Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 03:51:02 Player: Ms. V3-11A Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (2622) 2622 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 7329 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 776 Friendly Fire -145 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Scrap Engine Improved Signal Interpreter Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Matter Pod (200) Advanced Terrain Scanner System Shield System Shield Peak State ------------ > --- POWER ------------ Momentum-Nuclear Engine > --- PROPULSION ------- Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Phase Shifter Improved Light Armor Plating Improved System Shield > --- WEAPON ----------- Enhanced Autogun Rapid Kinetic Autogun Construct/G > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Matter Compressor Visual Processing Unit Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Shield Generator System Shield Authchip [Processor] Authchip [Processor] Enhanced Autogun Grenade Launcher [Rating: 71] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Slots Evolved 8 | . . 2 2 . . 4 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 . . 4 . Weapon . | . . . . . . . . Parts Attached 102 | . 20 28 2 23 7 11 11 Power 12 | . 3 4 . 5 . . . Engine 10 | . 3 3 . 4 . . . Core 2 | . . 1 . 1 . . . Reactor . | . . . . . . . . Propulsion 19 | . 7 7 . 2 3 . . Treads . | . . . . . . . . Leg 19 | . 7 7 . 2 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | . 2 6 2 7 4 11 8 Device 12 | . 2 1 1 . 1 3 4 Storage 4 | . . 2 . . 1 1 . Processor 7 | . . 2 . . . 3 2 Hackware 6 | . . 1 . 2 . 3 . Protection 11 | . . . 1 5 2 1 2 Artifact . | . . . . . . . . Weapon 31 | . 8 11 . 9 . . 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 24 | . 6 8 . 8 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 7 | . 2 3 . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . Corrupted Parts 3 | . . . . . . 1 2 System Corruption 8 | . . . . . . 4 4 Parts Lost 28 | . 1 4 . 4 . 3 16 Power 6 | . 1 2 . 1 . 1 1 Propulsion 2 | . . . . . . . 2 Utility 12 | . . . . 3 . 1 8 Weapon 8 | . . 2 . . . 1 5 Highest Loss Streak 9 | . 1 3 . 3 . 2 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 99 100 98 79 83 83 Engine 8 | . 13 9 9 8 8 1 5 Leg 16 | . 27 22 18 18 13 6 5 Device 12 | . 12 11 18 14 9 15 15 Storage 9 | . 14 11 9 9 9 6 6 Processor 10 | . . 11 9 5 . 18 22 Hackware 10 | . . 11 9 11 18 14 6 Protection 3 | . . . 9 11 2 3 5 Ballistic Gun 18 | . 27 21 18 17 17 10 12 Naked Turns . | . . . . . . . . Heaviest Build 65 | 12 16 35 38 38 42 57 65 Greatest Support 36 | 20 20 30 36 36 36 36 30 Greatest Overweight (x) 4 | . 4 1 1 1 2 1 4 Average Overweight (x) . | . . . 1 . 1 . 2 Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 Average Capacity 13 | 8 8 11 15 15 15 16 19 Most Carried 20 | 5 8 14 13 15 15 14 20 Average Carried 11 | 3 6 10 12 14 13 12 17 Final Capacity 20 | 8 8 15 15 15 15 20 5 Final Carried 15 | 1 8 14 12 15 15 13 5 Scrap Engine Consumption 64 | . . . . . 28 13 23 Constructs Created 5 | . . . . . 3 2 . Constructs Modified 23 | . . . . . 2 5 16 Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Mutant 16% | Hacker-Mutant 10% | Skirmisher 8% | Hacker-Skirmisher 6% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Matter Collected 3795 | 200 415 1173 . 415 316 387 889 Remotely . | . . . . . . . . Salvage Created 3351 | . 518 1302 . 549 194 272 516 Parts 232 | . 55 86 . 42 4 17 28 Haulers Intercepted 5 | . 1 4 . . . . . Recyclers Shooed 10 | . . 4 . 2 . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Combat Hostiles Destroyed 67 | . 14 27 . 12 2 7 5 Guns 46 | . 8 19 . 5 2 7 5 AOE 21 | . 6 8 . 7 . . . Classes Destroyed 12 | . 8 2 . . . 1 1 Worker 6 | . 2 2 . . . . 2 Builder 5 | . 1 1 . 2 . . 1 Tunneler 2 | . 2 . . . . . . Hauler 5 | . 1 4 . . . . . Recycler 5 | . . 3 . 1 . . 1 Operator 4 | . 1 . . 2 . . 1 Watcher 7 | . 1 5 . 1 . . . Swarmer 21 | . 6 7 . 4 . 4 . Grunt 29 | . 8 13 . 6 . . 2 Sentry 14 | . . 7 . 