Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 22:52:02 Player: Skysub Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 9017 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1600 Matter 112/300 Energy 99/100 System Corruption 1% Temperature Cool (2) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Signal Interpreter Improved System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive > --- UTILITY ---------- Improved Coolant Injector Advanced Coolant Injector Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Transmission Jammer Layered Medium Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Q-thruster Q-thruster Improved Plasma Cutter [Rating: 137] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Field Propulsion Drive Flight Unit Cooled Field Propulsion Drive Utility Advanced Visual Processing Unit Device Improved Transmission Jammer Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Medium Armor Plating Weapon Lance Impact Weapon Heavy Hammer Slashing Weapon Carbide Saw Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 3 | . . . . 1 . . . . 1 . 1 . Propulsion 7 | . . 1 1 1 . . . 1 . 2 . 1 Utility 8 | . . 1 1 . . . 2 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 56 | 1 . 3 3 3 1 . 11 15 7 5 . 7 Power 8 | 1 . . . 1 . . 1 2 1 1 . 1 Engine 3 | 1 . . . 1 . . 1 . . . . . Core 2 | . . . . . . . . 2 . . . . Reactor 3 | . . . . . . . . . 1 1 . 1 Propulsion 23 | . . 3 1 . 1 . 5 5 4 2 . 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 23 | . . 3 1 . 1 . 5 5 4 2 . 2 Utility 21 | . . . 2 1 . . 4 6 2 2 . 4 Device 8 | . . . 2 . . . 1 4 1 . . . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 1 . . . . Hackware 9 | . . . . 1 . . 2 . 1 1 . 4 Protection 2 | . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 4 | . . . . 1 . . 1 2 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 2 2 1 . . Parts Lost 39 | . . . . . 5 . 8 3 1 . 2 20 Power 7 | . . . . . 1 . 2 . . . 1 3 Propulsion 17 | . . . . . 3 . 3 1 . . . 10 Utility 13 | . . . . . 1 . 3 1 1 . . 7 Weapon 2 | . . . . . . . . 1 . . 1 . Highest Loss Streak 13 | . . . . . 5 . 8 3 1 . 2 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 2 | 1 2 2 1 3 2 3 3 3 3 3 4 2 Power . | 1 2 1 1 2 1 1 . . . . . . Propulsion . | . . . . . . . . . 1 1 2 . Utility . | . . . . 1 1 1 1 . 1 1 1 . Weapon . | . . . . . . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . 1 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 . Utility 1 | . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 58 | . . 5 52 55 69 46 49 70 87 93 87 58 Engine 2 | . . 1 9 7 12 7 5 2 . . . . Core 2 | . . . . . . . . 3 6 4 4 2 Reactor 1 | . . . . . . . . . 3 8 6 4 Flight 23 | . . 4 36 30 30 15 17 25 31 37 34 23 Device 10 | . . . 7 15 10 7 5 14 18 18 17 8 Processor 5 | . . . . . . . 4 10 10 9 8 8 Hackware 5 | . . . . 1 7 7 10 5 5 4 4 7 Protection 1 | . . . . . . . . . 5 4 8 3 Impact Weapon 1 | . . . . 1 7 7 3 . . . . . Piercing Weapon 1 | . . . . . . . . 3 5 4 3 . Peak Build Rating 137 | 1 . 10 19 25 27 16 32 76 101 135 136 137 Average Rating 54 | . . 1 16 20 24 16 22 46 85 125 130 92 On Entrance 42 | . . . 10 19 25 16 16 26 76 101 134 123 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . 4 Naked Turns 106 | . 52 54 . . . . . . . . . . Heaviest Build 57 | . . 3 5 13 13 7 10 34 37 51 52 57 Greatest Support 69 | 3 3 15 20 20 26 10 18 43 54 69 54 66 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 3 3 3 3 3 5 5 5 5 5 5 Average Carried 3 | 1 2 2 1 2 2 3 3 3 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 3 2 3 3 4 4 5 5 5 2 Class Distribution -------------------- 28% | Sprinter 24% | Infiltrator-Sprinter 18% | Hacker-Sprinter 10% | Mutant 8% | Hacker-Mutant 4% | Scavenger-Sprinter 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 441 | 210 . . . . 93 . . 54 . . 7 77 Remotely . | . . . . . . . . . . . . . Salvage Created 54 | . . . . . . . . 54 . . . . Parts 8 | . . . . . . . . 8 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . 1 . . . . Builder 2 | . . . . . . . . 2 . . . . Best Kill Streak 2 | . . . . . . . . 2 . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 479 | . . 9 8 14 51 . 113 32 23 10 41 178 Missed 226 | . . 6 5 10 29 . 