Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.21 @ 20:27:02

Player: Jezoensis

Result: Destroyed by G-73 Enforcer with Phase Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (441)     2205
Value Destroyed (24394)    24394
Prototype IDs (244)        4880
Alien Tech Used (3)        600
Bonus (20666)              20666
              TOTAL SCORE: 63245

 Bonus
-------
High Alert Combat Kills    2998
Follower Combat Kills      56
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       5310
Met R17 at Cetus           500
Pursued by Intercept       1500
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Friendly Fire              -498

 Cogmind 
---------
Core Integrity             0/1600
Matter                     235/300
Energy                     98/100
System Corruption          27%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (6) ---
                 (None)
>            --- UTILITY (13) -----
                 (None)
>            --- WEAPON (5) -------
                 (None)
>            --- INVENTORY (4) ----
  Reinforced Antimatter Reactor
  Long-range Terrain Scanner
       Heavy Armor Plating

 Peak State 
------------
>               --- POWER ------------
          Light Quantum Reactor
>               --- PROPULSION -------
       Advanced Medium Treads
       Advanced Medium Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Enhanced Optical Array
   Experimental Terrain Scan Processor
      Precision Matter Filter
       Advanced Kinecellerator
       Advanced Transmission Jammer
                Centrium Light Armor Plating
                Centrium Medium Armor Plating
>               --- WEAPON -----------
       Enhanced Nova Cannon
       Enhanced Nova Cannon
                Railgun
                Railgun
  Hypervelocity Railgun
>               --- INVENTORY --------
                Fusion Reactor
       Improved Heavy Treads
       Improved Heavy Treads
                Biometal Medium Treads
                Biometal Heavy Treads
                Matter Compressor
                Matter Compressor
   Experimental Optical Array
       Advanced Terrain Scanner
     Long-range Terrain Scanner
   Experimental Terrain Scanner
       Advanced Target Analyzer
       Improved Heavy Armor Plating
       Advanced Thermal Shield
       Advanced Thermal Shield
                Dynamic Insulation System
       Improved System Backup Module
     Long-range Tractor Beam
       Enhanced Nova Cannon
                KE Penetrator
                KE Penetrator
                KE Penetrator
                Railgun
                Railgun
                Railgun
                Helical Railgun
                Helical Railgun
                Helical Railgun
          Heavy Shock Bomb Launcher
                Gamma Bomb Array
                Micro-nuke Launcher
                Gravity Flail
[Rating: 187]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Improved Ion Engine
  Power Core               Enhanced Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Titanium Leg
  Wheel                    High-density Centrium Wheel
  Hover Unit               Makeshift Hover Unit
Utility                    High-capacity Storage Unit
  Device                   Long-range Terrain Scanner
  Storage                  High-capacity Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Improved KE Penetrator
  Energy Gun               Vortex Shotgun
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Heavy Shock Bomb Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Gravity Flail
  Slashing Weapon          Scythe
  Piercing Weapon          Kinetic Spear
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Slots Evolved              18   | .   .   .   .   .   4   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Utility                  11   | .   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   2   1   .   
  Weapon                   3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
Parts Attached             565  | 6   3   1   .   3   15  9   53  11  11  5   8   11  22  23  7   3   19  13  11  33  7   35  3   9   7   24  41  63  32  77  
  Power                    28   | 1   1   .   .   1   3   1   3   .   .   .   1   .   1   2   .   .   .   .   .   2   1   2   .   1   2   .   .   2   1   3   
    Engine                 11   | 1   1   .   .   1   3   1   2   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   1   2   .   1   2   .   .   2   1   3   
  Propulsion               77   | 2   .   .   .   .   5   .   10  .   .   .   3   2   5   3   3   .   3   .   .   7   3   5   .   .   .   3   3   13  1   6   
    Treads                 72   | 2   .   .   .   .   3   .   10  .   .   .   3   2   4   3   3   .   3   .   .   7   2   5   .   .   .   3   3   12  1   6   
    Leg                    3    | .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  312  | 1   2   .   .   .   4   3   26  8   7   4   1   7   12  11  3   3   15  13  9   4   2   22  3   7   4   17  27  35  17  45  
    Device                 205  | .   1   .   .   .   3   1   8   4   4   .   1   1   3   5   1   2   11  12  7   2   1   18  3   6   2   14  19  26  16  34  
    Storage                21   | 1   1   .   .   .   .   1   4   .   .   1   .   1   .   1   .   .   1   .   .   .   .   1   .   .   1   .   .   2   1   5   
    Processor              16   | .   .   .   .   .   1   .   3   1   .   .   .   1   2   1   1   .   .   .   .   .   .   .   .   1   .   1   1   1   .   2   
    Hackware               9    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   .   1   .   .   2   
    Protection             61   | .   .   .   .   .   .   .   10  3   3   3   .   4   7   4   1   .   2   1   2   2   1   1   .   .   1   2   6   6   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   148  | 2   .   1   .   2   3   5   14  3   4   1   3   2   4   7   1   .   1   .   2   20  1   6   .   1   1   4   11  13  13  23  
    Energy Gun             23   | 1   .   .   .   1   1   4   4   .   .   .   .   .   1   .   .   .   .   .   .   4   1   2   .   .   1   .   1   2   .   .   
    Energy Cannon          13   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   1   .   2   3   .   2   1   
    Ballistic Gun          69   | 1   .   1   .   .   .   1   5   2   2   .   3   .   2   7   1   .   1   .   1   9   .   2   .   .   .   .   4   5   8   14  
    Ballistic Cannon       7    | .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   
    Launcher               23   | .   .   .   .   1   .   .   2   1   1   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   2   2   1   6   
    Special Weapon         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   2   
    Slashing Weapon        4    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  11   | .   .   .   .   .   1   3   1   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   2   .   .   .   .   .   
Parts Lost                 96   | .   .   .   .   .   2   .   1   .   .   4   6   1   4   3   1   .   1   .   .   8   .   1   .   1   .   5   3   11  3   41  
  Power                    8    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   3   
  Propulsion               28   | .   .   .   .   .   .   .   1   .   .   1   3   1   2   2   1   .   .   .   .   1   .   .   .   .   .   2   1   3   .   10  
  Utility                  24   | .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   2   .   4   1   11  
  Weapon                   36   | .   .   .   .   .   1   .   .   .   .   2   2   .   1   .   .   .   1   .   .   3   .   1   .   .   .   1   2   3   2   17  
  Highest Loss Streak      15   | .   .   .   .   .   1   .   1   .   .   3   2   1   2   1   1   .   1   .   .   8   .   1   .   1   .   3   2   4   2   15  
Average Slot Usage (%)     93   | .   100 100 100 100 82  93  99  99  99  96  77  93  94  88  92  93  91  88  88  88  99  96  91  92  91  90  93  90  91  86  
  Engine                   2    | .   14  14  14  14  9   9   6   .   .   .   3   6   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   3   
  Treads                   23   | .   28  28  28  28  27  36  29  30  30  28  24  22  19  20  19  20  20  17  17  18  28  23  21  21  21  20  22  18  16  13  
  Device                   11   | .   14  14  14  14  12  9   5   6   6   .   2   13  12  7   8   12  10  10  10  8   11  14  15  15  12  9   10  15  20  17  
  Storage                  15   | .   14  14  14  14  9   14  15  15  15  15  15  13  13  13  13  13  17  17  17  17  17  15  15  15  18  21  19  17  16  16  
  Processor                10   | .   .   .   .   .   1   .   10  15  15  15  15  13  13  15  15  13  11  11  11  11  11  10  10  10  10  9   9   8   8   10  
  Protection               4    | .   .   .   .   .   .   .   2   .   .   6   4   6   6   9   8   6   5   5   5   6   5   5   5   5   2   5   4   7   8   2   
  Energy Gun               3    | .   14  14  14  13  8   9   4   .   .   .   .   .   .   .   .   .   .   .   .   .   10  12  7   5   5   1   .   .   .   .   
  Ballistic Gun            14   | .   14  14  14  14  6   5   17  22  22  17  7   13  13  15  20  20  16  17  15  15  5   6   10  10  10  8   10  14  18  18  
Naked Turns                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Heaviest Build             217  | 10  25  26  26  28  35  38  86  70  87  106 82  87  92  121 121 115 131 132 136 134 130 157 152 153 157 175 183 209 217 192 
  Greatest Support         230  | 40  40  40  40  40  80  80  80  80  80  80  80  80  90  130 130 126 177 177 177 177 136 163 163 163 163 167 197 215 215 230 
  Greatest Overweight (x)  5    | .   .   .   .   .   .   .   1   .   1   1   3   1   5   1   1   .   .   .   .   1   1   1   .   .   .   1   1   1   1   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 36   | 6   10  10  10  10  10  14  18  18  18  20  20  18  18  20  20  20  26  26  26  26  26  28  28  28  34  34  34  36  36  36  
  Average Capacity         23   | 5   6   10  10  10  10  12  17  18  18  18  20  18  18  19  20  20  25  26  26  26  26  26  28  28  31  34  34  36  36  35  
  Most Carried             36   | 4   6   7   9   10  10  14  18  18  18  20  19  18  18  20  20  20  25  26  26  26  22  28  28  28  30  29  32  36  36  36  
  Average Carried          21   | 2   4   6   7   8   8   10  16  17  17  17  16  17  17  19  19  19  20  25  24  24  21  24  28  27  28  27  29  29  35  28  
  Final Capacity           36   | 6   10  10  10  10  10  14  18  18  18  20  20  18  18  20  20  20  26  26  26  26  26  28  28  28  34  34  34  36  36  4   
  Final Carried            36   | 4   6   7   9   8   10  14  18  18  18  17  16  18  18  19  20  20  25  26  24  23  22  28  28  27  30  25  32  36  34  4   

