Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 01:26:59 Player: Seralth Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1596) 1596 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4346 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 200/200 System Corruption 1% Temperature Critical (568) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Small Battery Improved Signal Interpreter Advanced Terrain Scan Processor Recalibrator > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (5) ---- Ion Engine Light Deuterium Engine Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Small Battery Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Light Armor Plating Recalibrator > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Armor Plating Heavy Particle Cannon Ion Cannon [Rating: 41] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Visual Processing Unit Device Structural Scanner Storage High-capacity Battery Processor Visual Processing Unit Protection Power Shielding Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 52 | 5 2 6 28 11 Power 9 | 1 . 1 5 2 Engine 6 | 1 . 1 2 2 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 11 | 2 . . 5 4 Treads 2 | 2 . . . . Leg 3 | . . . 3 . Wheel . | . . . . . Hover 6 | . . . 2 4 Flight . | . . . . . Utility 16 | . 2 2 8 4 Device 3 | . . 1 1 1 Storage 2 | . . . 1 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 8 | . 2 1 4 1 Artifact . | . . . . . Weapon 16 | 2 . 3 10 1 Energy Gun 5 | 1 . 1 3 . Energy Cannon 4 | . . 1 2 1 Ballistic Gun 6 | 1 . 1 4 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 2 12 10 Power 5 | . . . 3 2 Propulsion 6 | . . . 2 4 Utility 7 | . . 1 3 3 Weapon 6 | . . 1 4 1 Highest Loss Streak 9 | . . 2 7 9 To Critical Strikes . | . . . . . Average Backups 2 | . . 1 2 4 Power 1 | . . . 1 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 1 Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 87 94 76 95 Engine 7 | . 14 11 5 6 Core 5 | . . . 8 7 Treads 10 | . 28 22 5 . Leg 2 | . . . 5 . Hover 5 | . . . . 20 Device 5 | . . 10 3 3 Storage 3 | . . . 6 4 Processor 9 | . . . 10 21 Protection 17 | . 15 28 12 13 Energy Gun 3 | . 14 7 2 . Energy Cannon 3 | . . 3 2 7 Ballistic Gun 9 | . 14 11 9 6 Ballistic Cannon 1 | . . . 3 . Peak Build Rating 41 | 5 7 12 32 41 Average Rating 19 | 4 6 10 17 37 On Entrance 11 | . 5 7 11 32 Naked Turns . | . . . . . Heaviest Build 40 | 8 10 23 40 40 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 6 | . . . 6 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 1 2 5 5 Average Carried 2 | . . 1 2 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 2 5 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1081 | 233 . 173 577 98 Remotely . | . . . . . Salvage Created 1737 | . . 567 865 305 Parts 100 | . . 36 46 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . . 12 23 6 Guns 21 | . . 7 10 4 Cannons 10 | . . 1 8 1 AOE 8 | . . 4 4 . Classes Destroyed 12 | . . 6 4 2 Worker 2 | . . 2 . . Tunneler 1 | . . . 1 . Recycler 3 | . . 1 2 . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 12 | . . 5 6 1 Grunt 17 | . . 4 10 3 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 8 | . . 3 4 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . . 8 6 3 Combat Bots Only 6 | . . 5 6 3 Max Kills in Single Turn 6 | . . 2 6 1 Gunslinging . | . . . . . Exploded 4 | . . 2 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 432 | . . 57 224 151 Missed 102 | . . 17 55 30 Hits 330 | . . 40 169 121 Melee 19 | . . . 6 13 Projectile 311 | . . 40 163 108 Critical Strikes 11 | . . 1 8 2 Actively Blocked 2 | . . 1 1 . Damage Taken 3865 | . . 463 1674 1728 Core 1096 | . . 73 312 711 Absorbed by Shields . | . . . . . Redirected to Shielding 197 | . . 65 132 . Ignored by Resistances 1060 | . . 138 542 380 Core Remaining (%) 81 | 100 100 81 43 . Volleys Fired 125 | . . 26 68 31 Largest 2 | . . 2 2 2 Hottest 150 | . . 79 83 150 Shots Fired 226 | . . 50 115 61 Gun 146 | . . 36 82 28 Cannon 80 | . . 14 33 33 Launcher . | . . . . . Special . | . . . . . Kinetic 159 | . . 26 105 28 Thermal 43 | . . . 10 33 Explosive . | . . . . . Electromagnetic 24 | . . 24 . . Robot Hit Streak 23 | . . 16 23 22 Robot Miss Streak 6 | . . 1 6 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 183 | . . 41 89 53 Core Hits 94 | . . 21 58 15 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 2 1 Meltdown 1 | . . . 1 . Destroy 2 | . . . 1 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4321 | . . 913 2205 1203 Guns 1690 | . . 351 879 460 Cannons 1675 | . . 320 612 743 Explosions 940 | . . 242 698 . Melee . | . . . . . Ramming 16 | . . . 16 . Kinetic 1964 | . . 199 1305 460 Thermal 1869 | . . 242 884 743 Explosive . | . . . . . Electromagnetic 472 | . . 472 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 1 Average Corruption 2 | . . . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 167 | . . 56 104 7 Projectiles 10 | . . . 3 7 Explosions 157 | . . 56 101 . Melee . | . . . . . Knockbacks 15 | . . . 15 . Impact . | . . . . . Kinetic 10 | . . . 10 . Secondary 5 | . . . 5 . Self-Inflicted Damage 125 | . . 56 69 . Shots 2 | . . 