Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 23:50:36 Player: Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2525) 2525 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 5844 Bonus ------- Pacifist 200 High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 75/100 System Corruption 7% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Great Axe > --- INVENTORY (15) --- Light Nuclear Core Gravmag System Machine Analyzer Energy Filter Transmission Jammer Improved Medium Armor Plating Graphene Brace Lightning Gun Lightning Gun Arc Projector Improved Spread Laser Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Target Analyzer > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Gravmag System Seismic Detector Energy Filter Transmission Jammer Improved Medium Armor Plating Graphene Brace Lightning Gun Arc Projector Improved Spread Laser Rocket Array Great Axe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 78 | 6 . 11 22 39 Power 8 | 1 . 2 3 2 Engine 3 | 1 . . 1 1 Core 5 | . . 2 2 1 Reactor . | . . . . . Propulsion 20 | 2 . 2 7 9 Treads 9 | 2 . 2 5 . Leg 6 | . . . . 6 Wheel 4 | . . . 2 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 30 | 1 . 6 6 17 Device 14 | . . 1 2 11 Storage 4 | 1 . 1 1 1 Processor 8 | . . 2 1 5 Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 20 | 2 . 1 6 11 Energy Gun 9 | . . . 1 8 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher 5 | . . . 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 . 4 Parts Lost 37 | . . 3 14 20 Power 4 | . . 1 1 2 Propulsion 11 | . . . 6 5 Utility 14 | . . 2 2 10 Weapon 8 | . . . 5 3 Highest Loss Streak 12 | . . 1 12 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 85 84 87 90 Engine 4 | . 14 2 . 6 Core 4 | . . 8 7 . Treads 9 | . 28 22 14 . Leg 3 | . . . . 5 Wheel 2 | . . . . 4 Device 12 | . . 6 9 18 Storage 8 | . 14 11 8 7 Processor 19 | . . 4 24 28 Protection 4 | . . 8 3 2 Energy Gun 6 | . . . . 12 Ballistic Gun 9 | . 28 22 14 . Naked Turns . | . . . . . Heaviest Build 57 | 12 12 39 57 55 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 11 | . . . 11 5 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 12 14 15 Most Carried 15 | 2 2 11 11 15 Average Carried 10 | . 2 7 8 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 12 | 2 2 11 9 12 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1780 | 259 . 613 418 490 Remotely . | . . . . . Salvage Created 3095 | . . 1030 773 1292 Parts 182 | . . 71 48 63 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . . 20 19 19 Melee 3 | . . . . 3 Guns 47 | . . 20 11 16 AOE 8 | . . . 8 . Classes Destroyed 14 | . . 9 2 3 Worker 15 | . . 4 4 7 Builder 4 | . . 1 1 2 Tunneler 2 | . . 1 . 1 Hauler 2 | . . . . 2 Recycler 4 | . . 2 . 2 Watcher 6 | . . 3 1 2 Swarmer 14 | . . 6 6 2 Grunt 25 | . . 7 9 9 Brawler 2 | . . . 1 1 Duelist 2 | . . 2 . . Sentry 9 | . . 5 2 2 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 11 | . . 9 11 6 Combat Bots Only 7 | . . 7 6 3 Max Kills in Single Turn 3 | . . 2 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 628 | . . 149 152 327 Missed 202 | . . 42 52 108 Damage Taken 5820 | . . 1191 1616 3013 Core 1152 | . . 164 286 702 Absorbed by Shields 138 | . . . . 138 Redirected to Shielding 101 | . . 101 . . Core Remaining (%) 76 | 100 100 59 48 . Volleys Fired 235 | . . 89 78 68 Largest 2 | . . 2 2 2 Hottest 150 | . . 43 73 150 Shots Fired 457 | . . 178 144 135 Gun 451 | . . 178 138 135 Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 307 | . . 178 129 . Thermal 109 | . . . . 109 Explosive 6 | . . . 6 . Electromagnetic 35 | . . . 9 26 Robot Hit Streak 19 | . . 8 12 19 Robot Miss Streak 7 | . . 6 4 7 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 345 | . . 122 100 123 Core Hits 221 | . . 52 51 118 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 11 | . . 2 . 9 Burn 5 | . . . . 5 Destroy 2 | . . 2 . . Corrupt 1 | . . . . 1 Sever 3 | . . . . 3 Melee Attacks 24 | . . . . 24 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7001 | . . 1910 2187 2904 Guns 5220 | . . 1639 1468 2113 Cannons . | . . . . . Explosions 1208 | . . 247 719 242 Melee 549 | . . . . 549 Ramming 24 | . . 24 . . Kinetic 3041 | . . 1639 1402 . Thermal 2037 | . . . . 2037 Explosive 966 | . . 247 719 . Electromagnetic 384 | . . . 66 318 Impact . | . . . . . Slashing 549 | . . . . 549 Piercing . | . . . . . Highest Corruption 7 | . . 1 . 7 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 6 | . . . . 6 Matter Fused 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 216 | . . 52 37 127 Projectiles . | . . . . . Explosions 196 | . . 52 37 107 Melee 20 | . . . . 20 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 100 | . . . 47 53 Shots 2 | . . . 1 1 Rammed 4 | . . 4 . . Targets Rammed 4 | . . 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 57 | . . 27 10 57 Average Temperature 14 | . . 13 5 14 Received Heat Transfer 1677 | . . 399 513 765 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 2428 | . . . . 2428 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 827 | . . 479 406 827 Initial 102 | . . . 102 91 Average 303 | . . 208 185 427 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 32 | 100 100 47 59 9 Level 1 34 | . . 