Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.21 @ 14:42:32 Player: Spoodle Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (258) 1290 Value Destroyed (7438) 7438 Prototype IDs (125) 2500 Alien Tech Used (5) 1000 Bonus (18147) 18147 TOTAL SCORE: 42075 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 286 Follower Combat Kills 324 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Win 3000 Friendly Fire -97 Cogmind --------- Core Integrity 249/1600 Matter 108/300 Energy 67/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location Subspace Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biomechanical Wings Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Weapon Shielding > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Compact Particle Reactor Improved Powered Armor Enhanced Nova Cannon Makeshift Sword Vortex Lance (40) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Improved Powered Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Backup Laser VII Makeshift Sword > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Advanced Power Amplifier Experimental Energy Well Advanced Melee Analysis Suite Experimental Core Analyzer Cloaking Device Advanced Force Field Advanced Point Defense System Supercharged TR Enhanced Nova Cannon Long-range Missile Launcher Field Lobotomy Kit Vortex Lance Vortex Lance [Rating: 179] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Utility 11 | . . . 1 . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | 6 13 4 36 5 2 . 18 3 17 4 5 1 1 . . 16 3 . 4 1 12 1 . 7 . 8 2 2 2 1 8 1 9 4 7 4 Power 24 | 1 1 1 4 1 . . 1 1 3 . . . . . . 1 1 . . . 2 . . . . . . . 1 . 2 . 2 1 . 1 Engine 13 | 1 1 1 4 1 . . 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 1 . 1 Propulsion 51 | 2 3 . 16 1 . . 6 . 6 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . 3 1 4 . 1 . Treads 29 | . 3 . 16 1 . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . 3 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . 3 1 4 . 1 . Utility 88 | 1 4 3 6 2 1 . 7 1 3 2 4 1 1 . . 8 2 . 3 1 7 . . 5 . 5 2 2 1 1 2 . 3 3 5 2 Device 31 | . . 2 . 2 . . 3 . 1 1 1 1 . . . 1 2 . 3 . 2 . . 4 . 1 1 1 1 . . . . 2 2 . Storage 9 | 1 1 1 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Processor 7 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . Hackware 24 | . 1 . 1 . . . 2 . 2 1 1 . . . . 4 . . . . 3 . . 1 . 3 . 1 . . 2 . 2 . . . Protection 17 | . . . 4 . . . 2 1 . . . . 1 . . 3 . . . 1 1 . . . . . 1 . . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 . 10 1 1 . 4 1 5 1 . . . . . 5 . . 1 . 1 1 . 2 . 1 . . . . 1 . . . 1 1 Energy Gun 11 | 2 1 . 4 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 7 | . 2 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 28 | . . . 3 . . . 2 . 1 . . . . . . 1 . . 2 . 1 . . 6 . . . . 3 . 2 3 3 . 1 . Parts Lost 40 | . 2 . 2 3 . . 2 1 2 . . 1 . . 2 2 . . . . 2 . . . 2 . . . . 2 . . 1 1 2 13 Power 10 | . 1 . . 1 . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . 1 . . . . 2 1 Propulsion 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Utility 15 | . . . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 8 Weapon 9 | . 1 . 1 . . . . 1 2 . . . . . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . Highest Loss Streak 9 | . 1 . 1 1 . . 1 1 1 . . 1 . . 2 2 . . . . 1 . . . 1 . . . . 2 . . 1 1 2 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 4 8 10 18 19 19 20 19 19 19 19 8 8 7 8 7 7 8 8 7 8 8 9 10 10 10 9 10 9 10 9 9 10 12 14 14 6 Power . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . 1 . . Propulsion 2 | 1 2 3 4 4 5 5 3 4 4 4 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Utility 5 | . 3 4 5 5 5 5 6 7 8 7 3 3 1 2 2 2 4 4 4 5 6 7 8 7 6 5 6 5 5 4 3 4 5 6 6 1 Weapon 4 | 1 3 3 5 7 7 7 6 4 4 3 2 1 2 3 3 1 1 1 1 . 1 1 . 1 3 3 3 3 3 3 3 3 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 4 . 6 . 1 . 7 1 2 3 2 1 . . . 2 . . . . . . . . . 2 . 1 1 . 1 1 3 1 1 2 Power 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 3 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Utility 19 | . 1 . 2 . . . 3 1 . 2 1 . . . . 1 . . . . . . . . . 2 . 1 1 . . . 2 1 1 . Weapon 10 | . 2 . 1 . . . 2 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 96 100 99 99 100 100 98 99 99 100 99 100 100 100 97 95 100 100 99 100 94 89 94 93 87 87 89 88 88 86 89 90 89 90 88 49 Engine 6 | . 11 14 11 10 11 11 9 9 8 8 . 4 5 . 2 3 5 6 6 6 4 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 7 2 1 7 5 2 . . . . 4 11 11 11 11 10 10 10 10 7 1 . . . . . Treads 17 | . 16 28 33 33 33 33 26 27 26 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . 1 30 30 30 30 30 32 33 33 33 33 31 29 29 29 24 25 26 26 26 26 23 23 26 24 23 15 Device 9 | . . 11 15 17 22 22 11 8 8 8 . 7 2 1 . . 6 6 7 6 4 7 9 11 9 8 6 9 9 6 7 4 8 12 11 1 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 1 | . 7 . . . . . . . . . 2 7 5 . . . . . . . . . . . . 2 5 5 5 5 4 4 4 7 8 12 Hackware 14 | . 5 2 2 . . . 14 18 18 18 27 23 23 23 23 25 20 20 20 20 21 17 17 17 17 20 21 21 21 17 19 19 17 20 19 . Protection 6 | . . . 3 4 . . 8 9 9 9 6 . 5 13 15 12 11 13 11 12 7 8 6 4 6 3 3 . . 6 10 14 11 7 7 6 Energy Gun 1 | . 2 . 1 . . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 8 | . 11 28 19 18 11 22 17 8 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 4 . . . . . . 9 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 7 7 7 7 7 5 6 6 6 6 5 3 5 4 4 5 5 5 5 5 4 4 3 4 4 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 3 6 6 6 5 4 2 4 5 3 4 5 5 5 5 4 4 4 3 . . Peak Build Rating 179 | 6 10 10 24 24 25 25 35 40 42 43 47 46 47 47 47 65 69 67 76 68 83 86 85 93 88 109 109 109 107 107 137 137 165 177 179 160 Average Rating 52 | 4 8 10 17 22 24 25 31 36 39 39 45 45 44 46 45 56 66 67 66 66 74 81 84 86 83 103 106 105 105 102 128 135 156 173 171 92 On Entrance 68 | . 6 10 10 24 23 25 25 35 39 38 41 46 43 45 47 42 63 67 67 66 66 83 85 85 88 81 105 106 105 106 100 133 137 165 169 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 21 32 59 62 58 58 63 60 60 63 17 19 19 19 19 26 26 26 26 32 30 45 29 37 30 30 39 38 32 33 47 45 65 57 60 62 Greatest Support 63 | 20 40 40 60 60 60 60 63 63 62 60 20 20 20 20 20 30 27 27 27 27 40 40 37 37 40 47 50 47 47 50 50 50 63 62 63 63 Greatest Overweight (x) 3 | . . . . 1 . . . . 3 3 . . . . . . . . . 1 1 1 . . . . . . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 15 | 7 9 12 19 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 13 15 15 8 Most Carried 20 | 7 10 13 20 20 20 20 20 20 20 20 11 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 9 Average Carried 14 | 4 9 10 18 19 19 20 19 19 19 19 8 7 7 8 7 7 7 8 7 8 8 9 10 9 10 9 10 9 9 9 9 9 12 14 14 6 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 5 Final Carried 20 | 7 9 13 19 20 20 20 20 19 20 12 8 8 8 8 7 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 8 5 Class Distribution -------------------- 27% | Hacker-Mutant 26% | Hacker-Sprinter 16% | Mutant 14% | Scavenger-Mutant 4% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Matter Collected 6158 | 260 378 78 663 185 . 