54 16 13 5 15 73 Hits 253 | . . 3 3 4 22 . 59 16 10 5 26 105 Projectile 253 | . . 3 3 4 22 . 59 16 10 5 26 105 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 9 | . . . . . . . 2 1 . . 2 4 Damage Taken 5391 | . . 21 42 48 307 . 836 353 166 198 690 2730 Core 2600 | . . 15 27 13 113 . 497 108 35 90 91 1611 Absorbed by Shields 129 | . . . . . . . 129 . . . . . Core Remaining (%) 88 | 100 100 96 95 . . 82 41 89 96 93 93 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 13 | . . . . . . . . 5 . 2 6 . Core Hits 2 | . . . . . . . . 1 . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 36 | . . . . . . . . 13 10 3 10 . Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . Piercing 33 | . . . . . . . . 10 10 3 10 . Sneak Attacks 4 | . . . . . . . . 2 . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 663 | . . . . . . . . 229 . 165 269 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 663 | . . . . . . . . 229 . 165 269 . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 663 | . . . . . . . . 229 . 165 269 . Highest Corruption 1 | . . . . 1 1 1 . . . . . 1 Average Corruption 1 | . . . . 1 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 124 | . . . . . . . . 84 . 40 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 124 | . . . . . . . . 84 . 40 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 386 | . . . . . . . . 159 199 199 193 386 Average Temperature 139 | . . . . . . . . 114 123 148 118 154 Received Heat Transfer 543 | . . . 9 15 33 . 54 117 . 9 117 189 Effects 2 | . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . 1 1 1 . . 2 Low Security (%) 70 | 100 100 100 100 100 . . 80 72 86 100 100 13 Level 1 17 | . . . . . . . 20 27 13 . . 36 Level 2 11 | . . . . . . . . . . . . 49 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 622 | . 15 39 36 30 . . 364 308 281 155 122 622 Initial 172 | . . 5 7 11 . . 57 172 150 147 87 72 Average 174 | . . 23 14 21 . . 118 193 164 139 98 389 Influence Increases 2209 | . 15 44 39 29 165 . 467 306 191 28 75 850 Destroy 0b10 Robot/NC 10 | . . . . . . . . 10 . . . . Successful Hack 268 | . . 14 9 14 . . 107 69 8 13 24 10 Disable Machine 15 | . . . . . . . . 15 . . . . Destroy Structure 26 | . . . . . . . . 2 18 . 6 . Partial Spotted 300 | . 15 30 . 15 . . 15 30 15 . . 180 Lose Combat Pursuer 1590 | . . . 30 . 165 . 345 180 150 15 45 660 Influence Decreases 1607 | . . 40 32 35 70 23 205 352 218 154 108 370 Entered New Map 695 | . . 10 12 15 8 23 35 182 158 134 68 50 Time Decay 472 | . . 30 20 20 12 . 90 90 50 20 20 120 Lost Part 390 | . . . . . 50 . 80 30 10 . 20 200 Lost Ally 50 | . . . . . . . . 50 . . . . Squads Dispatched 38 | . . 1 1 3 . . 9 6 3 3 . 12 Investigation 27 | . . . 1 3 . . 8 4 2 1 . 8 Extermination 3 | . . . . . . . . . . . . 3 Reinforcement 8 | . . 1 . . . . 1 2 1 2 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 3 | . . . 1 . . . 1 . . . . 1 Communications Jammed 32 | . . . . . . . . . 7 . 16 9 Distress Signals 32 | . . . . . . . . . 7 . 16 9 Times Spotted 206 | . 3 2 5 7 24 . 32 26 18 13 8 68 Peak Tracking Total 17 | . 3 2 5 7 15 . 16 14 8 11 7 17 Tactical Retreats 26 | . . . 1 . 2 . 5 3 3 1 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . 1 . . 3 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 46 | . 1 1 5 2 . . 12 6 5 3 1 10 Terminals 34 | . 1 1 4 2 . . 6 3 3 3 1 10 Fabricators 5 | . . . . . . . 4 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . Scanalyzers 3 | . . . . . . . 1 1 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 124 | . 3 4 14 6 . . 29 18 16 8 2 24 Successful 37 | . . 2 4 1 . . 9 6 7 4 1 3 Failed 86 | . 3 2 10 5 . . 20 11 9 4 1 21 Catastrophic 36 | . . . 4 4 . . 9 7 1 2 1 8 Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 88 | . 3 4 13 6 . . 22 10 11 8 2 9 Terminals 96 | . 3 4 13 6 . . 16 9 11 8 2 24 Fabricators 11 | . . . . . . . 8 3 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . Scanalyzers 13 | . . . . . . . 4 5 4 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 1 . . . 2 . 1 3 . 1 Level Access Points 4 | . . 1 1 . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . 1 . . 2 . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . Refit 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . 