Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.12 @ 16:48:04 Player: beans Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (244) 1220 Value Destroyed (7899) 7899 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (6720) 6720 TOTAL SCORE: 25019 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1675 Follower Combat Kills 505 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Win 3000 Friendly Fire -160 Cogmind --------- Core Integrity 1274/1600 Matter 17/300 Energy 100/100 System Corruption 2% Temperature Cool (3) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Q-thruster > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (5) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Micro Antimatter Reactor Railgun Railgun Compact Mass Driver Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Advanced Actuator Array Makeshift ECM Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact Mass Driver Phasing Sabre > --- INVENTORY -------- Advanced Transmission Jammer Railgun Railgun Railgun Advanced Remote Datajack [Rating: 117] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Graphene Brace Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Improved Powered Armor Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 2 . . . . 2 . 2 . . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . . . . . . . 2 1 2 . Utility 8 | . . . . . . 2 . . . . 2 . 1 . . . . . . 1 . 2 Weapon 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 5 3 5 13 5 9 . 1 . 9 5 2 15 3 4 26 1 . 2 7 7 8 3 Power 20 | 1 . 1 2 . 2 . . . . 2 . 1 2 1 2 . . . 2 1 2 1 Engine 5 | 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Core 8 | . . . 1 . 1 . . . . 1 . 1 1 . 1 . . . 2 . . . Reactor 7 | . . . . . . . . . . . . . 1 1 1 . . . . 1 2 1 Propulsion 40 | 2 . . 5 . 5 . . . 4 . 1 5 . 1 8 . . 1 4 4 . . Treads 10 | 2 . . 2 . . . . . . . . 5 . 1 . . . . . . . . Leg 14 | . . . 3 . 5 . . . 4 . . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . Flight 12 | . . . . . . . . . . . . . . . 3 . . 1 4 4 . . Utility 29 | . 2 . 1 . 1 . 1 . 2 2 1 2 1 2 10 . . . 1 1 1 1 Device 16 | . 1 . 1 . 1 . 1 . 1 . 1 . . 2 5 . . . 1 1 1 . Storage 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Processor 5 | . . . . . . . . . . . . 1 1 . 3 . . . . . . . Hackware 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . Protection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 1 4 5 5 1 . . . 3 1 . 7 . . 6 1 . 1 . 1 5 1 Energy Gun 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 24 | 2 . . 4 4 1 . . . 2 . . 6 . . 1 . . . . . 4 . Ballistic Cannon 11 | . . 4 1 . . . . . 1 . . . . . 4 . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . . 1 . 2 . 1 . 4 . . . . 2 2 1 Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 16 | . . . . . . . . . 16 . . . . . . . . . . . . . Parts Lost 65 | . . . 3 1 9 . . . 3 12 . 1 . 2 16 . . 3 5 . 7 3 Power 12 | . . . 1 . 1 . . . 1 2 . . . 1 2 . . . 2 . 2 . Propulsion 19 | . . . 1 . 3 . . . 2 3 . . . 1 2 . . 2 2 . 2 1 Utility 14 | . . . 1 . 2 . . . . 2 . 1 . . 4 . . 1 . . 2 1 Weapon 20 | . . . . 1 3 . . . . 5 . . . . 8 . . . 1 . 1 1 Highest Loss Streak 11 | . . . 2 1 4 . . . 3 11 . 1 . 2 5 . . 3 4 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 3 5 7 6 7 7 6 7 7 6 2 5 14 14 12 4 4 3 2 1 4 5 Power . | . . . . . . . . . . . . . 1 2 1 . . . . . . . Propulsion . | . . . . . . . . . . . . 1 2 2 3 4 4 3 1 . . . Utility 3 | . . . 1 6 7 7 6 7 6 4 2 2 5 5 4 . . . . . 1 . Weapon 2 | . 3 4 5 . . . . . 1 . . 1 5 5 2 . . . . . 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . 2 . . . 1 . . 1 . . . . 10 . . . . . . 1 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Utility 8 | . . . 1 . . . 1 . . . . . . . 6 . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 91 99 95 99 86 53 53 53 58 37 24 82 84 80 80 71 76 69 64 66 60 31 Engine 2 | . 14 11 7 9 8 7 7 7 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 5 7 4 4 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . 2 4 3 . . . . 3 3 1 Treads 7 | . 28 22 20 . . . . . . . . 19 17 11 7 . . . . . . . Leg 5 | . . . 3 27 19 15 15 15 13 7 . . . . 1 . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 1 17 17 13 17 22 16 5 Device 9 | . 