2 2 1 2 Programmer 2 | . . . . . . 2 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 10 | . 5 6 . 10 1 4 3 Combat Bots Only 8 | . 3 4 . 8 1 4 1 Max Kills in Single Turn 4 | . 4 3 . 3 1 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 3 2 . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Damage Taken 6278 | . 602 1009 18 917 213 842 2677 Core 1379 | . 120 212 . 139 46 180 682 Absorbed by Shields 195 | . . . . . . . 195 Regen/Repaired (Parts) 653 | . . . . . 46 309 298 Core Remaining (%) 66 | 100 52 47 . . 66 . . Volleys Fired 283 | . 52 102 2 31 11 25 60 Largest 2 | . 2 2 2 2 2 2 2 Hottest 65 | . 40 50 46 50 50 50 65 Shots Fired 525 | . 100 197 4 57 21 44 102 Gun 507 | . 96 190 4 51 21 44 101 Cannon . | . . . . . . . . Launcher 18 | . 4 7 . 6 . . 1 Special . | . . . . . . . . Kinetic 507 | . 96 190 4 51 21 44 101 Thermal . | . . . . . . . . Explosive 18 | . 4 7 . 6 . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 13 14 3 9 17 4 18 Robot Miss Streak 8 | . 8 5 1 3 1 3 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 359 | . 62 131 3 38 18 26 81 Core Hits 213 | . 32 76 . 38 5 11 51 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 2 . . . . . Destroy 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7395 | . 1233 2562 39 975 304 477 1805 Guns 5567 | . 794 1833 39 548 304 477 1572 Cannons . | . . . . . . . . Explosions 1791 | . 432 707 . 427 . . 225 Melee . | . . . . . . . . Ramming 37 | . 7 22 . . . . 8 Kinetic 5567 | . 794 1833 39 548 304 477 1572 Thermal . | . . . . . . . . Explosive 1791 | . 432 707 . 427 . . 225 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . 1 . 13 13 7 11 Average Corruption 6 | . . 1 . 13 13 6 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 187 | . . 18 . 15 56 36 62 Message Errors 49 | . . 4 . 2 12 13 18 Matter Fused 48 | . . 7 . 4 14 8 15 Heat Flow Errors 18 | . . . . 2 6 2 8 Energy Discharges 26 | . . 2 . 1 7 4 12 Parts Rejected 2 | . . . . . 2 . . Parts Fused 5 | . . 1 . . 1 3 . Data Loss (minor) 18 | . . 2 . 5 6 2 3 Data Loss (major) 7 | . . 1 . . . 3 3 Misfires 5 | . . 1 . 1 3 . . Alerts 3 | . . . . . 1 1 1 Misdirections 2 | . . . . . 2 . . Weapon Failures 4 | . . . . . 2 . 2 Overload Shots . | . . . . . . . . Overflow Damage 21 | . 6 15 . . . . . Projectiles . | . . . . . . . . Explosions 21 | . 6 15 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 218 | . 69 128 . 21 . . . Shots 10 | . 3 6 . 1 . . . Rammed . | . . . . . . . . Targets Rammed 7 | . 2 3 . . . . 2 Kicked 7 | . 2 3 . . . . 2 Crushed . | . . . . . . . . Highest Temperature 260 | . 36 26 . 248 245 260 252 Average Temperature 51 | . 18 7 . 43 61 103 56 Received Heat Transfer 1784 | . 321 396 9 270 90 24 674 Effects 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Peak Influence 462 | . 208 416 128 254 95 328 462 Initial 214 | . . 20 128 53 40 214 46 Average 145 | . 78 206 128 119 39 169 201 Maximum Alert Level 2 | . 1 2 . 1 . 1 2 Low Security (%) 67 | 100 91 48 100 81 100 59 41 Level 1 32 | . 8 50 . 18 . 40 54 Level 2 . | . . . . . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 4 . 4 . 3 4 Investigation 3 | . 1 . . . . . 2 Extermination 2 | . . . . . . 2 . Reinforcement 12 | . 2 4 . 3 . 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Distress Signals 5 | . 1 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 30 49 3 16 2 13 38 Peak Tracking Total 10 | . 4 5 2 4 1 4 10 Tactical Retreats 4 | . . 2 . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Traps Triggered 9 | . 3 1 . 4 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Machines Disabled 7 | . . 4 . . 1 1 1 Max in Single Turn 2 | . . 2 . . 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Machines Accessed 41 | . 6 4 . 9 9 6 7 Terminals 35 | . 6 4 . 8 5 5 7 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 94 | . 14 11 . 18 21 15 15 Successful 47 | . 6 3 . 11 12 8 7 Failed 46 | . 8 8 . 7 8 7 8 Catastrophic 11 | . 1 1 . . 4 2 3 Database Lockouts 1 | . . . . . 1 . . Manual 36 | . 2 8 . 6 16 4 . Terminals 84 | . 14 11 . 