Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 00:23:25 Player: Duduxx Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1755) 1755 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1345) 1345 TOTAL SCORE: 7600 Bonus ------- Pacifist 270 High Alert Combat Kills 175 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 139/150 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Structural Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (38) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (23) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Trap Scanner Improved Sensor Array Advanced Targeting Computer Relay Coupler [NC] > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Ion Engine Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Tesla Rifle Pulse Rifle Precision Beam Rifle [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . 1 1 . . Utility 4 | . . . . . 2 . . 1 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 85 | 6 3 . . . 9 17 12 6 5 3 24 Power 18 | 1 . . . . 1 4 3 2 1 1 5 Engine 12 | 1 . . . . 1 3 2 1 . 1 3 Core 6 | . . . . . . 1 1 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . . . 3 5 5 1 1 1 7 Treads 2 | 2 . . . . . . . . . . . Leg 6 | . . . . . . 4 1 . . . 1 Wheel 4 | . . . . . . . . . . . 4 Hover 4 | . . . . . 3 1 . . . . . Flight 9 | . . . . . . . 4 1 1 1 2 Utility 22 | 1 1 . . . 4 3 3 2 3 . 5 Device 12 | . 1 . . . 3 2 1 1 1 . 3 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . . . . . . . 1 . 2 . 2 Hackware 1 | . . . . . . . . 1 . . . Protection 3 | . . . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 . . . 1 5 1 1 . 1 7 Energy Gun 15 | 1 2 . . . 1 3 1 . . 1 6 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 . 1 . 1 . . Corrupted Parts 4 | . . . . . 1 3 . . . . . System Corruption 13 | . . . . . 2 11 . . . . . Parts Lost 36 | . . . . . . 9 4 . . 12 11 Power 10 | . . . . . . 4 1 . . 2 3 Propulsion 13 | . . . . . . 3 2 . . 4 4 Utility 7 | . . . . . . 1 1 . . 4 1 Weapon 6 | . . . . . . 1 . . . 2 3 Highest Loss Streak 12 | . . . . . . 4 4 . . 12 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 100 100 86 98 95 92 88 71 64 Engine 12 | . 14 14 14 14 12 15 14 7 1 1 5 Core 2 | . . . . . . 2 3 7 11 8 3 Treads 5 | . 28 28 28 28 3 . . . . . . Leg 10 | . . . . . . 21 15 . . . . Wheel 1 | . . . . . . . . . . . 10 Hover 3 | . . . . . 21 4 . . . . . Flight 3 | . . . . . . . 7 30 33 26 6 Device 15 | . 10 14 14 14 15 18 18 15 13 4 11 Storage 8 | . 14 14 14 14 9 9 9 7 6 5 . Processor 3 | . . . . . . . 3 7 8 13 16 Protection 4 | . . . . . 6 9 4 . . . . Energy Gun 16 | . 20 28 28 28 18 15 18 3 . . 8 Impact Weapon 1 | . . . . . . 2 . . . . . Peak Build Rating 50 | 6 11 11 11 11 30 33 37 41 50 49 44 Average Rating 25 | 4 8 11 11 11 24 29 30 37 45 38 31 On Entrance 21 | . 6 11 11 11 11 30 32 36 38 49 20 Naked Turns . | . . . . . . . . . . . . Heaviest Build 30 | 13 17 17 17 17 26 30 30 19 21 21 20 Greatest Support 58 | 40 40 40 40 40 40 45 40 20 25 26 58 Greatest Overweight (x) 5 | 4 . . . . 5 1 4 . . . 3 Average Overweight (x) . | 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 2 6 5 5 5 8 8 8 8 8 8 5 Average Carried 5 | 1 3 5 5 5 5 6 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 5 5 5 5 6 8 8 8 8 5 3 Class Distribution -------------------- 50% | Scavenger-Mutant 39% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Matter Collected 978 | 190 . . . . 47 332 157 . 73 . 179 Remotely . | . . . . . . . . . . . . Salvage Created 1550 | . . . . . 199 859 246 . 73 . 173 Parts 103 | . . . . . 