Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 17:29:10 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (339) 339 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2334 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 368/400 Matter 291/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON (2) ------- Plasma Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Improved Treads Wheel Small Storage Unit Signal Interpreter Terrain Scan Processor Medium Armor Plating EM Pulse Gun Arc Projector Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle RU-N14's Throwing Claymores (3) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Wheel Small Storage Unit Signal Interpreter Terrain Scan Processor Medium Armor Plating EM Pulse Gun Arc Projector Small Laser Plasma Cannon Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 17 | 6 3 5 1 2 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 1 | 1 . . . . Leg . | . . . . . Wheel 2 | 1 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 3 . . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 7 | 2 1 1 1 2 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 92 94 100 100 Engine 11 | . 14 11 11 11 Treads 11 | . 14 11 11 11 Wheel 11 | . 14 11 11 11 Device 19 | . 6 13 22 22 Storage 11 | . 14 11 11 11 Protection 10 | . . 14 11 11 Energy Gun 6 | . 14 11 11 1 Energy Cannon 4 | . . . . 7 Ballistic Gun 11 | . 14 11 11 11 Special Weapon 1 | . . . . 1 Peak Build Rating 19 | 6 7 12 16 19 Average Rating 14 | 4 6 10 14 16 On Entrance 8 | . 6 7 12 16 Naked Turns . | . . . . . Heaviest Build 45 | 13 30 44 41 45 Greatest Support 20 | 20 10 10 10 10 Greatest Overweight (x) 4 | 1 2 4 4 4 Average Overweight (x) 3 | . 1 3 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 Most Carried 15 | 4 8 13 15 15 Average Carried 13 | 2 5 10 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 8 13 15 15 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 448 | 239 57 93 36 23 Remotely . | . . . . . Salvage Created 532 | . 192 222 118 . Parts 30 | . 13 12 5 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 8 | . 3 4 1 . Guns 8 | . 3 4 1 . Classes Destroyed 5 | . 3 1 1 . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Grunt 5 | . 3 1 1 . Sentry 3 | . . 3 . . Best Kill Streak 3 | . 3 2 2 . Combat Bots Only 2 | . 2 2 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 29 | . 9 19 1 . Missed 8 | . 2 6 . . Damage Taken 350 | . 116 213 21 . Core 67 | . 35 32 . . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 35 | . . . . 35 Core Remaining (%) 93 | 100 86 . . . Volleys Fired 34 | . 12 11 7 4 Largest 2 | . 2 2 2 2 Hottest 103 | . 60 63 78 103 Shots Fired 68 | . 24 22 14 8 Gun 64 | . 24 22 14 4 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 34 | . 12 11 7 4 Thermal 4 | . . . . 4 Explosive . | . . . . . Electromagnetic 30 | . 12 11 7 . Robot Hit Streak 18 | . 11 18 8 . Robot Miss Streak 2 | . 1 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | . 19 18 11 . Core Hits 20 | . 9 8 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 674 | . 266 246 162 . Guns 631 | . 223 246 162 . Cannons . | . . . . . Explosions 43 | . 43 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 346 | . 88 149 109 . Thermal 43 | . 43 . . . Explosive . | . . . . . Electromagnetic 285 | . 135 97 53 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 4 4 . Message Errors 3 | . . 2 1 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . 39 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 102 | . 102 2 2 36 Average Temperature 41 | . 53 2 2 16 Received Heat Transfer 138 | . 42 84 12 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 255 | . 140 255 124 . Initial 99 | . . 59 99 . Average 101 | . 87 113 112 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 80 100 . Level 1 6 | . . 19 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 3 1 . Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 5 7 1 . Peak Tracking Total 3 | . 2 3 1 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 8 | . 1 5 1 1 Terminals 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 1 14 1 5 Successful 11 | . 1 4 1 5 Failed 10 | . . 10 . . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 19 | . 1 14 . 4 Terminals 15 | . 1 14 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 1 1 5 Part Schematic 5 | . . . . 5 Open Door 1 | . . . 1 . Level Access Points 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 3 . . Terminals 3 | . . 3 . . Botnet 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 4 . . Full Trace Events 3 | . . 3 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 20 | . . . . 20 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 154 | . . . . 154 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 2 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2136 | 46 192 317 355 1226 Spaces Moved 1496 | 36 159 210 244 847 Core 2 | 2 . . . . Treads 1 | 1 . . . . Legs . | . . . . . Wheels 1493 | 33 159 210 244 847 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 125 125 Average Speed 131 | 91 95 127 134 139 Slowest Speed 160 | 160 110 140 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 42 28 72 86 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 4 | . . . 1 3 Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1590 | 45 175 234 256 880 Wait 33 | . . 6 4 23 Move 1492 | 35 158 209 243 847 Hop . | . . . . . Pick Up 10 | 4 2 2 1 1 Fast Attach 11 | 6 1 3 . 1 Attach 1 | . . . . 1 Detach 2 | . . 1 . 1 Swap 5 | . 2 2 1 . Drop 2 | . . . . 2 Fire 34 | . 12 11 7 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -7/Zion History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 413 | -9/Materials | Identified exit to Materials 546 | -9/Materials | Discovered new exit (range 9) 556 | -9/Materials | Entered Mines 589 | -9/Mines | Learned location of 1 exit from Materials 596 | -9/Mines | Learned 4 Materials zone layouts 661 | -9/Mines | Met a Derelict shopkeep closing up shop 769 | -9/Mines | Build established: Scavenger-Mutant 906 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 911 | -9/Mines | Entered Zion 969 | -7/Zion | System corruption cleaned by Quarantine Array 1137 | -7/Zion | Found Prototype Special Weapon 1137 | -7/Zion | Identified RU-N14's Throwing Claymores 1375 | -7/Zion | Given A8's code to call for help 1743 | -7/Zion | Met Imprinter 1767 | -7/Zion | Imprinted 1770 | -7/Zion | Declared Zion's savior 1996 | -7/Zion | Received a hallucinogenic algorithm 2137 | -7/Zion | Self-destructed Last Messages --------------- 01944_ Connecting with Deep Containment System... 2T-CI7(z): Whoa man, this is wicked cool... ...are you blue?! Symbols and butterflies everywhere... No idea who wrote this thing, but you've gotta try it. Find yourself a terminal and \\ANEK the hell out of it. There used to be one around here somewhere. Squirrel! 01998_ Connecting with Zion Terminal... 01998_ System feedback flow inverted... 02000_ 2T-CI7(z): "Shoes! Shoes everywhere! Do you see them, too?!" 02008_ Connecting with Zion Terminal... 02008_ System feedback flow inverted... 02010_ 2T-CI7(z): "Shoes! Shoes everywhere! Do you see them, too?!" 02049_ Connecting with Zion Terminal... 02049_ System feedback flow inverted... 02051_ 2T-CI7(z): "Shoes! Shoes everywhere! Do you see them, too?!" 02098_ Connecting with Deep Containment System... 02098_ System feedback flow inverted... 02133_ 6G-CMM(z) toys with the Twisted Machinery. 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Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flak Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Antigrav System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdHeartTerrabomb Manual? 0 Play Time 00:16:23 Cumulative 76.9 hours Start 2025.01.30 @ 17:14:15 End 2025.01.30 @ 17:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 94 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 580efcad-280c-4e2a-9484-7b255ae1f1df