Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:18:42 Player: BeeseChurger Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (719) 719 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3009 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 75/100 System Corruption 0% Temperature Cool (9) Movement Rolling (115) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Airjet Flight Unit Makeshift Flight Unit Huge Storage Unit Authchip [Power] Mining Laser Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Mace > --- INVENTORY -------- Light Ion Engine Wheel Wheel Compact Wheel Light Armor Plating EM Pulse Gun Medium Laser Small Laser Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 43 | 6 16 10 3 7 1 Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 6 2 1 6 . Treads . | . . . . . . Leg 4 | . 4 . . . . Wheel 10 | 2 2 2 1 3 . Hover 1 | . . . . 1 . Flight 2 | . . . . 2 . Utility 7 | 1 5 1 . . . Device 1 | 1 . . . . . Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 3 1 . . . Artifact . | . . . . . . Weapon 15 | 2 5 4 2 1 1 Energy Gun 6 | 2 1 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 1 . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 17 | . 3 11 . . 3 Power 4 | . 1 3 . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . 1 2 . . . Weapon 7 | . 1 4 . . 2 Highest Loss Streak 6 | . 1 6 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 98 63 55 55 55 Engine 6 | . 13 4 . . . Leg 11 | . 25 . . . . Wheel 12 | . 2 18 22 21 22 Device 5 | . 12 . . . . Storage 12 | . 13 11 11 11 11 Protection 1 | . 1 12 . . . Energy Gun 3 | . 7 5 . . . Ballistic Gun 5 | . . 6 11 11 10 Launcher 6 | . 13 2 . . . Special Weapon 2 | . . . 11 5 . Impact Weapon 2 | . 5 3 . . . Piercing Weapon 2 | . . . . 5 11 Naked Turns . | . . . . . . Heaviest Build 90 | 8 90 33 22 24 24 Greatest Support 26 | 20 20 26 26 26 26 Greatest Overweight (x) 8 | . 8 3 . 1 1 Average Overweight (x) . | . 2 . . . . Largest Inventory Capacity 25 | 5 25 15 15 15 15 Average Capacity 18 | 5 23 15 15 15 15 Most Carried 14 | 5 13 14 7 11 10 Average Carried 8 | 3 8 10 5 7 9 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 11 | 5 11 8 5 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 758 | 250 92 315 . 101 . Remotely . | . . . . . . Salvage Created 636 | 74 241 321 . . . Parts 69 | 10 25 34 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 6 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 19 | 1 8 10 . . . Melee 1 | . . 1 . . . Guns 5 | . . 5 . . . AOE 11 | 1 7 3 . . . Classes Destroyed 9 | 3 2 4 . . . Worker 4 | 1 3 . . . . Builder 8 | . 4 4 . . . Tunneler 1 | 1 . . . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . 3 1 . . . Swarmer 6 | . . 6 . . . Grunt 12 | 1 8 3 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | 3 5 5 . . . Combat Bots Only 3 | 1 2 3 . . . Max Kills in Single Turn 3 | 1 3 3 . . . Gunslinging . | . . . . . . Exploded 3 | 1 1 3 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 209 | 3 40 148 . . 18 Missed 61 | . 8 45 . . 8 Damage Taken 1995 | 32 532 1101 . . 330 Core 611 | 12 181 250 . . 168 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 8 42 . . . Core Remaining (%) 58 | 95 22 . . . . Volleys Fired 77 | 4 26 40 . . 7 Largest 2 | 2 2 2 . . 1 Hottest 90 | 90 80 80 . . 40 Shots Fired 99 | 8 32 52 . . 7 Gun 75 | 8 12 48 . . 7 Cannon . | . . . . . . Launcher 24 | . 20 4 . . . Special . | . . . . . . Kinetic 38 | . . 34 . . 4 Thermal 24 | 4 12 8 . . . Explosive 24 | . 20 4 . . . Electromagnetic 13 | 4 . 6 . . 3 Robot Hit Streak 6 | 3 5 6 . . 5 Robot Miss Streak 6 | 1 4 6 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 55 | 5 16 29 . . 5 Core Hits 65 | 3 36 25 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | 1 1 1 . . . Burn 2 | 1 . 1 . . . Smash 1 | . 1 . . . . Melee Attacks 7 | . 5 2 . . . Impact 7 | . 5 2 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2446 | 97 1433 899 . . 17 Guns 634 | 67 63 487 . . 17 Cannons . | . . . . . . Explosions 1625 | 30 1230 365 . . . Melee 157 | . 121 36 . . . Ramming 30 | . 19 11 . . . Kinetic 344 | . . 330 . . 14 Thermal 217 | 67 63 87 . . . Explosive 1572 | . 1230 342 . . . Electromagnetic 126 | 30 . 93 . . 3 Impact 157 | . 121 36 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Message Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 59 | . 57 2 . . . Projectiles . | . . . . . . Explosions 18 | . 16 2 . . . Melee 41 | . 41 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 198 | . 115 83 . . . Shots 6 | . 4 2 . . . Rammed 2 | . . 2 . . . Targets Rammed 6 | . 4 2 . . . Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 72 | 72 54 65 . . 11 Average Temperature 23 | 29 15 28 . . 5 Received Heat Transfer 657 | 18 249 300 . . 90 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . 2 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 729 | 235 185 309 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 . 1 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 332 | 30 193 332 125 . . Initial 125 | . 19 44 125 . . Average 75 | 7 55 205 125 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 44 100 . . Level 1 7 | . . 55 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | 1 13 20 . . 2 Peak Tracking Total 9 | 1 3 9 . . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 6 | . 6 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Record 5 | . 5 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 153 | . . . . 153 40 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3624 | 105 1602 266 91 1402 158 Spaces Moved 2424 | 102 489 148 98 1428 159 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 363 | . 363 . . . . Wheels 2039 | 80 126 148 98 1428 159 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 Average Speed 136 | 73 301 98 90 97 90 Slowest Speed 680 | 80 680 125 90 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 6 78 19 23 81 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 136 | . 104 32 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 136 | . 104 32 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2607 | 124 561 213 100 1442 167 Wait 2 | . 1 . . 1 . Move 2419 | 101 488 147 97 1427 159 Hop . | . . . . . . Pick Up 39 | 12 14 8 . 5 . Fast Attach . | . . . . . . Attach 24 | 6 5 7 3 2 1 Detach 4 | . 2 . . 2 . Swap 19 | . 11 3 . 5 . Drop 10 | 1 5 4 . . . Fire 77 | 4 26 40 . . 7 Melee 7 | . 5 2 . . . Ram 2 | . . 2 . . . Kick 4 | . 4 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Discovered new exit (range 8) 1372 | -10/Materials | Discovered new exit (range 11) 1505 | -10/Materials | Core integrity fell below 50% 1695 | -10/Materials | Discovered new exit (range 3) 1708 | -10/Materials | Entered another Materials area 1708 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1892 | -9/Materials | Discovered new exit (range 7) 1898 | -9/Materials | Lost 5 parts (2p1n1u1w) 1964 | -9/Materials | Core integrity fell below 50% 1974 | -9/Materials | Entered Mines 1994 | -9/Mines | Lost 6 parts (1p1n1u3w) 2048 | -9/Mines | Discovered new exit (range 6) 2057 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2065 | -9/Mines | Entered Zion 2102 | -7/Zion | System corruption cleaned by Quarantine Array 2298 | -7/Zion | Learned location of Warlord (-4) 2697 | -7/Zion | Learned location of Data Miner (-6) 2827 | -7/Zion | Found CR-A16's Pointy Stick 2922 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3042 | -7/Zion | Imprinted 3044 | -7/Zion | Declared Zion's savior 3441 | -7/Zion | Opened final containment barrier to the Deep Caves 3456 | -7/Zion | Discovered new exit (range 5) 3457 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3467 | -7/Zion | Entered Deep Caves 3467 | -7/Deep Caves | Accompanied by 4 allies 3609 | -7/Deep Caves | Z-Facility disabled 3609 | -7/Deep Caves | Attacked by Z-Imprinter 3623 | -7/Deep Caves | Core integrity fell below 20% 3625 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- FL-NRO(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." FL-NRO(M) slips into the shadows. VV-SPA(M) slips into the shadows. GB-4DU(M) slips into the shadows. 0W-VIC(M) slips into the shadows. NEW_ZION: Z-Facility proximity alert. Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Lgt. Assault Rifle destroyed. Wheel destroyed. EM Pulse Gun destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????###############?????????????????????? | | ????????????## ##????????????????????? | | ??????????? #????###?????????????? | | ??????????? ###### ##?????######?? | | ?????????? ## # #???### ##? | | ?????????? ##### #? | | ?????????? #? | | ?????????? #? | | ?????????? ##? | | ?????????? @ #?? | | ???????????"""" """"" z ##? | | ?????????????""""""""""" I ## | | ?????????????????""""""" | | ??????????????????"""""" | | ???????????????????"" | | ????????????????????"""" | | ????????????????????"""" ## | | ?????????????????????""" ##? | | ??????????????????????"" #?? | | ??????????????????????? #?? | | ??????????????????????? ?? | | ??????????????????????? ?? | | ??????????????????????? ?? ?? | | ??????????????????????? ????? #?? | | ??????????????????????? ????????? ??? | | ??????????????????????????????????????? ??? | | ?????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Authchip Count 1 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer First Step to Greatness Let's See Who's Tougher Oops Robot Respite Signs Are For Wimps Storm Trooper The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed TargetGammaComputer Manual? 0 Play Time 01:10:40 Cumulative 1.1 hours Start 2024.04.02 @ 17:06:12 End 2024.04.02 @ 18:18:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c0c0051-0371-4b52-8a74-b6d7f4fe4999