38 35 35 Level 2 25 | . . 14 4 41 Level 3 7 | . . . . 14 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 2 3 9 Investigation 4 | . . 1 . 3 Extermination 1 | . . . . 1 Reinforcement 6 | . . 1 3 2 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . . 5 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . . 38 32 35 Peak Tracking Total 7 | . . 7 5 6 Tactical Retreats 7 | . . 2 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Garrison Access 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . . 7 3 8 Terminals 13 | . . 6 3 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . . 2 Total Hacks 65 | . . 38 9 18 Successful 41 | . . 26 5 10 Failed 24 | . . 12 4 8 Catastrophic 7 | . . 2 1 4 Database Lockouts . | . . . . . Manual 18 | . . 5 5 8 Terminals 42 | . . 22 9 11 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 16 | . . 16 . . Garrison Access 3 | . . . . 3 Terminal Hacks 15 | . . 8 4 3 Prototype ID Bank 1 | . . 1 . . Level Access Points 2 | . . 1 1 . Branch Access Points 2 | . . 1 . 1 Alert Level 2 | . . 1 1 . Unreport Threat 3 | . . 1 2 . Registered Components 1 | . . 1 . . Zone Layout 4 | . . 2 . 2 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 15 | . . 15 . . Insert Component 7 | . . 7 . . Analyze 8 | . . 8 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . 3 1 5 Terminals 7 | . . 3 1 3 Assimilate 1 | . . 1 . . Botnet 6 | . . 2 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Jam 2 | . . . . 2 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . . 6 3 6 Full Trace Events 3 | . . 1 1 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 7 . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . 7 . . Part Schematics Acquired 7 | . . 7 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3224 | 79 83 910 535 1617 Spaces Moved 1387 | 44 52 380 167 744 Core 10 | 1 . . 9 . Treads 617 | 43 52 380 142 . Legs 216 | . . . . 216 Wheels 544 | . . . 16 528 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 80 110 Average Speed 159 | 157 160 160 161 159 Slowest Speed 600 | 160 160 160 600 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 14 45 21 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . 13 26 9 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . . 13 26 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1889 | 51 52 500 287 999 Wait 83 | . 1 1 4 77 Move 1383 | 43 51 379 166 744 Hop . | . . . . . Pick Up 38 | 2 . 10 8 18 Fast Attach 41 | 6 . 6 8 21 Attach 24 | . . 2 10 12 Detach 15 | . . 2 3 10 Swap 13 | . . 3 4 6 Drop 29 | . . 4 6 19 Fire 235 | . . 89 78 68 Melee 24 | . . . . 24 Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Utility x2 163 | -9/Materials | Discovered new exit (range 16) 174 | -9/Materials | Identified exit to Mines 174 | -9/Materials | Identified exit to Storage 304 | -9/Materials | Build established: Mutant 854 | -9/Materials | Destroyed 7 combat bots 973 | -9/Materials | Identified exit to Materials 1073 | -9/Materials | Entered another Materials area 1073 | -8/Materials | Evolved 2 slots: Utility x2 1139 | -8/Materials | Identified exit to Factory 1177 | -8/Materials | Build established: Scavenger-Mutant 1583 | -8/Materials | Core integrity fell below 50% 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Utility x2 1631 | -7/Factory | Lost 12 parts (1p6n1u4w) 1932 | -7/Factory | Fabricated Antigrav System? 2134 | -7/Factory | Build established: Scavenger-Skirmisher 2252 | -7/Factory | Found Prototype Launcher 2252 | -7/Factory | Identified Rocket Array 2534 | -7/Factory | Lost 3 parts (2u1w) 2652 | -7/Factory | Identified exit to Lower Caves 2780 | -7/Factory | Lost 3 parts (1n2u) 2808 | -7/Factory | First assault squad dispatched 2964 | -7/Factory | Garrison activated, responded to threat 3111 | -7/Factory | Lost 3 parts (1p2w) 3142 | -7/Factory | Core integrity fell below 50% 3173 | -7/Factory | Lost 3 parts (3u) 3177 | -7/Factory | Build established: Mutant 3208 | -7/Factory | Core integrity fell below 20% 3225 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03142_ Critical hit (Burn: +37). 03144_ M-28 Smith repairs S-27 Virus. 03151_ System corrupted: Energy discharge (-60). 03155_ Discarded Adv. Terrain Scan Processor. 03175_ K6YKA>Z1/WI,LNQK 7QL> 03175_ S-27 Virus destroyed. 03183_ S-27 Virus Lgt. Nuclear Core severed. 03190_ R-06 Scavenger collects Lgt. Nuclear Core. 03191_ Destroyed VTOL Module. 03194_ S-27 Virus destroyed. 03197_ Y-54 Guardian Imp. Light Armor Plating severed. 03203_ Lgt. Armored Exoskeleton destroyed. 03203_ Target Analyzer destroyed. 03204_ R-06 Scavenger collects Imp. Light Armor Plating. 03205_ Y-54 Guardian destroyed. 03211_ R-06 Scavenger collects Gatling Laser. 03211_ Mic. Nuclear Core destroyed. 03218_ System corrupted: Energy discharge (-30). 03221_ Critical hit (Burn: +37). 03222_ G-50 Soldier Lgt. Angular Momentum Engine severed. 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""" #??????????????????? | | ????????????????????# !! #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSeismicNanosword Manual? 0 Play Time 00:21:20 Cumulative 80.8 hours Start 2024.07.21 @ 23:30:27 End 2024.07.21 @ 23:50:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e87b37d9-1187-45b8-ab26-137326837937