Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 15:59:36 Player: derk Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3736) 3736 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 7944 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 94/170 System Corruption 4% Temperature Cool (0) Movement Flying (99) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY (7) ------ Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [NC] (31) Relay Coupler [NC] (3) Relay Coupler [Specialist] (19) > --- WEAPON (2) ------- Missile Launcher Remote Datajack > --- INVENTORY (10) --- Backup Power III Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Weight Redist. System Long-range Terrain Scanner Relay Coupler [Swarmer] (31) Relay Coupler [Brawler] (26) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] > --- WEAPON ----------- Missile Launcher Remote Datajack > --- INVENTORY -------- Backup Power III Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Weight Redist. System Long-range Terrain Scanner Relay Coupler [Swarmer] Relay Coupler [Brawler] [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 176 | 6 20 45 30 15 24 36 Power 21 | 1 . 9 2 1 6 2 Engine 13 | 1 . 6 2 1 2 1 Core 8 | . . 3 . . 4 1 Reactor . | . . . . . . . Propulsion 50 | 2 8 6 11 6 7 10 Treads 3 | . . . . . . 3 Leg 12 | 2 4 . . 3 3 . Wheel 17 | . 4 5 3 . 2 3 Hover 9 | . . . 6 3 . . Flight 9 | . . 1 2 . 2 4 Utility 44 | 1 2 12 11 5 2 11 Device 21 | . . 3 8 3 2 5 Storage 9 | 1 2 2 2 . . 2 Processor 4 | . . 1 1 2 . . Hackware 4 | . . . . . . 4 Protection 6 | . . 6 . . . . Artifact . | . . . . . . . Weapon 61 | 2 10 18 6 3 9 13 Energy Gun 7 | 1 2 . . 1 . 3 Energy Cannon 9 | . 2 5 . 1 1 . Ballistic Gun 14 | 1 2 10 . . 1 . Ballistic Cannon 8 | . . 2 3 . 3 . Launcher 9 | . . . 2 1 2 4 Special Weapon 7 | . 3 . . . . 4 Impact Weapon 1 | . 1 . . . . . Slashing Weapon 6 | . . 1 1 . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . Parts Lost 44 | . 5 12 6 . 12 9 Power 7 | . . 4 . . 2 1 Propulsion 15 | . 2 1 4 . 5 3 Utility 9 | . . 3 2 . 2 2 Weapon 13 | . 3 4 . . 3 3 Highest Loss Streak 6 | . 4 4 2 . 5 6 Average Slot Usage (%) 93 | . 96 98 97 85 85 88 Engine 6 | . 14 7 9 7 2 2 Core 2 | . . 3 . . 4 4 Leg 7 | . 23 5 . 4 14 . Wheel 9 | . 4 16 15 . 3 10 Hover 3 | . . . 10 15 . . Flight 1 | . . . . 1 1 8 Device 10 | . . 8 11 12 16 14 Storage 21 | . 26 22 21 23 15 16 Processor 7 | . . 10 8 6 12 7 Hackware 1 | . . . . . . 9 Protection 1 | . . 3 2 . . . Energy Gun 1 | . 5 . . . . 1 Energy Cannon 1 | . 6 2 . . 1 . Ballistic Gun 7 | . 12 17 . . 3 . Ballistic Cannon 3 | . . . 13 7 1 . Launcher 1 | . . . 1 3 2 . Slashing Weapon 1 | . . . 2 . 3 4 Naked Turns . | . . . . . . . Heaviest Build 73 | 12 41 54 55 44 44 73 Greatest Support 66 | 20 26 24 39 54 54 66 Greatest Overweight (x) 3 | 1 2 3 3 1 2 3 Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 22 | 6 16 16 16 14 14 22 Average Capacity 15 | 5 14 16 15 14 14 16 Most Carried 17 | 4 15 16 16 14 14 17 Average Carried 13 | 1 11 14 14 12 12 13 Final Capacity 16 | 6 16 16 14 14 14 10 Final Carried 16 | 4 15 16 14 14 14 9 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 8% | Bothacker-Mutant 3% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 3463 | 227 383 1011 657 278 636 271 Remotely . | . . . . . . . Salvage Created 3628 | . 455 1773 604 . 514 282 Parts 197 | . 24 110 30 . 21 12 Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 89 | . 13 37 16 . 19 4 Melee 3 | . . . . . 1 2 Guns 41 | . 11 27 . . 2 1 Cannons 22 | . 1 8 9 . 4 . AOE 22 | . . 2 7 . 12 1 Classes Destroyed 11 | . 3 5 1 . 1 1 Worker 2 | . . 1 1 . . . Hauler 4 | . 1 1 2 . . . Recycler 2 | . . 1 . . . 1 Operator 3 | . . 1 2 . . . Watcher 4 | . . 4 . . . . Swarmer 28 | . 3 7 3 . 15 . Grunt 44 | . 10 20 10 . 3 1 Brawler 1 | . . . 1 . . . Sentry 13 | . . 10 2 . . 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 3 7 8 . 8 1 Combat Bots Only 8 | . 