48 393 186 855 99 89 45 70 . 41 164 52 101 118 211 352 183 181 343 83 91 38 205 63 20 150 . 352 20 36 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8873 | 131 579 217 1978 191 . . 1658 351 1324 282 192 22 . . . 29 . . . 80 422 129 141 52 58 139 . 45 127 . 165 . 259 37 99 166 Parts 534 | 9 47 17 129 7 . . 82 21 77 14 14 . . . . 4 . . . 4 21 1 12 . 8 8 . 2 6 . 10 . 7 4 6 24 Haulers Intercepted 24 | . 2 . 6 . . . 6 . 4 1 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Recyclers Shooed 11 | . 3 . 1 1 . . 2 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . 5 . . . . . . . 5 . 1 5 . 5 . . 18 6 1 . . . . . . Prevented 5 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Combat Hostiles Destroyed 162 | . 13 4 31 10 . . 28 14 22 3 . . . . . . . . . 7 4 3 11 1 5 . . . . . . . 2 . 4 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Guns 17 | . 3 . 1 . . . 1 5 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 69 | . 10 4 19 6 . . 17 1 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 67 | . . . 9 4 . . 8 7 5 . . . . . . . . . . 7 4 2 11 1 3 . . . . . . . 2 . 4 . Classes Destroyed 17 | 2 7 . 2 1 . . . . 2 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Worker 16 | . 1 1 2 3 . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 5 | . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 2 . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 24 | . 2 . 6 . . . 6 . 4 1 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Recycler 13 | 1 1 . 4 1 . . 3 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 14 | . 1 . 3 . . . 1 . 1 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 22 | . 3 . 5 . . . 2 . 3 1 4 . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Swarmer 61 | . 6 . 6 3 . . 8 7 2 . . . . . . . . . . 5 4 . 10 . 4 . . . . . . . 2 . 4 . Grunt 62 | . 7 4 15 . . . 13 5 10 3 . . . . . . . . . 1 . 2 1 1 . . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . 9 . . . 7 2 6 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 3 2 9 4 . . 11 6 4 2 1 . . . . 1 . . . 4 4 2 6 1 4 1 . . . . 1 . 2 . 4 . Combat Bots Only 8 | . 3 2 8 3 . . 6 6 3 2 . . . . . . . . . 4 4 2 6 1 4 . . . . . . . 2 . 4 . Max Kills in Single Turn 5 | 1 1 2 5 2 . . 4 3 2 2 1 1 . . . 1 . . . 4 2 2 4 1 3 1 . 1 . . 1 . 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 2 . . 2 3 2 . . . . . . . . . . 4 2 2 4 1 3 . . . . . . . 2 . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Hostile Shots Fired 996 | . 57 11 128 32 . . 80 64 99 20 6 2 44 . 28 24 . . . 45 39 13 13 . 12 2 2 6 . 21 13 26 28 5 10 166 Missed 411 | . 6 4 35 5 . . 22 22 30 6 4 1 25 . 18 9 . . . 27 16 4 6 . 7 2 1 5 . 12 10 16 20 3 8 87 Damage Taken 10760 | . 514 97 1160 619 . . 877 580 1140 223 11 23 190 . 170 60 . . . 369 380 219 111 . 91 . 25 17 . 240 90 248 174 317 496 2319 Core 2053 | . 74 26 183 45 . . 25 94 94 . 6 . 74 . 25 17 . . . 32 72 28 . . . . . . . 30 28 44 20 83 . 1053 Absorbed by Shields 56 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . 32 Redirected to Shielding 465 | . . . . . . . . . 27 19 . . 21 . 29 6 . . . 38 . 29 11 . . . . . . 17 13 36 28 63 18 110 Regen/Repaired (Parts) 2028 | . . . 70 . . . 567 . 517 . . . . . . 60 . . . . 472 . . . . 15 . . . . . . . . 298 29 Core Remaining (%) 75 | 100 . 60 . . . 43 . . . 61 . . . . 85 . . . . 94 . . . . 90 . . . . 97 . 87 98 . . 15 Volleys Fired 518 | 11 61 14 110 27 8 1 85 58 82 18 3 1 . 1 . . . . . 13 2 2 6 5 3 . . . . . . . 1 . 1 5 Largest 2 | 2 2 2 2 2 1 1 2 2 2 2 1 1 . 1 . . . . . 1 1 1 1 1 1 . . . . . . . 1 . 1 1 Hottest 137 | 80 120 120 124 136 5 68 136 98 137 130 5 5 . 5 . . . . . 43 43 43 43 43 43 . . . . . . . 43 . 43 . Shots Fired 891 | 22 109 26 209 44 8 1 165 77 158 29 3 1 . 1 . . . . . 13 2 2 6 5 3 . . . . . . . 1 . 1 5 Gun 178 | 22 34 . 11 . . . 3 19 78 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 625 | . 75 26 190 37 . 1 157 48 73 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 67 | . . . 5 7 . . 5 10 7 . . . . . . . . . . 13 2 2 6 5 3 . . . . . . . 1 . 1 . Special 21 | . . . 3 . 8 . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 142 | . 69 . . . . . 3 19 50 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 664 | 22 40 26 204 37 . 1 157 48 101 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 67 | . . . 5 7 . . 5 10 7 . . . . . . . . . . 13 2 2 6 5 3 . . . . . . . 1 . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 12 10 23 6 2 . 9 7 9 10 2 3 . 4 . . . . . 4 3 . 6 7 . . . . . . . . . . 8 11 Robot Miss Streak 6 | 4 4 2 5 2 3 . 3 4 6 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 593 | 12 61 16 129 19 3 . 94 23 92 18 18 3 . 1 . 2 . . 2 9 18 8 3 10 4 10 . 2 5 . 4 . 20 1 2 4 Core Hits 356 | 4 27 8 64 20 . . 55 19 55 8 6 . . . . 1 . . . 14 9 10 19 7 7 4 . . 1 . 3 . 9 1 5 . Critical Kills 6 | . . . 2 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . 2 . . . 2 1 3 . 1 . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Burn 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . 2 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Melee Attacks 434 | . . . 3 . . . 1 . 7 . 43 16 15 . 2 25 4 2 4 12 65 13 9 10 14 45 9 18 5 2 27 8 37 23 13 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 405 | . . . 3 . . . 1 . 7 . 43 16 15 . 2 23 4 2 1 12 59 13 9 1 14 44 9 18 2 2 27 8 33 23 13 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 54 | . . . . . . . . . . . 4 2 . . . 2 . . 2 1 11 . . 9 2 4 . 2 3 . 1 . 9 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21623 | 141 1067 296 2809 836 . 32 3320 1029 3095 476 790 128 . . . 113 . . . 929 1315 489 1049 367 482 522 . 173 176 . 233 1 1357 110 288 . Guns 1913 | 141 272 . 85 . . . 33 264 996 122 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7193 | . 762 280 2260 376 . . 1966 172 1023 354 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7575 | . . . 413 388 . . 1266 593 972 . . . . . . . . . . 848 485 217 1049 367 269 . . . . . . . 420 . 288 . Melee 4578 | . . . . . . . . . . . 790 128 . . . 113 . . . 81 830 272 . . 213 522 . 173 176 . 233 . 937 110 . . Ramming 364 | . 33 16 51 72 . 32 55 . 104 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1603 | . 627 . . . . . 33 264 679 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8042 | 141 407 280 2345 537 . . 2344 172 1340 476 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7036 | . . . 413 227 . . 888 593 972 . . . . . . . . . . 848 485 217 1049 367 269 . . . . . . . 420 . 288 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4578 | . . . . . . . . . . . 790 128 . . . 113 . . . 81 830 272 . . 213 522 . 173 176 . 233 . 937 110 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . . . . 2 2 . . . . . 5 5 5 5 . . . . . . . . . . . . . . 3 1 1 Average Corruption 2 | . 