10 11 8 9 7 . 7 7 10 9 7 11 5 9 13 5 5 2 3 4 5 . Storage 5 | . 9 11 9 9 9 7 7 7 7 6 . 2 5 5 4 . . . . . . . Processor 6 | . . . . . . . . . . . . . 8 11 16 23 23 23 21 19 17 16 Hackware 3 | . . . . . . . . . . . 13 9 5 . . 11 11 11 10 9 8 5 Ballistic Gun 16 | . 17 . 20 36 33 15 12 7 10 6 . 29 29 28 19 . . . . . 1 1 Ballistic Cannon 5 | . . 43 24 4 . . . . 6 2 . . . . 2 5 5 5 1 . 3 . Slashing Weapon 1 | . . . . 4 9 7 3 7 4 . . . . . . 1 5 5 5 4 2 . Peak Build Rating 117 | 5 10 13 38 47 47 31 38 35 42 40 48 95 102 105 93 70 70 71 75 101 117 62 Average Rating 56 | 3 8 12 23 43 42 31 33 34 33 23 27 90 99 86 76 66 70 66 65 80 99 45 On Entrance 48 | . 5 10 13 38 47 31 31 35 35 40 18 48 92 98 82 65 70 70 65 61 101 54 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . 13 . . . . . . 7 . 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 8 21 30 36 44 44 31 29 28 32 32 5 55 66 74 81 19 19 20 22 26 40 8 Greatest Support 100 | 40 40 40 60 45 45 30 30 30 45 45 13 90 90 100 100 21 21 21 34 44 44 15 Greatest Overweight (x) 8 | . . . 2 . 2 1 . . 8 5 . . . 1 2 . . 2 1 . 1 . Average Overweight (x) . | . . . . . . 1 . . . 2 . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 10 10 10 10 5 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 10 9 5 9 15 15 13 5 5 5 5 5 5 5 Most Carried 15 | 4 6 8 10 10 10 10 10 10 10 10 5 15 15 15 15 5 5 5 4 5 5 5 Average Carried 8 | . 3 5 8 9 10 10 9 9 9 9 4 5 14 14 12 5 5 4 2 1 4 4 Final Capacity 15 | 5 10 10 10 10 10 10 10 10 10 5 5 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | . 6 8 10 10 10 10 10 10 10 5 2 15 15 15 5 5 5 4 1 5 5 5 Class Distribution -------------------- 33% | Scavenger-Gunner 18% | Mutant 11% | Skirmisher 10% | Hacker-Sprinter 6% | Hacker-Mutant 5% | Gunner 4% | Scavenger-Mutant 4% | Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Matter Collected 8777 | 157 214 769 1864 668 408 . . 92 563 159 . 850 . 613 1966 43 . 269 87 . 55 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11284 | . 426 835 1643 910 991 . . 92 294 191 . 1240 . 1530 2711 . . 183 190 . 48 . Parts 539 | . 28 63 118 58 57 . . 3 1 5 . 37 . 18 131 . . 8 9 . 3 . Haulers Intercepted 9 | . 1 3 2 . 1 . . . . . . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . 2 . . . . . . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 1 3 . . . . . . . 8 . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 158 | . 5 19 24 20 13 . . . 1 3 . 12 . 6 44 . . 7 3 . 1 . Melee 7 | . . . . . 2 . . . 1 . . . . . . . . . 3 . 1 . Guns 112 | . 5 . 15 20 11 . . . . 3 . 11 . 6 41 . . . . . . . Cannons 33 | . . 19 8 . . . . . . . . . . . 1 . . 5 . . . . AOE 4 | . . . 1 . . . . . . . . . . . 2 . . 1 . . . . Classes Destroyed 22 | . 6 3 5 1 . . . . 1 1 . 1 . 1 2 . . 1 . . . . Worker 23 | . 2 7 8 . 4 . . . . . . . . . 2 . . . . . . . Builder 15 | . 2 3 9 . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Hauler 9 | . 1 3 2 . 1 . . . . . . . . . 2 . . . . . . . Recycler 14 | . 1 1 5 . 4 . . 1 . . . . . . 1 . . . 1 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 15 | . 2 5 4 . 3 . . . . . . . . . 1 . . . . . . . Swarmer 39 | . . 7 7 4 3 . . . . . . . . . 10 . . 5 3 . . . Grunt 68 | . 5 8 12 8 8 . . . . 3 . 5 . . 19 . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 5 | . . . 1 . 1 . . . . . . 1 . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 15 | . . 4 2 6 1 . . . . . . . . . 2 . . . . . . . Specialist 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . Hunter 8 | . . . 1 1 . . . . 1 . . 2 . . 3 . . . . . . . Programmer 8 | . . . . . . . . . . . . 1 . . 6 . . . . . 1 . Heavy 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 13 | . 3 10 12 11 13 . . 1 1 1 . 3 . 2 8 . . 5 3 . 1 . Combat Bots Only 11 | . 3 9 4 11 8 . . . 1 1 . 3 . 2 8 . . 5 3 . 1 . Max Kills in Single Turn 4 | . 1 3 4 3 1 . . 1 1 1 . 2 . 1 3 . . 1 1 . 1 . Gunslinging 2 | . . . 1 . . . . . . . . 1 . . 2 . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Melee 1 | . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Hostile Shots Fired 962 | . 24 56 59 45 110 . . . 30 78 6 61 . 2 244 2 9 24 32 31 107 42 Missed 322 | . 10 17 18 16 23 . . . 8 19 3 13 . . 69 . 6 5 13 20 50 32 Hits 640 | . 14 39 41 29 87 . . . 