Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 21:30:49 Player: puppuppit Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (1) 500 Regions Visited (7) 1400 Robots Destroyed (187) 935 Value Destroyed (6455) 6455 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2089) 2089 TOTAL SCORE: 11559 Bonus ------- High Alert Combat Kills 794 Follower Combat Kills 1263 Entered Garrisons 200 Friendly Fire -168 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 42/265 System Corruption 0% Temperature Hot (200) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Kinecellerator > --- WEAPON (2) ------- Improved Light Cannon Grenade Launcher > --- INVENTORY (20) --- Cooled Ion Engine Improved Heat Sink Large Matter Pod (150) Large Matter Pod (150) Medium Armor Plating Hardened Light Armor Plating Shield Generator Light EM Pulse Cannon High-powered Shotgun High-powered Shotgun Improved Light Cannon Grenade Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Treads Improved Treads Improved Heat Sink Large Matter Pod Large Matter Pod Medium Armor Plating Hardened Light Armor Plating Shield Generator Light EM Pulse Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher CPS Tube [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Slots Evolved 2 | . . . 2 . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 53 | 9 5 . 18 9 2 . 10 Power 7 | 2 1 . 1 2 1 . . Engine 6 | 2 . . 1 2 1 . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 6 2 . . 2 Treads 12 | 2 . . 6 2 . . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 3 . 5 2 1 . 7 Device 3 | 1 . . . . . . 2 Storage 4 | 1 2 . 1 . . . . Processor 3 | . . . 1 . . . 2 Hackware 2 | . 1 . . 1 . . . Protection 8 | . . . 3 1 1 . 3 Artifact . | . . . . . . . . Weapon 14 | 3 1 . 6 3 . . 1 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . . Ballistic Cannon 6 | . . . 2 3 . . 1 Launcher 2 | . 1 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 13 | . . . 1 1 1 . 10 Power . | . . . . . . . . Propulsion 4 | . . . . . . . 4 Utility 5 | . . . 1 . 1 . 3 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 8 | . . . 1 1 1 . 8 To Critical Strikes . | . . . . . . . . Average Backups 17 | 1 12 17 19 19 19 20 18 Power 1 | . 1 1 1 1 1 1 1 Propulsion 3 | . 1 4 4 3 4 4 3 Utility 6 | . 5 8 6 6 6 7 5 Weapon 6 | . 3 4 8 7 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 31 | . 3 . 11 6 1 1 9 Power 2 | . . . . 1 . . 1 Propulsion 6 | . . . 1 4 . 1 . Utility 11 | . 3 . 3 1 . . 4 Weapon 11 | . . . 7 . 1 . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 99 | . 100 100 99 99 99 100 99 Engine 8 | . 4 . 8 11 11 11 11 Core 3 | . 9 14 2 . . . . Treads 23 | . 28 28 22 21 22 22 21 Device 2 | . 7 . 1 . . . 9 Storage 11 | . 14 14 11 11 11 11 11 Processor 3 | . . . 10 2 . . 9 Hackware 14 | . 6 14 11 21 22 22 2 Protection 7 | . . . 9 8 10 11 11 Energy Gun 3 | . 13 14 . . . . . Ballistic Gun 4 | . 14 14 2 . . . . Ballistic Cannon 15 | . . . 17 21 22 22 21 Peak Build Rating 26 | 9 13 13 19 24 24 23 26 Average Rating 18 | 6 11 13 17 22 23 22 21 On Entrance 15 | . 9 13 13 19 24 23 22 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 81 | 15 50 49 61 63 65 65 81 Greatest Support 46 | 40 40 40 46 46 46 46 46 Greatest Overweight (x) 2 | . 1 1 1 2 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 Most Carried 20 | 3 17 18 20 20 20 20 20 Average Carried 18 | 1 12 17 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 17 18 20 20 20 20 13 Class Distribution -------------------- 37% | Mutant 34% | Commander-Mutant 16% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Commander-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Matter Collected 4327 | 385 862 12 1295 912 433 154 274 Remotely . | . . . . . . . . Salvage Created 6826 | 188 1320 103 2191 1221 570 558 675 Parts 371 | 16 71 6 126 69 44 15 24 Haulers Intercepted 10 | . 