17 17 10 15 Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 31 | . 6 2 . 7 5 4 7 Record 3 | . . . . . . 1 2 Part Schematic 2 | . . . . . 2 . . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 3 | . . . . 2 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 9 | . . . . 3 . 1 5 Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Unreport Threat 2 | . 1 1 . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . Zone Layout 4 | . 1 1 . 1 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 13 | . . 1 . 3 7 2 . Terminals 8 | . . 1 . 3 3 1 . Assimilate 1 | . . . . 1 . . . Botnet 7 | . . 1 . 2 3 1 . Fabricators 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Tunnel 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 5 4 . 5 4 5 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 1 | . . . . . . 1 . Authchips 1 | . . . . . . 1 . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . . 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Total Allies 12 | . . . . 1 . 2 9 Largest Group 5 | . . . . 1 . 2 5 Highest-Rated Group 291 | . . . . 26 . 82 291 Highest-Rated Ally 159 | . . . . 26 . 41 159 Total Orders 8 | . . . . 8 . . . STAY 4 | . . . . 4 . . . FOLLOW 4 | . . . . 4 . . . Ally Attacks 117 | . . . . . . 15 102 Total Damage 2934 | . . . . . . 600 2334 Kills 23 | . . . . . . 4 19 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Robot Analysis Total 3 | . . . . 2 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Turns Passed 9756 | 3 1634 2620 67 904 1399 1499 1630 Spaces Moved 4486 | 1 932 1309 25 421 576 722 500 Core 13 | . 3 . . . . . 10 Treads . | . . . . . . . . Legs 4403 | 1 929 1309 25 421 576 722 420 Wheels 70 | . . . . . . . 70 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 190 120 120 114 50 Average Speed 166 | 120 120 134 190 179 195 183 263 Slowest Speed 401 | 120 250 190 190 190 265 195 401 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 48 | 1 95 88 4 39 99 15 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 88 | . 27 47 . 14 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 88 | . 27 47 . 14 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Total 6323 | 5 1345 1974 41 516 839 871 732 Wait 1240 | . 311 495 13 15 225 99 82 Move 4479 | . 931 1308 24 420 575 721 500 Hop . | . . . . . . . . Pick Up 71 | . 14 17 . 14 8 8 10 Fast Attach 34 | . 5 11 . 13 2 2 1 Attach 25 | . 1 4 2 3 2 7 6 Detach . | . . . . . . . . Swap 43 | . 14 13 . 7 3 2 4 Drop 78 | 5 15 21 . 13 13 7 4 Fire 283 | . 52 102 2 31 11 25 60 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . 2 3 . . . . 2 Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire 53 | . . . . . . . 53 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -6/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 16) 97 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 1638 | -10/Materials | Entered another Materials area 1638 | -9/Materials | Evolved 2 slots: Utility x2 1936 | -9/Materials | Build established: Scavenger-Mutant 2346 | -9/Materials | Discovered new exit (range 13) 2510 | -9/Materials | Lost 3 parts (1p2w) 2853 | -9/Materials | Discovered new exit (range 14) 2970 | -9/Materials | Build established: Mutant 3067 | -9/Materials | Discovered new exit (range 14) 3715 | -9/Materials | Discovered new exit (range 9) 3801 | -9/Materials | Build established: Scavenger-Mutant 3879 | -9/Materials | Identified exit to Materials 4091 | -9/Materials | Core integrity fell below 50% 4258 | -9/Materials | Entered another Materials area 4258 | -8/Materials | Evolved 2 slots: Utility x2 4298 | -8/Materials | Discovered new exit (range 14) 4323 | -8/Materials | Identified exit to Storage 4325 | -8/Materials | Entered Storage 4889 | -8/Storage | Garrison activated, responded to threat 4917 | -8/Storage | Crushed by falling debris 4917 | -8/Storage | System corruption reached 10% 4931 | -8/Storage | Destroyed 8 combat bots 4948 | -8/Storage | Lost 3 parts (1p2u) 4961 | -8/Storage | Identified exit to Factory 5223 | -8/Storage | Used back door to open