Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 01:43:21 Player: Caluan Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (4182) 4182 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 12272 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Improved Medium Armor Plating Authchip [Power] Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array IFF Parser Improved Terrain Scanner Improved Hacking Suite > --- WEAPON ----------- Flak Gun Heavy Machine Gun Heavy Gauss Cannon Carbide Saw > --- INVENTORY -------- Neutrino Core Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Power] Katana Makeshift Sword [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Powered Armor Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 5 | . . . . . 1 . 1 . . 1 . 2 . . . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Parts Attached 87 | 6 7 3 4 . 16 11 5 1 4 . . 11 5 5 8 1 Power 7 | 1 . . 1 . 1 1 . . . . . 1 . 1 1 . Engine 3 | 1 . . 1 . . 1 . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 28 | 2 1 2 . . 5 6 2 . . . . 3 2 . 5 . Treads 25 | 2 1 2 . . 5 6 2 . . . . 3 2 . 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 3 . Utility 18 | 1 1 . 1 . 4 1 1 . 1 . . 5 1 1 . 1 Device 6 | . . . . . 1 1 . . . . . 2 1 . . 1 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . Processor 3 | . . . 1 . 1 . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 5 | . . . . . 2 . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 5 1 2 . 6 3 2 1 3 . . 2 2 3 2 . Energy Gun 3 | 2 . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 4 1 2 . 5 . . 1 1 . . 1 . 1 . . Ballistic Cannon 8 | . 1 . . . 1 3 2 . . . . . 1 . . . Launcher 2 | . . . . . . . . . 1 . . . 1 . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 2 . Parts Lost 67 | . . 6 1 . 8 8 5 6 6 . 1 . 2 14 8 2 Power 8 | . . 1 . . 1 1 . . 1 . . . . 2 2 . Propulsion 21 | . . 2 . . 2 3 2 2 1 . . . 1 4 3 1 Utility 11 | . . . . . 1 1 1 1 . . 1 . . 3 2 1 Weapon 27 | . . 3 1 . 4 3 2 3 4 . . . 1 5 1 . Highest Loss Streak 14 | . . 6 1 . 4 8 3 4 6 . 1 . 2 14 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | . 7 13 9 13 14 11 8 9 10 5 5 3 3 5 4 3 Power . | . . . . 1 1 . 1 1 1 1 1 . 1 . . . Propulsion 1 | . . 2 1 3 4 1 . . . . 1 . . . . 1 Utility 3 | . 1 2 3 4 3 3 3 5 5 2 2 . 1 2 3 2 Weapon 3 | . 5 8 4 4 5 5 3 3 2 1 1 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . . 1 4 4 . . 4 1 . 3 . . 4 3 Power 3 | . . . . 1 . . . . 1 . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 1 1 Utility 13 | . . . . . 2 . . . 3 1 . 2 . . 3 2 Weapon 5 | . 1 . . . . 4 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 83 80 90 100 95 98 87 76 48 6 3 43 70 80 42 8 Engine 5 | . 13 10 7 11 3 3 7 7 6 . . . . . 1 . Core 1 | . . . . . 5 4 . . . . . 3 5 4 . . Treads 19 | . 27 27 29 33 26 26 23 16 6 . . 11 18 21 1 2 Device 5 | . . . . . 1 4 7 6 . . . 8 11 16 5 4 Storage 7 | . 14 14 11 11 9 9 7 7 6 . . 3 5 4 . . Processor 6 | . . . 9 11 8 9 7 7 7 6 3 3 5 5 4 . Hackware 1 | . . . . . . . . . . . . 3 5 5 4 . Protection 1 | . . . . . 3 4 3 . . . . . . . . . Ballistic Gun 13 | . 20 27 33 33 30 17 3 5 13 . . 2 5 6 . . Ballistic Cannon 9 | . 1 . . . 5 17 25 23 6 . . . . 4 . . Slashing Weapon 1 | . . . . . . . . . . . . 3 4 4 4 . Peak Build Rating 71 | 6 10 10 12 13 27 32 36 32 27 4 4 54 67 71 51 21 Average Rating 28 | 3 8 9 10 12 19 28 32 31 22 4 2 37 56 65 35 9 On Entrance 18 | . 6 10 7 12 12 27 32 32 22 4 4 1 54 67 18 13 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . . . . 7 7 35 Naked Turns 98 | . . . . . . . . . . . 22 57 . . . 19 Heaviest Build 81 | 11 29 29 32 31 48 51 60 54 42 . . 