Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.04 @ 17:00:33 Player: Artem Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (116) 580 Value Destroyed (4094) 4094 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-111) -111 TOTAL SCORE: 9863 Bonus ------- Follower Combat Kills 49 Friendly Fire -160 Cogmind --------- Core Integrity 0/1000 Matter 166/300 Energy 53/100 System Corruption 27% Temperature Cool (0) Movement Core (1700) Ox33 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Large Storage Unit Huge Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Advanced ECM Suite Medium Reactive Plating System Restoration Module > --- WEAPON ----------- Plasma Rifle Wave Gun Flak Gun Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Cooling System Large Storage Unit Compact Battery Matter Filter ECM Suite Improved Utility Shielding Heavy Laser Gatling Laser Beamcaster High-powered Shotgun Gauss Cannon Missile Launcher Heavy Missile Launcher Rocket Array Katana [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . . . 2 . Utility 3 | . . . . . 2 . . . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 152 | 6 3 1 10 3 24 26 . 18 16 . . 44 1 Power 22 | 1 . . 2 1 3 1 . 4 4 . . 6 . Engine 11 | 1 . . 1 1 1 1 . 2 1 . . 3 . Core 11 | . . . 1 . 2 . . 2 3 . . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 40 | 2 . 1 3 1 5 6 . 5 5 . . 12 . Treads . | . . . . . . . . . . . . . . Leg 36 | 2 . 1 3 1 2 6 . 5 5 . . 11 . Wheel 4 | . . . . . 3 . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 2 . 1 . 6 6 . 4 3 . . 11 1 Device 13 | . . . . . 3 3 . 1 2 . . 4 . Storage 9 | 1 1 . . . 1 . . 2 1 . . 2 1 Processor 6 | . 1 . . . 1 1 . . . . . 3 . Hackware 1 | . . . . . . 1 . . . . . . . Protection 6 | . . . 1 . 1 1 . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 1 . 4 1 10 13 . 5 4 . . 15 . Energy Gun 23 | 1 . . 2 . 6 5 . . 3 . . 6 . Energy Cannon 2 | . . . . . 2 . . . . . . . . Ballistic Gun 13 | 1 . . . 1 1 1 . 5 1 . . 3 . Ballistic Cannon 3 | . 1 . . . . 1 . . . . . 1 . Launcher 10 | . . . 1 . 1 5 . . . . . 3 . Special Weapon 2 | . . . 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . . 2 2 . 1 . . . 1 . Parts Lost 67 | . . 1 1 2 12 4 1 3 2 . 1 39 1 Power 11 | . . . . 1 1 . . 2 . . . 7 . Propulsion 21 | . . 1 . 1 5 1 1 . . . . 12 . Utility 12 | . . . . . 3 1 . 1 1 . . 6 . Weapon 23 | . . . 1 . 3 2 . . 1 . 1 14 1 Highest Loss Streak 16 | . . 1 1 1 6 2 1 2 2 . 1 16 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 97 99 93 78 94 90 97 99 100 94 73 29 Engine 5 | . 14 14 7 9 6 4 7 2 4 6 6 5 . Core 3 | . . . 3 . 2 2 . 4 8 6 6 1 . Leg 25 | . 28 26 43 39 13 25 27 29 26 26 26 17 . Device 7 | . . . . . 6 8 15 9 11 13 13 8 5 Storage 12 | . 14 14 11 11 14 7 7 10 18 20 20 12 11 Processor 4 | . 6 14 4 . 9 8 . . . . . 2 5 Protection 3 | . . . 6 11 5 3 7 9 2 . . 2 . Energy Gun 8 | . 4 . 12 9 1 12 11 2 4 6 6 10 . Ballistic Gun 9 | . 14 14 3 1 5 5 7 27 21 20 14 4 . Ballistic Cannon 1 | . 9 14 4 . . 1 4 . . . . . . Launcher 2 | . . . 1 11 2 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 149 | 13 29 29 37 39 44 59 56 106 122 122 122 149 106 Greatest Support 114 | 20 20 20 40 30 30 75 75 74 80 80 80 114 3 Greatest Overweight (x) 41 | 4 1 2 1 1 14 1 . 1 1 1 1 41 35 Average Overweight (x) 1 | . . 1 . 1 3 . . . 1 1 1 5 34 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 7 14 15 15 15 15 15 15 15 25 25 25 25 25 Most Carried 24 | 5 9 9 13 15 13 15 15 16 23 24 23 23 . Average Carried 12 | 2 5 8 9 12 9 13 15 14 16 23 22 10 . Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 24 | 3 9 8 13 12 8 15 15 16 23 24 22 1 . Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Gunner 20% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Matter Collected 3310 | 267 . 