Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 17:49:31 Player: CONM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1781) 1781 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 4202 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 125 Cogmind --------- Core Integrity 145/550 Matter 188/300 Energy 98/240 System Corruption 1% Temperature Critical (798) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Deuterium Engine High-capacity Matter Pod (200) Signal Interpreter Seismic Detector Shock Rifle EM Pulse Cannon EMP Blaster Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core High-capacity Matter Pod Sensor Array Signal Interpreter Seismic Detector Targeting Computer Core Shielding Reactive Plating Scrap Shield EM Pulse Cannon Ion Cannon EMP Blaster Makeshift Sword [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Subdweller Machine Gun Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 68 | 8 4 3 16 37 Power 6 | 1 1 . 2 2 Engine 4 | 1 1 . 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 . 1 2 7 Treads 12 | 2 . 1 2 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 3 3 1 3 11 Device 10 | 2 1 . 1 6 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 7 | . 1 1 2 3 Artifact . | . . . . . Weapon 29 | 2 . 1 9 17 Energy Gun . | . . . . . Energy Cannon 9 | . . . . 9 Ballistic Gun 8 | 2 . 1 5 . Ballistic Cannon 3 | . . . 2 1 Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . . 2 5 16 Power 2 | . . . 1 1 Propulsion 8 | . . 1 1 6 Utility 8 | . . . 2 6 Weapon 5 | . . 1 1 3 Highest Loss Streak 9 | . . 1 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 99 98 93 Engine 12 | . 14 14 13 3 Treads 28 | . 28 28 27 32 Device 7 | . 13 . 6 15 Storage 13 | . 14 14 14 9 Protection 6 | . . 13 6 8 Energy Cannon 1 | . . . . 10 Ballistic Gun 18 | . 28 27 20 . Ballistic Cannon 4 | . . . 5 2 Slashing Weapon 1 | . . . 1 2 Naked Turns . | . . . . . Heaviest Build 58 | 12 33 35 40 58 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 3 12 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 13 9 Class Distribution -------------------- 89% | Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1674 | 280 308 88 591 407 Remotely . | . . . . . Salvage Created 2153 | 108 211 118 441 1275 Parts 125 | 7 16 6 34 62 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 46 | . 5 4 14 23 Melee 1 | . . . . 1 Guns 23 | . 5 4 14 . Cannons 11 | . . . . 11 AOE 8 | . . . . 8 Classes Destroyed 15 | 2 4 . 4 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 1 . 1 . . Hauler 3 | . 1 . . 2 Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Watcher 5 | . 1 . . 4 Swarmer 15 | . 3 3 2 7 Grunt 10 | . 2 1 . 7 Duelist 1 | . . . . 1 Sentry 6 | . . . 1 5 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Artisan 1 | . . . 1 . Subdweller 11 | . . . 11 . Best Kill Streak 4 | 2 3 3 2 4 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 433 | . 34 50 119 230 Missed 130 | . 12 14 46 58 Damage Taken 5011 | . 229 385 1139 3258 Core 588 | . 26 44 113 405 Absorbed by Shields . | . . . . . Ignored by Resistances 101 | . . . . 101 Core Remaining (%) 63 | 100 . . 26 . Volleys Fired 237 | 5 12 31 121 68 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 40 69 136 Shots Fired 418 | 10 24 46 234 104 Gun 291 | 10 24 46 211 . Cannon 114 | . . . 23 91 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 315 | 10 24 46 234 1 Thermal 20 | . . . . 20 Explosive . | . . . . . Electromagnetic 83 | . . . . 83 Robot Hit Streak 18 | 9 12 15 18 9 Robot Miss Streak 4 | . 1 2 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 209 | 9 17 30 87 66 Core Hits 93 | 3 11 14 26 39 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 4 2 Destroy 4 | . . . 4 . Corrupt 2 | . . . . 2 Melee Attacks 38 | . . . 34 4 Impact . | . . . . . Slashing 38 | . . . 34 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4699 | 98 194 265 1778 2364 Guns 2213 | 98 194 265 1656 . Cannons 1743 | . . . 122 1621 Explosions 719 | . . . . 719 Melee . | . . . . . Ramming 24 | . . . . 24 Kinetic 2335 | 98 194 265 1778 . Thermal 679 | . . . . 679 Explosive 31 | . . . . 31 Electromagnetic 1630 | . . . . 1630 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 35 | . . . . 35 Projectiles 1 | . . . . 1 Explosions 34 | . . . . 34 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 312 | . . . . 312 Shots 11 | . . . . 11 Rammed 4 | . . . . 4 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 779 | . 12 22 6 779 Average Temperature 94 | . 7 6 6 122 Received Heat Transfer 1674 | . 60 108 354 1152 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Matter Decay 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 10 | . . . . 10 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 979 | . . . . 979 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . . 7 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 780 | 10 105 223 . 