Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 14:25:12 Player: Cmdr.Laserstrahl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (332) 1660 Value Destroyed (11878) 11878 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4828) 4828 TOTAL SCORE: 24246 Bonus ------- High Alert Combat Kills 2414 Follower Combat Kills 567 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 82/150 System Corruption 58% Temperature Cool (9) Movement Rolling (85) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Advanced Cooling System Advanced Targeting Computer > --- WEAPON (4) ------- Proton Cannon > --- INVENTORY (5) ---- Skeleton Box Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Phase Shifter Improved Medium Armor Plating Thermal Shield > --- WEAPON ----------- Proton Cannon Compact Ion Cannon Great Maul Powered Hammer > --- INVENTORY -------- Angular Momentum Engine Wheel Armored Wheel Advanced Heat Sink High-capacity Battery Advanced Targeting Computer Advanced ECM Suite Improved Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Graphene Brace Focal Shield Relay Coupler [Heavy] Skeleton Box Improved Field Recycling Unit Thermic Laser Heavy Assault Rifle Autogun Antimatter Cannon Remote Datajack [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser I Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . Utility 6 | . . . . . 2 . . 1 . . 1 . . 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 211 | 7 5 1 1 8 27 3 11 10 5 37 20 12 39 25 Power 20 | 1 . . . 1 3 1 . 2 1 5 1 . 3 2 Engine 17 | 1 . . . 1 3 1 . 2 1 4 1 . 3 . Core 3 | . . . . . . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 56 | 2 1 1 . 2 9 . 6 2 . 10 7 4 8 4 Treads 7 | 1 . 1 . . 1 . 1 1 . 1 . . . 1 Leg 14 | . . . . . . . . . . . . 4 8 2 Wheel 34 | 1 1 . . 2 7 . 5 1 . 9 7 . . 1 Hover 1 | . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 71 | 2 2 . 1 2 5 1 2 3 1 11 6 4 17 14 Device 34 | 1 . . . . 2 1 . 1 . 4 3 1 12 9 Storage 7 | 1 2 . 1 . . . . . . 1 1 . . 1 Processor 8 | . . . . 1 1 . . . . 2 1 . 1 2 Hackware 4 | . . . . . . . . . . 1 . 2 . 1 Protection 18 | . . . . 1 2 . 2 2 1 3 1 1 4 1 Artifact . | . . . . . . . . . . . . . . . Weapon 64 | 2 2 . . 3 10 1 3 3 3 11 6 4 11 5 Energy Gun 13 | . . . . . 2 . . . . 4 . 1 4 2 Energy Cannon 16 | . . . . . 3 1 2 2 . 3 2 . 2 1 Ballistic Gun 19 | 2 2 . . . 3 . 1 1 1 3 1 2 2 1 Ballistic Cannon 3 | . . . . . . . . . . . 1 . 2 . Launcher 6 | . . . . 1 1 . . . . 1 2 1 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon 5 | . . . . 2 . . . . 1 . . . 1 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 2 . 1 2 . . . Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 System Corruption 20 | . . . . . . . . . . . . . 10 10 Parts Lost 79 | . . . . 4 8 . 1 . 2 1 1 11 20 31 Power 4 | . . . . . 1 . . . 1 1 . . . 1 Propulsion 24 | . . . . 2 4 . 1 . . . 1 5 6 5 Utility 29 | . . . . 1 1 . . . . . . 4 5 18 Weapon 22 | . . . . 1 2 . . . 1 . . 2 9 7 Highest Loss Streak 14 | . . . . 4 3 . 1 . 1 1 1 7 9 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 4 11 15 15 17 19 20 19 19 19 19 19 17 19 11 Power . | 1 1 1 . . . 1 1 1 . 1 1 1 . . Propulsion 1 | 2 4 2 2 1 . . . . 1 1 1 1 1 . Utility 9 | . 2 4 4 6 7 9 9 10 10 10 11 9 10 6 Weapon 5 | . 3 7 8 8 10 8 6 5 5 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | 1 2 . 1 . 7 1 . 1 4 2 3 . 4 4 Power 6 | 1 . . 1 . 1 . . . 1 . 1 . 1 . Propulsion 4 | . 1 . . . . . . . . 1 . . 2 . Utility 10 | . . . . . 2 1 . . 2 1 1 . 1 2 Weapon 7 | . 1 . . . 4 . . . 1 . 1 . . . Tool/Special 3 | . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 92 | . 99 100 100 90 95 100 95 91 84 94 98 91 93 75 Engine 7 | . 14 14 14 14 8 9 9 6 7 6 6 6 6 3 Treads 3 | . 14 14 14 5 2 9 9 6 . 3 4 . . . Leg 5 | . . . . . . . . . . . . 11 21 5 Wheel 12 | . 14 14 14 14 19 18 14 15 15 22 20 7 . 2 Device 15 | . 14 14 14 4 10 9 9 14 15 18 13 14 18 20 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 4 Processor 3 | . . . . . 8 . . . . 2 13 4 4 5 Hackware 1 | . . . . . . . . . . . . 