64 77 81 27 10 Greatest Support 105 | 40 40 40 60 60 63 63 80 60 20 3 3 82 105 105 54 3 Greatest Overweight (x) 19 | . 6 1 . . . . 1 1 2 . . . 1 19 1 3 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 5 20 20 20 5 5 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 14 5 5 14 20 19 5 5 Most Carried 15 | 3 15 15 11 15 15 15 10 10 12 5 5 5 7 7 5 5 Average Carried 9 | . 7 13 9 13 14 11 8 9 10 5 5 3 3 5 4 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 5 5 5 20 20 5 5 5 Final Carried 15 | . 15 10 11 14 15 8 10 10 5 5 5 3 5 2 4 3 Class Distribution -------------------- 26% | Scavenger-Gunner 23% | Mutant 18% | Gunner 17% | Assassin 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Matter Collected 4331 | 214 187 212 183 127 1148 590 472 204 158 . 8 325 210 82 211 . Remotely 220 | . . . . . 220 . . . . . . . . . . . Salvage Created 3829 | . 325 147 107 . 1564 598 475 80 . . . 31 340 87 36 39 Parts 200 | . 18 8 8 1 82 39 22 3 . . . 2 7 4 1 5 Haulers Intercepted 8 | . 1 . 1 . 3 1 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 3 . . . . 7 8 . 5 Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 94 | . 6 9 2 . 30 13 13 6 . . . . 8 3 1 3 Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 60 | . 5 9 2 . 29 5 1 . . . . . 4 2 . 3 Cannons 27 | . 1 . . . 1 8 10 6 . . . . . 1 . . AOE 6 | . . . . . . . 2 . . . . . 3 . 1 . Classes Destroyed 17 | . 3 5 . . 6 . 3 . . . . . . . . . Worker 3 | . . 2 . 1 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . 3 1 2 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . Watcher 6 | . . . . . 3 1 1 . . . . 1 . . . . Swarmer 20 | . . 3 1 . 5 . 4 2 . . . . 1 1 . 3 Grunt 36 | . 6 . 1 . 14 7 3 . . . . . 3 1 1 . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . Sentry 17 | . . . . . 6 5 3 2 . . . . 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . 2 . . . Programmer 6 | . . . . . . . 2 2 . . . . 1 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 5 1 1 7 6 4 5 . . . 1 2 1 1 3 Combat Bots Only 7 | . 4 5 1 . 7 6 4 5 . . . . 2 1 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 2 1 . . . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . 1 . 1 . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 875 | . 28 48 12 5 122 85 87 131 34 . 13 16 63 138 41 52 Missed 257 | . 10 9 3 2 30 8 23 51 7 . 4 7 18 36 31 18 Hits 618 | . 18 39 9 3 92 77 64 80 27 . 9 9 45 102 10 34 Melee 17 | . . . . . 5 1 1 . 3 . 7 . . . . . Projectile 601 | . 18 39 9 3 87 76 63 80 24 . 2 9 45 102 10 34 AOE 18 | . . 13 . . 1 . . . . . 2 1 . . 1 . Critical Strikes 30 | . . . . . 6 8 1 1 1 . 3 . 1 8 1 . Part Disruptions 2 | . . 1 . . . . . . . . . . . 1 . . Damage Taken 11576 | . 214 863 90 34 1901 1217 965 919 509 . 244 394 887 1867 908 564 Core 2120 | . 74 63 10 . 361 73 56 123 121 . 235 151 76 281 270 226 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 241 | . . . . . 113 82 . . . . . . . . 46 . Core Remaining (%) 65 | 100 . 45 . 97 . 21 . . 57 . 72 . . . . . Volleys Fired 266 | . 18 29 12 . 75 38 29 10 5 . . . 23 15 2 10 Largest 4 | . 2 2 3 . 4 4 4 4 2 . . . 1 3 1 1 Hottest 148 | . 80 46 63 . 105 136 148 148 61 . . . 33 109 . 45 Shots Fired 787 | . 38 56 36 . 299 139 106 38 8 . . . 24 31 2 10 Gun 520 | . 34 56 36 . 243 79 17 8 5 . . . 13 19 . 10 Cannon 252 | . 4 . . . 56 60 89 30 1 . . . . 12 . . Launcher 13 | . . . . . . . . . 2 . . . 11 . . . Special 2 | . . . . . . . . . . . . . . . 2 . Kinetic 750 | . 26 56 36 . 299 139 106 38 6 . . . 13 31 . . Thermal 4 | . 4 . . . . . . . . . . . . . . . Explosive 15 | . . . . . . . . . 2 . . . 11 . 2 . Electromagnetic 8 | . 8 . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . 10 Robot Hit Streak 22 | . 12 7 14 . 22 19 13 9 5 . . . 