Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 00:09:31 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (287) 1435 Value Destroyed (11794) 11794 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (14709) 14709 TOTAL SCORE: 41238 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1091 Follower Combat Kills 3373 Entered Garrisons 1200 Used RIF Installer 3500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -55 Cogmind --------- Core Integrity 1446/1600 Matter 175/300 Energy 189/190 System Corruption 0% Temperature Cool (2) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY (20) ----- Gravity Neutralizer Structural Scanner Machine Analyzer Advanced Visual Processing Unit Spectral Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Transmission Jammer Graphene Brace Experimental Focal Shield Improved System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Guard > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Advanced Surge Thruster Diametric Drive Experimental Energy Well (600) Enhanced Nova Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Structural Scanner Machine Analyzer Advanced Visual Processing Unit Spectral Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Transmission Jammer Graphene Brace Experimental Focal Shield Improved System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Advanced Surge Thruster Diametric Drive Experimental Energy Well Enhanced Nova Cannon Hellfire Missile Launcher [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Scythe Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . . . . . 2 . 2 . . . . . . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 . . . 2 . . . . . . . . . . 2 . 2 . . . . . . 2 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 349 | 7 10 2 27 4 1 1 12 3 12 16 7 3 6 11 10 11 12 2 10 . 2 8 11 22 3 22 4 . . 2 8 19 18 12 18 9 24 Power 38 | 1 1 . 3 1 . . 1 . 2 3 . . 1 2 1 2 1 . . . 1 1 . 2 . 1 . . . . 1 2 3 1 5 . 2 Engine 18 | 1 1 . 2 1 . . . . 1 . . . 1 1 1 1 1 . . . 1 1 . 1 . 1 . . . . . 1 . . 1 . 1 Core 11 | . . . 1 . . . 1 . 1 3 . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 3 . 1 Propulsion 55 | 2 1 1 7 1 . . 4 . 3 4 . 1 . 2 . . . . 2 . . . 3 3 . 2 . . . . . 2 5 4 3 1 4 Treads 19 | 1 . 1 3 1 . . 2 . 3 3 . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Wheel 4 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 24 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 . 2 . . . . . . 5 3 2 1 4 Utility 192 | 2 2 . 11 1 . . 6 2 5 6 6 2 4 3 7 8 8 . 4 . 1 5 7 13 3 16 4 . . 2 7 11 10 5 9 4 18 Device 65 | 1 . . 2 . . . 1 . 2 . 2 1 2 1 2 . 5 . 2 . . 1 2 7 1 7 2 . . 1 5 2 3 1 5 . 7 Storage 16 | 1 2 . 2 . . . . . . . 1 . 2 . 2 1 . . . . . 1 . 1 . . . . . . 1 . 1 . . 1 . Processor 30 | . . . . . . . 3 . . 1 . . . . . . 2 . . . 1 1 . 2 1 5 1 . . . 1 . 1 1 3 1 6 Hackware 50 | . . . 2 . . . 1 . . 2 . 1 . 2 2 4 . . 1 . . 1 5 3 . 3 . . . 1 . 8 5 2 1 1 5 Protection 31 | . . . 5 1 . . 1 2 3 3 3 . . . 1 3 1 . 1 . . 1 . . 1 1 1 . . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 6 1 6 1 1 1 1 1 2 3 1 . 1 4 2 1 3 2 4 . . 2 1 4 . 3 . . . . . 4 . 2 1 4 . Energy Gun 9 | 1 . . . . . . . . 1 . 1 . . 1 2 . . 1 1 . . . . . . . . . . . . . . 1 . . . Energy Cannon 5 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 18 | 1 4 1 3 . . 1 1 1 . 1 . . . 1 . . . . 2 . . 1 . . . . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Launcher 12 | . . . 1 1 . . . . . 1 . . 1 1 . . . . . . . 1 . 2 . 3 . . . . . . . . . 1 . Special Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . . Unidentified Prototypes 27 | . . . 4 . . . 1 . 1 . . . 1 . 3 . . . . . . . . 3 . 3 . . . . . . 1 1 1 6 2 Parts Lost 106 | . 1 2 6 1 . . . . 2 9 2 1 . 5 1 4 2 . 4 . 1 1 2 9 . 15 . . . . . 7 . 22 4 1 4 Power 19 | . 1 1 1 . . . . . 1 1 . 1 . 1 . 1 1 . . . 1 . . 1 . 3 . . . . . 1 . 2 1 . 1 Propulsion 16 | . . 1 1 . . . . . . 2 1 . . . . . . . 1 . . . 1 3 . 1 . . . . . 1 . 4 . . . Utility 57 | . . . 4 1 . . . . 1 3 1 . . 2 1 2 1 . 3 . . 1 . 4 . 8 . . . . . 5 . 13 3 1 3 Weapon 14 | . . . . . . . . . . 3 . . . 2 . 1 . . . . . . 1 1 . 3 . . . . . . . 3 . . . Highest Loss Streak 16 | . 1 2 3 1 . . . . 1 5 1 1 . 3 1 2 2 . 1 . 1 1 1 5 . 7 . . . . . 7 . 16 2 1 3 To Critical Strikes 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Average Backups 10 | 2 9 11 8 10 9 8 9 9 9 8 8 9 9 12 13 14 18 18 15 17 16 18 16 4 4 4 4 5 5 5 6 9 5 4 4 4 4 Power . | . . . . . . . . . . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . Propulsion . | 1 2 . . . . . . . . . . . 1 2 2 1 1 1 . 1 1 1 . . . . . . . . . . . 1 1 2 2 Utility 4 | . 2 4 1 2 1 1 2 3 5 4 3 4 3 5 6 7 10 11 8 10 10 10 7 . 1 1 2 3 3 3 3 5 3 1 . . 1 Weapon 2 | . 3 4 5 7 7 5 5 4 2 1 . 2 3 2 2 2 4 3 3 3 3 4 5 1 1 . . . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 3 . 5 1 1 . . . 2 1 . . . . . 2 3 . . . . . 2 1 . 1 . . . . . . . . 1 1 3 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 3 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . 3 . 1 . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . Weapon 7 | . . . . 1 . . . . 2 . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 91 85 90 78 99 99 100 98 95 96 94 91 91 91 89 82 92 91 84 91 85 88 93 91 90 71 82 82 82 81 87 92 63 45 51 80 Engine 3 | . 13 5 1 2 11 11 1 . 2 1 . . 5 4 7 6 2 7 7 7 6 6 4 1 4 3 . . . . . . . . 1 . . Core 1 | . . . . . . . 7 9 5 6 7 6 1 2 . . 3 . . . . . . 2 . 1 . . . . 1 . 2 . . . . Treads 8 | . 14 14 12 22 22 22 16 9 14 17 14 13 7 7 7 7 7 7 6 7 7 6 4 . . . . . . . . . . . . . . Wheel 1 | . 14 14 4 . . . 1 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 9 5 4 5 5 5 5 4 . 7 8 6 8 8 Device 12 | . 14 14 11 . . . 7 9 4 4 3 15 28 24 17 12 11 15 19 23 23 20 17 5 17 11 12 17 17 17 15 10 9 8 11 8 13 Storage 6 | . 14 14 8 11 11 11 9 9 9 7 7 7 7 7 7 7 7 7 7 7 7 6 4 . . . . . . . 1 5 2 2 . . . Processor 9 | . . . . . . . 20 18 14 11 12 7 7 7 7 7 15 15 10 7 7 7 13 11 11 9 21 23 23 21 19 15 13 5 8 17 23 Hackware 17 | . . . 11 1 . . 3 9 9 12 15 22 16 17 25 19 22 15 15 15 15 19 26 48 35 40 17 17 17 18 21 22 36 24 7 11 28 Protection 7 | . . . 9 30 33 33 13 9 16 16 17 2 . 2 1 10 . 7 6 7 7 4 . . 2 4 6 11 11 11 10 7 4 2 2 . . Energy Gun 2 | . 2 . . . . . . . . . 2 1 5 5 4 8 . . 7 . 7 7 2 . . . . . . . . . . . . . . Ballistic Gun 6 | . 25 28 15 21 1 21 17 16 14 8 6 1 1 . . . . . 2 . . . 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 5 5 5 6 5 3 3 6 3 3 7 7 4 4 4 5 4 5 5 5 5 5 3 4 2 3 3 4 Peak Build Rating 141 | 7 10 11 26 19 24 20 35 34 38 40 42 49 54 55 57 59 56 56 57 52 53 64 67 73 71 75 61 61 61 65 80 90 110 113 75 92 141 Average Rating 47 | 5 9 10 16 17 14 19 31 31 34 32 35 35 51 51 53 56 49 55 52 48 51 59 58 61 65 67 56 61 61 62 72 80 94 72 57 66 110 On Entrance 47 | . 7 10 10 18 19 15 20 33 34 35 30 42 49 52 55 57 48 56 55 52 52 52 64 44 63 68 53 61 61 61 65 76 89 110 41 60 69 Avg Prop Armor Cover (%) 9 | 16 12 12 10 . . . 8 7 7 . . . . . . . . . . . . . . 7 . . . . . . . . . 10 14 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 32 32 36 36 36 36 39 36 41 46 43 36 42 46 63 70 76 76 76 70 70 77 69 12 20 22 12 11 11 11 27 40 40 23 12 8 27 Greatest Support 75 | 20 20 16 43 43 43 43 43 12 42 42 40 70 70 75 75 75 75 75 75 70 70 70 70 25 22 24 15 15 15 15 27 45 45 24 20 17 26 Greatest Overweight (x) 23 | . 1 1 5 . . . 2 2 3 1 1 . . . . . 1 1 23 . . 1 3 . 1 1 2 . . . . 6 2 . 