2 2 . . . . . . 2 2 . . . . . 5 5 5 5 . . . . . . . . . . . . . . 2 1 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . 7 11 . . . . . . 22 8 . . . . . 1 4 3 1 . . . . . . . . . . . . . . 2 . 1 Message Errors 11 | . 1 2 . . . . . . 4 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Fused 18 | . 2 4 . . . . . . 3 1 . . . . . 1 3 3 . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . 2 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . 1 1 . . . . . . 5 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 4 | . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1191 | . 12 . 50 16 . . 153 18 32 6 67 96 . . . . . . . 70 201 . 43 10 66 74 . 147 68 . . . 62 . . . Projectiles 92 | . 12 . 22 16 . . 28 . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 303 | . . . 28 . . . 125 18 24 . . . . . . . . . . 3 52 . 43 10 . . . . . . . . . . . . Melee 796 | . . . . . . . . . . . 67 96 . . . . . . . 67 149 . . . 66 74 . 147 68 . . . 62 . . . Knockbacks 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . . . 61 71 23 . . . . . . . . . . 58 . . . . . . . . . . . . . . . . Shots 7 | . . . . . . . 2 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 44 | . 3 2 11 4 . 3 6 . 13 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 49 | . 6 3 11 4 . 3 6 . 14 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | 72 135 198 276 336 . . 424 92 238 127 5 . 2 . 1 . 1 1 1 11 214 28 42 8 4 . 21 . . . 244 . . . . . Average Temperature 45 | 34 35 52 46 83 . . 74 41 36 37 3 . 2 . 1 . 1 1 1 4 51 6 19 3 1 . 13 . . . 117 . . . . . Received Heat Transfer 2297 | . 171 57 510 20 . . 432 234 468 117 . . 24 . 57 . . . . 45 27 18 . . 9 . 9 . . . 18 36 . 9 . 36 Effects 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 2 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 2 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 42 | 1 . 1 15 1 . . 11 1 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14811 | 325 864 592 4847 866 . . 3728 296 2553 740 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Maximum Alert Level 5 | . . . 1 1 . . 1 3 2 1 . . . . . . . . . . 1 . . . . 1 . . . . . 5 4 2 1 . Low Security (%) 53 | 100 100 100 34 93 . 100 54 . 18 88 100 . . . . 100 . . . . 41 . . . . 97 . . . . 100 . . . 12 . Level 1 29 | . . . 65 6 . . 45 13 50 11 . . . . . . . . . . 58 . . . . 2 . . . . . . . 77 87 . Level 2 8 | . . . . . . . . 42 31 . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Level 3 8 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . Peak Influence 1642 | 5 126 72 381 226 . 15 370 1046 614 234 49 . . . . 74 . . . . 357 . . . . 200 . . . . 114 1642 1103 476 320 . Initial 1100 | . 3 32 9 90 . . 5 223 509 72 20 . . . . . . . . . 72 . . . . 200 . . . . 108 29 1100 476 251 . Average 248 | 1 41 13 215 97 . . 196 654 325 127 10 . . . . 12 . . . . 220 . . . . 126 . . . . 64 1615 897 367 240 . Influence Increases 8994 | 15 510 145 1134 410 . 15 975 833 801 582 157 15 60 . . 216 . . . 215 682 195 240 78 125 362 15 120 10 210 191 42 197 217 197 30 Destroy 0b10 Robot/C 3380 | . 260 80 620 60 . . 560 280 440 260 . . . . . 60 . . . 140 100 60 220 40 80 . . . . . . . 40 . 80 . Destroy 0b10 Robot/NC 520 | 15 45 15 110 25 . . 80 . 70 30 30 . . . . 10 . . . 5 20 . . . 5 15 . . 10 . 15 . 15 . 5 . Destroy Leader 774 | . 70 20 192 10 . . 146 10 144 86 12 . . . . 10 . . . 10 10 . 20 . 10 6 . . . . 4 . 4 . 10 . Allied During Kill 164 | . . . . . . . . . . 152 . . . . . 4 . . . . . . . 8 . . . . . . . . . . . . Successful Hack 461 | . 24 . 68 . . . 7 10 21 7 23 . . . . 50 . . . . 121 . . . . 38 . . . . 55 . . 22 15 . Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . 30 30 30 210 . 15 45 45 45 45 . . . . . . . . . . 105 . . . . 15 . . . . . 30 . 15 . 15 Anti-Garrison Action 350 | . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 855 | . 6 . 39 90 . . 62 138 81 2 17 . . . . 22 . . . . 116 . . . . 48 . . . . 42 12 48 60 72 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 225 | . . . 15 . . . . . . . 15 . . . . 45 . . . . 30 . . . . 30 . . . . . . . 60 15 15 Lose Combat Pursuer 1320 | . 15 . 30 15 . . 45 . . . 60 15 60 . . 15 . . . 60 180 135 . 30 30 60 15 120 . 210 75 . 90 60 . . Influence Decreases 7691 | 10 429 151 912 410 . . 636 10 1138 608 177 15 20 . . 216 . . . 100 624 198 113 78 45 326 69 88 10 50 246 . 502 300 180 30 Time Decay 5934 | 10 370 151 592 380 . . 616 . 668 428 177 15 20 . . 165 . . . 100 434 198 113 26 35 326 69 88 10 50 246 . 342 140 160 5 Lost Part 216 | . 16 . 20 30 . . 20 10 20 . . . . . . 20 . . . . 20 . . . 10 . . . . . . . 10 10 20 10 Lost Ally 292 | . . . . . . . . . . 180 . . . . . 25 . . . . 20 . . 52 . . . . . . . . . . . 15 Purge Threat 1249 | . 43 . 300 . . . . . 450 . . . . . . 6 . . . . 150 . . . . . . . . . . . 150 150 . . Squads Dispatched 45 | . 4 . 3 . . . 5 . 4 3 2 . . . . 5 . . . . 5 . . . . 3 . . . 1 1 6 2 1 . . Investigation 19 | . 2 . 1 . . . 3 . 1 1 2 . . . . 2 . . . . 4 . . . . 1 . . . . . . 1 1 . . Extermination 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Reinforcement 14 | . 2 . 2 . . . 2 . 3 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Distress Signals 29 | . 2 . 1 . . . 3 . 5 3 1 . . . 1 . . . . . 1 . . 1 . 2 . . . . 1 . 6 2 . . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 4 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 4 . Times Spotted 425 | . 21 4 44 19 . . 36 13 38 14 9 2 18 . 11 4 . 1 . 18 23 8 7 16 3 12 1 10 . 16 19 10 19 7 6 16 Peak Tracking Total 14 | . 3 2 5 8 . . 4 6 4 3 2 3 9 . 12 2 . 1 . 13 8 5 5 6 2 3 1 5 . 11 9 10 7 5 5 14 Tactical Retreats 52 | . 1 . 1 1 . . 2 . . . 4 3 5 . . 1 . . . 1 7 5 . 2 1 3 1 1 . 5 3 . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Traps Triggered 15 | . 1 . . 1 . . . 1 2 . 1 . . . . 5 . . . . 3 . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Machines Disabled 52 | . 2 2 2 14 . 1 3 7 3 3 . . . . 1 . . 1 . . 7 . . . 1 1 . . . . . 2 . 1 . 1 Max in Single Turn 8 | . 1 1 1 8 . 1 2 2 1 1 . . . . 1 . . 1 . . 1 . . . 1 1 . . . . . 1 . 1 . 1 Garrison Access 10 | . . . . . . . . . 1 . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Machines Accessed 170 | . 7 . 12 1 5 . 15 1 12 3 11 . 1 3 . 19 1 2 . 1 29 2 . 2 . 15 1 2 4 . 11 . 2 4 3 1 Terminals 95 | . 5 . 9 . . . 10 1 8 3 8 . . . . 11 . . . 1 14 . . . . 10 1 . . . 9 . 2 3 . . Fabricators 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 2 . . . . . . . 1 . . Repair Stations 15 | . . . 1 . . . 2 . 2 . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . 3 . Recycling Units 10 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . . . . 3 . . . . 4 . . . . 1 . . . . 1 . . . . . Total Hacks 625 | . 23 . 46 1 50 . 49 2 45 11 44 . 1 27 . 61 1 2 . 4 104 2 . 2 . 54 6 6 17 . 27 . 11 15 9 5 Successful 497 | . 16 . 30 1 50 . 37 1 37 7 38 . 1 27 . 43 1 2 . 4 78 2 . 2 . 41 6 6 17 . 18 . 5 14 8 5 Failed 123 | . 6 . 15 . . . 11 1 8 4 6 . . . . 17 . . . . 