6 13 2 1 Robot Miss Streak 11 | . 3 4 3 . 3 3 11 9 1 . . . 2 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 506 | . 28 35 24 . 171 85 71 28 5 . . 6 23 27 1 2 Core Hits 306 | . 12 21 6 . 76 39 56 34 4 . . 2 20 24 6 6 Critical Kills 3 | . . . . . 3 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . . . . . . . . Critical Strikes 21 | . . . . . 6 2 2 . . . . 1 3 6 1 . Destroy 6 | . . . . . 3 2 1 . . . . . . . . . Blast 7 | . . . . . 3 . 1 . . . . . . 3 . . Sever 8 | . . . . . . . . . . . . 1 3 3 1 . Melee Attacks 28 | . . . . . . . . . . . . 9 9 10 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . 9 9 10 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10516 | . 466 525 305 34 2471 1533 1586 649 262 . . 126 929 813 570 247 Guns 5218 | . 393 510 305 . 2020 789 226 60 81 . . . 259 398 . 177 Cannons 3179 | . 32 . . . 437 744 1061 566 . . . . . 339 . . Explosions 1482 | . 30 . . . . . 299 . 181 . . . 516 . 456 . Melee 356 | . . . . . . . . . . . . 126 154 76 . . Ramming 167 | . 11 15 . 34 14 . . 23 . . . . . . . 70 Kinetic 8115 | . 320 510 305 . 2457 1533 1287 626 81 . . . 259 737 . . Thermal 361 | . 62 . . . . . 299 . . . . . . . . . Explosive 1153 | . . . . . . . . . 181 . . . 516 . 456 . Electromagnetic 73 | . 73 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 470 | . . . . . . . . . . . . 126 154 76 114 . Piercing . | . . . . . . . . . . . . . . . . . Entropic 177 | . . . . . . . . . . . . . . . . 177 Highest Corruption 22 | . 8 8 . . 1 1 2 4 4 . 2 2 2 4 22 22 Average Corruption 3 | . 6 8 . . 1 1 1 3 4 . 2 1 2 2 8 22 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 156 | . 18 26 . . 4 5 5 43 16 . 1 1 13 11 2 11 Message Errors 42 | . 6 3 . . . 2 1 19 2 . . . 4 2 . 3 Matter Fused 37 | . 3 8 . . . . 1 10 9 . . . 2 3 . 1 Heat Flow Errors 13 | . 1 3 . . 1 . 1 4 . . . . 1 1 . 1 Energy Discharges 17 | . 2 6 . . . 1 1 2 . . . . 3 1 . 1 Parts Rejected 3 | . 1 . . . . . . . . . . . . . 1 1 Parts Fused 2 | . 1 . . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . 2 . . . 1 1 6 3 . . 1 . 1 1 . Data Loss (major) 6 | . 1 . . . . . . 1 . . . . 2 1 . 1 Misfires 8 | . 2 3 . . 1 . . . 1 . . . 1 . . . Alerts 3 | . 1 . . . . . . . 1 . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . 1 . . 2 1 . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 165 | . . . . . . 10 145 . 10 . . . . . . . Projectiles 20 | . . . . . . 10 10 . . . . . . . . . Explosions 145 | . . . . . . . 135 . 10 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 37 | . 1 . . . 3 9 12 6 . . . . . 6 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 33 | . 1 . . . 3 9 10 4 . . . . . 6 . . Secondary 4 | . . . . . . . 2 2 . . . . . . . . Self-Inflicted Damage 256 | . . . . . . . 167 . 56 . . . 3 . . 30 Shots 4 | . . . . . . . 2 . 1 . . . 1 . . . Rammed 49 | . 4 4 . 4 3 . . 9 . . . . . . . 25 Targets Rammed 52 | . 4 6 . 5 3 . . 9 . . . . . . . 25 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . 2 . 1 . . . . . . . . . . . . Highest Temperature 551 | . 224 278 4 . 392 551 236 257 25 . . . 117 206 . 207 Average Temperature 85 | . 39 54 3 . 97 129 56 62 13 . . . 59 81 . 107 Received Heat Transfer 2801 | . 120 80 36 18 396 648 135 162 216 . . 30 216 675 69 . Effects 13 | . . . . . 1 12 . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . Energy Bleed 3 | . . . . . 1 2 . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 275 | . 125 . . . . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . . . . Low Security (%) 91 | 100 100 100 100 100 91 100 53 . . 100 100 100 . . . . Level 1 8 | . . . . . 8 . 46 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 363 | . 