1 . 5 4 . . . Recyclers Shooed 11 | . 2 . 2 4 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Combat Hostiles Destroyed 113 | . 16 . 41 26 16 3 11 Guns 19 | . 12 . 7 . . . . Cannons 78 | . . . 29 24 16 3 6 AOE 16 | . 4 . 5 2 . . 5 Classes Destroyed 16 | 3 5 . 4 . 2 . 2 Worker 14 | 2 6 . 3 3 . . . Builder 3 | . . . 3 . . . . Tunneler 4 | 3 . 1 . . . . . Hauler 10 | . 1 . 5 4 . . . Recycler 22 | 1 5 1 6 3 . 6 . Mechanic 4 | . . . 1 1 2 . . Operator 8 | . 3 . 3 2 . . . Watcher 8 | . 3 . 3 2 . . . Swarmer 3 | . 3 . . . . . . Grunt 71 | . 13 . 31 17 10 . . Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . . 2 . . Sentry 23 | . . . 9 10 1 3 . Programmer 3 | . . . . . 3 . . Scrapper 10 | . . . . . . . 10 Elite 1 | . . . . . . . 1 Best Kill Streak 7 | 3 5 1 6 4 3 4 7 Combat Bots Only 7 | . 3 . 6 4 3 1 7 Max Kills in Single Turn 3 | 1 2 1 3 2 1 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 1 . 1 2 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Hostile Shots Fired 354 | . 43 . 119 85 30 3 74 Missed 113 | . 16 . 43 24 7 1 22 Hits 241 | . 27 . 76 61 23 2 52 Melee 2 | . . . 1 . . 1 . Projectile 239 | . 27 . 75 61 23 1 52 Critical Strikes 13 | . 1 . 4 2 1 . 5 Damage Taken 4371 | 30 353 . 978 882 323 34 1771 Core 535 | . 89 . 123 39 34 34 216 Absorbed by Shields 36 | . . . . . . . 36 Regen/Repaired (Parts) 653 | . 16 . 183 454 . . . Core Remaining (%) 82 | 100 . 64 . . . . . Volleys Fired 404 | 15 73 4 123 85 62 16 26 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 66 | 60 60 60 63 66 66 66 66 Shots Fired 778 | 30 137 8 244 165 111 32 51 Gun 215 | 30 128 8 49 . . . . Cannon 536 | . . . 186 163 111 32 44 Launcher 27 | . 9 . 9 2 . . 7 Special . | . . . . . . . . Kinetic 660 | 15 64 4 227 163 111 32 44 Thermal . | . . . . . . . . Explosive 27 | . 9 . 9 2 . . 7 Electromagnetic 91 | 15 64 4 8 . . . . Robot Hit Streak 20 | 13 8 4 16 20 6 20 11 Robot Miss Streak 6 | 2 3 1 3 3 6 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 474 | 20 73 6 159 114 42 25 35 Core Hits 251 | 5 47 2 89 50 21 11 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . . . 3 11 1 1 2 Blast 18 | . . . 3 11 1 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11075 | 299 1428 83 3600 2748 1035 574 1308 Guns 1938 | 229 1007 83 619 . . . . Cannons 7353 | . . . 2441 2473 1035 574 830 Explosions 1784 | 70 421 . 540 275 . . 478 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 8411 | 69 422 40 2968 2473 1035 574 830 Thermal 435 | 70 365 . . . . . . Explosive 1349 | . 56 . 540 275 . . 478 Electromagnetic 880 | 160 585 43 92 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 191 | 16 30 . 55 20 27 25 18 Projectiles 135 | . . . 45 20 27 25 18 Explosions 56 | 16 30 . 10 . . . . Melee . | . . . . . . . . Knockbacks 59 | . . . 20 24 6 5 4 Impact . | . . . . . . . . Kinetic 56 | . . . 19 22 6 5 4 Secondary 3 | . . . 1 2 . . . Self-Inflicted Damage 77 | 31 32 . 14 . . . . Shots 4 | 1 2 . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 259 | 12 72 6 84 36 144 72 259 Average Temperature 35 | 12 22 4 20 10 31 19 126 Received Heat Transfer 1644 | . 192 . 519 342 72 . 519 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 550 | 100 450 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | 2 7 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Maximum Alert Level 5 | . 1 . 2 3 5 4 . Low Security (%) 40 | 100 99 100 33 17 . . . Level 1 11 | . . . 