780 Initial 191 | . 6 40 . 191 Average 186 | 2 67 93 . 313 Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 73 | 100 100 88 . 49 Level 1 11 | . . 11 . 18 Level 2 12 | . . . . 27 Level 3 2 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . . 7 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 11 12 41 55 Peak Tracking Total 11 | . 4 3 3 11 Tactical Retreats 14 | . . 1 4 9 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . . . . 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 12 | . 3 . 1 8 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 26 | . 7 . 3 16 Successful 16 | . 3 . 3 10 Failed 10 | . 4 . . 6 Catastrophic 5 | . 1 . . 4 Database Lockouts . | . . . . . Manual 15 | . 7 . . 8 Terminals 19 | . 7 . . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 3 3 Record 3 | . . . 3 . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Registered Components 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . . 3 Terminals 4 | . 1 . . 3 Botnet 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . . 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 33 | . . 17 16 . Total Damage 394 | . . 187 207 . Kills 8 | . . 5 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 11420 | 171 773 913 7934 1629 Spaces Moved 6348 | 68 448 429 4668 735 Core 2 | 2 . . . . Treads 6346 | 66 448 429 4668 735 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 161 | 156 160 160 160 175 Slowest Speed 260 | 160 160 160 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 6 56 79 98 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 15 | . . 1 14 . Spaces Dug 14 | . . . 10 4 Terrain Destroyed 70 | . . . 11 59 Melee 14 | . . . 10 4 Projectile 1 | . . . 1 . AOE 55 | . . . . 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 7043 | 121 484 619 4867 952 Wait 276 | 34 3 152 15 72 Move 6344 | 67 447 428 4667 735 Hop . | . . . . . Pick Up 42 | 6 13 3 5 15 Fast Attach 17 | 7 . 1 1 8 Attach 13 | . . 1 6 6 Detach . | . . . . . Swap 38 | 1 4 1 9 23 Drop 33 | 1 5 2 9 16 Fire 237 | 5 12 31 121 68 Melee 38 | . . . 34 4 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 9) 846 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Entered Mines 1229 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1324 | -10/Mines | Learned 2 Materials zone layouts 1465 | -10/Mines | Found a hidden stash of uninstalled traps 1623 | -10/Mines | Discovered new exit (range 9) 1655 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1834 | -10/Mines | Discovered new exit (range 5) 1858 | -10/Mines | Entered Subcaves 1858 | -10/Subcaves | Accompanied by 2 allies 1916 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2007 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2014 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2116 | -10/Subcaves | Discovered new exit (range 15) 2167 | -10/Subcaves | Visited Clippyterm 2172 | -10/Subcaves | Learned Factory fabricator intel 2525 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2913 | -10/Subcaves | Learned 2 Materials zone layouts 3894 | -10/Subcaves | Discovered new exit (range 10) 3961 | -10/Subcaves | Learned Materials stockpile data 4351 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4419 | -10/Subcaves | Core integrity fell below 50% 4435 | -10/Subcaves | Discovered new exit (range 16) 5805 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7146 | -10/Subcaves | Disturbed a concealed Subdweller 9349 | -10/Subcaves | Build established: Derelict-Mutant 9792 | -10/Subcaves | Entered Materials 9792 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 10315 | -8/Materials | Build established: Mutant 11142 | -8/Materials | Discovered new exit (range 16) 11392 | -8/Materials | First assault squad dispatched 11417 | -8/Materials | Core integrity fell below 50% 11421 | -8/Materials | Self-destructed Last Messages --------------- 11413_ Power failure, Nuclear Core shutdown. 11414_ Arm. Treads destroyed. 11416_ Overheating: Matter decay (-65). 11416_ Critical hit (Burn: +37). 11416_ Heat Sink destroyed. 11416_ Reactive Plating destroyed. 11417_ Overheating: Core damaged (-77). 11418_ Overheating: Matter decay (-32). 11418_ Adv. Beam Cannon destroyed. 11419_ Slammed into G-47 Trooper. 11419_ C-30 ARC bursts open, deploying its payload. 11419_ G-50 Soldier unfolds itself. 11419_ G-47 Trooper unfolds itself. 11419_ B-36 Bruiser unfolds itself. 11419_ M-28 Smith unfolds itself. 11420_ Power failure, Nuclear Core shutdown. 11421_ Overheating: Energy bleed (-20). 11421_ Lgt. Treads destroyed. 11421_ Critical hit (Burn: +37). 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Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeSignalInterrupter Manual? 0 Play Time 01:25:22 Cumulative 44.9 hours Start 2024.07.07 @ 16:14:03 End 2024.07.16 @ 17:49:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d9cf3fb-779c-44e7-9ff8-4a2c93340127