3 1 1 Average Overweight (x) . | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 10 10 10 10 10 10 10 10 10 15 15 25 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 5 5 5 5 Average Capacity 11 | 7 12 15 9 10 10 10 10 10 10 9 10 10 12 15 15 16 20 20 20 20 20 20 16 5 5 5 5 5 5 5 6 10 5 5 5 5 5 Most Carried 20 | 3 11 13 12 10 10 9 10 10 10 10 10 10 14 15 15 17 20 20 20 18 18 20 20 5 5 5 5 5 5 5 10 10 10 5 5 5 5 Average Carried 10 | 2 9 11 8 9 9 8 9 9 9 8 8 9 10 14 14 15 19 19 15 18 17 19 16 4 5 4 4 5 5 5 6 9 5 4 4 4 4 Final Capacity 20 | 8 15 15 10 10 10 10 10 10 10 10 10 10 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 10 10 5 5 5 5 5 Final Carried 20 | 3 10 13 10 10 10 8 10 9 10 7 10 10 14 15 15 17 19 20 18 18 17 20 5 5 5 4 5 5 5 5 10 10 5 3 5 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 19% | Hacker-Mutant 15% | Mutant 10% | Bothacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Sprinter | -3/Research Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Scout | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Matter Collected 10158 | 303 866 309 807 244 . . 342 294 762 709 162 256 185 388 320 604 213 105 311 . 110 154 291 296 98 277 206 . . 134 107 395 266 174 155 . 315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11917 | 106 926 316 872 314 . . 460 309 1482 652 201 311 231 729 364 1215 128 75 44 . . 294 187 520 . 894 42 . . . 220 100 249 . 252 . 424 Parts 612 | 8 70 19 55 28 . . 30 25 72 39 9 3 12 35 15 56 9 5 . . . 15 4 28 . 25 1 . . . 8 4 6 . 17 . 14 Haulers Intercepted 20 | . 1 . 2 . . . 3 . 4 . 1 . 1 . . . . . . . . . . 1 . 4 . . . . 1 . . . . . 2 Recyclers Shooed 16 | 1 1 1 2 1 . . . . 4 . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . . . . 9 . 7 . . . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Combat Hostiles Destroyed 203 | . 22 7 24 12 . . 8 6 15 14 3 1 2 20 6 30 1 1 1 . . 5 5 5 . 12 . . . . . 2 . . 1 . . Melee 7 | . . . 1 . . . . . . 2 . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . Guns 144 | . 22 7 11 5 . . 8 6 15 7 3 1 1 14 6 29 . . 1 . . 3 3 . . . . . . . . 1 . . 1 . . Cannons 4 | . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . AOE 48 | . . . 11 7 . . . . . 4 . . . 5 . 1 . . . . . 2 2 5 . 11 . . . . . . . . . . . Classes Destroyed 21 | 2 7 1 1 2 . . 1 . 1 1 . 1 . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . Worker 12 | . 1 . 3 1 . . 1 . 1 . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . Builder 10 | . . 1 . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . 2 . . Tunneler 6 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Hauler 20 | . 1 . 2 . . . 3 . 4 . 1 . 1 . . . . . . . . . . 1 . 4 . . . . 1 . . . . . 2 Recycler 19 | 1 . 1 . . . . . . 5 . . . 1 . . . 1 . . . . 1 . 2 . 2 . . . . 1 . 2 . . . 2 Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Operator 6 | . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Drone 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Watcher 8 | . 3 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 58 | . 6 5 8 7 . . 3 . . . . . . 11 . 10 . . . . . . 2 5 . . . . . . . 1 . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 75 | . 16 2 8 3 . . . 2 8 9 1 . . 8 3 9 1 . . . . 3 1 . . . . . . . . 1 . . . . . Brawler 6 | . . . . 1 . . . . . 1 . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . Duelist 7 | . . . . 1 . . . . 1 . . . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . . . Sentry 29 | . . . 8 . . . 2 4 5 1 . . 1 . 1 4 . 1 . . . 1 . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . . . 2 1 . 1 . . 2 . . . . . 1 . . . 2 . . . . . . . . 1 . . Heavy 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 4 3 8 4 . . 4 3 3 8 2 1 1 15 4 4 1 1 1 . . 5 3 5 . 6 . . . . 2 1 2 . 1 . 1 Combat Bots Only 15 | . 3 3 7 4 . . 3 3 3 8 1 1 1 15 3 4 1 1 1 . . 3 3 5 . 5 . . . . . 1 . . 1 . . Max Kills in Single Turn 5 | 1 2 1 4 4 . . 2 1 1 3 1 1 1 3 2 2 1 1 1 . . 3 2 5 . 3 1 . . . 1 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 4 . . . . . 3 . . . 3 . 1 . . . . . 2 2 5 . 3 . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Hostile Shots Fired 1734 | . 78 56 115 26 . . 46 31 77 151 22 1 18 129 18 217 10 . 100 . 11 41 38 47 . 82 1 . . . 6 109 2 194 54 13 41 Missed 602 | . 22 14 37 11 . . 8 11 24 40 8 . 7 30 8 70 3 . 31 . 2 15 10 28 . 30 1 . . . 2 54 1 84 29 5 17 Hits 1132 | . 56 42 78 15 . . 38 20 53 111 14 1 11 99 10 147 7 . 69 . 9 26 28 19 . 52 . . . . 4 55 1 110 25 8 24 Melee 17 | . . . . 1 . . . . 3 . . 1 . 2 1 . . . . . . . 1 . . . . . . . . . . 6 2 . . Projectile 1115 | . 56 42 78 14 . . 38 20 50 111 14 . 11 97 9 147 7 . 69 . 9 26 27 19 . 52 . . . . 4 55 1 104 23 8 24 AOE 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Critical Strikes 64 | . . . . . . . . 1 4 16 3 . . 2 1 1 . . 5 . 2 1 . 1 . 18 . . . . . 1 . 7 1 . . Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Damage Taken 19156 | . 538 384 1157 196 . . 363 223 926 1661 513 54 72 1569 212 1474 124 . 1295 . 160 349 618 612 . 1652 . . . . 93 913 17 2764 670 185 362 Core 4635 | . 125 25 313 10 . . 58 67 40 234 55 . . 303 18 116 28 . 130 . . 37 72 205 . 574 . . . . 19 220 . 1287 474 71 154 Absorbed by Shields 236 | . . . . . . . 108 80 32 . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Reduced by Siege Mode 88 | . . . . . . . . . . . . . . . . . . . 43 . . . 45 . . . . . . . . . . . . . . Redirected to Shielding 290 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 127 . 127 29 . . Ignored by Resistances 373 | . . . . . . . . . 34 124 . . . . 21 178 . . . . . 16 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 871 | . 62 . 55 . . . . . . . 87 . . . 247 75 . . . . . 162 . 32 7 . . . . . 93 . 51 . . . . Core Remaining (%) 48 | 100 . 40 . . . 19 . . . 27 . . . . . . . . . . 7 . 87 . . . . . . 22 . 79 . 1 . 62 90 Volleys Fired 754 | 11 88 31 80 19 . . 36 25 88 56 20 23 2 31 23 62 2 1 16 . 12 11 23 1 . 15 . . . . . 36 9 17 7 . 9 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 1 2 2 2 2 2 2 2 . 1 2 2 1 . 1 . . . . . 1 1 1 1 . 1 Hottest 160 | 60 60 46 53 53 . . 48 48 48 56 103 23 103 160 160 160 138 138 160 . 80 160 160 46 . 46 . . . . . 30 7 7 72 . 72 Shots Fired 1229 | 22 175 62 117 39 . . 72 40 149 95 36 23 4 51 29 111 4 3 31 . 14 18 40 1 . 15 . . . . . 36 9 17 7 . 9 Gun 1067 | 22 175 62 90 37 . . 72 40 149 74 36 23 4 42 21 105 . . 23 . 14 15 38 . . . . . . . . 9 . . 7 . 9 Cannon 48 | . . . 20 . . . . . . 13 . . . . . . 4 3 8 . . . . . . . . . . . . . . . . . . Launcher 42 | . . . 7 2 . . . . . 8 . . . 5 . . . . . . . 3 1 1 . 15 . . . . . . . . . . . Special 72 | . . . . . . . . . . . . . . 4 8 6 . . . . . . 1 . . . . . . . . 27 9 17 . . . Kinetic 831 | 11 170 62 110 37 . . 72 40 149 87 20 23 2 10 . . . . 3 . . . 26 . . . . . . . . 9 . . . . . Thermal 269 | 11 5 . . . . . . . . . 16 . 2 32 21 105 . . 20 . 14 15 12 . . . . . . . . . . . 7 . 9 Explosive 40 | . . . 7 2 . . . . . 8 . . . 5 . . . . . . . 3 1 1 . 13 . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . 4 3 8 . . . . . . 2 . . . . . . . . . . . Robot Hit Streak 22 | 11 10 17 19 10 . . 13 10 19 8 18 8 8 17 11 22 2 4 11 . 12 9 22 . . 11 . . . . . 10 5 10 4 . . Robot Miss Streak 6 | 3 4 6 5 3 . . 5 1 2 6 5 2 1 5 3 4 2 . 1 . 3 2 3 . . 1 . . . . . 2 1 2 1 . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Secondary Targets 14 | . 2 1 . . . . . . . 1 . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1047 | 17 112 25 87 26 . . 50 26 119 64 32 55 10 46 26 107 4 2 23 . 12 15 35 20 . 33 1 . . . 5 39 16 16 14 . 10 Core Hits 557 | 4 43 12 42 17 . . 23 13 56 31 15 9 6 50 18 101 3 2 9 . 8 27 12 12 . 26 1 . . . 3 3 2 . 5 . 4 Critical Kills 6 | . 2 . 1 . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . 1 5 . . . . . 1 2 . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . Critical Strikes 34 | . 2 1 6 . . . . . 2 3 . 1 . 1 . . . . . . . . 5 . . 6 . . . . . 4 1 . . . 2 Destroy 19 | . 2 1 5 . . . . . 2 3 . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 6 . . . . . 3 1 . . . 2 Melee Attacks 613 | . 2 . 19 . . . 1 2 21 24 9 40 22 39 2 51 10 2 9 . . 6 24 60 . 67 4 2 . . 32 44 28 7 40 3 43 Impact 24 | . 2 . 19 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . 21 20 9 31 22 39 1 45 10 2 6 . . 6 19 53 . 65 4 2 . . 