 Class Distribution 
--------------------
 32% | Scavenger-Skirmisher
 18% | Skirmisher
 11% | Hauler-Skirmisher
  7% | Hauler-Mutant
  6% | Mutant
  4% | Hauler-Tank
  4% | Scavenger-Tank
  4% | Hacker-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
           Skirmisher | -9/Mines
           Skirmisher | -8/Materials
        Hacker-Mutant | -8/Storage
           Skirmisher | -7/Factory
           Skirmisher | -7/Lower Caves
           Skirmisher | -7/Lower Caves
        Hauler-Mutant | -7/Data Miner
        Hauler-Mutant | -6/Proximity Caves
 Scavenger-Skirmisher | -6/Factory
 Scavenger-Skirmisher | -6/Extension
 Scavenger-Skirmisher | -6/Cetus
 Scavenger-Skirmisher | -6/Archives
 Scavenger-Skirmisher | -6/Hub_04(d)
 Scavenger-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Warlord
    Hauler-Skirmisher | -4/Proximity Caves
 Scavenger-Skirmisher | -4/Factory
 Scavenger-Skirmisher | -4/Upper Caves
 Scavenger-Skirmisher | -4/Upper Caves
    Hauler-Skirmisher | -4/Zhirov
    Hauler-Skirmisher | -3/Proximity Caves
    Hauler-Skirmisher | -3/Research
    Hauler-Skirmisher | -2/Research
 Scavenger-Skirmisher | -1/Access
 Scavenger-Skirmisher | -1/Command