1 1 . . . Report Inventory 3 | . . . 1 . . . . 1 1 . . . Scanalyzer 7 | . . . . . . . 1 2 4 . . . Retrieve Study 7 | . . . . . . . 1 2 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . . 1 2 1 . . 5 3 1 1 1 2 Terminals 14 | . . 1 2 1 . . 2 3 1 1 1 2 Assimilate 1 | . . . . . . . . 1 . . . . Botnet 13 | . . 1 2 1 . . 2 2 1 1 1 2 Fabricators 3 | . . . . . . . 3 . . . . . Fabnet 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 1 1 2 2 . . 12 5 3 2 1 10 Full Trace Events 28 | . 1 . 2 2 . . 8 4 2 1 . 8 Feedback Events 5 | . . . . 1 . . . . 1 . . 3 Corruption 2 | . . . . 1 . . . . . . . 1 Hackware Fried 3 | . . . . . . . . . 1 . . 2 Feedback Blocked 1 | . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 1 2 4 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . 9 3 . . . Autooverrided 2 | . . . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . . . 3 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 29 | . . . . . . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . Total Damage 97 | . . . . . . . . 97 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Active Infowar (turns) 786 | . . . . . . . 128 192 117 56 52 241 Optics 786 | . . . . . . . 128 192 117 56 52 241 Structural 492 | . . . . . . . . 126 117 45 52 152 Jamming 491 | . . . . . . . . 65 117 56 52 201 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 1139 | 15 52 69 50 51 56 8 180 192 117 56 52 241 Spaces Moved 3714 | 24 103 138 170 180 203 25 471 506 420 258 132 1084 Core 314 | 24 103 107 . . . . 1 . . . . 79 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3400 | . . 31 170 180 203 25 470 506 420 258 132 1005 Fastest Speed 5 | 50 50 29 26 26 24 32 27 11 5 5 16 6 Average Speed 24 | 50 50 45 26 26 26 32 30 25 17 15 16 19 Slowest Speed 50 | 50 50 50 26 26 32 32 50 27 22 16 16 50 Overloaded Moves 767 | . . . . . . . . 17 293 27 . 430 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 65 | . . . 3 1 6 . 9 9 8 6 . 23 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 32 22 24 11 40 10 22 19 22 10 8 51 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . Spaces Dug 12 | . . . . . . . . 1 9 . 2 . Terrain Destroyed 12 | . . . . . . . . 1 9 . 2 . Melee 12 | . . . . . . . . 1 9 . 2 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Total 3823 | 26 102 142 171 181 198 24 494 543 440 264 148 1090 Wait 27 | . . . . . . . 4 2 2 . . 19 Move 3585 | 23 102 137 163 177 191 24 453 489 406 246 131 1043 Hop 53 | . . . 3 1 5 . 8 7 5 6 . 18 Pick Up 26 | 1 . 1 2 . 1 . . 7 4 3 4 3 Fast Attach 31 | 1 . 3 2 2 1 . 10 8 3 . . 1 Attach 22 | . . 1 1 1 . . 1 8 . 3 1 6 Detach 7 | 1 . . . . . . 2 3 1 . . . Swap 7 | . . . . . . . . 1 4 2 . . Drop 13 | . . . . . . . . 5 5 1 2 . Fire . | . . . . . . . . . . . . . Melee 36 | . . . . . . . . 13 10 3 10 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 6) 61 | -10/Materials | Discovered new exit (range 13) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 74 | -9/Materials | Identified exit to Materials 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 171 | -8/Materials | Identified exit to Factory 187 | -8/Materials | Entered Factory 187 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 236 | -7/Factory | Discovered new exit (range 10) 238 | -7/Factory | Entered Lower Caves 271 | -7/Lower Caves | Ambushed by wild Derelicts 278 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 280 | -7/Lower Caves | Learned Factory terminal intel 291 | -7/Lower Caves | Discovered new exit (range 8) 294 | -7/Lower Caves | Entered another Lower Caves area 299 | -7/Lower Caves | Discovered new exit (range 12) 302 | -7/Lower Caves | Entered Factory 302 | -6/Factory | Evolved 2 slots: Utility x2 303 | -6/Factory | Identified exit to Extension 304 | -6/Factory | Loaded intel: 28 terminal locations 318 | -6/Factory | Lost 5 parts (1p3n1u) 429 | -6/Factory | Core integrity fell below 50% 449 | -6/Factory | Lost 8 parts (2p3n3u) 474 | -6/Factory | Discovered new exit (range 15) 475 | -6/Factory | Identified exit to Lower Caves 482 | -6/Factory | Entered another Factory area 482 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 655 | -5/Factory | Central database