6 3 1 Protection 8 | . . . . 9 7 18 18 15 15 7 6 6 5 4 Energy Gun 3 | . . . . . 2 . . . . 2 6 2 6 6 Energy Cannon 7 | . . . . . 10 11 18 15 15 12 . 10 4 . Ballistic Gun 8 | . 27 28 28 10 10 15 6 7 4 6 14 6 6 1 Ballistic Cannon 1 | . . . . . . . . . . . 3 1 3 1 Impact Weapon 2 | . . . . 17 . . . . 1 . . . 2 10 Peak Build Rating 73 | 8 9 9 9 11 36 37 45 59 60 60 60 70 73 73 Average Rating 48 | 5 8 9 9 10 27 35 39 53 59 52 55 61 64 56 On Entrance 32 | . 8 9 9 9 11 35 36 44 59 60 49 58 57 43 Avg Prop Armor Cover (%) 7 | 13 12 10 12 12 5 5 5 5 . 7 7 1 . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 99 | 15 30 30 50 50 82 84 84 82 85 85 77 87 98 99 Greatest Support 75 | 16 16 20 16 16 30 20 28 56 56 58 54 75 68 46 Greatest Overweight (x) 8 | . 1 1 3 4 6 4 8 2 1 2 3 3 5 8 Average Overweight (x) 1 | . . 1 1 3 2 4 2 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 15 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 11 14 14 17 19 19 19 19 19 19 19 17 19 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 17 20 20 20 20 20 20 20 14 16 2 Class Distribution -------------------- 31% | Scavenger-Tank 27% | Tank 19% | Mutant 12% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Matter Collected 6846 | 307 287 24 . 244 575 120 551 253 616 1159 698 230 1434 348 Remotely 10 | . . . . . . . . . . 10 . . . . Salvage Created 15653 | 143 512 100 . 322 1322 148 1240 762 821 3277 1545 356 4202 903 Parts 636 | 9 33 3 . 11 59 6 65 31 52 147 56 16 139 9 Haulers Intercepted 8 | . 1 . . . 2 . 1 1 . 2 . . 1 . Recyclers Shooed 31 | 1 1 . . . 3 . . 1 . 4 8 . 12 1 Parts Field Recycled 9 | . . . . . . . . . . . . . 9 . Retrieved Matter 94 | . . . . . . . . . . . . . 94 . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Combat Hostiles Destroyed 202 | . 9 2 . 10 21 3 18 9 18 33 13 7 46 13 Melee 5 | . . . . 1 . . . . . . . . 3 1 Guns 66 | . 9 2 . 6 5 1 2 2 3 13 6 2 13 2 Cannons 73 | . . . . . 10 2 11 5 9 17 3 4 11 1 AOE 36 | . . . . 1 5 . 5 2 4 2 4 1 9 3 Classes Destroyed 18 | 2 5 . . 2 3 . 2 2 . 1 . . 1 . Worker 25 | . . . . 2 2 . . . . 4 . . 15 2 Builder 17 | . . . . . 3 . 1 . . 5 3 . 4 1 Tunneler 5 | 2 1 . . 1 . . 1 . . . . . . . Hauler 8 | . 1 . . . 2 . 1 1 . 2 . . 1 . Recycler 51 | 1 2 . . 1 6 . 5 3 . 14 6 . 11 2 Mechanic 6 | . 1 . . . 1 . 1 . 1 2 . . . . Operator 4 | . . . . . 1 . 1 . . 1 . . 1 . Watcher 14 | . 3 . . . 2 . 2 . . 4 . . 3 . Swarmer 34 | . 7 . . 6 7 . . . 4 6 2 . 2 . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 91 | . 2 2 . 3 8 3 10 3 3 16 3 3 29 6 Brawler 5 | . . . . . . . . . . 1 . . 3 1 Duelist 6 | . . . . 1 . . . . 3 . . 1 1 . Sentry 35 | . . . . . 6 . 5 4 4 6 5 . 4 1 Specialist 3 | . . . . . . . 2 . 1 . . . . . Hunter 9 | . . . . . . . . 1 1 1 2 2 2 . Programmer 17 | . . . . . . . . 1 2 3 1 1 4 5 Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 2 7 2 . 5 11 2 6 7 9 8 7 2 9 3 Combat Bots Only 9 | . 3 2 . 5 8 2 4 6 9 5 3 2 6 3 Max Kills in Single Turn 5 | 1 1 1 . 1 2 1 3 3 2 2 2 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 . 2 2 2 1 2 1 2 2 Melee 1 | . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Hostile Shots Fired 1603 | . 30 7 . 61 100 9 49 89 68 234 194 125 375 262 Missed 511 | . 11 1 . 10 27 2 12 35 28 83 70 34 122 76 Hits 1092 | . 19 6 . 51 73 7 37 54 40 151 124 91 253 186 Melee 31 | . . . . 10 . . . . 3 . . . 5 13 Projectile 1061 | . 19 6 . 41 73 7 37 54 37 151 124 91 248 173 Critical Strikes 50 | . . . . 3 2 1 2 1 1 5 . 7 15 13 Actively Blocked 28 | . . . . 2 . . . 1 1 5 . 4 12 3 Damage Taken 17509 | . 157 86 . 703 1041 114 787 725 945 1976 1249 2070 3917 3739 Core 2704 | . 32 13 . 197 225 . 124 122 27 170 110 265 417 1002 Absorbed by Shields 105 | . . . . . . . . . 27 . . . . 78 Redirected to Shielding 35 | . . . . 26 9 . . . . . . . . . Ignored by Resistances 904 | . . . . . 6 . 6 . . . . 136 551 205 Regen/Repaired (Parts) 548 | . . . . . . . 254 . . 294 . . . . Core Remaining (%) 39 | 100 . . . 3 . . 36 . . 54 . . 6 . Volleys Fired 743 | 7 37 4 . 