Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.17 @ 10:14:04 Player: animal_waves Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (365) 365 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2550 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 91/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (4) ---- Trap Extractor Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Advanced Terrain Scan Processor Kinecellerator Medium Armor Plating System Backup Module Trap Extractor Hacking Drone Bay Autogun Autogun Bore Cannon Rocket Launcher Phasing Sabre Self-destruct Interrupter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy Beamcaster Ballistic Gun Autogun Ballistic Cannon Bore Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 33 | 6 12 3 2 . 10 Power 6 | 1 3 . 1 . 1 Engine 6 | 1 3 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 4 2 1 . 2 Treads . | . . . . . . Leg 11 | 2 4 2 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 1 . . 2 Device 1 | . . . . . 1 Storage 5 | 1 3 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 2 . . . 5 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . 1 . . . 11 Power 3 | . 1 . . . 2 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . 1 . . . 9 Average Slot Usage (%) 94 | . 90 100 100 100 76 Engine 11 | . 14 11 11 11 8 Leg 39 | . 28 44 44 44 30 Storage 21 | . 19 22 22 22 18 Ballistic Gun 21 | . 28 22 22 22 12 Naked Turns 38 | . . . . . 38 Heaviest Build 43 | 9 25 35 35 35 43 Greatest Support 48 | 20 20 40 48 48 48 Greatest Overweight (x) 12 | 1 1 . . . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 14 14 14 14 14 Average Capacity 12 | 5 8 13 14 14 12 Most Carried 14 | 2 8 8 14 14 14 Average Carried 11 | 1 6 6 12 13 11 Final Capacity 14 | 6 8 14 14 14 4 Final Carried 14 | 2 8 8 14 14 2 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 708 | 177 219 96 . 113 103 Remotely . | . . . . . . Salvage Created 440 | . 219 96 . . 125 Parts 26 | . 11 10 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 5 4 . . 2 Melee 2 | . . . . . 2 Guns 9 | . 5 4 . . . Classes Destroyed 3 | . 1 2 . . . Watcher 2 | . . 2 . . . Swarmer 4 | . . 4 . . . Grunt 7 | . 5 . . . 2 Best Kill Streak 2 | . 2 2 . . 2 Combat Bots Only 2 | . 2 2 . . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1884 | . 289 105 . . 1490 Core 467 | . 60 10 . . 397 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 60 | . 31 16 . . 13 Largest 2 | . 2 2 . . 2 Hottest 138 | . 46 46 . . 138 Shots Fired 116 | . 62 32 . . 22 Gun 103 | . 62 32 . . 9 Cannon 13 | . . . . . 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 107 | . 62 32 . . 13 Thermal 9 | . . . . . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 5 . . 8 Robot Miss Streak 9 | . 5 9 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 65 | . 36 11 . . 18 Core Hits 23 | . 13 6 . . 4 Critical Hits 3 | . . . . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1105 | . 351 173 . . 581 Guns 726 | . 351 173 . . 202 Cannons 247 | . . . . . 247 Explosions . | . . . . . . Melee 132 | . . . . . 132 Ramming . | . . . . . . Kinetic 771 | . 351 173 . . 247 Thermal 202 | . . . . . 202 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 132 | . . . . . 132 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 283 | . 25 . . . 283 Average Temperature 94 | . 9 . . . 145 Received Heat Transfer 525 | . 165 . . . 360 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . . . . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 212 | . 115 212 82 . . Initial 82 | . . 33 82 . . Average 73 | . 62 100 82 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | 100 100 87 100 . . Level 1 3 | . . 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 9 11 . . 5 Peak Tracking Total 5 | . 3 5 . . 5 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . . 1 1 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 1 1 5 . Successful 6 | . . . 1 5 . Failed 1 | . . 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . . 1 . 5 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 1 5 . Part Schematic 5 | . . . . 5 . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 157 | . . . . 157 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2811 | 46 468 262 117 1504 414 Spaces Moved 1991 | 32 250 176 83 1179 271 Core 88 | 5 . . . . 