Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 01:14:24 Player: f_ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1332) 1332 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3992 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 37/550 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Machine Analyzer Modified TNC Core Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Improved Heat Sink Improved Propulsion Shielding AWS/Gauss Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Superbattery Modified TNC Core Shielding Propulsion Shielding > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Ion Engine Wheel Improved Heat Sink Targeting Computer Power Shielding Light Armor Plating Hacking Suite Field Recycling Unit EM Shotgun Beam Rifle Particle Gun Particle Gun Autogun Shotgun Bore Cannon Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 81 | 6 12 24 4 1 34 Power 6 | 1 1 3 . . 1 Engine 3 | 1 . 1 . . 1 Core 3 | . 1 2 . . . Reactor . | . . . . . . Propulsion 17 | 2 2 5 . 1 7 Treads . | . . . . . . Leg . | . . . . . . Wheel 17 | 2 2 5 . 1 7 Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 5 4 3 . 14 Device 4 | . 2 1 . . 1 Storage 7 | 1 2 . 2 . 2 Processor 4 | . . 1 1 . 2 Hackware 3 | . . . . . 3 Protection 9 | . 1 2 . . 6 Artifact . | . . . . . . Weapon 31 | 2 4 12 1 . 12 Energy Gun 14 | 1 4 7 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 6 | . . 3 . . 3 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 5 | . . . . . 5 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 22 | . . 9 . . 13 Power 3 | . . 1 . . 2 Propulsion 8 | . . 3 . . 5 Utility 2 | . . . . . 2 Weapon 9 | . . 5 . . 4 Highest Loss Streak 11 | . . 9 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 94 90 85 90 Engine 2 | . 3 1 . . 6 Core 9 | . 10 10 14 14 1 Wheel 24 | . 28 25 28 28 16 Device 2 | . 3 4 . . . Storage 12 | . 14 14 14 14 8 Processor 7 | . . 5 8 14 15 Hackware 1 | . . . . . 6 Protection 8 | . 10 4 4 . 21 Energy Gun 12 | . 26 15 5 . 2 Ballistic Gun 5 | . 1 6 8 14 1 Ballistic Cannon 2 | . . 4 5 . . Slashing Weapon 2 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 98 | 13 90 98 98 55 61 Greatest Support 32 | 26 26 32 26 26 22 Greatest Overweight (x) 5 | . 3 5 3 2 4 Average Overweight (x) 2 | . 1 3 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 20 20 Average Capacity 21 | 6 19 25 24 20 18 Most Carried 25 | 3 14 21 25 20 20 Average Carried 15 | 1 8 16 20 19 18 Final Capacity 25 | 8 25 25 20 20 5 Final Carried 21 | 1 14 21 15 20 5 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Mutant 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1150 | 66 326 359 . 50 349 Remotely . | . . . . . . Salvage Created 1995 | . 412 368 . 165 1050 Parts 116 | . 33 17 . 10 56 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 6 9 . 5 15 Melee 5 | . . . . . 5 Guns 26 | . 6 8 . 5 7 Cannons 4 | . . 1 . . 3 Classes Destroyed 12 | . 8 . . 2 2 Worker 3 | . 1 . . . 2 Builder 5 | . 2 . . . 3 Hauler 2 | . 1 . . . 1 Recycler 4 | . 1 1 . . 2 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 18 | . 3 6 . . 9 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 6 | . . . . 2 4 Assembled 3 | . . . . 3 . Best Kill Streak 11 | . 3 4 . 3 11 Combat Bots Only 8 | . 3 4 . 3 8 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 314 | . 33 107 . . 174 Missed 79 | . 7 26 . . 46 Damage Taken 3148 | . 275 986 . . 1887 Core 733 | . 33 187 . . 513 Absorbed by Shields . | . . . . . . Redirected to Shielding 163 | . 3 30 . . 130 Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 121 | . 44 44 . . 33 Largest 2 | . 2 2 . . 1 Hottest 122 | . 100 122 . . 63 Shots Fired 251 | . 86 68 . 12 85 Gun 229 | . 86 64 . 12 67 Cannon 21 | . . 4 . . 17 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 105 | . 4 20 . 12 69 Thermal 145 | . 82 48 . . 15 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 34 | . 7 10 . 6 34 Robot Miss Streak 10 | . 10 3 . 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Autonomous 65 | . . . . 12 53 Shots Hit Robots 191 | . 41 47 . 9 94 Core Hits 73 | . 20 20 . 7 26 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 13 | . 