32 36 28 7 39 3 43 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 104 | . . . 2 . . . . . 3 1 3 31 4 1 . 6 2 . . . . . 5 10 . 8 1 . . . 4 9 3 2 5 . 4 Combat Hostiles 31 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28872 | 206 1640 453 2357 706 . . 695 408 2087 1515 846 1249 397 1762 575 2391 218 47 677 . 247 912 873 1401 . 3825 98 . . . 489 429 584 286 802 . 697 Guns 13972 | 206 1638 453 1116 376 . . 695 408 1803 806 622 290 85 622 534 2247 . . 580 . 247 365 602 . . . . . . . . 132 . . 145 . . Cannons 618 | . . . 274 . . . . . . 110 . . . . . . 90 47 97 . . . . . . . . . . . . . . . . . . Explosions 5584 | . . . 754 323 . . . . . 445 . . . 580 . . . . . . . 547 271 579 . 2085 . . . . . . . . . . . Melee 8668 | . . . 213 . . . . . 280 154 224 959 312 559 30 144 128 . . . . . . 822 . 1740 98 . . . 489 297 584 281 657 . 697 Ramming 30 | . 2 . . 7 . . . . 4 . . . . 1 11 . . . . . . . . . . . . . . . . . . 5 . . . Kinetic 8813 | 117 1616 453 1390 376 . . 695 408 1803 916 200 290 33 78 . . . . . . . . 306 . . . . . . . . 132 . . . . . Thermal 5857 | 89 22 . . . . . . . . . 422 . 52 544 534 2247 . . 580 . 247 365 296 314 . . . . . . . . . . 145 . . Explosive 5244 | . . . 754 323 . . . . . 445 . . . 580 . . . . . . . 547 271 265 . 2059 . . . . . . . . . . . Electromagnetic 260 | . . . . . . . . . . . . . . . . . 90 47 97 . . . . . . 26 . . . . . . . . . . . Impact 213 | . . . 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8455 | . . . . . . . . . 280 154 224 959 312 559 30 144 128 . . . . . . 822 . 1740 98 . . . 489 297 584 281 657 . 697 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . 2 2 2 . . . 5 . 40 40 35 35 34 30 25 25 25 25 . . . . 1 1 1 1 . . . . . . . . Average Corruption 24 | . . . . 2 2 2 . . . 4 . 23 36 35 34 30 27 25 25 25 25 . . . . 1 1 1 1 . . . . . . . . Corruption Purged 15 | . . . . . . . . . . . . . 5 . 1 4 5 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 . . . . . . . 4 5 . . Effects 456 | . . . . 5 4 8 . . . 7 . 26 50 39 41 117 33 42 48 7 25 . . . . 1 3 . . . . . . . . . . Message Errors 108 | . . . . . . . . . . 4 . 7 12 7 9 30 9 16 9 1 2 . . . . 1 1 . . . . . . . . . . Matter Fused 115 | . . . . 1 1 3 . . . 1 . 4 13 13 7 29 9 10 13 4 7 . . . . . . . . . . . . . . . . Heat Flow Errors 46 | . . . . 1 3 . . . . 2 . 5 4 1 2 9 3 6 7 . 2 . . . . . 1 . . . . . . . . . . Energy Discharges 64 | . . . . 1 . 3 . . . . . 2 10 3 3 18 6 1 7 2 8 . . . . . . . . . . . . . . . . Parts Rejected 6 | . . . . . . . . . . . . 3 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 62 | . . . . 1 . 2 . . . . . 1 8 8 10 14 5 7 5 . 1 . . . . . . . . . . . . . . . . Data Loss (major) 13 | . . . . . . . . . . . . 1 2 1 1 5 1 . 1 . 1 . . . . . . . . . . . . . . . . Misfires 10 | . . . . 1 . . . . . . . . . 1 1 . . 1 4 . 2 . . . . . . . . . . . . . . . . Alerts 9 | . . . . . . . . . . . . . . 2 . 2 . 1 1 . 2 . . . . . 1 . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . 3 1 1 4 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 12 | . . . . . . . . . . . . . . 2 3 7 . . . . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Overflow Damage 1259 | . . . 100 . . . . . 43 32 . . 65 . . . . . . . . . 46 142 . 302 . . . . 101 . 199 . 229 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 274 | . . . 30 . . . . . . . . . . . . . . . . . . . 46 56 . 142 . . . . . . . . . . . Melee 985 | . . . 70 . . . . . 43 32 . . 65 . . . . . . . . . . 86 . 160 . . . . 101 . 199 . 229 . . Knockbacks 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 621 | . . . 28 28 . . . . . 38 . . . 71 . . . . . . . . 2 101 . 351 . . . . . . . 2 . . . Shots 16 | . . . 1 1 . . . . . 2 . . . 2 . . . . . . . . 1 2 . 7 . . . . . . . . . . . Rammed 9 | . 1 . . 3 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 9 | . 1 . . 3 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | . 28 30 66 169 246 . 10 26 111 238 181 222 185 105 209 382 162 247 323 . 218 24 . 9 . 40 243 . . . . . . . . . . Average Temperature 48 | . 9 9 14 34 107 . 3 7 32 71 94 96 87 21 40 50 74 75 70 . 102 11 . 9 . 17 136 . . . . . . . . . . Received Heat Transfer 4348 | . 201 69 360 54 . . 12 100 355 684 45 . 12 336 39 447 69 . 588 . 90 153 153 18 . 146 . . . . 9 78 9 267 27 27 . Effects 4 | . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Total Turns 38 | . . . . . . . . . . . . . . . . . . . 26 . . . 12 . . . . . . . . . . . . . . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . 26 . . . 12 . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . . . . . . . . 5 . . 2 3 11 . . 1 . . 2 . . . . . . . . . . . . . . . Heat Transferred 12008 | 200 50 . . . . . . . . . 875 . 125 1250 1225 4758 . . 1150 . 550 775 650 150 . . . . . . . . . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Maximum Alert Level 5 | . 1 . 2 1 . . . 1 1 2 1 . . 2 2 5 3 . . . . 2 2 2 . 4 . . . . . 3 3 5 4 5 4 Low Security (%) 40 | 100 71 100 28 9 . 100 100 32 78 24 78 100 100 45 14 . . . . . . . . 48 100 19 . . . . 100 18 . . . . . Level 1 21 | . 28 . 68 90 . . . 67 21 31 21 . . 5 67 4 . . . . . 19 59 50 . 5 . . . . . 3 . . . . . Level 2 13 | . . . 2 . . . . . . 43 . . . 48 18 23 . . . . . 80 40 1 . 4 . . . . . 45 95 . . . . Level 3 14 | . . . . . . . . . . . . . . . . 31 100 . . . . . . . . 57 . . . . . 31 4 . 27 . 88 Level 4 6 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . 13 . . . . . . . . 72 . 11 Level 5 . | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . Peak Influence 1970 | 5 355 163 429 286 . . 100 348 240 505 264 10 30 653 496 1854 979 . . . . 454 601 401 139 1159 . . . . 53 945 744 1970 1295 1630 1119 Initial 1107 | . . 133 35 125 . . . 14 169 71 264 10 . . 342 345 973 . . . . 450 243 315 129 45 . . . . . 35 531 364 1107 719 1100 Average 427 | . 142 117 248 236 . . 38 224 165 309 128 . 3 338 291 1010 881 . . . . 416 385 216 104 723 . . . . 16 536 584 1694 1178 1607 936 Influence Increases 15096 | 15 731 210 938 341 . . 331 334 517 544 119 . 113 723 528 1699 251 21 210 . 242 648 378 859 46 1846 45 . . . 249 1000 576 710 506 33 333 Destroy 0b10 Robot/C 5940 | . 440 140 480 240 . . 160 120 300 280 60 . 40 400 300 680 140 20 140 . 160 100 200 180 . 580 . . . . 40 380 260 80 20 . . Destroy 0b10 Robot/NC 490 | 15 40 10 35 5 . . 20 . 65 5 10 . 15 10 25 5 20 . . . 5 15 . 35 . 50 . . . . 20 . 35 . 30 . 20 Destroy Leader 1020 | . 98 30 128 40 . . 66 . 110 20 22 . 20 20 62 50 32 . 30 . 10 30 10 22 . 120 . . . . 12 20 52 . 12 . 4 Allied During Kill 1097 | . . . . . . . . . . 4 . . . 4 103 33 27 1 10 . 37 2 11 3 . 484 . . . . . 251 122 5 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Successful Hack 602 | . 14 . 43 . . . 36 18 10 10 22 . 22 32 23 16 25 . . . . . . 30 . 104 . . . . 20 42 36 . 30 . 69 Select Force Hacks 90 | . 60 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . 15 . 30 . . . . . . . . . . 15 . . . . . . . . . 165 . 165 . . . . . 15 . . . 30 . Anti-Garrison Action 1400 | . . . . . . . . 100 . 150 . . . 100 . 800 . . . . . . 100 . . . . . . . . 150 . . . . . Destroy Structure 1417 | . 4 . 57 26 . . 4 51 17 60 5 . 16 82 . 115 7 . . . . 21 57 94 46 318 . . . . 52 142 56 10 84 3 90 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 180 | . . . . . . . . . 15 . . . . . 15 . . . . . . . . 45 . . . . . . 30 . 15 15 15 . 30 Lose Combat Pursuer 1965 | . 60 30 165 30 . . 15 45 . 15 . . . 60 . . . . 30 . 30 30 . 285 . 15 45 . . . 75 . . 600 315 . 120 Influence Decreases 16559 | 15 388 460 708 438 226 . 309 8 755 149 595 29 113 70 687 339 1243 688 405 . 242 300 125 1090 351 806 530 148 472 . 199 105 872 625 1197 570 1302 Entered New Map 7316 | . . 210 58 198 226 . . 8 179 39 241 19 . . 311 149 881 320 38 . . . 105 286 241 20 410 118 472 . . 15 414 285 863 560 650 Time Decay 6391 | 15 378 230 443 230 . . 299 . 556 . 334 10 113 . 