Recycling access 5223 | -8/Storage | Discovered new exit (range 4) 5229 | -8/Storage | Entered Recycling 5234 | -8/Recycling | Found Scrap Engine 5528 | -8/Recycling | Build established: Hacker-Mutant 6314 | -8/Recycling | Build established: Hacker-Construct 6588 | -8/Recycling | Discovered new exit (range 16) 6628 | -8/Recycling | Entered Factory 6628 | -6/Factory | Evolved 4 slots: Utility x4 6920 | -6/Factory | Build established: Hacker-Mutant 6936 | -6/Factory | Fabricated Imp. Sensor Array (x1) 7270 | -6/Factory | Build established: Hacker-Skirmisher 7691 | -6/Factory | Build established: Hacker-Mutant 8121 | -6/Factory | Discovered new exit (range 5) 8125 | -6/Factory | Identified exit to Extension 8127 | -6/Factory | Entered Extension 8127 | -6/Extension | Accompanied by 2 allies 8166 | -6/Extension | Build established: Hacker-Skirmisher 8274 | -6/Extension | Rescued A7 8346 | -6/Extension | Rescued a captive Derelict 8347 | -6/Extension | Rescued a captive Derelict 8564 | -6/Extension | Build established: Skirmisher 8706 | -6/Extension | Rescued a captive Derelict 8729 | -6/Extension | Rescued a captive Derelict 8787 | -6/Extension | System corruption reached 10% 9635 | -6/Extension | Spotted B-75 Beast 9652 | -6/Extension | Disrupted transfer network 9683 | -6/Extension | Destroyed B-75 Beast 9699 | -6/Extension | Spotted B-75 Beast 9706 | -6/Extension | Lost 5 parts (4u1w) 9728 | -6/Extension | Core integrity fell below 50% 9753 | -6/Extension | Core integrity fell below 20% 9757 | -6/Extension | Discovered new exit (range 3) 9757 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09739_ Knocked back. 09740_ Acquired 4 matter. 09742_ T-07 Excavator destroyed. 09742_ Knocked back. 09743_ System corrupted: Matter fused (-7). 09745_ Carbon Exoskeleton destroyed. 09745_ Arm. Scrap Engine damaged due to network destabilization (-10). 09745_ Knocked back. 09746_ Acquired 29 matter. 09748_ Enh. Autogun destroyed. 09750_ Dropped Hcp. Storage Unit. 09751_ Dropped Corrupted Authchip [Processor]. 09752_ Acquired System Shield. 09755_ Arm. Scrap Engine destroyed. 09755_ Scrap Engine core remains intact and functional. 09756_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 09756_ Connecting with Door Terminal... 09757_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????# #???#!#??????????????????????????? | | ????????????###+#####%#??????????????????????????? | | ????????????#=[[=!%!#%#??????????????????????????? | | ????????????# %%|!==#%#??????????????????????????? | | ????????????# =]!!!%+%#??????????????????????????? | | ????????????# / ! %%#%##?????????????????????????? | | ????????????# == #!#??????????????????????????? | | ????????????#########%#??????????????????????????? | | ????????????????????#[#??????????????????????????? | | ????????????????????#!#??##?##???????????????????? | | ??????????????????###%### ## ##??????????????????? | | ??????????????????#!%$ % w ""?????????????????? | | ??????????????????#% "u????????????????? | | ??????????????????# ??????????????? | | ???????##?????????# #?????????????? | | ################### ##????????????? | | % ???????????? | | g BB ???????????? | | !!! ggBB % ??????????? | | % !! t %! %*!! % ??????????? | | % !!u!lg% !%== ! * R ????????????? | | ##################! g =***= % #?????????????? | | ???????????????#### g #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# % @ #?????????????? | | ??????????????????######T# #######?????????????? | | ???????????????????????### < #???????????????????? | | ???????????????????????????###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Sensor Array | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Imp. Sensor Array | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonLatentPick Manual? 0 Play Time 01:21:50 Cumulative 92.6 hours Start 2023.05.08 @ 02:18:44 End 2023.05.08 @ 03:51:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 38 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 5325260b-c81a-402c-95be-328e52af08ce