Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 13:24:33 Player: Gabe+Kate4EVR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3326) 3326 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8296 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 31/100 System Corruption 41% Temperature Cool (6) Movement Flying (39) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Improved Target Analyzer Improved Target Analyzer Improved Dynamic Insulation System > --- WEAPON (4) ------- Katana Katana > --- INVENTORY (5) ---- High-powered Shock Rifle Heavy Laser Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Target Analyzer Improved Target Analyzer Layered Medium Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- Katana Katana Katana Katana > --- INVENTORY -------- Micro Fission Core Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Advanced Signal Interpreter High-powered Shock Rifle Tesla Rifle Heavy Laser Heavy Phase Cannon Heavy Phase Cannon [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Recoil Stabilizer Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 2 2 . . . 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 182 | 6 4 16 27 20 10 26 15 58 Power 25 | 1 . 2 4 4 . 5 3 6 Engine 16 | 1 . 2 2 . . 5 3 3 Core 9 | . . . 2 4 . . . 3 Reactor . | . . . . . . . . . Propulsion 49 | 2 . 6 9 7 2 6 4 13 Treads 10 | . . 4 1 . 1 1 . 3 Leg 28 | 2 . 2 8 6 . 5 1 4 Wheel 3 | . . . . . . . 3 . Hover 3 | . . . . . . . . 3 Flight 5 | . . . . 1 1 . . 3 Utility 53 | 1 2 3 11 6 2 10 3 15 Device 21 | . 1 . 2 3 1 4 1 9 Storage 4 | 1 1 . 1 . . . 1 . Processor 7 | . . . 2 1 . 1 1 2 Hackware 2 | . . . . . 1 1 . . Protection 19 | . . 3 6 2 . 4 . 4 Artifact . | . . . . . . . . . Weapon 55 | 2 2 5 3 3 6 5 5 24 Energy Gun 8 | . . . . . . . 3 5 Energy Cannon 8 | . . . . . . . 1 7 Ballistic Gun 16 | 2 2 5 2 1 1 1 1 1 Ballistic Cannon 7 | . . . 1 2 . 2 . 2 Launcher 3 | . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 11 | . . . . . 3 . . 8 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 3 2 . 1 1 Corrupted Parts 11 | . . . . . 3 2 . 6 System Corruption 72 | . . . . . 26 11 . 35 Parts Lost 68 | . . 4 2 3 9 5 2 43 Power 12 | . . 1 . 2 1 1 . 7 Propulsion 18 | . . 1 1 . 2 1 1 12 Utility 19 | . . 1 1 1 2 1 . 13 Weapon 19 | . . 1 . . 4 2 1 11 Highest Loss Streak 9 | . . 2 2 2 8 4 2 9 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 84 | . 99 94 95 97 37 79 80 73 Engine 5 | . 14 10 6 . . 4 12 4 Core 2 | . . . 2 6 2 . . 2 Treads 5 | . . 23 3 4 1 4 . 2 Leg 15 | . 28 16 31 25 8 18 5 3 Wheel 1 | . . . . . . . 9 2 Device 8 | . 13 1 9 12 2 6 6 10 Storage 5 | . 14 11 9 7 2 . 4 4 Processor 5 | . . . 5 16 6 . 7 5 Hackware 5 | . . . . . 2 14 13 5 Protection 7 | . . 8 8 7 1 13 5 2 Energy Gun 2 | . . . . . . . 10 5 Energy Cannon 1 | . . . . . . . 1 5 Ballistic Gun 8 | . 28 22 13 10 4 5 . . Ballistic Cannon 2 | . . . 4 4 1 5 . . Slashing Weapon 1 | . . . . . 1 2 . 5 Naked Turns 4 | . . . . . 4 . . . Heaviest Build 61 | 14 33 38 46 46 46 41 50 61 Greatest Support 75 | 20 20 60 45 45 70 75 56 58 Greatest Overweight (x) 12 | . 1 1 3 1 2 2 1 12 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 10 10 Average Capacity 11 | 7 14 15 15 15 7 5 9 9 Most Carried 15 | 2 7 15 15 15 15 5 10 10 Average Carried 9 | . 6 13 14 14 6 4 7 6 Final Capacity 15 | 8 15 15 15 15 5 5 10 5 Final Carried 15 | 2 7 15 14 15 4 5 9 2 Class Distribution -------------------- 39% | Scavenger-Mutant 29% | Hacker-Mutant 21% | Mutant 4% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Matter Collected 3743 | 216 63 597 621 491 208 631 349 567 Remotely . | . . . . . . . . . Salvage Created 3947 | . . 