 100 Energy Generation 89 Energy Capacity 1470 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Force Boost 30 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-77 Assassin | x2 | -6/Factory | Authchip Adv. Force Field | x2 | -4/Factory Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Matter Drive High-powered Transdimensional Reconstructor Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed BurstCatalystExtractor Manual? 0 Play Time 05:12:28 Cumulative 636.5 hours Start 2023.03.16 @ 19:34:04 End 2023.03.17 @ 19:34:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c81c6849-d938-47e4-b725-8427a7cc0a54