25 68 15 52 26 115 142 54 32 132 34 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 4 4 4 2 Hottest 282 | 40 40 40 . 50 185 116 168 173 178 214 148 282 233 75 Shots Fired 1876 | 14 74 8 . 50 187 29 147 77 198 366 169 74 429 54 Gun 935 | 14 74 8 . 48 74 14 27 25 26 151 140 21 278 35 Cannon 822 | . . . . . 104 15 103 52 129 201 19 35 145 19 Launcher 69 | . . . . 2 9 . 17 . 8 9 10 10 4 . Special 50 | . . . . . . . . . 35 5 . 8 2 . Kinetic 770 | 14 74 8 . 48 45 14 27 25 26 116 112 19 199 43 Thermal 805 | . . . . . 133 15 103 52 129 178 47 37 101 10 Explosive 42 | . . . . 2 9 . 17 . 8 . . 6 . . Electromagnetic 209 | . . . . . . . . . . 67 10 4 127 1 Robot Hit Streak 32 | 3 7 5 . 10 8 4 9 9 32 13 17 17 23 5 Robot Miss Streak 8 | 3 3 1 . 3 5 2 3 3 5 8 6 1 3 3 Penetration Max 1 | . . . . . 1 1 1 . 1 1 . . . 1 Secondary Targets 6 | . 1 1 . 2 . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 . 1 . Shots Hit Robots 1139 | 7 34 7 . 41 103 10 77 51 86 199 103 46 303 72 Core Hits 544 | 4 24 5 . 14 53 7 53 20 32 116 59 15 126 16 Critical Kills 8 | . . . . 1 . . 1 1 2 1 . 1 . 1 Critical Parts Destroyed 28 | . 1 . . 2 . . . . 1 2 . . 9 13 Critical Strikes 57 | . 1 . . 3 1 . 1 1 3 4 3 1 24 15 Burn 9 | . . . . . 1 . . . . 1 2 . 5 . Meltdown 3 | . . . . . . . . . 2 1 . . . . Destroy 9 | . 1 . . . . . 1 1 1 2 . 1 2 . Blast 7 | . . . . . . . . . . . 1 . 6 . Corrupt 4 | . . . . . . . . . . . . . 4 . Smash 25 | . . . . 3 . . . . . . . . 7 15 Melee Attacks 146 | . . . . 12 5 . . . 4 . . . 43 82 Impact 141 | . . . . 12 . . . . 4 . . . 43 82 Slashing 5 | . . . . . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 4 2 . . . . . . . 7 5 Combat Hostiles 3 | . . . . 1 . . . . . . . . 2 . Follow-up Attacks 19 | . . . . . . . . . . . . . 5 14 Damage Inflicted 33354 | 87 452 80 . 1005 2925 312 2693 1467 1807 5677 2356 1189 9680 3624 Guns 9947 | 87 452 80 . 388 805 240 277 289 271 1781 1618 304 2952 403 Cannons 12090 | . . . . . 1390 72 1256 873 1165 3200 331 532 2862 409 Explosions 6782 | . . . . 137 550 . 1160 305 371 696 407 353 2132 671 Melee 4519 | . . . . 480 180 . . . . . . . 1734 2125 Ramming 16 | . . . . . . . . . . . . . . 16 Kinetic 9157 | 87 452 80 . 388 514 240 277 289 271 1436 1398 300 2672 753 Thermal 12257 | . . . . . 1681 72 1256 873 1165 2865 551 536 2823 435 Explosive 3393 | . . . . 137 550 . 1160 305 371 . . 283 292 295 Electromagnetic 4012 | . . . . . . . . . . 1376 407 70 2159 . Impact 4339 | . . . . 480 . . . . . . . . 1734 2125 Slashing 180 | . . . . . 180 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 58 | . . . . . 5 5 5 4 6 7 . . 13 58 Average Corruption 7 | . . . . . 5 5 5 4 5 4 . . 9 27 Corruption Purged 18 | . . . . . . . . . . 5 . . 13 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 258 | . . . . . 12 11 26 13 37 58 . . 60 41 Message Errors 62 | . . . . . 2 3 8 1 5 17 . . 18 8 Matter Fused 58 | . . . . . 1 3 7 6 10 14 . . 15 2 Heat Flow Errors 23 | . . . . . 1 1 1 . 4 6 . . 6 4 Energy Discharges 25 | . . . . . 2 2 2 2 3 4 . . 4 6 Parts Rejected 6 | . . . . . . 1 . 1 1 . . . 1 2 Parts Fused 3 | . . . . . . . . . 1 . . . 2 . Data Loss (minor) 25 | . . . . . 2 1 4 2 5 4 . . 3 4 Data Loss (major) 17 | . . . . . 2 . 1 . 2 8 . . 2 2 Misfires 11 | . . . . . 1 . 2 . 3 1 . . 3 1 Alerts 6 | . . . . . 1 . . . 1 1 . . 1 2 Misdirections 7 | . . . . . . . . . . . . . . 7 Weapon Failures 15 | . . . . . . . 1 1 2 3 . . 5 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2443 | . . . . 237 190 . 37 . 44 88 17 . 863 967 Projectiles 308 | . . . . . 67 . 35 . 13 84 11 . 57 41 Explosions 482 | . . . . . 13 . 2 . 31 4 6 . 278 148 Melee 1653 | . . . . 237 110 . . . . . . . 528 778 Knockbacks 39 | . . . . . . . . . . . 1 . 17 21 Impact 16 | . . . . . . . . . . . . . 3 13 Kinetic 20 | . . . . . . . . . . . 1 . 13 6 Secondary 3 | . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 439 | . . . . . 10 . 21 . 126 33 12 . 190 47 Shots 12 | . . . . . 1 . 1 . 2 2 1 . 4 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 550 | 6 . 