326 . 302 368 307 . 192 170 . 464 90 416 120 30 . . 164 . 238 . 294 . 302 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 1047 | . 10 20 57 10 . . . . 20 90 20 . . 50 10 40 20 . 40 . 10 10 20 90 . 150 . . . . . 70 . 220 40 10 40 Lost Ally 1105 | . . . . . . . 10 . . 20 . . . 20 40 150 40 . 20 . 40 20 . 100 20 220 . . . . 35 20 220 120 . . 10 Purge Threat 600 | . . . 150 . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . 300 Squads Dispatched 89 | . 9 . 1 . . . 4 . 5 . 2 . 2 . 4 . 4 . . . . 2 . 7 . 12 . . . . 4 . 2 12 8 6 5 Investigation 24 | . 6 . . . . . 3 . 2 . . . . . . . 1 . . . . 1 . 3 . 2 . . . . 2 . . . 2 . 2 Extermination 16 | . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . 4 . 1 . . . . 2 . 1 . 2 . 2 Reinforcement 22 | . 3 . 1 . . . 1 . 3 . 1 . . . 2 . 1 . . . . 1 . . . 5 . . . . . . 1 . 3 . . Assault 25 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . 12 1 6 1 Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Distress Signals 24 | . 3 1 4 . . . . . 3 . . . . . 1 . . . . . . 1 . 1 . 2 . . . . 3 . 2 . 3 . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 599 | . 37 11 44 15 . . 14 6 27 20 6 6 2 28 22 42 8 . 8 . 8 10 10 40 5 33 2 . . . 16 35 15 77 29 10 13 Peak Tracking Total 34 | . 4 3 13 4 . . 4 4 4 6 2 4 1 14 3 4 2 . 4 . 7 4 3 7 5 5 3 . . . 7 9 11 34 12 8 5 Tactical Retreats 59 | . 2 2 6 2 . . 1 1 . 1 . . . 2 . . . . 2 . 1 2 . 10 . 1 3 . . . 4 . . 8 7 . 4 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Traps Triggered 19 | . 2 . . . . . 1 . 2 . 1 . . . . 2 . . . . . . . 3 . 1 . . . . . 4 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 52 | . 10 . . . . . . . 38 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Machines Disabled 51 | . 1 . 2 . . . . 3 . 2 . . . 4 . 7 . . . . . . 4 11 . 11 . . . . . 4 . . . 2 . Max in Single Turn 10 | . 1 . 1 . . . . 2 . 1 . . . 1 . 1 . . . . . . 1 10 . 2 . . . . . 1 . . . 1 . Garrison Access 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . 1 . 2 Garrison Relay 16 | . . . . . . . . 1 . 1 . . . 2 . 6 . . . . . . 2 . . . . . . . . 4 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Machines Accessed 148 | . 8 . 11 . 1 . 10 1 9 3 6 . 6 3 3 2 4 . . 4 . 2 1 18 . 17 . . . . 12 2 8 . 5 . 12 Terminals 85 | . 5 . 9 . . . 7 1 6 3 4 . 3 3 1 2 1 . . . . . 1 9 . 12 . . . . 5 2 3 . 1 . 7 Fabricators 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 2 . 1 . 1 Repair Stations 19 | . 1 . 1 . . . . . . . 2 . . . 1 . 1 . . . . 1 . 5 . 3 . . . . 2 . . . 2 . . Recycling Units 8 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 Scanalyzers 10 | . . . 1 . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . 1 . . . . . . 2 . . . 1 Garrison Access 12 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . 1 . 2 . . . . . . 1 . . . 1 . 2 Total Hacks 509 | . 32 . 37 . 1 . 37 2 31 7 13 . 12 10 13 5 14 . . 32 . 5 2 50 . 49 . . . . 34 5 14 . 9 . 95 Successful 301 | . 17 . 25 . 1 . 24 2 17 1 10 . 4 3 11 2 9 . . 32 . 3 1 38 . 35 . . . . 29 3 4 . 5 . 25 Failed 206 | . 15 . 11 . . . 13 . 14 6 3 . 8 7 2 3 5 . . . . 2 1 11 . 14 . . . . 5 2 10 . 4 . 70 Catastrophic 31 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . . . . 1 3 . 2 . 21 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 279 | . 25 . 31 . 1 . 34 1 26 . 9 . 6 2 2 4 8 . . . . 2 1 28 . 28 . . . . 26 2 6 . 1 . 36 Terminals 328 | . 23 . 32 . . . 30 2 24 7 10 . 6 10 1 5 8 . . . . . 2 31 . 35 . . . . 21 5 4 . 1 . 71 Fabricators 26 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . 7 . 4 . 3 . 8 Repair Stations 47 | . 3 . 3 . . . . . . . 3 . . . 9 . 3 . . . . 3 . 12 . 5 . . . . 3 . . . 3 . . Recycling Units 26 | . 6 . . . . . 3 . 2 . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . 10 Scanalyzers 28 | . . . 2 . . . 2 . 3 . . . 5 . . . . . . . . . . 1 . 7 . . . . . . 4 . . . 4 Garrison Access 21 | . . . . . . . 2 . 2 . . . 1 . 3 . 1 . . . . 2 . 4 . . . . . . 2 . . . 2 . 2 Terminal Hacks 101 | . 2 . 7 . 1 . 8 2 2 1 1 . . 3 1 2 3 . . 32 . . 1 11 . 9 . . . . 5 2 . . . . 8 Record 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . 1 . . . . . . . . 11 . . . 3 . 2 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Unreport Threat 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 20 | . . . 4 . . . 5 . 1 . . . . . . . 1 . . . . . . 3 . 3 . . . . 1 . . . . . 2 Garrison Registry 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 3 . 2 . 2 . 3 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . 1 . 1 . 1 Build 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 Repair Station Hacks 32 | . 2 . 2 . . . . . . . 2 . . . 8 . 1 . . . . 1 . 8 . 4 . . . . 3 . . . 1 . . Scan Component 14 | . 1 . 1 . . . . . . . 1 . . . 4 . 1 . . . . 1 . 3 . 1 . . . . 1 . . . . . . Repair 11 | . 1 . 1 . . . . . . . 1 . . . 4 . . . . . . . . 2 . 1 . . . . 1 . . . . . . Refit 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . . . . . 3 . . . 1 . . . . . . . . . . 1 . 7 . . . . . . 1 . . . 1 Insert Component 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . . . . 1 . . . 1 Garrison Access Hacks 15 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . 1 . 4 . . . . . . 1 . . . 2 . 2 Unlock Access 6 | . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . 2 Coupler Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Unauthorized Hacks 121 | . 11 . 14 . . . 15 . 11 . 7 . 2 . 1 . 2 . . . . 1 . 13 . 14 . . . . 17 1 1 . . . 11 Terminals 100 | . 9 . 14 . . . 11 . 9 . 6 . 2 . . . 2 . . . . . . 11 . 13 . . . . 13 1 . . . . 9 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 5 . . . . . 2 Botnet 41 | . 3 . 6 . . . 5 . 4 . 2 . . . . . 1 . . . . . . 5 . 6 . . . . 2 1 . . . . 6 Disrupt 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 43 | . 5 . 6 . . . 5 . 5 . 4 . 2 . . . 1 . . . . . . 5 . 6 . . . . 4 . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 2 Reject 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 Mask 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 4 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Used 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 124 | . 8 . 8 . . . 9 1 9 3 5 . 6 3 3 2 3 . . . . 2 1 16 . 15 . . . . 11 2 7 . 4 . 6 Full Trace Events 14 | . 1 . . . . . 1 . 1 2 . . . . . 1 1 . . . . . . 2 . 1 . . . . 1 . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . . . 1 . 1 . . . . . . . . 11 . . . 3 . 4 . . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . 2 . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 239 | . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . 50 . 39 . 58 . 50 Total Part Build Rating 46 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 5 . 14 . 14 . 5 Part Studies Acquired 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . . . . 1 . . . 1 Parts Repaired 11 | . 1 . 1 . . . . . . . 1 . . . 4 . . . . . . . . 2 . 1 . . . . 1 . . . . . . Time 391 | . 32 . 16 . . . . . . . 32 . . . 170 . . . . . . . . 78 . 35 . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Used RIF Installer 7 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 60 | . . . . . . . . . . 2 . 6 . 4 5 6 . . 2 . . . 1 5 . 1 . . . . . 7 8 12 1 . . Non-combat 19 | . . . . . . . . . . . . . . . 4 1 . . . . . . . 4 . 1 . . . . . . 5 3 1 . . Combat 41 | . . . . . . . . . . 2 . 6 . 4 1 5 . . 2 . . . 1 1 . . . . . . . 7 3 9 . . . Robot Hacks Applied 62 | . . . . . . . . . . 3 . 6 . 4 6 6 . . 2 . . . 1 5 . 1 . . . . . 7 8 12 1 . . parse_system 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . map_walls 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . map_earth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . deconstruct_bot 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ignore_targets 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 9 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 2 1 . . . reboot_system 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . formatsys_low 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . formatsys_high 17 | . . . . . . . . . . 