22 59 3 48 . 2 175 2 3 19 19 11 57 10 Melee 9 | . . . . . 4 . . . . . . . . 2 3 . . . . . . . Projectile 631 | . 14 39 41 29 83 . . . 22 59 3 48 . . 172 2 3 19 19 11 57 10 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 32 | . . 2 3 2 4 . . . . 3 . 2 . 2 12 . . . . . 1 1 Actively Blocked 5 | . . . . . . . . . . 3 . 2 . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Damage Taken 12071 | . 157 398 605 441 1358 . . . 320 964 17 1573 . 116 3414 38 28 288 288 240 1376 450 Core 2836 | . 56 17 40 40 183 . . . 92 275 5 709 . . 419 19 . 102 82 29 442 326 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 602 | . . . . . . . . . . . . . . 87 515 . . . . . . . Core Remaining (%) 70 | 100 77 95 . . 52 . . . . 47 . 16 . . . . . 46 92 97 69 79 Volleys Fired 502 | . 29 53 99 39 36 . 8 . 27 27 . 32 . 24 97 . . 10 4 4 13 . Largest 5 | . 2 4 5 4 4 . 2 . 2 2 . 5 . 5 5 . . 1 1 1 3 . Hottest 179 | . 85 120 150 120 120 . 58 . 60 69 . 165 . 165 179 . . 51 51 54 105 . Shots Fired 1725 | . 57 198 437 129 135 . 15 . 45 36 . 139 . 114 383 . . 10 4 4 19 . Gun 1190 | . 57 . 228 126 135 . 15 . 20 25 . 139 . 114 320 . . . . . 11 . Cannon 531 | . . 198 209 3 . . . . 25 11 . . . . 59 . . 10 4 4 8 . Launcher 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1698 | . 36 198 437 129 135 . 15 . 45 34 . 139 . 114 379 . . 10 4 4 19 . Thermal 23 | . 21 . . . . . . . . 2 . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 9 13 9 15 7 . 7 . 7 11 . 12 . 15 18 . . 7 1 . 4 . Robot Miss Streak 7 | . 2 7 6 2 7 . 4 . 6 4 . 3 . 4 4 . . 5 2 . 3 . Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 . . . . . 2 . Secondary Targets 29 | . 2 . 4 4 7 . . . . . . 3 . 1 8 . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 1 . . . . . . 1 . 1 2 . . . . . . . Shots Hit Robots 940 | . 41 77 200 77 70 . 11 2 27 27 . 69 . 77 227 . . 9 13 . 13 . Core Hits 427 | . 18 40 96 37 36 . 2 . 6 9 . 33 . 20 113 . . 6 5 . 6 . Critical Kills 12 | . 2 . . . . . . . . . . 1 . . 5 . . 4 . . . . Critical Parts Destroyed 18 | . . . 2 . 1 . . . . . . 7 . . 5 . . 3 . . . . Critical Strikes 56 | . 2 6 5 . 2 . 1 . 1 3 . 8 . 1 17 . . 7 1 . 2 . Destroy 33 | . 2 . 2 . 1 . 1 . . . . 8 . 1 11 . . 7 . . . . Blast 15 | . . 6 3 . . . . . . . . . . . 6 . . . . . . . Sever 8 | . . . . . 1 . . . 1 3 . . . . . . . . 1 . 2 . Melee Attacks 104 | . . . . 8 12 . . 3 13 7 . 10 . 1 . . . 4 20 10 16 . Impact 11 | . . . . . . . . . . . . 10 . 1 . . . . . . . . Slashing 93 | . . . . 8 12 . . 3 13 7 . . . . . . . 4 20 10 16 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 2 . . 2 2 . . . . . . . . . 3 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25118 | . 539 1702 3875 1357 2057 . 264 170 802 673 . 2033 . 2246 8018 . . 214 675 . 493 . Guns 16722 | . 535 . 2138 1357 1631 . 264 . 94 271 . 1923 . 2246 6044 . . . . . 219 . Cannons 5082 | . . 1702 1535 . . . . . 291 179 . . . . 1128 . . 127 15 . 105 . Explosions 1038 | . . . 202 . . . . . . . . . . . 836 . . . . . . . Melee 2262 | . . . . . 426 . . 170 417 223 . 110 . . . . . 87 660 . 169 . Ramming 14 | . 4 . . . . . . . . . . . . . 10 . . . . . . . Kinetic 21504 | . 271 1702 3673 1357 1631 . 264 . 385 414 . 1923 . 2246 7172 . . 127 15 . 324 . Thermal 374 | . 264 . . . . . . . . 36 . . . . 74 . . . . . . . Explosive 762 | . . . . . . . . . . . . . . . 762 . . . . . . . Electromagnetic 202 | . . . 202 . . . . . . . . . . . . . . . . . . . Impact 110 | . . . . . . . . . . . . 110 . . . . . . . . . . Slashing 2152 | . . . . . 426 . . 170 417 223 . . . . . . . 87 660 . 169 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 15 15 31 31 . . . 25 28 28 28 . . . 6 2 Average Corruption 22 | . . . . . . . 10 15 22 31 . . . 14 26 28 28 . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 279 | . . . . . . . 7 12 58 35 . . . 19 129 11 1 . . . 3 4 Message Errors 62 | . . . . . . . 2 3 13 10 . . . 2 26 2 . . . . 1 3 Matter Fused 66 | . . . . . . . 1 3 22 6 . . . 5 24 4 . . . . 1 . Heat Flow Errors 36 | . . . . . . . 2 3 6 2 . . . 2 16 3 . . . . 1 1 Energy Discharges 20 | . . . . . . . . 1 3 3 . . . . 12 1 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Parts Fused 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . Data Loss (minor) 24 | . . . . . . . . . 