10 . 8 373 220 292 234 354 262 84 550 451 257 Average Temperature 95 | 6 . 4 . 3 117 68 90 90 108 62 23 111 102 88 Received Heat Transfer 4803 | . 12 51 . 66 423 81 315 120 177 693 177 484 1539 665 Effects 16 | . . . . . 5 . . . 1 1 . 2 7 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . 1 . . . 1 1 . . . . Interference 6 | . . . . . 3 . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . 1 . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . 2 . . . . . . . . 10 10 Combat Hostiles 17 | . . . . 2 . . . . . . . . 9 6 Parts Fried 44 | . . . . 1 . . . . . 4 2 . 21 16 Impact Corruptions 54 | . . . . 8 . . . . . . . . 16 30 Robots Melted 5 | . . . . . 1 . . . 2 1 . . 1 . Combat Hostiles 5 | . . . . . 1 . . . 2 1 . . 1 . Parts Melted 18 | . . . . . 4 . 3 2 4 1 2 1 1 . Heat Transferred 19496 | . . . . . 2997 111 1924 1321 1851 4772 1184 703 4236 397 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . 5 . . 7 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Maximum Alert Level 4 | . . . . . 2 1 2 1 4 4 3 2 4 3 Low Security (%) 25 | 100 100 100 . 100 42 . 29 27 3 . . . 38 . Level 1 16 | . . . . . 49 100 47 72 3 . . . 15 . Level 2 30 | . . . . . 8 . 22 . 45 24 89 100 9 97 Level 3 21 | . . . . . . . . . 40 53 10 . 30 2 Level 4 5 | . . . . . . . . . 7 21 . . 5 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1360 | 5 152 50 . 140 433 356 455 347 1134 1360 716 650 1224 858 Initial 622 | . 3 . . . . 226 173 192 186 595 622 486 340 589 Average 503 | 1 43 30 . 56 247 285 284 250 675 882 640 586 488 583 Influence Increases 8979 | 15 282 50 . 331 825 130 695 360 1068 1619 439 334 1796 1035 Destroy 0b10 Robot/C 4360 | . 180 40 . 200 440 60 360 180 500 820 260 140 920 260 Destroy 0b10 Robot/NC 665 | 15 40 . . 20 85 . 60 20 10 170 45 . 175 25 Destroy Leader 984 | . 28 10 . 40 118 10 116 42 30 222 80 30 218 40 Allied During Kill 173 | . . . . . 6 . . . 73 93 . 1 . . Successful Hack 164 | . 18 . . . 25 . . . . 85 14 . 8 14 Disable Machine 825 | . . . . . 75 . 45 90 30 105 15 30 240 195 Anti-Garrison Action 350 | . . . . . . 50 . . 250 . . 50 . . Destroy Structure 723 | . 1 . . 11 61 10 114 28 130 64 10 38 100 156 Lose Combat Pursuer 735 | . 15 . . 60 15 . . . 45 60 15 45 135 345 Influence Decreases 8127 | 10 287 40 10 331 476 123 627 518 200 1483 1014 379 1242 1387 Entered New Map 2951 | . 2 . 10 . . 123 183 232 80 539 648 209 310 615 Time Decay 3775 | 10 174 40 . 291 356 . 434 286 . 664 356 . 712 452 Lost Part 790 | . . . . 40 80 . 10 . 20 10 10 110 200 310 Lost Ally 350 | . . . . . 40 . . . 100 120 . 60 20 10 Purge Threat 261 | . 111 . . . . . . . . 150 . . . . Squads Dispatched 64 | . 2 . . . 5 . 3 4 . 19 9 . 16 6 Investigation 6 | . . . . . 1 . 1 . . 2 . . 2 . Extermination 13 | . . . . . . . . 1 . 5 1 . 4 2 Reinforcement 21 | . 2 . . . 2 . 2 . . 6 2 . 5 2 Assault 10 | . . . . . . . . . . 2 1 . 5 2 Garrison 14 | . . . . . 2 . . 3 . 4 5 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . 5 2 . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Distress Signals 21 | . . . . . 4 . 3 . 1 2 4 . 5 2 Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 360 | . 19 2 . 15 36 3 23 6 26 61 25 16 83 45 Peak Tracking Total 12 | . 3 2 . 6 8 3 4 2 6 5 9 5 10 12 Tactical Retreats 32 | . 1 . . 3 1 . . . 1 3 1 2 7 13 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Traps Triggered 20 | . 1 . . . . 1 1 1 9 6 . 1 . . Indirectly 1 | . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Machines Disabled 61 | . . . . . 5 1 3 6 6 7 1 3 16 13 Max in Single Turn 7 | . . . . . 1 1 1 4 2 2 1 1 7 5 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Garrison Relay 4 | . . . . . . 1 . . 2 . . 1 . . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Machines Accessed 53 | . 7 . 1 . 8 . 8 3 1 12 3 . 7 3 Terminals 27 | . 6 . . . 4 . 3 2 1 6 1 . 3 1 Fabricators 3 | . . . . . . . . . . 1 . . 1 1 Repair Stations 5 | . . . . . . . 1 . . 3 . . 1 . Recycling Units 6 | . 1 . . . 1 . 1 . . . 1 . 