25 . . . . 13 . . . . 9 . 6 1 1 . Catastrophic 9 | . . . 2 . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 3 . . . . . Database Lockouts 5 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Manual 284 | . 15 . 28 . 1 . 25 . 22 6 28 . . . . 31 . . . 1 60 . . 1 . 36 . . . . 15 . 8 6 1 . Terminals 371 | . 20 . 37 . . . 35 2 34 11 31 . . . . 41 . . . 4 64 . . . . 39 6 . . . 24 . 11 12 . . Fabricators 37 | . . . . . . . . . . . 7 . . . . 8 . . . . 10 . . . . 9 . . . . . . . 3 . . Repair Stations 44 | . . . 3 . . . 7 . 8 . . . . . . 5 . . . . 10 . . . . 2 . . . . . . . . 9 . Recycling Units 32 | . 3 . 4 . . . 2 . . . 5 . . . . . . . . . 13 . . . . 3 . . . . 2 . . . . . Scanalyzers 10 | . . . 2 . . . 4 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . 1 . 1 . 1 . . . . 5 . . . . 7 . . . . 1 . . . . 1 . . . . . Terminal Hacks 261 | . 8 . 13 1 50 . 11 1 16 3 15 . 1 27 . 15 1 2 . 4 24 2 . 2 . 13 6 6 17 . 7 . 5 6 . 5 Record 76 | . . . . . 49 . . . . . . . . 6 . . . . . 4 . . . 1 . . 6 5 5 . . . . . . . Part Schematic 29 | . . . 1 . . . 2 . . . 1 . . 12 . 1 . . . . 5 . . . . 3 . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 27 | . 1 . 3 . . . 4 . 1 1 1 . . 3 . 3 . . . . 4 . . . . . . . 4 . 2 . . . . . Open Door 9 | . . . . 1 . . . . . . . . 1 . . . 1 2 . . . 2 . 1 . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 5 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 14 | . 1 . 2 . . . 1 . 4 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 . . Unreport Threat 10 | . 1 . 2 . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . Locate Traps 14 | . 1 . 1 . . . 2 . 1 1 2 . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 5 | . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Transport Status 7 | . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 12 | . . . 1 . . . 1 . 2 . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 17 | . . . . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 5 . . . . . . . 3 . . Network Status 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Load Schematic 9 | . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . . . . 1 . . Build 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . Repair Station Hacks 35 | . . . 2 . . . 6 . 8 . . . . . . 2 . . . . 10 . . . . . . . . . . . . . 7 . Scan Component 17 | . . . 1 . . . 3 . 4 . . . . . . 1 . . . . 5 . . . . . . . . . . . . . 3 . Repair 17 | . . . 1 . . . 3 . 4 . . . . . . 1 . . . . 5 . . . . . . . . . . . . . 3 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . 1 . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Retrieve Components 7 | . 1 . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Scanalyzer 10 | . . . 2 . . . 4 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . 1 . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 156 | . 7 . 13 . . . 14 . 10 4 18 . . . . 18 . . . . 35 . . . . 22 . . . . 9 . . 5 1 . Terminals 114 | . 5 . 11 . . . 12 . 10 4 11 . . . . 12 . . . . 21 . . . . 15 . . . . 8 . . 5 . . Track 28 | . 1 . 3 . . . 4 . 1 . 2 . . . . 2 . . . . 7 . . . . 5 . . . . 1 . . 2 . . Assimilate 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . 1 . . Botnet 26 | . 3 . 2 . . . 2 . 3 1 3 . . . . 3 . . . . 3 . . . . 3 . . . . 2 . . 1 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Operators 9 | . 1 . 1 . . . 1 . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Skim 43 | . . . 5 . . . 5 . 5 2 5 . . . . 5 . . . . 5 . . . . 6 . . . . 5 . . . . . Fabricators 17 | . . . . . . . . . . . 4 . . . . 5 . . . . 4 . . . . 4 . . . . . . . . . . Report 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Liberate 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Haulers 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . Mechanics 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 17 | . 2 . 1 . . . 1 . . . 3 . . . . . . . . . 8 . . . . 1 . . . . 1 . . . . . Reject 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Recyclers 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Mask 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 113 | . 5 . 10 . . . 14 1 10 3 7 . . . . 12 . . . 1 22 . . . . 10 . . . . 9 . 2 4 3 . Full Trace Events 7 | . . . . . . . 2 . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . 2 . . . 3 . 1 . 1 . . 12 . 2 . . 14 . 5 . . . . 3 . . 4 . . . . . . . Parts Built 8 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . 2 . . Authchips 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Time 219 | . . . . . . . . . . . 36 . . . . 21 . . . . . . . . . 131 . . . . . . . 31 . . Total Part Build Rating 39 | . . . . . . . . . . . 6 . . . . 8 . . . . . . . . . 15 . . . . . . . 10 . . Parts Repaired 17 | . . . 1 . . . 3 . 4 . . . . . . 1 . . . . 5 . . . . . . . . . . . . . 3 . Time 558 | . . . 26 . . . 108 . 190 . . . . . . 19 . . . . 142 . . . . . . . . . . . . . 73 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 3 . . . . . 10 . . . 1 . . . . . . . . . 4 . . . . . . . . . 3 . . . . . Parts Scanalyzed 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . 4 . . . . . 2 1 . 1 . . . . 2 . 1 . . 2 . . . . 3 . . . 3 . . . Non-combat 7 | . . . . . 3 . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Combat 12 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . 3 . . . Robot Hacks Applied 19 | . . . . . 4 . . . . . 2 1 . 1 . . . . 2 . 1 . . 2 . . . . 3 . . . 3 . . . parse_system 16 | . . . . . 4 . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . 3 . . . 3 . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Total Allies 28 | . . . . 1 . . . . . 10 . . . . . 2 . . . . 4 . . 5 . 1 . . . . . . . 1 . 4 Largest Group 10 | . . . . 1 . . . . . 10 . . . . . 2 . . . . 2 . . 5 . 1 . . . . . . . 1 . 1 Highest-Rated Group 252 | . . . . 31 . . . . . 173 . . . . . 71 . . . . 49 . . 246 . 26 . . . . . . . 45 . 252 Highest-Rated Ally 252 | . . . . 31 . . . . . 29 . . . . . 41 . . . . 49 . . 64 . 26 . . . . . . . 45 . 252 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . 2 . . 9 . . . . . . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Ally Attacks 103 | . . . . 3 . . . . . 69 . . . . . 8 . . . . 3 . . 18 . . . . . . . . . . . 2 Total Damage 1877 | . . . . 40 . . . . . 800 . . . . . 236 . . . . 240 . . 505 . . . . . . . . . . . 56 Kills 21 | . . . . 1 . . . . . 13 . . . . . 4 . . . . 2 . . 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Active Infowar (turns) 10870 | . . 522 932 627 1004 618 143 . 196 . 63 264 155 1 . . 165 154 63 276 868 362 247 473 168 737 248 402 72 113 526 101 770 292 300 8 Sensors 2847 | . . . . . . . . . . . . 226 . . . . 165 154 61 276 . 354 243 473 133 8 174 399 68 113 . . . . . . Terrain 6367 | . . 522 932 627 1004 618 111 . . . . . . . . . . . . . . . . . . 469 72 19 . . 526 101 770 292 296 8 Cloaking 3692 | . . . . . . . . . . . . . . . . . . . 2 18 860 213 244 472 168 737 93 328 72 94 352 . 39 . . . Jamming 774 | . . . . . . . 32 . 