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Matter Collected           15002 | 261  51   17   .    94   212  129  1052 128  378  .    294  700  677  743  261  98   399  421  240  734  82   580  85   141  .    598  904  1591 651  3481 
  Remotely                 6073  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    363  168  .    284  .    229  85   62   .    242  273  869  397  3101 
Salvage Created            21559 | 153  186  122  .    156  450  255  1252 77   298  .    151  700  868  1692 296  436  837  570  350  1601 36   764  120  243  .    1266 1814 1973 759  4134 
  Parts                    987   | 6    9    8    .    15   16   8    77   5    6    .    12   19   44   60   10   24   31   23   15   76   2    48   6    16   .    51   89   83   40   188  
Haulers Intercepted        5     | .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           15    | 1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    1    .    .    .    .    6    .    .    4    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      282   | .    .    .    .    .    .    .    .    4    12   .    10   .    .    .    .    .    .    21   16   156  2    .    6    16   .    39   .    .    .    .    
  Prevented                11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    8    .    .    .    .    .    1    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Combat Hostiles Destroyed  357  | .   2   5   .   6   9   3   25  4   8   2   4   6   11  28  4   1   14  11  5   43  1   12  2   5   .   27  16  26  12  65  
  Guns                     257  | .   2   5   .   3   6   2   22  1   6   .   4   2   8   28  4   1   13  10  5   17  1   12  2   4   .   17  13  18  10  41  
  Cannons                  21   | .   .   .   .   .   3   1   .   .   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   1   .   5   3   1   .   .   
  AOE                      77   | .   .   .   .   3   .   .   3   3   2   2   .   .   .   .   .   .   1   1   .   26  .   .   .   .   .   5   .   6   2   23  
Classes Destroyed          21   | 2   4   1   .   1   3   1   1   .   .   .   .   .   1   .   .   1   1   .   .   3   .   .   .   .   .   .   .   2   .   .   
  Worker                   21   | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   5   2   .   .   .   .   3   .   .   .   .   6   .   .   3   
  Builder                  12   | .   1   .   .   1   .   .   1   .   .   .   .   1   3   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   
  Tunneler                 5    | 3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler                   5    | .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 11   | 1   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   1   
  Operator                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   1   
  Watcher                  25   | .   2   .   .   .   1   1   1   .   .   .   .   .   3   2   .   2   .   .   .   .   .   3   .   .   .   .   3   .   2   5   
  Swarmer                  83   | .   .   3   .   4   .   .   4   3   1   .   3   .   .   6   .   .   7   4   .   1   .   4   .   2   .   14  .   .   6   21  
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   
  Grunt                    112  | .   2   2   .   1   6   2   5   .   3   .   .   3   4   12  .   .   3   6   4   20  .   1   .   .   .   5   5   9   .   19  
  Brawler                  14   | .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   5   .   .   .   3   
  Duelist                  9    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   1   
  Protector                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   6   .   .   .   .   .   .   .   .   .   1   
  Sentry                   37   | .   .   .   .   .   1   1   8   .   1   .   1   3   3   .   4   1   .   1   1   .   .   5   .   1   .   1   3   1   .   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Hunter                   15   | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   2   3   5   
  Programmer               36   | .   .   .   .   .   .   .   8   1   .   .   .   .   1   .   .   .   .   .   .   1   1   2   .   2   .   .   6   2   3   9   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Grunt           2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Combat Programmer        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   2   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Executioner              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   5   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           24   | 4   5   3   .   4   3   2   4   3   5   2   3   3   3   7   2   8   5   4   4   18  1   4   2   3   .   12  5   7   7   24  
  Combat Bots Only         24   | .   2   3   .   4   3   1   4   3   5   2   3   3   3   7   2   1   5   4   4   18  1   4   2   3   .   12  3   7   6   24  
Max Kills in Single Turn   12   | 1   2   1   .   3   1   1   2   2   1   2   1   1   2   2   1   7   3   2   2   12  1   2   1   1   .   3   2   4   3   10  
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   1   .   .   .   1   .   .   .   1   
  Exploded                 12   | .   .   .   .   3   .   .   2   2   1   2   .   .   .   .   .   .   1   1   .   12  .   .   .   .   .   3   .   4   2   10  
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -10   -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Exi   Min   Mat   Sto   Fac   Low   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Res   Acc   Com   
Damage Taken               30718 | .     52    48    .     55    594   94    1171  100   397   1502  679   225   752   1466  540   80    1006  377   317   1948  46    825   302   279   .     1402  1358  3243  1139  10721 
  Core                     3043  | .     8     6     .     6     110   .     125   .     26    207   91    17    45    156   22    .     25    .     15    146   .     64    .     9     .     132   39    193   45    1556  
  Absorbed by Shields      9     | .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Reduced by Siege Mode    1754  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     25    15    .     73    25    .     102   .     .     10    6     .     40    64    171   33    1190  
Core Remaining (%)         79    | 100   .     .     .     92    .     80    .     .     .     .     35    .     .     .     .     71    .     .     .     .     81    .     .     .     .     73    97    86    .     .     
Volleys Fired              869   | 12    10    10    .     14    37    24    75    5     20    10    12    17    41    65    17    5     35    12    11    41    3     60    6     7     .     41    75    59    29    116   
  Largest                  5     | 2     2     2     .     2     2     2     3     3     3     1     2     3     3     3     3     3     3     3     3     3     3     4     4     4     .     4     4     4     5     5     
  Hottest                  289   | 70    70    70    .     70    123   123   111   86    86    39    51    104   136   105   105   103   103   103   103   108   176   266   209   239   .     281   274   204   289   216   
Shots Fired                2484  | 24    20    20    .     27    72    45    215   11    54    10    18    48    105   182   51    15    86    36    31    116   8     120   19    24    .     114   194   186   133   500   
  Gun                      2269  | 24    20    20    .     26    59    30    210   9     51    2     18    34    83    182   51    15    86    36    30    113   8     114   19    21    .     87    133   173   128   487   
  Cannon                   163   | .     .     .     .     .     11    15    .     .     .     .     .     14    22    .     .     .     .     .     1     .     .     6     .     3     .     25    52    8     4     2     
  Launcher                 50    | .     .     .     .     1     .     .     5     2     3     8     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     2     9     5     1     11    
  Special                  2     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2066  | 12    10    10    .     13    24    8     172   9     51    2     18    48    101   182   51    15    86    36    30    111   3     63    12    14    .     68    133   169   128   487   
  Thermal                  348   | 12    10    10    .     13    48    37    38    .     .     .     .     .     4     .     .     .     .     .     1     .     3     43    5     10    .     44    52    12    4     2     
  Explosive                24    | .     .     .     .     1     .     .     5     2     3     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     
  Electromagnetic          20    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     9     3     .     7     
  Entropic                 26    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     2     14    2     .     .     1     .     2     .     .     
  Robot Hit Streak         77    | 19    11    18    .     16    44    34    28    32    41    8     20    45    54    35    22    13    38    19    15    77    38    43    10    12    .     46    74    38    53    61    
  Robot Miss Streak        5     | 1     3     1     .     1     1     3     1     .     1     2     4     2     5     5     1     1     1     1     3     1     1     2     1     1     .     2     2     1     1     3     
  Penetration Max          2     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     1     .     1     1     .     1     .     .     .     1     2     1     1     2     
  Secondary Targets        58    | .     .     1     .     1     .     .     3     .     .     .     1     .     .     2     .     .     4     3     3     9     .     3     1     1     .     4     1     6     1     14    
    Max Gunslinging Chain  2     | .     .     1     .     1     .     .     1     .     .     .     1     .     .     1     .     .     1     1     1     2     .     2     1     1     .     1     1     1     1     1     
  Autonomous               77    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     77    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           2026  | 21    14    16    .     20    64    38    169   10    48    8     17    42    90    171   44    11    64    30    22    113   7     82    15    19    .     92    140   148   97    414   
  Core Hits                1131  | 8     9     9     .     13    18    9     65    4     20    17    10    54    101   110   12    18    35    16    13    83    2     40    6     8     .     47    60    62    28    254   
  Critical Hits            150   | .     .     .     .     1     .     .     1     1     3     .     .     .     .     12    7     2     7     5     3     13    1     4     1     2     .     9     11    17    11    39    
  Critical Kills           50    | .     .     .     .     .     .     .     1     1     .     .     .     .     .     3     .     1     3     2     1     5     .     .     .     .     .     6     8     4     5     10    
  Critical Parts Destroyed 82    | .     .     .     .     1     .     .     .     .     3     .     .     .     .     7     4     .     3     3     2     8     1     4     1     2     .     3     3     10    6     21    
Melee Attacks              21    | .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     3     8     2     
  Impact                   14    | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     8     2     
  Slashing                 4     | .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     
  Sneak Attacks            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           73310 | 219   150   190   .     340   1005  733   3832  493   1410  1578  303   1044  2512  5354  1184  1003  1925  804   720   9518  227   2732  264   474   .     4075  5148  5132  2529  18412 
  Guns                     48768 | 219   150   190   .     269   797   443   3117  209   870   18    250   644   1977  5354  1184  295   1839  804   720   3535  227   2429  264   419   .     1806  3178  3431  2117  12013 
  Cannons                  4116  | .     .     .     .     .     208   275   .     .     .     .     .     400   501   .     .     .     .     .     .     .     .     142   .     55    .     945   1456  134   .     .     
  Explosions               20055 | .     .     .     .     71    .     .     686   284   540   1519  .     .     .     .     .     708   85    .     .     5983  .     113   .     .     .     1324  400   1567  404   6371  