50 392 47 263 389 . 641 470 40 . 751 . Remotely 23 | . . . . . 23 . . . . . . . . Salvage Created 4030 | 21 . 73 684 316 486 447 . 489 328 . . 1186 . Parts 226 | 3 . 7 40 11 26 25 . 24 23 . . 67 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Combat Hostiles Destroyed 87 | . . 5 16 5 9 10 . 12 8 . . 22 . Guns 46 | . . 1 11 1 2 1 . 12 8 . . 10 . Cannons 17 | . . 4 1 . 7 2 . . . . . 3 . AOE 23 | . . . 4 4 . 6 . . . . . 9 . Classes Destroyed 13 | 1 . 2 4 1 3 1 . . . . . 1 . Worker 9 | . . . . . 2 1 . . . . . 6 . Builder 9 | . . . . . 3 . . . . . . 6 . Tunneler 3 | 1 . . . . . 2 . . . . . . . Recycler 3 | . . . 1 1 . . . . . . . 1 . Mechanic 2 | . . . 1 . 1 . . . . . . . . Watcher 2 | . . . 1 . . 1 . . . . . . . Swarmer 20 | . . 4 7 . 2 . . 4 3 . . . . Grunt 36 | . . 1 8 4 4 4 . 4 3 . . 8 . Brawler 2 | . . . . 1 . 1 . . . . . . . Sentry 8 | . . . 1 . 1 3 . 1 1 . . 1 . Hunter 10 | . . . . . 2 . . 2 . . . 6 . Programmer 11 | . . . . . . 2 . 1 1 . . 7 . Heavy 1 | . . . . . . . . . . . . 1 . Best Kill Streak 11 | 1 . 2 5 2 7 4 . 3 3 . . 11 . Combat Bots Only 6 | . . 2 4 2 6 3 . 3 3 . . 4 . Max Kills in Single Turn 5 | 1 . 1 3 2 2 2 . 1 1 . . 5 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 2 . . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Damage Taken 9627 | . . 333 590 152 1145 684 40 899 587 . 349 4511 337 Core 1649 | . . 57 75 20 181 42 40 92 65 . 76 825 176 Absorbed by Shields 168 | . . . . . . 42 14 112 . . . . . Redirected to Shielding 30 | . . . . . . . . . . . . 30 . Regen/Repaired (Parts) 54 | . . . 54 . . . . . . . . . . Core Remaining (%) 79 | 100 . 77 . 76 67 . . 75 . . 83 . . Volleys Fired 232 | 7 . 21 49 6 40 18 . 30 15 . 3 43 . Largest 4 | 2 . 2 2 2 2 4 . 4 4 . 4 4 . Hottest 237 | 70 . 55 145 78 120 207 . 136 164 . 159 237 . Shots Fired 628 | 14 . 42 94 12 76 70 . 116 58 . 10 136 . Gun 474 | 14 . 21 75 6 28 49 . 116 58 . 10 97 . Cannon 99 | . . 21 9 . 44 8 . . . . . 17 . Launcher 49 | . . . 5 6 4 13 . . . . . 21 . Special 6 | . . . 5 . . . . . . . . 1 . Kinetic 312 | 7 . 42 15 . 22 24 . 102 47 . 7 46 . Thermal 167 | 7 . . 5 . 50 23 . . 11 . 3 68 . Explosive 38 | . . . . . 4 13 . . . . . 21 . Electromagnetic 110 | . . . 74 12 . 10 . 14 . . . . . Robot Hit Streak 21 | 4 . 4 16 5 8 21 . 10 7 . 8 15 . Robot Miss Streak 5 | 3 . 3 4 3 4 5 . 5 4 . 5 5 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 1 1 . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . 1 . Shots Hit Robots 403 | 7 . 23 60 8 48 56 . 59 40 . 7 95 . Core Hits 264 | 2 . 8 37 11 23 35 . 27 24 . 6 91 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . 2 . . . 1 . Critical Strikes 15 | . . 2 . . 2 2 . 3 . . . 6 . Burn 8 | . . . . . 1 2 . . . . . 5 . Destroy 4 | . . . . . 1 . . 2 . . . 1 . Blast 2 | . . 2 . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . Melee Attacks 3 | . . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10339 | 80 . 289 965 394 1225 1548 . 1011 714 . 140 3973 . Guns 5371 | 80 . 87 662 67 325 662 . 1011 714 . 140 1623 . Cannons 1354 | . . 202 71 . 593 138 . . . . . 350 . Explosions 3555 | . . . 208 314 307 726 . . . . . 2000 . Melee . | . . . . . . . . . . . . . . Ramming 35 | . . . . 13 . 22 . . . . . . . Kinetic 3262 | 32 . 289 90 . 243 339 . 797 560 . 94 818 . Thermal 2806 | 48 . . 102 162 778 361 . . 154 . 46 1155 . Explosive 2899 | . . . . . 204 695 . . . . . 2000 . Electromagnetic 1337 | . . . 773 219 . 131 . 214 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 2 3 . 6 6 1 . . 27 27 Average Corruption 8 | . . . 1 1 3 . 6 5 1 . . 11 27 Corruption Purged 7 | . . . . . . . . 2 1 . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . 2 . . 2 16 1 . . 