17 42 22 . 7 . 15 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Combat Hostiles Destroyed 37 | . . . . . 7 20 7 . 1 . 2 Melee 2 | . . . . . . 1 . . 1 . . Guns 35 | . . . . . 7 19 7 . . . 2 Classes Destroyed 7 | . . . . . 3 2 1 . 1 . . Builder 4 | . . . . . . . 1 . . . 3 Watcher 3 | . . . . . 1 . . . 1 . 1 Swarmer 15 | . . . . . 6 6 3 . . . . Grunt 8 | . . . . . . 5 3 . . . . Sentry 8 | . . . . . 1 6 1 . . . . Hunter 4 | . . . . . . 3 . . . . 1 Programmer 2 | . . . . . . . . . 1 . 1 Best Kill Streak 5 | . . . . . 3 5 3 . 2 . 2 Combat Bots Only 5 | . . . . . 3 5 3 . 1 . 1 Max Kills in Single Turn 2 | . . . . . 1 2 2 . 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Hostile Shots Fired 491 | . . . . . 33 152 40 2 . 139 125 Missed 171 | . . . . . 10 52 15 1 . 65 28 Damage Taken 4436 | . . . . . 232 1227 371 . . 1251 1355 Core 1172 | . . . . . 7 198 100 . . 499 368 Absorbed by Shields 115 | . . . . . . . . . . 115 . Redirected to Shielding 20 | . . . . . . . 20 . . . . Core Remaining (%) 86 | 100 . . . 100 . . 44 100 . . . Volleys Fired 134 | . . . . . 15 63 14 . . . 42 Largest 2 | . . . . . 2 2 2 . . . 2 Hottest 132 | . . . . . 90 117 124 . . . 132 Shots Fired 235 | . . . . . 30 118 27 . . . 60 Gun 233 | . . . . . 30 118 27 . . . 58 Cannon 2 | . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 158 | . . . . . . 85 27 . . . 46 Explosive . | . . . . . . . . . . . . Electromagnetic 77 | . . . . . 30 33 . . . . 14 Robot Hit Streak 25 | . . . . . 10 25 10 . . . 11 Robot Miss Streak 5 | . . . . . 5 2 3 . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 4 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . Shots Hit Robots 180 | . . . . . 22 94 18 . 2 1 43 Core Hits 80 | . . . . . 11 41 12 . 2 . 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 10 | . . . . . . 8 1 . . . 1 Burn 9 | . . . . . . 7 1 . . . 1 Smash 1 | . . . . . . 1 . . . . . Melee Attacks 19 | . . . . . . 8 . . 2 9 . Impact 8 | . . . . . . 8 . . . . . Slashing 11 | . . . . . . . . . 2 9 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3296 | 8 . . . . 299 1799 325 . 111 32 722 Guns 2922 | . . . . . 299 1576 325 . . . 722 Cannons . | . . . . . . . . . . . . Explosions 166 | . . . . . . 166 . . . . . Melee 200 | . . . . . . 57 . . 111 32 . Ramming 8 | 8 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 2150 | . . . . . . 1212 325 . . . 613 Explosive . | . . . . . . . . . . . . Electromagnetic 938 | . . . . . 299 530 . . . . 109 Impact 57 | . . . . . . 57 . . . . . Slashing 143 | . . . . . . . . . 111 32 . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 13 15 . . . 1 Average Corruption 10 | . . . . . 2 10 14 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 64 | . . . . . . 46 17 . . . 1 Message Errors 16 | . . . . . . 14 2 . . . . Matter Fused 15 | . . . . . . 8 7 . . . . Heat Flow Errors 8 | . . . . . . 7 1 . . . . Energy Discharges 6 | . . . . . . 4 2 . . . . Data Loss (minor) 8 | . . . . . . 4 3 . . . 1 Data Loss (major) 5 | . . . . . . 3 2 . . . . Misfires 2 | . . . . . . 2 . . . . . Alerts 2 | . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 57 | . . . . . . 57 . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 57 | . . . . . . 57 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 2 | 1 . . . . . . . . . . 1 Targets Rammed 2 | 1 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 305 | . . . . . 305 251 72 . . 27 77 Average Temperature 114 | . . . . . 148 108 27 . . 11 51 Received Heat Transfer 932 | . . . . . 27 324 189 . . 392 . Effects 2 | . . . . . 