2 5 . . 6 Burn 6 | . 2 4 . . . Destroy 5 | . . 1 . . 4 Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 46 | . . 1 . . 45 Impact 8 | . . . . . 8 Slashing 37 | . . . . . 37 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 4185 | . 512 573 . 220 2880 Guns 2891 | . 512 511 . 220 1648 Cannons 353 | . . 62 . . 291 Explosions . | . . . . . . Melee 941 | . . . . . 941 Ramming . | . . . . . . Kinetic 2088 | . . 152 . 220 1716 Thermal 1156 | . 512 421 . . 223 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 141 | . . . . . 141 Slashing 800 | . . . . . 800 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . . 50 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 50 | . . . . . 50 Knockbacks 7 | . . 2 . . 5 Impact . | . . . . . . Kinetic 6 | . . 1 . . 5 Secondary 1 | . . 1 . . . Self-Inflicted Damage 14 | . . . . . 14 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 528 | . 278 528 . . 60 Average Temperature 109 | . 70 193 . . 14 Received Heat Transfer 1209 | . 114 456 . . 639 Effects 15 | . 3 12 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . 3 . . . . Matter Decay 4 | . . 4 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 5 . . 2 Heat Transferred 3603 | . 1665 1457 . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 393 | . 177 173 . 120 393 Initial 46 | . . 33 . . 46 Average 86 | . 57 44 . 73 193 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 88 | 100 100 100 . 100 51 Level 1 11 | . . . . . 48 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . . 6 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 13 14 . 5 26 Peak Tracking Total 6 | . 3 5 . 2 6 Tactical Retreats 7 | . . 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . . . 1 5 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 7 . . . 4 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 14 . . . 14 Successful 16 | . 8 . . . 8 Failed 12 | . 6 . . . 6 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 24 | . 10 . . . 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 . . . 8 Record 2 | . . . . . 2 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 3 | . 1 . . . 2 Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . 2 . . . . Patrol Status 1 | . . . . . 1 Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . 8 2 Total Damage 103 | . . . . 83 20 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4174 | 44 992 1361 564 339 874 Spaces Moved 2576 | 37 671 680 410 252 526 Core 60 | 5 . . . . 55 Treads . | . . . . . . Legs . | . . . . . . Wheels 2516 | 32 671 680 410 252 471 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 130 120 115 50 Average Speed 123 | 84 117 139 131 117 107 Slowest Speed 175 | 90 135 175 135 120 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 61 96 70 41 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 36 | . . 2 . 5 29 Melee 8 | . . . . . 8 Projectile 28 | . . 2 . 5 21 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3341 | 49 789 1021 441 297 744 Wait 366 | . 29 254 . 29 54 Move 2571 | 36 670 679 409 251 526 Hop . | . . . . . . Pick Up 95 | 7 23 18 10 10 27 Fast Attach 2 | . . . . . 2 Attach 41 | 6 2 10 2 . 21 Detach 5 | . 1 . 1 . 3 Swap 38 | . 10 14 2 1 11 Drop 59 | . 10 1 17 6 25 Fire 121 | . 44 44 . . 33 Melee 43 | . . 1 . . 42 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Build established: Mutant 916 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Entered Mines 1053 | -10/Mines | Discovered new exit (range 10) 1180 | -10/Mines | Found a hidden stash of uninstalled traps 1268 | -10/Mines | Core integrity fell below 50% 1330 | -10/Mines | Lost 9 parts (1p3n5w) 1430 | -10/Mines | Core integrity fell below 20% 1736 | -10/Mines | Build established: Scavenger-Mutant 1760 | -10/Mines | Discovered new exit (range 5) 1791 | -10/Mines | Identified exit to Subcaves 1849 | -10/Mines | Identified exit to Materials 2097 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2145 | -10/Mines | Learned 2 Materials zone layouts 2181 | -10/Mines | Discovered exit to Materials (range 7) 2360 | -10/Mines | Learned location of 1 exit from Materials 