Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 21:47:04 Player: NoobOne Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1394) 1394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3252 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 435/435 System Corruption 0% Temperature Warm (167) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Battery Trap Scanner Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine EM Pulse Cannon Minigun Katana Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Particle Charger Shield Generator > --- WEAPON ----------- Rocket Launcher Great Maul > --- INVENTORY -------- Trap Scanner EM Pulse Gun EM Shotgun Small Laser Katana [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 65 | 5 8 26 26 Power 12 | 1 1 4 6 Engine 7 | 1 1 3 2 Core 5 | . . 1 4 Reactor . | . . . . Propulsion 20 | 2 3 12 3 Treads 4 | . . 4 . Leg 10 | 2 3 3 2 Wheel . | . . . . Hover 3 | . . 2 1 Flight 3 | . . 3 . Utility 10 | . 1 4 5 Device 7 | . . 3 4 Storage 2 | . 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 3 6 12 Energy Gun 9 | . 2 1 6 Energy Cannon 3 | . . 3 . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon 2 | . . . 2 Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 33 | . 6 15 12 Power 7 | . 2 3 2 Propulsion 11 | . 1 7 3 Utility 4 | . . 1 3 Weapon 11 | . 3 4 4 Highest Loss Streak 9 | . 3 8 9 To Critical Strikes . | . . . . Average Slot Usage (%) 70 | . 66 73 69 Engine 6 | . 11 6 5 Core 4 | . . 3 7 Treads 3 | . . 7 . Leg 11 | . 28 11 2 Hover 1 | . . 2 2 Flight 2 | . . . 6 Device 11 | . . 12 15 Storage 4 | . 3 4 4 Processor 5 | . . 4 9 Energy Gun 6 | . 5 7 6 Energy Cannon 4 | . . 9 . Ballistic Gun 5 | . 16 2 4 Naked Turns . | . . . . Heaviest Build 24 | 8 8 24 22 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 7 | . . 7 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 1 3 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 2 3 3 4 Class Distribution -------------------- 61% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 888 | 162 196 217 313 Remotely . | . . . . Salvage Created 1416 | . 303 684 429 Parts 82 | . 15 40 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled 2 | . . 2 . Retrieved Matter 10 | . . 10 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 8 20 12 Melee 1 | . . . 1 Guns 17 | . 6 2 9 Cannons 11 | . . 11 . AOE 10 | . 2 7 1 Classes Destroyed 8 | . 1 6 1 Worker 2 | . . 2 . Recycler 1 | . . 1 . Watcher 3 | . . 2 1 Swarmer 11 | . . 8 3 Grunt 23 | . 8 8 7 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 4 | . . 3 1 Best Kill Streak 9 | . 4 9 5 Combat Bots Only 7 | . 4 7 4 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3869 | . 797 1613 1459 Core 1085 | . 164 361 560 Absorbed by Shields 173 | . . 138 35 Regen/Repaired (Parts) 61 | . 61 . . Core Remaining (%) 47 | 100 34 9 . Volleys Fired 144 | . 43 56 45 Largest 2 | . 2 2 2 Hottest 136 | . 60 136 88 Shots Fired 231 | . 69 92 70 Gun 168 | . 64 35 69 Cannon 48 | . . 48 . Launcher 10 | . . 9 1 Special 5 | . 5 . . Kinetic 95 | . 46 15 34 Thermal 121 | . 23 68 30 Explosive 10 | . . 9 1 Electromagnetic 5 | . . . 5 Robot Hit Streak 13 | . 13 7 12 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 166 | . 47 56 63 Core Hits 70 | . 18 31 21 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 6 | . . 2 4 Burn 3 | . . 2 1 Smash 3 | . . . 3 Melee Attacks 17 | . . . 17 Impact 17 | . . . 17 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3494 | . 629 1531 1334 Guns 1435 | . 482 236 717 Cannons 596 | . . 596 . Explosions 937 | . 145 699 93 Melee 524 | . . . 524 Ramming . | . . . . Kinetic 732 | . 323 72 337 Thermal 1256 | . 161 760 335 Explosive 937 | . 145 699 93 Electromagnetic 45 | . . . 45 Impact 524 | . . . 524 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 137 | . . 47 90 Projectiles 1 | . . 1 . Explosions 91 | . . 46 45 Melee 45 | . . . 45 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 132 | . 33 69 30 Shots 5 | . 1 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 506 | . 114 506 292 Average Temperature 105 | . 29 140 106 Received Heat Transfer 1527 | . 447 357 723 Effects 16 | . . 13 3 Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 5 | . . 2 3 Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 2 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2869 | . 400 1618 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 505 | . 352 505 337 Initial 213 | . . 148 213 Average 203 | . 151 226 212 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 43 | 100 66 41 27 Level 1 54 | . 33 54 72 Level 2 1 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 4 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 13 28 24 Peak Tracking Total 8 | . 5 8 5 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 2 5 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . . 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 3 10 3 Successful 11 | . 2 8 1 Failed 5 | . 1 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . . 10 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 8 1 Record 3 | . . 3 . Alert Level 2 | . . 2 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1968 | 59 320 973 616 Spaces Moved 1048 | 43 144 545 316 Core 174 | 5 . 37 132 Treads 164 | . . 164 . Legs 467 | 38 144 258 27 Wheels . | . . . . Hover 78 | . . 42 36 Flight 165 | . . 44 121 Fastest Speed 30 | 50 120 30 30 Average Speed 121 | 111 120 131 105 Slowest Speed 400 | 120 120 400 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 25 42 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 96 | . 40 50 6 Melee . | . . . . Projectile . | . . . . AOE 96 | . 40 50 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1489 | 54 228 713 494 Wait 131 | . 21 51 59 Move 1045 | 42 143 544 316 Hop . | . . . . Pick Up 69 | 7 10 27 25 Fast Attach . | . . . . Attach 57 | 5 6 26 20 Detach . | . . . . Swap 8 | . 2 . 6 Drop 18 | . 3 9 6 Fire 144 | . 43 56 45 Melee 17 | . . . 17 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Lost 3 parts (1p1n1w) 235 | -10/Materials | Repaired Aluminum Leg 272 | -10/Materials | Core integrity fell below 50% 324 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 3) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 405 | -9/Materials | Lost 3 parts (1p2w) 750 | -9/Materials | Core integrity fell below 50% 789 | -9/Materials | Lost 8 parts (1p4n1u2w) 1126 | -9/Materials | Build established: Scavenger-Mutant 1292 | -9/Materials | Core integrity fell below 20% 1346 | -9/Materials | Lost 3 parts (1p1n1w) 1349 | -9/Materials | Destroyed 7 combat bots 1351 | -9/Materials | Discovered new exit (range 5) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1525 | -8/Materials | Core integrity fell below 50% 1545 | -8/Materials | Core integrity fell below 20% 1566 | -8/Materials | Lost 9 parts (1p3n2u3w) 1969 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 3x Imp. Medium Laser 3x Hvy. EM Shotgun A-02 Transporter 6x Minigun A-02 Transporter 5x Imp. VTOL Module Acquired 38 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician sends out distress signal. Acquired 51 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. R-06 Scavenger collects Lgt. Nuclear Core. Dropped Sml. Laser. Acquired EM Pulse Cannon. Dropped Particle Gun. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Particle Gun destroyed. Critical hit (Burn: +37). 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