3 7 6 . 8 1 Max Kills in Single Turn 3 | . 1 2 3 . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 2 . 3 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 6704 | . 797 1926 1165 . 1556 1260 Core 1156 | . 125 220 110 . 337 364 Absorbed by Shields 7 | . . . . . 7 . Core Remaining (%) 68 | 100 50 45 80 . . . Volleys Fired 304 | . 45 119 60 . 48 32 Largest 2 | . 2 2 2 . 2 1 Hottest 100 | . 100 88 88 . 80 69 Shots Fired 504 | . 81 217 109 . 66 31 Gun 292 | . 70 182 . . 29 11 Cannon 169 | . 5 35 103 . 26 . Launcher 24 | . . . 6 . 11 7 Special 19 | . 6 . . . . 13 Kinetic 369 | . 39 184 103 . 43 . Thermal 80 | . 42 21 . . 12 5 Explosive 24 | . . . 6 . 11 7 Electromagnetic 18 | . . 12 . . . 6 Robot Hit Streak 19 | . 11 19 11 . 5 7 Robot Miss Streak 12 | . 2 3 12 . 10 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 397 | . 51 161 99 . 51 35 Core Hits 234 | . 24 72 71 . 51 16 Critical Hits 4 | . . 2 . . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . 1 . Melee Attacks 47 | . 2 4 3 . 22 16 Impact 2 | . 2 . . . . . Slashing 45 | . . 4 3 . 22 16 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8487 | . 605 2861 1776 . 2543 702 Guns 2834 | . 511 2049 . . 159 115 Cannons 1533 | . 70 453 873 . 137 . Explosions 2554 | . . 124 861 . 1308 261 Melee 1475 | . . 210 . . 939 326 Ramming 67 | . . 25 42 . . . Kinetic 3414 | . 180 2100 873 . 261 . Thermal 940 | . 425 383 . . 35 97 Explosive 2430 | . . . 861 . 1308 261 Electromagnetic 161 | . . 143 . . . 18 Impact . | . . . . . . . Slashing 1475 | . . 210 . . 939 326 Piercing . | . . . . . . . Highest Corruption 10 | . 10 . . . . 4 Average Corruption 6 | . 9 . . . . 3 Corruption Purged . | . . . . . . . Effects 30 | . 19 . . . . 11 Message Errors 10 | . 5 . . . . 5 Matter Fused 4 | . 2 . . . . 2 Heat Flow Errors 4 | . 3 . . . . 1 Energy Discharges 3 | . 2 . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . 1 . . . . . Misdirections 2 | . 2 . . . . . Targeting Errors 3 | . 3 . . . . . Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 273 | . . 60 39 . 78 96 Projectiles 7 | . . . 7 . . . Explosions 159 | . . . 32 . 40 87 Melee 107 | . . 60 . . 38 9 Knockbacks 62 | . . 2 53 . 7 . Impact . | . . . . . . . Kinetic 53 | . . 2 44 . 7 . Secondary 9 | . . . 9 . . . Self-Inflicted Damage 627 | . . 59 186 . 58 324 Shots 12 | . . 1 3 . 2 6 Rammed 4 | . . 2 2 . . . Targets Rammed 4 | . . 2 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 294 | . 248 291 294 . 39 86 Average Temperature 72 | . 75 63 95 . 13 27 Received Heat Transfer 1707 | . 237 759 504 . 81 126 Effects 2 | . 1 1 . . . . Energy Bleed 1 | . 1 . . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2000 | . 1123 655 . . 74 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 563 | . 249 515 500 90 563 370 Average Influence 211 | . 114 215 241 60 336 296 Maximum Alert Level 2 | . 1 2 2 . 2 1 Low Security (%) 54 | 100 98 57 32 100 21 15 Level 1 31 | . 1 19 56 . 29 84 Level 2 14 | . . 23 11 . 49 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 4 1 1 . 3 Investigation 6 | . 2 1 1 1 . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 3 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 6 | . 2 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 21 57 33 . 26 8 Peak Tracking Total 8 | . 5 8 5 . 5 2 Tactical Retreats 11 | . 1 2 3 . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 5 | . . . 2 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 11 | . . 2 2 . 2 5 Max in Single Turn 5 | . . 1 1 . 1 5 Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 37 | . 6 8 8 8 . 7 Terminals 25 | . 4 6 6 4 . 5 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . 1 1 . . . Recycling Units 5 | . 2 . . 2 . 1 Scanalyzers 3 | . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 134 | . 21 38 31 27 . 17 Successful 87 | . 14 28 19 17 . 9 Failed 47 | . 7 10 12 10 . 8 Catastrophic 6 | . . 1 3 . . 