30 28 . . . Level 2 18 | . . . 36 51 10 . . Level 3 14 | . . . . 3 15 79 . Level 4 9 | . . . . . 38 20 . Level 5 6 | . . . . . 35 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2586 | 15 200 73 586 732 2586 1165 . Initial 1163 | . . 73 . 247 470 1163 . Average 520 | 2 48 3 292 414 1459 935 . Influence Increases 6168 | 30 651 10 1610 1131 2326 410 . Destroy 0b10 Robot/C 2820 | . 320 . 940 620 820 120 . Destroy 0b10 Robot/NC 380 | 30 90 10 130 75 10 35 . Destroy Leader 570 | . 88 . 250 192 40 . . Allied During Kill 541 | . . . 47 79 312 103 . Trap Triggered on 0b10 10 | . . . . 10 . . . Successful Hack 106 | . 8 . 37 13 18 30 . Select Force Hacks 270 | . 60 . 60 30 . 120 . Disable Machine 180 | . 30 . 60 60 30 . . Anti-Garrison Action 1000 | . . . . . 1000 . . Destroy Structure 261 | . 55 . 56 52 96 2 . Lose Combat Pursuer 30 | . . . 30 . . . . Influence Decreases 6168 | 30 463 198 1025 992 464 2231 765 Entered New Map 2895 | . . 115 . 338 254 1423 765 Time Decay 2473 | 30 463 83 655 624 . 618 . Lost Part 30 | . . . 10 10 10 . . Lost Ally 320 | . . . 60 20 200 40 . Purge Threat 450 | . . . 300 . . 150 . Squads Dispatched 21 | . 5 . 9 7 . . . Investigation 15 | . 4 . 6 5 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 2 . . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Distress Signals 12 | . 2 . 4 5 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 23 . 54 36 37 5 20 Peak Tracking Total 12 | . 4 . 4 6 3 2 12 Tactical Retreats 2 | . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Traps Triggered 11 | . 1 . 1 2 7 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 13 | . . . 6 7 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Machines Disabled 23 | . 2 . 4 4 11 . 2 Max in Single Turn 2 | . 2 . 1 2 2 . 1 Garrison Relay 6 | . . . . . 6 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Machines Accessed 56 | . 10 . 16 14 3 12 1 Terminals 35 | . 7 . 10 9 3 6 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 2 . . . Recycling Units 12 | . 2 . 2 2 . 6 . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 223 | . 41 . 75 43 7 47 10 Successful 175 | . 27 . 55 34 4 45 10 Failed 47 | . 14 . 19 9 3 2 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 147 | . 36 . 39 29 2 41 . Terminals 120 | . 29 . 39 27 7 18 . Fabricators . | . . . . . . . . Repair Stations 17 | . 3 . 8 6 . . . Recycling Units 60 | . 9 . 15 7 . 29 . Scanalyzers 13 | . . . 13 . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 46 | . 8 . 13 7 3 5 10 Record 10 | . . . . . . . 10 Part Schematic 2 | . . . . . . 2 . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 13 | . 7 . 4 1 . 1 . Prototype ID Bank 6 | . . . 3 2 . 1 . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 3 | . 1 . 1 1 . . . Unreport Threat 3 | . . . 2 . . 1 . Reprogram Traps 3 | . . . 1 2 . . . Garrison Registry 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 1 . 8 4 . . . Scan Component 7 | . 1 . 4 2 . . . Repair 6 | . . . 4 2 . . . Recycling Unit Hacks 7 | . . . 2 . . 5 . Retrieve Components 7 | . . . 2 . . 5 . Scanalyzer 11 | . . . 11 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 97 | . 18 . 21 22 1 35 . Terminals 47 | . 9 . 13 13 1 11 . Track 2 | . . . . 2 . . . Botnet 19 | . 3 . 5 5 1 5 . Operators 4 | . 1 . 1 1 . 1 . Skim 22 | . 5 . 7 5 . 5 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . Patch 3 | . 1 . . 2 . . . Recycling Units 44 | . 8 . 7 5 . 24 . Monitor 4 | . 1 . . . . 3 . Reject 10 | . 1 . 2 1 . 6 . Recyclers 10 | . 2 . 2 1 . 5 . Mask 12 | . 2 . 2 2 . 6 . Tunnel 8 | . 2 . 1 1 . 4 . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . Reprogram 1 | . . . . 