598 917 459 208 712 241 812 Parts 223 | . . 42 50 32 2 42 17 38 Haulers Intercepted 5 | . . 1 2 2 . . . . Recyclers Shooed 8 | . . 1 2 . . 2 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 70 | . . 15 15 9 1 10 5 15 Melee 4 | . . 1 . . . . . 3 Guns 36 | . . 14 10 4 1 1 4 2 Cannons 25 | . . . 5 5 . 8 1 6 AOE 3 | . . . . . . 1 . 2 Classes Destroyed 16 | . . 5 4 2 1 2 . 2 Worker 1 | . . . . . . 1 . . Builder 5 | . . . 1 1 . 2 . 1 Tunneler 1 | . . . . 1 . . . . Hauler 5 | . . 1 2 2 . . . . Recycler 7 | . . . 4 1 . 2 . . Watcher 1 | . . 1 . . . . . . Swarmer 14 | . . 6 4 3 . . . 1 Grunt 24 | . . 4 5 3 . 5 . 7 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . Sentry 11 | . . 5 2 1 . 2 1 . Specialist 3 | . . . . . . 2 1 . Hunter 3 | . . . 3 . . . . . Programmer 11 | . . . . 2 . 1 3 5 Behemoth 1 | . . . . . . . . 1 Compactor 1 | . . . . . 1 . . . Best Kill Streak 10 | . . 9 10 4 1 3 1 3 Combat Bots Only 9 | . . 9 7 4 1 2 1 3 Max Kills in Single Turn 2 | . . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 Melee 1 | . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 828 | . . 111 109 129 7 122 66 284 Missed 254 | . . 26 36 55 . 35 18 84 Damage Taken 10695 | . . 940 995 926 310 1628 741 5155 Core 1763 | . . 88 88 123 173 156 122 1013 Absorbed by Shields 54 | . . 54 . . . . . . Redirected to Shielding 39 | . . . . . . 11 28 . Ignored by Resistances 99 | . . . . . . . . 99 Regen/Repaired (Parts) 24 | . . . . 24 . . . . Core Remaining (%) 80 | 100 100 78 84 . . 35 85 . Volleys Fired 337 | . . 74 62 51 17 53 22 58 Largest 4 | . . 2 2 2 2 2 3 4 Hottest 314 | . . 46 58 96 76 76 210 314 Shots Fired 654 | . . 146 124 102 23 100 39 120 Gun 462 | . . 146 95 66 17 52 32 54 Cannon 184 | . . . 29 36 6 46 7 60 Launcher 8 | . . . . . . 2 . 6 Special . | . . . . . . . . . Kinetic 513 | . . 146 124 102 23 98 . 20 Thermal 112 | . . . . . . . 29 83 Explosive . | . . . . . . . . . Electromagnetic 29 | . . . . . . 2 10 17 Robot Hit Streak 25 | . . 18 13 8 16 20 25 7 Robot Miss Streak 12 | . . 5 3 7 2 3 12 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 436 | . . 86 84 59 21 61 31 94 Core Hits 176 | . . 25 40 23 2 31 29 26 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 3 | . . 1 . . . 2 . . Critical Strikes 20 | . . 1 1 2 1 9 . 6 Meltdown 2 | . . . . . . . . 2 Destroy 3 | . . 1 . . . 2 . . Blast 12 | . . . 1 2 1 7 . 1 Sever 3 | . . . . . . . . 3 Melee Attacks 30 | . . . . . 2 . . 28 Impact 1 | . . . . . 1 . . . Slashing 29 | . . . . . 1 . . 28 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 8 Damage Inflicted 9891 | . 11 1272 1280 1266 396 1855 694 3117 Guns 4855 | . . 1269 889 536 216 823 481 641 Cannons 3502 | . . . 391 730 166 737 166 1312 Explosions 800 | . . . . . . 244 47 509 Melee 656 | . . . . . 14 . . 642 Ramming 78 | . 11 3 . . . 51 . 13 Kinetic 6059 | . . 1269 1280 1266 382 1560 . 302 Thermal 2486 | . . . . . . . 646 1840 Explosive 158 | . . . . . . . . 158 Electromagnetic 454 | . . . . . . 244 48 162 Impact . | . . . . . . . . . Slashing 656 | . . . . . 14 . . 642 Piercing . | . . . . . . . . . Highest Corruption 50 | . . . . 1 44 50 . 41 Average Corruption 30 | . . . . 1 17 42 . 36 Corruption Purged 12 | . . . . . . 5 . 7 Corruption Blocked . | . . . . . . . . . Effects 175 | . . . . 3 16 81 . 75 Message Errors 35 | . . . . 1 . 20 . 14 Matter Fused 37 | . . . . . 1 18 . 18 Heat Flow Errors 17 | . . . . . 2 4 . 11 Energy Discharges 17 | . . . . 1 . 9 . 7 Parts Rejected 3 | . . . . . . 2 . 1 Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 19 | . . . . . 