96 60 35 5 293 149 363 . . 32 . 7 . . . . Initial 115 | . . . . . . 115 52 . . 32 . . . . . . Average 53 | . 15 8 7 . 57 104 178 . . 9 . . . . . . Influence Increases 3104 | . 168 115 72 5 858 447 682 120 60 . . 7 180 70 245 75 Destroy 0b10 Robot/C 1780 | . 120 80 40 . 600 260 260 120 . . . . 160 60 20 60 Destroy 0b10 Robot/NC 105 | . 10 15 5 5 30 15 20 . . . . 5 . . . . Destroy Leader 398 | . 22 20 12 . 162 74 76 . . . . 2 20 10 . . Successful Hack 60 | . 9 . . . 27 16 8 . . . . . . . . . Select Force Hacks 20 | . . . . . . . 20 . . . . . . . . . Disable Machine 225 | . . . . . . 45 180 . . . . . . . . . Destroy Structure 81 | . 7 . . . 9 7 58 . . . . . . . . . Lose Combat Pursuer 435 | . . . 15 . 30 30 60 . 60 . . . . . 225 15 Influence Decreases 3099 | . 167 116 72 5 583 606 477 435 14 52 . 7 180 70 230 85 Entered New Map 382 | . . 1 . . . 160 64 120 2 20 . . . . . 15 Time Decay 2178 | . 167 115 62 5 354 356 363 305 12 32 . 7 170 30 150 50 Lost Part 380 | . . . 10 . 80 80 50 10 . . . . 10 40 80 20 Lost Ally 10 | . . . . . . 10 . . . . . . . . . . Purge Threat 149 | . . . . . 149 . . . . . . . . . . . Squads Dispatched 19 | . 3 1 . . 5 . 7 . . . 1 2 . . . . Investigation 3 | . . 1 . . 1 . 1 . . . . . . . . . Extermination 5 | . . . . . . . 3 . . . . 2 . . . . Reinforcement 7 | . 3 . . . 2 . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 2 . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Distress Signals 9 | . 4 . . . 3 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 217 | . 9 23 6 3 43 16 23 6 5 . 4 3 8 9 49 10 Peak Tracking Total 14 | . 5 14 5 3 7 6 5 5 4 . 4 2 3 7 13 5 Tactical Retreats 14 | . . . 1 . 2 2 3 . 2 . . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Traps Triggered 9 | . 8 . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Disabled 19 | . 1 . . . . 3 12 . . . . . . 3 . . Max in Single Turn 12 | . 1 . . . . 1 12 . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Accessed 41 | . 4 1 1 . 11 5 3 2 . 5 . 3 . . 6 . Terminals 24 | . 4 . 1 . 9 4 2 . . 3 . 1 . . . . Fabricators 3 | . . . . . . . 1 . . 1 . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . Total Hacks 96 | . 8 1 2 . 33 13 5 8 . 8 . 4 . . 14 . Successful 59 | . 5 1 . . 16 9 3 8 . 2 . 1 . . 14 . Failed 37 | . 3 . 2 . 17 4 2 . . 6 . 3 . . . . Catastrophic 10 | . . . . . 5 1 . . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 1 . 2 . 15 3 5 . . 4 . 3 . . . . Terminals 59 | . 8 . 2 . 28 11 3 . . 5 . 2 . . . . Fabricators 5 | . . . . . . . 2 . . 2 . 1 . . . . Repair Stations 5 | . . . . . 3 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . . Terminal Hacks 45 | . 5 1 . . 9 6 1 8 . 1 . . . . 14 . Record 24 | . 2 . . . 2 . . 7 . . . . . . 13 . Prototype ID Bank 7 | . 2 . . . 1 4 . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 4 1 2 . . . . . . . . . Terminals 6 | . . . . . 4 1 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 4 | . . . . . 2 1 1 . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 1 . 8 4 2 . . 3 . 2 . . . . Full Trace Events 5 | . . . . . 4 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . Time 64 | . . . . . 26 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Total Allies 1 | . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . . . . Highest-Rated Group 8 | . . . . . 8 7 . . . . . . . . . . Highest-Rated Ally 8 | . . . . . 8 7 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Active Infowar (turns) 4977 | . . . 241 626 802 . . . . . . 879 1009 737 598 85 Optics 4667 | . . . 241 626 802 . . . . . . 687 1009 737 565 . Sensors 2532 | . . . . . . . . . . . . 869 1009 654 . . IFF 3058 | . . . . . . . . . . . . 