Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 22:53:16 Player: Olga Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6147 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine ECM Suite Hardened Medium Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System > --- UTILITY ---------- Small Storage Unit Weight Redist. System Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Core Shielding > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Ion Engine Improved Terrain Scan Processor Improved Light Armor Plating Small Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Core Shielding Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Axe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 8 | . . . . 2 2 2 2 . Weapon . | . . . . . . . . . Parts Attached 25 | . 2 . . 7 10 5 1 . Power 4 | . . . . 1 2 1 . . Engine 2 | . . . . . 1 1 . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 6 | . 1 . . 1 3 1 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . 1 . . 1 3 . . . Flight 1 | . . . . . . 1 . . Utility 12 | . . . . 5 4 2 1 . Device 5 | . . . . 2 3 . . . Storage 1 | . . . . . 1 . . . Processor 2 | . . . . 1 . . 1 . Hackware 2 | . . . . 1 . 1 . . Protection 2 | . . . . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 3 | . 1 . . . 1 1 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . Parts Lost 17 | . . 2 . 1 7 5 . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . . 2 1 . . Utility 10 | . . . . 1 4 3 . 2 Weapon 2 | . . 1 . . . 1 . . Highest Loss Streak 6 | . . 2 . 1 6 3 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 25 | . 25 20 . 22 60 15 11 6 Core 1 | . . . . . 4 . . . Hover 3 | . 4 10 . 3 9 . . . Device 6 | . . . . 10 19 3 . . Storage 1 | . 1 . . . 5 . . . Processor 2 | . . . . 1 6 . 5 2 Hackware 1 | . . . . 2 . . 5 2 Protection 2 | . . . . 4 6 3 . . Launcher 1 | . 12 10 . . . . . . Slashing Weapon 1 | . . . . . 3 3 . . Naked Turns 230 | . . 18 121 49 . . . 42 Heaviest Build 16 | 12 12 3 . 8 16 7 . . Greatest Support 23 | 20 20 6 3 8 23 9 3 3 Greatest Overweight (x) 1 | . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 8 8 5 5 Average Capacity 5 | . 5 5 5 5 7 5 5 5 Most Carried 7 | . 7 4 4 5 5 6 4 4 Average Carried 4 | . 4 4 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 8 5 5 5 Final Carried 6 | 6 4 4 4 5 5 5 4 4 Class Distribution -------------------- 96% | Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Matter Collected 283 | 200 . . . . . 83 . . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Damage Taken 3075 | . . 290 . 162 893 699 190 841 Core 2081 | . . 188 . 125 394 367 189 818 Absorbed by Shields 33 | . . . . . . 33 . . Redirected to Shielding 57 | . . . . 6 51 . . . Core Remaining (%) 66 | 100 . 24 100 77 43 56 . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 2 | . . . . . 1 1 . . Impact . | . . . . . . . . . Slashing 2 | . . . . . 1 1 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13 | . . 8 . . 2 . 3 . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 13 | . . 8 . . 2 . 3 . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 6 | . . 4 . . 1 . 1 . Shots . | . . . . . . . . . Rammed 5 | . . 2 . . 1 1 1 . Targets Rammed 5 | . . 2 . . 1 1 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 3 | . . . . . 3 . . . Average Temperature 3 | . . . . . 3 . . . Received Heat Transfer 471 | . . 9 . 81 75 153 . 153 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Peak Influence 372 | . 39 30 114 133 156 372 204 114 Initial 174 | . . 15 9 48 60 76 174 99 Average 108 | . 15 25 55 74 111 183 179 102 Maximum Alert Level 1 | . . . . . . 1 1 . Low Security (%) 89 | . 100 100 100 100 100 58 86 100 Level 1 10 | . . . . . . 41 13 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . 1 4 2 4 . . Investigation 6 | . 2 . . . 1 3 . . Extermination . | . . . . . . . . . Reinforcement 7 | . . . 1 4 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Distress Signals 4 | . . . 1 1 . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 2 11 6 10 14 27 6 12 Peak Tracking Total 10 | . 2 9 5 8 5 8 6 10 Tactical Retreats 19 | . 1 1 . 2 6 7 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Traps Triggered 10 | . 1 . . . 6 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Machines Accessed 10 | . 1 . 1 3 1 4 . . Terminals 10 | . 1 . 1 3 1 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 2 . 2 6 2 8 . . Successful 5 | . 1 . 2 1 1 . . . Failed 15 | . 1 . . 5 1 8 . . Catastrophic 5 | . 1 . . 3 . 1 . . Database Lockouts . | . . . . . . . . . Manual 13 | . 2 . 2 2 . 7 . . Terminals 20 | . 2 . 