Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 22:31:18 Player: Spitfire Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2253) 2253 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4298 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 139/160 System Corruption 0% Temperature Warm (152) Movement Rolling (130) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Tractor Beam > --- WEAPON (2) ------- Improved EM Shotgun Advanced Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Flight Unit Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) ECM Suite Improved EM Shotgun Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod ECM Suite Tractor Beam Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 6 5 1 27 5 Power 10 | 1 2 . 4 3 Engine 9 | 1 2 . 4 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . 8 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 5 | . . . 5 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | 1 1 1 6 1 Device 2 | . . . 1 1 Storage 7 | 1 1 1 4 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 . 9 1 Energy Gun 7 | . . . 6 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 19 | . 1 . 11 7 Power 5 | . . . 3 2 Propulsion 6 | . . . 3 3 Utility 2 | . . . 1 1 Weapon 6 | . 1 . 4 1 Highest Loss Streak 5 | . 1 . 5 5 To Critical Strikes . | . . . . . Average Backups 8 | 4 6 7 9 10 Power . | 1 1 1 . . Propulsion . | 1 . . . 1 Utility 3 | . 2 4 4 4 Weapon 3 | 1 2 2 3 3 Tool/Special . | . . . . . Unused Backups 10 | . 4 . 2 4 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 6 | . 2 . 1 3 Weapon 3 | . 1 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 100 91 88 Engine 11 | . 14 14 10 5 Treads 12 | . 28 28 4 . Wheel 14 | . . . 20 24 Device 4 | . . . 5 10 Storage 24 | . 28 28 23 22 Hackware 2 | . . . 3 . Energy Gun 9 | . . . 13 22 Ballistic Gun 9 | . 16 14 6 . Ballistic Cannon 4 | . 11 14 1 . Peak Build Rating 20 | 6 8 8 20 19 Average Rating 12 | 3 7 7 15 16 On Entrance 7 | . 6 7 7 19 Naked Turns . | . . . . . Heaviest Build 45 | 11 20 19 45 41 Greatest Support 48 | 40 40 40 48 32 Greatest Overweight (x) 7 | 1 . . 7 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 25 15 15 Average Capacity 10 | 7 8 8 11 15 Most Carried 12 | 7 8 8 12 12 Average Carried 8 | 4 6 7 9 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 11 | 4 7 7 11 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1504 | 284 571 15 584 50 Remotely 10 | . . . . 10 Salvage Created 3313 | 95 441 11 2509 257 Parts 217 | 2 26 . 162 27 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 70 | . 13 . 45 12 Guns 56 | . 6 . 40 10 Cannons 11 | . 7 . 4 . AOE 3 | . . . 1 2 Classes Destroyed 12 | 1 4 1 6 . Worker 8 | . . 1 7 . Builder 4 | . . . 4 . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 8 | 1 . . 7 . Mechanic 1 | . . . 1 . Operator 3 | . 1 . 2 . Watcher 6 | . 1 . 5 . Swarmer 25 | . 2 . 14 9 Grunt 34 | . 11 . 20 3 Protector 1 | . . . 1 . Sentry 10 | . . . 10 . Best Kill Streak 9 | 1 3 1 9 5 Combat Bots Only 5 | . 3 . 4 5 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 353 | . 64 . 242 47 Missed 105 | . 22 . 77 6 Hits 248 | . 42 . 165 41 Projectile 248 | . 42 . 165 41 Critical Strikes 4 | . 1 . 3 . Damage Taken 2700 | . 531 . 1695 474 Core 505 | . 98 . 277 130 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 241 | 6 50 1 162 22 Largest 2 | 2 2 2 2 2 Hottest 122 | 40 50 50 122 122 Shots Fired 473 | 12 101 2 315 43 Gun 407 | 12 50 1 301 43 Cannon 64 | . 51 1 12 . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 240 | 12 101 2 125 . Thermal 200 | . . . 166 34 Explosive 2 | . . . 2 . Electromagnetic 31 | . . . 22 9 Robot Hit Streak 17 | 1 8 3 17 5 Robot Miss Streak 5 | 4 5 . 5 4 Penetration Max . | . . . . . Secondary Targets 6 | . . . 5 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 274 | 4 60 2 185 23 Core Hits 133 | 2 22 2 93 14 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 21 | . 5 . 15 1 Burn 14 | . . . 13 1 Destroy 1 | . 1 . . . Blast 6 | . 4 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4809 | 50 859 23 3330 547 Guns 3907 | 50 358 7 3084 408 Cannons 657 | . 501 15 141 . Explosions 234 | . . . 95 139 Melee . | . . . . . Ramming 11 | . . 1 10 . Kinetic 1950 | 50 859 22 1019 . Thermal 2473 | . . . 2014 459 Explosive 66 | . . . 66 . Electromagnetic 309 | . . . 221 88 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 3 1 . . Message Errors 1 | . . 1 . . Heat Flow Errors 2 | . 2 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 41 | . 1 . 1 39 Projectiles 1 | . 1 . . . Explosions 40 | . . . 1 39 Melee . | . . . . . Knockbacks 6 | . 6 . . . Impact . | . . . . . Kinetic 6 | . 6 . . . Secondary . | . . . . . Self-Inflicted Damage 103 | . . . 5 98 Shots 4 | . . . 1 3 Rammed 7 | . . 2 5 . Targets Rammed 7 | . . 2 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 221 | . 221 10 119 152 Average Temperature 33 | . 57 7 25 41 Received Heat Transfer 795 | . 291 . 414 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . . . 13 1 Heat Transferred 5364 | . . . 4498 866 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 3 | . . . 3 2 Low Security (%) 60 | 100 100 100 42 . Level 1 16 | . . . 19 86 Level 2 19 | . . . 31 13 Level 3 3 | . . . 6 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 714 | 5 159 56 714 462 Initial 224 | . . 56 3 224 Average 225 | . 42 32 319 344 Influence Increases 2156 | 5 387 5 1391 368 Destroy 0b10 Robot/C 1380 | . 260 . 880 240 Destroy 0b10 Robot/NC 170 | 5 10 5 150 . Destroy Leader 326 | . 52 . 244 30 Successful Hack 26 | . 5 . 21 . Select Force Hacks 60 | . . . 60 . Disable Machine 75 | . 15 . 15 45 Destroy Structure 44 | . . . 21 23 Lose Combat Pursuer 75 | . 45 . . 30 Influence Decreases 1704 | 5 242 139 826 492 Entered New Map 449 | . . 89 8 352 Time Decay 915 | 5 232 50 558 70 Lost Part 190 | . 10 . 110 70 Purge Threat 150 | . . . 150 . Squads Dispatched 13 | . 2 . 11 . Investigation 7 | . . . 7 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 21 . 62 15 Peak Tracking Total 7 | . 4 . 5 7 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 1 . 1 3 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 3 1 13 1 Terminals 12 | . 2 . 9 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 43 | . 7 1 34 1 Successful 22 | . 4 1 16 1 Failed 21 | . 3 . 18 . Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 22 | . 5 . 17 . Terminals 32 | . 6 . 25 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 . 7 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 1 9 1 Record 3 | . 1 . 2 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . 4 . Recycle Component 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Extract 2 | . . . 2 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 . 10 . Full Trace Events 6 | . . . 6 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . . 9 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter 238 | . . . 238 . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3073 | 99 814 118 1897 145 Spaces Moved 1662 | 65 391 68 1081 57 Core 56 | 51 . . 5 . Treads 695 | 14 391 68 222 . Legs . | . . . . . Wheels 911 | . . . 854 57 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 115 Average Speed 133 | 103 160 160 124 121 Slowest Speed 400 | 160 160 160 400 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 59 14 90 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 42 | . . . 16 26 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 40 | . . . 16 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2062 | 85 484 74 1328 91 Wait 31 | . 21 . 7 3 Move 1658 | 64 390 67 1080 57 Hop . | . . . . . Pick Up 54 | 9 11 1 30 3 Fast Attach 1 | 1 . . . . Attach 30 | 5 2 . 18 5 Detach 2 | . . . 2 . Swap 18 | . 3 2 12 1 Drop 20 | . 7 1 12 . Fire 241 | 6 50 1 162 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 2 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 9) 678 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Entered Mines 921 | -10/Mines | Learned location of Zion (-6) 931 | -10/Mines | Found the Drone Emporium 996 | -10/Mines | Discovered new exit (range 8) 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -9/Materials | Build established: Scavenger-Mutant 1697 | -9/Materials | Lost 5 parts (1n1u3w) 1917 | -9/Materials | Discovered new exit (range 14) 1934 | -9/Materials | Build established: Mutant 2065 | -9/Materials | Core integrity fell below 50% 2390 | -9/Materials | Discovered new exit (range 15) 2423 | -9/Materials | Identified exit to Mines 2632 | -9/Materials | First assault squad dispatched 2659 | -9/Materials | Discovered new exit (range 16) 2929 | -9/Materials | Entered Mines 2996 | -9/Mines | Core integrity fell below 20% 2997 | -9/Mines | Met a Derelict bent on vengeance 3048 | -9/Mines | Lost 5 parts (1p2n1u1w) 3074 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03017_ Plasma Injector explodes. 03017_ Imp. Heat Sink destroyed. 03017_ Destroyed Imp. Heat Sink. 03017_ Com. Wheel destroyed. 03017_ Destroyed Com. Wheel. 03020_ G-34 Mercenary destroyed. 03025_ Acquired 30 matter. 03027_ Acquired 8 matter. 03027_ Acquired 2 matter. 03060_ Searching scrap... 03060_ Found Lgt. Ion Engine. 03060_ Found 31 Matter. 03064_ Chain reaction triggered in Lgt. Ion Engine. 03064_ S-10 Pest destroyed. 03064_ Matter Pump disabled. 03066_ Com. Wheel destroyed. 03067_ S-10 Pest destroyed. 03067_ Switching to secondary target: S-10 Pest. 03067_ Destroyed Flight Unit. 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System | -9/Materials | Extracted Autogun | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Hacked Utility Shielding | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Significant Disruption True Hacker Challenges ------------ None Game ------ Seed AlphaThermoelectricFrame Manual? 0 Play Time 00:46:40 Cumulative 9.0 hours Start 2025.05.09 @ 21:34:47 End 2025.05.09 @ 22:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 081715dc-9efc-4c21-93d1-1042e4bb5553