1 . . . 3 1 1 . . 1 . . . 1 1 . . . . . . . 3 . 5 . . . Relay Couplers Released 69 | . . . . . . . . 4 . 4 . . . 9 . 24 . . . . . . 7 . . 5 . . . . . 16 . . . . . Machine Destruction 65 | . . . . . . . . 4 . 4 . . . 9 . 24 . . . . . . 7 . . 1 . . . . . 16 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Attached 26 | . . . . . . . . . . 1 . 1 . 2 2 3 . . 1 . . . 4 1 . . . . . . . 8 2 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 7 . . . . 2 . 3 . . . . . . . . 6 . . . . . Allies Hacked 6 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Total Allies 80 | . . . . . . . 1 . . 4 . . . 4 2 9 . . 1 . 3 . 4 1 19 . . . . . 4 15 3 8 . . 2 Largest Group 19 | . . . . . . . 1 . . 4 . . . 3 5 3 3 1 1 1 3 1 4 4 19 14 . . . . 3 14 13 7 . . 1 Highest-Rated Group 753 | . . . . . . . 10 . . 100 . . . 79 137 96 96 32 32 16 154 29 122 122 684 534 . . . . 122 753 697 408 . . 45 Highest-Rated Ally 116 | . . . . . . . 10 . . 39 . . . 32 32 32 32 32 32 16 96 29 32 49 50 50 . . . . 56 116 116 64 . . 45 Total Orders 20 | . . . . . . . . . . . . . . . . 1 2 . . . . . 5 1 . . . . . . 2 4 5 . . . . STAY 9 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 . . . . . . 1 2 1 . . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 2 2 . . . . AID 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 591 | . . . . . . . . . . 18 . . . 4 54 37 25 . 26 . 39 8 19 19 64 115 . . . . 12 60 65 26 . . . Total Damage 19612 | . . . . . . . . . . 198 . . . 61 1379 663 869 . 504 . 971 93 711 522 3066 3638 . . . . 401 2970 2778 788 . . . Kills 127 | . . . . . . . . . . 1 . . . . 11 4 8 . 6 . 9 . 5 4 10 27 . . . . 3 17 18 4 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Active Infowar (turns) 16789 | 34 1292 496 1126 . . . 270 . 5 484 60 157 590 384 237 1579 569 841 1032 153 483 353 484 1166 191 1003 241 66 29 88 566 905 507 106 497 131 664 Optics 9807 | . . . . . . . . . . . . . . . . . 556 841 1032 153 483 353 484 1166 191 1003 241 66 29 88 566 905 507 106 242 131 664 Sensors 448 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 241 66 29 88 9 . . . . . . IFF 470 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 66 29 88 256 . . . . . . Terrain 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Structural 6596 | . . . 1126 . . . . . . . . . 519 384 237 . 420 841 1014 153 474 268 . . . . . . . . 110 5 . 14 387 4 640 Seismic 2766 | 34 1292 496 209 . . . . . . . . . . . . . . . . . . . . 58 191 265 . . . . . . . . 221 . . T.N.C. 1168 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . 474 79 . . . . 578 Machine Analysis 1207 | . . . . . . . 270 . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 131 664 Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jamming 6261 | . . . . . . . . . 5 484 60 157 71 . . 1579 205 841 958 153 474 352 375 188 . . . . . . . . 1 . . . 358 ECM 243 | . . . . . . . . . . . . . . . . . 13 . . . . . . 3 . 190 . . . 3 34 . . . . . . Robot Analysis Total 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Turns Passed 24666 | 110 1292 496 1477 498 360 252 761 393 1636 971 741 495 880 688 727 2423 661 841 1032 153 483 353 484 1166 191 1003 241 66 29 88 566 905 507 262 640 131 664 Spaces Moved 19792 | 57 760 347 959 264 223 94 356 247 778 443 377 198 487 276 303 1237 344 448 471 95 256 150 326 1986 247 1399 537 142 71 190 948 670 904 599 1032 249 1322 Core 104 | 4 . . 2 . . . . . . 2 . . . . . . . . 1 . . . 3 3 . 18 2 . . . . 14 16 5 33 1 . Treads 6812 | 1 1 . 309 264 223 94 295 . 428 415 377 198 487 276 303 1237 344 448 470 95 256 150 141 . . . . . . . . . . . . . . Legs 509 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 482 27 . . . . Wheels 2196 | 52 759 347 380 . . . 61 247 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 295 | . . . 268 . . . . . . 26 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 9876 | . . . . . . . . . . . . . . . . . . . . . . . 182 1982 247 1381 535 142 71 190 948 174 861 594 999 248 1322 Fastest Speed 22 | 50 100 115 46 160 160 160 120 120 120 50 160 160 160 160 160 160 160 160 160 160 160 160 32 32 40 40 40 40 40 40 40 40 22 26 27 30 24 Average Speed 92 | 97 114 115 116 160 160 160 153 120 143 155 165 160 160 160 160 160 163 182 191 160 160 184 95 38 41 40 40 40 40 40 40 100 28 29 35 31 30 Slowest Speed 1200 | 160 160 115 300 160 160 160 240 120 170 237 200 160 160 160 160 160 240 240 1200 160 160 240 410 80 120 120 150 40 40 40 40 350 150 50 200 110 104 Overloaded Moves 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 5 14 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 8 . . . 1 11 . 2 20 6 2 19 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 89 85 80 55 61 18 31 36 50 51 13 88 19 40 11 91 15 71 71 73 55 5 41 53 95 38 58 31 16 39 40 89 29 90 37 38 44 Regions Visited 37 Branch Regions 14 Pre-discovered Areas 17 | . 3 . 2 . . . 4 . 1 . . . . . . . . . . 1 . . . 2 . 4 . . . . . . . . . . . Known Exits Taken 19 | . . 1 1 . . 1 1 . 1 . . . 1 . 1 . 1 . 1 . 1 1 . . . 1 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . . . . . . . . . . 4 3 . 2 . . . . . 3 . . 3 . . . . . . . Spaces Dug 265 | . 1 . 9 . . . 1 . 14 . 4 . 16 . . . 7 2 6 . . 6 2 27 . 39 3 2 . . 26 12 20 4 28 1 35 Terrain Destroyed 616 | . 1 . 59 26 . . 1 74 14 26 4 . 16 23 . . 7 2 6 . . 19 8 47 . 152 3 2 . . 26 12 20 4 28 1 35 Melee 249 | . 1 . 9 . . . 1 . 14 . 4 . 16 . . . 7 2 6 . . 6 2 27 . 31 3 2 . . 26 12 20 4 27 1 28 Projectile 22 | . . . 9 . . . . . . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 7 AOE 344 | . . . 41 26 . . . 74 . 23 . . . 22 . . . . . . . 13 4 20 . 121 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Res Qua Res Tes Acc Total 24073 | 85 1032 393 1173 302 228 196 499 306 1126 597 439 299 550 402 508 1469 429 465 559 96 315 197 435 2316 333 1712 552 147 70 200 1072 817 1105 646 1227 292 1484 Wait 1955 | 8 137 9 46 7 . 101 79 20 152 31 14 24 18 28 141 44 40 4 27 . 38 1 20 216 81 179 4 4 . 8 88 28 117 21 117 16 87 Move 19614 | 56 759 346 958 263 222 93 355 246 777 442 377 197 487 275 302 1236 343 447 470 94 255 149 325 1968 246 1384 536 141 70 187 927 669 899 564 1019 245 1285 Hop 65 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 6 . . . 1 9 . 2 14 6 1 17 Pick Up 138 | 3 14 4 17 1 1 . 3 3 7 3 4 1 5 5 4 12 8 3 4 . . 7 3 4 . 3 1 . . . 3 4 4 2 2 1 2 Fast Attach 260 | 7 . . 13 2 1 . 8 1 5 10 5 6 4 4 9 2 9 2 8 1 2 4 3 27 3 26 5 . . 1 7 11 12 7 19 14 22 Attach 87 | . 2 1 8 . . 2 2 2 3 6 3 1 . 3 2 5 4 . 6 . 1 5 8 3 . 2 . . . . . 2 6 6 1 . 3 Detach 29 | . . . 2 . . . 1 . . . 1 . . . 2 . 2 . 1 . . 4 . 2 . 2 . . . . 1 . 1 2 3 2 3 Swap 193 | . 10 2 10 5 . . 5 2 19 14 5 4 5 12 13 32 1 2 7 . . 5 10 1 . 4 . . . 1 2 11 5 2 2 . 2 Drop 270 | . 9 . 20 2 4 . 9 5 15 9 1 3 7 4 8 9 10 4 10 1 2 5 18 25 3 21 2 . . 2 3 5 20 2 11 10 11 Fire 754 | 11 88 31 80 19 . . 36 25 88 56 20 23 2 31 23 62 2 1 16 . 12 11 23 1 . 15 . . . . . 36 9 17 7 . 9 Melee 613 | . 2 . 19 . . . 1 2 21 24 9 40 22 39 2 51 10 2 9 . . 6 24 60 . 67 4 2 . . 32 44 28 7 40 3 43 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . . 3 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . Rewire 28 | . . . . . . . . . . 2 . . . . 1 14 . . 1 . 5 . 1 . . . . . . . . 2 2 . . . . Trap 52 | . 10 . . . . . . . 