51 1 Message Errors 17 | . . . . . . . . 2 . . . 15 . Matter Fused 18 | . . . . 1 . . 1 4 . . . 12 . Heat Flow Errors 9 | . . . . . . . . 1 . . . 8 . Energy Discharges 7 | . . . . 1 . . . 4 . . . 1 1 Parts Rejected 2 | . . . . . . . 1 . . . . 1 . Data Loss (minor) 10 | . . . . . . . . 3 . . . 7 . Data Loss (major) 3 | . . . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 1 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 178 | . . . . 7 73 50 . . . . . 48 . Projectiles 6 | . . . . . . 6 . . . . . . . Explosions 172 | . . . . 7 73 44 . . . . . 48 . Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . 5 1 . . 2 . . . . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . 5 1 . . 2 . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 774 | . . . 67 102 96 273 . . . . . 236 . Shots 31 | . . . 3 7 1 10 . . . . . 10 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 7 | . . . . 3 . 4 . . . . . . . Kicked 7 | . . . . 3 . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 674 | 50 . 28 542 87 344 279 . 104 247 . 171 674 . Average Temperature 114 | 26 . 13 146 39 90 85 . 24 111 . 82 159 . Received Heat Transfer 1311 | . . 12 195 27 261 100 . 116 129 . 150 321 . Effects 22 | . . . 7 . . . . . . . . 15 . Shutdowns 8 | . . . 2 . . . . . . . . 6 . Energy Bleed 3 | . . . 2 . . . . . . . . 1 . Matter Decay 2 | . . . 1 . . . . . . . . 1 . Short Circuit 4 | . . . 2 . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 4 | . . . . . 1 1 . . . . . 2 . Heat Transferred 5642 | 148 . . 100 150 1321 878 . . 324 . 100 2621 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 3 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Peak Influence 331 | 5 7 107 331 224 259 249 88 324 213 . . 290 21 Initial 107 | . 3 2 41 107 87 67 78 54 80 . . 27 21 Average 120 | 1 3 63 136 189 137 100 78 209 103 . . 114 19 Maximum Alert Level 1 | . . . 1 1 1 1 . 1 1 . . 1 . Low Security (%) 82 | 100 100 100 75 46 85 83 100 52 88 . . 89 100 Level 1 17 | . . . 24 53 14 16 . 47 11 . . 10 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 2 1 2 6 . 1 2 . . 7 . Investigation 6 | . . . 1 . 1 2 . 1 1 . . . . Extermination 6 | . . . . . . 2 . . 1 . . 3 . Reinforcement 9 | . . . 1 1 1 2 . . . . . 4 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Distress Signals 4 | . . . 2 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . . 8 23 3 14 12 6 13 10 . 7 25 6 Peak Tracking Total 9 | . . 4 4 3 2 3 6 4 3 . 9 4 6 Tactical Retreats 4 | . . 1 1 . . . . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Traps Triggered 2 | . . . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Machines Disabled 15 | . . . 3 . 3 7 . . . . . 2 . Max in Single Turn 3 | . . . 3 . 1 3 . . . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Machines Accessed 24 | . 2 . 3 1 3 7 . 2 4 . . 2 . Terminals 13 | . 1 . 1 1 2 4 . 1 2 . . 1 . Fabricators 3 | . . . . . . 1 . . 1 . . 1 . Repair Stations 2 | . . . 1 . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 66 | . 5 . 12 2 7 16 . 4 11 . . 9 . Successful 32 | . 3 . 8 1 4 7 . 2 3 . . 4 . Failed 34 | . 2 . 4 1 3 9 . 2 8 . . 5 . Catastrophic 5 | . . . . . . 1 . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 34 | . 2 . 3 2 5 10 . 1 6 . . 5 . Fabricators 10 | . . . . . . 2 . . 4 . . 4 . Repair Stations 6 | . . . 3 . . . . 3 . . . . . Recycling Units 6 | . 3 . . . . 3 . . . . . . . Scanalyzers 9 | . . . 6 . 2 . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 13 | . 1 . 1 1 2 3 . 1 2 . . 2 . Part Schematic 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . Fabricator Hacks 5 | . . . . . . 2 . . 1 . . 2 . Network Status 2 | . . . . . . . . . 1 . . 1 . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . . . 1 . Repair Station Hacks 3 | . . . 2 . . . . 1 . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . 2 . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . Analyze 4 | . . . 3 . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 1 3 5 . 1 3 . . 1 . Full Trace Events 6 | . . . 1 . 1 2 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . Part Schematics Acquired 4 | . . . 2 . 1 . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . 1 . Non-combat 1 | . . . . . . 1 . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . 3 . . . . . 1 . parse_system 2 | . . . . . . 1 . . . . . 1 . no_distress 1 | . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Total Allies 3 | . . . . . . . 1 . . . . 2 . Largest Group 2 | . . . . . . . 1 . . . . 2 . Highest-Rated Group 98 | . . . . . . . 31 . . . . 98 . Highest-Rated Ally 49 | . . . . . . . 31 . . . . 49 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 4 . . . . 7 . Total Damage 307 | . . . . . . . 84 . . . . 223 . Kills 1 | . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Turns Passed 6858 | 86 185 139 888 267 648 1109 102 526 760 322 48 1754 24 Spaces Moved 2830 | 43 93 41 431 112 177 670 79 266 343 168 20 385 2 Core 87 | 22 . . . . 25 . . . . . . 38 2 Treads . | . . . . . . . . . . . . . . Legs 2669 | 21 93 41 431 112 91 670 79 266 343 168 20 334 . Wheels 74 | . . . . . 61 . . . . . . 13 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 95 123 127 127 192 192 192 191 1700 Average Speed 192 | 121 185 196 133 190 267 142 128 129 196 192 192 368 1750 Slowest Speed 2100 | 250 190 260 190 190 750 196 130 200 200 192 192 2100 1800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 20 | 5 22 11 36 21 23 16 78 7 10 35 5 8 5 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . . 1 1 . . . 1 1 1 1 . . Scrap Searched 2 | . . . . 1 . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 390 | . . . 12 13 40 182 . 3 . . 1 139 . Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . 4 . 7 . . 2 . . 1 8 . AOE 367 | . . . 8 13 33 182 . . . . . 131 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Ext Total 3730 | 64 106 62 643 153 274 778 79 373 384 168 24 615 7 Wait 378 | . . . 134 21 11 22 1 40 10 . . 135 4 Move 2818 | 42 92 40 430 111 176 670 78 265 342 167 19 384 2 Hop . | . . . . . . . . . . . . . . Pick Up 85 | 9 9 . 14 4 16 21 . 8 . 1 . 3 . Fast Attach 19 | . . . 1 . . 4 . 5 1 . . 8 . Attach 70 | 6 2 1 4 1 15 7 . 2 4 . . 27 1 Detach 2 | . . . 1 . . . . . . . . 1 . Swap 63 | . 1 . 5 2 9 15 . 11 11 . . 9 . Drop 53 | . 2 . 5 5 7 14 . 12 1 . 2 5 . Fire 232 | 7 . 21 49 6 40 18 . 30 15 . 3 43 . Melee 3 | . . . . . . 3 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 7 | . . . . 3 . 4 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 402 | -10/Mines | Discovered new exit (range 5) 409 | -10/Mines | Identified exit to Materials 411 | -10/Mines | Entered Materials 411 | -9/Materials | Evolved 2 slots: Propulsion x2 912 | -9/Materials | Repaired Aluminum Leg 1232 | -9/Materials | Discovered new exit (range 15) 1299 | -9/Materials | Entered Mines 1358 | -9/Mines | Learned location of Storage (-7) 1550 | -9/Mines | Discovered new exit (range 9) 1566 | -9/Mines | Entered Materials 1566 | -8/Materials | Evolved 2 slots: Utility x2 1926 | -8/Materials | Lost 6 parts (1p1n2u2w) 2106 | -8/Materials | Discovered new exit (range 8) 2170 | -8/Materials | Lost 4 parts (3n1w) 2212 | -8/Materials | Identified exit to Factory 2214 | -8/Materials | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Weapon x2 2510 | -7/Factory | Build established: Scavenger-Gunner 2709 | -7/Factory | Found Prototype Launcher 2710 | -7/Factory | Identified Rocket Array 2830 | -7/Factory | Fabricated