2392 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2392 | -10/Mines | Discovered new exit (range 5) 2398 | -10/Mines | Entered Exiles 2431 | -10/Exiles | Met 8R-AWN 2455 | -10/Exiles | Met EX-HEX 2494 | -10/Exiles | Met EX-BIN 2555 | -10/Exiles | Aligned with FarCom system 2556 | -10/Exiles | Given EX-Vault access code 2587 | -10/Exiles | Opened EX-Vault 2596 | -10/Exiles | Found Prototype Storage 2597 | -10/Exiles | Identified Superbattery 2600 | -10/Exiles | Found Prototype Processor 2601 | -10/Exiles | Identified Modified TNC 2607 | -10/Exiles | Found Prototype Ballistic Gun 2609 | -10/Exiles | Identified AWS/Gauss 2642 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2681 | -10/Exiles | Met EX-DEC 2897 | -10/Exiles | Build established: Mutant 2945 | -10/Exiles | Discovered new exit (range 14) 2962 | -10/Exiles | Stole three prototypes: AWS/Gauss, Modified TNC, Superbattery 2962 | -10/Exiles | Entered Mines 3003 | -9/Mines | Learned Materials garrison access intel 3004 | -9/Mines | Learned Materials trap positions 3047 | -9/Mines | Assembled infested the area 3151 | -9/Mines | Learned Materials terminal intel 3178 | -9/Mines | Met a Derelict testing a Signal Generator 3247 | -9/Mines | Discovered new exit (range 5) 3301 | -9/Mines | Entered Materials 3301 | -8/Materials | Accompanied by 1 ally 3301 | -8/Materials | Evolved 4 slots: Utility x4 3302 | -8/Materials | Identified exit to Factory 3304 | -8/Materials | Loaded intel: 18 trap records 3305 | -8/Materials | Loaded intel: 12 terminal locations 3306 | -8/Materials | Loaded intel: 1 garrison access location 3408 | -8/Materials | Garrison activated, responded to threat 3493 | -8/Materials | Destroyed 8 combat bots 3937 | -8/Materials | Build established: Assassin 4111 | -8/Materials | Core integrity fell below 50% 4151 | -8/Materials | Lost 11 parts (1p5n1u4w) 4172 | -8/Materials | Core integrity fell below 20% 4175 | -8/Materials | Self-destructed Last Messages --------------- 04112_ Wheel destroyed. 04112_ Penetrated by Slug. 04112_ Katana destroyed. 04113_ Terminal disabled. 04114_ Penetrated by Slug. 04115_ Dropped Hcp. Storage Unit. 04120_ Slug penetrates Wall. 04120_ Shock Bomb Launcher destroyed. 04121_ Slug penetrates Door. 04129_ Penetrated by Slug. 04138_ Acquired Maul. 04140_ Acquired Flail. 04155_ Slug penetrates Wall. 04162_ Electrolysis Chamber disabled. 04165_ Slug penetrates Electrolysis Chamber. 04171_ Penetrated by Slug. 04173_ G-47 Trooper suffers critical hit (Smash). 04173_ G-47 Trooper destroyed. 04175_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????#! "" #?????????????????????? | | ???????????????????# """@ #?????????????????????? | | #?????????????###### ""h% #?????????????????????? | | #?????????????# + g #?????????????????????? | | #?????????????# # h #?????????????????????? | | #?????????????# ###;########??????????????????? | | #?????????????# ##?????????????????? | | #????????######+# ????????????????? | | #????????# """ # #??????????????????? | | ########?# """ # a########s##??????????????????? | | /] ### """ # uu#????????????????????????????? | | # !!T + + # #?????????ss?????????????????? | | #[ ### # #????????????????????????????? | | # ! #?# # #???????????s????????????????? | | # #?###+#### #????????????????????????????? | | # #?# ## #????????????????????????????? | | ###"###### #### #???????????????? | | ! " #???????????????? | | ### #######??????????????????????? | | #?# ######????????????????????????????? | | #####+##?### ###?????????????????????????????????? | | #[ #???# #???????????????????????????????????? | | # #???# ???????????????????????????????????? | | + """" #???# #???????????????????????????????????? | | # """" #???# ???# """" #???# """ """ #???????????? | | # """ #???# ???# """" #???# """ """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeSchematicNetwork Manual? 0 Play Time 00:54:17 Cumulative 64.9 hours Start 2024.03.25 @ 00:19:11 End 2024.03.25 @ 01:14:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 56 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ed08972-a8e3-4350-9930-86a3ca70121d