5 8 . 6 Data Loss (major) 7 | . . . . . 1 2 . 4 Misfires 6 | . . . . . . 3 . 3 Alerts 2 | . . . . . . 2 . . Misdirections 18 | . . . . . 7 5 . 6 Weapon Failures 12 | . . . . . . 8 . 4 Overload Shots . | . . . . . . . . . Overflow Damage 284 | . . . . 22 . 8 8 246 Projectiles 55 | . . . . 22 . 4 . 29 Explosions 216 | . . . . . . 4 8 204 Melee 13 | . . . . . . . . 13 Knockbacks 12 | . . . 1 3 . 7 . 1 Impact 1 | . . . . . . 1 . . Kinetic 10 | . . . 1 3 . 5 . 1 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 385 | . . . . . . 108 61 216 Shots 8 | . . . . . . 4 1 3 Rammed 18 | . . . . . . 15 . 3 Targets Rammed 22 | . 1 1 . . . 16 . 4 Kicked 1 | . 1 . . . . . . . Crushed 3 | . . 1 . . . 1 . 1 Highest Temperature 608 | . . 22 30 51 156 238 384 608 Average Temperature 81 | . . 6 10 15 49 45 123 144 Received Heat Transfer 2397 | . . 303 270 195 . 450 78 1101 Effects 13 | . . . . . . . . 13 Shutdowns 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 5 | . . . . . . . 1 4 Heat Transferred 2959 | . . . . . . . 575 2384 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 1 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Peak Influence 380 | . . 321 355 245 15 380 182 210 Initial 161 | . . . 80 161 4 10 137 29 Average 114 | . . 158 231 112 3 110 58 101 Maximum Alert Level 1 | . . 1 1 1 . 1 . 1 Low Security (%) 76 | 100 100 67 39 80 100 75 100 78 Level 1 23 | . . 32 60 19 . 24 . 21 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . . . 1 3 . 7 4 7 Investigation 2 | . . . 1 . . 1 . . Extermination 11 | . . . . 2 . 2 3 4 Reinforcement 9 | . . . . 1 . 4 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Distress Signals 6 | . . 3 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . . 28 23 14 6 21 8 31 Peak Tracking Total 6 | . . 4 5 5 5 6 3 5 Tactical Retreats 18 | . . 3 1 2 1 6 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Traps Triggered 4 | . . . 1 1 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Disabled 9 | . . . . . . 5 . 4 Max in Single Turn 3 | . . . . . . 3 . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Accessed 18 | . . 2 1 9 . 3 1 2 Terminals 12 | . . 2 . 6 . 1 1 2 Fabricators 2 | . . . . 2 . . . . Repair Stations 3 | . . . 1 1 . 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . . 4 3 15 . 5 5 3 Successful 14 | . . . 1 7 . 2 3 1 Failed 21 | . . 4 2 8 . 3 2 2 Catastrophic 9 | . . 4 . 3 . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . 4 . 2 . 1 . 2 Terminals 21 | . . 4 . 8 . 1 5 3 Fabricators 4 | . . . . 4 . . . . Repair Stations 8 | . . . 3 3 . 2 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . . 4 . . 3 1 Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 2 | . . . . 1 . . . 1 Unreport Threat 5 | . . . . 2 . . 3 . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 5 | . . . 1 2 . 2 . . Scan Component 3 | . . . 1 1 . 1 . . Repair 2 | . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . 2 1 6 . 3 1 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 42 | . . . . 42 . . . . Total Part Build Rating 8 | . . . . 8 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 137 | . . . . 38 . 99 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . Total Damage 149 | . . . . . 149 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Turns Passed 7283 | 59 203 949 785 1318 206 1288 910 1565 Spaces Moved 3261 | 45 108 378 413 624 169 507 454 563 Core 127 | 7 . . . . 110 5 . 5 Treads 548 | . . 268 44 . 12 175 . 49 Legs 1924 | 38 108 110 369 624 22 327 189 137 Wheels 354 | . . . . . . . 265 89 Hover 184 | . . . . . . . . 