1 1 Scanalyzers 5 | . . . . . 2 . 2 . . 1 . . . . Garrison Access 6 | . . . . . 1 . 1 1 . 1 1 . 1 . Total Hacks 128 | . 20 . 1 . 25 . 24 3 1 26 7 . 15 6 Successful 71 | . 10 . 1 . 17 . 17 1 . 14 2 . 6 3 Failed 56 | . 10 . . . 8 . 6 2 1 12 5 . 9 3 Catastrophic 7 | . . . . . 1 . . 2 . 1 . . 3 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 61 | . 16 . 1 . 13 . 6 2 1 10 3 . 5 4 Terminals 59 | . 19 . . . 12 . 6 2 1 11 3 . 4 1 Fabricators 10 | . . . . . . . . . . 2 . . 5 3 Repair Stations 17 | . . . . . . . 5 . . 8 . . 4 . Recycling Units 10 | . 1 . . . 1 . 2 . . . 3 . 1 2 Scanalyzers 24 | . . . . . 10 . 10 . . 4 . . . . Garrison Access 7 | . . . . . 2 . 1 1 . 1 1 . 1 . Terminal Hacks 8 | . 4 . 1 . 2 . . . . 1 . . . . Terminal Index 3 | . 1 . . . 2 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . 3 . Load Schematic 2 | . . . . . . . . . . 1 . . 1 . Build 3 | . . . . . . . . . . 1 . . 2 . Repair Station Hacks 10 | . . . . . . . 4 . . 4 . . 2 . Scan Component 5 | . . . . . . . 2 . . 2 . . 1 . Repair 5 | . . . . . . . 2 . . 2 . . 1 . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . . 2 Report Inventory 2 | . . . . . . . 1 . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 Scanalyzer 19 | . . . . . 10 . 7 . . 2 . . . . Insert Component 5 | . . . . . 3 . 2 . . . . . . . Analyze 7 | . . . . . 5 . 2 . . . . . . . Retrieve Study 7 | . . . . . 2 . 3 . . 2 . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 1 . 1 1 . 1 . Unlock Access 4 | . . . . . 1 . . 1 . 1 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 20 | . 6 . . . 4 . 4 . . 4 1 . . 1 Terminals 18 | . 5 . . . 4 . 3 . . 4 1 . . 1 Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 17 | . 5 . . . 4 . 3 . . 3 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 45 | . 5 . . . 7 . 6 3 1 11 3 . 6 3 Full Trace Events 4 | . . . . . 1 . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 2 . . . . . . . Parts Built 6 | . . . . . . . . . . 2 . . 4 . Authchips . | . . . . . . . . . . . . . . . Time 252 | . . . . . . . . . . 84 . . 168 . Total Part Build Rating 24 | . . . . . . . . . . 8 . . 16 . Part Studies Acquired 7 | . . . . . 2 . 3 . . 2 . . . . Parts Repaired 4 | . . . . . . . 2 . . 2 . . . . Time 206 | . . . . . . . 82 . . 44 . . 80 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 Parts Scanalyzed 5 | . . . . . 3 . 2 . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . Robots Hacked 11 | . . . . . . . . . . 3 . 7 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat 10 | . . . . . . . . . . 3 . 7 . . Robot Hacks Applied 12 | . . . . . . . . . . 4 . 7 1 . no_distress 1 | . . . . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . . 1 . . . . overload_power 3 | . . . . . . . . . . . . 3 . . overwrite_iff 7 | . . . . . . . . . . 3 . 4 . . Relay Couplers Released 13 | . . . . . . 3 . . 7 . . 3 . . Machine Destruction 13 | . . . . . . 3 . . 7 . . 3 . . Attached 4 | . . . . . . . . . . 1 . 2 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Total Allies 18 | . . . . 2 . . . . 9 3 . 4 . . Largest Group 4 | . . . . 2 2 . . . 4 4 . 1 . . Highest-Rated Group 206 | . . . . 55 55 . . . 206 206 . 30 . . Highest-Rated Ally 80 | . . . . 31 31 . . . 80 80 . 30 . . Total Orders 15 | . . . . . . . . . 1 2 . . 6 6 STAY 2 | . . . . . . . . . . 1 . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . . . . . . . . 3 3 RETURN 5 | . . . . . . . . . . . . . 2 3 Ally Attacks 115 | . . . . . 21 . . . 34 46 . 14 . . Total Damage 2882 | . . . . . 314 . . . 1051 1312 . 205 . . Kills 19 | . . . . . 1 . . . 8 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Active Infowar (turns) 1581 | 55 656 80 285 204 . . . . . . . . . 301 Optics 88 | . . . . . . . . . . . . . . 88 Traps 87 | . . . . . . . . . . . . . . 87 Seismic 1280 | 55 656 80 285 204 . . . . . . . . . . Jamming 213 | . . . . . . . . . . . . . . 213 ECM 1 | . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 3 4 Drone Recoveries 4 | . . . . . . . . . . . . . 