38 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / *Sto / Low x2) -7/Waste -7/Factory (discovered 5 exits: Fac / Sto / Low x2 / Gar) -7/Garrison -7/Factory (discovered 3 exits: Sto / *Low / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Ext / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 4) 849 | -10/Materials | Discovered new exit (range 14) 967 | -10/Materials | Repaired Autogun 1108 | -10/Materials | Discovered new exit (range 12) 1122 | -10/Materials | Loaded intel: 1 repair station location 1172 | -10/Materials | Learned location of 1 exit from Storage 1214 | -10/Materials | Identified exit to Subcaves 1247 | -10/Materials | Learned 2 Mines zone layouts 1271 | -10/Materials | Loaded intel: 13 trap records 1348 | -10/Materials | Identified exit to Materials 1348 | -10/Materials | Learned location of 2 exits from Materials 1395 | -10/Materials | Learned location of 2 exits from Mines 1403 | -10/Materials | Entered Mines 1472 | -10/Mines | Core integrity fell below 50% 1880 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1899 | -10/Mines | Entered Materials 1899 | -9/Materials | Evolved 2 slots: Utility x2 1900 | -9/Materials | Identified exit to Materials 1900 | -9/Materials | Identified exit to Mines 2168 | -9/Materials | Repaired Autogun? 2291 | -9/Materials | Discovered exit to Materials (range 15) 2324 | -9/Materials | Core integrity fell below 50% 2361 | -9/Materials | Destroyed 7 combat bots 2464 | -9/Materials | Loaded intel: 10 terminal locations 2514 | -9/Materials | Learned location of Zion (-6) 2523 | -9/Materials | Learned Storage emergency access door positions 2587 | -9/Materials | Central database locked down 3086 | -9/Materials | Lost 3 parts (1n2u) 3376 | -9/Materials | Entered Mines 3412 | -9/Mines | Assembled infested the area 3447 | -9/Mines | Core integrity fell below 20% 3713 | -9/Mines | Discovered exit to Materials (range 11) 3866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3868 | -9/Mines | Discovered new exit (range 5) 3874 | -9/Mines | Entered Exiles 3915 | -9/Exiles | Met 8R-AWN 3944 | -9/Exiles | Met EX-HEX 3986 | -9/Exiles | Met EX-BIN 4008 | -9/Exiles | Aligned with FarCom system 4010 | -9/Exiles | Given EX-Vault access code 4053 | -9/Exiles | Opened EX-Vault 4061 | -9/Exiles | Build established: Scavenger-Mutant 4064 | -9/Exiles | Found Latent Energy Streamer 4073 | -9/Exiles | Found Field Lobotomy Kit 4114 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4162 | -9/Exiles | Met EX-DEC 4217 | -9/Exiles | Discovered new exit (range 14) 4234 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4234 | -9/Exiles | Entered Mines 4284 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4441 | -8/Mines | Discovered exit to Materials (range 4) 4486 | -8/Mines | Entered Materials 4486 | -8/Materials | Evolved 2 slots: Utility x2 5089 | -8/Materials | Discovered new exit (range 16) 5104 | -8/Materials | Identified exit to Factory 5137 | -8/Materials | Learned location of 3 exits from Factory 5160 | -8/Materials | Learned location of 1 exit from Storage 5163 | -8/Materials | Identified exit to Garrison 5173 | -8/Materials | Learned Factory emergency access door positions 5178 | -8/Materials | Learned location of Extension (-4) 5247 | -8/Materials | Entered Garrison 5293 | -8/Garrison | Phase Generator disabled 5370 | -8/Garrison | Discovered new exit (range 53) 5370 | -8/Garrison | Discovered new exit (range 82) 5370 | -8/Garrison | Discovered new exit (range 61) 5375 | -8/Garrison | Garrison Relay disabled 5423 | -8/Garrison | Triggered checkpoint 5581 | -8/Garrison | Installed Relay Interface Framework 5597 | -8/Garrison | Found Powered Armor 5600 | -8/Garrison | Found Powered Armor 5606 | -8/Garrison | Found Powered Armor 5640 | -8/Garrison | Entered Materials 5957 | -8/Materials | Build established: Mutant 6551 | -8/Materials | Build established: Scavenger-Mutant 6648 | -8/Materials | Discovered exit to Factory (range 15) 6859 | -8/Materials | Learned location of 3 exits from Factory 7008 | -8/Materials | Learned Factory scanalyzer intel 7039 | -8/Materials | Learned 4 Factory zone layouts 7058 | -8/Materials | Learned Storage trap positions 7088 | -8/Materials | Learned Storage trap positions 7157 | -8/Materials | Learned 2 Storage zone layouts 7212 | -8/Materials | Identified exit to Garrison 7276 | -8/Materials | Entered Garrison 7452 | -8/Garrison | Triggered checkpoint 7463 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7516 | -8/Garrison | Garrison Relay disabled 7538 | -8/Garrison | Triggered checkpoint 7702 | -8/Garrison | Rescued a captive Derelict 7704 | -8/Garrison | Rescued a captive Derelict 7758 | -8/Garrison | Triggered checkpoint 7763 | -8/Garrison | P-60 Hacker assimilated allied Y-45 Defender 7764 | -8/Garrison | Triggered checkpoint 7784 | -8/Garrison | Triggered checkpoint 7786 | -8/Garrison | Triggered checkpoint 7803 | -8/Garrison | Core integrity fell below 50% 7864 | -8/Garrison | Lost 5 parts (1p1u3w) 7869 | -8/Garrison | Destroyed 8 combat bots 7954 | -8/Garrison | Lost 4 parts (2n2u) 8163 | -8/Garrison | Discovered exit to Factory (range 10) 8215 | -8/Garrison | Discovered exit to Factory (range 20) 8215 | -8/Garrison | Discovered exit to Factory (range 62) 8215 | -8/Garrison | Discovered exit to Factory (range 90) 8247 | -8/Garrison | Entered Factory 8247 | -7/Factory | Evolved 2 slots: Utility x2 8248 | -7/Factory | Identified exit to Storage 8248 | -7/Factory | Identified exit to Lower Caves 8249 | -7/Factory | Identified exit to Factory 8252 | -7/Factory | Loaded intel: 4 scanalyzer locations 8943 | -7/Factory | Repaired Hvy. Assault Rifle 8988 | -7/Factory | Sucked down chute 8988 | -7/Factory | Entered Waste 9003 | -7/Waste | EMP discharged 9033 | -7/Waste | Spotted C-40 Crusher 9046 | -7/Waste | Spotted C-40 Crusher 9047 | -7/Waste | Spotted C-40 Crusher 9047 | -7/Waste | Spotted C-40 Crusher 9049 | -7/Waste | Spotted C-40 Crusher 9103 | -7/Waste | EMP discharged 9103 | -7/Waste | System corruption reached 10% 9130 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9135 | -7/Waste | Spotted C-40 Crusher 9203 | -7/Waste | EMP discharged 9303 | -7/Waste | EMP discharged 9303 | -7/Waste | System corruption reached 30% 9403 | -7/Waste | EMP discharged 9426 | -7/Waste | Destroyed C-40 Crusher 9469 | -7/Waste | Discovered new exit (range 10) 9483 | -7/Waste | Entered Factory 9584 | -7/Factory | Found Prototype Launcher 9584 | -7/Factory | Identified Rocket Array 10363 | -7/Factory | Identified exit to Garrison 10363 | -7/Factory | Entered Garrison 10365 | -7/Garrison | Triggered checkpoint 10403 | -7/Garrison | Expanded RIF knowledge: Program Shield 10453 | -7/Garrison | Triggered checkpoint 10496 | -7/Garrison | Garrison Relay disabled 10564 | -7/Garrison | Learned Factory security intel 10673 | -7/Garrison | Triggered checkpoint 10675 | -7/Garrison | Triggered checkpoint 10721 | -7/Garrison | Lost 3 parts (2u1w) 10774 | -7/Garrison | Destroyed 15 combat bots 10833 | -7/Garrison | Triggered checkpoint 10849 | -7/Garrison | Triggered checkpoint 10912 | -7/Garrison | Garrison Relay disabled 10926 | -7/Garrison | Core integrity fell below 50% 10939 | -7/Garrison | Rescued a captive Derelict 11026 | -7/Garrison | Discovered new exit (range 10) 11051 | -7/Garrison | Entered Factory 11051 | -7/Factory | Accompanied by 3 allies 11210 | -7/Factory | Discovered exit to Lower Caves (range 15) 11250 | -7/Factory | Build established: Bothacker-Mutant 11376 | -7/Factory | Repaired Gatling Laser+ 11421 | -7/Factory | Repaired Gatling Laser+ 11460 | -7/Factory | Repaired Scythe 11505 | -7/Factory | Repaired Imp. Cooling System 11632 | -7/Factory | Garrison activated, responded to threat 11770 | -7/Factory | Identified exit to Garrison 11775 | -7/Factory | Build established: Hacker-Mutant 11778 | -7/Factory | Entered Garrison 11778 | -7/Garrison | Accompanied by 3 allies 11782 | -7/Garrison | Triggered checkpoint 12080 | -7/Garrison | Triggered checkpoint 12085 | -7/Garrison | Garrison Relay disabled 12184 | -7/Garrison | Triggered checkpoint 12304 | -7/Garrison | Triggered checkpoint 12393 | -7/Garrison | Discovered new exit (range 5) 12506 | -7/Garrison | Triggered checkpoint 12539 | -7/Garrison | Lost 3 allies 12578 | -7/Garrison | Discovered exit to Factory (range 10) 12636 | -7/Garrison | Triggered checkpoint 12639 | -7/Garrison | Garrison Relay disabled 12684 | -7/Garrison | Triggered checkpoint 12947 | -7/Garrison | Discovered exit to Factory (range 10) 13108 | -7/Garrison | Triggered checkpoint 13118 | -7/Garrison | Garrison Relay disabled 13233 | -7/Garrison | Garrison Relay disabled 13242 | -7/Garrison | Triggered checkpoint 13264 | -7/Garrison | Discovered exit to Factory (range 10) 13442 | -7/Garrison | Garrison Relay disabled 13675 | -7/Garrison | Discovered exit to Factory (range 73) 13675 | -7/Garrison | Discovered exit to Factory (range 51) 13675 | -7/Garrison | Discovered exit to Factory (range 63) 13675 | -7/Garrison | Discovered new exit (range 42) 13705 | -7/Garrison | Build established: Bothacker-Mutant 13856 | -7/Garrison | Triggered checkpoint 13898 | -7/Garrison | Triggered checkpoint 13980 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 14016 | -7/Garrison | Garrison Relay disabled 14201 | -7/Garrison | Entered Factory 14201 | -7/Factory | Accompanied by 3 allies 14601 | -7/Factory | First assault squad dispatched 14735 | -7/Factory | Build established: Bothacker-Assassin 14780 | -7/Factory | Fabricated Powered Armor (x2) 14862 | -7/Factory | Entered Lower Caves 14862 | -7/Lower Caves | Accompanied by 1 ally 15156 | -7/Lower Caves | Build established: Bothacker-Mutant 15537 | -7/Lower Caves | Learned 4 Factory zone layouts 15691 | -7/Lower Caves | Discovered new exit (range 5) 15703 | -7/Lower Caves | Entered another Lower Caves area 15703 | -7/Lower Caves | Accompanied by 1 ally 15851 | -7/Lower Caves | Spotted B-75 Beast 15987 | -7/Lower Caves | Discovered exit to Factory (range 15) 16161 | -7/Lower Caves | Core integrity fell below 20% 16179 | -7/Lower Caves | Destroyed B-75 Beast 16295 | -7/Lower Caves | Identified exit to Data Miner 16430 | -7/Lower Caves | Build established: Scavenger-Mutant 16735 | -7/Lower Caves | Entered Data Miner 16735 | -7/Data Miner | Accompanied by 1 ally 16736 | -7/Data Miner | Discovered new exit (range 6) 16760 | -7/Data Miner | Met Data Miner 16798 | -7/Data Miner | Learned location of Section 7 (-2) 16798 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16826 | -7/Data Miner | Received God Mode back door access code from Data Miner 16888 | -7/Data Miner | Entered Proximity Caves 16888 | -6/Proximity Caves | Accompanied by 1 ally 16935 | -6/Proximity Caves | Escorted by Enhanced Grunt 16935 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17120 | -6/Proximity Caves | Spotter reported a threat 17168 | -6/Proximity Caves | Spotter reported a threat 17173 | -6/Proximity Caves | Learned 8 Factory zone layouts 17268 | -6/Proximity Caves | Spotter reported a threat 17358 | -6/Proximity Caves | Discovered exit to Factory (range 9) 17371 | -6/Proximity Caves | Entered Factory 17371 | -6/Factory | Accompanied by 1 ally 17371 | -6/Factory | Evolved 2 slots: Utility x2 17372 | -6/Factory | Identified exit to Factory 17372 | -6/Factory | Identified exit to Lower Caves 17529 | -6/Factory | Incoming investigation squad redirected 17709 | -6/Factory | Identified exit to Garrison 17721 | -6/Factory | Search patrols dispatched 17724 | -6/Factory | Entered Garrison 17764 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 17856 | -6/Garrison | Garrison Relay disabled 17869 | -6/Garrison | Discovered exit to Factory (range 56) 17869 | -6/Garrison | Discovered exit to Factory (range 81) 17869 | -6/Garrison | Discovered exit to Factory (range 50) 17931 | -6/Garrison | Spotted B-75 Beast 17953 | -6/Garrison | Allies destroyed B-75 Beast 17975 | -6/Garrison | Build established: Hacker-Mutant 17980 | -6/Garrison | Triggered checkpoint 18003 | -6/Garrison | Triggered checkpoint 18004 | -6/Garrison | Triggered checkpoint 18138 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 18186 | -6/Garrison | Garrison Relay disabled 18208 | -6/Garrison | Entered Factory 18208 | -5/Factory | Accompanied by 4 allies 18208 | -5/Factory | Evolved 2 slots: Utility x2 18308 | -5/Factory | Discovered new exit (range 4) 18433 | -5/Factory | Repaired Transmission Jammer 18456 | -5/Factory | Found Prototype Launcher 18456 | -5/Factory | Identified Tesla Bomb Launcher 18821 | -5/Factory | Identified exit to Upper Caves 18828 | -5/Factory | Discovered new exit (range 4) 18891 | -5/Factory | Learned Research terminal intel 18913 | -5/Factory | Central database locked down 18953 | -5/Factory | Learned 2 Proximity Caves zone layouts 18976 | -5/Factory | Repaired Field Propulsion Drive+ 19005 | -5/Factory | Learned 4 Research zone layouts 19069 | -5/Factory | Unchained authorized (QV-33N) 19078 | -5/Factory | Learned 12 Research zone layouts 19117 | -5/Factory | Hacking Suite fried by hacking feedback 19148 | -5/Factory | Lost 3 parts (1n1u1w) 19170 | -5/Factory | Learned location of 2 exits from Research 19212 | -5/Factory | Noticed a derelict Sapper rigging charges 19285 | -5/Factory | Lost 5 parts (1p2n2u) 19306 | -5/Factory | Incoming investigation squad redirected 19347 | -5/Factory | Discovered new exit (range 4) 19374 | -5/Factory | Manually triggered Chute Trap 19374 | -5/Factory | Sucked down chute 19374 | -5/Factory | Entered Waste 19375 | -5/Waste | Spotted C-40 Crusher 19392 | -5/Waste | Spotted C-40 Crusher 19394 | -5/Waste | Spotted C-40 Crusher 19395 | -5/Waste | Spotted C-40 Crusher 19396 | -5/Waste | Spotted C-40 Crusher 19427 | -5/Waste | Spotted C-40 Crusher 19431 | -5/Waste | Warlord forces began an assault 19433 | -5/Waste | Allies destroyed C-40 Crusher 19486 | -5/Waste | Discovered new exit (range 12) 19565 | -5/Waste | Entered Factory 19565 | -5/Factory | Accompanied by 14 allies 19789 | -5/Factory | Unchained authorized (QV-33N) 19865 | -5/Factory | First assault squad dispatched 19865 | -5/Factory | Discovered new exit (range 21) 19901 | -5/Factory | Lost 5 allies 19933 | -5/Factory | Repaired Broken Stasis Canceller 20144 | -5/Factory | Discovered new exit (range 21) 20152 | -5/Factory | Discovered new exit (range 21) 20236 | -5/Factory | Discovered exit to Upper Caves (range 22) 20374 | -5/Factory | Learned Extension trap positions 20415 | -5/Factory | Learned location of Warlord (-5) 20420 | -5/Factory | Lost 3 parts (1p1u1w) 20445 | -5/Factory | Learned location of Testing (-2) 20447 | -5/Factory | Core integrity fell below 50% 20463 | -5/Factory | Learned 8 Research zone layouts 20469 | -5/Factory | Learned Quarantine stockpile data 20476 | -5/Factory | Learned Extension trap positions 20485 | -5/Factory | Lost 4 parts (1p2u1w) 20493 | -5/Factory | Learned Research stockpile data 20522 | -5/Factory | Learned location of Proximity Caves (-5) 20568 | -5/Factory | Entered Upper Caves 20571 | -5/Upper Caves | Lost 7 parts (1n5u1w) 20625 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20699 | -5/Upper Caves | Learned Factory emergency access door positions 20701 | -5/Upper Caves | Discovered new exit (range 6) 20808 | -5/Upper Caves | Identified exit to Upper Caves 20809 | -5/Upper Caves | Entered another Upper Caves area 20810 | -5/Upper Caves | Identified exit to Warlord 20848 | -5/Upper Caves | Build established: Hacker-Ninja 20875 | -5/Upper Caves | Entered Warlord 20890 | -5/Warlord | System corruption cleaned by Quarantine Array 20898 | -5/Warlord | Discovered new exit (range 14) 20902 | -5/Warlord | Identified exit to Proximity Caves 20904 | -5/Warlord | Entered Proximity Caves 20905 | -4/Proximity Caves | Identified exit to Factory 20928 | -4/Proximity Caves | Spotted B-86 Titan 20988 | -4/Proximity Caves | Learned Research terminal