1 . . . Intercept 1 | . . . . 1 . . . Data Cores Recovered 3 | . 2 . . 1 . . . Used 2 | . 1 . . 1 . . . Hacking Detections 47 | . 10 . 13 13 3 8 . Full Trace Events 4 | . . . 2 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . 13 . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 6 | . . . 4 2 . . . Time 186 | . . . 122 64 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 30 | . . . 12 . . 18 . Parts Scanalyzed 5 | . . . 5 . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . . 21 . . Machine Destruction 21 | . . . . . 21 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 21 | . . . . . 10 11 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Total Allies 36 | . . 3 . 12 10 11 . Largest Group 19 | . . 3 3 11 10 19 18 Highest-Rated Group 303 | . . 40 40 96 171 303 289 Highest-Rated Ally 31 | . . 16 16 16 31 31 31 Initial Warlord ECA Mod 13 | . . . . . . 13 13 Total Orders 27 | . . . . . . 15 12 STAY 9 | . . . . . . 1 8 FOLLOW 8 | . . . . . . 7 1 AID 2 | . . . . . . . 2 DROP 1 | . . . . . . . 1 COLLECT 7 | . . . . . . 7 . Ally Attacks 218 | . . . 30 28 122 12 26 Total Damage 2627 | . . . 288 233 1427 188 491 Kills 48 | . . . 8 5 26 4 5 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Active Infowar (turns) 1880 | 44 1406 . 430 . . . . Terrain 1880 | 44 1406 . 430 . . . . Robot Analysis Total 13 | . 7 . 4 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Turns Passed 16753 | 162 2790 1506 3776 2120 2550 2078 1771 Spaces Moved 6398 | 66 1160 623 1349 756 962 818 664 Core 3 | 3 . . . . . . . Treads 6395 | 63 1160 623 1349 756 962 818 664 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 Average Speed 235 | 155 219 240 240 240 240 240 240 Slowest Speed 320 | 160 240 240 240 320 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 79 | 5 98 95 97 97 98 98 50 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 16 | . 4 1 1 4 . 6 . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug 23 | . 17 . 6 . . . . Terrain Destroyed 307 | 9 92 . 57 45 73 1 30 Melee . | . . . . . . . . Projectile 21 | . . . 6 12 . 1 2 AOE 286 | 9 92 . 51 33 73 . 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Total 7327 | 91 1271 627 1658 896 1093 902 789 Wait 261 | . 8 . 101 15 18 48 71 Move 6391 | 65 1159 622 1348 755 961 817 664 Hop . | . . . . . . . . Pick Up 63 | 2 17 1 25 10 2 1 5 Fast Attach 14 | 7 . . 4 3 . . . Attach 20 | . . . 5 3 1 . 11 Detach 4 | . . . 1 . . . 3 Swap 58 | 2 8 . 22 18 1 . 7 Drop 46 | . 6 . 29 7 1 1 2 Fire 404 | 15 73 4 123 85 62 16 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . 12 . . Rewire 54 | . . . . . 35 19 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Discovered new exit (range 9) 1550 | -10/Materials | Discovered new exit (range 16) 1772 | -10/Materials | Discovered new exit (range 8) 2131 | -10/Materials | Discovered new exit (range 10) 2219 | -10/Materials | Learned location of Recycling (-9) 2250 | -10/Materials | Learned Storage garrison access intel 2269 | -10/Materials | Learned location of Subcaves (-10) 2280 | -10/Materials | Identified exit to Materials 2280 | -10/Materials | Identified exit to Mines 2289 | -10/Materials | Learned location of 2 exits from Mines 2307 | -10/Materials | Loaded intel: 28 non-interactive machine locations 2333 | -10/Materials | Learned Storage emergency access door positions 2953 | -10/Materials | Entered Mines 2954 | -10/Mines | Identified exit to Subcaves 3362 | -10/Mines | Learned location of Mines (-8) 3374 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3413 | -10/Mines | Assembled infested the area 4101 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4459 | -10/Mines | Entered Materials 4459 | -9/Materials | Accompanied by 3 allies 4459 | -9/Materials | Evolved 2 slots: Utility x2 4638 | -9/Materials | Discovered new exit (range 16) 4967 | -9/Materials | Build established: Scavenger-Mutant 5483 | -9/Materials | Discovered new exit (range 9) 5630 | -9/Materials | Discovered new exit (range 13) 5916 | -9/Materials | Central database locked down 6074 | -9/Materials | Discovered new exit (range 14) 6127 | -9/Materials | Repaired Lgt. Cannon? 