2 Database Lockouts . | . . . . . . . Manual 65 | . 7 15 17 14 . 12 Terminals 91 | . 12 26 25 16 . 12 Fabricators 4 | . . . . . . 4 Repair Stations 6 | . . 2 4 . . . Recycling Units 17 | . 9 . . 7 . 1 Scanalyzers 14 | . . 10 2 2 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 28 | . 4 10 10 3 . 1 Prototype ID Bank 4 | . 1 3 . . . . Terminal Index 1 | . . . 1 . . . Fabricator Index 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . 1 2 . . . Locate Traps 7 | . 2 2 2 1 . . Transport Status 1 | . . . 1 . . . Garrison Status 1 | . . . 1 . . . Hauler Manifests 2 | . . 2 . . . . Zone Layout 6 | . 1 2 2 1 . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 5 | . . 2 3 . . . Scan Component 2 | . . 1 1 . . . Repair 2 | . . 1 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 13 | . 6 . . 6 . 1 Recycle Component 1 | . . . . 1 . . Process 3 | . 1 . . 2 . . Report Inventory 4 | . 2 . . 1 . 1 Retrieve Matter 5 | . 3 . . 2 . . Scanalyzer 14 | . . 10 2 2 . . Insert Component 7 | . . 5 1 1 . . Analyze 7 | . . 5 1 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 67 | . 10 15 12 17 . 13 Terminals 22 | . 4 6 4 5 . 3 Track 9 | . 2 3 1 2 . 1 Botnet 13 | . 2 3 3 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 33 | . 5 7 7 7 . 7 Full Trace Events 7 | . 3 2 . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 5 1 1 . . Parts Built 3 | . . . . . . 3 Matter 343 | . . . . . . 343 Time 89 | . . . . . . 89 Total Part Build Rating 7 | . . . . . . 7 Parts Repaired 2 | . . 1 1 . . . Time 48 | . . 32 16 . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 113 | . 74 . . 39 . . Retrieved Matter 113 | . 74 . . 39 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 5 1 1 . . Part Schematics Acquired 7 | . . 5 1 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 5 | . . . . . . 5 Non-combat 5 | . . . . . . 5 Combat . | . . . . . . . Robot Hacks Applied 8 | . . . . . . 8 generate_echo 1 | . . . . . . 1 map_walls 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 link_fov 2 | . . . . . . 2 formatsys_low 3 | . . . . . . 3 Relay Couplers Released 10 | . . . . . 7 3 Machine Destruction 7 | . . . . . 7 . Programmers 3 | . . . . . . 3 Attached 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 3 | . . . . . . 3 Largest Group 1 | . . . . . . 1 Highest-Rated Group 10 | . . . . . . 10 Highest-Rated Ally 10 | . . . . . . 10 Total Orders 1 | . . . . . . 1 PICKUP 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 6370 | 61 869 1901 958 808 792 981 Spaces Moved 4496 | 43 427 1105 657 804 428 1032 Core 8 | 8 . . . . . . Treads 78 | . . . . . . 78 Legs 1011 | 35 376 207 . 98 295 . Wheels 1814 | . 51 898 256 . 133 476 Hover 1107 | . . . 401 706 . . Flight 478 | . . . . . . 478 Fastest Speed 29 | 50 80 100 42 42 100 29 Average Speed 97 | 112 154 115 83 71 122 73 Slowest Speed 230 | 120 180 180 230 150 180 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered 3 | . 3 . . . . . Exploration Rate (%) 46 | 4 74 79 55 13 71 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 39 | . 5 . 9 . 24 1 Terrain Destroyed 273 | . 5 7 79 . 57 125 Melee 3 | . . . 2 . . 1 Projectile 6 | . 5 . . . 1 . AOE 264 | . . 7 77 . 56 124 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 5885 | 52 543 1513 954 1038 590 1195 Wait 659 | . 32 167 173 200 41 46 Move 4487 | 42 426 1104 656 803 426 1030 Hop 1 | . . . . . . 1 Pick Up 97 | 4 16 34 14 7 9 13 Fast Attach 49 | 6 1 11 5 7 5 14 Attach 53 | . 5 12 11 3 12 10 Detach 16 | . . 2 3 2 5 4 Swap 74 | . 14 22 14 5 7 12 Drop 84 | . 2 36 13 11 5 17 Fire 304 | . 45 119 60 . 48 32 Melee 47 | . 2 4 3 . 22 16 Ram 4 | . . 