184 Flight 124 | . . . . . 25 . . 99 Fastest Speed 35 | 50 120 160 120 120 40 127 100 35 Average Speed 146 | 109 178 169 130 163 87 152 111 163 Slowest Speed 650 | 120 190 240 330 190 190 200 200 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 17 30 21 20 92 15 9 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 100 | . . . . . . 18 4 78 Melee . | . . . . . . . . . Projectile 26 | . . . . . . 7 2 17 AOE 74 | . . . . . . 11 2 61 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total 5044 | 52 116 542 547 829 198 898 824 1038 Wait 1064 | . . 50 3 102 . 280 317 312 Move 3236 | 44 107 377 412 624 168 507 453 544 Hop 8 | . . . . . . . . 8 Pick Up 55 | 2 3 11 12 11 . 3 4 9 Fast Attach 114 | 6 1 9 12 12 6 16 12 40 Attach 27 | . . 2 3 1 4 3 2 12 Detach 20 | . . 1 1 1 1 4 6 6 Swap 41 | . 3 5 12 7 . 7 1 6 Drop 83 | . 1 12 30 20 . 7 7 6 Fire 337 | . . 74 62 51 17 53 22 58 Melee 22 | . . . . . 2 . . 20 Ram 2 | . . . . . . 2 . . Kick 1 | . 1 . . . . . . . Crush 21 | . . 1 . . . 16 . 4 Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Propulsion x2 282 | -9/Materials | Discovered new exit (range 15) 316 | -9/Materials | Build established: Mutant 730 | -9/Materials | Build established: Scavenger-Mutant 910 | -9/Materials | Destroyed 9 combat bots 1133 | -9/Materials | Discovered new exit (range 6) 1212 | -9/Materials | Entered another Materials area 1212 | -8/Materials | Evolved 2 slots: Utility x2 1253 | -8/Materials | Build established: Mutant 1795 | -8/Materials | Destroyed 7 combat bots 1931 | -8/Materials | Discovered new exit (range 16) 1995 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Entered Factory 1997 | -7/Factory | Evolved 2 slots: Utility x2 2287 | -7/Factory | Build established: Scavenger-Mutant 2778 | -7/Factory | Fabricated Hvy. Ion Cannon? 2985 | -7/Factory | Repaired Recoil Stabilizer 3315 | -7/Factory | Sucked down chute 3315 | -7/Factory | Entered Waste 3316 | -7/Waste | Met a frightened Derelict 3330 | -7/Waste | EMP discharged 3330 | -7/Waste | System corruption reached 10% 3346 | -7/Waste | Spotted C-40 Crusher 3355 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3368 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3372 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3375 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3378 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3381 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3412 | -7/Waste | Lost 8 parts (1p2n2u3w) 3415 | -7/Waste | Destroyed C-40 Crusher 3430 | -7/Waste | EMP discharged 3440 | -7/Waste | Spotted C-40 Crusher 3453 | -7/Waste | Spotted C-40 Crusher 3453 | -7/Waste | Spotted C-40 Crusher 3461 | -7/Waste | Spotted C-40 Crusher 3461 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3483 | -7/Waste | Spotted C-40 Crusher 3487 | -7/Waste | Found Corrupted Prototype Slashing Weapon 3487 | -7/Waste | Identified Vibroblade 3488 | -7/Waste | System corruption reached 30% 3503 | -7/Waste | Discovered new exit (range 11) 3521 | -7/Waste | Entered Factory 3874 | -7/Factory | Build established: Hacker-Mutant 4500 | -7/Factory | Core integrity fell below 50% 4768 | -7/Factory | Discovered new exit (range 9) 4809 | -7/Factory | Entered another Factory area 4809 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4839 | -6/Factory | Lost 4 parts (1p1n2w) 5517 | -6/Factory | Spotted B-75 Beast 5682 | -6/Factory | Discovered new exit (range 10) 5719 | -6/Factory | Entered another Factory area 5719 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5726 | -5/Factory | Spotted B-75 Beast 