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  371   | .     .     .     .     .     .     15    29    .     .     41    53    .     34    .     .     .     1     .     .     .     .     48    .     .     .     .     114   .     8     28    
  Kinetic                  44867 | 95    60    112   .     128   267   121   2372  209   870   18    250   1044  2326  5354  1184  295   1839  804   720   3409  76    899   156   243   .     1417  3242  3227  2117  12013 
  Thermal                  8414  | 124   90    78    .     141   738   597   1078  .     .     .     .     .     152   .     .     .     85    .     .     .     30    1021  77    231   .     1570  1392  338   .     672   
  Explosive                8106  | .     .     .     .     71    .     .     353   284   540   1519  .     .     .     .     .     .     .     .     .     .     .     113   .     .     .     .     .     .     404   4822  
  Electromagnetic          2514  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     708   .     .     .     .     .     .     .     .     .     91    400   438   .     877   
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 9038  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6109  121   651   31    .     .     997   .     1129  .     .     
Highest Corruption         27    | .     .     .     .     .     4     4     3     3     3     3     3     .     .     .     .     1     3     3     1     .     .     1     .     2     1     5     3     7     1     27    
  Average Corruption       3     | .     .     .     .     .     4     4     1     3     3     3     3     .     .     .     .     1     2     2     1     .     .     1     .     1     1     4     1     4     1     10    
  Corruption Purged        13    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     .     1     .     1     1     .     1     .     .     6     
  Effects                  234   | .     .     .     .     .     3     9     15    8     28    4     11    .     .     .     .     .     1     8     .     .     .     2     .     2     1     8     5     15    1     113   
    Message Errors         33    | .     .     .     .     .     .     1     2     3     8     1     3     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     1     5     .     7     
    Matter Fused           39    | .     .     .     .     .     .     2     1     2     8     2     5     .     .     .     .     .     .     3     .     .     .     .     .     .     .     1     .     2     .     13    
    Heat Flow Errors       21    | .     .     .     .     .     .     .     3     .     5     .     3     .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     .     1     .     6     
    Energy Discharges      13    | .     .     .     .     .     1     2     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     3     .     1     
    Parts Rejected         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
    Data Loss (minor)      24    | .     .     .     .     .     .     2     5     3     4     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     8     
    Data Loss (major)      2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Misfires               3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     
    Alerts                 2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Misdirections          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Targeting Errors       79    | .     .     .     .     .     2     2     4     .     1     .     .     .     .     .     .     .     1     2     .     .     .     .     .     1     .     1     1     4     1     59    
    Weapon Failures        15    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     12    
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1254  | .     .     .     .     .     .     .     189   24    45    60    .     .     1     .     .     77    .     .     .     309   .     18    .     .     .     114   102   76    .     239   
  Projectiles              93    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     93    .     .     .     
  Explosions               1133  | .     .     .     .     .     .     .     189   24    45    60    .     .     .     .     .     77    .     .     .     309   .     .     .     .     .     114   .     76    .     239   
  Melee                    28    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     18    .     .     .     .     9     .     .     .     
Knockbacks                 16    | .     .     .     .     .     .     .     .     .     .     .     .     3     6     .     .     .     .     .     .     .     .     .     .     .     .     .     4     2     .     1     
  Impact                   3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     
  Kinetic                  13    | .     .     .     .     .     .     .     .     .     .     .     .     3     6     .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      1278  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     75    228   .     .     358   .     .     .     .     .     178   4     273   .     162   
  Shots                    17    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     .     .     2     .     .     .     .     .     1     1     2     .     6     
  Rammed                   24    | .     .     .     .     .     .     1     3     .     .     2     10    .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     1     3     
Targets Rammed             29    | .     .     .     .     .     .     1     3     .     .     2     10    .     3     .     .     .     2     .     .     .     .     1     .     .     .     .     3     .     1     3     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  5     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     1     .     .     .     .     2     .     .     .     
Highest Temperature        421   | 90    106   78    .     81    243   72    398   76    267   28    273   117   303   60    258   27    224   421   45    246   182   202   66    244   .     288   312   336   220   256   
  Average Temperature      80    | 32    41    35    .     27    84    30    113   36    120   11    100   36    101   24    93    15    65    133   20    79    113   58    34    81    .     120   89    97    47    40    
  Received Heat Transfer   4542  | .     36    24    .     18    306   72    291   .     207   258   204   108   288   219   99    .     117   141   153   456   .     177   .     18    .     57    159   117   .     1017  
  Effects                  14    | .     .     .     .     .     .     .     3     .     4     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     3     1     .     1     
    Energy Bleed           6     | .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     1     .     .     1     
    Interference           6     | .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     .     
    Short Circuit          2     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          49    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     3     .     3     2     .     4     .     1     1     2     .     3     6     6     4     10    
  Total Turns              854   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     66    25    .     56    34    .     93    .     2     15    16    .     52    90    101   60    244   
  Longest Duration         59    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     27    12    .     25    25    .     35    .     2     15    10    .     28    38    26    24    59    
Robots Corrupted           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     
  Combat Hostiles          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     
  Parts Fried              21    | .     5     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     1     .     .     .     .     3     6     .     3     
  Impact Corruptions       3     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             10    | .     .     .     .     1     1     3     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     1     1     .     .     .     
  Heat Transferred         10543 | 370   259   222   .     407   1517  1147  1495  .     .     .     .     .     300   .     .     .     25    .     .     .     37    1458  111   247   .     1255  786   407   .     500   
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     3     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Peak Influence             1334 | 20   151  178  .    178  120  102  187  .    .    .    .    206  231  547  222  555  932  .    .    .    .    369  .    .    .    .    380  607  518  1334 
  Initial                  234  | .    11   49   .    .    6    .    17   .    .    .    .    27   23   4    117  64   234  .    .    .    .    .    .    .    .    .    231  167  213  178  
  Average                  212  | 8    49   135  .    95   49   60   68   .    .    .    .    69   86   265  194  101  749  .    .    .    .    75   .    .    .    .    267  287  251  525  
Maximum Alert Level        4    | .    .    .    .    .    .    .    .    .    .    .    .    1    1    2    1    2    3    .    .    .    .    1    .    .    .    .    2    2    2    4    
  Low Security (%)         62   | 100  100  100  .    100  100  100  100  .    .    .    .    92   98   32   33   98   .    .    .    .    .    88   .    .    .    .    11   47   24   3    
  Level 1                  19   | .    .    .    .    .    .    .    .    .    .    .    .    7    1    42   66   .    10   .    .    .    .    11   .    .    .    .    88   17   59   13   
  Level 2                  12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    1    13   .    .    .    .    .    .    .    .    .    .    35   17   70   
  Level 3                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    76   .    .    .    .    .    .    .    .    .    .    .    .    10   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          43   | .    .    .    .    .    .    .    11   .    1    .    .    2    .    .    .    .    5    .    .    .    .    3    .    .    .    1    7    5    2    6    
  Investigation            7    | .    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Extermination            15   | .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    1    3    
  Reinforcement            7    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    2    2    .    .    
  Assault                  6    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    3    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Intercept                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    3    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Distress Signals           13   | .   .   .   .   .   .   1   1   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   4   
Communications Jammed      300  | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   11  .   .   243 .   27  .   .   .   .   7   4   .   6   
  Distress Signals         300  | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   11  .   .   243 .   27  .   .   .   .   7   4   .   6   
Times Spotted              543  | .   7   4   .   8   16  6   27  4   9   5   4   5   18  38  4   3   21  11  6   74  1   24  3   5   .   30  24  29  17  140 
  Peak Tracking Total      88   | .   3   2   .   4   4   3   4   3   9   4   3   1   4   7   1   1   5   4   5   18  1   4   2   3   .   11  4   7   6   88  
  Tactical Retreats        24   | .   .   .   .   2   .   .   .   .   3   .   .   .   1   2   .   .   .   1   .   1   .   3   .   .   .   3   .   3   .   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Traps Triggered            13   | .   .   .   .   .   .   .   3   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                14   | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   11  .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Machines Disabled          67   | .   .   1   .   2   .   1   2   .   1   .   .   .   .   7   .   20  9   .   1   2   .   3   .   3   .   2   2   1   5   5   
  Max in Single Turn       19   | .   .   1   .   2   .   1   2   .   1   .   .   .   .   1   .   19  4   .   1   2   .   2   .   1   .   1   1   1   2   2   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Machines Accessed          88   | .   5   1   1   .   2   3   8   1   .   2   .   3   6   3   1   4   6   .   2   1   .   12  .   1   9   .   5   1   5   6   
