Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 03:35:46 Player: Veon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (155) 775 Value Destroyed (4526) 4526 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 8416 Bonus ------- High Alert Combat Kills 795 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 424/430 System Corruption 0% Temperature Cool (12) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle Minigun Minigun > --- INVENTORY (10) --- Reinforced Ion Engine Light Deuterium Engine Carbon-fiber Leg Titanium Leg Large Storage Unit Utility Shielding Heavy Armor Plating Reactive Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Armor Plating Improved Light Cannon Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Seismic Analyzer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 125 | 10 20 26 12 19 38 Power 20 | 1 2 5 2 3 7 Engine 12 | 1 2 4 1 1 3 Core 8 | . . 1 1 2 4 Reactor . | . . . . . . Propulsion 33 | 5 3 8 6 5 6 Treads 6 | . . 1 . 4 1 Leg 18 | 1 . 5 6 1 5 Wheel 9 | 4 3 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 2 1 3 3 Device 5 | 1 1 . 1 2 . Storage 5 | . 2 2 . . 1 Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 58 | 2 12 11 3 8 22 Energy Gun 14 | 1 2 1 . . 10 Energy Cannon 5 | . 3 1 . . 1 Ballistic Gun 23 | 1 3 1 2 6 10 Ballistic Cannon 6 | . . 5 . 1 . Launcher 9 | . 4 3 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . 1 . . 3 Parts Lost 31 | 1 2 8 . 5 15 Power 6 | . . 2 . 1 3 Propulsion 12 | 1 1 3 . 2 5 Utility 2 | . . . . 2 . Weapon 11 | . 1 3 . . 7 Highest Loss Streak 8 | 1 1 4 . 3 8 Average Slot Usage (%) 94 | . 97 94 100 98 88 Engine 11 | . 12 18 9 6 9 Core 5 | . . 1 9 11 8 Treads 7 | . . . . 14 18 Leg 12 | . . 14 36 21 7 Wheel 7 | . 27 5 . . . Device 5 | . 13 2 5 6 . Storage 13 | . 14 19 12 9 9 Protection 2 | . . . . 1 8 Energy Gun 3 | . 4 . . . 8 Energy Cannon 2 | . 4 4 4 . . Ballistic Gun 13 | . 14 3 11 22 16 Ballistic Cannon 5 | . . 20 6 1 . Launcher 2 | . 4 3 4 2 . Naked Turns . | . . . . . . Heaviest Build 49 | 7 28 46 43 36 49 Greatest Support 80 | 20 26 23 50 80 80 Greatest Overweight (x) 13 | . 2 13 1 1 12 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 14 | 4 10 14 14 8 10 Average Capacity 9 | 4 9 10 10 8 9 Most Carried 12 | 4 10 12 11 8 10 Average Carried 7 | 2 7 8 6 7 7 Final Capacity 14 | 4 10 14 8 8 10 Final Carried 12 | 3 9 12 8 8 10 Class Distribution -------------------- 21% | Scavenger-Tank 19% | Mutant 17% | Scavenger-Gunner 12% | Gunner 12% | Scavenger-Mutant 10% | Scavenger-Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 4114 | 319 705 901 504 517 1168 Remotely . | . . . . . . Salvage Created 4741 | 70 760 887 553 530 1941 Parts 319 | 7 53 79 45 37 98 Haulers Intercepted 5 | . . 3 . . 2 Recyclers Shooed 8 | . 3 3 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 101 | 1 17 24 13 17 29 Guns 43 | 1 5 . 4 8 25 Cannons 24 | . 2 18 4 . . AOE 34 | . 10 6 5 9 4 Classes Destroyed 14 | 2 5 4 1 1 1 Worker 13 | . 2 4 3 . 4 Builder 11 | . 4 4 1 . 2 Tunneler 4 | 2 . 1 1 . . Hauler 5 | . . 3 . . 2 Recycler 7 | . 3 2 . . 2 Mechanic 1 | . . . . . 1 Operator 2 | . . 1 . . 1 Watcher 11 | . 2 3 2 . 4 Swarmer 30 | . 6 9 3 6 6 Grunt 45 | 1 11 11 5 2 15 Brawler 2 | . . . . 1 1 Duelist 2 | . . 1 . 1 . Sentry 16 | . . 3 3 6 4 Hunter 6 | . . . 2 1 3 Best Kill Streak 9 | 3 4 6 8 5 9 Combat Bots Only 6 | 1 3 6 4 5 4 Max Kills in Single Turn 5 | 1 3 5 4 3 3 Gunslinging 1 | . . . . 1 1 Exploded 4 | . 