1 1 . Rammed 6 | . . . 6 . Targets Rammed 10 | . . . 10 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 742 | . . 263 420 742 Average Temperature 163 | . . 102 106 248 Received Heat Transfer 1245 | . . 234 828 183 Effects 28 | . . . 3 25 Shutdowns 13 | . . . 2 11 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . 1 2 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 4 | . . . 2 2 Heat Transferred 2093 | . . 200 820 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 4 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 75 | 100 100 100 39 100 Level 1 24 | . . . 60 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 304 | . . 167 304 73 Initial 68 | . . . 52 68 Average 93 | . . 60 177 19 Influence Increases 1234 | . . 400 655 179 Destroy 0b10 Robot/C 820 | . . 240 460 120 Destroy 0b10 Robot/NC 45 | . . 20 20 5 Destroy Leader 232 | . . 72 110 50 Successful Hack 4 | . . . . 4 Disable Machine 54 | . . 36 18 . Destroy Structure 79 | . . 32 47 . Influence Decreases 1234 | . . 253 627 354 Entered New Map 202 | . . . 95 107 Time Decay 832 | . . 233 432 167 Lost Part 200 | . . 20 100 80 Squads Dispatched 15 | . . 3 5 7 Investigation 3 | . . 1 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . . 2 1 2 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . . 19 30 13 Peak Tracking Total 10 | . . 4 10 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 1 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 4 2 . Max in Single Turn 3 | . . 3 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . . 4 Successful 3 | . . . . 3 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Open DSF 1 | . . . . 1 Alert Level 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2076 | . . 628 979 469 Optics 1413 | . . . 944 469 Structural 840 | . . 628 212 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2412 | 71 140 652 979 570 Spaces Moved 1153 | 41 86 355 371 300 Core 16 | 1 . . 15 . Treads 641 | 40 86 355 160 . Legs 181 | . . . 181 . Wheels . | . . . . . Hover 315 | . . . 15 300 Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 112 Average Speed 165 | 157 160 160 197 134 Slowest Speed 350 | 160 160 160 350 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 19 45 45 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . . 32 57 . Melee . | . . . . . Projectile . | . . . . . AOE 89 | . . 32 57 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1433 | 45 88 392 496 412 Wait 59 | . . 6 . 53 Move 1149 | 40 85 354 370 300 Hop . | . . . . . Pick Up 6 | . 1 . 5 . Fast Attach 28 | 5 2 2 16 3 Attach 8 | . . 1 4 3 Detach 2 | . . . 2 . Swap 22 | . . 3 14 5 Drop 11 | . . . 7 4 Fire 125 | . . 26 68 31 Melee . | . . . . . Ram 5 | . . . 5 . Kick 4 | . . . 4 . Crush 1 | . . . 1 . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 553 | -9/Materials | Discovered new exit (range 12) 796 | -9/Materials | Discovered new exit (range 16) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1133 | -8/Materials | Garrison activated, responded to threat 1308 | -8/Materials | Lost 7 parts (2p1n2u2w) 1335 | -8/Materials | Core integrity fell below 50% 1753 | -8/Materials | Discovered new exit (range 18) 1838 | -8/Materials | Identified exit to Factory 1843 | -8/Materials | Entered Factory 1843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -7/Factory | Core integrity fell below 50% 2173 | -7/Factory | Garrison activated, responded to threat 2412 | -7/Factory | Core integrity fell below 20% 2413 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02332_ G-47 Trooper destroyed. 02381_ Gravmag System destroyed. 02382_ Visual Processing Unit destroyed. 02382_ System corrupted by crushing effect (+1). 02387_ Hrd. Light Armor Plating destroyed. 02396_ Airjet destroyed. 02399_ Imp. Signal Interpreter broken. 02399_ Overheating: Short circuit. 02400_ Lgt. Armor Plating destroyed. 02402_ Minigun destroyed. 02403_ Power failure, Nuclear Core shutdown. 02404_ S-27 Virus destroyed. 02404_ Nuclear Core destroyed. 02405_ Power failure, Imp. Deuterium Engine shutdown. 02406_ Gravmag System destroyed. 02412_ Overheating: Core damaged (-126). 02413_ Power failure, Imp. Deuterium Engine shutdown. 02413_ Imp. Deuterium Engine destroyed. 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""""" #?# ########??????????? | | ??????????????# #?# # #??????????? | | ??????????????# #?# # """ #??????????? | | ??????????????# ### # """ =#??????????? | | ????????????? + + """ #??????????? | | ??????????????## T###+##l####### #??????????? | | ???????????????##### % b@!! #?# ! #??????????? | | ???????????????????# s !! #?########??????????? | | ???????????????????# s #???????????????????? | | ???????????????????# """T""" #???????????????????? | | ???????????????????###########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Storm Trooper Challenges ------------ None Game ------ Seed BladeAmuletMiniperforator Manual? 0 Play Time 00:18:49 Cumulative 7.4 hours Start 2025.05.23 @ 01:08:35 End 2025.05.23 @ 01:26:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 3 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55ef5cd9-3712-40dd-a853-f2e1f9ab517d