7 2 . . . 3 11 . 1 . . . . . Data Loss (major) 10 | . . . . . . . . 2 1 . . . . . 6 1 . . . . . . Misfires 10 | . . . . . . . . . 2 1 . . . 1 6 . . . . . . . Alerts 5 | . . . . . . . . . 1 3 . . . . 1 . . . . . . . Misdirections 8 | . . . . . . . 1 . . 2 . . . . 5 . . . . . . . Weapon Failures 33 | . . . . . . . 1 . 2 6 . . . 5 19 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 502 | . . 18 16 . . . . 80 160 20 . . . . 71 . . . 137 . . . Projectiles 63 | . . 18 16 . . . . . 6 20 . . . . 3 . . . . . . . Explosions 68 | . . . . . . . . . . . . . . . 68 . . . . . . . Melee 371 | . . . . . . . . 80 154 . . . . . . . . . 137 . . . Knockbacks 35 | . . 7 11 . . . . . 3 . . . . . 10 . . 2 . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . 7 10 . . . . . 3 . . . . . 10 . . 2 . . 2 . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Targets Rammed 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 686 | . 15 45 196 164 430 . 89 233 246 110 . 686 . 440 253 247 . . . 6 168 98 Average Temperature 72 | . 9 13 54 60 117 . 20 98 94 32 . 128 . 140 68 105 . . . 3 35 51 Received Heat Transfer 2853 | . 90 69 153 207 504 . . . . 405 . 90 . . 1191 18 . . . 18 27 81 Effects 17 | . . . . . . . . 1 . . . 13 . 3 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . Interference 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 753 | . 629 . . . . . . . . 74 . . . . 50 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Maximum Alert Level 5 | . . 2 2 3 2 1 . . . . . 1 . . 5 . . . 2 1 . . Low Security (%) 53 | 100 100 48 . . . . 100 100 . . 100 92 100 100 26 . . . . 84 100 100 Level 1 8 | . . 13 34 . . 100 . . . . . 7 . . 5 . . . . 15 . . Level 2 19 | . . 38 64 32 100 . . . . . . . . . 10 . . . 100 . . . Level 3 7 | . . . . 67 . . . . . . . . . . 11 . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . 26 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . 2 . . . . . . . High Security 3 | . . . . . . . . . . . . . . . 17 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 1902 | . 60 526 643 949 675 277 82 5 . . 20 369 193 50 1902 . . . 567 265 94 76 Initial 475 | . . 12 214 414 462 277 82 1 . . . 10 193 50 . . . . 475 265 . 56 Average 378 | . 23 243 422 743 587 259 38 . . . 2 115 171 9 920 . . . 506 82 13 30 Influence Increases 7441 | . 166 753 881 545 461 . . 6 45 85 45 369 . 40 2826 45 . 140 602 39 252 141 Destroy 0b10 Robot/C 3200 | . 100 380 480 400 260 . . . 20 60 . 240 . . 1080 . . 100 60 . 20 . Destroy 0b10 Robot/NC 495 | . 40 100 155 . 65 . . 5 15 . . 20 . . 75 . . 15 5 . . . Destroy Leader 604 | . 26 106 122 20 68 . . . 10 10 . 40 . . 172 . . 10 10 . 10 . Allied During Kill 453 | . . . . . . . . . . . . . . . 453 . . . . . . . Successful Hack 28 | . . . . . . . . . . . . . . . 7 . . . . . . 21 Select Force Hacks 150 | . . 150 . . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . . . 105 . 45 . . . . . . 15 . . 270 . . . . . 15 . Anti-Garrison Action 50 | . . . . 50 . . . . . . . . . . . . . . . . . . Destroy Structure 646 | . . 2 4 45 23 . . 1 . . . 9 . 40 454 . . . 2 24 42 . Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 . . . Partial Spotted 165 | . . . . 30 . . . . . . 45 . . . 15 . . . . 15 45 15 Lose Combat Pursuer 750 | . . 15 15 . . . . . . 15 . 45 . . 300 45 . 15 75 . 120 105 Influence Decreases 7350 | . 136 274 753 233 799 374 235 8 45 85 30 15 226 183 924 815 1132 100 135 544 160 144 Entered New Map 3921 | . . 18 295 223 487 334 155 1 . . . 5 176 93 . 705 1132 . 15 242 2 38 Time Decay 2733 | . 136 256 428 . 222 40 60 7 45 65 30 . 50 70 564 110 . 80 70 302 108 90 Lost Part 476 | . . . 30 10 90 . . . . 20 . 10 . 20 160 . . 20 50 . 50 16 Lost Ally 220 | . . . . . . . 20 . . . . . . . 200 . . . . . . . Squads Dispatched 53 | . 1 4 3 . 2 . . 2 . . . 1 . . 29 . . . . 6 1 4 Investigation 10 | . 1 3 1 . . . . . . . . . . . 3 . . . . 1 . 1 Extermination 10 | . . . . . . . . 1 . . . . . . 4 . . . . 3 1 1 Reinforcement 16 | . . 1 2 . 2 . . 1 . . . 1 . . 5 . . . . 2 . 2 Assault 17 | . . . . . . . . . . . . . . . 17 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . . . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Distress Signals 9 | . . 