196 . . . . . . . . . . . 8 . . . . . . . . . . . . 258 280 . ECM 257 | . . . . . . . . . . . 63 38 155 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 2 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . . . . . . 1 2 . 1 . 2 . 2 2 . 2 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Turns Passed 24255 | 89 1227 722 2370 1115 1004 618 2467 1823 2569 1041 722 265 392 25 63 525 172 154 360 286 1066 415 269 473 168 737 253 402 72 180 533 101 770 292 337 178 Spaces Moved 28792 | 36 688 410 1105 541 604 373 1189 679 1197 356 1263 652 827 83 218 1171 612 607 1083 782 2456 900 802 1040 354 1785 463 1123 171 589 1197 235 1840 575 376 410 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6842 | . 404 410 1105 541 604 373 1189 679 1196 341 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 310 | 26 284 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21630 | . . . . . . . . . 1 15 1263 652 827 83 218 1171 612 607 1083 782 2456 900 802 1040 354 1785 463 1123 171 589 1197 235 1840 575 376 410 Fastest Speed 19 | 50 120 160 160 163 163 163 163 166 161 170 26 26 26 26 26 20 24 24 24 24 19 23 27 27 23 28 24 28 28 24 23 27 25 25 25 26 Average Speed 60 | 100 143 160 161 186 163 163 165 169 169 173 26 26 26 26 26 24 24 24 24 24 24 28 27 27 30 28 27 28 28 27 27 27 25 25 25 33 Slowest Speed 330 | 120 160 160 163 243 163 163 166 170 330 250 26 26 26 26 26 26 24 24 24 95 98 102 27 27 31 31 28 28 28 28 107 28 99 25 26 35 Overloaded Moves 207 | . . . . . . . . . . . . . . . . 4 . . . . 103 4 . . 11 . 8 . . 62 15 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 132 | . . . . . . . . . . . 48 . 1 . . 2 . . . . 16 . . 3 . 18 . . . . 12 4 19 5 2 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 63 | 3 97 98 92 98 91 79 76 83 75 54 23 72 76 70 40 35 80 82 88 76 63 86 76 91 46 39 49 95 60 86 36 33 32 14 25 39 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 25 | . 2 . 3 . 1 . 3 . 2 . 1 1 1 1 . 1 . . . . 2 . . . . 3 1 . 3 . . . . . . . Known Exits Taken 20 | . . . 1 . . 1 1 . 1 1 1 1 . . 1 1 . . . 1 1 1 1 . 1 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . . . . . . 1 1 . . 1 1 1 . . . . 1 . . 1 1 1 . . . . . 1 . Scrap Searched 41 | . . 1 . 2 . 1 . . . . . 4 2 . 3 . 4 3 1 3 . 2 3 . 3 . 1 4 . 4 . . . . . . Spaces Dug 442 | . . . 5 5 . . 32 13 57 . 17 13 14 . 1 22 4 1 . 27 36 22 27 1 21 24 9 16 . 2 22 6 13 21 11 . Terrain Destroyed 950 | . . . 40 103 . . 62 54 93 2 17 13 14 . 1 22 4 1 . 116 45 38 105 39 45 24 9 16 . 2 22 6 16 21 20 . Melee 270 | . . . 3 . . . 1 . 7 . 17 13 14 . 1 22 4 1 . 11 36 2 9 1 4 24 9 16 . 2 22 6 13 21 11 . Projectile 8 | . . . 3 . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 672 | . . . 34 103 . . 61 54 83 . . . . . . . . . . 105 9 36 96 38 41 . . . . . . . 3 . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Ac0 Total 33966 | 66 819 448 1470 599 620 380 1517 1278 1566 756 1542 721 975 84 220 1366 629 611 1180 845 2835 1036 831 1218 394 1956 573 1191 193 600 1362 258 2096 694 600 437 Wait 3396 | 2 23 11 104 12 1 2 159 519 176 354 266 45 124 . . 109 2 3 78 28 273 102 3 137 18 122 91 32 3 2 120 5 190 91 182 7 Move 28510 | 35 687 409 1104 540 603 372 1188 677 1196 355 1176 651 824 82 217 1166 611 606 1082 781 2423 899 801 1034 353 1750 462 1122 170 588 1172 227 1806 564 371 406 Hop 114 | . . . . . . . . . . . 38 . 1 . . 2 . . . . 16 . . 2 . 16 . . . . 12 4 14 5 2 2 Pick Up 189 | 12 11 4 30 3 2 . 22 5 24 3 4 2 2 . . 11 2 . 1 . 10 2 . 2 . 6 . 2 2 1 4 2 15 2 2 1 Fast Attach 115 | 1 7 . 6 . . . 7 3 8 3 1 . . . . 6 3 . 6 . 12 . . 10 . 3 2 4 6 . 6 5 6 2 5 3 Attach 60 | 5 2 . 5 4 . . 3 1 6 1 2 . 1 . 1 3 . . . . 4 2 . . . 3 . . . 1 2 1 3 1 6 3 Detach 9 | . 2 . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . 1 2 Swap 304 | . 6 6 54 8 3 1 21 9 30 6 3 4 8 1 . 20 3 . 2 11 13 11 12 7 6 6 7 7 . 6 10 2 10 3 6 2 Drop 244 | . 14 1 43 1 3 . 25 6 23 14 6 2 . . . 8 4 . 7 . 9 3 . 11 . 4 2 6 7 . 9 4 14 3 11 4 Fire 518 | 11 61 14 110 27 8 1 85 58 82 18 3 1 . 1 . . . . . 13 2 2 6 5 3 . . . . . . . 1 . 1 5 Melee 434 | . . . 3 . . . 1 . 7 . 43 16 15 . 2 25 4 2 4 12 65 13 9 10 14 45 9 18 5 2 27 8 37 23 13 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 45 | . 3 3 11 4 . 3 6 . 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . 12 . . . . 7 . . . . . . . . . . . . . . . Rewire 6 | . . . . . . 1 . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Qua) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command -1/Access_0 Subspace History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Derelicts attacked the area 1102 | -10/Materials | Central database locked down 1108 | -10/Materials | Discovered new exit (range 3) 1275 | -10/Materials | Discovered new exit (range 8) 1317 | -10/Materials | Entered Mines 1378 | -10/Mines | Discovered new exit (range 8) 1404 | -10/Mines | Learned Materials trap positions 1434 | -10/Mines | Discovered new exit (range 8) 1557 | -10/Mines | Build established: Scavenger-Mutant 1615 | -10/Mines | Discovered new exit (range 10) 1822 | -10/Mines | Learned Materials terminal intel 2032 | -10/Mines | Build established: Mutant 2039 | -10/Mines | Entered Materials 2039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -9/Materials | Loaded intel: 24 trap records 2041 | -9/Materials | Loaded intel: 12 terminal locations 2397 | -9/Materials | Build established: Scavenger-Mutant 2507 | -9/Materials | Destroyed 8 combat bots 2619 | -9/Materials | Discovered new exit (range 15) 2782 | -9/Materials | Repaired Lgt. Armor Plating 3470 | -9/Materials | Discovered new exit (range 10) 3816 | -9/Materials | Identified exit to Mines 3816 | -9/Materials | Identified exit to Materials 3875 | -9/Materials | Learned Storage trap positions 3888 | -9/Materials | Learned location of Zion (-6) 3894 | -9/Materials | Learned 4 Recycling zone layouts 3910 | -9/Materials | Learned location of 1 exit from Storage 4179 | -9/Materials | Central database locked down 4409 | -9/Materials | Entered Mines 4465 | -9/Mines | Discovered exit to Materials (range 11) 4493 | -9/Mines | Discovered exit to Materials (range 12) 4585 | -9/Mines | Assembled infested the area 4795 | -9/Mines | Core integrity fell below 50% 4942 | -9/Mines | Learned Materials emergency access door positions 4974 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4976 | -9/Mines | Build established: Mutant 5039 | -9/Mines | Learned location of 1 exit from Proximity Caves 5054 | -9/Mines | Received a Mining Laser from a helpful Derelict 5160 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5514 | -9/Mines | Discovered new exit (range 5) 5524 | -9/Mines | Entered Exiles 5565 | -9/Exiles | Met 8R-AWN 5609 | -9/Exiles | Met EX-HEX 5653 | -9/Exiles | Met EX-BIN 5796 | -9/Exiles | Met EX-DEC 5969 | -9/Exiles | Visited The Gauntlet 6193 | -9/Exiles | Aligned with FarCom system 6195 | -9/Exiles | Given EX-Vault access code 6232 | -9/Exiles | Opened EX-Vault 6244 | -9/Exiles | Found Field Lobotomy Kit 6276 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6512 | -9/Exiles | Discovered new exit (range 12) 6528 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6528 | -9/Exiles | Entered Mines 6611 | -8/Mines | Discovered exit to Materials (range 14) 6706 | -8/Mines | Discovered exit to Materials (range 6) 6834 | -8/Mines | Build established: Skirmisher 7146 | -8/Mines | Entered Materials 7146 | -8/Materials | Evolved 2 slots: Utility x2 7147 | -8/Materials | Identified exit to Storage 7327 | -8/Materials | Repaired Arm. Treads 7556 | -8/Materials | Build established: Mutant 7814 | -8/Materials | Discovered new exit (range 15) 8122 | -8/Materials | Repaired Arm. Treads 8330 | -8/Materials | Learned Factory stockpile data 8386 | -8/Materials | Build established: Hacker-Mutant 8404 | -8/Materials | Learned 4 Lower Caves zone layouts 8466 | -8/Materials | Learned location of 2 exits from Factory 8520 | -8/Materials | Learned Storage security intel 8602 | -8/Materials | Learned location of Recycling (-8) 8629 | -8/Materials | Learned location of 1 exit from Storage 8719 | -8/Materials | Learned Factory recycling unit intel 8916 | -8/Materials | Central database locked down 9017 | -8/Materials | Discovered new exit (range 10) 9261 | -8/Materials | Repaired Imp. Treads 9570 | -8/Materials | Identified exit to Garrison 9613 | -8/Materials | Entered Garrison 9797 | -8/Garrison | Triggered checkpoint 9798 | -8/Garrison | Triggered checkpoint 9931 | -8/Garrison | Discovered new exit (range 14) 10064 | -8/Garrison | Garrison Relay disabled 10195 | -8/Garrison | Discovered new exit (range 15) 10301 | -8/Garrison | Garrison Relay disabled 10631 | -8/Garrison | Garrison Relay disabled 10653 | -8/Garrison | Discovered new exit (range 8) 11223 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11295 | -8/Garrison | Triggered checkpoint 11436 | -8/Garrison | Entered Materials 11437 | -8/Materials | Identified exit to Factory 12457 | -8/Materials | Repaired Broken Imp. VTOL Module? 12619 | -8/Materials | Repaired Arm. Treads 12940 | -8/Materials | Learned location of Lower Caves (-7) 12965 | -8/Materials | Learned Storage emergency access door positions 12967 | -8/Materials | Discovered exit to Storage (range 5) 12978 | -8/Materials | Discovered exit to Factory (range 13) 12981 | -8/Materials | Learned location of 2 exits from Factory 12988 | -8/Materials | Learned Factory terminal intel 12989 | -8/Materials | Learned 8 Factory zone layouts 13014 | -8/Materials | Learned location of 1 exit from Recycling 13087 | -8/Materials | Repaired Arm. Treads 13127 | -8/Materials | Repaired Arm. Treads 14005 | -8/Materials | Entered Storage 14006 | -8/Storage | Identified exit to Recycling 14008 | -8/Storage | Loaded intel: 11 trap records 14089 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14416 | -8/Storage | Build established: Commander-Mutant 14563 | -8/Storage | Lost 3 allies 14564 | -8/Storage | Garrison activated, responded to threat 14824 | -8/Storage | Build established: Hacker-Mutant 15046 | -8/Storage | Entered Factory 15046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15047 | -7/Factory | Identified exit to Lower Caves 15047 | -7/Factory | Identified exit to Factory 15050 | -7/Factory | Loaded intel: 26 terminal locations 15051 | -7/Factory | Loaded intel: 6 recycling unit locations 15346 | -7/Factory | Learned 4 Proximity Caves zone layouts 15348 | -7/Factory | Build established: Hacker-Sprinter 15373 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 15413 | -7/Factory | Learned 4 Upper Caves zone layouts 15469 | -7/Factory | Learned 2 Upper Caves zone layouts 15515 | -7/Factory | Learned location of 1 exit from Hub_04(d) 15553 | -7/Factory | Learned location of 3 exits from Factory 15576 | -7/Factory | Discovered exit to Factory (range 14) 15581 | -7/Factory | Learned 2 Extension zone layouts 15597 | -7/Factory | Learned 4 Proximity Caves zone layouts 15625 | -7/Factory | Learned 2 Proximity Caves zone layouts 15768 | -7/Factory | Entered Lower Caves 15769 | -7/Lower Caves | Identified exit to Lower Caves 15774 | -7/Lower Caves | Met a Warlord Commander 15775 | -7/Lower Caves | Learned location of Warlord (-5) 15776 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15777 | -7/Lower Caves | Found Encrypted Comm Array 15787 | -7/Lower Caves | Learned location of 1 exit from Factory 16033 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16033 | -7/Lower Caves | Entered another Lower Caves area 16050 | -7/Lower Caves | Learned 8 Factory zone layouts 16144 | -7/Lower Caves | Spotted B-75 Beast 16399 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16422 | -7/Lower Caves | Discovered new exit (range 10) 16425 | -7/Lower Caves | Entered Data Miner 16425 | -7/Data Miner | Discovered new exit (range 6) 16432 | -7/Data Miner | Met Data Miner 16440 | -7/Data Miner | Learned location of Section 7 (-2) 16440 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16443 | -7/Data Miner | Received God Mode back door access code from Data Miner 16450 | -7/Data Miner | Entered Proximity Caves 16480 | -6/Proximity Caves | Learned Factory machine intel 16492 | -6/Proximity Caves | Spotted B-75 Beast 16493 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 16513 | -6/Proximity Caves | Entered Factory 16513 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16514 | -6/Factory | Identified exit to Factory 16514 | -6/Factory | Identified exit to Lower Caves 16516 | -6/Factory | Loaded intel: 304 machine locations 16549 | -6/Factory | Repaired Imp. Utility Shielding 16693 | -6/Factory | Loaded intel: 26 terminal locations 16719 | -6/Factory | Learned location of 1 exit from Upper Caves 16733 | -6/Factory | Learned 4 Factory zone layouts 16738 | -6/Factory | Learned 4 Factory zone layouts 16744 | -6/Factory | Joined by Warlord Geek squad 16746 | -6/Factory | Learned 2 Lower Caves zone layouts 16847 | -6/Factory | Central database locked down 16996 | -6/Factory | Fabricated Powered Armor (x2) 17038 | -6/Factory | Entered Lower Caves 17181 | -6/Lower Caves | Discovered new exit (range 16) 17193 | -6/Lower Caves | Learned Factory interactive machine intel 17205 | -6/Lower Caves | Learned 4 Factory zone layouts 17210 | -6/Lower Caves | Entered another Lower Caves area 17299 | -6/Lower Caves | Entered a destroyed Warlord outpost 17333 | -6/Lower Caves | Encountered a Warlord checkpoint 17333 | -6/Lower Caves | Discovered new exit (range 7) 17364 | -6/Lower Caves | Entered Zion 17380 | -6/Zion | System corruption cleaned by Quarantine Array 17389 | -6/Zion | Discovered new exit (range 10) 17403 | -6/Zion | Identified exit to Deep Caves 17416 | -6/Zion | Loaded intel: 4 derelict terminal locations 17453 | -6/Zion | Learned location of 1 exit from Factory 17463 | -6/Zion | Given