2 2 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 539 | -10/Materials | Crushed by falling debris 543 | -10/Materials | Crushed by falling debris 543 | -10/Materials | System corruption reached 10% 549 | -10/Materials | Crushed by falling debris 575 | -10/Materials | Lost 4 parts (2n2w) 624 | -10/Materials | Discovered new exit (range 7) 725 | -10/Materials | Discovered new exit (range 7) 851 | -10/Materials | Discovered new exit (range 9) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Utility x2 1139 | -9/Materials | Destroyed 7 combat bots 1977 | -9/Materials | Discovered new exit (range 10) 1985 | -9/Materials | Identified exit to Materials 2146 | -9/Materials | Discovered new exit (range 16) 2185 | -9/Materials | Core integrity fell below 50% 2254 | -9/Materials | Lost 4 parts (1p1n1u1w) 2265 | -9/Materials | Identified exit to Mines 2289 | -9/Materials | Repaired Arm. Wheel? 2591 | -9/Materials | Discovered new exit (range 11) 2637 | -9/Materials | Identified exit to Storage 2794 | -9/Materials | Discovered exit to Materials (range 16) 2832 | -9/Materials | Entered another Materials area 2832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -8/Materials | Discovered new exit (range 5) 3243 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Repaired Imp. Ion Engine 3632 | -8/Materials | Discovered exit to Factory (range 16) 3790 | -8/Materials | Entered Factory 3790 | -7/Factory | Evolved 2 slots: Utility x2 3997 | -7/Factory | Discovered new exit (range 6) 4232 | -7/Factory | Discovered new exit (range 5) 4234 | -7/Factory | Identified exit to Factory 4572 | -7/Factory | Identified exit to Garrison 4598 | -7/Factory | Entered Garrison 4666 | -7/Garrison | Triggered checkpoint 4684 | -7/Garrison | Triggered checkpoint 4724 | -7/Garrison | Destroyed 8 combat bots 4728 | -7/Garrison | Lost 3 parts (1p1u1w) 4790 | -7/Garrison | Discovered new exit (range 8) 4799 | -7/Garrison | Identified exit to Factory 4918 | -7/Garrison | Lost 5 parts (1p3n1w) 4999 | -7/Garrison | Discovered exit to Factory (range 8) 5019 | -7/Garrison | Installed Relay Interface Framework 5078 | -7/Garrison | Triggered checkpoint 5152 | -7/Garrison | Lost 3 parts (2n1u) 5218 | -7/Garrison | Garrison Relay disabled 5310 | -7/Garrison | Triggered checkpoint 5357 | -7/Garrison | Garrison Relay disabled 5390 | -7/Garrison | Entered Factory 5508 | -7/Factory | Build established: Scavenger-Mutant 5789 | -7/Factory | Fabricated Arm. Wheel (x2) 5830 | -7/Factory | Core integrity fell below 50% 5839 | -7/Factory | P-70 Sage assimilated allied Engineer 4a 5857 | -7/Factory | Fabricated Imp. VTOL Module? 5917 | -7/Factory | Build established: Bothacker-Mutant 5941 | -7/Factory | Core integrity fell below 20% 6007 | -7/Factory | Lost 6 parts (1p2n3w) 6358 | -7/Factory | Discovered exit to Factory (range 12) 6371 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- >>Index(Fabricators) Found 6 fabricators. Downloaded coordinate data. 06323_ Jacked K-01 Serf... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 06329_ Serf 4a reactivates. 06335_ Jacked Serf 4a... 06335_ Command string: link(fov) 06335_ No effect. 06339_ Serf 4a suffers critical hit. 06339_ Chain reaction triggered in Lgt. Ion Engine. 06339_ Serf 4a destroyed. 06346_ U-05 Engineer builds a Wall. 06354_ K-01 Serf cleans the Subcomponent Replicator. 06358_ EXIT=FOUND: FACTORY 06367_ System corrupted: Missile Launcher failed to launch. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ####???????????????????????????? | | #???##################???##????? | | #???# ] T # ? *#????? | | #???# # """ #????? | | #???# # """ #????? | | #???# [ #! 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[ ###### #?? | | ???????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 29 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Flak Cannon | -9/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Oops Remodeling Universal Adapter Challenges ------------ None Game ------ Seed HellfireDisruptorApparatus Manual? 0 Play Time 02:50:57 Cumulative 16.4 hours Start 2020.01.04 @ 12:32:27 End 2020.01.04 @ 15:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9b686c-a371-4451-9ade-addda83d09de