locked down 672 | -5/Factory | Lost 3 parts (1n1u1w) 672 | -5/Factory | Discovered new exit (range 9) 674 | -5/Factory | Identified exit to Factory 674 | -5/Factory | Entered another Factory area 674 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 720 | -4/Factory | Discovered new exit (range 7) 721 | -4/Factory | Identified exit to Upper Caves 725 | -4/Factory | System Shield fried by hacking feedback 767 | -4/Factory | Identified exit to Research 791 | -4/Factory | Entered Research 791 | -3/Research | Evolved 2 slots: Propulsion x2 841 | -3/Research | Identified exit to Research 847 | -3/Research | Entered another Research area 847 | -2/Research | Evolved 2 slots: Power x1, Utility x1 897 | -2/Research | Discovered new exit (range 15) 899 | -2/Research | Identified exit to Access 899 | -2/Research | Entered Access 899 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 917 | -1/Access | Spotted B-99 Colossus 960 | -1/Access | Spotted B-99 Colossus 963 | -1/Access | Adv. System Shield fried by hacking feedback 963 | -1/Access | Adv. Hacking Suite fried by hacking feedback 994 | -1/Access | Lost 4 parts (1n3u) 1080 | -1/Access | Spotted B-99 Colossus 1104 | -1/Access | Core integrity fell below 50% 1132 | -1/Access | Lost 13 parts (2p8n3u) 1138 | -1/Access | Core integrity fell below 20% 1140 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Retrieving Zone 6M layout... Downloaded map data. 01096_ Slug penetrates Wall. 01096_ Slug penetrates Earth. 01096_ Slug penetrates Wall. 01097_ Cld. Field Propulsion Drive destroyed. 01099_ Knocked back. 01100_ Q-thruster destroyed. 01100_ Quantum Reactor destroyed. 01100_ Penetrated by Slug. 01100_ Imp. Transmission Jammer destroyed. 01100_ Penetrated by Slug. 01101_ Cld. Nuclear Pulse Thruster destroyed. 01101_ Q-thruster destroyed. 01101_ Knocked back. 01103_ Acquired 12 matter. 01120_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2S. 01139_ Critical hit (Burn: +37). 01139_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????"# # " ##????????? | | ????????????????? # # """ ##????????? | | ????????????????? # # ? G ##????????? | | ????????????????? # # ? """ ##????????? | | ????????????????? + # ?? " ##????????? | | ????????????????? # # ?? ##????????? | | ?????????? # # ######????? | | ??????????##+##+### ########+##########????? | | ??????????## # ##????? | | ??????????## # ##????? | | ??????????## # ##????? | | ??????????## + ##????? | | ?????????### # ##????? | | ?????????### t # ##????? | | ?????? # ##????? | | ???????########+### # ] ##????? | | ??????? # # ##????? | | ????????????????? # ###################????? | | ????????????????? # ####################???? | | ????????????????? # ##???###############???? | | ????????????????? # #######"""""""""""#### ? | | ????????????????? # ####### """"T"""" #### ? | | ????????????????? # # ? | | ????????????????? # # ? | | ????????????????? # # ? | | ????????????????? # @ g + ? | | ????????????????? # ^ # ? | | ????????????????? # g "" "" # ? | | ?????????????????## g "" "" # ? | | ?????????????????###### g"""""" """""" # ? | | ????????############### g"""""" """""" # ? | | ????????# #??## "" "" ##? | | ????????# #??## g "" "" ##? | | ????????# #??## ##? | | ????????# #??## g g ##? | | ????????? #??##g ### | | ??????????? #??## | | ????????????? #??## | | ??????????????? #??## | | ???????####+##+##+##### | | ???????# | | ???????# #### | | ??????## #### | | ?# #??######### | | ?# ####??????????# | | ?# ############## #?????????????# | | ????????????????# #?????????????# | | ????????????????# #?????????????# | | ????????????????# #?????????????# | | ????????????????# #?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 180 Energy Generation 57 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 74 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -6/Factory | Hacked VTOL Module | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Lance | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonFlyingParser Manual? 0 Play Time 00:40:04 Cumulative 286.7 hours Start 2025.11.25 @ 22:15:08 End 2025.11.25 @ 22:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60ad78e-5b0f-417b-bbfe-e4dc2685e777