  Terminals                52   | .   5   1   .   .   2   3   7   .   .   .   .   3   6   3   .   4   2   .   .   .   .   6   .   .   .   .   4   .   1   5   
  Fabricators              9    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   1   2   .   
  Repair Stations          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   1   1   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   
Total Hacks                324  | .   24  4   1   .   9   14  21  1   .   18  .   8   10  10  25  9   18  .   2   1   .   44  .   1   44  .   25  2   15  18  
  Successful               206  | .   19  2   1   .   4   10  12  1   .   18  .   3   6   4   25  2   8   .   2   1   .   18  .   1   44  .   11  1   7   6   
  Failed                   116  | .   4   2   .   .   4   4   9   .   .   .   .   5   4   6   .   7   10  .   .   .   .   26  .   .   .   .   14  1   8   12  
    Catastrophic           13   | .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   1   2   .   .   .   .   2   .   .   .   .   1   .   .   3   
  Database Lockouts        2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   109  | .   16  3   1   .   9   11  8   .   .   .   .   5   3   .   .   9   4   .   .   .   .   17  .   .   .   .   13  .   2   8   
  Terminals                172  | .   24  4   .   .   9   14  19  .   .   .   .   8   10  10  .   9   6   .   .   .   .   21  .   .   .   .   21  .   2   15  
  Fabricators              32   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   8   .   .   .   .   12  .   .   .   .   .   2   8   .   
  Repair Stations          18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   6   .   .   .   .   4   .   3   3   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   .   2   .   
Terminal Hacks             152  | .   15  2   1   .   4   7   7   1   .   18  .   1   5   4   25  1   1   .   2   1   .   5   .   1   44  .   5   .   .   2   
  Record                   67   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   25  .   .   .   1   .   .   .   .   .   36  .   .   .   .   .   
  Part Schematic           16   | .   1   .   .   .   2   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   2   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Open Door                10   | .   .   .   .   .   .   .   .   1   .   .   .   .   4   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   1   
  Level Access Points      4    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Branch Access Points     5    | .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              5    | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Locate Traps             10   | .   4   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   2   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           18   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   5   .   .   .   .   6   .   .   .   .   .   1   4   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Load Schematic           9    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   1   2   .   
  Build                    8    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   2   .   
Repair Station Hacks       8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   1   1   
  Scan Component           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   1   
  Repair                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   
Unauthorized Hacks         25   | .   4   .   .   .   .   3   3   .   .   .   .   2   1   .   .   1   1   .   .   .   .   2   .   .   .   .   4   .   1   3   
  Terminals                25   | .   4   .   .   .   .   3   3   .   .   .   .   2   1   .   .   1   1   .   .   .   .   2   .   .   .   .   4   .   1   3   
    Track                  2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Botnet                 17   | .   2   .   .   .   .   2   2   .   .   .   .   2   1   .   .   1   .   .   .   .   .   1   .   .   .   .   3   .   1   2   
    Disrupt                2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Operators              2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Used                     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
Hacking Detections         61   | .   5   1   .   .   2   3   8   .   .   .   .   3   3   3   .   4   4   .   .   .   .   9   .   .   .   .   5   1   5   5   
  Full Trace Events        5    | .   1   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   16   | .   1   .   .   .   2   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   
  Parts Built              7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   
    Matter                 1677 | .   .   .   .   .   .   .   102 .   .   .   .   .   .   .   .   .   768 .   .   .   .   387 .   .   .   .   .   .   420 .   
    Time                   539  | .   .   .   .   .   .   .   51  .   .   .   .   .   .   .   .   .   204 .   .   .   .   203 .   .   .   .   .   .   81  .   
  Total Part Build Rating  30   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   16  .   .   .   .   6   .   .   .   .   .   .   7   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   
  Time                     139  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   85  .   .   .   .   54  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
--------                   Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Total Allies               8    | .   .   .   .   3   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Largest Group            3    | .   .   .   .   3   3   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Highest-Rated Group      156  | .   .   .   .   40  40  .   .   .   .   .   .   .   156 25  .   .   26  .   .   .   .   10  .   .   .   .   .   .   .   .   
  Highest-Rated Ally       156  | .   .   .   .   16  16  .   .   .   .   .   .   .   156 25  .   .   26  .   .   .   .   10  .   .   .   .   .   .   .   .   
Total Orders               15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   8   .   .   .   .   .   .   .   .   .   .   .   
  ROAM                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  EXPLORE                  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   .   .   .   .   .   .   .   .   .   .   .   
  RETURN                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               24   | .   .   .   .   .   11  .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             394  | .   .   .   .   .   93  .   .   .   .   .   .   .   301 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Robot Analysis Total       119  | .   2   1   .   .   .   1   .   .   .   115 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   .   .   
Drone Launches             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Turns Passed               23552 | 104  348  397  347  550  614  492  2292 498  1464 199  660  784  1094 824  313  231  962  577  609  1440 528  1707 434  323  371  538  1350 1324 800  1378 
Spaces Moved               11777 | 44   189  228  217  313  284  246  1180 274  816  91   329  376  489  363  142  131  478  308  339  749  302  835  253  174  218  231  634  633  403  508  
  Core                     21    | 12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Treads                   11755 | 32   189  228  217  313  284  246  1180 274  816  91   329  376  488  363  142  131  478  308  339  749  302  835  253  174  218  231  634  633  403  499  
  Legs                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  160  160  162  162  170  170  170  165  182  158  155  155  160  160  163  163  163  168  161  162  162  162  158  153  148  148  50   
  Average Speed            163   | 130  160  160  160  160  162  162  163  170  170  187  179  182  183  158  158  160  160  163  163  164  168  165  162  162  162  163  153  155  148  152  
  Slowest Speed            280   | 160  160  160  160  160  163  162  185  170  190  190  230  183  280  178  172  160  163  163  163  190  190  192  162  162  162  192  175  168  170  200  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Exploration Rate (%)       49    | 4    38   36   60   56   29   56   37   64   65   83   51   9    69   93   98   27   16   79   86   88   54   28   60   39   63   64   21   17   14   23   
  Regions Visited          30
    Branch Regions         21
  Pre-discovered Areas     30    | .    .    .    .    1    .    1    .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    
  Known Exits Taken        18    | .    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    .    .    .    .    1    .    1    1    .    1    1    .    .    
  Unknown Exits Taken      12    | 1    .    1    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    1    1    1    1    .    1    .    .    1    .    .    1    .    
Scrap Searched             19    | .    .    1    .    2    .    .    .    1    2    .    1    .    .    .    .    .    .    2    2    .    4    .    .    3    .    1    .    .    .    .    
Spaces Dug                 59    | .    .    .    .    .    2    .    6    .    .    .    .    .    .    .    .    .    9    .    .    1    .    5    .    .    .    .    17   6    7    6    
Terrain Destroyed          999   | .    .    .    .    4    3    1    30   24   30   40   .    .    .    3    8    283  82   12   4    50   2    58   2    1    .    60   33   67   33   169  
  Melee                    18    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    7    1    
  Projectile               222   | .    .    .    .    .    3    1    .    .    .    .    .    .    .    3    8    3    22   12   4    21   2    26   2    1    .    22   33   17   3    39   
  AOE                      759   | .    .    .    .    4    .    .    24   24   30   40   .    .    .    .    .    280  60   .    .    28   .    32   .    .    .    38   .    47   23   129  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Total                      14231 | 67   218  242  217  335  362  299  1432 296  854  109  370  438  601  523  191  142  600  352  371  869  317  1055 263  196  234  299  845  832  509  793  
  Wait                     538   | .    11   .    .    4    11   1    48   2    .    .    7    22   28   39   21   .    46   14   2    15   .    86   2    6    .    .    71   24   22   56   
  Move                     11747 | 43   188  227  216  312  283  245  1179 273  815  90   328  375  488  362  141  130  477  307  338  748  301  834  252  173  217  230  633  632  402  508  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  224   | 6    4    2    1    .    6    10   30   2    3    .    5    7    5    16   2    2    13   3    2    8    3    20   .    1    5    1    15   28   7    17   
  Fast Attach              77    | 4    .    .    .    .    6    2    3    1    1    .    1    6    8    4    2    .    1    .    .    12   1    4    .    .    2    2    7    2    .    8    
  Attach                   169   | 2    2    .    .    .    2    2    13   .    2    3    6    2    6    11   .    2    5    1    4    13   5    6    .    2    2    9    8    26   5    30   
  Detach                   64    | .    .    .    .    .    2    1    5    .    2    2    .    .    3    2    .    2    3    1    3    5    1    4    .    .    1    3    5    10   .    9    
  Swap                     322   | .    1    1    .    3    7    5    37   10   8    2    1    3    8    8    5    1    13   12   8    8    1    25   3    7    5    13   26   35   27   39   
  Drop                     167   | .    2    2    .    2    8    8    33   3    3    .    .    6    7    16   3    .    5    2    3    17   2    15   .    .    2    .    2    13   8    5    
  Fire                     869   | 12   10   10   .    14   37   24   75   5    20   10   12   17   41   65   17   5    35   12   11   41   3    60   6    7    .    41   75   59   29   116  
  Melee                    21    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    3    8    2    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    29    | .    .    .    .    .    .    1    3    .    .    2    10   .    3    .    .    .    2    .    .    .    .    1    .    .    .    .    3    .    1    3    
  Escape Stasis            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [Mat] / *Min)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Fac / *Sto)
-8/Storage
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 5 exits: *Res x3 / *Arm / *Qua)
-2/Research
-1/Access
-1/Command (discovered 2 exits: Sur x2)

