Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 07:48:52 Player: Shippujinlai Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1201) 1201 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3522 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (5) ---- Armored Wheel Hacking Suite Component Analysis Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Improved Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Katana > --- INVENTORY -------- Improved Ion Engine Improved Sensor Array High-powered Shotgun Rocket Launcher Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Small Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 82 | 7 9 . 26 26 14 Power 22 | 1 1 . 10 8 2 Engine 17 | 1 1 . 7 6 2 Core 5 | . . . 3 2 . Reactor . | . . . . . . Propulsion 25 | 2 2 . 14 5 2 Treads 2 | . . . 2 . . Leg 3 | . . . 3 . . Wheel 4 | 2 . . 2 . . Hover 1 | . . . 1 . . Flight 15 | . 2 . 6 5 2 Utility 9 | 2 2 . 1 2 2 Device 4 | 1 1 . . . 2 Storage 1 | 1 . . . . . Processor 3 | . 1 . 1 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 4 . 1 11 8 Energy Gun 1 | . . . . . 1 Energy Cannon 5 | . . . . 4 1 Ballistic Gun 15 | 2 4 . 1 2 6 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 3 | . 1 . . 2 . Parts Lost 16 | . . . 2 5 9 Power 4 | . . . 1 2 1 Propulsion 5 | . . . 1 3 1 Utility 1 | . . . . . 1 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . . . 1 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 99 100 90 83 40 Engine 6 | . 14 14 3 4 2 Core 4 | . . . 7 6 . Treads 2 | . . . 6 . . Leg 3 | . . . 9 . . Wheel 5 | . 16 . 3 . . Flight 18 | . 11 28 17 28 8 Device 5 | . 16 14 2 . 2 Storage 2 | . 9 . . . . Processor 14 | . 1 14 19 18 18 Hackware 2 | . . . . 9 . Ballistic Gun 19 | . 28 28 21 11 6 Naked Turns . | . . . . . . Heaviest Build 18 | 8 11 10 12 18 6 Greatest Support 40 | 20 20 8 40 17 5 Greatest Overweight (x) 2 | . 2 1 2 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 3 . 5 5 4 Average Carried 2 | . . . 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . . . 4 4 4 Class Distribution -------------------- 55% | Mutant 18% | Hacker-Sprinter 14% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1381 | 320 60 43 539 343 76 Remotely . | . . . . . . Salvage Created 1687 | 61 100 43 862 395 226 Parts 122 | 3 6 4 70 23 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 37 | 1 2 3 20 6 5 Guns 36 | 1 2 3 20 5 5 Cannons 1 | . . . . 1 . Classes Destroyed 8 | 2 2 . 2 2 . Worker 1 | 1 . . . . . Builder 1 | . . . . 1 . Recycler 4 | . 1 . 2 . 1 Operator 4 | . . . 3 1 . Watcher 3 | . . . . 3 . Swarmer 16 | . 2 3 8 . 3 Grunt 14 | 1 . . 9 3 1 Sentry 7 | . . . 3 3 1 Best Kill Streak 12 | 1 3 3 12 3 6 Combat Bots Only 9 | 1 2 3 9 3 5 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging 1 | . . . 1 . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 325 | 3 12 30 69 55 156 Missed 105 | . 3 10 20 22 50 Damage Taken 2168 | 25 56 111 429 431 1116 Core 687 | 8 . 22 102 109 446 Absorbed by Shields . | . . . . . . Ignored by Resistances 642 | 9 18 40 134 119 322 Regen/Repaired (Parts) 140 | . . . 140 . . Core Remaining (%) 86 | 96 . 88 74 . . Volleys Fired 129 | 3 7 8 44 39 28 Largest 2 | 2 2 2 2 2 2 Hottest 75 | 40 40 46 46 75 75 Shots Fired 225 | 6 14 16 88 63 38 Gun 209 | 6 14 16 88 50 35 Cannon 14 | . . . . 11 3 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 206 | 6 14 16 88 50 32 Thermal 14 | . . . . 11 3 Explosive 2 | . . . . 2 . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 23 | 6 7 6 23 20 20 Robot Miss Streak 4 | . 2 1 2 2 4 Penetration Max . | . . . . . . Secondary Targets 13 | . 1 2 5 2 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 180 | 6 8 9 72 52 33 Core Hits 79 | 3 5 3 34 23 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2992 | 62 113 156 1108 1017 536 Guns 2511 | 62 113 156 1108 611 461 Cannons 300 | . . . . 225 75 Explosions 181 | . . . . 181 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2468 | 62 113 156 1108 611 418 Thermal 300 | . . . . 225 75 Explosive 181 | . . . . 181 . Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . 20 . Projectiles 20 | . . . . 20 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 228 | 6 . . 31 228 105 Average Temperature 59 | 6 . . 11 80 25 Received Heat Transfer 1035 | 18 . . 207 333 477 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 444 | . . . . 333 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 478 | 25 83 70 382 478 242 Initial 137 | . 13 . 22 137 116 Average 156 | 5 36 54 164 301 169 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 65 | 100 100 100 72 12 62 Level 1 27 | . . . 27 61 37 Level 2 6 | . . . . 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 3 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | 1 6 3 24 15 14 Peak Tracking Total 9 | 1 3 3 7 4 9 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 8 | . 2 . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 2 1 4 5 . Terminals 6 | . 1 1 2 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 34 | . 6 1 8 19 . Successful 32 | . 6 . 7 19 . Failed 2 | . . 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 2 1 2 3 . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 9 | . 4 . . 