Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 15:50:39 Player: Ragemodebzrk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (795) 795 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1880 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Signal Interpreter Terrain Scanner Beam Rifle Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Huge Storage Unit Sensor Array ECM Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Disposable Heat Sink Signal Interpreter Terrain Scanner High-powered Tractor Beam Ion Cannon Ion Cannon [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 6 7 15 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 2 8 Treads 4 | 2 2 . Leg 3 | . . 3 Wheel 3 | . . 3 Hover . | . . . Flight 2 | . . 2 Utility 6 | 1 1 4 Device 4 | . 1 3 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 92 84 Engine 14 | . 13 15 Treads 13 | . 27 8 Wheel 3 | . . 5 Device 17 | . 8 21 Storage 11 | . 14 11 Energy Gun 15 | . 9 17 Ballistic Gun 7 | . 18 3 Naked Turns . | . . . Heaviest Build 101 | 13 17 101 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 33 | . . 33 Average Overweight (x) 2 | . . 4 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 19 | 6 8 23 Most Carried 12 | 2 6 12 Average Carried 6 | . 2 7 Final Capacity 25 | 8 8 25 Final Carried 6 | . 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 671 | 220 162 289 Remotely 20 | . . 20 Salvage Created 1060 | . 176 884 Parts 74 | . 16 58 Haulers Intercepted . | . . . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 5 17 Guns 21 | . 5 16 Classes Destroyed 8 | . 4 4 Worker 1 | . . 1 Builder 2 | . 1 1 Recycler 2 | . . 2 Mechanic 1 | . . 1 Watcher 5 | . 1 4 Swarmer 7 | . 3 4 Grunt 12 | . 2 10 Sentry 3 | . . 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 231 | . 64 167 Missed 58 | . 18 40 Damage Taken 1649 | . 449 1200 Core 493 | . 84 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 105 | . 105 . Core Remaining (%) 83 | 100 66 . Volleys Fired 93 | . 48 45 Largest 2 | . 2 2 Hottest 122 | . 85 122 Shots Fired 148 | . 58 90 Gun 148 | . 58 90 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 52 13 Thermal 83 | . 6 77 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 9 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 81 | . 30 51 Core Hits 43 | . 14 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1328 | . 330 998 Guns 1328 | . 330 998 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 348 | . 295 53 Thermal 980 | . 35 945 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 560 | . 68 560 Average Temperature 137 | . 24 149 Received Heat Transfer 261 | . 75 186 Effects 18 | . . 18 Shutdowns 5 | . . 5 Energy Bleed 1 | . . 1 Interference 5 | . . 5 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Damage (major) 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . . 5 Heat Transferred 2183 | . 74 2109 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 204 | . 204 193 Initial 9 | . . 9 Average 82 | . 73 88 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 79 100 Level 1 5 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 11 29 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 17 20 Successful 20 | . 11 9 Failed 17 | . 6 11 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 27 | . 11 16 Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 6 8 Record 3 | . . 3 Alert Level 2 | . 2 . Unreport Threat 2 | . 2 . Locate Traps 1 | . 1 . Dispatch Records 1 | . . 1 Surveillance Status 1 | . . 1 Patrol Status 1 | . . 1 Investigation Status 1 | . 1 . Assault Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2624 | 58 662 1904 Spaces Moved 886 | 34 291 561 Core 48 | 7 . 41 Treads 554 | 27 291 236 Legs 4 | . . 4 Wheels 280 | . . 280 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 135 Average Speed 247 | 137 160 299 Slowest Speed 1700 | 160 160 1700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 43 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1181 | 45 436 700 Wait 119 | . 70 49 Move 884 | 33 290 561 Hop . | . . . Pick Up 38 | 6 15 17 Fast Attach . | . . . Attach 16 | 6 3 7 Detach . | . . . Swap 12 | . 4 8 Drop 19 | . 6 13 Fire 93 | . 48 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 396 | -10/Materials | Repaired Ion Engine 424 | -10/Materials | Repaired Lgt. Treads 607 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1619 | -9/Materials | Discovered new exit (range 9) 2088 | -9/Materials | Lost 6 parts (2p2n2u) 2580 | -9/Materials | Core integrity fell below 50% 2603 | -9/Materials | Core integrity fell below 20% 2625 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. K-01 Serf cleans the Terminal. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Enumerate(Patrols) Retrieving latest reported positions... Found 3 active patrol squads. Downloaded coordinate data. >>Enumerate(Surveillance) Retrieving latest reported positions... Found 1 active surveillance squad. Downloaded coordinate data. Adv. Beam Rifle destroyed. Hpw. Tractor Beam destroyed. 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