6369 | -9/Materials | Discovered new exit (range 10) 6552 | -9/Materials | Identified exit to Materials 6605 | -9/Materials | Loaded intel: 7 trap records 6684 | -9/Materials | Learned location of 1 exit from Storage 6708 | -9/Materials | Learned Storage stockpile data 6748 | -9/Materials | Learned 4 Materials zone layouts 6783 | -9/Materials | Learned Recycling recycling unit intel 6979 | -9/Materials | Build established: Mutant 7218 | -9/Materials | Discovered new exit (range 16) 7276 | -9/Materials | Repaired Imp. Light Cannon+ 7310 | -9/Materials | Repaired Imp. Ion Engine 7343 | -9/Materials | Repaired Med. Armor Plating 7659 | -9/Materials | First assault squad dispatched 8149 | -9/Materials | Identified exit to Mines 8149 | -9/Materials | Identified exit to Storage 8235 | -9/Materials | Entered Storage 8237 | -9/Storage | Identified exit to Recycling 8239 | -9/Storage | Loaded intel: 1 garrison access location 8572 | -9/Storage | Build established: Hacker-Mutant 9138 | -9/Storage | Learned location of 1 exit from Storage 9257 | -9/Storage | Learned location of Zion (-7) 9326 | -9/Storage | Identified exit to Garrison 9339 | -9/Storage | Repaired Imp. Light Cannon+ 9360 | -9/Storage | Loaded intel: 11 terminal locations 9495 | -9/Storage | Repaired Imp. Treads? 9905 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 10204 | -9/Storage | Build established: Commander-Mutant 10355 | -9/Storage | Entered Garrison 10355 | -9/Garrison | Accompanied by 10 allies 10383 | -9/Garrison | Triggered checkpoint 10453 | -9/Garrison | Garrison Relay disabled 10607 | -9/Garrison | Triggered checkpoint 10623 | -9/Garrison | Triggered checkpoint 10642 | -9/Garrison | Triggered checkpoint 10674 | -9/Garrison | Triggered checkpoint 10807 | -9/Garrison | Lost 5 allies 10953 | -9/Garrison | Triggered checkpoint 10973 | -9/Garrison | Discovered exit to Recycling (range 11) 11018 | -9/Garrison | Garrison Relay disabled 11021 | -9/Garrison | Triggered checkpoint 11062 | -9/Garrison | Lost 3 allies 11078 | -9/Garrison | Build established: Hacker-Mutant 11309 | -9/Garrison | Triggered checkpoint 11349 | -9/Garrison | Garrison Relay disabled 11626 | -9/Garrison | Discovered exit to Recycling (range 11) 11630 | -9/Garrison | Triggered checkpoint 11662 | -9/Garrison | Garrison Relay disabled 11719 | -9/Garrison | Triggered checkpoint 11996 | -9/Garrison | Phase Generator disabled 12126 | -9/Garrison | Build established: Commander-Mutant 12483 | -9/Garrison | Discovered exit to Recycling (range 13) 12507 | -9/Garrison | Discovered exit to Recycling (range 49) 12507 | -9/Garrison | Discovered exit to Recycling (range 12) 12507 | -9/Garrison | Discovered exit to Recycling (range 43) 12563 | -9/Garrison | Triggered checkpoint 12602 | -9/Garrison | Garrison Relay disabled 12630 | -9/Garrison | Garrison Relay disabled 12905 | -9/Garrison | Entered Recycling 12905 | -9/Recycling | Accompanied by 9 allies 12906 | -9/Recycling | Loaded intel: 6 recycling unit locations 13159 | -9/Recycling | Core integrity fell below 50% 14040 | -9/Recycling | Identified exit to