1 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Turns Passed 14439 | 96 656 80 285 664 1001 306 1060 625 1302 2534 819 661 3230 1120 Spaces Moved 7521 | 58 455 53 238 362 552 191 563 418 756 1648 489 307 985 446 Core 126 | 11 . . . . . . . . . . . . . 115 Treads 9 | . . 4 . . . 2 . . . . . . . 3 Legs 1351 | . . . . . . . . . . . . 193 983 175 Wheels 6035 | 47 455 49 238 362 552 189 563 418 756 1648 489 114 2 153 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 130 95 130 125 110 115 95 92 97 155 50 Average Speed 132 | 90 111 124 118 138 118 133 129 112 115 102 105 161 219 150 Slowest Speed 480 | 100 115 240 145 145 170 480 190 125 115 115 120 330 400 220 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . 7 2 2 . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 5 84 13 60 61 51 19 49 12 70 33 13 38 34 14 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 . . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug 64 | . . . . 1 5 . 7 . 11 4 8 . 3 25 Terrain Destroyed 676 | . . . . 12 70 . 170 30 115 31 11 25 94 118 Melee 20 | . . . . 1 3 . . . 2 . . . 3 11 Projectile 97 | . . . . . 10 . 24 4 9 13 11 1 2 23 AOE 559 | . . . . 11 57 . 146 26 104 18 . 24 89 84 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Total 10366 | 87 532 59 241 451 753 218 780 514 1025 2204 695 414 1694 699 Wait 1319 | . 17 . . 34 45 1 122 41 87 303 105 41 425 98 Move 7509 | 57 454 52 237 361 552 190 562 417 755 1647 489 306 984 446 Hop . | . . . . . . . . . . . . . . . Pick Up 159 | 15 11 1 1 7 27 3 9 3 6 16 6 4 32 18 Fast Attach 95 | 1 1 . . . 10 . 3 10 2 24 11 6 17 10 Attach 78 | 6 . . . 4 10 1 3 3 2 3 2 7 17 20 Detach 4 | . . . . . . . 2 1 . . . . 1 . Swap 109 | . 5 1 1 5 12 3 14 1 10 22 8 8 18 1 Drop 172 | 1 7 1 2 4 24 3 13 12 6 39 20 5 32 3 Fire 743 | 7 37 4 . 25 68 15 52 26 115 142 54 32 132 34 Melee 122 | . . . . 11 5 . . . 4 . . . 36 66 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . 2 . . 38 8 . 5 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Factory -6/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 4) 474 | -10/Materials | Discovered new exit (range 7) 620 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Discovered new exit (range 9) 753 | -10/Materials | Entered Mines 788 | -10/Mines | Assembled infested the area 791 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 829 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 829 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Entered Exiles 861 | -10/Exiles | Met 8R-AWN 881 | -10/Exiles | Met EX-HEX 913 | -10/Exiles | Met EX-BIN 925 | -10/Exiles | Aligned with FarCom system 927 | -10/Exiles | Given EX-Vault access code 966 | -10/Exiles | Opened EX-Vault 972 | -10/Exiles | Found Skeleton Box 998 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1034 | -10/Exiles | Met EX-DEC 1100 | -10/Exiles | Discovered new exit (range 14) 1118 | -10/Exiles | Left Exiles lab with Skeleton Box 1118 | -10/Exiles | Entered Mines 1120 | -9/Mines | Met a Derelict bent on vengeance 1346 | -9/Mines | Core integrity fell below 50% 1361 | -9/Mines | Core integrity fell below 20% 1389 | -9/Mines | Lost 4 parts (2n1u1w) 1757 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1772 | -9/Mines | Discovered new exit (range 6) 1781 | -9/Mines | Identified exit to Materials 1782 | -9/Mines | Entered Materials 1782 | -8/Materials | Accompanied by 2 allies 1782 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1787 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1935 | -8/Materials | Garrison activated, responded to threat 2025 | -8/Materials | Lost 3 parts (1p2n) 2254 | -8/Materials | Destroyed 8 combat bots 2258 | -8/Materials | Lost 3 parts (1n1u1w) 2553 | -8/Materials | Build established: Scavenger-Skirmisher 2783 | -8/Materials | Identified exit to Garrison 2783 | -8/Materials | Entered Garrison 2795 | -8/Garrison | Triggered checkpoint 2814 | -8/Garrison | Discovered new exit (range 5) 2891 | -8/Garrison | Triggered checkpoint 2925 | -8/Garrison | Garrison Relay disabled 2954 | -8/Garrison | Installed Relay Interface Framework 3039 | -8/Garrison | Build established: Scavenger-Tank 3089 | -8/Garrison | Entered Materials 3540 | -8/Materials | Central database locked down 3545 | -8/Materials | Build established: Tank 3623 | -8/Materials | Core integrity fell below 50% 3839 | -8/Materials | Repaired Reactive Plating 3870 | -8/Materials | Discovered new exit (range 10) 4078 | -8/Materials | Repaired Imp. Medium Armor Plating? 