Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.04 @ 22:01:50 Player: Runia Result: Destroyed by as-17190 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (135) 135 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 615 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Armored Wheel Improved Heat Sink Improved Terrain Scanner Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Improved Terrain Scanner [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 4 5 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 4 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 28 | . 28 28 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 16 | . 24 . Ballistic Gun 10 | . 3 27 Naked Turns 1 | . . 1 Heaviest Build 46 | 11 46 46 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 8 9 19 Most Carried 9 | 6 9 9 Average Carried 7 | 1 6 8 Final Capacity 20 | 8 20 5 Final Carried 9 | 2 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 261 | 212 49 . Remotely . | . . . Salvage Created 235 | 12 170 53 Parts 22 | 4 18 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 5 9 Guns 5 | . 5 . AOE 9 | . . 9 Classes Destroyed 6 | 1 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Assembled 9 | . . 9 Best Kill Streak 9 | 1 3 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 813 | . 181 632 Core 282 | . 51 231 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 30 | 2 23 5 Largest 2 | 2 2 2 Hottest 90 | 80 90 40 Shots Fired 56 | 4 46 6 Gun 52 | 4 46 2 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 2 | . . 2 Thermal 50 | 4 46 . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 5 | 1 5 2 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | 2 25 2 Core Hits 32 | 2 11 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 818 | 35 291 492 Guns 328 | 35 287 6 Cannons . | . . . Explosions 486 | . . 486 Melee . | . . . Ramming 4 | . 4 . Kinetic 6 | . . 6 Thermal 322 | 35 287 . Explosive 486 | . . 486 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | . . 75 Shots 3 | . . 3 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 207 | 36 207 . Average Temperature 68 | 20 72 . Received Heat Transfer 63 | . 63 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 932 | 75 857 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 133 | 5 130 133 Initial 50 | . 3 50 Average 60 | 3 66 52 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 12 20 Peak Tracking Total 11 | . 5 11 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 908 | 31 603 274 Spaces Moved 425 | 11 305 109 Core . | . . . Treads 425 | 11 305 109 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 160 Average Speed 184 | 160 166 239 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 2 50 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 24 | . . 24 Terrain Destroyed 43 | . . 43 Melee . | . . . Projectile . | . . . AOE 43 | . . 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 494 | 23 355 116 Wait 11 | . 11 . Move 423 | 10 304 109 Hop . | . . . Pick Up 8 | 2 6 . Fast Attach 2 | . 2 . Attach 4 | 4 . . Detach . | . . . Swap 4 | . 3 1 Drop 10 | 5 4 1 Fire 30 | 2 23 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Entered Mines 636 | -10/Mines | Learned location of Storage (-7) 873 | -10/Mines | Learned Materials interactive machine intel 874 | -10/Mines | Assembled infested the area 901 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Core integrity fell below 20% 909 | -10/Mines | Destroyed by as-17190 with Assembled Maul Last Messages --------------- Data stored: Materials interactive machine intel. 00874_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00896_ Lgt. Ion Engine destroyed. 00896_ as-38245 destroyed. 00896_ as-17419 destroyed. 00898_ as-95977 destroyed. 00898_ Destroyed Asb. Hover Unit. 00898_ as-25147 destroyed. 00900_ Destroyed Asb. Hover Unit. 00900_ as-84164 destroyed. 00900_ as-10317 destroyed. 00901_ Lgt. Assault Rifle destroyed. 00902_ as-51975 destroyed. 00902_ as-75772 destroyed. 00902_ as-06147 destroyed. 00903_ Grenade Launcher destroyed. 00903_ Seismic Detector destroyed. 00905_ Lgt. Treads destroyed. 00908_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ???"" ???????????????????????????????????????????? | | ???"" ?????#####?????????????????????????????????? | | ???"" ????## ##???##???????????????????????????? | | ??? ???## ##### ######?????????????????????? | | ???# ##### % a= ###???????????????????? | | ???# ## ##### a@[ #???????????????????? | | ???# ## ### #???# aaa ######??????????????? | | ???# ## #?## ## #?# % ???????? | | ???# ## #??####? % #####??????????????? | | ?### ## #???????# #??????????????????? | | ?# #???????## a### #?????????????????? | | ?# ######????????## #?# % #?????????????????? | | ?# #??????????????## ######a##?????????????????? | | ?# #???????????????# #???? ??????????????????? | | ?# #??????????????? ???? ?????????????????? | | ?# #??????????????? ? ????###????????????????? | | ## #??????????????## ?? ???????????????????????? | | #???????????????#??? ?????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellImprinterDetonator Manual? 0 Play Time 00:07:25 Cumulative 556.4 hours Start 2022.03.04 @ 21:53:53 End 2022.03.04 @ 22:01:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/2/3/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ef29d93-a112-43e3-a2b7-c6f4bef76829