1 2 . 3 . . . . . . . . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 8 25 30 21 23 . 6 1 1 7 1 13 . 6 87 3 1 8 13 23 22 21 Peak Tracking Total 13 | . 2 7 4 7 6 . 6 1 1 3 1 5 1 2 11 3 1 5 5 9 13 12 Tactical Retreats 30 | . . 1 1 . . . . . . 1 . 2 . . 7 2 . 1 4 6 2 3 ECM-based Alert Blocks 28 | . . . . . . . . . . . . . . . . . . . 5 23 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Traps Triggered 14 | . 1 . 1 3 . 1 . . . . . . 1 . 5 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Machines Disabled 33 | . . 1 7 2 3 . . . . . . 1 . . 18 . . . . . 1 . Max in Single Turn 4 | . . 1 4 1 1 . . . . . . 1 . . 3 . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . . . . . 3 . . . . 1 1 . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Machines Accessed 32 | . . 3 2 3 . . . 3 3 . 1 . . . 7 1 . . . 2 5 2 Terminals 13 | . . 3 . 3 . . . . 1 . 1 . . . 1 1 . . . . 1 2 Fabricators 6 | . . . . . . . . 2 . . . . . . 2 . . . . . 2 . Repair Stations 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . 1 . . . . . . . . . . . 3 . . . . 1 1 . Total Hacks 52 | . . 4 3 6 . . . 4 6 . 1 . . . 13 1 . . . 3 7 4 Successful 27 | . . 3 2 1 . . . 1 6 . 1 . . . 6 1 . . . 2 3 1 Failed 25 | . . 1 1 5 . . . 3 . . . . . . 7 . . . . 1 4 3 Catastrophic 4 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . 4 . . . . . . . . . . . . 3 . . . . . . . Terminals 22 | . . 4 . 6 . . . . 1 . 1 . . . 3 1 . . . . 2 4 Fabricators 9 | . . . . . . . . 3 . . . . . . 3 . . . . . 3 . Repair Stations 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . 1 . . . . . . . . . . . 3 . . . . 1 1 . Terminal Hacks 10 | . . . . 1 . . . . 6 . 1 . . . . 1 . . . . . 1 Record 6 | . . . . . . . . . 5 . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . 1 . . . . . 2 . Network Status 3 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . . . . . . . . . . 3 . . . . 1 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 3 . . . . 1 1 . Unauthorized Hacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Sabotage 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 . 2 . . . 2 . . 1 . . . 3 . . . . 1 3 2 Full Trace Events 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Time 56 | . . . . . . . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . Machine Destruction 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Total Allies 20 | . . . . . . . 1 . . . . . . 19 . . . . . . . . Largest Group 19 | . . . . . . . 1 . . . . . . 19 14 . . . . . . . Highest-Rated Group 684 | . . . . . . . 31 . . . . . . 684 559 . . . . . . . Highest-Rated Ally 50 | . . . . . . . 31 . . . . . . 50 50 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . . . . . 8 . . . . . . 36 114 . . . . . . . Total Damage 5052 | . . . . . . . 85 . . . . . . 1768 3199 . . . . . . . Kills 20 | . . . . . . . . . . . . . . 5 15 . . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Active Infowar (turns) 4219 | . . . . . . . . . . . 63 1677 98 108 24 238 79 221 150 908 439 214 Optics 2273 | . . . . . . . . . . . . . . . 24 238 79 221 150 908 439 214 A.S.S. 1946 | . . . . . . . . . . . 63 1677 98 108 . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . 1 . . ECM 712 | . . . . . . . . . . . . . . . . . . . 51 337 324 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 . . . . . . 2 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Turns Passed 12470 | 48 346 592 1044 815 470 86 136 276 1251 571 252 1770 105 363 2096 238 79 221 150 908 439 214 Spaces Moved 9033 | 33 155 248 461 570 178 46 90 206 625 187 382 660 61 136 1482 379 156 459 141 1157 672 549 Core 405 | 12 . . . . . . . . 56 120 217 . . . . . . . . . . . Treads 2220 | 21 155 248 364 . . . . . . . . 612 61 136 623 . . . . . . . Legs 1912 | . . . 97 570 178 46 90 206 569 67 . . . . 89 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 664 | . . . . . . . . . . . 165 48 . . 451 . . . . . . . Flight 3832 | . . . . . . . . . . . . . . . 319 379 156 459 141 1157 672 549 Fastest Speed 28 | 50 160 160 120 120 120 190 120 120 120 50 46 46 160 160 39 39 39 39 29 28 31 34 Average Speed 94 | 120 160 160 159 120 170 190 120 120 168 221 49 151 160 161 101 39 39 39 33 29 32 37 Slowest Speed 450 | 160 160 160 260 120 260 190 120 120 450 300 50 160 160 240 205 39 39 205 119 33 120 40 Overloaded Moves 16 | . . . . . . . . . . . 