A8's code to call for help 17482 | -6/Zion | Found Prototype Device 17482 | -6/Zion | Identified Phasing AFG 17530 | -6/Zion | Found Prototype Device 17530 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17645 | -6/Zion | Rebuked by Imprinter 17724 | -6/Zion | Entered Proximity Caves 17888 | -5/Proximity Caves | Spotted B-75 Beast 17923 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17964 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17977 | -5/Proximity Caves | Learned Factory security intel 17993 | -5/Proximity Caves | Learned location of 2 exits from Upper Caves 17993 | -5/Proximity Caves | Learned Factory emergency access door positions 17993 | -5/Proximity Caves | Learned Armory emergency access door positions 17993 | -5/Proximity Caves | Learned Factory terminal intel 17995 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18010 | -5/Proximity Caves | Entered Factory 18010 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18011 | -5/Factory | Identified exit to Upper Caves 18012 | -5/Factory | Identified exit to Factory 18016 | -5/Factory | Loaded intel: 54 interactive machine locations 18017 | -5/Factory | Loaded intel: 26 terminal locations 18208 | -5/Factory | Central database locked down 18265 | -5/Factory | Discovered exit to Factory (range 6) 18345 | -5/Factory | Learned Extension trap positions 18351 | -5/Factory | Repaired Powered Armor 18374 | -5/Factory | Repaired Powered Armor 18417 | -5/Factory | Learned Research emergency access door positions 18481 | -5/Factory | Learned 8 Research zone layouts 18533 | -5/Factory | Learned location of Upper Caves (-5) 18573 | -5/Factory | Learned location of Armory (-3) 18604 | -5/Factory | Loaded intel: 8 recycling unit locations 18626 | -5/Factory | Repaired Imp. Propulsion Shielding 18643 | -5/Factory | Learned Extension interactive machine intel 18692 | -5/Factory | Learned Armory stockpile data 18850 | -5/Factory | Repaired Mak. Power Source? 18951 | -5/Factory | Repaired Lgt. Fission Core 19076 | -5/Factory | Entered Upper Caves 19077 | -5/Upper Caves | Identified exit to Upper Caves 19154 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19435 | -5/Upper Caves | Learned Factory trap positions 19443 | -5/Upper Caves | Encountered a Warlord checkpoint 19491 | -5/Upper Caves | Entered another Upper Caves area 19492 | -5/Upper Caves | Identified exit to Warlord 19760 | -5/Upper Caves | Entered Warlord 19768 | -5/Warlord | Discovered new exit (range 14) 19794 | -5/Warlord | Found Prototype Special Weapon 19794 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 19906 | -5/Warlord | Found Prototype Device 19906 | -5/Warlord | Identified Minesniffer Drone Bay 19954 | -5/Warlord | Opened Warlord's prototype stash 19958 | -5/Warlord | Found Prototype Device 19958 | -5/Warlord | Identified Exp. Phase Shifter 19968 | -5/Warlord | Met Warlord 19970 | -5/Warlord | Warlord's base attacked by MAIN.C 20004 | -5/Warlord | Found Prototype Piercing Weapon 20006 | -5/Warlord | Found Prototype Piercing Weapon 20006 | -5/Warlord | Identified Vortex Lance (x2) 20177 | -5/Warlord | Lost 3 allies 20233 | -5/Warlord | Entered Proximity Caves 20236 | -4/Proximity Caves | Spotter reported a threat 20266 | -4/Proximity Caves | Spotted B-86 Titan 20387 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20393 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20401 | -4/Proximity Caves | Entered Factory 20401 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20402 | -4/Factory | Loaded intel: 85 trap records 20542 | -4/Factory | Fabricated Field Propulsion Array (x1) 20655 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 20772 | -4/Factory | Identified exit to Upper Caves 20772 | -4/Factory | Identified exit to Extension 20947 | -4/Factory | Found Imp. Powered Armor 20986 | -4/Factory | Build established: Hacker-Ninja 21120 | -4/Factory | Learned 8 Research zone layouts 21121 | -4/Factory | Loaded intel: 4 garrison access locations 21122 | -4/Factory | Learned Research garrison access intel 21123 | -4/Factory | Learned Quarantine emergency access door positions 21124 | -4/Factory | Identified exit to Research 21138 | -4/Factory | Entered Upper Caves 21188 | -4/Upper Caves | Spotted B-86 Titan 21239 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21262 | -4/Upper Caves | Discovered new exit (range 14) 21373 | -4/Upper Caves | Learned Extension garrison access intel 21391 | -4/Upper Caves | Entered another Upper Caves area 21397 | -4/Upper Caves | Discovered exit to Research (range 12) 21422 | -4/Upper Caves | Build established: Hacker-Sprinter 21452 | -4/Upper Caves | Learned Research garrison access intel 21508 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21735 | -4/Upper Caves | Discovered new exit (range 10) 21752 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 21793 | -4/Upper Caves | Entered Zhirov 21793 | -4/Zhirov | Discovered new exit (range 3) 21799 | -4/Zhirov | Met Zhirov 21812 | -4/Zhirov | Learned location of Quarantine (-3) 21812 | -4/Zhirov | Learned location of Command (-1) 21814 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21819 | -4/Zhirov | Found Alien Artifact 21819 | -4/Zhirov | Identified Integrated Dissipator 21819 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21854 | -4/Zhirov | Found Alien Artifact 21865 | -4/Zhirov | Entered Proximity Caves 21978 | -3/Proximity Caves | Spotted B-86 Titan 22000 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22038 | -3/Proximity Caves | Discovered exit to Research (range 11) 22045 | -3/Proximity Caves | Entered Research 22045 | -3/Research | Evolved 2 slots: Utility x2 22046 | -3/Research | Identified exit to Armory 22046 | -3/Research | Identified exit to Quarantine 22047 | -3/Research | Identified exit to Research 22049 | -3/Research | Loaded intel: 2 garrison access locations 22126 | -3/Research | Spotted B-86 Titan 22346 | -3/Research | Loaded intel: 4 repair station locations 22396 | -3/Research | Found Prototype Hackware 22396 | -3/Research | Identified Exp. Hacking Suite 22479 | -3/Research | Loaded intel: 3 fabricator locations 22565 | -3/Research | Learned 12 Research zone layouts 22575 | -3/Research | Spotted B-90 Cyclops 22578 | -3/Research | Entered Quarantine 22579 | -3/Quarantine | Maximum security lockdown engaged 22587 | -3/Quarantine | Found Alien Artifact 22587 | -3/Quarantine | Identified Dimensional Node Initializer 22587 | -3/Quarantine | Initialized slip node 22599 | -3/Quarantine | Found Alien Artifact 22600 | -3/Quarantine | Identified Subatomic Replicator 22600 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 22630 | -3/Quarantine | Found Alien Artifact 22630 | -3/Quarantine | Identified Transdimensional Reconstructor 22630 | -3/Quarantine | Warped through subspace to slip node 22679 | -3/Quarantine | Entered Research 22679 | -2/Research | Warlord forces began assault on 0b10 22679 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22681 | -2/Research | Loaded intel: 3 garrison access locations 22730 | -2/Research | Discovered new exit (range 29) 22731 | -2/Research | Spotted B-90 Cyclops 22749 | -2/Research | Identified exit to Access 22749 | -2/Research | Identified exit to Testing 22789 | -2/Research | Research machine network offline 22847 | -2/Research | Met up with Warlord 23002 | -2/Research | Build established: Hacker-Scout 23088 | -2/Research | Borebot progress halted 23207 | -2/Research | Borebot progress halted 23243 | -2/Research | Spotted IV-VA1(H) 23267 | -2/Research | Borebot progress halted 23377 | -2/Research | Spotted Striker 23383 | -2/Research | Spotted Executioner 23389 | -2/Research | Spotted Striker 23408 | -2/Research | Found Exp. Core Analyzer 23431 | -2/Research | Lost 13 allies 23439 | -2/Research | Spotted B-90 Cyclops 23449 | -2/Research | Entered Access 23449 | -1/Access | Evolved 2 slots: Utility x2 23455 | -1/Access | Identified exit to Command 23485 | -1/Access | Incoming investigation squad redirected 23492 | -1/Access | Fabricated Adv. Melee Analysis Suite (x2) 23684 | -1/Access | Crushed by falling debris 23741 | -1/Access | Entered Command 23763 | -1/Command | Repaired Imp. Powered Armor 23820 | -1/Command | Repaired Q-thruster 23854 | -1/Command | Repaired Mni. Fusion Reactor 23880 | -1/Command | Spotted B-99 Colossus 24017 | -1/Command | Spotted B-99 Colossus 24019 | -1/Command | Identified Supercharged TR 24019 | -1/Command | Warped through subspace to slip node 24019 | -1/Command | Discovered new exit (range 5) 24078 | -1/Command | Entered Access_0 24079 | -1/Access_0 | Met Architect 24080 | -1/Access_0 | Assimilated A8 with FLK Orb 24089 | -1/Access_0 | Found Lgt. Regenerative Plating 24119 | -1/Access_0 | Subspace Access Node disabled 24144 | -1/Access_0 | A6 warped into view 24167 | -1/Access_0 | Assimilated A2 with FLK Orb 24171 | -1/Access_0 | Assimilated A6 with FLK Orb 24172 | -1/Access_0 | Lost 9 parts (4n5u) 24173 | -1/Access_0 | Destroyed A2 24175 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24191 | -1/Access_0 | A5 warped into view 24192 | -1/Access_0 | Core integrity fell below 50% 24194 | -1/Access_0 | Assimilated A5 with FLK Orb 24199 | -1/Access_0 | Murdered A5 24246 | -1/Access_0 | Lost 4 parts (1p3u) 24248 | -1/Access_0 | Core integrity fell below 20% 24256 | -1/Access_0 | Started Test 138-B, establishing a local singularity 24256 | -1/Access_0 | Started Test 138-C, cascade imminent 24256 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 24256_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ?????????????????# ?????### ##???????????? | | ?????????????????# ???????# ##???????????? | | ?????????????????# ????????## ##??????????? | | ?????????????????# ??????????# ######?????? | | ?????????????????????????????# ### #?????? | | ?????????????????????????????##??# #?????? | | ??????????????????????????????#### ### #?????? | | ??????????????????????????????# ##??? #?????? | | ??????????????????????????????# #??? #?????? | | ??????????????????????????????# ###??? ??????? | | ????????????????????? ???????# #????? ??????? | | ??????????????????? ???????# ####?? #?????? | | ?????????????????" """"???# #?? #?????? | | ??????????????"""" """"???# #?? #?????? | | ??????????????" "???#### #?? #?????? | | ?????????????"" "??????# #?# #?????? | | ?????????????"" ""?????# #?# #?????? | | ?????????????#" "#??#### #?# #?????? | | ?????????????#" "#??# #?# #?????? | | ?????????????#" "#??# #?# #?????? | | ?????????????#" "#??### #### #?????? | | ????????????##" "##???# #"# #?????? | | ????????????#"" ""#???# #?????? | | ????????????#"" ""#??## #?????? | | ?????????????#" "#???# ##?????? | | ??????????????"""" @A""##?## ##?????? | | ?????????????""""" """""# ##????? | | ??????????????#### ###### ## #????? | | ?????????????????# ## ### ## ## #????? | | ?????????????????# # ##?## #" #????? | | ????????????###### ####### ##????? | | ??????????""# ##### #?????? | | ??????????" ### ##????? | | ??????????" #?# ##???? | | ??????????" #?######### "#???? | | ??????????" #""########### ##???? | | ??????????### ## # "# #????? | | ????????????#### " ## #????? | | ???????????????# ####### " ## #????? | | ???????????????# ### #?????# " #????? | | ???????????????# ??# ###?????# # #????? | | ??????????????# ? ##???????# # ##???? | | ??????????????# ##????????# ## #???? | | ??????????????# ##?????????# ### #???? | | ??????????????## ????????###" ### #???? | | ???????????????#### #?????#### ## #???? | | ??????????????????##??????# #"" ##???? | | ??????????????????????????# ##????? | | ?????????????????????????## ########?????? | | ???????????????????????### ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 46 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 500 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 16 Core Analysis 8 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 58 Defensive Hacking 21 Authchip Count 2 Item Schematics ----------------- Imp. Utility Shielding | -9/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Cloaking Device | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Field Propulsion Array | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Energy Well | -5/Factory | Hacked Nanoactuators | -4/Factory | Hacked Adv. Melee Analysis Suite | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Imp. Propulsion Shielding | x2 | -7/Factory Powered Armor | x2 | -6/Factory | Authchip Field Propulsion Array | x1 | -4/Factory | Authchip Exp. Terrain Scanner | x1 | -4/Factory | Authchip Adv. Melee Analysis Suite | x2 | -1/Access Repaired ---------- Lgt. Armor Plating | 22% | -9/Materials Arm. Treads | 10% | -8/Materials Arm. Treads | 17% | -8/Materials Imp. Treads | 68% | -8/Materials Imp. VTOL Module | 99% | -8/Materials | Broken Arm. Treads | 20% | -8/Materials Arm. Treads | 52% | -8/Materials Arm. Treads | 54% | -8/Materials Imp. Utility Shielding | 40% | -6/Factory Powered Armor | 15% | -5/Factory Powered Armor | 3% | -5/Factory Imp. Propulsion Shielding | 22% | -5/Factory Mak. Power Source | 34% | -5/Factory Lgt. Fission Core | 40% | -5/Factory Imp. Powered Armor | 5% | -1/Command Q-thruster | 35% | -1/Command Mni. Fusion Reactor | 54% | -1/Command Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Subatomic Replicator Transdimensional Reconstructor Supercharged TR Achievements -------------- Behind The Curtain Cya! Stardust Challenges ------------ None Game ------ Seed TitaniumElectrostormLauncher Manual? 0 Play Time 06:29:31 Cumulative 371.5 hours Start 2025.03.15 @ 20:43:44 End 2025.03.21 @ 14:42:32 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type 5 Total 18 Types 11/0/3/2/0/1/0/1/0/0 Lore% 82 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30414d65-18da-4a4c-b9b3-5ba3777b02bf