6037 | -5/Factory | System corruption reached 10% 6047 | -5/Factory | Destroyed B-75 Beast 6057 | -5/Factory | System corruption reached 30% 6074 | -5/Factory | Lost 9 parts (1p1n4u3w) 6229 | -5/Factory | Lost 3 parts (1n1u1w) 6252 | -5/Factory | Core integrity fell below 50% 6299 | -5/Factory | Lost 4 parts (1p1n2w) 6395 | -5/Factory | Lost 3 parts (1p2n) 6481 | -5/Factory | Build established: Scavenger-Mutant 6591 | -5/Factory | Core integrity fell below 20% 6631 | -5/Factory | Lost 5 parts (2n1u2w) 6856 | -5/Factory | Lost 8 parts (1p1n4u2w) 7257 | -5/Factory | Lost 6 parts (2p2n1u1w) 7284 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- area. 07220_ Antigrav System destroyed. 07220_ Lyr. Medium Armor Plating destroyed. 07222_ Penetrated by Slug. 07222_ Knocked back. 07224_ Slug penetrates Wall. 07226_ Penetrated by Slug. 07226_ Antigrav System destroyed. 07226_ Mic. Fission Core destroyed. 07226_ Knocked back. 07227_ Acquired 2 matter. 07227_ Dropped Hvy. Phase Cannon. 07230_ Identified Xenon Bombardment Thruster. 07231_ System corrupted: Component data lost. 07232_ R-10 Processor collects Hvy. Phase Cannon. 07250_ System corrupted: Matter fused (-8). 07266_ K-01 Serf cleans the Subcomponent Replicator. 07278_ Katana follow-up attack on S-27 Virus. 07278_ S-27 Virus destroyed. 07280_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????#####+#???##????????????????? | | ?????????????????????# ??? ????????????????? | | ?????????????????????# "?""" #???????????????? | | ?????????????????????# """"" #???????????????? | | ?????????????????????# """ #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# """"" #???????????????? | | ?????????????????????# """"" #???????????????? | | ?????????????????????# """ #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# """"" #???????????????? | | ?????????????????????# k """"" #???????????????? | | ?????????????????????# k""" #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????####/########???????????????? | | ????????????????????????#R#??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????#t#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ?????????????????########s#??????????????????????? | | ?????????????????# k#??????????????????????? | | ?????????????????# #??????????????????????? | | ??##############?# #??????????????????????? | | ??# ! #?# #??????????????????????? | | #?# "" #?# #??????????????????????? | | #?# """" """ #?# #??????????????????????? | | #?# """" S" ### ????????????????? | | ### """" """ + # ?????????????? | | # """" """ ### # ?????????????? | | + """" #?# # ??????????????? | | # """" #?# # ??????????????? | | # #?# #+##############??????????????? | | # ### #?????????????????????????????? | | # + #?????????????????????????????? | | # ### #?????????????????????????????? | | ##############?# #?????????????????????????????? | | #?????????????? #?????????????????????????????? | | #??????????????# #?????????????????????????????? | | #??????????????# #?????????????????????????????? | | #??????????????# #?????????????????????????????? | | #??????????????# #?????????????????????????????? | | #??????????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 31 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 3 Armor Coverage 600 Resistance: TH 15 Core Shielding 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeCorruptionNanosword Manual? 0 Play Time 00:54:52 Cumulative 172.8 hours Start 2024.06.09 @ 12:31:32 End 2024.06.09 @ 13:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49b927b1-1d75-424a-bde9-96e5265a5cb5