2 6 2 8 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 . 1 1 1 . . . Level Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 1 3 1 4 . . Full Trace Events 3 | . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 10 | . . . 10 10 . . . . Highest-Rated Ally 10 | . . . 10 10 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Turns Passed 1249 | . 100 75 121 165 307 284 94 103 Spaces Moved 2365 | 1 159 125 228 302 514 652 180 204 Core 1264 | . 108 33 228 195 111 205 180 204 Treads . | . . . . . . . . . Legs 12 | 1 11 . . . . . . . Wheels . | . . . . . . . . . Hover 642 | . 40 92 . 107 403 . . . Flight 447 | . . . . . . 447 . . Fastest Speed 35 | 120 50 50 50 50 50 35 50 50 Average Speed 48 | 120 57 57 50 50 52 39 50 50 Slowest Speed 120 | 120 120 60 50 50 110 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 2 36 33 28 43 19 18 11 41 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . 1 1 . . Terrain Destroyed 2 | . . . . . 1 1 . . Melee 2 | . . . . . 1 1 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Total 2445 | . 169 127 234 312 546 669 183 205 Wait 29 | . . 1 7 1 17 . 2 1 Move 2350 | . 158 124 227 301 513 644 179 204 Hop 3 | . . . . . . 3 . . Pick Up 7 | . 2 . . 2 2 1 . . Fast Attach 17 | . 1 . . 7 6 3 . . Attach 6 | . . . . . 3 2 1 . Detach 3 | . . . . . 1 2 . . Swap 2 | . 1 . . . 1 . . . Drop 9 | . 7 . . 1 1 . . . Fire . | . . . . . . . . . Melee 2 | . . . . . 1 1 . . Ram 4 | . . 2 . . 1 . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Materials 92 | -10/Materials | Discovered new exit (range 12) 101 | -10/Materials | Entered Mines 144 | -10/Mines | Learned location of Storage (-7) 169 | -10/Mines | Learned 4 Materials zone layouts 171 | -10/Mines | Assembled infested the area 173 | -10/Mines | Discovered exit to Materials (range 6) 174 | -10/Mines | Core integrity fell below 50% 176 | -10/Mines | Entered Materials 176 | -9/Materials | Evolved 2 slots: Propulsion x2 177 | -9/Materials | Identified exit to Mines 266 | -9/Materials | Identified exit to Materials 297 | -9/Materials | Entered another Materials area 297 | -8/Materials | Accompanied by 1 ally 297 | -8/Materials | Evolved 2 slots: Utility x2 306 | -8/Materials | Build established: Mutant 455 | -8/Materials | Discovered new exit (range 15) 462 | -8/Materials | Entered Factory 462 | -7/Factory | Evolved 2 slots: Utility x2 752 | -7/Factory | Core integrity fell below 50% 766 | -7/Factory | Discovered new exit (range 5) 769 | -7/Factory | Entered another Factory area 769 | -6/Factory | Evolved 2 slots: Utility x2 779 | -6/Factory | Lost 6 parts (1p2n3u) 1046 | -6/Factory | Discovered new exit (range 16) 1053 | -6/Factory | Entered another Factory area 1053 | -5/Factory | Evolved 2 slots: Utility x2 1081 | -5/Factory | Lost 3 parts (1n1u1w) 1140 | -5/Factory | Discovered new exit (range 16) 1147 | -5/Factory | Entered Extension 1196 | -5/Extension | Spotted B-75 Beast 1200 | -5/Extension | Spotted B-75 Beast 1208 | -5/Extension | Core integrity fell below 50% 1212 | -5/Extension | Core integrity fell below 20% 1248 | -5/Extension | Discovered new exit (range 16) 1248 | -5/Extension | Discovered new exit (range 16) 1250 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01087_ K-01 Serf collects debris. 01116_ ALERT: All DSF locations entering lockdown mode. 01126_ Slammed into W-25 Informer. 01138_ W-25 Informer destroyed. 01140_ EXIT=FOUND 01140_ K-01 Serf cleans the Pressure Siphon. LOCATION=UNKNOWN GOAL=ESCAPE 01202_ Hacking Suite destroyed. 01202_ Slug penetrates Wall. 01205_ Penetrated by Slug. 01205_ Door Terminal disabled. 01205_ Penetrated by Slug. 01208_ Imp. Terrain Scan Processor destroyed. 01208_ Critical hit (Blast). 01210_ Penetrated by Slug. 01212_ Slug penetrates Wall. 01248_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????#????? | | ????????????????????????????????]#????? | | ?????????????????????????????### ##???? | | ???????????????????????????? "" "" #?? | | ############################ "R" ##? | | g # | | gg ]< # | | g ] # | | g #?? | | RRu AA A @tk ] # | | ############################k ] !< # | | ?????????????????????????????? # | | ????????????????????????????????] "###? | | ??????????????????????????????????"#??? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterWardroneMembrane Manual? 0 Play Time 00:22:17 Cumulative 122.5 hours Start 2022.04.29 @ 22:32:06 End 2022.04.29 @ 22:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 155 Adventurer 0 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60a19bd1-d46a-4937-b489-f60a680f3696