83 Treads . | . . . . . . Legs 1903 | 27 250 176 83 1179 188 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 120 | 112 127 120 120 120 116 Slowest Speed 650 | 120 150 120 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 35 15 18 90 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2307 | 39 355 200 100 1271 342 Wait 177 | . 40 4 9 81 43 Move 1986 | 31 249 175 82 1178 271 Hop . | . . . . . . Pick Up 26 | 2 10 2 6 6 . Fast Attach 10 | 6 3 . . . 1 Attach 10 | . 1 2 . . 7 Detach 2 | . . . . . 2 Swap 13 | . 8 1 2 . 2 Drop 20 | . 13 . 1 6 . Fire 60 | . 31 16 . . 13 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Discovered new exit (range 13) 777 | -9/Materials | Entered Mines 785 | -9/Mines | Build established: Scavenger-Mutant 804 | -9/Mines | Met a Derelict shopkeep closing up shop 873 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 882 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 894 | -9/Mines | Entered Zion 953 | -7/Zion | Given the Hacking Drone Bay 977 | -7/Zion | Found Prototype Device 1041 | -7/Zion | Learned location of Quarantine (-2) 1889 | -7/Zion | Imprinted 1891 | -7/Zion | Declared Zion's savior 2233 | -7/Zion | Received a hallucinogenic algorithm 2261 | -7/Zion | Discovered new exit (range 12) 2398 | -7/Zion | Entered Proximity Caves 2537 | -6/Proximity Caves | Spotted B-75 Beast 2595 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2751 | -6/Proximity Caves | Released all parts (3) 2752 | -6/Proximity Caves | Lost 9 parts (2p5n2w) 2752 | -6/Proximity Caves | Identified Hacking Drone Bay 2764 | -6/Proximity Caves | Core integrity fell below 50% 2807 | -6/Proximity Caves | Core integrity fell below 20% 2812 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02686_ Bore Cannon temporarily disabled. 02689_ Imp. Carbon-fiber Leg destroyed. 02691_ LS-HUL(c): "Well, I haven't tried it, but that's the theory." 02716_ Aluminum Leg destroyed. 02721_ Ion Engine destroyed. 02751_ Released Lrg. Storage Unit. 02751_ Released Med. Storage Unit. 02751_ Released Bore Cannon. 02752_ Self-destruct Interrupter emitting active interruption sequence. 02752_ Identified Hacking Drone Bay. 02757_ Self-destruct Interrupter emitting active interruption sequence. 02775_ Acquired 48 matter. 02801_ G-50 Soldier destroyed. 02804_ Acquired 55 matter. 02805_ Med. Armor Plating destroyed. 02807_ Acquired Carbon-fiber Leg. 02809_ G-50 Soldier destroyed. 02811_ Adv. Heat Sink fries itself beyond repair. 02811_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??##?????????????????????????????????? | | ?????????? ## #?????????????????????????????????? | | ?????????? ##????????????????????????????????? | | ?????????? #????????????????????????????????? | | ??####???? #????????????????????????????????? | | ?## #???? #???####??????????????????????????? | | ## #????# #??## #??????????????????????????? | | # #???## #???# #??????????????????????????? | | ##?## #???## ##??????????????????????????? | | ### #????# ##??????????????????????????? | | #????# #??????????????????????????? | | #???## #??????????????????????????? | | ##### ##?????????????????????????? | | # ### ##????????????????????????? | | # ##?## ### ##???????????????????????? | | ####???## ### #?# ##??????????????????????? | | ????????# #?####?# ##?????????????????????? | | ????????# ##?????## @[#?????????????????????? | | ????????#### ##?????# %!#????????????????????? | | ???????????## ##????##g* #???????????????????? | | ????????????### ####??##g #???????????????????? | | ??????????????## #???? ??????????????????? | | ???????????????## ! #???? %= ?????????????????? | | ????????????????# ? ????????????????? | | ????????????????# ???????????????? | | ????????????????## ## # #??????????????? | | ##???????????????# #?!#? #??????????????? | | #???????????????####??#??## ??????????????? | | #??????????????????????????### #?????????????? | | #????????????????????????????? ??????????????? | | ##?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 248 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysRagnarokCompactor Manual? 0 Play Time 00:26:14 Cumulative 28.9 hours Start 2022.02.17 @ 09:48:03 End 2022.02.17 @ 10:14:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee96789e-9f89-4e4c-ad16-f0d75ef10e4e