Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 20:19:04 Player: E102-TIDE Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (917) 917 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 5107 Bonus ------- Follower Combat Kills 245 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Minigun Improved Light Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Battery ECM Suite > --- WEAPON ----------- Beam Rifle Assault Cannon Missile Launcher Missile Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Visual Processing Unit Propulsion Shielding Spread Laser Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Maul [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . Utility 3 | . . . 1 1 1 . . . . Weapon 2 | . . . 1 1 . . . . . Parts Attached 35 | 5 3 . 7 13 2 3 . 1 1 Power 4 | 1 . . . 2 . 1 . . . Engine 3 | 1 . . . 2 . . . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 . . 2 2 1 . . . . Treads 7 | 2 . . 2 2 1 . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | . 3 . 2 2 1 . . 1 . Device 2 | . . . 1 1 . . . . . Storage 3 | . 2 . 1 . . . . . . Processor 2 | . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 . . 3 7 . 2 . . 1 Energy Gun 5 | . . . 2 2 . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 . . 1 2 . 1 . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher 2 | . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 23 | . . 1 2 8 1 8 1 1 1 Power 4 | . . . . 2 . 2 . . . Propulsion 5 | . . . . 2 . 3 . . . Utility 4 | . . 1 . 1 . 2 . . . Weapon 10 | . . . 2 3 1 1 1 1 1 Highest Loss Streak 7 | . . 1 1 7 1 3 1 1 1 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 4 5 7 11 11 8 12 7 3 4 Power 1 | . 1 2 3 1 1 . . . . Propulsion 1 | 1 2 2 3 2 1 . . . . Utility 1 | . . 1 2 1 . 2 2 . 1 Weapon 4 | 1 1 2 3 5 6 7 5 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . . 4 . . . 4 1 5 Power . | . . . . . . . . . . Propulsion 4 | . . . 4 . . . . . . Utility 3 | . . . . . . . 2 . 1 Weapon 7 | . . . . . . . 2 1 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 75 | . 92 97 94 95 80 43 10 12 8 Engine 8 | . 14 14 11 8 6 3 . . . Treads 18 | . 28 28 22 17 13 11 . . . Device 4 | . . . 11 13 4 . . . . Storage 13 | . 11 14 18 18 15 12 3 . . Processor 2 | . . . . 3 7 6 3 5 6 Protection 4 | . 9 11 . . 7 4 . . . Energy Gun 4 | . . . 8 11 6 1 . . . Ballistic Gun 16 | . 28 28 22 17 15 . 3 6 . Peak Build Rating 22 | 5 8 8 14 22 21 15 7 8 8 Average Rating 11 | 3 6 7 11 18 18 12 3 7 6 On Entrance 8 | . 5 8 7 14 20 12 7 1 6 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 58 | . . . . . . . 58 . . Heaviest Build 50 | 6 29 29 33 50 42 30 23 3 3 Greatest Support 46 | 40 40 40 46 46 46 46 3 3 3 Greatest Overweight (x) 11 | 1 . . . 2 11 7 7 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 5 12 15 15 15 15 15 9 5 5 Most Carried 15 | 5 7 9 15 15 14 14 10 5 5 Average Carried 9 | 4 5 7 11 11 8 12 7 3 4 Final Capacity 15 | 5 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 7 9 15 8 11 10 5 5 4 Class Distribution -------------------- 64% | Mutant 19% | Gunner 7% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Matter Collected 785 | 195 73 152 179 136 . 50 . . . Remotely . | . . . . . . . . . . Salvage Created 737 | . 108 88 214 298 . 29 . . . Parts 45 | . 8 3 15 19 . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 25 | . 3 2 7 12 . 1 . . . Guns 17 | . 3 2 7 4 . 1 . . . Cannons 1 | . . . . 1 . . . . . AOE 6 | . . . . 6 . . . . . Classes Destroyed 6 | . 1 . 3 2 . . . . . Builder 2 | . . . . 2 . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 7 | . . . 4 3 . . . . . Grunt 14 | . 3 2 2 6 . 1 . . . Sentry 2 | . . . 1 1 . . . . . Hunter 2 | . . . . 2 . . . . . Best Kill Streak 4 | . 2 1 4 4 . 1 . . . Combat Bots Only 4 | . 2 1 4 3 . 1 . . . Max Kills in Single Turn 3 | . 1 1 2 3 . 1 . . . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 382 | . 24 30 68 114 7 65 3 3 68 Missed 122 | . 12 13 23 26 2 15 1 1 29 Hits 260 | . 12 17 45 88 5 50 2 2 39 Melee 5 | . . . . 1 2 . 2 . . Projectile 255 | . 12 17 45 87 3 50 . 2 39 Critical Strikes 10 | . . . 2 2 . 2 2 . 2 Part Disruptions 1 | . . . . . . 1 . . . Actively Blocked 1 | . . . . . . 1 . . . Damage Taken 3808 | . 161 242 471 1287 122 854 96 29 546 Core 1277 | . 29 87 63 235 . 334 96 13 420 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . . 13 38 . . . Core Remaining (%) 78 | 100 . 53 84 57 100 . . . . Volleys Fired 118 | . 13 24 24 28 . 29 . . . Largest 4 | . 2 2 3 4 . 1 . . . Hottest 165 | . 40 40 105 165 . 56 . . . Shots Fired 252 | . 26 48 60 89 . 29 . . . Gun 238 | . 26 48 60 75 . 29 . . . Cannon 5 | . . . . 5 . . . . . Launcher 9 | . . . . 9 . . . . . Special . | . . . . . . . . . . Kinetic 169 | . 26 48 48 47 . . . . . Thermal 74 | . . . 12 33 . 29 . . . Explosive 9 | . . . . 9 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 7 7 9 10 . 6 . . . Robot Miss Streak 4 | . 1 4 4 4 . 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 155 | . 19 27 36 55 . 18 . . . Core Hits 70 | . 9 6 18 31 . 6 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 8 | . . . . 6 . 2 . . . Burn 7 | . . . . 5 . 2 . . . Destroy 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2947 | . 201 260 391 1829 . 266 . . . Guns 1749 | . 201 260 391 631 . 266 . . . Cannons 91 | . . . . 91 . . . . . Explosions 1107 | . . . . 1107 . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1128 | . 201 260 284 383 . . . . . Thermal 712 | . . . 107 339 . 266 . . . Explosive 1107 | . . . . 1107 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 2 1 5 3 8 8 8 Average Corruption 3 | . . . 2 1 5 1 7 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . 7 4 . 2 2 7 4 Message Errors 6 | . . . 2 1 . 1 . 1 1 Matter Fused 7 | . . . 3 . . 1 . 3 . Heat Flow Errors 4 | . . . 1 1 . . 1 . 1 Energy Discharges 2 | . . . . . . . . 2 . Data Loss (minor) 4 | . . . 1 1 . . . . 2 Data Loss (major) 1 | . . . . . . . 1 . . Alerts 2 | . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 6 | . . . . 6 . . . . . Projectiles . | . . . . . . . . . . Explosions 6 | . . . . 6 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 372 | . 30 35 235 372 . 34 168 . 262 Average Temperature 49 | . 12 14 53 76 . 19 94 . 132 Received Heat Transfer 711 | . 90 138 108 153 . 189 . . 33 Effects 2 | . . . . 2 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 4 | . . . . 4 . . . . . Heat Transferred 2331 | . . . 259 1258 . 814 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Maximum Alert Level 1 | . . . 1 1 . . . . . Low Security (%) 88 | 100 100 100 52 86 100 100 100 100 . Level 1 11 | . . . 47 13 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 314 | . 55 39 314 217 74 20 . 30 . Initial 108 | . . 13 . 108 74 . . . . Average 55 | . 16 3 159 148 14 1 . 1 . Influence Increases 1200 | . 85 65 546 379 . 35 . 30 60 Destroy 0b10 Robot/C 720 | . 60 40 360 240 . 20 . . . Destroy 0b10 Robot/NC 30 | . . . 15 15 . . . . . Destroy Leader 186 | . 10 10 104 62 . . . . . Allied During Kill 82 | . . 15 67 . . . . . . Destroy Structure 62 | . . . . 