intel 20992 | -4/Proximity Caves | Entered Factory 20992 | -4/Factory | Evolved 2 slots: Utility x2 20993 | -4/Factory | Identified exit to Research 20993 | -4/Factory | Identified exit to Extension 21145 | -4/Factory | Repaired Nuclear Pulse Array+ 21266 | -4/Factory | Incoming investigation squad redirected 21287 | -4/Factory | Fabricated Gravity Neutralizer (x1) 21381 | -4/Factory | Discovered exit to Research (range 20) 21472 | -4/Factory | Spotted B-86 Titan 21552 | -4/Factory | Identified exit to Garrison 21558 | -4/Factory | Entered Garrison 21595 | -4/Garrison | Garrison Relay disabled 21650 | -4/Garrison | Spotted B-86 Titan 21654 | -4/Garrison | Triggered checkpoint 21655 | -4/Garrison | Triggered checkpoint 21660 | -4/Garrison | Assimilated H-77 Assassin with FLK Orb 21664 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 21667 | -4/Garrison | Assimilated H-77 Assassin with FLK Orb 21670 | -4/Garrison | Assimilated H-77 Assassin with FLK Orb 21705 | -4/Garrison | Lost 7 parts (1p1n5u) 21749 | -4/Garrison | Spotted B-86 Titan 21749 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 21758 | -4/Garrison | Discovered exit to Research (range 12) 21777 | -4/Garrison | Triggered checkpoint 21889 | -4/Garrison | Garrison Relay disabled 21904 | -4/Garrison | Expanded RIF knowledge: Command Fork 22044 | -4/Garrison | Discovered exit to Research (range 9) 22120 | -4/Garrison | Triggered checkpoint 22175 | -4/Garrison | Garrison Relay disabled 22204 | -4/Garrison | Build established: Botlord-Mutant 22254 | -4/Garrison | Triggered checkpoint 22270 | -4/Garrison | Triggered checkpoint 22351 | -4/Garrison | Garrison Relay disabled 22360 | -4/Garrison | Triggered checkpoint 22386 | -4/Garrison | Discovered exit to Research (range 3) 22463 | -4/Garrison | Entered Research 22463 | -3/Research | Accompanied by 13 allies 22463 | -3/Research | Evolved 2 slots: Utility x2 22464 | -3/Research | Identified exit to Research 22467 | -3/Research | Loaded intel: 21 terminal locations 22536 | -3/Research | Fabricated Adv. Surge Thruster (x2) 22796 | -3/Research | Discovered new exit (range 9) 22798 | -3/Research | Identified exit to Quarantine 22856 | -3/Research | Build established: Botlord-Sprinter 22893 | -3/Research | Spotted B-86 Titan 22927 | -3/Research | Discovered exit to Research (range 22) 22970 | -3/Research | Entered Quarantine 22971 | -3/Quarantine | Maximum security lockdown engaged 23049 | -3/Quarantine | Discovered exit to Research (range 18) 23071 | -3/Quarantine | Spotted Executioner 23071 | -3/Quarantine | Spotted Striker 23071 | -3/Quarantine | Spotted Striker 23135 | -3/Quarantine | Lost 16 parts (1p2n11u2w) 23160 | -3/Quarantine | Core integrity fell below 50% 23175 | -3/Quarantine | Spotted Alpha 7 23221 | -3/Quarantine | Core integrity fell below 20% 23232 | -3/Quarantine | Entered Research 23232 | -2/Research | Evolved 2 slots: Utility x2 23233 | -2/Research | Loaded intel: 21 terminal locations 23254 | -2/Research | Lost 6 parts (1p2n2u1w) 23390 | -2/Research | Fabricated Adv. Surge Thruster (x2) 23470 | -2/Research | Spotted B-90 Cyclops 23482 | -2/Research | First assault squad dispatched 23718 | -2/Research | Incoming investigation squad redirected 23811 | -2/Research | Found Prototype Device 23811 | -2/Research | Identified Exp. Shield Generator 23869 | -2/Research | Discovered new exit (range 6) 23872 | -2/Research | Entered Testing 23873 | -2/Testing | Maximum security lockdown engaged 23918 | -2/Testing | Found Prototype Launcher 23918 | -2/Testing | Identified Hellfire Missile Launcher 23932 | -2/Testing | Found Prototype Energy Cannon 23932 | -2/Testing | Identified Potential Cannon 23957 | -2/Testing | Found Prototype Ballistic Cannon 23957 | -2/Testing | Identified Perforator 23970 | -2/Testing | Found Prototype Processor 23970 | -2/Testing | Identified Spectral Analyzer 23991 | -2/Testing | Found Prototype Protection 23991 | -2/Testing | Identified Centrium Heavy Armor Plating 23996 | -2/Testing | Discovered new exit (range 7) 24003 | -2/Testing | Entered Access 24003 | -1/Access | Evolved 2 slots: Utility x2 24084 | -1/Access | Spotted B-99 Colossus 24161 | -1/Access | Incoming investigation squad redirected 24176 | -1/Access | Lost 3 parts (1p2u) 24263 | -1/Access | Fabricated Gravity Neutralizer (x1) 24300 | -1/Access | Identified exit to Surface 24459 | -1/Access | Spotted B-99 Colossus 24467 | -1/Access | Build established: Wizard-Ninja 24503 | -1/Access | First assault squad dispatched 24603 | -1/Access | Found Prototype Device 24603 | -1/Access | Identified Exp. Focal Shield 24667 | *** | Escaped! Last Messages --------------- Terminal linked with 5 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 7C layout... Downloaded map data. 24642_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 24643_ Discarded Transport Network Coupler. 24644_ Acquired Adv. Power Amplifier. 24645_ Dropped Adv. Power Amplifier. 24646_ Administrator 10a reveals location of Gamma Bomb Trap. 24647_ Administrator 10a reveals location of Blade Trap. 24648_ U-05 Engineer builds a Wall. 24662_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 24663_ The Access Shell folds into the floor. 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"""T""" ##???????? | | ##???????????########### ####### ##???????? | | ############?################### ##???????? | | ############??????????#####???## #### | | # ] ##??????????????????## ########## | | # ##??????????????????## # | | # ###################### # | | # ###################### # | | ! # " + #^ | | # """ # + | | + """ ###########+###^ ^ # R!!/ | | ####### " ###### # # = !// | | ####### ##???# #^ # !// | | ?????## [ ##???# "" # ########## | | ?????## " ##???# """# ########## | | ?????## """ ##???# T"# ^ ###??????? | | ?????## """ ##???# """#^ ########?? | | ?????## " =##???# "" # ##"""""#?? | | ?????## ##???# # " " ##"""""#?? | | ?????## ##???# # ^ "T" ##"" F"### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 26 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 EM Shielding 2 Corruption Containment 12 Corruption Block 15 Armor Coverage 950 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 18 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 52 Defensive Hacking 94 Relay Coupler Types 4 Relay Coupler Value 231 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Adv. VSS Leg | -5/Factory | Hacked Imp. Thunder Leg | -5/Factory | Hacked Particle Reactor | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Stasis Canceller | -5/Factory | Scanalyzed Adv. Surge Thruster | -5/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -7/Factory Gravity Neutralizer | x1 | -4/Factory Adv. Surge Thruster | x2 | -3/Research | Authchip Adv. Surge Thruster | x2 | -2/Research Gravity Neutralizer | x1 | -1/Access Repaired ---------- Autogun | 46% | -10/Materials Autogun | 52% | -9/Materials Hvy. Assault Rifle | 24% | -7/Factory Gatling Laser | 10% | -7/Factory Gatling Laser | 18% | -7/Factory Scythe | 32% | -7/Factory Imp. Cooling System | 2% | -7/Factory Transmission Jammer | 65% | -5/Factory Field Propulsion Drive | 26% | -5/Factory Stasis Canceller | 99% | -5/Factory | Broken Nuclear Pulse Array | 15% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Adv. Surge Thruster | -3/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- For Science! Inspector Gadget Taming Of The Crushers Challenges ------------ None Game ------ Seed NullFlakSpear Manual? 0 Play Time 05:22:03 Cumulative 588.5 hours Start 2025.10.31 @ 14:07:00 End 2025.11.01 @ 00:09:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type 0 Total 43 Types 19/3/6/2/6/1/0/3/0/3 Lore% 96 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57425480-6ee3-44ff-8361-2a95cc7e3dbb