Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 01:03:26 Player: Bity Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (581) 581 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1116 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 103/250 System Corruption 1% Temperature Cool (24) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Wheel Wheel Subdweller Monowheel Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Subdweller Machine Gun Mining Laser Plasma Cutter Scrap Shield Fragment (49) Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel Wheel Subdweller Monowheel Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Mining Laser Plasma Cutter Scrap Shield Fragment [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 5 12 3 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 3 2 2 Treads 2 | . 2 . Leg . | . . . Wheel 5 | 3 . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | 1 . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 5 . Energy Gun 2 | 1 1 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 14 | 7 14 15 Power 1 | 1 1 2 Propulsion 3 | 5 3 3 Utility 7 | . 7 8 Weapon . | 1 . 1 Tool/Special . | . . . Unused Backups 26 | 6 7 13 Power 2 | . 1 1 Propulsion 10 | 6 2 2 Utility 11 | . 3 8 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 13 14 Treads 22 | . 22 22 Wheel 5 | . 5 5 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 7 | . 8 . Energy Cannon 18 | . 18 22 Peak Build Rating 11 | 7 10 11 Average Rating 9 | 6 9 9 On Entrance 7 | 6 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 54 | 12 54 54 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 8 15 20 Most Carried 19 | 8 15 19 Average Carried 14 | 7 14 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 8 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 432 | 250 176 6 Remotely . | . . . Salvage Created 946 | 173 690 83 Parts 64 | 18 43 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 13 2 Guns 2 | . 2 . Cannons 10 | . 9 1 AOE 2 | . 2 . Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Subdweller 2 | . . 2 Best Kill Streak 5 | 4 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 82 | . 38 44 Missed 19 | . 6 13 Hits 63 | . 32 31 Projectile 63 | . 32 31 AOE 2 | . . 2 Damage Taken 1001 | . 494 507 Core 256 | . 127 129 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 11 52 8 Largest 2 | 2 2 2 Hottest 112 | 90 112 112 Shots Fired 131 | 22 94 15 Gun 81 | 22 59 . Cannon 45 | . 30 15 Launcher . | . . . Special 5 | . 5 . Kinetic . | . . . Thermal 83 | 19 64 . Explosive . | . . . Electromagnetic 48 | 3 30 15 Robot Hit Streak 9 | 7 8 9 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 14 54 12 Core Hits 35 | 7 25 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1321 | 179 932 210 Guns 581 | 179 402 . Cannons 701 | . 491 210 Explosions 36 | . 36 . Melee . | . . . Ramming 3 | . 3 . Kinetic . | . . . Thermal 580 | 142 438 . Explosive . | . . . Electromagnetic 738 | 37 491 210 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . 16 3 Message Errors 5 | . 4 1 Matter Fused 6 | . 4 2 Heat Flow Errors 2 | . 2 . Energy Discharges 4 | . 4 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 34 | . 34 . Projectiles 34 | . 34 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 466 | 240 466 . Average Temperature 105 | 100 106 . Received Heat Transfer 240 | . 210 30 Effects 6 | . 6 . Interference 3 | . 3 . Short Circuit 1 | . 1 . Damage (major) 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 8 | . 3 5 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1660 | 384 1276 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 166 | 15 166 . Initial . | . . . Average 58 | 3 61 . Influence Increases 517 | 30 472 15 Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 60 | 30 30 . Destroy Leader 70 | . 70 . Successful Hack 31 | . 31 . Disable Machine 30 | . 30 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 60 | . 45 15 Influence Decreases 502 | 30 466 6 Entered New Map 4 | . . 4 Time Decay 372 | 30 340 2 Lost Part 21 | . 21 . Purge Threat 105 | . 105 . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 25 11 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 11 | . 11 . Failed 16 | . 16 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Unreport Threat 2 | . 2 . Maintenance Status 3 | . 3 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2600 | 96 2158 346 Seismic 2600 | 96 2158 346 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2623 | 119 2158 346 Spaces Moved 1390 | 65 1194 131 Core . | . . . Treads 998 | . 925 73 Legs 21 | 21 . . Wheels 371 | 44 269 58 Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 110 Average Speed 151 | 92 151 182 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 91 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile 2 | . 2 . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1764 | 102 1440 222 Wait 237 | 11 150 76 Move 1388 | 64 1193 131 Hop . | . . . Pick Up 27 | 6 17 4 Fast Attach 2 | 1 1 . Attach 6 | . 4 2 Detach . | . . . Swap 17 | 4 12 1 Drop 15 | 5 10 . Fire 71 | 11 52 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 120 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Discovered new exit (range 14) 1184 | -10/Materials | Discovered new exit (range 16) 1577 | -10/Materials | Core integrity fell below 50% 2006 | -10/Materials | Discovered new exit (range 15) 2235 | -10/Materials | Discovered new exit (range 7) 2278 | -10/Materials | Entered Subcaves 2279 | -10/Subcaves | Approached by a straggling Scientist 2555 | -10/Subcaves | Learned location of Zion (-7) 2555 | -10/Subcaves | Met a Zionite searching for "candidates" 2555 | -10/Subcaves | Ambushed by Subdweller buried in earth 2564 | -10/Subcaves | Core integrity fell below 20% 2586 | -10/Subcaves | Lost 3 parts (1n2w) 2622 | -10/Subcaves | Discovered new exit (range 9) 2624 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- here" 02547_ B7-AOV(R): "SUBSUUUUUB!" 02553_ Lgt. EM Pulse Cannon destroyed. 02553_ PK-QBR(c) destroyed. 02555_ 11-Z21(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 02555_ Lgt. EM Pulse Cannon destroyed. 02555_ Lgt. Treads destroyed. 02556_ NL-4UC(R): "SLEEPOVER!" 02560_ Subatomizers dissect the Wheel. 02560_ Acquired Wheel. 02563_ Tech Extrapolator violently self-destructs. 02619_ S-10 Pest springs to life. 02621_ Ion Engine destroyed. 02622_ EXIT=FOUND 02624_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ##???????????????#""" "?????????????????????????? | | ## ????????????#" ?????????????????????????? | | ?????????????#" ss#####????????????????????? | | ??????????????##""t ##???????????????????? | | ???????????????#< s@ ##??????????????????? | | ?????????????????#""t %[ ###????????????????? | | ?????????????????#" # ##???????????????? | | ?????????#???????#" ## ##??????????????? | | ???????### ??????#""" ??# #??????????????? | | ####???? ??????#####??## #??????????????? | | # #???? ????????????## ##??????????????? | | #????# ?????######## #???????????????? | | ##????# ?????# #???????????????? | | ##????## ?????# ##???????????????? | | #?????# ##??## ##????????????????? | | ##?????# #?## ## ####?????????????????? | | ##????# ### ## #????????????????????? | | #????# ##????????????????????? | | ##????# # #?????????????????????? | | ##????### ## ## #?????????????????????? | | %% ####### ### ### #????????????????????? | | #?# #?# ##????????????????????? | | #### #?????????????????????? | | #?## #?????????????????????? | | #??### #?????????????????????? | | ## #???# #?????????????????????? | | #### ### #?????????????????????? | | #??###?? #?????????????????????? | | #####????????## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingRemoteMultitool Manual? 0 Play Time 00:16:57 Cumulative 40.5 hours Start 2025.12.28 @ 00:48:16 End 2025.12.28 @ 01:03:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb12e0c8-b9d1-4da2-a2db-d103bee50610