3 13 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . 2 . 6 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 2 38 32 34 74 21 2 89 7 75 21 6 97 2 67 53 92 20 53 6 34 16 20 Regions Visited 22 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 5 . . . . . . 1 . 3 . . . . Spaces Dug 63 | . . . . . . . . 1 2 1 . 33 . 1 . . . . 1 12 12 . Terrain Destroyed 310 | . . . . . 21 . . 1 10 5 . 43 . 10 188 . . . 1 16 15 . Melee 34 | . . . . . . . . 1 2 . . 9 . 1 . . . . 1 10 10 . Projectile 155 | . . . . . 21 . . . 8 5 . 33 . 9 68 . . . . 6 5 . AOE 120 | . . . . . . . . . . . . . . . 120 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac DSF Fac Was Fac Upp War Pro Fac Res Res Acc Total 11805 | 42 196 315 604 654 250 46 103 231 754 291 442 1324 71 208 1838 468 173 481 209 1705 848 552 Wait 1848 | . 1 4 7 16 11 . . 21 77 58 58 581 2 34 185 89 18 5 34 516 127 4 Move 8993 | 32 154 247 460 569 177 46 89 205 624 186 382 659 61 135 1477 378 155 458 140 1152 671 536 Hop 8 | . . . . . . . . . . . . . . . . . . . . 2 . 6 Pick Up 100 | 5 8 4 9 4 . . 2 1 1 5 . 22 3 1 21 . . 1 4 8 1 . Fast Attach 64 | . . . 7 5 8 . . . 6 1 1 3 . 7 15 1 . 1 . 2 4 3 Attach 74 | 5 2 4 4 . . . 1 . 2 6 1 8 3 1 19 . . 1 7 5 5 . Detach 14 | . . 2 2 . . . 1 . 1 . . 1 . . 1 . . . . 1 4 1 Swap 25 | . 1 1 5 . 2 . 1 . 1 . . 4 . 3 3 . . . . . 4 . Drop 62 | . . . 11 8 4 . 1 1 2 1 . 4 2 2 15 . . 1 . 5 3 2 Fire 502 | . 29 53 99 39 36 . 8 . 27 27 . 32 . 24 97 . . 10 4 4 13 . Melee 104 | . . . . 8 12 . . 3 13 7 . 10 . 1 . . . 4 20 10 16 . Ram 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Weapon x2 700 | -9/Materials | Build established: Gunner 782 | -9/Materials | Destroyed 9 combat bots 785 | -9/Materials | Discovered new exit (range 10) 926 | -9/Materials | Discovered new exit (range 13) 987 | -9/Materials | Entered another Materials area 987 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1289 | -8/Materials | Build established: Scavenger-Gunner 1769 | -8/Materials | Found Prototype Device 2027 | -8/Materials | Identified exit to Garrison 2031 | -8/Materials | Entered Garrison 2143 | -8/Garrison | Triggered checkpoint 2172 | -8/Garrison | Discovered new exit (range 63) 2172 | -8/Garrison | Discovered new exit (range 74) 2172 | -8/Garrison | Discovered new exit (range 52) 2231 | -8/Garrison | Triggered checkpoint 2322 | -8/Garrison | Destroyed 11 combat bots 2517 | -8/Garrison | Triggered checkpoint 2573 | -8/Garrison | Triggered checkpoint 2611 | -8/Garrison | Garrison Relay disabled 2659 | -8/Garrison | Triggered checkpoint 2829 | -8/Garrison | Installed Relay Interface Framework 2846 | -8/Garrison | Entered Materials 2987 | -8/Materials | Lost 3 parts (1p1n1u) 2995 | -8/Materials | Destroyed 8 combat bots 3308 | -8/Materials | Discovered new exit (range 4) 3316 | -8/Materials | Entered Factory 3316 | -7/Factory | Evolved 2 slots: Utility x2 3339 | -7/Factory | Lost 4 parts (1n1u2w) 3402 | -7/Factory | Sucked down chute 3402 | -7/Factory | Entered Waste 3403 | -7/Waste | Met a frightened Derelict 3411 | -7/Waste | Spotted C-40 Crusher 3417 | -7/Waste | EMP discharged 3417 | -7/Waste | System corruption reached 10% 3440 | -7/Waste | Spotted C-40 Crusher 3447 | -7/Waste | Spotted C-40 Crusher 3455 | -7/Waste | Spotted C-40 Crusher 3469 | -7/Waste | Spotted C-40 Crusher 3480 | -7/Waste | Found Broken Imp. Powered Armor 3491 | -7/Waste | Spotted C-40 Crusher 3517 | -7/Waste | EMP discharged 3521 | -7/Waste | Discovered new exit (range 11) 3538 | -7/Waste | Entered Factory 3713 | -7/Factory | Build established: Scavenger-Mutant 3768 | -7/Factory | Discovered new exit (range 13) 3814 | -7/Factory | Entered Lower Caves 3843 | -7/Lower Caves | Encountered a Warlord checkpoint 3896 | -7/Lower Caves | Learned Factory security intel 4021 | -7/Lower Caves | Lost 3 parts (1p2n) 4398 | -7/Lower Caves | Build established: Tank 4476 | -7/Lower Caves | System corruption reached 30% 4593 | -7/Lower Caves | Entered an active Warlord outpost 4611 | -7/Lower Caves | Learned location of 1 exit from