Scraptown 14118 | -9/Recycling | Discovered new exit (range 15) 14144 | -9/Recycling | Learned location of 1 exit from Recycling 14183 | -9/Recycling | Learned location of Mines (-9) 14257 | -9/Recycling | Learned Storage emergency access door positions 14293 | -9/Recycling | Learned Materials trap positions 14838 | -9/Recycling | Scanned before Scraplab entrance 14920 | -9/Recycling | Entered Scraplab 14983 | -9/Recycling | Entered Scraptown 14983 | -9/Scraptown | Accompanied by 18 allies 15361 | -9/Scraptown | Visited UFD Registry 15397 | -9/Scraptown | Visited Cave Peace 15500 | -9/Scraptown | Visited Shadow of the Wyrm 15524 | -9/Scraptown | Visited Cyclists 15601 | -9/Scraptown | Visited TADAMA 15673 | -9/Scraptown | Visited Red Mages 16385 | -9/Scraptown | Discovered new exit (range 11) 16541 | -9/Scraptown | Attacked by Scraptown defenders 16677 | -9/Scraptown | Lost 14 allies 16692 | -9/Scraptown | Destroyed 7 combat bots 16711 | -9/Scraptown | Core integrity fell below 20% 16744 | -9/Scraptown | Lost 3 allies 16754 | -9/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 16713_ Transporter 2a destroyed. 16723_ Destroyed Mak. Salvage Targeting Computer. 16723_ X3-VOS(j) destroyed. 16726_ Machine disabled. 16729_ E5-GGA(j) knocked back. 16729_ Machine disabled. 16731_ Critical hit (Burn: +50). 16733_ 3H-DQ8(j) knocked back. 16734_ Imp. Treads destroyed. 16736_ Lgt. Deuterium Engine melted. 16736_ 3H-DQ8(j) destroyed. 16738_ The unstable cave ceiling collapses. 16739_ Imp. Treads destroyed. 16740_ Siege Slug penetrates Wall. 16747_ Critical hit (Burn: +50). 16748_ Siege Slug penetrates Machine. 16750_ Penetrated by Siege Slug. 16750_ Hrd. Heavy Armor Plating destroyed. 16752_ Siege Slug penetrates Wall. 16754_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ???????????#########??????????????? | | ?????????###% """""#??????????????? | | ????######;# "#??????????????? | | ????# %%@ """ "#????########??? | | ????# #####; " "#???#"""""""#??? | | ????# #????# "#???#"" ""#??? | | ????# #????# jr #???#"" ! ""#??? | | ????# #??### ##?#"""* ""# # | | ??### #### [ ;##""=!! | | ??#"" """" =! !=!;;*!%!%! # %! | | ??#" """" ] j %=[%=g*%===%% %!% | | ??#"" """ % [[%[=j%%!=! =!=/*% | | ??#""" [% =!!==%[!%![ =! | | ??#""" " % *!** [###### = | | ??#"" " ! =% ###### ## | | ??#""""""" [ =#""""" """""## | | ??######## #" " " | | ?????????### """ ""#" " " "## | | ???????????# #""" "#" " " "#? | | ???????????# #""" "#""""" """""#? | | ???????????# #"" "###### ######? | | ???????????# #" "#????" "?????? | | ???????????# #?"" ""#????" "?????? | | ???????????# #?## ###???? ?????? | | ???????????# #??# ??????" "?????? | | ???????????# #???##?????"" ""????? | | ??????????## ##??????????# #?????? | | ??????????# ###########? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Extracted Hammer | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Autogun | -9/Materials | Extracted Mace | -9/Materials | Extracted Weapon Cycler | -9/Recycling | Hacked Hrd. Medium Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 59% | -9/Materials Imp. Light Cannon | 68% | -9/Materials Imp. Ion Engine | 30% | -9/Materials Med. Armor Plating | 64% | -9/Materials Imp. Light Cannon | 12% | -9/Storage Imp. Treads | 16% | -9/Storage Studied --------- Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 You May Approach The Wall Challenges ------------ None Game ------ Seed FlightShadingBlasthammer Manual? 0 Play Time 01:04:58 Cumulative 630.5 hours Start 2025.11.22 @ 02:30:31 End 2025.11.22 @ 21:30:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e1d1a95c-6c92-4318-8df0-24a1d7859e2c