62 . . . . . Lose Combat Pursuer 120 | . 15 . . . . 15 . 30 60 Influence Decreases 1170 | . 50 100 288 472 165 35 . 10 50 Entered New Map 271 | . . 22 . 150 91 . . . 8 Time Decay 705 | . 50 68 228 222 74 31 . . 32 Lost Part 134 | . . 10 20 80 . 4 . 10 10 Lost Ally 60 | . . . 40 20 . . . . . Squads Dispatched 10 | . . . 1 7 . 1 . 1 . Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . . . 1 2 . . . 1 . Assault . | . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Distress Signals 3 | . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 9 2 26 25 5 7 6 4 14 Peak Tracking Total 10 | . 4 2 4 10 3 3 6 2 9 Tactical Retreats 8 | . 1 . . 3 . 1 . 1 2 ECM-based Alert Blocks 9 | . . . . 9 . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Traps Triggered 7 | . . . 1 1 4 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Machines Accessed 3 | . . . . . . 2 . . 1 Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 9 | . . . . . . 8 . . 1 Successful 5 | . . . . . . 4 . . 1 Failed 4 | . . . . . . 4 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . . 1 . . 1 Open Door 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . Process 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Total Allies 6 | . . 5 . . . . 1 . . Largest Group 5 | . . 5 4 1 . . 1 . . Highest-Rated Group 82 | . . 82 66 16 . . 31 . . Highest-Rated Ally 31 | . . 31 31 16 . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . 54 7 . . . . . Total Damage 657 | . . . 595 62 . . . . . Kills 13 | . . . 13 . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Active Infowar (turns) 2447 | . . . 698 447 423 565 51 172 91 Optics 1479 | . . . . 177 423 565 51 172 91 ECM 1428 | . . . 698 443 287 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Turns Passed 3615 | 66 249 774 698 467 423 565 109 173 91 Spaces Moved 2206 | 43 128 441 377 206 222 292 127 196 174 Core 520 | 14 . . . . 7 2 127 196 174 Treads 1686 | 29 128 441 377 206 215 290 . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 50 Average Speed 140 | 125 160 160 160 170 169 172 85 50 50 Slowest Speed 600 | 160 160 160 160 320 600 400 400 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 29 81 39 26 5 12 92 6 37 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 62 | . . . . 62 . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 61 | . . . . 61 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Total 2533 | 54 149 466 430 263 269 328 126 270 178 Wait 108 | . . . . 4 35 . . 69 . Move 2198 | 42 127 440 376 205 221 292 126 195 174 Hop . | . . . . . . . . . . Pick Up 49 | 7 5 2 17 4 7 3 . 3 1 Fast Attach 4 | 3 . . . . . . . . 1 Attach 34 | 2 3 . 5 13 5 4 . 2 . Detach 3 | . . . . 2 1 . . . . Swap 5 | . . . 2 3 . . . . . Drop 14 | . 1 . 6 4 . . . 1 2 Fire 118 | . 13 24 24 28 . 29 . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 595 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 974 | -10/Mines | Discovered new exit (range 6) 995 | -10/Mines | Discovered new exit (range 10) 1005 | -10/Mines | Learned location of 1 exit from Materials 1072 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1072 | -10/Mines | Discovered new exit (range 5) 1090 | -10/Mines | Entered Materials 1090 | -9/Materials | Accompanied by 4 allies 1090 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1091 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1403 | -9/Materials | Discovered exit to Materials (range 5) 1459 | -9/Materials | Build established: Gunner 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Accompanied by 1 ally 