4149 | -8/Materials | Entered Factory 4149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4200 | -7/Factory | Identified exit to Garrison 4443 | -7/Factory | Discovered new exit (range 12) 4464 | -7/Factory | Garrison activated, responded to threat 4595 | -7/Factory | Discovered new exit (range 9) 4774 | -7/Factory | Entered Garrison 4818 | -7/Garrison | Triggered checkpoint 4840 | -7/Garrison | Triggered checkpoint 4882 | -7/Garrison | Destroyed 9 combat bots 4973 | -7/Garrison | Discovered new exit (range 9) 5002 | -7/Garrison | Triggered checkpoint 5004 | -7/Garrison | Triggered checkpoint 5049 | -7/Garrison | Garrison Relay disabled 5197 | -7/Garrison | Lost 3 allies 5307 | -7/Garrison | Triggered checkpoint 5325 | -7/Garrison | Triggered checkpoint 5414 | -7/Garrison | Discovered new exit (range 10) 5443 | -7/Garrison | Garrison Relay disabled 5444 | -7/Garrison | Triggered checkpoint 5518 | -7/Garrison | Found embedded Infiltrators 5731 | -7/Garrison | Discovered new exit (range 13) 5831 | -7/Garrison | Crushed by falling debris 5837 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5962 | -7/Garrison | Phase Generator disabled 6076 | -7/Garrison | Entered Factory 6076 | -7/Factory | Accompanied by 4 allies 6250 | -7/Factory | Discovered new exit (range 15) 6333 | -7/Factory | Discovered new exit (range 16) 6444 | -7/Factory | Identified exit to Lower Caves 6874 | -7/Factory | Lost 3 allies 7035 | -7/Factory | Discovered new exit (range 9) 7235 | -7/Factory | Identified exit to Garrison 7276 | -7/Factory | First assault squad dispatched 7360 | -7/Factory | Build established: Scavenger-Tank 7685 | -7/Factory | Garrison activated, responded to threat 7755 | -7/Factory | Fabricated Imp. Medium Armor Plating? 7908 | -7/Factory | Repaired Imp. Medium Armor Plating? 8249 | -7/Factory | Identified exit to Factory 8367 | -7/Factory | Repaired Imp. Medium Armor Plating 8554 | -7/Factory | Garrison activated, responded to threat 8610 | -7/Factory | Entered another Factory area 8610 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8768 | -6/Factory | Build established: Tank 8801 | -6/Factory | Garrison activated, responded to threat 8819 | -6/Factory | Garrison activated, responded to threat 8960 | -6/Factory | First assault squad dispatched 8968 | -6/Factory | Garrison activated, responded to threat 9379 | -6/Factory | Build established: Scavenger-Tank 9429 | -6/Factory | Cargo convoy interrupted 9429 | -6/Factory | Identified exit to Garrison 9429 | -6/Factory | Entered Garrison 9491 | -6/Garrison | Triggered checkpoint 9522 | -6/Garrison | Garrison Relay disabled 9625 | -6/Garrison | Lost 3 parts (2n1u) 9718 | -6/Garrison | Build established: Scavenger-Skirmisher 9763 | -6/Garrison | Triggered checkpoint 9776 | -6/Garrison | Spotted B-75 Beast 9785 | -6/Garrison | Triggered checkpoint 9796 | -6/Garrison | Triggered checkpoint 9841 | -6/Garrison | Triggered checkpoint 9908 | -6/Garrison | Lost 7 parts (2n3u2w) 10060 | -6/Garrison | Discovered new exit (range 10) 10090 | -6/Garrison | Entered Factory 10515 | -6/Factory | Build established: Tank 10649 | -6/Factory | Fabricated Arm. Leg? 10747 | -6/Factory | Fabricated Adv. Targeting Computer? 