629 1009 737 598 85 Terrain 850 | . . . . . . . . . . . . . 132 718 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 3 1 . . . . 1 . . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Turns Passed 13174 | 92 870 650 277 626 1804 804 1011 2759 647 140 35 936 1009 737 598 179 Spaces Moved 7764 | 56 473 345 123 381 827 344 499 1248 290 276 69 704 546 360 1034 189 Core 1461 | 7 3 . . . . . . . 115 276 69 539 . 25 238 189 Treads 5520 | 49 470 345 123 381 827 344 499 1248 175 . . 165 546 335 13 . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 783 | . . . . . . . . . . . . . . . 783 . Fastest Speed 49 | 50 160 160 160 160 160 160 162 163 50 50 50 50 165 50 49 50 Average Speed 144 | 146 161 161 160 160 160 161 166 214 216 50 50 77 167 181 55 65 Slowest Speed 1000 | 160 350 240 160 160 160 165 245 250 330 50 50 166 250 1000 170 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 46 | 3 60 74 11 53 61 54 15 84 35 7 72 16 60 57 84 38 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . 2 . . . 1 . . . . . 1 . . Known Exits Taken 4 | . . . . 1 1 . 1 . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 . 1 1 . . 1 1 1 1 . Scrap Searched 15 | . . . . 3 . . . 2 3 . . . 3 2 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 220 | . 6 . . . 2 2 70 . 19 . . . 56 2 42 21 Melee . | . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . 2 2 . . . . . . 1 2 . 21 AOE 192 | . 6 . . . . . 70 . 19 . . . 55 . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Total 9132 | 65 544 392 177 395 1130 509 613 1287 304 277 68 1078 601 396 1062 234 Wait 793 | . 12 4 32 5 177 104 74 17 . . . 343 11 4 2 8 Move 7747 | 55 472 344 122 380 826 343 498 1247 289 275 68 703 545 359 1032 189 Hop . | . . . . . . . . . . . . . . . . . Pick Up 100 | 4 24 2 6 4 18 5 7 1 3 1 . 7 7 2 8 1 Fast Attach 17 | 2 1 . . . 3 1 . . . . . 5 . . 5 . Attach 76 | 4 8 5 5 . 12 8 5 1 4 . . 7 5 5 5 2 Detach 5 | . . . . . . . . . 1 . . 1 . . 3 . Swap 12 | . 3 . . . 5 3 . . . . . . 1 . . . Drop 34 | . 2 2 . 1 11 7 . . 2 1 . 3 . 1 4 . Fire 266 | . 18 29 12 . 75 38 29 10 5 . . . 23 15 2 10 Melee 28 | . . . . . . . . . . . . 9 9 10 . . Ram 24 | . . . . . . . . . . . . . . . . 24 Kick . | . . . . . . . . . . . . . . . . . Crush 27 | . 4 6 . 5 3 . . 9 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . Rewire 2 | . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Low / Ext / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 320 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Discovered new exit (range 10) 945 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Entered Mines 1078 | -10/Mines | Met a Derelict shopkeep closing up shop 1171 | -10/Mines | Discovered new exit (range 5) 1203 | -10/Mines | Learned 2 Materials zone layouts 1400 | -10/Mines | Assembled infested the area 1481 | -10/Mines | Core integrity fell below 50% 1513 | -10/Mines | Lost 6 parts (1p2n3w) 1613 | -10/Mines | Entered Materials 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1614 | -9/Materials | Identified exit to Materials 1837 | -9/Materials | Discovered new exit (range 18) 1890 | -9/Materials | Entered Mines 1891 | -9/Mines | Met a Derelict bent on vengeance 1937 | -9/Mines | Build established: Skirmisher 1990 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2143 | -9/Mines | Learned location of Zion (-6) 2454 | -9/Mines | Discovered exit to Materials (range 5) 2516 | -9/Mines | Entered Materials 2516 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2820 | -8/Materials | Repaired Lgt. Treads 3144 | -8/Materials | Garrison activated, responded to threat 3649 | -8/Materials | Identified exit to Storage 3739 | -8/Materials | Core integrity fell below 50% 3780 | -8/Materials | Found Powered Armor 3783 | -8/Materials | Found Powered Armor 3807 | -8/Materials | Found Powered Armor 3810 | -8/Materials | Found Powered Armor 3830 | -8/Materials | Lost 4 parts (1n3w) 4024 | -8/Materials | Build established: Gunner 4054 | -8/Materials | Discovered new exit (range 5) 4200 | -8/Materials | Destroyed 7 combat bots 4320 | -8/Materials | Entered Storage 4320 | -8/Storage | Accompanied by 1 ally 4605 | -8/Storage | Repaired Minigun 4774 | -8/Storage | Lost 8 parts (1p3n1u3w) 5055 | -8/Storage | Discovered new exit (range 6) 5124 | -8/Storage | Entered Factory 5124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5528 | -7/Factory | Identified exit to Lower Caves 5650 | -7/Factory | Build established: Scavenger-Gunner 5713 | -7/Factory | Lost 3 parts (1u2w) 6020 | -7/Factory | Garrison activated, responded to threat 6135 | -7/Factory | Entered Lower Caves 6231 | -7/Lower Caves | Encountered a Warlord checkpoint 6417 | -7/Lower Caves | Learned Factory emergency access door positions 6949 | -7/Lower Caves | Learned location of 1 exit from Factory 6991 | -7/Lower Caves | Learned location of 1 exit from Research 6991 | -7/Lower Caves | Learned Armory emergency access door positions 6991 | -7/Lower Caves | Learned Factory garrison access intel 8700 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8773 | -7/Lower Caves | Lost 4 parts (1n1u2w) 8802 | -7/Lower Caves | Discovered new exit (range 4) 8894 | -7/Lower Caves | Entered another Lower Caves area 8912 | -7/Lower Caves | Learned 8 Factory zone layouts 8984 | -7/Lower Caves | Encountered a Warlord checkpoint 9218 | -7/Lower Caves | Build established: Gunner 9517 | -7/Lower Caves | Lost 6 parts (1p1n4w) 9517 | -7/Lower Caves | Discovered new exit (range 8) 9541 | -7/Lower Caves | Entered Factory 9541 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9542 | -6/Factory | Identified exit to Lower Caves 9543 | -6/Factory | Identified exit to Extension 9545 | -6/Factory | Loaded intel: 4 garrison access locations 9595 | -6/Factory | Identified exit to DSF 9681 | -6/Factory | Entered DSF 9706 | -6/DSF | Additional patrols routed to DSF 9708 | -6/DSF | Discovered new exit (range 16) 9716 | -6/DSF | Entered Factory 9716 | -5/Factory | Evolved 2 slots: Utility x2 9772 | -5/Factory | Build established: Mutant 9955 | -5/Factory | Discovered new exit (range 13) 10318 | -5/Factory | Build established: Assassin 10652 | -5/Factory | Entered Upper Caves 11337 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11643 | -5/Upper Caves | Discovered new exit (range 8) 11661 | -5/Upper Caves | Entered another Upper Caves area 12046 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12298 | -5/Upper Caves | Attracted the attention of an 0b10 base 12387 | -5/Upper Caves | Core integrity fell below 50% 12396 | -5/Upper Caves | Discovered new exit (range 5) 12398 | -5/Upper Caves | Entered Warlord 12416 | -5/Warlord | Lost 14 parts (2p4n3u5w) 12416 | -5/Warlord | System corruption cleaned by Quarantine Array 12489 | -5/Warlord | Met Warlord 12514 | -5/Warlord | Warlord's base attacked by MAIN.C 12665 | -5/Warlord | Build established: Mutant 12783 | -5/Warlord | Learned Testing security intel 12783 | -5/Warlord | Learned Factory recycling unit intel 12783 | -5/Warlord | Learned Armory recycling unit intel 12783 | -5/Warlord | Learned Armory garrison access intel 12783 | -5/Warlord | Learned Research emergency access door positions 12783 | -5/Warlord | Learned Testing stockpile data 12809 | -5/Warlord | Found Prototype Special Weapon 12809 