5 . Scanalyzers 11 | . . . . 11 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 2 3 . Record 5 | . 1 . 1 3 . Alert Level 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 9 | . 4 . . 5 . Recycle Component 2 | . 1 . . 1 . Process 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer 11 | . . . . 11 . Insert Component 5 | . . . . 5 . Analyze 6 | . . . . 6 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 2 1 . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 89 | . . . 89 . . Parts Recycled 2 | . 1 . . 1 . Recycled Matter 31 | . 31 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1990 | 86 463 92 666 486 197 Spaces Moved 2436 | 92 500 59 670 909 206 Core 28 | 20 1 . . 1 6 Treads 85 | . . . 85 . . Legs 112 | . . . 112 . . Wheels 397 | 72 315 . 10 . . Hover . | . . . . . . Flight 1814 | . 184 59 463 908 200 Fastest Speed 29 | 50 37 117 29 29 40 Average Speed 61 | 73 84 117 71 36 54 Slowest Speed 200 | 80 150 117 200 112 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 1 . . 2 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 7 52 17 46 46 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . 21 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 19 | . . . . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2704 | 101 525 66 769 996 247 Wait . | . . . . . . Move 2419 | 91 497 58 669 904 200 Hop 6 | . 1 . . 2 3 Pick Up 22 | . 4 . 11 5 2 Fast Attach 51 | 7 6 . 11 15 12 Attach 25 | . 3 . 10 10 2 Detach 12 | . 1 . 2 9 . Swap 6 | . . . 5 1 . Drop 34 | . 6 . 17 11 . Fire 129 | 3 7 8 44 39 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 238 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 549 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Entered Mines 627 | -10/Mines | Identified exit to Subcaves 629 | -10/Mines | Discovered new exit (range 14) 630 | -10/Mines | Assembled infested the area 641 | -10/Mines | Identified exit to Materials 642 | -10/Mines | Entered Materials 642 | -9/Materials | Evolved 2 slots: Propulsion x2 683 | -9/Materials | Discovered new exit (range 4) 687 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Repaired Lgt. Nuclear Core? 1112 | -9/Materials | Discovered exit to Mines (range 11) 1230 | -9/Materials | Destroyed 9 combat bots 1280 | -9/Materials | Repaired Imp. Assault Rifle 1304 | -9/Materials | Discovered new exit (range 15) 1308 | -9/Materials | Identified exit to Materials 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1651 | -8/Materials | Build established: Hacker-Sprinter 1667 | -8/Materials | Discovered new exit (range 16) 1673 | -8/Materials | Discovered new exit (range 9) 1675 | -8/Materials | Identified exit to Storage 1677 | -8/Materials | Identified exit to Factory 1794 | -8/Materials | Entered Storage 1867 | -8/Storage | Core integrity fell below 50% 1890 | -8/Storage | Garrison activated, responded to threat 1898 | -8/Storage | Lost 3 parts (1p2w) 1923 | -8/Storage | Core integrity fell below 20% 1962 | -8/Storage | Lost 6 parts (1n1u4w) 1991 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Imp. Flight Unit destroyed. R-06 Scavenger collects Flight Unit. Acquired 76 matter. Acquired Lgt. Assault Rifle. R-06 Scavenger collects Tractor Beam. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Ion Engine. Acquired Flight Unit. Imp. Sensor Array destroyed. K-01 Serf collects debris. Acquired Shock Rifle. K-01 Serf collects debris. Acquired Imp. Grenade Launcher. K-01 Serf collects debris. Acquired Imp. Heat Sink. K-01 Serf collects debris. K-01 Serf cleans the Compression Vault. K-01 Serf collects debris. Acquired Arm. Wheel. K-01 Serf cleans the Compression Vault. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# """ #?????????????#????????????? | | ?????????????# """ ########### ####???? ??? | | ?????????????# """ # ?? ??? | | ?????????????# + a?? ?#? | | ?????????????# """ # @ ?? #? | | ?????????????# """ ### #############???? ?? | | ?????????????# """ #?# #??????#### ###### #?? | | ?????????????# #?# #??????# ^ # #?? | | ?????????????##########?#Y#??????# """ # #?? | | ????????????????????????# ######## """ # #?? | | ???????????###########??#YY # ! """ + +?? | | ???????????# #??# # ! # "" %% # #?? | | ??????###### #??# #= # "Y^^ # #?? | | ####### # #??# + ??? #!""^%!=! # #?? | | # #### # ???#[[ * ! # #?? | | / + Y# ?##+######## =### | | ????### # # #?#####?# #??????# %= | | ??????## ## # #???????# #??????# * | | ???????# ## # #???????# #??????# | | ???????# ####+###+### ##?###### #??????#####"# | | ???????# ### ## ######## | | ???????# + | | ?????#######+########### ### ########### | | ?????# #?????# #?##+##?????????# | | ?????# ####### #???????????????# | | ?????# + +??????????????# """ | | ?????# ############??????????????# """ | | ?????# #?????????????????????????# """ | | ?????# #?????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 325 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Mechanic Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TimingGammaMapper Manual? 0 Play Time 00:59:46 Cumulative 1.3 hours Start 2024.04.04 @ 06:47:13 End 2024.04.04 @ 07:48:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9915f5ff-8279-46e0-825d-287a450b5293