10914 | -6/Factory | System corruption reached 10% 11478 | -6/Factory | Build established: Scavenger-Skirmisher 11658 | -6/Factory | Core integrity fell below 50% 12137 | -6/Factory | Build established: Scavenger-Tank 12190 | -6/Factory | First assault squad dispatched 13029 | -6/Factory | Discovered new exit (range 10) 13210 | -6/Factory | Core integrity fell below 20% 13283 | -6/Factory | Lost 9 parts (2n3u4w) 13320 | -6/Factory | Entered another Factory area 13320 | -5/Factory | Evolved 2 slots: Utility x2 13348 | -5/Factory | Lost 3 parts (2n1u) 13459 | -5/Factory | Build established: Scavenger-Mutant 13620 | -5/Factory | First assault squad dispatched 13895 | -5/Factory | Build established: Mutant 13972 | -5/Factory | Lost 3 parts (1n2u) 14021 | -5/Factory | System corruption reached 10% 14037 | -5/Factory | System corruption reached 30% 14070 | -5/Factory | Lost 12 parts (1n8u3w) 14354 | -5/Factory | Core integrity fell below 50% 14367 | -5/Factory | Core integrity fell below 20% 14399 | -5/Factory | Lost 14 parts (1p2n7u4w) 14440 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- data lost. 14391_ W-25 Informer sends out distress signal. 14408_ Connecting with Fabricator... 14415_ System corrupted: Matter fused (-8). 14415_ Nuclear Reactor explodes. 14415_ P-70 Sage destroyed. 14415_ Destroyed Imp. Heat Sink. 14415_ Nuclear Reactor explodes. 14415_ Fabricator disabled. 14415_ Destroyed Antigrav System. 14415_ Nuclear Reactor explodes. 14415_ Destroyed Tesla Rifle. 14415_ P-70 Sage destroyed. 14420_ The unstable cave ceiling collapses. 14431_ Acquired Mic. Fission Core. 14432_ LKTC,3H9 8DEUZEEMA CDV4LCCE,QC7RXCA:WQ 14436_ M-28 Smith fits Backup Laser III on P-70 Sage. 14438_ M-28 Smith fits Unknown Engine on P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????""?????????????? | | ????????????????????????????????? """ "??????????? | | ????????????????????????????##### """ "??????????? | | ???????????????????????##### ????????????? | | ???????????????????##### # # ##+#+###??????? | | ???????????????????# #g +??????? | | ???????????????????# "" # #??????? | | ???????????????????# """ # #??????? | | ???????????????????# "F g g +??????? | | ???????????????????# "" * # #??????? | | ???????????????????# "" # #??????? | | ???????????????????# b ]# #??????? | | ???????????????????# # #??????? | | ???????????????????# p # #??????? | | ???????????????????### m ## +??????? | | ????????????????? ??# # #### #??????? | | ????????????????? ??### @ # #??????? | | ????????????????? ????# # #????#?? | | ????????????????? #???#R # #### ### | | ????????????????" #???# # | | ????????????????" #???# # | | ???????????????? #???# + | | ????????????????" #???# # | | ???????????#???"" #???# + | | ???????????# """ #???# # ######/### | | ???????????# #???# # #????? ? | | ???????????# """ #???# + #??????? | | ???????????# """ #???# #####????????? | | ????????????? """ #???#+############????????????? | | ???####???????? #???# #???????????????????????? | | ####T ###########+###### #######?????????????????? | | gg w #?????????????????? | | g #?????????????????? | | #?????????????????? | | ??????????????? | | #####?????????????? | | #?????????????????? | | #?????????????????? | | ################################?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 18 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 40 Relay Coupler Types 2 Relay Coupler Value 52 Item Schematics ----------------- Imp. Cooling System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -7/Factory Arm. Leg | x2 | -6/Factory | Preloaded Adv. Targeting Computer | x2 | -6/Factory Repaired ---------- Reactive Plating | 23% | -8/Materials Imp. Medium Armor Plating | 51% | -8/Materials Imp. Medium Armor Plating | 35% | -7/Factory Imp. Medium Armor Plating | 41% | -7/Factory Studied --------- Wheel | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Datajack | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumCooledMapper Manual? 0 Play Time 07:07:18 Cumulative 446.1 hours Start 2026.01.03 @ 03:34:14 End 2026.01.03 @ 14:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 171 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 53 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6605319d-e73a-4e66-bb21-e924e754fffb