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12846 | -5/Warlord | Found Prototype Energy Gun 12846 | -5/Warlord | Identified Vortex Rail 12864 | -5/Warlord | Warlord forces counterattacked 12906 | -5/Warlord | Spotted Executioner 12947 | -5/Warlord | Lost 5 allies 12960 | -5/Warlord | Spotted Executioner 12963 | -5/Warlord | Crushed by falling debris 12970 | -5/Warlord | Spotted Executioner 12988 | -5/Warlord | Crushed by falling debris 12989 | -5/Warlord | System corruption reached 10% 12990 | -5/Warlord | Discovered new exit (range 15) 12996 | -5/Warlord | Entered Proximity Caves 12999 | -4/Proximity Caves | Spotter reported a threat 13019 | -4/Proximity Caves | Lost 7 parts (2p2n2u1w) 13026 | -4/Proximity Caves | Lost 9 allies 13063 | -4/Proximity Caves | Core integrity fell below 20% 13067 | -4/Proximity Caves | Spotter reported a threat 13175 | -4/Proximity Caves | Core destroyed Last Messages --------------- Unknown Flight Unit fries itself beyond repair. Arm. Medium Treads destroyed. Drone released from Drone Bay. Drone retrieved by Drone Bay (no repairs). 9UXKZ/K4 HP>/%V5DY64 Drone retrieved by Drone Bay (no repairs). Drone released from Drone Bay. Drone retrieved by Drone Bay (no repairs). System corrupted: Matter fused (-10). Drone retrieved by Drone Bay (no repairs). BU NSS7NX#2%AOD KXB>MQ7OUP0 Slammed into S-27 Virus. Destabilizing: Core damaged (-10). System corrupted: Heat flow error (+247). Slammed into S-27 Virus. Drone Bay broken. Destabilizing: Short circuit. Broken Drone Bay destroyed. Slammed into S-27 Virus. Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ??????????????????????????????????????# "##??????? | | ??????????????????????????????????????#"" ##?????# | | ??????????????????????????????????????##" "###### | | ?????????????????????????????????????##" | | ??????????????????????????????????#### | | ?????????????????????????????????## | | ????????????????????????####?????# #### ## | | ???????????????????????## #?????## #??# ##? | | ???????????????????????# @%##?????# ##?## #?? | | ???????????????????????#s % ####### #### #?? | | ???????????????????????# % ##% ## ##?? | | ???????????????????????##%% % ##??? | | ????????????????????????## % % % ### #???? | | ?????????????????????????## % %% #?## ### ##???? | | ??????????????????????????## ##?## ##?###????? | | ???????????????????????????## ## #####?????? | | ????????????????????????????## ### ##????? | | ?????????????????????????????# #?# #????? | | ?????????????????????????????# #?###### ##???? | | ?????????????????????????##### #???### ##??? | | ????????????????????###### #???# #??? | | ????????????????????# #???## #??? | | ????????????????????? #????## ##??? | | ?????????????????????# ?????# ##???? | | ?????????????????????# ?????# ##???? | | ?????????????????????? ###?????## ##??? | | ?????????????????????? #????##??## ##?? | | ???????????????????????# #????# ??## #?? | | ????????????????????????# #????# ?## ##?? | | ????????????????????????# #????# ## ##?? | | ??????????????????####?## ####?# ##? | | ??????????????????# ### ### ## ## | | ??????????????????# #???## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 60 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -8/Materials Minigun | 34% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Physics Hates This One Trick Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed BombPiercingJack Manual? 0 Play Time 01:40:41 Cumulative 204.1 hours Start 2026.08.25 @ 23:52:10 End 2026.08.26 @ 01:43:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 53 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e537bd3d-2180-49a2-83a7-2b88095d6af2