 History 
---------
  Turn | Location           | Event
    11 | -11/Scrapyard      | Discovered new exit (range 16)
   105 | -11/Scrapyard      | Entered Materials
   118 | -10/Materials      | Identified exit to Mines
   272 | -10/Materials      | Central database locked down
   272 | -10/Materials      | Discovered new exit (range 15)
   318 | -10/Materials      | Build established: Mutant
   453 | -10/Materials      | Entered Mines
   454 | -10/Mines          | Assembled infested the area
   457 | -10/Mines          | Met a Derelict bent on vengeance
   532 | -10/Mines          | Learned 4 Materials zone layouts
   601 | -10/Mines          | Discovered new exit (range 13)
   842 | -10/Mines          | Discovered new exit (range 5)
   850 | -10/Mines          | Entered Exiles
   889 | -10/Exiles         | Met 8R-AWN
   918 | -10/Exiles         | Met EX-HEX
   961 | -10/Exiles         | Met EX-BIN
   980 | -10/Exiles         | Aligned with FarCom system
   982 | -10/Exiles         | Given EX-Vault access code
  1018 | -10/Exiles         | Opened EX-Vault
  1031 | -10/Exiles         | Found AWS/Gauss
  1067 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1114 | -10/Exiles         | Met EX-DEC
  1171 | -10/Exiles         | Discovered new exit (range 14)
  1197 | -10/Exiles         | Left Exiles lab with AWS/Gauss
  1197 | -10/Exiles         | Entered Mines
  1488 | -9/Mines           | Build established: Skirmisher
  1530 | -9/Mines           | Learned location of Storage (-8)
  1712 | -9/Mines           | Identified exit to Materials
  1737 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  1747 | -9/Mines           | Entered Materials
  1747 | -8/Materials       | Accompanied by 3 allies
  1747 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  1748 | -8/Materials       | Identified exit to Storage
  2192 | -8/Materials       | Discovered new exit (range 6)
  2334 | -8/Materials       | Central database locked down
  2361 | -8/Materials       | Entered Storage
  2386 | -8/Storage         | Identified exit to Factory
  2491 | -8/Storage         | Learned location of Armory (-3)
  2841 | -8/Storage         | Build established: Hacker-Mutant
  2853 | -8/Storage         | Entered Factory
  2853 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  3297 | -7/Factory         | Fabricated Hcp. Storage Unit (x1)
  3695 | -7/Factory         | Build established: Hacker-Skirmisher
  3890 | -7/Factory         | Discovered new exit (range 9)
  4012 | -7/Factory         | Identified exit to Factory
  4337 | -7/Factory         | Build established: Skirmisher
  4758 | -7/Factory         | Identified exit to Lower Caves
  5145 | -7/Factory         | Entered Lower Caves
  5146 | -7/Lower Caves     | Encountered a Warlord checkpoint
  5300 | -7/Lower Caves     | Learned Factory non-interactive machine intel
  5601 | -7/Lower Caves     | Discovered new exit (range 3)
  5640 | -7/Lower Caves     | Identified exit to Lower Caves
  5643 | -7/Lower Caves     | Entered another Lower Caves area
  5784 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
  5925 | -7/Lower Caves     | Encountered a Warlord checkpoint
  6422 | -7/Lower Caves     | Discovered new exit (range 5)
  7107 | -7/Lower Caves     | Entered Data Miner
  7107 | -7/Data Miner      | Discovered new exit (range 7)
  7131 | -7/Data Miner      | Met Data Miner
  7211 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  7232 | -7/Data Miner      | Interfaced with the Data Conduit
  7299 | -7/Data Miner      | Core integrity fell below 50%
  7305 | -7/Data Miner      | Lost 3 parts (1n1u1w)
  7306 | -7/Data Miner      | Entered Proximity Caves
  7419 | -6/Proximity Caves | Learned Factory emergency access door positions
  7510 | -6/Proximity Caves | Build established: Hauler-Mutant
  7608 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  7888 | -6/Proximity Caves | Discovered exit to Factory (range 5)
  7966 | -6/Proximity Caves | Entered Factory
  7966 | -6/Factory         | Evolved 2 slots: Utility x2
  7968 | -6/Factory         | Loaded intel: 272 machine locations
  7969 | -6/Factory         | Loaded intel: 224 non-interactive machine locations
  8093 | -6/Factory         | Discovered new exit (range 10)
  8214 | -6/Factory         | Found Exp. Terrain Scan Processor
  8254 | -6/Factory         | Build established: Skirmisher
  8264 | -6/Factory         | Identified exit to Lower Caves
  8264 | -6/Factory         | Identified exit to Extension
  8619 | -6/Factory         | Build established: Scavenger-Skirmisher
  8750 | -6/Factory         | Entered Extension
  8751 | -6/Extension       | Loaded intel: 30 machine locations
  8800 | -6/Extension       | Disrupted transfer network
  9032 | -6/Extension       | Rescued a captive Derelict
  9151 | -6/Extension       | Spotted B-75 Beast
  9313 | -6/Extension       | Rescued A7
  9326 | -6/Extension       | Spotted B-75 Beast
  9338 | -6/Extension       | Allies destroyed B-75 Beast
  9354 | -6/Extension       | Destroyed B-75 Beast
  9366 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
  9397 | -6/Extension       | Discovered new exit (range 8)
  9460 | -6/Extension       | Identified exit to Factory
  9639 | -6/Extension       | Discovered new exit (range 24)
  9653 | -6/Extension       | Discovered exit to Factory (range 24)
  9713 | -6/Extension       | Identified exit to Cetus
  9776 | -6/Extension       | Rescued a captive Derelict
  9844 | -6/Extension       | Entered Cetus
  9844 | -6/Cetus           | Accompanied by 1 ally
  9845 | -6/Cetus           | Loaded intel: 24 machine locations
  9859 | -6/Cetus           | Spotted Cetus Guard
  9860 | -6/Cetus           | Spotted Cetus Guard
  9867 | -6/Cetus           | Spotted Cetus Guard
  9877 | -6/Cetus           | Destroyed Cetus Guard
  9878 | -6/Cetus           | Spotted Cetus Guard
  9884 | -6/Cetus           | Destroyed Cetus Guard
  9900 | -6/Cetus           | Destroyed Cetus Guard
  9906 | -6/Cetus           | Destroyed Cetus Guard
 10092 | -6/Cetus           | Cetus Manufacturing Module disabled
 10118 | -6/Cetus           | Destroyed 7 combat bots
 10181 | -6/Cetus           | Discovered new exit (range 22)
 10217 | -6/Cetus           | Spotted Cetus Guard
 10218 | -6/Cetus           | Spotted Cetus Guard
 10221 | -6/Cetus           | Spotted Cetus Guard
 10228 | -6/Cetus           | Destroyed Cetus Guard
 10231 | -6/Cetus           | Spotted Cetus Guard
 10235 | -6/Cetus           | Destroyed Cetus Guard
 10247 | -6/Cetus           | Destroyed Cetus Guard
 10250 | -6/Cetus           | Destroyed Cetus Guard
 10277 | -6/Cetus           | Discovered exit to Factory (range 22)
 10294 | -6/Cetus           | Met Revision 17
 10366 | -6/Cetus           | Identified exit to Archives
 10482 | -6/Cetus           | Discovered exit to Factory (range 21)
 10668 | -6/Cetus           | Entered Archives
 10669 | -6/Archives        | Loaded intel: 8 machine locations
 10702 | -6/Archives        | Discovered new exit (range 23)
 10799 | -6/Archives        | Unable to access archive contents
 10807 | -6/Archives        | Discovered new exit (range 22)
 10815 | -6/Archives        | Unable to access archive contents
 10825 | -6/Archives        | Discovered exit to Factory (range 24)
 10834 | -6/Archives        | Unable to access archive contents
 10916 | -6/Archives        | Identified exit to Hub_04(d)
 10981 | -6/Archives        | Entered Hub_04(d)
 10982 | -6/Hub_04(d)       | Loaded intel: 82 machine locations
 11074 | -6/Hub_04(d)       | Discovered exit to Factory (range 24)
 11209 | -6/Hub_04(d)       | Network Hub disabled
 11209 | -6/Hub_04(d)       | Network Hub disabled
 11212 | -6/Hub_04(d)       | Entered Factory
 11212 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 11213 | -5/Factory         | Loaded intel: 309 machine locations
 11382 | -5/Factory         | Fabricated Exp. Transmission Jammer (x1)
 11406 | -5/Factory         | Local fabrication network quarantined
 11486 | -5/Factory         | Fabricated Exp. Transmission Jammer?
 11512 | -5/Factory         | First assault squad dispatched
 11833 | -5/Factory         | Identified exit to Upper Caves
 11983 | -5/Factory         | Intercept squad dispatched
 12000 | -5/Factory         | Spotted Tracker
 12012 | -5/Factory         | Destroyed Tracker
 12042 | -5/Factory         | Spotted Combat Programmer
 12058 | -5/Factory         | Destroyed Combat Programmer
 12174 | -5/Factory         | Entered Upper Caves
 12271 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 12286 | -5/Upper Caves     | Learned 12 Factory zone layouts
 12694 | -5/Upper Caves     | Discovered new exit (range 24)
 12751 | -5/Upper Caves     | Entered another Upper Caves area
 12753 | -5/Upper Caves     | Discovered new exit (range 14)
 12845 | -5/Upper Caves     | Found Alien Artifact
 12907 | -5/Upper Caves     | Identified Dimensional Node Initializer
 12907 | -5/Upper Caves     | Initialized slip node
 13059 | -5/Upper Caves     | Discovered new exit (range 32)
 13060 | -5/Upper Caves     | Encountered a Warlord checkpoint
 13293 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 13360 | -5/Upper Caves     | Entered Warlord
 13398 | -5/Warlord         | Opened side exit
 13498 | -5/Warlord         | Discovered new exit (range 24)
 13918 | -5/Warlord         | Found Signal Generator
 13921 | -5/Warlord         | Found Signal Generator
 14102 | -5/Warlord         | Visited the Vortex Lab
 14103 | -5/Warlord         | Warlord's base attacked by MAIN.C
 14115 | -5/Warlord         | Found Prototype Energy Gun
 14115 | -5/Warlord         | Identified Vortex Shotgun
 14123 | -5/Warlord         | Found Prototype Energy Gun
 14123 | -5/Warlord         | Identified Vortex Rifle
 14132 | -5/Warlord         | Found Vortex Shotgun
 14142 | -5/Warlord         | Found Prototype Launcher
 14142 | -5/Warlord         | Identified Vortex Catalyst Activator
 14245 | -5/Warlord         | Met Warlord
 14453 | -5/Warlord         | Warlord forces counterattacked
 14462 | -5/Warlord         | Spotted Executioner
 14464 | -5/Warlord         | Spotted Striker
 14464 | -5/Warlord         | Spotted Executioner
 14471 | -5/Warlord         | Destroyed Executioner
 14479 | -5/Warlord         | Destroyed Executioner
 14499 | -5/Warlord         | Spotted Striker
 14500 | -5/Warlord         | Destroyed 11 combat bots
 14542 | -5/Warlord         | Destroyed B-86 Titan
 14560 | -5/Warlord         | Spotted B-75 Beast
 14607 | -5/Warlord         | Spotted Executioner
 14667 | -5/Warlord         | Destroyed Executioner
 14697 | -5/Warlord         | Destroyed 10 combat bots
 14704 | -5/Warlord         | Spotted Executioner
 14707 | -5/Warlord         | Spotted Executioner
 14716 | -5/Warlord         | Destroyed Executioner
 14719 | -5/Warlord         | Destroyed Executioner
 14749 | -5/Warlord         | Destroyed 18 combat bots
 14757 | -5/Warlord         | Lost 8 parts (1p1n3u3w)
 14778 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 14800 | -5/Warlord         | Entered Proximity Caves
 15114 | -4/Proximity Caves | Build established: Hauler-Skirmisher
 15228 | -4/Proximity Caves | Discovered new exit (range 24)
 15328 | -4/Proximity Caves | Entered Factory
 15328 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 15330 | -4/Factory         | Loaded intel: 261 machine locations
 15481 | -4/Factory         | Discovered new exit (range 24)
 16231 | -4/Factory         | Repaired Centrium Heavy Treads
 16313 | -4/Factory         | Identified exit to Upper Caves
 16582 | -4/Factory         | Repaired Imp. KE Penetrator
 16712 | -4/Factory         | Fabricated Hcp. Storage Unit (x1)
 16873 | -4/Factory         | Fabricated Exp. Terrain Scanner?
 17035 | -4/Factory         | Entered Upper Caves
 17173 | -4/Upper Caves     | Learned Research emergency access door positions
 17222 | -4/Upper Caves     | Build established: Scavenger-Skirmisher
 17346 | -4/Upper Caves     | Discovered new exit (range 27)
 17469 | -4/Upper Caves     | Entered another Upper Caves area
 17474 | -4/Upper Caves     | Discovered new exit (range 28)
 17664 | -4/Upper Caves     | Discovered new exit (range 26)
 17791 | -4/Upper Caves     | Identified exit to Zhirov
 17792 | -4/Upper Caves     | Entered Zhirov
 17792 | -4/Zhirov          | Discovered new exit (range 3)
 17794 | -4/Zhirov          | Identified exit to Proximity Caves
 17823 | -4/Zhirov          | Met Zhirov
 17899 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 18000 | -4/Zhirov          | Found Alien Artifact
 18001 | -4/Zhirov          | Identified Transdimensional Reconstructor
 18001 | -4/Zhirov          | Warped through subspace
 18040 | -4/Zhirov          | Found Alien Artifact
 18040 | -4/Zhirov          | Identified Integrated Reactor
 18040 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 18163 | -4/Zhirov          | Entered Proximity Caves
 18341 | -3/Proximity Caves | Destroyed 7 combat bots
 18542 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost
 18591 | -3/Proximity Caves | Lost 3 parts (1n2u)
 18619 | -3/Proximity Caves | Discovered new exit (range 29)
 18623 | -3/Proximity Caves | Destroyed 12 combat bots
 18701 | -3/Proximity Caves | Entered Research
 18701 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 18702 | -3/Research        | Identified exit to Armory
 18704 | -3/Research        | Loaded intel: 111 machine locations
 18779 | -3/Research        | Garrison activated, responded to threat
 19036 | -3/Research        | Identified exit to Research
 19192 | -3/Research        | Discovered new exit (range 23)
 19255 | -3/Research        | Identified exit to Quarantine
 19333 | -3/Research        | Repaired Centrium Medium Armor Plating
 19941 | -3/Research        | Intercept squad dispatched
 19957 | -3/Research        | Spotted Tracker
 19960 | -3/Research        | Destroyed Tracker
 19985 | -3/Research        | Spotted Combat Programmer
 20021 | -3/Research        | Destroyed Combat Programmer
 20051 | -3/Research        | Entered another Research area
 20051 | -2/Research        | Warlord forces began assault on 0b10
 20051 | -2/Research        | Evolved 2 slots: Utility x2
 20052 | -2/Research        | Loaded intel: 97 machine locations
 20161 | -2/Research        | Research machine network offline
 20428 | -2/Research        | Build established: Hauler-Assassin
 20459 | -2/Research        | Borebot progress halted
 20562 | -2/Research        | Spotted Tracker
 20562 | -2/Research        | Spotted Tracker
 20570 | -2/Research        | Spotted Combat Programmer
 20585 | -2/Research        | Destroyed Tracker
 20589 | -2/Research        | Destroyed Combat Programmer
 20593 | -2/Research        | Spotted Combat Programmer
 20612 | -2/Research        | Destroyed Combat Programmer
 20629 | -2/Research        | Lost 4 parts (1p2u1w)
 20645 | -2/Research        | Spotted Executioner
 20654 | -2/Research        | Spotted Executioner
 20678 | -2/Research        | Destroyed Executioner
 20685 | -2/Research        | Destroyed Executioner
 20711 | -2/Research        | Lost 3 parts (2n1w)
 20711 | -2/Research        | Destroyed Tracker
 20732 | -2/Research        | Destroyed 7 combat bots
 21014 | -2/Research        | Discovered new exit (range 29)
 21051 | -2/Research        | Spotted Striker
 21051 | -2/Research        | Spotted Executioner
 21052 | -2/Research        | Destroyed Executioner
 21053 | -2/Research        | Spotted Striker
 21059 | -2/Research        | Destroyed Striker
 21063 | -2/Research        | Destroyed Striker
 21088 | -2/Research        | Spotted Executioner
 21089 | -2/Research        | Spotted Executioner
 21105 | -2/Research        | Destroyed Executioner
 21108 | -2/Research        | Destroyed Executioner
 21131 | -2/Research        | Lost 3 parts (1n1u1w)
 21200 | -2/Research        | Found Adv. Kinecellerator
 21296 | -2/Research        | Borebot progress halted
 21299 | -2/Research        | Identified exit to Access
 21375 | -2/Research        | Entered Access
 21375 | -1/Access          | Evolved 2 slots: Utility x1, Weapon x1
 21376 | -1/Access          | Loaded intel: 108 machine locations
 21732 | -1/Access          | Spotted B-99 Colossus
 21735 | -1/Access          | Found Gamma Bomb Array
 21829 | -1/Access          | Fabricated Hcp. Storage Unit?
 21980 | -1/Access          | Fabricated Exp. Optical Array?
 22087 | -1/Access          | Discovered new exit (range 17)
 22158 | -1/Access          | Spotted B-99 Colossus
 22158 | -1/Access          | Spotted B-99 Colossus
 22175 | -1/Access          | Entered Command
 22176 | -1/Command         | Loaded intel: 57 machine locations
 22259 | -1/Command         | Identified exit to Surface
 22415 | -1/Command         | Phase Generator disabled
 22717 | -1/Command         | First assault squad dispatched
 22752 | -1/Command         | Build established: Scavenger-Skirmisher
 22786 | -1/Command         | Spotted M Guard
 22786 | -1/Command         | Spotted M Guard
 22786 | -1/Command         | Spotted Combat Programmer
 22802 | -1/Command         | Spotted Combat Programmer
 22843 | -1/Command         | System corruption reached 10%
 22887 | -1/Command         | Lost 15 parts (2p3n5u5w)
 22896 | -1/Command         | Destroyed Combat Programmer
 22916 | -1/Command         | Destroyed Combat Programmer
 22946 | -1/Command         | Lost 3 parts (1n1u1w)
 23077 | -1/Command         | Destroyed M Guard
 23126 | -1/Command         | Destroyed M Guard
 23126 | -1/Command         | All MAIN.C guards destroyed
 23170 | -1/Command         | Found Zero-point Reactor
 23220 | -1/Command         | Met MAIN.C
 23507 | -1/Command         | Lost 4 parts (1n1u2w)
 23523 | -1/Command         | Destroyed 12 combat bots
 23548 | -1/Command         | Core integrity fell below 50%
 23549 | -1/Command         | Released all parts (8)
 23551 | -1/Command         | Core integrity fell below 20%
 23553 | -1/Command         | Destroyed by G-73 Enforcer with Phase Gun