2 . . . . . . Interference 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . 3 3 . . . . 1 Impact Corruptions 2 | . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . . . 5 . . . . 3 Heat Transferred 4916 | . . . . . . 2844 777 . . . 1295 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Peak Influence 991 | . . . . . 342 991 482 158 144 139 170 Initial 482 | . . . . . . 222 482 128 77 100 88 Average 379 | . . . . . 98 683 376 132 103 111 106 Maximum Alert Level 3 | . . . . . 1 3 2 . . . . Low Security (%) 40 | 100 100 100 . 100 75 . . 100 100 100 100 Level 1 13 | . . . . . 24 8 57 . . . . Level 2 23 | . . . . . . 39 42 . . . . Level 3 22 | . . . . . . 51 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . 2 . . . 1 Investigation 1 | . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 1 | . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Distress Signals 2 | . . . . . 2 . . . . . . Communications Jammed 5 | . . . . . 5 . . . . . . Distress Signals 5 | . . . . . 5 . . . . . . Times Spotted 96 | . 1 . . . 20 24 8 1 1 36 5 Peak Tracking Total 29 | . 2 . . . 10 5 3 1 1 29 3 Tactical Retreats 8 | . . . . . 3 3 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Traps Triggered 9 | . . . . . . 3 1 . . 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Machines Disabled 4 | . . . . . 1 2 . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Machines Accessed 8 | . . . . . 1 3 2 . 1 1 . Terminals 6 | . . . . . . 3 2 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 17 | . . . . . 2 7 6 . 1 1 . Successful 7 | . . . . . 1 2 2 . 1 1 . Failed 10 | . . . . . 1 5 4 . . . . Catastrophic 2 | . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . Terminals 14 | . . . . . . 7 6 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . . Terminal Hacks 5 | . . . . . . 2 2 . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . Unlock Access 2 | . . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 2 2 . 1 . . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . . Machine Destruction 6 | . . . . . . 6 . . . . . Attached 1 | . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Turns Passed 3459 | 76 136 34 338 183 205 1340 459 45 88 115 440 Spaces Moved 3053 | 37 78 22 212 93 210 968 293 133 241 277 489 Core 23 | 16 . . . . 1 . . . . . 6 Treads 446 | 21 78 22 212 93 20 . . . . . . Legs 944 | . . . . . . 740 184 . . . 20 Wheels 190 | . . . . . . . . . . . 190 Hover 417 | . . . . . 189 228 . . . . . Flight 1033 | . . . . . . . 109 133 241 277 273 Fastest Speed 23 | 50 160 160 160 160 52 52 99 26 23 23 32 Average Speed 89 | 174 160 160 160 160 63 108 127 26 23 25 59 Slowest Speed 315 | 250 160 160 160 160 300 190 315 26 23 32 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . 12 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 5 18 11 57 27 24 72 23 5 9 41 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . 1 . . . . 2 Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . 2 AOE 1 | . . . . . . 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Total 3500 | 45 91 21 211 127 251 1121 354 141 270 295 573 Wait 96 | . . . . 35 6 10 14 . 16 6 9 Move 3021 | 36 77 21 211 92 209 967 292 132 241 254 489 Hop 10 | . . . . . . . . . . 10 . Pick Up 34 | 2 5 . . . 3 13 7 1 2 . 1 Fast Attach 51 | 6 3 . . . 7 6 8 . 3 . 18 Attach 20 | . . . . . 2 5 1 2 1 3 6 Detach 18 | . 2 . . . 4 2 2 1 2 . 5 Swap 14 | . . . . . . 6 3 4 1 . . Drop 37 | . 4 . . . 5 10 13 1 2 . 2 Fire 134 | . . . . . 15 63 14 . . . 42 Melee 19 | . . . . . . 8 . . 2 9 . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . Escape Stasis 44 | . . . . . . 31 . . . 13 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 2 exits: [*Fac] / [*Ext]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 8) 213 | -10/Materials | Entered Mines 218 | -10/Mines | Learned location of Zion (-7) 239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 241 | -10/Mines | Discovered new exit (range 5) 247 | -10/Mines | Entered Exiles 247 | -10/Exiles | Found Exiles lab abandoned 312 | -10/Exiles | Build established: Mutant 568 | -10/Exiles | Discovered new exit (range 14) 585 | -10/Exiles | Entered Mines 586 | -9/Mines | Assembled infested the area 747 | -9/Mines | Discovered new exit (range 15) 768 | -9/Mines | Entered Materials 768 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 967 | -8/Materials | Identified exit to Garrison 973 | -8/Materials | Entered Garrison 1001 | -8/Garrison | Triggered checkpoint 1057 | -8/Garrison | Triggered checkpoint 1078 | -8/Garrison | Installed Relay Interface Framework 1089 | -8/Garrison | Garrison Relay disabled 1185 | -8/Garrison | Triggered checkpoint 1234 | -8/Garrison | Lost 4 parts (2p2n) 1355 | -8/Garrison | System corruption reached 10% 1403 | -8/Garrison | Triggered checkpoint 1479 | -8/Garrison | Build established: Scavenger-Mutant 1495 | -8/Garrison | Discovered new exit (range 8) 1624 | -8/Garrison | Lost 4 parts (2p1u1w) 1729 | -8/Garrison | Garrison Relay disabled 2053 | -8/Garrison | Discovered new exit (range 44) 2053 | -8/Garrison | Discovered new exit (range 20) 2053 | -8/Garrison | Discovered new exit (range 83) 2053 | -8/Garrison | Discovered new exit (range 86) 2313 | -8/Garrison | Entered Materials 2566 | -8/Materials | Core integrity fell below 50% 2579 | -8/Materials | Lost 4 parts (1p2n1u) 2758 | -8/Materials | Discovered new exit (range 15) 2772 | -8/Materials | Entered Factory 2772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2812 | -7/Factory | Discovered new exit (range 5) 2817 | -7/Factory | Entered another Factory area 2817 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2905 | -6/Factory | Identified exit to Garrison 2905 | -6/Factory | Entered Garrison 2933 | -6/Garrison | Triggered checkpoint 2975 | -6/Garrison | Triggered checkpoint 3006 | -6/Garrison | Core integrity fell below 50% 3009 | -6/Garrison | Triggered checkpoint 3017 | -6/Garrison | Discovered new exit (range 12) 3020 | -6/Garrison | Identified exit to Factory 3020 | -6/Garrison | Entered Factory 3037 | -6/Factory | Lost 12 parts (2p4n4u2w) 3061 | -6/Factory | Discovered new exit (range 16) 3084 | -6/Factory | Build established: Sprinter 3275 | -6/Factory | Discovered new exit (range 13) 3394 | -6/Factory | Core integrity fell below 20% 3460 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03418_ R-10 Processor collects Hvy. Assault Rifle. 03419_ K-01 Serf collects debris. 03420_ R-10 Processor collects Flexi-carbon Leg. 03420_ Acquired 17 matter. 03424_ Acquired Flexi-carbon Leg. 03426_ Slug penetrates Wall. 03428_ Wall collapses. 03429_ Penetrated by Slug. 03431_ U-05 Engineer builds a Wall. 03432_ H-66 Slayer suffers critical hit (Burn). 03432_ Slug penetrates Door. 03432_ Penetrated by Slug. 03432_ Hvy. Laser destroyed. 03433_ U-05 Engineer builds a Wall. 03437_ Slug penetrates Wall. 03444_ System corrupted: Component data lost. 03450_ U-05 Engineer builds a Door. 03453_ Acquired Phase Cannon. 03456_ Slug penetrates Power Conduit. 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