Factory 4630 | -7/Lower Caves | Learned 8 Factory zone layouts 4630 | -7/Lower Caves | Learned Extension garrison access intel 4965 | -7/Lower Caves | Build established: Mutant 4993 | -7/Lower Caves | Discovered new exit (range 9) 5065 | -7/Lower Caves | Entered another Lower Caves area 5308 | -7/Lower Caves | Lost 11 parts (2p3n2u4w) 5604 | -7/Lower Caves | Discovered new exit (range 10) 5635 | -7/Lower Caves | Core integrity fell below 50% 5636 | -7/Lower Caves | Entered Factory 5636 | -6/Factory | Evolved 2 slots: Utility x2 5637 | -6/Factory | Identified exit to Factory 5638 | -6/Factory | Identified exit to Lower Caves 5734 | -6/Factory | Spotted B-75 Beast 5815 | -6/Factory | Identified Active Sensor Suite 5888 | -6/Factory | Identified exit to DSF 5888 | -6/Factory | Entered DSF 5926 | -6/DSF | Additional patrols routed to DSF 6229 | -6/DSF | Build established: Skirmisher 7088 | -6/DSF | Build established: Assassin 7532 | -6/DSF | Discovered exit to Factory (range 14) 7545 | -6/DSF | Sterilization system engaged 7565 | -6/DSF | Ambient heat levels rising (+10) 7580 | -6/DSF | Ambient heat levels rising (+10) 7581 | -6/DSF | Build established: Skirmisher 7595 | -6/DSF | Ambient heat levels rising (+10) 7610 | -6/DSF | Ambient heat levels rising (+10) 7625 | -6/DSF | Ambient heat levels rising (+10) 7640 | -6/DSF | Ambient heat levels rising (+10) 7653 | -6/DSF | Core integrity fell below 50% 7655 | -6/DSF | Ambient heat levels rising (+10) 7657 | -6/DSF | Core integrity fell below 20% 7658 | -6/DSF | Entered Factory 7658 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7763 | -5/Factory | Sucked down chute 7763 | -5/Factory | Entered Waste 7776 | -5/Waste | Spotted C-40 Crusher 7778 | -5/Waste | EMP discharged 7802 | -5/Waste | Spotted C-40 Crusher 7811 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7812 | -5/Waste | Destroyed C-40 Crusher 7826 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7829 | -5/Waste | Destroyed C-40 Crusher 7858 | -5/Waste | Spotted C-40 Crusher 7876 | -5/Waste | Destroyed C-40 Crusher 7878 | -5/Waste | EMP discharged 7878 | -5/Waste | System corruption reached 10% 7881 | -5/Waste | Spotted C-40 Crusher 7898 | -5/Waste | Destroyed C-40 Crusher 7919 | -5/Waste | Spotted C-40 Crusher 7931 | -5/Waste | Destroyed C-40 Crusher 7978 | -5/Waste | EMP discharged 7979 | -5/Waste | Met Warlord forces unprepared to attack 8005 | -5/Waste | Spotted C-40 Crusher 8014 | -5/Waste | Destroyed C-40 Crusher 8044 | -5/Waste | Lost 5 allies 8077 | -5/Waste | Discovered new exit (range 13) 8078 | -5/Waste | EMP discharged 8105 | -5/Waste | Build established: Scavenger-Gunner 8126 | -5/Waste | Entered Factory 8126 | -5/Factory | Accompanied by 14 allies 8273 | -5/Factory | Discovered new exit (range 16) 8478 | -5/Factory | Discovered new exit (range 10) 8653 | -5/Factory | Spotted B-75 Beast 8659 | -5/Factory | Allies destroyed B-75 Beast 8662 | -5/Factory | Discovered new exit (range 14) 8667 | -5/Factory | Lost 4 allies 8792 | -5/Factory | P-70 Sage assimilated allied FI-APT(g) 9026 | -5/Factory | First assault squad dispatched 9074 | -5/Factory | Lost 3 allies 9100 | -5/Factory | Discovered new exit (range 10) 9220 | -5/Factory | Destroyed 8 combat bots 9416 | -5/Factory | Repaired KE Penetrator 9466 | -5/Factory | Lost 3 parts (1p2w) 9791 | -5/Factory | Lost 5 parts (2u3w) 9845 | -5/Factory | High security lockdown imminent 9925 | -5/Factory | High security lockdown engaged 10074 | -5/Factory | Build established: Mutant 10217 | -5/Factory | Discovered new exit (range 12) 10222 | -5/Factory | Identified exit to Upper Caves 10222 | -5/Factory | Entered Upper Caves 10339 | -5/Upper Caves | Learned 4 Factory zone layouts 10426 | -5/Upper Caves | Identified exit to Upper Caves 10458 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10460 | -5/Upper Caves | Identified exit to Warlord 10460 | -5/Upper Caves | Entered Warlord 10475 | -5/Warlord | System corruption cleaned by Quarantine Array 10477 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10477 | -5/Warlord | Attacked by Warlord forces 10481 | -5/Warlord | Spotted II-L4S(B) 10481 | -5/Warlord | Spotted Q4-28K(B) 