 Last Messages 
---------------
23548_ Penetrated by Slug. <x2>
23549_ The unstable cave ceiling collapses.
23549_ Released Adv. Target Analyzer.
23549_ Released Exp. Optical Array.
23549_ Released Hcp. Storage Unit. <x4>
23549_ Released Exp. Terrain Scan Processor.
23549_ Released Enh. Optical Array.
23550_ G-73 Enforcer destroyed.
23550_ Penetrated by Slug. <x4>
23550_ H-88 Terminator suffers critical hit.
23550_ H-88 Terminator destroyed.
23551_ Slug penetrates Wall. <x2>
23552_ The unstable cave ceiling collapses.
23553_ Slug penetrates G-73 Enforcer.
23553_ G-73 Enforcer suffers critical hit.
23553_ Slug penetrates G-73 Enforcer.
23553_ Penetrated by Slug.
23553_ Slug penetrates Wall.
[Achievement: 50k Club]
[Achievement: This Is Interesting...]

 Map 
-----
+----------------------------------------------------+
| #######   #################           ###    ##    |
| #######   ####################+####"#####    ##    |
| #######   ###################       #####    ##    |
|                ##############                ##    |
|  #### ### #### ##############  ################### |
|  #### ### #### ##############  ### ############### |
|  #### ### #### ##############  ################### |
|  #### ### #### ##############g #     ###           |
|   #    #    #    ############  #     ###           |
|   #    #    #    ############ g#     ###           |
|   #    #    #   s############  #     ###   """"""  |
|   #    #    #    ############  #     ###   "    "  |
|   #    #    #    ############  #     ###   " "" "  |
|   #    #    #    ############  +     ###   " <" "  |
|  ###  ###  ###  #############  #     ###   "    "  |
|  ###  ### h###s #############  #     ###   """"""  |
|  ###  ###h ###  ######### ###  #     ###           |
|  ###  ### h###  #############  #     ###           |
|  ###  ###  ###s ## ####   ###  #     ###           |
|  ###  ###hh###ss=#  # #   ###  ################### |
|  ###  ###hh# g=%%     #   ###  ################### |
|  "##    # hh [hghs  #    ####  ################### |
|           gh[hhgsh*] /         ####         ###### |
|             hh[ghg*!           ####         ###### |
|           p[gggghss!]!  /      ####         ###### |
|          !gg gg[g!s[! = /@     ####         ###### |
|  ###  #  g ggg%g*%!*]    ####  ####         ####   |
|  ###  #  % g%g%g*!!!  # ! ###  ####         #### # |
|  ###  #   gg!#ggg]!   #  *###  ####         #### # |
|  ###  ##  g# # g#     # ! ###  ####         ###    |
|  ###  ##  g##g  ###   ##"####  ########+#######    |
|  ###  ### g### g####  ## ###    #####    ######    |
|  ###  ### g###  ####  ## ###          Y  ######    |
|  ###  ###  ###  ##### ## ###             #######   |
|   #    #    #    ##### # ###    #####    #######   |
|   #    #    #    #####################  ########   |
|   #    #    #    ###########         #  ########   |
|   #    #    #    ###########         #  ########   |
|   #    #    #    ###########         #             |
|   #    #    #    ###########         #             |
| ############################         #       ##### |
| ############################         #       ####? |
| ###################################+##       ##### |
| ##############################                   + |
| ##############################               ####? |
| ?#############################+##+#+#######+####?? |
| ############################         #        ???? |
| #?##########################         #      """??? |
| ###?########################         #     """"??? |
| ############################         #   ??"""T??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Energy Generation          43
Energy Capacity            350
Matter Stores              550
Matter Capacity            800
Sight Range                23
Terrain Scan Range         30
Terrain Scan Density       1010
Jamming Range              22
EM Shielding               2
Armor Coverage             1650
Resistance: KI             50
Resistance: TH             50
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Weapon Shielding           66
Evasion (%)                48
Targeting Accuracy         8
Target Analysis            8
Recoil Reduction           6
Matter Filtering           50
Kinecelleration            50
Offensive Hacking          24
Defensive Hacking          12