Lrg. Storage Unit? 3166 | -7/Factory | Build established: Tank 3323 | -7/Factory | Sucked down chute 3323 | -7/Factory | Entered Waste 3324 | -7/Waste | Met a frightened Derelict 3338 | -7/Waste | EMP discharged 3350 | -7/Waste | Spotted C-40 Crusher 3350 | -7/Waste | Spotted C-40 Crusher 3364 | -7/Waste | Spotted C-40 Crusher 3374 | -7/Waste | Spotted C-40 Crusher 3377 | -7/Waste | Spotted C-40 Crusher 3381 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3400 | -7/Waste | Spotted C-40 Crusher 3405 | -7/Waste | Discovered new exit (range 16) 3425 | -7/Waste | Entered Factory 3934 | -7/Factory | Discovered new exit (range 7) 3951 | -7/Factory | Entered another Factory area 3951 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4650 | -6/Factory | Discovered new exit (range 11) 4711 | -6/Factory | Entered Lower Caves 4751 | -6/Lower Caves | Build established: Scavenger-Gunner 4903 | -6/Lower Caves | Learned Factory emergency access door positions 5017 | -6/Lower Caves | Discovered new exit (range 6) 5033 | -6/Lower Caves | Entered another Lower Caves area 5071 | -6/Lower Caves | Discovered new exit (range 6) 5081 | -6/Lower Caves | Entered Factory 5081 | -5/Factory | Evolved 2 slots: Propulsion x2 5391 | -5/Factory | Fabricated Y-64 Sentinel (x2) 5391 | -5/Factory | Build established: Scavenger-Tank 5836 | -5/Factory | Lost 6 parts (3n3w) 5904 | -5/Factory | Build established: Scavenger-Gunner 5976 | -5/Factory | Crushed by falling debris 5976 | -5/Factory | System corruption reached 10% 6035 | -5/Factory | Lost 16 parts (4p5n3u4w) 6136 | -5/Factory | Lost 4 parts (2n1u1w) 6416 | -5/Factory | Build established: Mutant 6664 | -5/Factory | Discovered new exit (range 11) 6784 | -5/Factory | Core integrity fell below 50% 6821 | -5/Factory | Identified exit to Extension 6832 | -5/Factory | Core integrity fell below 20% 6835 | -5/Factory | Entered Extension 6859 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06781_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06788_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 06791_ System corrupted: Matter fused (-10). 06808_ 938RU10#,,BU7CYX,HVP>V# 06813_ Imp. Ion Engine destroyed. 06815_ Matter Filter destroyed. 06819_ Gatling Laser destroyed. 06821_ EXIT=IDENTIFIED: EXTENSION 06832_ Com. Battery destroyed. 06833_ System corrupted: Component data lost. LOCATION=EXTENSION GOAL=ESCAPE 06851_ System corrupted: Energy discharge (-25). 06853_ K-01 Serf exits Transfer Station. 06853_ U-05 Engineer exits Transfer Station. 06853_ T-07 Excavator exits Transfer Station. 06856_ Great Axe destroyed. 06857_ K-01 Serf exits Transfer Station. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? #?????????????????????? | | ??????w#?????????????????????? | | ?????? #?????????????????????? | | ?????? #?????????????????????? | | ?????#s#?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?##### #####?????????????????? | | ?# "" "" #?????????????????? | | ?# " " ##########????????? | | ?# s s ???????? | | ?# ss ???????? | | ?# @ ???????? | | ?# ???????? | | ?# k kut ???????? | | ?# k##########????????? | | ?# #?????????????????? | | ?###" "###?????????????????? | | ???#" "#???????????????????? | | ???#"""""#???????????????????? | | ???#######???????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 30 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Thermic Laser | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just Browsing Challenges ------------ None Game ------ Seed WeaponSniperMachine Manual? 0 Play Time 01:03:36 Cumulative 13.9 hours Start 2023.09.04 @ 15:49:57 End 2023.09.04 @ 17:00:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6cdf5a-d29c-459b-b6a0-b18a2c10c3cd