Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:12:55 Player: Aeon PSR Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (291) 291 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1971 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 232/450 Energy 98/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Datajack > --- INVENTORY -------- Improved Flight Unit Large Matter Pod [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device ECM Suite Storage Large Matter Pod Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 27 | 6 3 11 7 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 7 | . 2 3 2 Device 2 | . 1 . 1 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 10 | 3 . 5 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | 1 . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 3 . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 4 | . . . 4 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 4 | . . . 4 Highest Loss Streak 14 | . . . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 99 64 Engine 10 | . 14 11 5 Leg 21 | . 28 21 10 Device 11 | . 11 11 12 Protection 21 | . 9 32 13 Ballistic Gun 12 | . 14 11 10 Special Weapon 6 | . 14 2 . Special Melee Weapon 4 | . . 7 4 Naked Turns . | . . . . Heaviest Build 21 | 7 13 21 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | . . 6 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 4 4 Average Carried 2 | . 3 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 597 | 275 90 122 110 Remotely . | . . . . Salvage Created 402 | 80 90 122 110 Parts 22 | 5 7 3 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | 1 2 2 5 Guns 10 | 1 2 2 5 Classes Destroyed 5 | 2 . 2 1 Tunneler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 4 | . . . 4 Grunt 5 | 1 2 1 1 Sentry 1 | . . 1 . Best Kill Streak 2 | 2 2 1 2 Combat Bots Only 2 | 1 2 1 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 181 | 7 14 34 126 Missed 49 | . 7 10 32 Damage Taken 1755 | 79 77 279 1320 Core 595 | 23 . 11 561 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 90 90 97 . Volleys Fired 75 | 5 12 35 23 Largest 2 | 2 1 1 2 Hottest 65 | 60 20 20 65 Shots Fired 98 | 10 12 35 41 Gun 98 | 10 12 35 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 90 | 5 12 35 38 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 5 | 5 . . . Robot Hit Streak 14 | 2 11 12 14 Robot Miss Streak 3 | 2 1 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 67 | 4 11 26 26 Core Hits 19 | 3 3 5 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 4 | . . 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 860 | 66 132 292 370 Guns 860 | 66 132 292 370 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 797 | 38 132 292 335 Thermal 35 | . . . 35 Explosive . | . . . . Electromagnetic 28 | 28 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 67 | 36 . 5 67 Average Temperature 23 | 22 . 2 38 Received Heat Transfer 894 | 42 42 135 675 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 112 | 25 112 105 98 Initial 46 | . 16 46 18 Average 60 | 5 61 75 44 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 8 8 16 Peak Tracking Total 5 | 1 4 4 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts 65 | . . 64 1 Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed 9 | . . 9 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 3 12 . Successful 13 | . 3 10 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . . 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 8 | . . 8 . Record 4 | . . 4 . Alert Level 2 | . . 2 . Locate Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 4 | . . 4 . parse_system 1 | . . 1 . no_distress 2 | . . 2 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1155 | 94 356 515 190 Spaces Moved 693 | 65 265 260 103 Core 88 | 17 . 2 69 Treads . | . . . . Legs 605 | 48 265 258 34 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 118 | 101 120 126 107 Slowest Speed 350 | 120 120 350 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 42 18 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 932 | 84 291 415 142 Wait 30 | . 4 26 . Move 690 | 64 264 259 103 Hop . | . . . . Pick Up 27 | 7 7 6 7 Fast Attach . | . . . . Attach 26 | 6 2 11 7 Detach 8 | 1 . 7 . Swap 1 | . 1 . . Drop 6 | 1 1 3 1 Fire 75 | 5 12 35 23 Melee 4 | . . 4 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 65 | . . 64 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 803 | -9/Materials | Discovered new exit (range 10) 966 | -9/Materials | Entered another Materials area 966 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1004 | -8/Materials | Garrison activated, responded to threat 1131 | -8/Materials | Core integrity fell below 50% 1153 | -8/Materials | Core integrity fell below 20% 1156 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Particle Gun destroyed. Acquired Lgt. Nuclear Core. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. R-06 Scavenger collects Aluminum Leg. Lgt. Ion Engine destroyed. Acquired 44 matter. R-06 Scavenger inserts Flight Unit into recycling unit. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. ECM Suite destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). Sensor Array destroyed. Lgt. Nuclear Core destroyed. Acquired Adv. Visual Processing Unit. Acquired Imp. Terrain Scan Processor. M-28 Smith repairs Y-45 Defender. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ########???????????? | | ??????????????????????????# # #???????????? | | ??????????????????????????# # %""" #???????????? | | ??????????????????????????# # "Y" #???????????? | | ??????????????????????????# # #???????????? | | ??????????????????????????# # #???????????? | | ??????????????????????????# /% #???????????? | | ??????????????????????????# ########???????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ???????????????????######## #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# T YY# ^# "" !????????????? | | ???????????????????# m + "G ????????????? | | ???????????????????# g @# # "" ????????????? | | ???????????????????# # # ????????????????? | | ???????????????????# # #?#????????????????? | | ???????????????????######## #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# +??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????+ #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Safety First Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed VariableMagneticAxe Manual? 0 Play Time 00:34:48 Cumulative 1.0 hours Start 2024.04.02 @ 18:36:08 End 2024.04.02 @ 20:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0256f5b-9bd7-475a-b387-9692f79d9ff3