 Item Schematics 
-----------------
         Hcp. Storage Unit | -10/Materials | Hacked
     Imp. Weapon Shielding | -8/Materials  | Hacked
    Imp. Utility Shielding | -8/Materials  | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
  Exp. Cesium-ion Thruster | -7/Data Miner | Free
              Triangulator | -7/Data Miner | Free
         Exp. Sensor Array | -7/Data Miner | Free
   Exp. Targeting Computer | -7/Data Miner | Free
  Exp. Transmission Jammer | -7/Data Miner | Free
            Exp. ECM Suite | -7/Data Miner | Free
      Exp. Terrain Scanner | -4/Factory    | Hacked
         Assault Drone Bay | -4/Zhirov     | Free
            Exp. Heat Sink | -4/Zhirov     | Free
        Exp. Optical Array | -4/Zhirov     | Free
          Imp. Arc Thrower | -4/Zhirov     | Free

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
        Hcp. Storage Unit | x1 | -7/Factory 
 Exp. Transmission Jammer | x1 | -5/Factory 
 Exp. Transmission Jammer | x1 | -5/Factory 
        Hcp. Storage Unit | x1 | -4/Factory 
     Exp. Terrain Scanner | x1 | -4/Factory 
        Hcp. Storage Unit | x1 | -1/Access  
       Exp. Optical Array | x1 | -1/Access  

 Alien Tech Used 
-----------------
Dimensional Node Initializer
Transdimensional Reconstructor
Integrated Reactor

 Achievements 
--------------
50k Club
A Powerful Ally?
Adventurer
Alien Tech
Charge!!!
Corridor Of Doom
Explorer
Leap Before You Look
Meet Your Maker
Prison Break
Revising The Future
Subspace Traveler
The Science Guy
This Is Interesting...
Unlimited Data

 Challenges 
------------
None

 Game 
------
Seed              ShockAntigravApparatus
  Manual?         0
Play Time         07:22:04
  Cumulative      166.6 hours
  Start           2021.08.21 @ 02:36:53
  End             2021.08.21 @ 20:27:02
Sessions          7
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          65
  Rogue           4
  Adventurer      59
  Explorer        2
Win Type          -
  Total           5
  Types           5/0/0/0/0/0/0/0/0
Lore%             29
Gallery%          62
Achievement%      43
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              36/TerminusFine
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1bc8d183-f2e9-4a5f-8e25-3ecbfa1f08a3