10495 | -5/Warlord | Discovered new exit (range 14) 10501 | -5/Warlord | Identified exit to Proximity Caves 10505 | -5/Warlord | Build established: Hacker-Mutant 10539 | -5/Warlord | Entered Proximity Caves 10542 | -4/Proximity Caves | Spotter reported a threat 10543 | -4/Proximity Caves | Spotter reported a threat 10593 | -4/Proximity Caves | Learned Research garrison access intel 10595 | -4/Proximity Caves | Spotter reported a threat 10603 | -4/Proximity Caves | Learned 4 Research zone layouts 10639 | -4/Proximity Caves | Core integrity fell below 50% 10669 | -4/Proximity Caves | Identified exit to Factory 10678 | -4/Proximity Caves | Lost 3 parts (2n1u) 10760 | -4/Proximity Caves | Entered Factory 10760 | -4/Factory | Evolved 2 slots: Propulsion x2 10769 | -4/Factory | Spotted B-86 Titan 10878 | -4/Factory | Lost 4 parts (2p2n) 10901 | -4/Factory | Discovered new exit (range 9) 10903 | -4/Factory | Identified exit to Research 10910 | -4/Factory | Entered Research 10910 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10912 | -3/Research | Loaded intel: 4 garrison access locations 11186 | -3/Research | Build established: Hacker-Sprinter 11556 | -3/Research | Spotted B-86 Titan 11815 | -3/Research | Discovered new exit (range 10) 11818 | -3/Research | Identified exit to Research 11818 | -3/Research | Entered another Research area 11818 | -2/Research | Evolved 2 slots: Propulsion x2 12062 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 12142 | -2/Research | Crushed by falling debris 12185 | -2/Research | Lost 3 parts (1p1u1w) 12188 | -2/Research | Spotted B-90 Cyclops 12248 | -2/Research | Lost 4 parts (1p2n1u) 12256 | -2/Research | Discovered new exit (range 5) 12257 | -2/Research | Identified exit to Access 12257 | -2/Research | Entered Access 12257 | -1/Access | Evolved 2 slots: Utility x2 12381 | -1/Access | Lost 3 parts (1n1u1w) 12395 | -1/Access | Spotted B-99 Colossus 12395 | -1/Access | Spotted B-99 Colossus 12469 | -1/Access | Discovered new exit (range 5) 12471 | -1/Access | Identified exit to Surface 12471 | *** | Escaped! Last Messages --------------- AOLMXHNRVKVEF,OSMNJ:Y Y SQ54>MZR6D Dropped Adv. Transmission Jammer. Acquired Enh. Quantum Rifle. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. Critical hit (Burn: +37). Slug penetrates Terminal. System corrupted: Heat flow error (+144). Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####???????????????????????????????????/?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ????????????????????????????H????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ?????????????? "??" #????????? | | ???????????? "??" #????????? | | ########## "??" #????????? | | "??" #????????? | | ^ ^ "??" "@ #????????? | | "??" "" #????????? | | "??" #????????? | | ########## ????" #????????? | | #???????????????????" """ """ #????????? | | #???????????????????" """T""" #????????? | | #???????????????????########## ####### #????????? | | #????????????????????????????###?????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????????????# #??####### | | ##???????????????????????????????????# #? | | #???????????????????????????????????# #? | | #??????????????????????############## # | | #??????????????????????# !# # """ | | #??????????????????????# !! # + """" | | #??????????????????????# !! # # """" | | #??????????????????????# ! # # """ | | #??????????????????????# ] # #? | | #??????????????????????# + / | | ########????????????????# # ######+### | | #???????????????## # ????????? | | #??????##???????# # ???????? | | #?????? ???????## "" "" ######??????? | | #?????? ????????# ""T"" #???????????? | | """#?????? ????????# """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 400 Evasion (%) 64 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Repaired ---------- KE Penetrator | 5% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed LegIntegratedHammer Manual? 0 Play Time 01:41:18 Cumulative 321.7 hours Start 2026.06.12 @ 15:09:28 End 2026.06.12 @ 16:48:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 811 Rogue 809 Adventurer 2 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0dd9fdb-9ab3-4b34-b5c0-3b9cdc8f35a8