3 4 2 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 6031 | 130 642 1175 686 1026 2372 Core 1003 | 22 155 276 56 131 363 Absorbed by Shields 135 | . 85 50 . . . Core Remaining (%) 50 | 91 29 31 . . . Volleys Fired 368 | 16 87 82 39 35 109 Largest 3 | 2 2 3 3 3 3 Hottest 190 | 60 108 163 130 92 190 Shots Fired 893 | 32 156 211 111 103 280 Gun 555 | 32 124 5 47 71 276 Cannon 288 | . 20 199 50 15 4 Launcher 50 | . 12 7 14 17 . Special . | . . . . . . Kinetic 680 | 16 108 194 75 86 201 Thermal 136 | 16 36 10 22 . 52 Explosive 50 | . 12 7 14 17 . Electromagnetic 27 | . . . . . 27 Robot Hit Streak 24 | 4 10 24 7 11 16 Robot Miss Streak 6 | 4 5 4 4 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 485 | 17 97 99 48 45 179 Core Hits 242 | 4 48 47 36 26 81 Critical Hits 5 | . 1 1 1 1 1 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 3 | . 1 1 . 1 . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10576 | 232 1630 2474 1539 1366 3335 Guns 4926 | 232 766 38 358 634 2898 Cannons 2536 | . 164 1868 393 89 22 Explosions 3091 | . 692 555 788 643 413 Melee . | . . . . . . Ramming 23 | . 8 13 . . 2 Kinetic 5629 | 111 555 1815 524 723 1901 Thermal 1644 | 121 375 91 265 . 792 Explosive 2667 | . 692 555 592 643 185 Electromagnetic 613 | . . . 158 . 455 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Effects 27 | . . 27 . . . Message Errors 4 | . . 4 . . . Matter Fused 5 | . . 5 . . . Heat Flow Errors 4 | . . 4 . . . Energy Discharges 3 | . . 3 . . . Data Loss (minor) 4 | . . 4 . . . Targeting Errors 7 | . . 7 . . . Overload Shots . | . . . . . . Overflow Damage 271 | . 37 90 27 65 52 Projectiles 73 | . . 59 1 13 . Explosions 198 | . 37 31 26 52 52 Melee . | . . . . . . Knockbacks 18 | . . 16 2 . . Impact . | . . . . . . Kinetic 17 | . . 15 2 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 692 | . 55 39 67 360 171 Shots 21 | . 3 2 3 10 3 Rammed 4 | . 1 2 . . 1 Targets Rammed 5 | . 1 3 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 620 | 66 204 520 515 205 620 Average Temperature 126 | 36 60 152 150 81 132 Received Heat Transfer 1733 | 72 236 264 189 144 828 Effects 55 | . . 32 9 . 14 Shutdowns 16 | . . 8 3 . 5 Energy Bleed 3 | . . 3 . . . Interference 12 | . . 5 3 . 4 Short Circuit 3 | . . 1 1 . 1 Damage (minor) 3 | . . 2 . . 1 Damage (major) 17 | . . 12 2 . 3 Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 . . . 4 Heat Transferred 3178 | 275 803 185 457 . 1458 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1161 | 30 152 458 596 1161 1000 Average Influence 458 | 7 68 229 374 866 780 Maximum Alert Level 4 | . . 2 2 4 3 Low Security (%) 33 | 100 100 37 12 . . Level 1 13 | . . 41 34 5 . Level 2 24 | . . 20 53 26 38 Level 3 23 | . . . . 42 61 Level 4 4 | . . . . 26 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 4 4 3 . 7 Investigation 6 | . 3 1 1 . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 3 . . 2 Assault 1 | . . . . . 1 Garrison 5 | . . . 2 . 3 Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 4 | . . 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | 1 24 52 18 18 50 Peak Tracking Total 6 | 1 3 6 3 3 6 Tactical Retreats 23 | . 2 13 3 . 5 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 7 | . 2 1 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 14 | . 1 1 2 4 6 Max in Single Turn 2 | . 1 1 2 1 2 Garrison Relay 3 | . . . . 3 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 16 | . 7 6 1 . 2 Terminals 9 | . 4 3 . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 50 | . 29 14 1 . 6 Successful 33 | . 19 11 1 . 2 Failed 17 | . 10 3 . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 . . . 3 Terminals 31 | . 17 8 . . 6 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 10 | . 6 4 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 17 | . 10 5 . . 2 Record 8 | . 5 2 . . 1 Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . . 2 . . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 9 | . 5 4 . . . Recycle Component 2 | . 2 . . . . Process 2 | . 1 1 . . . Report Inventory 3 | . 1 2 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 7 3 1 . 3 Full Trace Events 4 | . 3 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 188 | . 152 36 . . . Retrieved Matter 36 | . . 36 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 1 | . . . . . 1 Combat 2 | . . . . . 2 Robot Hacks Applied 5 | . . . . . 5 parse_system 3 | . . . . . 3 no_distress 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 6466 | 171 1375 1538 548 1179 1655 Spaces Moved 3536 | 128 1102 663 270 693 680 Core 38 | 23 . 5 . . 10 Treads 744 | . . 39 . 302 403 Legs 1282 | . . 354 270 391 267 Wheels 1472 | 105 1102 265 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 120 120 120 Average Speed 126 | 74 88 145 130 138 166 Slowest Speed 700 | 80 100 700 150 180 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 49 | 10 91 38 20 83 55 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 399 | . 59 46 71 177 46 Melee . | . . . . . . Projectile 16 | . . 11 1 1 3 AOE 383 | . 59 35 70 176 43 Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 4812 | 172 1364 1067 382 838 989 Wait 567 | 4 120 255 34 61 93 Move 3530 | 127 1101 662 269 691 680 Hop . | . . . . . . Pick Up 130 | 12 23 27 13 17 38 Fast Attach . | . . . . . . Attach 60 | 10 11 17 2 5 15 Detach 3 | 2 1 . . . . Swap 65 | . 9 9 10 14 23 Drop 74 | 1 11 12 15 12 23 Fire 368 | 16 87 82 39 35 109 Melee 7 | . . . . . 7 Ram 1 | . 1 . . . . Kick 3 | . . 3 . . . Crush 1 | . . . . . 1 Escape Stasis 3 | . . . . 3 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 172 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Discovered new exit (range 13) 1027 | -10/Materials | Discovered new exit (range 14) 1152 | -10/Materials | Identified exit to Materials 1240 | -10/Materials | Repaired Grenade Launcher 1266 | -10/Materials | Repaired Lgt. Ion Engine 1547 | -10/Materials | Entered another Materials area 1547 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1729 | -9/Materials | Discovered new exit (range 11) 1961 | -9/Materials | Crushed by falling debris 2345 | -9/Materials | Build established: Gunner 2822 | -9/Materials | Core integrity fell below 50% 2891 | -9/Materials | Lost 4 parts (1p1n2w) 3056 | -9/Materials | Discovered new exit (range 16) 3085 | -9/Materials | Entered another Materials area 3085 | -8/Materials | Evolved 2 slots: Propulsion x2 3215 | -8/Materials | Garrison activated, responded to threat 3224 | -8/Materials | Build established: Scavenger-Gunner 3600 | -8/Materials | Build established: Scavenger-Skirmisher 3601 | -8/Materials | Garrison activated, responded to threat 3629 | -8/Materials | Identified exit to Garrison 3633 | -8/Materials | Entered Garrison 3654 | -8/Garrison | Triggered checkpoint 3694 | -8/Garrison | Phase Generator disabled 3767 | -8/Garrison | Garrison Relay disabled 3822 | -8/Garrison | Triggered checkpoint 3989 | -8/Garrison | Triggered checkpoint 4096 | -8/Garrison | Triggered checkpoint 4176 | -8/Garrison | Triggered checkpoint 4256 | -8/Garrison | Discovered new exit (range 15) 4309 | -8/Garrison | Lost 3 parts (2n1u) 4588 | -8/Garrison | Build established: Scavenger-Gunner 4617 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4739 | -8/Garrison | Garrison Relay disabled 4796 | -8/Garrison | Discovered new exit (range 10) 4812 | -8/Garrison | Entered Materials 5182 | -8/Materials | Build established: Scavenger-Tank 5377 | -8/Materials | Garrison activated, responded to threat 5612 | -8/Materials | Lost 3 parts (2n1w) 5624 | -8/Materials | Core integrity fell below 50% 5872 | -8/Materials | Build established: Tank 6012 | -8/Materials | First assault squad dispatched 6084 | -8/Materials | Core integrity fell below 20% 6132 | -8/Materials | Lost 8 parts (2p1n5w) 6467 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Utility Shielding. K-01 Serf collects debris. Acquired Lgt. Deuterium Engine. K-01 Serf collects debris. Acquired 33 matter. K-01 Serf collects debris. R-06 Scavenger collects Imp. Signal Interpreter. K-01 Serf collects debris. Terminal disabled. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Terminal disabled. R-06 Scavenger collects Med. Matter Pod. K-01 Serf collects debris. R-06 Scavenger collects Utility Shielding. Terminal disabled. Electrolysis Chamber disabled. K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# = " #??# # !%! # | | #############?????????#!%!/* #??############+##### | | # """ ##################+################# =^!! | | # """ # [ % = %! % ^ ^^!! | | # """ # # ########+######################^^! !! | | # # ####??# #????????????? ??# ^ ^^^ | | # + #?????#""" !#????????????# """ ?# ^ | | # #%#?????#"R #????????????# """ ?# "" | | ######## ###???#""" #????????????# """ + "" | | ?????# #???# "" [#????????????# """ # "" | | ?????# #???# #???? ???????# +!! % | | ?????+ #???########???? ???????######## | | ?????# #?????????????? ??????????????# #### | | ?????# #????#####????? ??????????????# #??# | | ?????## #######"T"######+###########????# #??# | | ??????# [[[ ??? #??# | | ??????# ][[! ? #??# | | ??????+ [[ ! a ? #??? | | ??????# T #??? | | ??????# g " ####????+#+#######??? | | ??????# * ##???????????????????? | | ????# """ !! #????????????????????? | | ????# """ l!! #????????????????????? | | ????# "" !!! #????????????????????? | | ????+ k #????????????????????? | | ????# @ #????????????????????? | | ????# ##"T ######## #????????????????????? | | ????# ?#"""#??????# #????????????######### | | ????####+#+#?#####??????# #????????????# | | ????????????????????????#tk #????????????# ! | | ????????????????????????+ #????????????#=%= | | ????????????????????????# k #????????????# ! | | ????????????????????????+ u +????????????# | | ????????????????????????# #????????????# * | | ????????????????????????# #????????????# | | ????????????????????????# #????????????# | | ????????????????????????# #????????????######### | | ????????????????????????/ #????????????????????? | | ????????????????????????# #???????????????###### | | ????????????????????????? ????????? | | ????????????????????????? ?????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 24 Energy Capacity 430 Matter Stores 429 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Hey, That's Mine! Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Remodeling Risk Taker Shopping List Significant Disruption Storm Trooper Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed BarrageSwordEdition Manual? 0 Play Time 01:52:07 Cumulative 3.7 hours Start 2019.11.24 @ 18:55:13 End 2019.11.26 @ 03:35:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8bec6c78-bd72-440f-8c41-3aba3147e0ff