1788 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1812 | -8/Materials | Garrison activated, responded to threat 1938 | -8/Materials | Garrison activated, responded to threat 2095 | -8/Materials | Lost 7 parts (1p2n1u3w) 2171 | -8/Materials | Discovered new exit (range 17) 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2629 | -7/Factory | Discovered new exit (range 17) 2678 | -7/Factory | Entered another Factory area 2678 | -6/Factory | Evolved 2 slots: Propulsion x2 2834 | -6/Factory | Build established: Mutant 3101 | -6/Factory | Lost 3 parts (1p1n1u) 3243 | -6/Factory | Sucked down chute 3243 | -6/Factory | Entered Waste 3244 | -6/Waste | Met a frightened Derelict 3258 | -6/Waste | EMP discharged 3269 | -6/Waste | Lost 3 parts (1n1u1w) 3275 | -6/Waste | Spotted C-40 Crusher 3287 | -6/Waste | Spotted C-40 Crusher 3287 | -6/Waste | Spotted C-40 Crusher 3294 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3305 | -6/Waste | Core integrity fell below 50% 3305 | -6/Waste | Spotted C-40 Crusher 3306 | -6/Waste | Spotted C-40 Crusher 3321 | -6/Waste | Spotted C-40 Crusher 3347 | -6/Waste | Discovered new exit (range 11) 3352 | -6/Waste | Entered Factory 3518 | -6/Factory | Discovered new exit (range 11) 3525 | -6/Factory | Entered Lower Caves 3539 | -6/Lower Caves | Encountered a Warlord checkpoint 3605 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3605 | -6/Lower Caves | Core integrity fell below 20% 3616 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03527_ QC-DNR(k) breaks down the debris. 03532_ System corrupted: Component data lost. 03539_ 85-2LW(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 03548_ Critical hit (Burn: +37). 03553_ Connecting with WAR.Sys... 03553_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 03555_ Acquired Battle Cannon. 03556_ Dropped Scythe. 03558_ Acquired Battle Cannon. 03567_ System corrupted: Heat flow error (+299). 03591_ VB #ELI&TSWQ RY#7NYJSQYBNW2W 03594_ Battle Cannon destroyed. 03605_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03607_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????###?????????????????????? | | ????? #?????????????????## ##????????????????????? | | ????? ???????????????### #????????????????????? | | ?????? ?????????????## ##????????????????????? | | ?????? ????????????## #@ #?????#???????????????? | | ??????# ????????????# s #### ##??????????????? | | ??????# ??????#####?#### sg #??????????????? | | ??????# ????## ##???##s# #????????? | | ??????# ????# #????# s##### #????????? | | ??????# ???## #????# # #### # #????????? | | ?????##$ #### ##??## # #????????? | | ????## ##?# # #????????? | | ????# ### # #????????? | | ????# ## #### ##????????? | | ????# ## ## #???? ##?????????? | | ????# ### ## #????? ##??????????? | | ????######## ### # #?????? #???????????? | | ???????????## ### ##????? #???????????? | | ?????????#### ##????? #??##??????? | | ?????????# #??????# #?# ??????? | | ?????????# "" " ##?????# ## ???????? | | ?????????# """" "" ####### # ???????? | | ?????????## """ "" ???????? | | ??????????# " " #???????? | | ?????????## ### ???????? | | ????????## ###??? ##?????? | | ????????# ##????? ?????? | | ????????# ### ##?????? ????## | | ????????### ##?# #?????? ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed BoreMicrodissipatorMonowheel Manual? 0 Play Time 00:54:59 Cumulative 7.2 hours Start 2026.11.02 @ 18:51:15 End 2026.11.02 @ 20:19:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eceab8e4-ce64-4123-a683-5dd941d8bd31